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  • Which Project Management Software is adequate for Software & Non-Software Projects?

    - by cusack
    PMS = (Project Management Software) I used trac for software development some time ago. Right now I'm searching for a new more powerful (scheduling, gantt charts, ...) free solution (as in free beer ;-) and free to install on my server) for my current software project. Besides the current software project, abstract project management features like issue-tracking & scheduling would be great for coordinating a group of volunteers for real-life projects as well. I would want one solution for both purposes, so that I have the hassle of installation, getting used to the system and administration only once. So I tried redmine but the problem is it seems to be designed for software projects only. I can't suggest such a solution for the volunteer-group if tickets/issues would have to be of type bug, feature, ... I shortlisted the following six PMS from the wikipedia comparison http://en.wikipedia.org/wiki/List_of_project_management_software Project.net Project-Open Redmine Trac Endeavour Software Project Management eGroupWare I guess they are all more or less fine for software development but would you consider any of these to be good for the non-software project as well? Cliff Notes: I would want a start page situation like in trac. The start-page is a wiki presenting the project and not the PMS. But you can log into the PMS from there. Feature-wish list: wiki, Issue tracking, revision control, scheduling & gantt charts, forums (least important) (Btw: I'm very aware that I can't expect everything to be perfect ;-) 1.)Do you know a suitable solution for software and real-life projects or a highly customizable PMS where I can easily remove sth. like "browse source"(trac) and rename things like ticket/issue-types "bug", "feature"? 2.)Any experience good/bad with the above mentioned six PMS? I would personally guess that "Redmine" and "Endeavour Software Project Management" are too focused on software projects.

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  • Porting WebGL game to iPhone's native OpenGL?

    - by ArtPulse
    We are developing a web game that uses WebGL for the two biggest parts of it. Working with HTML / CSS was too slow and too limited, so it's off the table. Thing is, iOS does not support WebGL publicly just yet, only on iAd. It is my guess Apple will eventually support it once the security issues they and Microsoft claim it has are fixed, and looks stable enough. Problem is, if Apple does not do this by the release of the next mayor iOS version, then we will have in our hands a mobile WebGL game that does not run. 6 months of development and testing to waste. So, questions: If that was the case, how viable (regarding amount of time) is it porting the WebGL part of the game to native iPhone OpenGL? I'm afraid that porting will take longer than the development of the game itself. I saw posts on Stack Overflow (like this) that suggested, on Android, adding the OpenGL interface manually to a WebKit element. It'd be slower than native. But either way... Is this something that could be accepted in the AppStore? Apple is very restrictive with these kind of stuff... Thank you all for your time!

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  • How to adjust size of programatically created Bitmap to match text drawn on it?

    - by TooFat
    I have the following .ashx page that takes some query string parameters and returns a bitmap with the specified text written on it. The problem I have is that I am currently just manually setting the initial size of the bitmap at 100 X 100 when what I really want is to have the bitmap be just big enough to include all the text that was written to it. How can I do this? public void ProcessRequest (HttpContext context) { context.Response.ContentType = "image/png"; string text = context.Request.QueryString["Text"]; //set FontName string fontName; if (context.Request.QueryString["FontName"] != null) { fontName = context.Request.QueryString["FontName"]; } else { fontName = "Arial"; } //Set FontSize int fontEms; if (context.Request.QueryString["FontSize"] != null) { string fontSize = context.Request.QueryString["FontSize"]; fontEms = Int32.Parse(fontSize); } else { fontEms = 12; } //Set Font Color System.Drawing.Color color; if (context.Request.QueryString["FontColor"] != null) { string fontColor = context.Request.QueryString["FontColor"]; color = System.Drawing.ColorTranslator.FromHtml(fontColor); context.Response.Write(color.ToString()); } else { color = System.Drawing.Color.Red; } using (System.Drawing.Text.PrivateFontCollection fnts = new System.Drawing.Text.PrivateFontCollection()) using (System.Drawing.FontFamily fntfam = new System.Drawing.FontFamily(fontName)) using (System.Drawing.SolidBrush brush = new System.Drawing.SolidBrush(color)) using (System.Drawing.Bitmap bmp = new System.Drawing.Bitmap(100, 100)) { using (System.Drawing.Font fnt = new System.Drawing.Font(fntfam, fontEms)) { fnts.AddFontFile(System.IO.Path.Combine(@"C:\Development\Fonts\", fontName)); System.Drawing.Graphics graph = System.Drawing.Graphics.FromImage(bmp); graph.DrawString(text, fnt, brush, new System.Drawing.Point(0, 0)); string imgPath = System.IO.Path.Combine(@"C:\Development\MyPath\Images\Text", System.IO.Path.GetRandomFileName()); bmp.Save(imgPath); context.Response.WriteFile(imgPath); } } }

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  • SharePoint extensions for VS - which version have I got?

