Search Results

Search found 28877 results on 1156 pages for 'do good'.

Page 8/1156 | < Previous Page | 4 5 6 7 8 9 10 11 12 13 14 15  | Next Page >

  • Is php|architect any good?

    - by Andrew Heath
    Kind of a hard topic to search for, as architect turns up a lot about software architects instead. After 8 months of PHP self-study, I finally stumbled across the php|architect site. The length of time it took me to find it makes me suspicious of its quality. 3 related questions: do professional PHP coders read/care about php|architect? is it a good source for PHP beginners? assuming yes to either of the above, how far back in the archives to articles remain relevant? (ex: does stuff written about PHP4 still matter?)

    Read the article

  • Good resources for 2.5D and rendering walls, floors, and sprites

    - by Aidan Mueller
    I'm curious as to how games like Prelude of the chambered handle graphics. If you play for a bit you will see what I mean. It made me wonder how it works. (it is open-source so you can get the source on This page) I did find a few tutorials but I couldn't undertand some of the stuff but it did help with some things. However, I don't like doing things I don't understand. Does anyone know of any good sites for this kind of 2.5D? Any help is appreciated. After all I've been googling all day. Thanks :)

    Read the article

  • Good Literature for "Object oriented programming in C"

    - by Dipan Mehta
    This is not a debate question about whether or not C is a good candidate for Object oriented programming or not. Quite often C is the primary platform where the development is happening. I have seen, and hopefully learnt through crawling many open source and commercial projects - that while the language inherently doesn't stop you if you create "non-object" code. However, you can still think in the "Object" way and reasonably write code that captures this designs thinking. For those who has done this, OO way is still the best way to write code even when you are programming in C. While, I have learnt most of it through the hard way, are there any deep literature that can help educate the relatively young guys about how to do OO programming in C?

    Read the article

  • Is committing/checking code everyday a good practice?

    - by ArtB
    I've been reading Martin Fowler's note on Continuous Integration and he lists as a must "Everyone Commits To the Mainline Every Day". I do not like to commit code unless the section I'm working on is complete and that in practice I commit my code every three days: one day to investigate/reproduce the task and make some preliminary changes, a second day to complete the changes, and a third day to write the tests and clean it up^ for submission. I would not feel comfortable submitting the code sooner. Now, I pull changes from the repository and integrate them locally usually twice a day, but I do not commit that often unless I can carve out a smaller piece of work. Question: is committing everyday such a good practice that I should change my workflow to accomodate it, or it is not that advisable? ^ The order is more arbitrary and depends on the task, my point was to illustrate the time span and activities, not the exact sequence.

    Read the article

  • A good way to build a game loop in OpenGL

    - by Jeff
    I'm currently beginning to learn OpenGL at school, and I've started making a simple game the other day (on my own, not for school). I'm using freeglut, and am building it in C, so for my game loop I had really just been using a function I made passed to glutIdleFunc to update all the drawing and physics in one pass. This was fine for simple animations that I didn't care too much about the frame rate, but since the game is mostly physics based, I really want to (need to) tie down how fast it's updating. So my first attempt was to have my function I pass to glutIdleFunc (myIdle()) to keep track of how much time has passed since the previous call to it, and update the physics (and currently graphics) every so many milliseconds. I used timeGetTime() to do this (by using <windows.h>). And this got me to thinking, is using the idle function really a good way of going about the game loop? My question is, what is a better way to implement the game loop in OpenGL? Should I avoid using the idle function?

