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  • Casting/dereferencing member variable pointer from void*, is this safe?

    - by Damien
    Hi all, I had a problem while hacking a bigger project so I made a simpel test case. If I'm not omitting something, my test code works fine, but maybe it works accidentally so I wanted to show it to you and ask if there are any pitfalls in this approach. I have an OutObj which has a member variable (pointer) InObj. InObj has a member function. I send the address of this member variable object (InObj) to a callback function as void*. The type of this object never changes so inside the callback I recast to its original type and call the aFunc member function in it. In this exampel it works as expected, but in the project I'm working on it doesn't. So I might be omitting something or maybe there is a pitfall here and this works accidentally. Any comments? Thanks a lot in advance. (The problem I have in my original code is that InObj.data is garbage). #include <stdio.h> class InObj { public: int data; InObj(int argData); void aFunc() { printf("Inside aFunc! data is: %d\n", data); }; }; InObj::InObj(int argData) { data = argData; } class OutObj { public: InObj* objPtr; OutObj(int data); ~OutObj(); }; OutObj::OutObj(int data) { objPtr = new InObj(data); } OutObj::~OutObj() { delete objPtr; } void callback(void* context) { ((InObj*)context)->aFunc(); } int main () { OutObj a(42); callback((void*)a.objPtr); }

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  • (Android) Why won't invalidate() update my buttons immediately?

    - by frustrated user
    I have read several forums and examples on using invalidate() in order to update views immediately but I still do not understand why what I am doing will not work. The code below uses image buttons defined by "red", "blue", "green", and "yellow". I set a 1 second delay between each time I try and change a button's appearance. Please someone tell me what i'm doing wrong. private void showPattern() { if (correct == true) { for (int k = 0; k < temp_basket.length; k++) { if (temp_basket[k] == 0) { red.setPressed(true); red.invalidate(); final Handler handler = new Handler(); Timer t = new Timer(); t.schedule(new TimerTask() { public void run() { handler.post(new Runnable() { public void run() { red.setPressed(false); red.invalidate(); } }); } }, 1000); There are 3 more or these blocks after this one that are blue, green, and yellow.

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  • Dynamic Array of Objects Sans Vector Class

    - by Connor Black
    I am doing a homework assignment for my summer OO class and we need to write two classes. One is called Sale and the other is called Register. I've written my Sale class; here's the .h file: enum ItemType {BOOK, DVD, SOFTWARE, CREDIT}; class Sale { public: Sale(); // default constructor, // sets numerical member data to 0 void MakeSale(ItemType x, double amt); ItemType Item(); // Returns the type of item in the sale double Price(); // Returns the price of the sale double Tax(); // Returns the amount of tax on the sale double Total(); // Returns the total price of the sale void Display(); // outputs sale info private: double price; // price of item or amount of credit double tax; // amount of sales tax double total; // final price once tax is added in. ItemType item; // transaction type }; For the Register class we need to include a dynamic array of Sale objects in our member data. We cannot use the vector class. How is this done? Here's my 'Register' '.h' class Register{ public: Register(int ident, int amount); ~Register(); int GetID(){return identification;} int GetAmount(){return amountMoney;} void RingUpSale(ItemType item, int basePrice); void ShowLast(); void ShowAll(); void Cancel(); int SalesTax(int n); private: int identification; int amountMoney; };

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  • Making Extension method Generic

    - by Ian
    In this post there's a very interesting way of updating UI threads using a static extension method. public static void InvokeIfRequired(this Control c, Action<Control> action) { if(c.InvokeRequired) { c.Invoke(() => action(c)); } else { action(c); } } What I want to do, is to make a generic version, so I'm not constrained by a control. This would allow me to do the following for example (because I'm no longer constrained to just being a Control) this.progressBar1.InvokeIfRequired(pb => pb.Value = e.Progress); I've tried the following: public static void InvokeIfRequired<T>(this T c, Action<T> action) where T : Control { if (c.InvokeRequired) { c.Invoke(() => action(c)); } else { action(c); } } But I get the following error that I'm not sure how to fix. Anyone any suggestions? Error 5 Cannot convert lambda expression to type 'System.Delegate' because it is not a delegate type

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  • setImageViewResource Sometimes loads image and sometimes it doesn't.