    - by Javaman59
    I'm using Visual Studio 2008, and have downloaded VSeWSS.exe 1.2, to enable Web Part development. I am new to SP development, and am already bewildered by the number of different versions of SP, and the VS add-ons. This particular problem has come up, which highlights my confusion. I selected Add - New Project - Visual C# - SharePoint- Web Part, accepted the defaults, and VS created a project, with the main file WebPart1.cs using System; using System.Runtime.InteropServices; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Xml.Serialization; using Microsoft.SharePoint; using Microsoft.SharePoint.WebControls; using Microsoft.SharePoint.WebPartPages; namespace WebPart1 { [Guid("9bd7e74c-280b-44d4-baa1-9271679657a0")] public class WebPart1 : System.Web.UI.WebControls.WebParts.WebPart { public WebPart1() { } protected override void CreateChildControls() // <-- This line { base.CreateChildControls(); // TODO: add custom rendering code here. // Label label = new Label(); // label.Text = "Hello World"; // this.Controls.Add(label); } } } The book I'm following, Essential SharePoint 2007, by Jeff Webb, has the following for the default project - using System; <...as previously> namespace WebPart1 { [Guid("9bd7e74c-280b-44d4-baa1-9271679657a0")] public class WebPart1 : System.Web.UI.WebControls.WebParts.WebPart { // ^ this is a new style (ASP.NET) web part! [author's comment] protected override void Render(HtmlTextWriter writer) // <-- This line { // This method draws the web part // TODO: add custom rendering code here. // Label label = new Label(); // writer.Write("Output HTML"); } } } The real reason for my concern is that in this chapter of the book the author frequently mentions the distinction between "old style" web parts, and "new style" web parts, as noted in his comment on the Render method. What's happened? Why has my default Web Part got a different signature to the authors?

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  • I have two choices of Master's classes this fall. Which is the most useful?

    - by ahplummer
    (For background purposes and context): I am a Software Engineer, and manage other Software Engineers currently. I kind of wear two hats right now: one of a programmer, and one as a 'team lead'. In this regard, I've started going back to school to get my Master's degree with an emphasis in Computer Science. I already have a Bachelor's in Computer Science, and have been working in the field for about 13 years. Our primary development environment is a Windows environment, writing in .NET, Delphi, and SQL Server. Choice #1: CST 798 DATA VISUALIZATION Course Description: Basically, this is a course on the "Processing" language: http://processing.org/ Choice #2: CST 711 INFORMATICS Course Description: (From catalog): Informatics is the science of the use and processing of data, information, and knowledge. This course covers a variety of applied issues from information technology, information management at a variety of levels, ranging from simple data entry, to the creation, design and implementation of new information systems, to the development of models. Topics include basic information representation, processing, searching, and organization, evaluation and analysis of information, Internet-based information access tools, ethics and economics of information sharing.

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  • Module based web project directory layout with git and symlinks

    - by karlthorwald
    I am planning my directory structure for a linux/apache/php web project like this: Only www.example.com/webroot/ will be exposed in apache www.example.com/ webroot/ index.php module1/ module2/ modules/ module1/ module1.class.php module1.js module2/ module2.class.php module2.css lib/ lib1/ lib1.class.php the modules/ and lib/ directory will only be in the php path. To make the css and js files visible in the webroot directory I am planning to use symlinks. webroot/ index.php module1/ module1.js (symlinked) module2/ module2.css (symlinked) I tried following these principles: layout by modules and libraries, not by file type and not by "public' or 'non public', index.php is an exception. This is for easier development. symlinking files that need to be public for the modules and libs to a public location, but still mirroring the layout. So the module structure is also visible in the resulting html code in the links, which might help development. How will git handle the symlinking of the single files correctly, is there something to consider? When it comes to images I will need to link directories, how to handle that with git? modules/ module3/ module3.class.php img/ img1.jpg img2.jpg img3.jpg They should be linked here: webroot/ module3/ img/ (symlinked ?) So this is a git and symlink question. But I would be interested to hear comments about the php layout, maybe you want to use the comment function for this.

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  • Improving server security [closed]

    - by Vicenç Gascó
    I've been developing webapps for a while ... and I always had a sysadmin which made the environment perfect to run my apps with no worries. But now I am starting a project on myself, and I need to set up a server, knowing near to nothing about it. All I need to do is just have a Linux, with a webserver (I usually used Apache), PHP and MySQL. I'll also need SSH, SSL to run https:// and FTP to transfer files. I know how to install almost everything (need advice about SSL) with Ubuntu Server, but I am concerned about the security topic ... say: firewall, open/closed ports, php security, etc ... Where can I found a good guide covering this topics? Everything else in the server... I don't need it, and I wanna know how to remove it, to avoid resources consumption. Final note: I'll be running the webapp at amazon-ec2 or rackspace cloud servers. Thanks in advance!!

