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  • Why can't I roll a loop in Javascript?

    - by Carl Manaster
    I am working on a web page that uses dojo and has a number (6 in my test case, but variable in general) of project widgets on it. I'm invoking dojo.addOnLoad(init), and in my init() function I have these lines: dojo.connect(dijit.byId("project" + 0).InputNode, "onChange", function() {makeMatch(0);}); dojo.connect(dijit.byId("project" + 1).InputNode, "onChange", function() {makeMatch(1);}); dojo.connect(dijit.byId("project" + 2).InputNode, "onChange", function() {makeMatch(2);}); dojo.connect(dijit.byId("project" + 3).InputNode, "onChange", function() {makeMatch(3);}); dojo.connect(dijit.byId("project" + 4).InputNode, "onChange", function() {makeMatch(4);}); dojo.connect(dijit.byId("project" + 5).InputNode, "onChange", function() {makeMatch(5);}); and change events for my project widgets properly invoke the makeMatch function. But if I replace them with a loop: for (var i = 0; i < 6; i++) dojo.connect(dijit.byId("project" + i).InputNode, "onChange", function() {makeMatch(i);}); same makeMatch() function, same init() invocation, same everything else - just rolling my calls up into a loop - the makeMatch function is never called; the objects are not wired. What's going on, and how do I fix it? I've tried using dojo.query, but its behavior is the same as the for loop case.

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  • Populate tableView with more than one array

    - by Ewoods
    The short version: Is there a way to populate one specific row in a tableView with one value from one array, then populate another row in that same tableView with one value from a different array? For example, cell 1 would have the first value from Array A, cell 2 would have the first value from Array B, cell 3 would have the first value from Array C, etc. The long version: I hope this isn't too confusing. I've got an array of names, and then three more arrays with actions associated with those people. For example, the names array has Jim, Bob, and Sue, and then there's an array for eating, reading, and sleeping that records every time each person does one of these things (all of these arrays are populated from a MySQL database). The names array is used to populate a root tableView. Tapping on one of the names brings up a detail view controller that has another tableView that only has three rows. This part is all working fine. What I want to happen is when I tap on a name, it moves to the detail view and the three cells would then show the last event for that person for each of the three activities. Tapping on one of those three events then moves to a new view controller with a tableView that shows every event for that category. For example, if I tapped on Bob, the second page would show the last time Bob ate, read, and slept. Tapping on the first row would bring up a table that showed every time Bob has eaten. So far I've only been able to populate the second tableView with all of the rows from one of the arrays. I need it the other way around (one row from all of the arrays).

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  • Observer Design Pattern - multiple event types

    - by David
    I'm currently implementing the Observer design pattern and using it to handle adding items to the session, create error logs and write messages out to the user giving feedback on their actions (e.g. You've just logged out!). I began with a single method on the subject called addEvent() but as I added more Observers I found that the parameters required to detail all the information I needed for each listener began to grow. I now have 3 methods called addMessage(), addStorage() and addLog(). These add data into an events array that has a key related to the event type (e.g. log, message, storage) but I'm starting to feel that now the subject needs to know too much about the listeners that are attached. My alternative thought is to go back to addEvent() and pass an event type (e.g. USER_LOGOUT) along with the data associated and each Observer maintains it's own list of event handles it is looking for (possibly in a switch statement), but this feels cumbersome. Also, I'd need to check that sufficient data had also been passed along with the event type. What is the correct way of doing this? Please let me know if I can explain any parts of this further. I hope you can help and see the problem I'm battling with.