    - by Niv
    Hi All, I'm writing a simple widget which has an imageview widget that is supposed to load an image dynamically. To do this, I'm starting a service in the onUpdate method of the service. I validated that the service is running, however, the image is loaded only once every 10 times. Here is the code: (In the Original extends AppWidgetProvider) @Override public void onUpdate(Context context, AppWidgetManager appWidgetManager, int[] appWidgetIds) { Log.d(LOG_TAG, "onUpdate(): Starting Service..1"); context.startService(new Intent(context, UpdateService.class)); } (The service:) @Override public void onStart(Intent intent, int startId) { Log.d(LOG_TAG, "(OnStart) In On Start..!"); AppWidgetManager appWidgetManager = AppWidgetManager.getInstance(this); int[] appWidgetIds = appWidgetManager.getAppWidgetIds(new ComponentName(this, Original.class)); for (int appWidgetId : appWidgetIds) { RemoteViews remoteView = new RemoteViews(this.getPackageName(), R.layout.widget); remoteView.setImageViewResource(R.id.widgetImage, R.drawable.let02); remoteView.setTextViewText(R.id.widget_textview_month, "aaa"); Log.d(LOG_TAG, "(OnUpdate) Set All Fields!"); appWidgetManager.updateAppWidget(appWidgetId, remoteView); } //super.onStart(intent, startId); return; }

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  • How i can fix the increasing order summation code?

    - by user2971559
    I want from the java to reads all numbers from the user as long as the number entered by user is bigger than the previous number. But i could write it for only positive numbers. How i can fix code below if all numbers included. If it is possible please write the solution for beginners because its my first year in computer science in college and I haven't learn a lot yet. import acm.program.*; public class IncreasingOrder extends ConsoleProgram { public void run() { int previousNumber = 0; int total = 0; int count = 0; while(true) { int n = readInt("Enter > "); if (n <= previousNumber) break; total += n; count++; previousNumber = n; } println("You have entered " + count + " numbers in increasing order."); println("Sum of these " + count + " numbers is " + total + "."); } }

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  • Why is function's length information of other shared lib in ELF?

    - by minastaros
    Our project (C++, Linux, gcc, PowerPC) consists of several shared libraries. When releasing a new version of the package, only those libs should change whose source code was actually affected. With "change" I mean absolute binary identity (the checksum over the file is compared. Different checksum - different version according to the policy). (I should mention that the whole project is always built at once, no matter if any code has changed or not per library). Usually this can by achieved by hiding private parts of the included Header files and not changing the public ones. However, there was a case where just a delete was added to the destructor of a class TableManager (in the TableManager.cpp file!) of library libTableManager.so, and yet the binary/checksum of library libB.so (which uses class TableManager ) has changed. TableManager.h: class TableManager { public: TableManager(); ~TableManager(); private: int* myPtr; } TableManager.cpp: TableManager::~TableManager() { doSomeCleanup(); delete myPtr; // this delete has been added } By inspecting libB.so with readelf --all libB.so, looking at the .dynsym section, it turned out that the length of all functions, even the dynamically used ones from other libraries, are stored in libB! It looks like this (length is the 668 in the 3rd column): 527: 00000000 668 FUNC GLOBAL DEFAULT UND _ZN12TableManagerD1Ev So my questions are: Why is the length of a function actually stored in the client lib? Wouldn't a start address be sufficient? Can this be suppressed somehow when compiling/linking of libB.so (kind of "stripping")? We would really like to reduce this degree of dependency...

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  • C++ Using a class from a header within a class

    - by Kotsuzui
    I'm having a bit of trouble with classes used within classes, from header files. I have an class time in time.h: class Time { private: int hour, second, minute; public: . . . int getHour(int h); etc. setHour(); etc. void print24hour(); // Prints time in 24 hour format } And then, main.cpp: #include "time.h" class Class { private: string name; double grade; Time startTime; Time endTime; public: Class(); ~Class(); void setName(); void setGrade(); etc. } int main() { //Need to print time in 24 hour format, but I don't know how. class[i].startTime.print24(getStartTime()); // ??? I'm rather lost } I get quite a few "hour, second, minute, etc." are private errors, I'm guessing I'm doing something simple in a rather wrong way. Please help.