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  • Information System for an Academic Institution

    - by birukw
    Hi, The University I am working for is undergoing a major renovation of the ICT system. The team currently undertaking the task is designing a centralized system with the intent of providing most (if not all) services of the institution electronically. Most of us are academicians with little practical experience. The questions we need answers for are What are the systems (preferably free, as in Beer, and/or open) and best-practices in use in other academic institutions? What are the experiences of people administering academic ICT systems? What are the overheads of attempting to provide services through an intranet cloud (like UEC) for us (a medium-sized academic institution, in a third-world country)? We would very much appreciate it if you could give us your take on the situtation. Thanks

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  • How to set permissions or alter a git commit process when using local repositories

    - by Tony
    I have a server that contains a central git repository and one of my co-worker's development environment. My co-worker's repository's origin is the central git repository and he pushes there when he has some code to share. Likewise, I develop locally and push to the central git repository when I have some code to share, so my repository's origin is also the central git repository. The issue is that I have the central git repository under a "git" user's home directory. So when I push I am actually SSH'ing into the the server as the "git" user. To be even more clear, my config has these lines: $ more .git/config [remote "origin"] fetch = +refs/heads/*:refs/remotes/origin/* url = [email protected]:fsg [branch "master"] remote = origin merge = refs/heads/master When I push, git handles this SSH + push seamlessly with I am guessing some sort of git shell. The issue is that when my coworker pushes, he is logged in as himself for a user and gets a bunch of crazy permission errors. Is there a typical way to solve this problem without opening up git's directories to a group? I think this will be problematic when I push and therefore overwrite the the repository and those permissions are reset. Thanks!

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  • Cold Fusion blank page in IE7 on refresh?

    - by richardtallent
    I'm new to Cold Fusion, have a very basic problem that's really slowing me down. I'm making edits in a text editor and refreshing the page in web browsers for testing. Standard web dev stuff, no browser-sniffing, redirection, or other weirdness, and no proxies involved. When I refresh the page in Chrome or Firefox, everything works fine, but when I refresh in IE7, I get a blank page. View Source shows me: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <HTML><HEAD> <META http-equiv=Content-Type content="text/html; charset=utf-8"></HEAD> <BODY></BODY></HTML> That's it. While I am rendering to the transitional DTD, the real head contains a title, etc. My development server is CF 9, production is 8. This problem has been happening in both. Seems it may only be happening on pages that are the the result of a POST action. I've never experienced this in ASP.NET (my usual development environment) using the same browsers.

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  • Backup Client/Server Software that Syncs only the Delta?

    - by Urda
    I have a co-located server, and a desktop computer. I push small things and large ammounts of small files (like my iTunes) into a JungleDisk cloud. If a few files change there, no big deal, the file gets re-uped. For larger files JungleDisk backup isn't helpful. Things like movies and VMware images that change a lot, but I want backed up. Just not to JungleDisk since that would cost me even more money. I am looking for a product, closed or open source (preferably open source) that will sync the change, or delta, to my personal server on a schedule. That way I can keep a copy of my larger things, without paying JungleDisk a ton more since they are in the range of many Gigabytes. Right now these few items are backed up over FTP, and take forever. Both the client and server are windows environments.

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  • Migrating an Active Directory domain controller to AWS

    - by Xavier Hutchinson
    I am required to migrate a Active Directory server into AWS with a couple other servers (SQL and IIS) to create a dev and test environment for our network / development. My plan at this time is to simply rebuild the Active Directory server in AWS from scratch - which is quite time consuming indeed! I was wondering if anyone had a recommendation as to a better and more efficient approach of migrating a copy of a physical Active Directory server to the cloud? The server is Windows Server 2012. Thank you!

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  • Splitting build cross the network?

    - by Dandikas
    Is there a known solution for splitting build process cross the network machines? Use case: We are an average software development company. We own around 50 development workstations (Quad Core 2.66Ghz, 4 GB ram, 200 GB raid). No need to tell that at any single moment not every machine is loaded to the max. There are 5 to 15 projects running simultaneously at any single moment. Obviously all of them are continuously build on server, than deployed to proper environment. Single project build is taking from 3 to 15 minutes. The problem: Whenever we build 5 projects in a row the last project is going to be ready after around 25 - 50 minutes. Building in parallel does not solve the problem (build is only a part of the game, than you need to deploy, run tests etc.) YES the correct solution is to add another build server, but "That involves buying new Expensive hardware, and we already spent a lot!". Yea, right(damn them)! Anyway. What about splitting build among developers workstation? Lets say whenever we need to build project "A" we check 5 workstations and start build on all that are not overloaded. The build can be canceled by a developer if he really needs all the power of his machine as long as there is at least 1 machine that is still building. After build is finished deployment can be performed to a proper environment (hosted on some server, not on workstation :) ). The bigger the company the more this makes sense to me. Anyone tried something like this? Are there any good practices? Any helpful software? (90% of the projects are .net C#)