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  • OSMF seek with Amazon Cloudfront

    - by giorrrgio
    I've written a little OSMF player that streams via RTMP from Amazon Cloudfront. There's a known issue, the mp3 duration is not correctly readed from metadata and thus the seek function is not working. I know there's a workaround implying the use of getStreamLength function of NetConnection, which I successfully implemented in a previous non-OSMF player, but now I don't know how and when to call it, in terms of OSMF Events and Traits. This code is not working: protected function initApp():void { //the pointer to the media var resource:URLResource = new URLResource( STREAMING_PATH ); // Create a mediafactory instance mediaFactory = new DefaultMediaFactory(); //creates and sets the MediaElement (generic) with a resource and path element = mediaFactory.createMediaElement( resource ); var loadTrait:NetStreamLoadTrait = element.getTrait(MediaTraitType.LOAD) as NetStreamLoadTrait; loadTrait.addEventListener(LoaderEvent.LOAD_STATE_CHANGE, _onLoaded); player = new MediaPlayer( element ); //Marker 5: Add MediaPlayer listeners for media size and current time change player.addEventListener( DisplayObjectEvent.MEDIA_SIZE_CHANGE, _onSizeChange ); player.addEventListener( TimeEvent.CURRENT_TIME_CHANGE, _onProgress ); initControlBar(); } private function onGetStreamLength(result:Object):void { Alert.show("The stream length is " + result + " seconds"); duration = Number(result); } private function _onLoaded(e:LoaderEvent):void { if (e.newState == LoadState.READY) { var loadTrait:NetStreamLoadTrait = player.media.getTrait(MediaTraitType.LOAD) as NetStreamLoadTrait; if (loadTrait && loadTrait.netStream) { var responder:Responder = new Responder(onGetStreamLength); loadTrait.connection.call("getStreamLength", responder, STREAMING_PATH); } } }

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  • How to get mouseposition when context menu appears?

    - by ikky
    Hi. I have a panel which holds many pictureboxes. Each picturebox has registered "contextRightMenu" as their context menu. What i want when the context menu pops up is to get the current mouseposition. I have tried getting the mouseposition by using mouseDown and click, but these events happens after one of the items of the context menu is clicked, and that is too late. the popup event of the context menu does not deliver mouse event args, so i don't know how to get the mouseposition. If i can get mouse event args it is easy. Then i just can: this.contextRightClick.Popup += new System.EventHandler(this.contextRightClick_Popup); // If EventArgs include mouseposition within the sender private void contextRightClick_Popup)(object sender, EventArgs e) { int iLocationX = sender.Location.X; int iLocationY = sender.Location.Y; Point pPosition = new Point(iLocationX + e.X, iLocationY + e.Y); // Location + position within the sender = current mouseposition } Can anyone help me either get some mouse event args, or suggest a event that will run before the contextmenu pop ups? Thanks in advance

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  • What does "Value does not fall within expected range" mean in runtime error?

    - by manuel
    Hi, I'm writing a plugin (dll file) using /clr and trying to implement speech recognition using .NET. But when I run it, I got a runtime error saying "Value does not fall within expected range", what does the message mean? public ref class Dialog : public System::Windows::Forms::Form { public: SpeechRecognitionEngine^ sre; private: System::Void btnSpeak_Click(System::Object^ sender, System::EventArgs^ e) { Initialize(); } protected: void Initialize() { //create the recognition engine sre = gcnew SpeechRecognitionEngine(); //set our recognition engine to use the default audio device sre->SetInputToDefaultAudioDevice(); //create a new GrammarBuilder to specify which commands we want to use GrammarBuilder^ grammarBuilder = gcnew GrammarBuilder(); //append all the choices we want for commands. //we want to be able to move, stop, quit the game, and check for the cake. grammarBuilder->Append(gcnew Choices("play", "stop")); //create the Grammar from th GrammarBuilder Grammar^ customGrammar = gcnew Grammar(grammarBuilder); //unload any grammars from the recognition engine sre->UnloadAllGrammars(); //load our new Grammar sre->LoadGrammar(customGrammar); //add an event handler so we get events whenever the engine recognizes spoken commands sre->SpeechRecognized += gcnew EventHandler<SpeechRecognizedEventArgs^> (this, &Dialog::sre_SpeechRecognized); //set the recognition engine to keep running after recognizing a command. //if we had used RecognizeMode.Single, the engine would quite listening after //the first recognized command. sre->RecognizeAsync(RecognizeMode::Multiple); //this->init(); } void sre_SpeechRecognized(Object^ sender, SpeechRecognizedEventArgs^ e) { //simple check to see what the result of the recognition was if (e->Result->Text == "play") { MessageBox(plugin.hwndParent, L"play", 0, 0); } if (e->Result->Text == "stop") { MessageBox(plugin.hwndParent, L"stop", 0, 0); } } };