    Read the article

  • Help slecting dedicated server with good disk I/O & network

    - by JP19
    Hi, I am looking for a cheap dedicated server. (I was earlier happy with VPS, untill I realized that the disk I/O is not at all reliable and depends on what your neighbours are upto at the moment). I was browsing through http://www.lowenddedi.net/the-database I don't understand memory speed and NIC speed columns at all. What will be their affect? Do I need to worry about them? Also, can someone help suggest a provider, with following criteria: 1) Good & reliable Network 2) Price <= $60/month. Thanks JP

    Read the article

  • Google is good or bad for programmer? [closed]

    - by Vikas
    Recently I was being interviewed by a company and faced one question. The interviewer asked me a question and at that time I didn't know the answer but if I had been asked about just 4 months ago, I could have answered it. The question was from new language that I learned just 4 months ago. But I just get overview of the language and just get started working on that. Whenever I face difficultly, I google it. That means we do not have to memorize the whole programming language book! So in that situation I felt that Google screwed my job! Not talking subjectively, Is it good to google all the time?

    Read the article

  • Good book for improving c# skills?

    - by JMarsch
    Hello: I was asked to recommend a good book for a mid-level experienced developer who wants to improve their coding skills (c# developer). I was thinking about: Code Complete: http://www.amazon.com/Code-Complete-Practical-Handbook-Construction/dp/0735619670/ref=sr_1_1?ie=UTF8&qid=1291221928&sr=8-1 The Pragmatic Programmer: http://www.amazon.com/Pragmatic-Programmer-Journeyman-Master/dp/020161622X/ref=sr_1_3?ie=UTF8&qid=1291221928&sr=8-3 or Effective C#: http://www.amazon.com/Effective-Covers-4-0-Specific-Development/dp/0321658701/ref=sr_1_1?s=books&ie=UTF8&qid=1291222038&sr=1-1 What do you think about those? Any other suggestions?

    Read the article

  • Good structure of IT / programmer CV

    - by tomas
    Hi, company where I applied for a job requires a very detailed CV mainly of programming languages, frameworks, technology. My CV have 3 pages but for this company is not enough detailed. ;) What structure have your CV in programming languages, frameworks, technology, third-party libraries? Any sample of good structured CV. (as pdf file) Of course I had used the google but I found a dozen same old things. I would like have someting orignal and fresh. Any inspiration? I do not know what to write for example C #. C# OOP, delagate, event, generic, LINQ other WPF control, data template, converter, style, triggers..? Prims, Caliburn, MEF ? Also which skills from OS, IDE, util is suitably to have in CV. I would’t have a 10 pages CV or have bad and immense structure of CV. Sory for my english

    Read the article

  • Good Intro to Computer Science Book for FE Developer [on hold]

    - by Squirkle
    I am a JavaScript developer/architect who, like many developers these days, did not come from a Computer Science background (I studied Philosophy at a liberal arts college), but instead learned development by actually building applications, and by reading books explaining language grammars, design patterns, and best practices. I have never felt that my ignorance of CS concepts has hurt my ability to build great apps or find employment. Recently, however, I have felt the itch to grow in this direction. Do you have any suggestions for some good introductory CS resources/books? I know that Computer Science is a huge field and my question is very general, but I am looking for a 101-type survey of the high-level concepts, from which I can branch off into more specific areas of study. Thanks!

    Read the article

  • Rapid Application Development, good, bad or ugly?

    - by chrisw
    I have been working for such a shop for the past three years and I know deep down it cannot be like this everywhere. When I think of Rapid Application Development I immediately think programming without fore-thought. For example, when my company decides to come out with a new product, they don't do any type of relationship mapping, no ER diagrams, no round table discussions on expandability. No, the senior developer that ends up working on the product puts together a screen shot walk-through of the application to show to the client. Once the client signs off on the project work is underway by the senior developer. Now you have a senior developer (I use that term "senior" loosely) coding the application in under a week with no unit testing. Well I guess the good to this is it keeps programmers employed due to the enormous amount of unforeseen "features" in the newly created application. Have any of you dealt with a company like this? If you did how did you preserve your sanity?

    Read the article

  • What is good side of PageRank?

    - by SharkTheDark
    I am doing research about backlinks/PR/SEO/Search Result position and all I read about is that PageRank is not important, that it worth before but now it's not important at all. Only thing I found useful about it that is "change Search Result position", but ONLY if there are two sites with same keywords and same text content value, then Search Engine will check which site has higher PR and place that site above lowest one. Google counts PR importance as 20% for displaying search rankings, and Yahoo! is like 3%... Correct me if I am wrong... Is there any other good thing from it?