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  • C++: Static variable inside a constructor, are there any drawbacks or side effects?

    - by doc
    What I want to do: run some prerequisite code whenever instance of the class is going to be used inside a program. This code will check for requiremts etc. and should be run only once. I found that this can be achieved using another object as static variable inside a constructor. Here's an example for a better picture: class Prerequisites { public: Prerequisites() { std::cout << "checking requirements of C, "; std::cout << "registering C in dictionary, etc." << std::endl; } }; class C { public: C() { static Prerequisites prerequisites; std::cout << "normal initialization of C object" << std::endl; } }; What bothers me is that I haven't seen similar use of static variables so far. Are there any drawbacks or side-effects or am I missing something? Or maybe there is a better solution? Any suggestions are welcome.

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  • Why is android:transcriptMode="normal" not working properly?

    - by BCS
    I've been doing a lot of fiddling with an issue I've been having. What happens is each time an item gets added to my listview (adapter) I expect it to auto-scroll if I'm at the last item (which it will do to an extent); HOWEVER, if 3 or more items get added at once, it will not auto-scroll. Here is the XML of that listview: <ListView android:id="@android:id/list" android:layout_width="fill_parent" android:layout_height="0dip" android:layout_weight="1" android:transcriptMode="normal"/> I tried a workaround using a snippet I found here. My code is as follows: public void addChat(final String text, final String username) { this.runOnUiThread(new Runnable() { public void run() { globals.chatAdapter.add(DateFormat.format("hh:mmaa", Calendar.getInstance()).toString(), username, text); globals.chatAdapter.notifyDataSetChanged(); int lastP = getListView().getLastVisiblePosition(); int count = globals.chatAdapter.getCount() - 1; if (lastP == globals.chatAdapter.oldP || lastP == -1) { getListView().setSelection(count); } globals.chatAdapter.oldP = count; } }); } The problem with this is when a bunch of items come in at once, getListView().getLastVisiblePosition() will not update right away causing a setSelection() to never get called, and thus no auto-scroll. Any suggestions?

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  • C++: Vector of objects vs. vector of pointers to new objects?

    - by metamemetics
    Hello, I am seeking to improve my C++ skills by writing a sample software renderer. It takes objects consisting of points in a 3d space and maps them to a 2d viewport and draws circles of varying size for each point in view. Which is better: class World{ vector<ObjectBaseClass> object_list; public: void generate(){ object_list.clear(); object_list.push_back(DerivedClass1()); object_list.push_back(DerivedClass2()); or... class World{ vector<ObjectBaseClass*> object_list; public: void generate(){ object_list.clear(); object_list.push_back(new DerivedClass1()); object_list.push_back(new DerivedClass2()); ?? Would be using pointers in the 2nd example to create new objects defeat the point of using vectors, because vectors automatically call the DerivedClass destructors in the first example but not in the 2nd? Are pointers to new objects necessary when using vectors because they handle memory management themselves as long as you use their access methods? Now let's say I have another method in world: void drawfrom(Viewport& view){ for (unsigned int i=0;i<object_list.size();++i){ object_list.at(i).draw(view); } } When called this will run the draw method for every object in the world list. Let's say I want derived classes to be able to have their own versions of draw(). Would the list need to be of pointers then in order to use the method selector (-) ?

