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  • Return an empty C-String

    - by Evorlor
    Simple Question: How do you return an empty C-String with as little code as possible? I have code that needs to return an empty char*. I am looking for something along the lines of return "";. I know there are several ways to do this, but I am looking for the most efficient way possible. Using return ""; gives warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] Thanks!

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  • Ajax create div dynamically+javascript

    - by niao
    Greetings, The question relates to ASP.NET MVC I am creating some divs dynamically using AJAX (some views render dynamically). Inside these views a have some JS code. When user click on link i would like to open dialog box with google map. However, because these views are rendered dynamically it does not work because js code is not injected (what can be seen in page source). How can I resolve this problem?

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  • 'if' in prolog?

    - by jreid9001
    Probably a stupid question, but I can't find any documentation anywhere for it. Is there a way to do an if in prolog, e.g. if a variable is 0, then to do some actions (write text to the terminal). An else isn't even needed, but I can't find any implementation of if.

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  • sqlite insert into: do the column names have to match?

    - by P a u l
    (This question is specific to SQLite3, but it may be common to all SQL I don't know.) This doesn't seem to work. Is it because the column names don't match? (If they match, it works.) If this is true, how can I select from a different field in the source table? INSERT INTO [ImagePoint] (ImageID, PointID, X, Y) SELECT Image2ID, PointID, X, Y FROM Point

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  • phone number validation with added input

    - by Rkstarcass
    I recently filled out a form and when I got to the phone number textBox I noticed some really cool things going on. As I entered my number, general phone symbols were getting added automatically. Example: I start entering my area code '555' and my input was changed to 1 (555) to test what just happened I backspaced on the ) and it quickly added it back in. So my question is, how do I get this input to happen?

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  • How to remove MySQL database?

    - by Masi
    You may notice from my last question that a problem caused some more problems here. My database is now unusable partly due to my interest to break things and my inability to look at error messages. I know that I should not reuse primary keys, but I would like to use them again after the removal of the database that I deteriorated. So How can you correctly remove MySQL database?

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  • How can I scale movement physics functions to frames per second (in a game engine)?

    - by Richard
    I am working on a game in Javascript (HTML5 Canvas). I implemented a simple algorithm that allows an object to follow another object with basic physics mixed in (a force vector to drive the object in the right direction, and the velocity stacks momentum, but is slowed by a constant drag force). At the moment, I set it up as a rectangle following the mouse (x, y) coordinates. Here's the code: // rectangle x, y position var x = 400; // starting x position var y = 250; // starting y position var FPS = 60; // frames per second of the screen // physics variables: var velX = 0; // initial velocity at 0 (not moving) var velY = 0; // not moving var drag = 0.92; // drag force reduces velocity by 8% per frame var force = 0.35; // overall force applied to move the rectangle var angle = 0; // angle in which to move // called every frame (at 60 frames per second): function update(){ // calculate distance between mouse and rectangle var dx = mouseX - x; var dy = mouseY - y; // calculate angle between mouse and rectangle var angle = Math.atan(dy/dx); if(dx < 0) angle += Math.PI; else if(dy < 0) angle += 2*Math.PI; // calculate the force (on or off, depending on user input) var curForce; if(keys[32]) // SPACE bar curForce = force; // if pressed, use 0.35 as force else curForce = 0; // otherwise, force is 0 // increment velocty by the force, and scaled by drag for x and y velX += curForce * Math.cos(angle); velX *= drag; velY += curForce * Math.sin(angle); velY *= drag; // update x and y by their velocities x += velX; y += velY; And that works fine at 60 frames per second. Now, the tricky part: my question is, if I change this to a different framerate (say, 30 FPS), how can I modify the force and drag values to keep the movement constant? That is, right now my rectangle (whose position is dictated by the x and y variables) moves at a maximum speed of about 4 pixels per second, and accelerates to its max speed in about 1 second. BUT, if I change the framerate, it moves slower (e.g. 30 FPS accelerates to only 2 pixels per frame). So, how can I create an equation that takes FPS (frames per second) as input, and spits out correct "drag" and "force" values that will behave the same way in real time? I know it's a heavy question, but perhaps somebody with game design experience, or knowledge of programming physics can help. Thank you for your efforts. jsFiddle: http://jsfiddle.net/BadDB

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  • Organize address cache

    - by Orsol
    Hi, I need to organize cache in mySql database for address - coordinates. What is the best practice to store address? Do i need to compress address string or use it as is? edit: Ok, let's I reassert my question. How to store long (up to 512) string in database if I need to search by exactly this string in future.