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  • AFP / Apple Filling Protocol aka Netatalk access over Internet

    - by PJJ
    I got a simple cloud server and thought it would be nice to have mac native afp Volumes accesss. Installed Netatalk and this seems to work pretty nice. No sensitive data or something but I don't like to wake up someday and have my www docs rm-rfed by some kid h4x0r. Q1: Is afp encrypted? Q2: How can I make it (semi)secure? Q3: Does VPN makes sense for this? Q4: What would you do to get afp working over net? Opening any service meant for Lan only is a basic flaw, i know - but me be ignorant about it. According to Apple Dev only the authentication is encrypted or am I mssing something?

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  • One PC, 4 iOS Devices, 4 iCloud Accounts?

    - by Eric J.
    I have one PC running iTunes, my iPhone, and one iPod for each of three kids. Ideally I would like the iPhone to use my iCloud account and each iPod to use an iCloud account specific to each kid. According to Apple: You can ... use one Apple ID for iCloud services and another Apple ID for store purchases However, the method described Enter the Apple ID you want to use for iCloud in Control Panel Network and Internet iCloud. Enter the Apple ID you want to use for Store purchases (including iTunes in the Cloud and iTunes Match) in iTunes iTunes Store. would require that all iOS devices share the same iCloud account if they use iTunes on the same PC. Short of having one PC per family member, is there a method to use different iCloud accounts on each iOS device?

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  • undefined reference to function, despite giving reference in c