    Read the article

  • Good Blog Software

    - by Darren Young
    Hi, Inspired from an earlier question regarding starting a blog, I have decided to start one myself. I only have 4 months commercial experience in C#, but I am hoping to use my blog as a tool for further learning. Maybe such things as researching and writing about a different design pattern each week, a tricky aspect of C# that I don't yet fully understand, etc, etc. My question is, can somebody recommend any good blog sites suited for writing text and code? Is there any that allow the use of code tags or similar for formatting? Thanks,

    Read the article

  • Leading a not-so-good team

    - by vinoth
    How would you manage if you are allocated a team of 5 with, say, 4 incompetent programmers and you are asked to lead? Obviously you can't code for the 4 guys (you can, but that is not a good idea. At least I burned out doing that). Have you come across these kind of situations? Edit: I think I sounded rude by choosing a wrong word (incompetent) to address my problem. To rephrase the question, how do you deal with people who do not complete assigned tasks (for whatever reasons [ranging from incompetence to 'I don't care' stuff])?

    Read the article

  • Is Perforce as good at merging as DVCSs?

    - by dukeofgaming
    I've heard that Perforce is very good at merging, I'm guessing this has to do with that it tracks changes in the form of changelists where you can add differences across several files in a single blow. I think this implies Perforce gathers more metadata and therefore has more information to do smarter merging (at least smarter than Subversion, being Perforce centralized). Since this is similar to how Mercurial and Git handle changes (I know DVCSs track content rather than files), I was wondering if somebody knew what were the subtle differences that makes Perforce better or worse than a DVCS like Mercurial or Git.

    Read the article

  • Are python's cryptographic modules good enough?

    - by Aerovistae
    I mean, say you were writing professional grade software that would involve sensitive client information. (Take this in the context of me being an amateur programmer.) Would you use hlib and hmac? Are they good enough to secure data? Or would you write something fancier by hand? Edit: In context of those libraries containing more or less the best hashing algorithms in the world, I guess it's silly to ask if you'd "write something fancier." What I'm really asking here is whether it's enough on its own.

    Read the article

  • What are good gui guidelines for standard actions (usability)

    - by Michael Durrant
    For example: Delete's should have confirms. Confirmations should be green. Prefer list-of-values over free text whenever possible. This was just a sample. I am looking for references that simply and clearly list common 'should do's' in terms of ui, interactions and usability. My company is new to software development and they keep getting suprised by contractors that don't do the obvious so I am looking for good references about the right way to do it and the basic things to always consider (like the above). Obviously style is subjects, but things like delete confirms shouldn't be.

    Read the article

  • System response times --- A good Service Level Agreement?

    - by mpeterson
    In order to view system performance, I have been asked by management to give page response times for a few key pages. I want to make sure I am giving a good picture of the overall health of the system, and not just narrowing in on a single measurement. So my question is: When developing software, what metrics would you provide to your stakeholders to indicate a system that is healthy and running well? (if it is not running well, that should also be evident! Not trying to hide/obscure any problems.)

    Read the article

  • Is MochaHost as good as it sounds?

    - by gilly3
    It's time for me to find a new web host, and I'm a bit overwhelmed by the selection. I need a Windows host. One provider that seems to stand out is MochaHost. Here are a few of the things that look amazing to me: 2 free domains for life. 2!! MS SQL Support - Unlimited Databases 5,000 sites $3.33/month Unlimited everything (traffic, storage, domains, etc.) Is MochaHost too good to be true? Maybe it is notoriously unreliable (despite their 100% uptime guarantee)? Are there other considerations I may be forgetting?

    Read the article

  • Results stored in a session - good idea?