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  • duplicate rows in join table with has_many => through and accepts_nested_attributes_for

    - by shalako
    An event has many artists, and an artist has many events. The join of an artist and an event is called a performance. I want to add artists to an event. This works except that I'm getting duplicate entries into my join table when creating a new event. This causes problems elsewhere. event.rb has_many :performances, :dependent => :destroy has_many :artists, :through => :performances accepts_nested_attributes_for :artists, :reject_if => proc {|a| a['name'].blank?} accepts_nested_attributes_for :performances, :reject_if => proc { |a| a['artist_id'].blank? }, :allow_destroy => true artist.rb has_many :performances, :dependent => :destroy has_many :artists, :through => :performances performance.rb belongs_to :artist belongs_to :event events_controller.rb def new @event = Event.new @event.artists.build respond_to do |format| format.html # new.html.erb format.xml { render :xml => @event } end end def create @event = Event.new(params[:event]) respond_to do |format| if @event.save flash[:notice] = 'Event was successfully created.' format.html { redirect_to(admin_events_url) } format.xml { render :xml => @event, :status => :created, :location => @event } else format.html { render :action => "new" } format.xml { render :xml => @event.errors, :status => :unprocessable_entity } end end end output Performance Create (0.2ms) INSERT INTO `performances` (`event_id`, `artist_id`) VALUES(7, 19) Performance Create (0.1ms) INSERT INTO `performances` (`event_id`, `artist_id`) VALUES(7, 19)

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  • Declaration, allocation and assignment of an array of pointers to function pointers

    - by manneorama
    Hello Stack Overflow! This is my first post, so please be gentle. I've been playing around with C from time to time in the past. Now I've gotten to the point where I've started a real project (a 2D graphics engine using SDL, but that's irrelevant for the question), to be able to say that I have some real C experience. Yesterday, while working on the event system, I ran into a problem which I couldn't solve. There's this typedef, //the void parameter is really an SDL_Event*. //but that is irrelevant for this question. typedef void (*event_callback)(void); which specifies the signature of a function to be called on engine events. I want to be able to support multiple event_callbacks, so an array of these callbacks would be an idea, but do not want to limit the amount of callbacks, so I need some sort of dynamic allocation. This is where the problem arose. My first attempt went like this: //initial size of callback vector static const int initial_vecsize = 32; //our event callback vector static event_callback* vec = 0; //size static unsigned int vecsize = 0; void register_event_callback(event_callback func) { if (!vec) __engine_allocate_vec(vec); vec[vecsize++] = func; //error here! } static void __engine_allocate_vec(engine_callback* vec) { vec = (engine_callback*) malloc(sizeof(engine_callback*) * initial_vecsize); } First of all, I have omitted some error checking as well as the code that reallocates the callback vector when the number of callbacks exceed the vector size. However, when I run this code, the program crashes as described in the code. I'm guessing segmentation fault but I can't be sure since no output is given. I'm also guessing that the error comes from a somewhat flawed understanding on how to declare and allocate an array of pointers to function pointers. Please Stack Overflow, guide me.

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  • How to parse XML to flex Data Grid contents.

    - by Jeeva
    My xml file which is in a webserver is show below. <root> <userdetails> <username>raja</username> <status>offline</status> </userdetails> <userdetails> <username>Test</username> <status>online</status> </userdetails> </root> How can i parse this to flex data grid contents. I tried with below coding < ?xml version="1.0" encoding="utf-8"? < mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" creationComplete="initApp()" < mx:HTTPService id="userList" result="handleData(event)" resultFormat="object" url="http://apps.facebook.com/ajparkin/user_list.xml" / <mx:Script> <![CDATA[ import mx.collections.ArrayCollection; import mx.rpc.events.ResultEvent; import mx.controls.Alert; public function initApp():void { userList.send(); } [Bindable] var userdetailsArray:ArrayCollection; private function handleData(evt:ResultEvent):void { this.userdetailsArray= evt.result.userdetails; } ]]> </mx:Script> <mx:DataGrid dataProvider="{userdetailsArray}"> <mx:columns> <mx:DataGridColumn dataField="username" headerText="User Name"/> <mx:DataGridColumn dataField="status" headerText="Status" /> </mx:columns> </mx:DataGrid> </mx:Application> I'm getting only the field names not the data.