    - by Jamie Edwards
    I'm following a tutorial, but when it comes to compiling and linking the code I get the following error: /tmp/cc8gRrVZ.o: In function `main': main.c:(.text+0xa): undefined reference to `monitor_clear' main.c:(.text+0x16): undefined reference to `monitor_write' collect2: ld returned 1 exit status make: *** [obj/main.o] Error 1 What that is telling me is that I haven't defined both 'monitor_clear' and 'monitor_write'. But I have, in both the header and source files. They are as follows: monitor.c: // monitor.c -- Defines functions for writing to the monitor. // heavily based on Bran's kernel development tutorials, // but rewritten for JamesM's kernel tutorials. #include "monitor.h" // The VGA framebuffer starts at 0xB8000. u16int *video_memory = (u16int *)0xB8000; // Stores the cursor position. u8int cursor_x = 0; u8int cursor_y = 0; // Updates the hardware cursor. static void move_cursor() { // The screen is 80 characters wide... u16int cursorLocation = cursor_y * 80 + cursor_x; outb(0x3D4, 14); // Tell the VGA board we are setting the high cursor byte. outb(0x3D5, cursorLocation >> 8); // Send the high cursor byte. outb(0x3D4, 15); // Tell the VGA board we are setting the low cursor byte. outb(0x3D5, cursorLocation); // Send the low cursor byte. } // Scrolls the text on the screen up by one line. static void scroll() { // Get a space character with the default colour attributes. u8int attributeByte = (0 /*black*/ << 4) | (15 /*white*/ & 0x0F); u16int blank = 0x20 /* space */ | (attributeByte << 8); // Row 25 is the end, this means we need to scroll up if(cursor_y >= 25) { // Move the current text chunk that makes up the screen // back in the buffer by a line int i; for (i = 0*80; i < 24*80; i++) { video_memory[i] = video_memory[i+80]; } // The last line should now be blank. Do this by writing // 80 spaces to it. for (i = 24*80; i < 25*80; i++) { video_memory[i] = blank; } // The cursor should now be on the last line. cursor_y = 24; } } // Writes a single character out to the screen. void monitor_put(char c) { // The background colour is black (0), the foreground is white (15). u8int backColour = 0; u8int foreColour = 15; // The attribute byte is made up of two nibbles - the lower being the // foreground colour, and the upper the background colour. u8int attributeByte = (backColour << 4) | (foreColour & 0x0F); // The attribute byte is the top 8 bits of the word we have to send to the // VGA board. u16int attribute = attributeByte << 8; u16int *location; // Handle a backspace, by moving the cursor back one space if (c == 0x08 && cursor_x) { cursor_x--; } // Handle a tab by increasing the cursor's X, but only to a point // where it is divisible by 8. else if (c == 0x09) { cursor_x = (cursor_x+8) & ~(8-1); } // Handle carriage return else if (c == '\r') { cursor_x = 0; } // Handle newline by moving cursor back to left and increasing the row else if (c == '\n') { cursor_x = 0; cursor_y++; } // Handle any other printable character. else if(c >= ' ') { location = video_memory + (cursor_y*80 + cursor_x); *location = c | attribute; cursor_x++; } // Check if we need to insert a new line because we have reached the end // of the screen. if (cursor_x >= 80) { cursor_x = 0; cursor_y ++; } // Scroll the screen if needed. scroll(); // Move the hardware cursor. move_cursor(); } // Clears the screen, by copying lots of spaces to the framebuffer. void monitor_clear() { // Make an attribute byte for the default colours u8int attributeByte = (0 /*black*/ << 4) | (15 /*white*/ & 0x0F); u16int blank = 0x20 /* space */ | (attributeByte << 8); int i; for (i = 0; i < 80*25; i++) { video_memory[i] = blank; } // Move the hardware cursor back to the start. cursor_x = 0; cursor_y = 0; move_cursor(); } // Outputs a null-terminated ASCII string to the monitor. void monitor_write(char *c) { int i = 0; while (c[i]) { monitor_put(c[i++]); } } void monitor_write_hex(u32int n) { s32int tmp; monitor_write("0x"); char noZeroes = 1; int i; for (i = 28; i > 0; i -= 4) { tmp = (n >> i) & 0xF; if (tmp == 0 && noZeroes != 0) { continue; } if (tmp >= 0xA) { noZeroes = 0; monitor_put (tmp-0xA+'a' ); } else { noZeroes = 0; monitor_put( tmp+'0' ); } } tmp = n & 0xF; if (tmp >= 0xA) { monitor_put (tmp-0xA+'a'); } else { monitor_put (tmp+'0'); } } void monitor_write_dec(u32int n) { if (n == 0) { monitor_put('0'); return; } s32int acc = n; char c[32]; int i = 0; while (acc > 0) { c[i] = '0' + acc%10; acc /= 10; i++; } c[i] = 0; char c2[32]; c2[i--] = 0; int j = 0; while(i >= 0) { c2[i--] = c[j++]; } monitor_write(c2); } monitor.h: // monitor.h -- Defines the interface for monitor.h // From JamesM's kernel development tutorials. #ifndef MONITOR_H #define MONITOR_H #include "common.h" // Write a single character out to the screen. void monitor_put(char c); // Clear the screen to all black. void monitor_clear(); // Output a null-terminated ASCII string to the monitor. void monitor_write(char *c); #endif // MONITOR_H common.c: // common.c -- Defines some global functions. // From JamesM's kernel development tutorials. #include "common.h" // Write a byte out to the specified port. void outb ( u16int port, u8int value ) { asm volatile ( "outb %1, %0" : : "dN" ( port ), "a" ( value ) ); } u8int inb ( u16int port ) { u8int ret; asm volatile ( "inb %1, %0" : "=a" ( ret ) : "dN" ( port ) ); return ret; } u16int inw ( u16int port ) { u16int ret; asm volatile ( "inw %1, %0" : "=a" ( ret ) : "dN" ( port ) ); return ret; } // Copy len bytes from src to dest. void memcpy(u8int *dest, const u8int *src, u32int len) { const u8int *sp = ( const u8int * ) src; u8int *dp = ( u8int * ) dest; for ( ; len != 0; len-- ) *dp++ =*sp++; } // Write len copies of val into dest. void memset(u8int *dest, u8int val, u32int len) { u8int *temp = ( u8int * ) dest; for ( ; len != 0; len-- ) *temp++ = val; } // Compare two strings. Should return -1 if // str1 < str2, 0 if they are equal or 1 otherwise. int strcmp(char *str1, char *str2) { int i = 0; int failed = 0; while ( str1[i] != '\0' && str2[i] != '\0' ) { if ( str1[i] != str2[i] ) { failed = 1; break; } i++; } // Why did the loop exit? if ( ( str1[i] == '\0' && str2[i] != '\0' || (str1[i] != '\0' && str2[i] =='\0' ) ) failed =1; return failed; } // Copy the NULL-terminated string src into dest, and // return dest. char *strcpy(char *dest, const char *src) { do { *dest++ = *src++; } while ( *src != 0 ); } // Concatenate the NULL-terminated string src onto // the end of dest, and return dest. char *strcat(char *dest, const char *src) { while ( *dest != 0 ) { *dest = *dest++; } do { *dest++ = *src++; } while ( *src != 0 ); return dest; } common.h: // common.h -- Defines typedefs and some global functions. // From JamesM's kernel development tutorials. #ifndef COMMON_H #define COMMON_H // Some nice typedefs, to standardise sizes across platforms. // These typedefs are written for 32-bit x86. typedef unsigned int u32int; typedef int s32int; typedef unsigned short u16int; typedef short s16int; typedef unsigned char u8int; typedef char s8int; void outb ( u16int port, u8int value ); u8int inb ( u16int port ); u16int inw ( u16int port ); #endif //COMMON_H main.c: // main.c -- Defines the C-code kernel entry point, calls initialisation routines. // Made for JamesM's tutorials <www.jamesmolloy.co.uk> #include "monitor.h" int main(struct multiboot *mboot_ptr) { monitor_clear(); monitor_write ( "hello, world!" ); return 0; } here is my makefile: C_SOURCES= main.c monitor.c common.c S_SOURCES= boot.s C_OBJECTS=$(patsubst %.c, obj/%.o, $(C_SOURCES)) S_OBJECTS=$(patsubst %.s, obj/%.o, $(S_SOURCES)) CFLAGS=-nostdlib -nostdinc -fno-builtin -fno-stack-protector -m32 -Iheaders LDFLAGS=-Tlink.ld -melf_i386 --oformat=elf32-i386 ASFLAGS=-felf all: kern/kernel .PHONY: clean clean: -rm -f kern/kernel kern/kernel: $(S_OBJECTS) $(C_OBJECTS) ld $(LDFLAGS) -o $@ $^ $(C_OBJECTS): obj/%.o : %.c gcc $(CFLAGS) $< -o $@ vpath %.c source $(S_OBJECTS): obj/%.o : %.s nasm $(ASFLAGS) $< -o $@ vpath %.s asem Hopefully this will help you understand what is going wrong and how to fix it :L Thanks in advance. Jamie.