    - by Nick
    To give a bit of background, lets say it's a generic results page, which is paginated so there are X results per page. Generally to do this, I have two queries on the page: to get the total number of results to get the results, limiting by the correct page's resultset However, recently I've been trying to cut down on the queries the site is making, and I thought one way to do this would be to only do the query if any parameters to the page have changed (except of course the page number)? This would then cache all the result id's in a session, which can be sliced when I need to return the correct resultset for that page. I was trying to look around the net to see if there are downsides of this method, but I've found very little information about it. Has anyone done this before? Is it a good idea?

    Read the article

  • Good resources for learning about graphics hardware

    - by Ken
    I'm looking for some good learning resources for graphics hardware (and associated low level software). Basically I want to learn more about what goes on underneath the opengl/direcx API layers in terms of how things are implemented. I familiar with what happens in principle during the various stages of the rendering pipeline (viewing, projection, clipping, rasterization etc). My goal is to be able to make better and more informed decisions about tradeoffs and potential optimisations when graphics/shader programming with respect to the following kinds of issues; batching view culling occlusions draw order avoiding state changes triangles vs pointsprites texture sampling etc Basically whatever the graphics programmer needs to know about modern graphics hardware in order to become more effective. I'm not really looking for specific optimisation techniques, rather I need more general knowledge so that I will naturally write more efficient code.

    Read the article

  • Can you recommend a good test plan template?

    - by Ethel Evans
    Can you recommend a good test plan template for an agile testing team? I know there are templates for testing on the web and have already looked at some found by search engines, but I could really use something lightweight and something that has already been tried by skilled testers and is known to work well. Many templates I've seen give me the feeling that writing test documents is expected to be a third of the work that those testers are doing, but my team really prefers to use less documentation and more actual test writing. We use a wiki for documentation, so an approach that lends itself to living documents would be great. My hope is that using a more structured approach to test planning will increase the usefulness of my test plan while reducing the effort to create it by allowing me to think about the tests, and not the format and structure of the plan. My workplace does not have something already on hand, so whatever I start doing might be adopted by the company.

    Read the article

  • Good interview programming projects

    - by bigtang
    I'm looking for some small programming projects that I can give potential employees to gauge their programming abilities. These will be programmers straight out of college. I'm looking for projects that would take someone a couple of hours and they would email back their answers post-interview. One example would be to take this paragraph of text and return a list of alphabetized unique words. After each word tell me how many times the word appeared and in what sentance(s) the word appreared in. Anyone have any good suggestions?

    Read the article

  • Which tags to use for good SEO on the page

    - by Aaditi Sharma
    I have a event page, where it has the following items. Event Name Venue Name(s) {some cases go upto 5 or more venues} Event Info {Genre(s),Language,type(s)} Date(s) on which the event is. Event Description. Since, the Event name is unique, and present in the title, I am assigning <H1> to it. However, venue names are multiple, plus the same venue may be repeated across the page, along with dates. (Each)Event Info, is used a single time on the page Dates, are descriped in a styled manner using multiple spans, however, I am going to use a title on them. Event description is in <p> tag. So My question is which heading tags to use for a good symentic description and SEO. Also the title on the dates, which format should I keep the date in? (dd/mm/yyyy)?

    Read the article

  • How do I know that I'm good at JavaScript

    - by lKashef
    I'm an ASP.NET developer and I won't get any job because of my JavaScript skills. I started reading about JavaScript in articles and tutorials but I still didn't pick a book to read. But what I'm trying to understand. For example If you want to test your ASP.NET skills you firstly start learning the basics from a book, course, etc. And to increase my knowledge and experience, I would build a website of any given idea and start to face troubles and learn as I go. but what can I do with JavaScript! .. how am I supposed to know how good I am at it !? First Things First: I'm sorry guys, I've been facing some troubles to Comment or UpVote on the website but It's finally over, so Thanks everybody for your help =)

    Read the article

< Previous Page | 4 5 6 7 8 9 10 11 12 13 14 15  | Next Page >