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  • What type of objects can be sent back to an action Method using HTML.HIDDEN()

    - by Richard77
    Hello, 1)Let's say I've this form: <%Using(Html.BeginForm()){%> <% = Html.Hidden("myObject", (cast to the appropriate type)ViewData["KeyForMyObject"]%> <input type = "submit" "Submit Object"> <%}%> 2) Here's the Action which's supposed to intercept the value of the object public ActionResult MyAction(Type myObject) { //Do Something with the object } Here's my question: What type of objects the Hidden field can support? In fact, when ViewData["KeyForMyObject"] contains a string, int, or bool, myAction is able to retrieve the value. But, when it comes to objects, such as List, and dictionary, nothing happens. When I debug to check the local values, I see null for Type myObject in the MyMethod. So what are the rules in MVC when it comes to a List or Dictionary? ================================= EDIT To make things simpler, can I write something like this <% = Html.Hidden("contactDic", (Dictionary<string, string>) ViewData["contacts"])%> and expect to retrieve the dictionary in the action Method like this public ActionResult myMethod(Dictionary<string, string> contactDic) { //Do something with the dictionary } Thanks for Helping

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  • Could this be considered a well-written class (am I using OOP correctly)?

    - by Ben Dauphinee
    I have been learning OOP principals on my own for a while, and taken a few cracks at writing classes. What I really need to know now is if I am actually using what I have learned correctly, or if I could improve as far as OOP is concerned. I have chopped a massive portion of code out of a class that I have been working on for a while now, and pasted it here. To all you skilled and knowledgeable programmers here I ask: Am I doing it wrong? class acl extends genericAPI{ // -- Copied from genericAPI class protected final function sanityCheck($what, $check, $vars){ switch($check){ case 'set': if(isset($vars[$what])){return(1);}else{return(0);} break; } } // --------------------------------- protected $db = null; protected $dataQuery = null; public function __construct(Zend_Db_Adapter_Abstract $db, $config = array()){ $this->db = $db; if(!empty($config)){$this->config = $config;} } protected function _buildQuery($selectType = null, $vars = array()){ // Removed switches for simplicity sake $this->dataQuery = $this->db->select( )->from( $this->config['table_users'], array('tf' => '(CASE WHEN count(*) > 0 THEN 1 ELSE 0 END)') )->where( $this->config['uidcol'] . ' = ?', $vars['uid'] ); } protected function _sanityRun_acl($sanitycheck, &$vars){ switch($sanitycheck){ case 'uid_set': if(!$this->sanityCheck('uid', 'set', $vars)){ throw new Exception(ERR_ACL_NOUID); } $vars['uid'] = settype($vars['uid'], 'integer'); break; } } private function user($action = null, $vars = array()){ switch($action){ case 'exists': $this->_sanityRun_acl('uid_set', $vars); $this->_buildQuery('user_exists_idcheck', $vars); return($this->db->fetchOne($this->dataQuery->__toString())); break; } } public function user_exists($uid){ return($this->user('exists', array('uid' => $uid))); } } $return = $acl_test->user_exists(1);

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  • ASP.NET Custom Control - Template Allowing Literal Content

    - by Bob Fincheimer
    I want my User Control to be able to have Literal Content inside of it. For Example: <fc:Text runat="server">Please enter your login information:</fc:Text> Currently the code for my user control is: <ParseChildren(True, "Content")> _ Partial Public Class ctrFormText Inherits FormControl Private _content As ArrayList <PersistenceMode(PersistenceMode.InnerDefaultProperty), _ DesignerSerializationVisibility(DesignerSerializationVisibility.Content), _ TemplateInstance(TemplateInstance.Single)> _ Public Property Content() As ArrayList Get If _content Is Nothing Then Return New ArrayList End If Return _content End Get Set(ByVal value As ArrayList) _content = value End Set End Property Protected Overrides Sub CreateChildControls() If _content IsNot Nothing Then ctrChildren.Controls.Clear() For Each i As Control In _content ctrChildren.Controls.Add(i) Next End If MyBase.CreateChildControls() End Sub End Class And when I put text inside this control (like above) i get this error: Parser Error Message: Literal content ('Please enter your login information to access CKMS:') is not allowed within a 'System.Collections.ArrayList'. This control could have other content than just the text, so making the Content property an attribute will not solve my problem. I found in some places that I need to implement a ControlBuilder Class, along with another class that implements IParserAccessor. Anyway I just want my default "Content" property to have all types of controls allowed in it, both literal and actual controls.