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  • How do I send a client-event asynchronously to a GtkWidget?

    - by fret
    I'm trying to send and receive a client-event using a GtkWidget on the win32 platform. The sending code looks like this: GtkWidget *Wnd; GdkNativeWindow Hnd = #ifdef WIN32 GDK_WINDOW_HWND(Wnd->window); #else GDK_WINDOW_XWINDOW(Wnd->window); #endif GdkEvent *Event = gdk_event_new(GDK_CLIENT_EVENT); // fill out Event params gdk_event_send_client_message(Event, Hnd); Receiving code looks like this: static gboolean MyClientEvent(GtkWidget *widget, GdkEventClient *ev, MyWnd *Wnd) { // breakpoint here... return TRUE; } GtkWidget *Wnd = gtk_window_new(GTK_WINDOW_TOPLEVEL); g_signal_connect( G_OBJECT(Wnd), "client-event", G_CALLBACK(MyClientEvent), this); gtk_widget_add_events(Wnd, GDK_ALL_EVENTS_MASK); I used Spy++ to see the message getting sent, so I know the sending side is ok. The receiving side however doesn't get the client-event. I was expecting my breakpoint in the callback to trigger... but it doesn't. I'm not even sure if a GtkWindow can receive a client-event... from past experience on X11 I thought it was pretty much the same as any other GtkWidget in that respect. Maybe on the win32 platform it's kinda different. But still I'd like to be able to get this working. I would like this to work with asynchronously, and in a thread-safe fashion, so that I can send events from worker threads up to the GUI thread.

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  • How come drawing this line at (0,0) doesn't really draw it at (0,0)?

    - by George Edison
    I have this ActionScript code here: package { import flash.display.Sprite; import flash.display.LineScaleMode; import flash.display.CapsStyle; import flash.display.JointStyle; import flash.display.Shape; import flash.events.Event; public class Main extends Sprite { private var lines:Shape; public function Main():void { if (stage) init(); else addEventListener(Event.ADDED_TO_STAGE, init); } private function init(e:Event = null):void { removeEventListener(Event.ADDED_TO_STAGE, init); // entry point lines = new Shape(); addChild(lines); lines.graphics.clear(); lines.graphics.lineStyle(10, 0x000000); lines.graphics.moveTo(0, 0); lines.graphics.lineTo(stage.stageWidth, stage.stageHeight); } } } What I'm expecting this to do is to draw a line from one corner of the screen to the other... but that's not what it does. See here.

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  • Which database I can used and relationship in it ??

    - by mimo-hamad
    My projece make me confused which I didn't find clear things that make me understand the required database and the relationships in it So, would a super one help me to solve it ?!! ;D this is required: 1) Model the data stored in the database (Identify the entities, roles, relationships, constraints, etc.) 2) Write the Oracle commands to create the database, find appropriate data, and populate the database 3) Write five different queries on your database, using the SELECT/FROM/WHERE construct provided in SQL. Your five queries should illustrate several different aspects of database querying, such as: a. Queries over more than one relation (by listing more than one relation in the FROM clause) b. Queries involving aggregate functions, such as SUM, COUNT, and AVG c. Queries involving complicated selects and joins d. Queries involving GROUP BY, HAVING or other similar functions. e. Queries that require the use of the DISTINCT keyword. And this the condition that we need to determine it to solve the required Q's above : 5) It is desired to develop an Internet membership club to buy products at special prices online. To join, new members must be referred by another existing member of the club. The system will keep the following information for each member: The member ID, referring member, birth date, member name, address, phone, mobile, credit card type, number and expiration date. The items are always shipped to the member's address noted in the membership application. The shipping fees will differ for each order.For each item to be requested, the member will select an item from a long list of possible items. For each item in the database, we store an item ID, an item name, description, and list price. The list price will be different from the actual sale price. The available quantity and the back-ordered quantity (the back-ordered quantity is the quantity on-order by the club from its suppliers) is also noted

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  • Is there a default way to get hold of an internal property in jQueryUi widget?