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  • How to provide js-ctypes in a spidermonkey embedding?

    - by Triston J. Taylor
    Summary I have looked over the code the SpiderMonkey 'shell' application uses to create the ctypes JavaScript object, but I'm a less-than novice C programmer. Due to the varying levels of insanity emitted by modern build systems, I can't seem to track down the code or command that actually links a program with the desired functionality. method.madness This js-ctypes implementation by The Mozilla Devs is an awesome addition. Since its conception, scripting has been primarily used to exert control over more rigorous and robust applications. The advent of js-ctypes to the SpiderMonkey project, enables JavaScript to stand up and be counted as a full fledged object oriented rapid application development language flying high above 'the bar' set by various venerable application development languages such as Microsoft's VB6. Shall we begin? I built SpiderMonkey with this config: ./configure --enable-ctypes --with-system-nspr followed by successful execution of: make && make install The js shell works fine and a global ctypes javascript object was verified operational in that shell. Working with code taken from the first source listing at How to embed the JavaScript Engine -MDN, I made an attempt to instantiate the JavaScript ctypes object by inserting the following code at line 66: /* Populate the global object with the ctypes object. */ if (!JS_InitCTypesClass(cx, global)) return NULL; /* I compiled with: g++ $(./js-config --cflags --libs) hello.cpp -o hello It compiles with a few warnings: hello.cpp: In function ‘int main(int, const char**)’: hello.cpp:69:16: warning: converting to non-pointer type ‘int’ from NULL [-Wconversion-null] hello.cpp:80:20: warning: deprecated conversion from string constant to ‘char*’ [-Wwrite-strings] hello.cpp:89:17: warning: NULL used in arithmetic [-Wpointer-arith] But when you run the application: ./hello: symbol lookup error: ./hello: undefined symbol: JS_InitCTypesClass Moreover JS_InitCTypesClass is declared extern in 'dist/include/jsapi.h', but the function resides in 'ctypes/CTypes.cpp' which includes its own header 'CTypes.h' and is compiled at some point by some command during 'make' to yeild './CTypes.o'. As I stated earlier, I am less than a novice with the C code, and I really have no idea what to do here. Please give or give direction to a generic example of making the js-ctypes object functional in an embedding.

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  • ComDlg32.ocx Error: Object doesn't support this property or method