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  • changes in main.xml are not reflected in the android app in netbeans

    - by nitish712
    I am new to android apps. I am using the netbeans 7.0.1 IDE to develop android apps. I have written the following code in the main java file: package com.test.helloworld; import android.app.Activity; import android.os.Bundle; import android.widget.TextView; public class helloworld extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); TextView t1=new TextView(this); t1.setText("hello world..!!!!"); setContentView(t1); } } This was working fine. I edited the main.xml file to display a textfield and button as follows: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <Button android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@string/button_send"/> <EditText android:id="@+id/edit_message" android:layout_width="wrap_content" android:layout_height="wrap_content" android:hint="@string/edit_message"/> </LinearLayout> Of course I have added all the corresponding strings in strings.xml. But when I try to run my app these weren't displaying... :( . I mean the same string that was displayed previously was being displayed. Can anybody figure out what is the mistake? thanx...

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  • Joining tables with composite keys in a legacy system in hibernate

    - by Steve N
    Hi, I'm currently trying to create a pair of Hibernate annotated classes to load (read only) from a pair of tables in a legacy system. The legacy system uses a consistent (if somewhat dated) approach to keying tables. The tables I'm attempting to map are as follows: Customer CustomerAddress -------------------------- ---------------------------- customerNumber:string (pk) customerNumber:string (pk_1) name:string sequenceNumber:int (pk_2) street:string postalCode:string I've approached this by creating a CustomerAddress class like this: @Entity @Table(name="CustomerAddress") @IdClass(CustomerAddressKey.class) public class CustomerAddress { @Id @AttributeOverrides({ @AttributeOverride(name = "customerNumber", column = @Column(name="customerNumber")), @AttributeOverride(name = "sequenceNumber", column = @Column(name="sequenceNumber")) }) private String customerNumber; private int sequenceNumber; private String name; private String postalCode; ... } Where the CustomerAddressKey class is a simple Serializable object with the two key fields. The Customer object is then defined as: @Entity @Table(name = "Customer") public class Customer { private String customerNumber; private List<CustomerAddress> addresses = new ArrayList<CustomerAddress>(); private String name; ... } So, my question is: how do I express the OneToMany relationship on the Customer table?

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  • Counting substring, while loop

    - by user1554786
    public class SubstringCount { public static void main(String[] args) { Scanner scan = new Scanner(System.in); System.out.println("Enter a word longer than 4 characters, and press q to quit"); int count = 0; while (scan.hasNextLine()) { System.out.println("Enter a word longer than 4 characters, and press q to quit"); String word = scan.next(); if (word.substring(0,4).equals("Stir")) { count++; System.out.println("Enter a word longer than 4 characters, and press q to quit"); scan.next(); } else if (word.equals("q")) { System.out.println("You have " + count + ("words with 'Stir' in them")); } else if (!word.substring(0,4).equals("Stir")) { System.out.println("Enter a word longer than 4 characters, and press q to quit"); scan.next(); } } } } Here I need to print how many words entered by the user contain the substring 'Stir.' However I'm not sure how to get this to work, or if I've done any of it right in the first place! Thanks for any help!

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  • ListView exception for Images + Text

    - by drozzy
    I am trying to create a simple Icon+Text ListView but it does not work. I am using 2.1 Android SDK. My main class is very small slightly modified from the tutorial: public class Stuffs extends ListActivity { static final String[] COUNTRIES = new String[] {"A", "B","C"}; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setListAdapter(new ArrayAdapter<String>(this, R.layout.list_item, R.id.title, COUNTRIES)); } } and my list_item.xml file is this: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="wrap_content" android:orientation = "horizontal"> <ImageView android:id = "@+id/icon" android:src="@drawable/icon" /> <TextView android:id = "@+id/title" android:padding="10dp" android:textSize="16sp" > </TextView> </LinearLayout> I have also created a "drawable" directory in my res directory and copied a "icon.png" into it. But any time I try to run this the application hangs up unexpected in my android emulator. Am I missing something?