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  • Joomla 1.5 & Indic Unicode Fonts - How-to?

    - by Ganesh
    I am using Inscript Keyboard to directly type into TinyMCE. However when I click on save, all the characters appear as question marks on website and even in article list on admin side. How I should solve the problem? I am specifically talking about Marathi but the problem-solution might be same for all Devnagrari fonts. Thanks in advance.

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  • C# Generic Collection help

    - by dcmovva
    I have a requirement to implement some kind of dictionary object. Something like MyDict<K,V1, V2). For example if I have a Question as Key(k) then Correct answer is V1 . V2 is user selected answer. Is there a collection that would satisfy this requirement in C#. If I have to design my own type, what interfaces should I implement. ICollection and Ilist ?

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  • How should onClick Listener by defined and instantiated for an Activity

    - by Code Droid
    My Activity has multiple lists so I have defined MyClickListener as below: My question is how I should instantiate this class: MyClickListener mMyClickListener = new MyClickListener(); Or maybe it is better to instantiate inside the onCreate(Bundle) and just define above. Whats considered the better way? I don't want too much in onCreate() its already full of stuff. Any thoughts on the declaration and instatiation? Whats the best way? private class MyClickListener implements OnClickListener { @Override public void onClick(View view) { } }

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  • What does the below query explain?

    - by Parth
    What does the below query explain? SELECT * FROM `jos_menu` WHERE (id = 69 OR id = 72) I know its very silly question, but sometimes easy things creates mess in my skulls interpreter.. Pls help EDIT Its giving me record for both IDs, why is it doing so? It should five me the record for either 69 or 72....

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  • LaTeX: How to find package(s) that a command belongs to?

    - by Ashwin
    It is a simple question to which I am not able to find the answer: Given a LaTeX command, how do I find out what package(s) it belongs to or comes from? For example, given the \qquad horizontal spacing command, what package does it come from? Especially troublesome since it works without including any package!

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  • What does “@public” mean in Objective-C?

    - by Ty
    After reading a question on @private I understand how that works. However, since all variables default to @protected and you cannot really access a variable without defining an accessor, what exactly does @public do? When would you use it?

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  • What is Loglevel debug?

    - by Webnet
    My error.log file for my site says Request exceeded the limit of 10 internal redirects due to probable configuration error. Use 'LimitInternalRecursion' to increase the limit if necessary. Use 'LogLevel debug' to get a backtrace., referer: http://URL/TO/REFERER My question is, what is LogLevel? I've googled it but it seems like I'm just getting things about java. Our site is in PHP.

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  • Learning C++ on Linux or Windows?

    - by ReDAeR
    Hi, Since you 'should' learn C/C++ and as part of 'learn as much languages as possible', i decided to learn C++ in depth. My OS is Windows and my question is should i re-install Linux as a dual boot to learn C++ on Linux? Do i miss something if I develop in C++ only on the Windows platform? (possible duplicate: http://stackoverflow.com/questions/1128050/best-operating-system-for-c-development-and-learning)

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  • How to map a long integer number to a N-dimensional vector of smaller integers (and fast inverse)?

    - by psihodelia
    Given a N-dimensional vector of small integers is there any simple way to map it with one-to-one correspondence to a large integer number? Say, we have N=3 vector space. Can we represent a vector X=[(int32)x1,(int32)x2,(int32)x3] using an integer (int48)y? The obvious answer is "Yes, we can". But the question is: "What is the fastest way to do this and its inverse operation?"

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  • Interpreter more strict

    - by pacopepe
    Hi, Today, i lost a lot of time fixing a stupid error in my code. Very simplified, the problem was this: def f(): return 2 2 == f I forgot to write the parenthesis in the sentence, so I compared a pointer function with a number. Ok, my question: Is there any way to change the interpreter to be more stricted with the code? Show more warnings for example... Thanks ^^

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