    - by abhilashca
    I'm developing an html editor using ComDlg32.ocx (Commom Dialog Control), using HTML and VBScript. My exact requirement was to prompt Open/Save/Color/Print/Font dialog boxes.Ive written code for prompting Save file dialog box. Also I've added a license file using LPK Tool onto my webpage. My html-source looks like: <body> <!-- lpk file --> <object classid="clsid:5220cb21-c88d-11cf-b347-00aa00a28331"> <param name="LPKPath" value="License/comdlg.lpk" /> </object> <!-- Microsoft Common Dialog Control --> <object classid="CLSID:F9043C85-F6F2-101A-A3C9-08002B2F49FB" codebase="http://activex.microsoft.com/controls/vb6/COMDLG32.CAB" id="objComDlg"></object> </body> Now, here comes my error. Whenever I try to call the vbscript for prompting the Save File dialog box, Im getting an error as : Object doesn't support this property or method: 'objComDlg.Filter' If I comment out the objComDlg.Filter then the error move on to objComDlg.DialogTitle and thus it goes on. And my VBScript look like: FILE_FORMATS = "Rich Text Format (*.rtf)|*.rtf|Microsoft Word (*.doc)|*.doc|ANSI Text Document (*.txt)|*.txt" objComDlg.Filter = FILE_FORMATS <--- Error shows here objComDlg.DialogTitle = "Save As " objComDlg.Flags = cdlOFNFileMustExist Or cdlOFNHideReadOnly objComDlg.CancelError = True objComDlg.ShowSave Does anyone have an idea why this is happening? Is there any proper documentation for using this particular ActiveX control? My current development is in stand-still due to this error. Any help will be appreciated. Looking forward for your response. BTW, I'm using Windows XP SP3 and IE8 for my development. Thanks.

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  • How should I start to play with 3D

    - by MarceloRamires
    I'm a developer for just about 6 months now, and since I enjoy programming I make a couple of little programs. I've startedmaking encripters, calculators, tools, stuff to play with DropBox (hehe), stuff that play with bitmaps, drawing graphics, and even a program to update the MSN display image according to the artwork of the music you're listening yo on iTunes. Now I kind of ran off ideas of programs to deal with information, and I've had an idea: play around with 3d! so I've read a little about it and figured I'd have to have good notions on position and math on point spacial position (which I do, from my 3d modelling experience), but I don't know how to use API's for it, so I've 'simulated' simple 3d with a simple program I've made (it's just a spinning cube, please, first one to open it, comment here stating that it's safe, i've got no reason to harm anyone's pc.) One of my other hobbies is 3d modelling (completly amateur) and I'd like to mix these hobbies together! Here are some questions: 1) What would be a nice 3d development tool for a .NET programmer like me? 2) Is there a way of using 3d models made in 3DS Max ? (I intend on modelling characters) 3) What knowledges should I have in order to render it, and move it areound ? 4) Which API should I use ? NOTE: Not a dupe, I'm asking for directions specific for .NET development possibly using 3ds MAX, and there's no question about it!

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  • Cross-Platform Language + GUI Toolkit for Prototyping Multimedia Applications

    - by msutherl
    I'm looking for a language + GUI toolkit for rapidly prototyping utility applications for multimedia installations. I've been working with Max/MSP/Jitter for many years, but I'd like to add a text-based language to my 'arsenal' for tasks apart from 'content production'. (When it comes to actual media synthesis, my choices are clear [SuperCollider + MSP for audio, Jitter + Quartz + openFrameworks for video]). I'm looking for something that maintains some of the advantages of Max, but is lower-level, faster, more cross-platfrom (Linux support), and text-based. Integration with powerful sound/video libraries is not a requirement. Some requirements: Cross-platform (at least OSX and Linux, Windows is a plus) Fast and easy cross-platform GUIs with no platform-specific modification GUI code separated from backend code as much as possible Good for interfacing with external serial devices (micro-controllers) Good network support (UDP/TCP) Good libraries for multi-media (video, sound, OSC) are a plus Asynchronous synchronous UNIX integration is a plus The options that come to mind: AS3/Flex (not a fan of AS3 or the idea of running in the Flash Player) openFrameworks (C++ framework, perhaps a bit too low level [looking for fast development time] and biased toward video work) Java w/ Processing libraries (like openFrameworks, just slower) Python + Qt (is Qt appropriate for rapid prototyping?) Python + Another GUI toolkit SuperCollider + Swing (yucky GUI development) Java w/ SWT Any other options? What do you recommend?

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  • ASMX Web Service online works when all of the code is in one file without code-behind

    - by Ben McCormack
    I have an ASMX Web Service that has its code entirely in a code-behind file, so that the entire contents of the .asmx file is: <%@ WebService Language="C#" CodeBehind="~/App_Code/AddressValidation.cs" Class="AddressValidation" %> On my test machine (Windows XP with IIS 5), I set up a virtual directory just for this ASP.NET 2.0 solution and everything works great. All my code is separated nicely and it just works. However, when we deployed this solution to our Windows Server 2003 development environment, we noticed that the code only compiled when all of the code was dropped directly into the .asmx file, meaning that the solution didn't work with code-behind. We can't figure out why this is happening. One thing that's different about our setup in our development environment is that instead of creating a separate virual directory just for this solution, we dropped it into an existing directory that runs a classic ASP application. So here we have a folder with an ASP.NET 2.0 application within a directory that contains a classic ASP application. Granted, everything in the ASP.NET 2.0 application works if all of the code is within the .asmx file and not in code-behind, but we'd really like to know why it's not recognizing the code-behind files and compiling it correctly.