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  • question about siftdown operation on heap

    - by davit-datuashvili
    i have following pseudo code which execute siftdown operation on heap array suppose is x void siftdown(int n) pre heap(2,n) && n>=0 post heap(1,n) i=1; loop /*invariant heap(1,n) except perhaps between i and it's (0,1,or 2) children*/ c=2*i; if (c>n) break; // c is left child of i if (c+1)<=n /* c+1 is rigth child of i if (x[c+1]<x[c]) c++ /* c is lesser child of i if (x[i]<=x[c]) break; swap(c,i) i=c; i have wrote following code is it correct? public class siftdown{ public static void main(String[]args){ int c; int n=9; int a[]=new int[]{19,100,17,2,7,3,36,1,25}; int i=1; while (i<n){ c=2*i; if (c>n) break; //c is the left child of i if (c+1<=n) //c+1 ir rigth child of i if (a[c+1]<a[c]) c++; if (a[i]<=a[c]) break; int t=a[c]; a[c]=a[i]; a[i]=t; i=c; } for (int j=0;j<a.length;j++){ System.out.println(a[j]); } } } // result is 19 2 17 1 7 3 36 100 25

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  • Java: How ArrayList memory management

    - by cka3o4nik
    In my Data Structures class we have studies the Java ArrayList class, and how it grows the underlying array when a user adds more elements. That is understood. However, I cannot figure out how exactly this class frees up memory when lots of elements are removed from the list. Looking at the source, there are three methods that remove elements: [code] public E remove(int index) { RangeCheck(index); modCount++; E oldValue = (E) elementData[index]; int numMoved = size - index - 1; if (numMoved 0) System.arraycopy(elementData, index+1, elementData, index, numMoved); elementData[--size] = null; // Let gc do its work return oldValue; } public boolean remove(Object o) { if (o == null) { for (int index = 0; index < size; index++) if (elementData[index] == null) { fastRemove(index); return true; } } else { for (int index = 0; index < size; index++) if (o.equals(elementData[index])) { fastRemove(index); return true; } } return false; } private void fastRemove(int index) { modCount++; int numMoved = size - index - 1; if (numMoved 0) System.arraycopy(elementData, index+1, elementData, index, numMoved); elementData[--size] = null; // Let gc do its work } {/code] None of them reduce the datastore array. I even started questioning if memory free up ever happens, but empirical tests show that it does. So there must be some other way it is done, but where and how? I checked the parent classes as well with no success.

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  • Doesn't this defeat the whole purpose of having read-only properties?

    - by flockofcode
    I know how to use properties and I understand that they implicitly call underlying get and set accessors, depending on whether we are writing to or reading from a property. static void Main(string[] args) { A a = new A(); (a.b).i = 100; } class A { private B _b = new B(); public B b { get { return _b; } } } class B { public int i; } What code (a.b).i = 100; essentially does is that first property’s get accessor returns a reference to an object _b, and once we have this reference, we are able to access _b’s members and change their values. Thus, in our example, having read only property only prevents outside code from changing the value of a reference variable _b, but it doesn’t prevent outside code from accessing _b’s members. So it seems that property can only detect whether we are trying to read from or write to a variable ( in our case variable _b ) located on the stack, while it’s not able to detect whether we’re trying to also write to members of an object to which the variable on the stack ( assuming this variable is of reference type ) points to. a) But doesn’t that defeat the whole purpose of having read-only properties? Wouldn’t it be more effective if properties had the ability to also detect whether we’re trying to access members of an object returned by get accessor( assuming backing field is of a reference type )? thank you

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  • Why is no encoding set in reponse by tomcat? How can I deal with it?