    - by prodigitalson
    Im using an existing widget from the jquery-ui labs call selectmenu. It has callback options for the events close and open. The problem is i need in these event to animate a node that is part of the widget but not what its connected to. In order to do this i need access to this node. for example if i were to actually modify the widget code itself: // ... other methods/properties "open" : function(event){ // ... the original logic // this is my animation $(this.list).slideUp('slow'); // this is the orginal call to _trigger this._trigger('open', event, $this._uiHash()); }, // ... other methods/properties However when in the scope of the event handler i attach this is the orginal element i called the widget on. I need the widget instance or specifically the widget instance's list property. $('select#custom').selectmenu({ 'open': function(){ // in this scope `this` is an HTMLSelectElement not the ui widget } }); Whats the best way to go about getting the list property from the widget?

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  • IE 8 remove line break between nodes with JavaScript

    - by Tokimon
    Ok i have a list of HTML nodes which should be inline with no spacing between them. The problem is, that the nodes are written from a CMS and therefore will come with all sorts of linebreaks and spaces. Therefore I'm removing the spaces with JS using the method descibed in this question. The problem is, however, that in IE (not 9) the white spaces isn't part of the childrens list of the parent node, rendering the method useless in IE. However IE 7 (or at least IE 9 emulating IE 7) ignores the linebreaks, so that one is in the clear. That leaves IE 8 as the troublemaker. I discovered that the line break is actually a part of the outerHTML and that a simple reset of the outerHTML did the trick - like so: node.outerHTML = node.outerHTML However this will reset the node intirely and therefore removing all events and other settings on the node, which isn't really any good. So my question is now: Is there a way to remove that linebreak from the nodes outerHTML whitout resetting the node? I've tried with zoom: 1, but to no avail. Hope anyone has any experience with this.

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  • Qt cross thread call

    - by QLatvia
    I have a Qt/C++ application, with the usual GUI thread, and a network thread. The network thread is using an external library, which has its own select() based event loop... so the network thread isn't using Qt's event system. At the moment, the network thread just emit()s signals when various events occur, such as a successful connection. I think this works okay, as the signals/slots mechanism posts the signals correctly for the GUI thread. Now, I need for the network thread to be able to call the GUI thread to ask questions. For example, the network thread may require the GUI thread to request put up a dialog, to request a password. Does anyone know a suitable mechanism for doing this? My current best idea is to have the network thread wait using a QWaitCondition, after emitting an object (emit passwordRequestedEvent(passwordRequest);. The passwordRequest object would have a handle on the particular QWaitCondition, and so can signal it when a decision has been made.. Is this sort of thing sensible? or is there another option?

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  • WPF Usercontrol with textboxes

    - by benPearce
    I have a WPF user control with a number of textboxes, this is hosted on a WPF window. The textboxes are not currently bound but I cannot type into any of them. I have put a breakpoint in the KeyDown event of one of the textboxes and it hits it fine and I can see the key I pressed. The textboxes are declared as <TextBox Grid.Row="3" Grid.Column="4" x:Name="PostcodeSearch" Style="{StaticResource SearchTextBox}" KeyDown="PostcodeSearch_KeyDown"/> The style is implemented as <Style x:Key="SearchTextBox" TargetType="{x:Type TextBox}"> <Setter Property="Control.Margin" Value="2"/> <Setter Property="Height" Value="20"/> <Setter Property="Width" Value="140"/> <Setter Property="HorizontalAlignment" Value="Left"/> </Style> I am hoping I have overlooked something obvious. EDIT: I only added the KeyDown and KeyUp events just to prove that the keys presses were getting through. I do not have any custom functionality.