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  • Rack middleware deadlock

    - by Joel
    I include this simple Rack Middleware in a Rails application: class Hello def initialize(app) @app = app end def call(env) [200, {"Content-Type" => "text/html"}, "Hello"] end end Plug it in inside environment.rb: ... Dir.glob("#{RAILS_ROOT}/lib/rack_middleware/*.rb").each do |file| require file end Rails::Initializer.run do |config| config.middleware.use Hello ... I'm using Rails 2.3.5, Webrick 1.3.1, ruby 1.8.7 When the application is started in production mode, everything works as expected - every request is intercepted by the Hello middleware, and "Hello" is returned. However, when run in development mode, the very first request works returning "Hello", but the next request hangs. Interrupting webrick while it is in the hung state yields this: ^C[2010-03-24 14:31:39] INFO going to shutdown ... deadlock 0xb6efbbc0: sleep:- - /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/reloader.rb:31 deadlock 0xb7d1b1b0: sleep:J(0xb6efbbc0) (main) - /usr/lib/ruby/1.8/webrick/server.rb:113 Exiting /usr/lib/ruby/1.8/webrick/server.rb:113:in `join': Thread(0xb7d1b1b0): deadlock (fatal) from /usr/lib/ruby/1.8/webrick/server.rb:113:in `start' from /usr/lib/ruby/1.8/webrick/server.rb:113:in `each' from /usr/lib/ruby/1.8/webrick/server.rb:113:in `start' from /usr/lib/ruby/1.8/webrick/server.rb:23:in `start' from /usr/lib/ruby/1.8/webrick/server.rb:82:in `start' from /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/handler/webrick.rb:14:in `run' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/commands/server.rb:111 from /usr/local/lib/site_ruby/1.8/rubygems/custom_require.rb:31:in `gem_original_require' from /usr/local/lib/site_ruby/1.8/rubygems/custom_require.rb:31:in `require' from script/server:3 Something to do with the class reloader in development mode. There is also mention of deadlock in the exception. Any ideas what might be causing this? Any recommendations as to the best approach to debug this?

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  • How can I create a finger scrollable Textbox in WM 6.5?

    - by Papajohn
    Hi everybody. I just noticed something weird in WM 6.5 emulators. Unlike 6.1 where finger panning kind of worked, the only way to scroll a Textbox appears to be through scrollbars. This behaviour is in contrast to what they have done for comboboxes: they are now gesture-friendly without the programmer's intervention. I.e. the user can select a choice from a standard drop down menu by panning and scrolling. Previously, you had to use the embedded scrollbar. The combobox's case implies that MS took some measures to provide standard gesture support for classic finger gestures, yet I cannot see something similar for textboxes. This makes me ask the following: Is there anything that can be done to make textboxes finger scrollabe easily? Note that I refer to managed .NET CF development. It is my understanding that in native development I could use the new Gestures API to achieve the scrolling effect. Yet, I am not sure if there is an easier and more straightforward method that I have missed.

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  • Ubuntu 12.04 VPS doesn't boot with mysql in nsswitch.conf

    - by chrisv
    1and1 VPS ("dynamic cloud server") does not boot any more as soon as mysql lookup is enabled in nsswitch.conf - any suggestions appreciated. Minimal setup to reproduce the problem: install Ubuntu 12.04 / LTS minimal server image install mysql-server, libnss-mysql-bg, nscd configure /etc/libnss-mysql.cfg and /etc/libnss-mysql-root.cfg set up appropriate database tables configure nss lookups through mysql in nsswitch.conf passwd: compat mysql group: compat mysql shadow: compat mysql Now, when I try to reboot the server it just hangs. No logs (maybe due to /var not yet being mounted), and I can't see console output (since this is a VPS). Booting into recovery image and removing "mysql" from /etc/nsswitch.conf makes the system bootable again, so this is definitely related to nsswitch/libnss-mysql-bg. There's a thread on gentoo-users which seems to describe a similar problem, unfortunately there's no real solution described, also the thread is rather old (from 2006) so I'm not sure whether this applies to me at all.

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  • Options for PCI-DSS on AWS - file integrity monitoring and intrusion detection

    - by Brill Pappin
    I need to deploy some file integrity monitoring and intrusion detections software on AWS instances. I really wanted to use OSSEC, however it does not work well in an environment where servers can auto deploy and shut down based on load, because it requires server managed keys to be generated. Including the agent in the AMI will not allow monitoring as soon as it comes up because of that. There are many options out there, and several are listed in other posts on this site, however none that I've seen so far deal with the unique problems inherent in AWS or cloud based deployments in general. Can anyone point me at some products, preferably open source, that we might use to cover those portions of PCI DSS that require this software? Has anyone else achieved this on AWS?

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