    - by Dishayloo
    I had recently a problem with encoding of websites generated by servlet, that occured if the servlets were deployed under tomcat, but not under jetty. I did a little bit of research about it and simplified the problem to the following servlet: public class TestServlet extends HttpServlet implements Servlet { @Override public void service(HttpServletRequest request, HttpServletResponse response) throws IOException { response.setContentType("text/plain"); Writer output = response.getWriter(); output.write("öäüÖÄÜß"); output.flush(); output.close(); } } If I deploy this under Jetty and direct the browser to it, it returns the expected result. The data is returned as ISO-8859-1 and if I take a look into the headers, then Jetty returns: Content-Type: text/plain; charset=iso-8859-1 The browser detects the encoding from this header. If I deploy the same servlet in a tomcat, the browser shows up strange characters. But Tomcat also returns the data as ISO-8859-1, the difference is, that no header tells about it. So the browser has to guess the encoding, and that goes wrong. My question is, is that behaviour of tomcat correct or a bug? And if it is correct, how can I avoid this problem? Sure, I can always add response.setCharacterEncoding("UTF-8"); to the servlet, but that means I set a fixed encoding, that the browser might or might not understand. The problem is more relevant, if no browser but another service accesses the servlet. So how I should deal with the problem in the most flexible way?

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  • Read all sub directories within a certain folder to display a random image.

    - by Andy
    I have this code i have been using....but i need a conditional where it will read all the sub directories of /bg to select an image as opposed to a specific folder if they were on a subpage. Heres my code so far which works perfectly for all subpages to display specific images: //This would tell us its on the homepage if it helps: $this->level() == 0 //This is the code so far $path = '/home/sites/mydomain.co.uk/public_html/public/images/bg/'.$this->slug; $homepagefile = URL_PUBLIC.'public/images/bg/'.$this->slug.'/main.jpg'; $bgimagearray = array(); $iterator = new DirectoryIterator($path); foreach ($iterator as $fileinfo) { if ($fileinfo->isFile() && !preg_match('\.jpg$/', $fileinfo->getFilename())) { $bgimagearray[] = "'" . $fileinfo->getFilename() . "'"; } } $bgimage = array_rand($bgimagearray); ?> <div id="bg"> <div> <table cellspacing="0" cellpadding="0"> <tr> <td><img src="<?php echo $file.trim($bgimagearray[$bgimage], "'"); ?>" alt=""/></td> </tr> </table> </div> </div> Any help would be appreciated, im sure its not rocket science but ive tried a few ways and cant get my head around it. Thanks in advance.

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  • Android thread handler NullPointerException

    - by Realn0whereman
    So this null pointer is confusing me. I believe it is a scope issue. My main activity looks like this: public class App extends Activity { ProgressDialog progressDialog; ProgressThread progressThread; Then inside of the oncreate I do this: ProgressDialog progressDialog = new ProgressDialog(this); progressDialog.setProgressStyle(ProgressDialog.STYLE_SPINNER); progressDialog.setMessage("Fetching Images..."); ProgressThread progressThread = new ProgressThread(handler,mImageIds,mImages); progressThread.start(); progressDialog.show(); THEN inside progressThread which is a separate class I do mHandler.sendMessage(mHandler.obtainMessage()); Now up until this point i believe it behaves as it should. I have my handler hanging out in class scope right underneath my oncreate final Handler handler = new Handler() { public void handleMessage(Message msg){ progressDialog.hide(); progressThread.interrupt(); } }; The program thinks that progressDialog and progressThread are declared, but are null. Why would they be null if I instantiate in my oncreate.

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  • android: error on SQLiteDatabase rawQuery (fetching data)

    - by Jin
    So I have a SQliteDatabase mDb. It only has one column, and its data are Strings for previously saved inputs. I'm trying to populate all the data from mDb into a String[] for AutoCompleteTextView (so that the autocomplete is based on previous inputs), and here's my code to get all of the String. public String[] fetchAllSearch() { ArrayList<String> allSearch = new ArrayList<String>(); Cursor c = mDb.rawQuery("select * from " + DATABASE_TABLE, null); c.moveToFirst(); if (c.getCount() > 0) { do { allSearch.add(c.getString(c.getColumnIndex("KEY"))); } while (c.moveToNext()); } String[] foo = (String[]) allSearch.toArray(); if (foo == null) { foo = new String[] {""}; } return foo; } my CREATE_TABLE command is private static final String DATABASE_CREATE = "create table " + DATABASE_TABLE; .. public void onCreate(SQLiteDatabase db) { db.execSQL(DATABASE_CREATE); } But for some reason the line mDb.rawQuery(...) is giving me "no such table found" exception, and for the life of me I can't figure out why. Any pointers?

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