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  • Best approach for Java/Maven/JPA/Hibernate build with multiple database vendor support?

    - by HDave
    I have an enterprise application that uses a single database, but the application needs to support mysql, oracle, and sql*server as installation options. To try to remain portable we are using JPA annotations with Hibernate as the implementation. We also have a test-bed instance of each database running for development. The app is building nicely in Maven, and I've played around with the hibernate3-maven-plugin and can auto-generate DDL for a given database dialect. What is the best way to approach this so that individual developers can easily test against all three databases and our Hudson based CI server can build things propertly. More specifically: 1) I thought the hbm2ddl goal in the hibernate3-maven-plugin would just generate a schema file, but apparently it connects to a live database and attempts to create the schema. Is there a way to have this just create the schema file for each database dialect without connecting to a database? 2) If the hibernate3-maven-plug insists on actually creating the database schema, is there a way to have it drop the database and recreate it before creating the schema? 3) I am thinking that each developer (and the hudson build machine) should have their own separate database on each database server. Is this typical? 4) Will developers have to run Maven three times...once for each database vendor? If so, how do I merge the results on the build machine? 5) There is a hbm2doc goal within hibernate3-maven-plugin. It seems overkill to run this three times...I gotta believe it'd be nearly identical for each database.

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  • How to update GUI thread/class from worker thread/class?

    - by user315182
    First question here so hello everyone. The requirement I'm working on is a small test application that communicates with an external device over a serial port. The communication can take a long time, and the device can return all sorts of errors. The device is nicely abstracted in its own class that the GUI thread starts to run in its own thread and has the usual open/close/read data/write data basic functions. The GUI is also pretty simple - choose COM port, open, close, show data read or errors from device, allow modification and write back etc. The question is simply how to update the GUI from the device class? There are several distinct types of data the device deals with so I need a relatively generic bridge between the GUI form/thread class and the working device class/thread. In the GUI to device direction everything works fine with [Begin]Invoke calls for open/close/read/write etc. on various GUI generated events. I've read the thread here (How to update GUI from another thread in C#?) where the assumption is made that the GUI and worker thread are in the same class. Google searches throw up how to create a delegate or how to create the classic background worker but that's not at all what I need, although they may be part of the solution. So, is there a simple but generic structure that can be used? My level of C# is moderate and I've been programming all my working life, given a clue I'll figure it out (and post back)... Thanks in advance for any help.

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  • If we make a number every millisecond, how much data would we have in a day?

    - by Roger Travis
    I'm a bit confused here... I'm being offered to get into a project, where would be an array of certain sensors, that would give off reading every millisecond ( yes, 1000 reading in a second ). Reading would be a 3 or 4 digit number, for example like 818 or 1529. This reading need to be stored in a database on a server and accessed remotely. I never worked with such big amounts of data, what do you think, how much in terms of MBs reading from one sensor for a day would be?... 4(digits)x1000x60x60x24 ... = 345600000 bits ... right ? about 42 MB per day... doesn't seem too bad, right? therefor a DB of, say, 1 GB, would hold 23 days of info from 1 sensor, correct? I understand that MySQL & PHP probably would not be able to handle it... what would you suggest, maybe some aps? azure? oracle? ... Thansk!

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  • How does Backbone.js connect View to Model

    - by William Sham
    I am trying to learn backbone.js through the following example. Then I got stuck at the point ItemView = Backbone.View.extend why you can use this.model.get? I thought this is referring to the instance of ItemView that would be created. Then why would ItemView has a model property at all?!! (function($){ var Item = Backbone.Model.extend({ defaults: { part1: 'hello', part2: 'world' } }); var List = Backbone.Collection.extend({ model: Item }); var ItemView = Backbone.View.extend({ tagName: 'li', initialize: function(){ _.bindAll(this, 'render'); }, render: function(){ $(this.el).html('<span>'+this.model.get('part1')+' '+this.model.get('part2')+'</span>'); return this; } }); var ListView = Backbone.View.extend({ el: $('body'), events: { 'click button#add': 'addItem' }, initialize: function(){ _.bindAll(this, 'render', 'addItem', 'appendItem'); this.collection = new List(); this.collection.bind('add', this.appendItem); this.counter = 0; this.render(); }, render: function(){ $(this.el).append("<button id='add'>Add list item</button>"); $(this.el).append("<ul></ul>"); _(this.collection.models).each(function(item){ appendItem(item); }, this); }, addItem: function(){ this.counter++; var item = new Item(); item.set({ part2: item.get('part2') + this.counter }); this.collection.add(item); }, appendItem: function(item){ var itemView = new ItemView({ model: item }); $('ul', this.el).append(itemView.render().el); } }); var listView = new ListView(); })(jQuery);

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  • How to enter text into the "Write something..." box on Facebook and click Submit

    - by Peter Payne
    Hello, I am trying to manipulate Facebook pages in various ways, using Javascript browser elements. I'd need to be able to insert some text into the top "Type something..." box that shows on my site's fan page (or alternately, "click into" the field and I can type the text using GUI scripting), then click the "submit" button as if i'd done it by hand. It's tricky since the page is very Ajax heavy and I can't find the names of the elements I need to manipulate, let alone how to manipulate them as they're not using traditional form fields I'm used to. Can anyone help me figure out how to do this with javascript commands, which I'd be calling from Applescript on the Mac? Many thanks in advance. UPDATE Thanks for the comments below. Believe me, I am not trying to do anything spammy or douchy, mainly posting links to products that have gone live on page facebook page, but do it during the business day when people are on rather than at strange hours of the day. I am located in Japan so my sleep period is right when people are using FB. The solution I came up with for clicking the button was got using UI Browser, an outstanding tool if you're trying to script on the Mac. The script that clicked the button for me was: tell application "Safari" activate set thename to name of (get current tab of window 1) delay 3 tell application "System Events" tell process "Safari" try click button "Share" of group 1 of group 2 of list 3 of group 9 of UI element 1 of scroll area 1 of group 3 of window thename -- this one works on the mini? on error click button "Share" of group 1 of group 2 of list 3 of group 9 of UI element 1 of scroll area 1 of group 2 of window thename -- did not work end try end tell end tell end tell Hope this is useful to anyone.

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  • EF4 Code First - Many to many relationship issue

    - by Yngve B. Nilsen
    Hi! I'm having some trouble with my EF Code First model when saving a relation to a many to many relationship. My Models: public class Event { public int Id { get; set; } public string Name { get; set; } public virtual ICollection<Tag> Tags { get; set; } } public class Tag { public int Id { get; set; } public string Name { get; set; } public virtual ICollection<Event> Events { get; set; } } In my controller, I map one or many TagViewModels into type of Tag, and send it down to my servicelayer for persistence. At this time by inspecting the entities the Tag has both Id and Name (The Id is a hidden field, and the name is a textbox in my view) The problem occurs when I now try to add the Tag to the Event. Let's take the following scenario: The Event is already in my database, and let's say it already has the related tags C#, ASP.NET If I now send the following list of tags to the servicelayer: ID Name 1 C# 2 ASP.NET 3 EF4 and add them by first fetching the Event from the DB, so that I have an actual Event from my DbContext, then I simply do myEvent.Tags.Add to add the tags.. Problem is that after SaveChanges() my DB now contains this set of tags: ID Name 1 C# 2 ASP.NET 3 EF4 4 C# 5 ASP.NET This, even though my Tags that I save has it's ID set when I save it (although I didn't fetch it from the DB)

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  • Request-local storage in ASP.NET (accessible to the code from IHttpModule implementation)

    - by IgorK
    I need to have some object hanging around between two events I'm interested in: PreRequestHandlerExecute (where I create an instance of my object and want to save it) and PostRequestHandlerExecute (where I want to get to the object). After the second event the object is not needed for my purposes and should be discarded either by storage or my explicit action. So the ideal context where my object should be stored is per request (with guaranteed no sharing issues when different threads are serving requests... or processes/servers :) ) Take into account that actual implementation I can do is being made from a HttpModule and is supposed to be a pluggable solution for already written web apps (so the option to provide some state using static/instance variables in Global.asax doesn't look good - I will have to modify Global.asax on every web application). Cache seems to be too broad for this use. I tried to see whether httpContext.Application (of type HttpApplicationState) is good for me or not, but cannot get whether it is exactly per HttpApplication instance or not (AFAIK you can have several instances of HttpApplications used on different threads and therefore serving several requests simultaneously - then using storage shared between threads will not work correctly; otherwise I would use it because one HttpApplication instance serves exactly one request at a time). Something could be done with storing state on the HttpModule instances if I know for sure that it's exactly bound 1-to-1 with every HttpApplication instance running (but again I need a proof that HttpApplication instance is 1-to-1 with my HttpModule's instance). Any valuable and reputable links on these topics are much appreciated... Would be great to find something particularly well-suited for per request situation (because otherwise I may end up with something ulgy... probably either some 'broader' scoped storage and some hacks to have different keys in the storage for different requests, OR using a thread-local thing and in this way commit to the theory that IIS/ASP.NET will not ever serve first event from one thread and the second event from the other thread and so on)

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  • How do I call an Obj-C method from Javascript?

    - by gnfti
    Hi all, I'm developing a native iPhone app using Phonegap, so everything is done in HTML and JS. I am using the Flurry SDK for analytics and want to use the [FlurryAPI logEvent:@"EVENT_NAME"]; method to track events. Is there a way to do this in Javascript? So when tracking a link I would imagine using something like <a onClick="flurryTrackEvent("Click_Rainbows")" href="#Rainbows">Rainbows</a> <a onClick="flurryTrackEvent("Click_Unicorns")" href="#Unicorns">Unicorns</a> "FlurryAPI.h" has the following: @interface FlurryAPI : NSObject { } + (void)startSession:(NSString *)apiKey; + (void)logEvent:(NSString *)eventName; + (void)logEvent:(NSString *)eventName withParameters:(NSDictionary *)parameters; + (void)logError:(NSString *)errorID message:(NSString *)message exception:(NSException *)exception; + (void)setUserID:(NSString *)userID; + (void)setEventLoggingEnabled:(BOOL)value; + (void)setServerURL:(NSString *)url; + (void)setSessionReportsOnCloseEnabled:(BOOL)sendSessionReportsOnClose; @end I'm only interested in the logEvent method(s). If it's not clear by now, I'm comfortable with JS but a recovering Obj-C noob. I've read the Apple docs but the examples described there are all for newly declared methods and I imagine this could be simpler to implement because the Obj-C method(s) are already defined. Thank you in advance for any input.

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  • CakePHP: Interaction between different files/classes

    - by Alexx Hardt
    Hey, I'm cloning a commercial student management system. Students use the frontend to apply for lectures, uni staff can modify events (time, room, etc). The core of the app will be the algortihm which distributes the seats to students. I already asked about it here: How to implement a seat distribution algorithm for uni lectures Now, I found a class for that algorithm here: http://www.phpclasses.org/browse/file/10779.html I put the 'class GA' into app/vendors. I need to write a 'class Solution', which represents one object (a child, and later a parent for the evolutionary process). I'll also have to write functions mutate(), crossover() and fitness(). fitness calculates a score of a solution, based on if there are overbooked courses etc; crossover() is the crazy monkey sex function which produces a child from two parents, and mutate() modifies a child after crossover. Now, the fitness()-function needs to access a few related models, and their find()-functions. It evaluates a solution's fitness by checking e.g. if there are overbooked courses, or unfulfilled wishes, and penalizes that. Where would I put the ga.php, solution.php and the three functions? ga.php has to access the functions, but the functions have to access the models. I also don't want to call any App::import()'s from within the fitness()-function, because it gets called many thousand times when the algorithm runs. Hope someone can help me. Thanks in advance =)

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