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  • Can't specify window's class in CCSM's Place Windows

    - by Anto
    Following this method, I wanted to "place" some of my windows on specific viewports. For instance, I want Xchat to always start on my top right viewport (x=2, y=1). But after I have set everything up and clicked the "Close" button to validate it (I don't have any other action button, like "OK" or "Apply"), the only thing that get saved up are the viewport X and Y coordinates. The window class (in my case class=Xchat) remains empty. This bug only occurs in the "Windows with fixed viewport" section; it works well in the "Windows with fixed placement mode", for instance. How can I solve or circumvent this issue ?

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  • triple duplicate acknowledgement in TCP congestion control

    - by Salvador Dali
    If this doesn't belong here, please tell me where is an appropriate place for such question. I am trying to understand ideas behind tcp congestion control mechanisms, and I am failing to understand why we need triple duplicate acknowledgement to trigger window change. In my opinion, double duplicate acknowledgement will be enough to get that the previous package is lost. So why we need the third ack?

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  • Persistent TCP connection in DMZ

    - by G33kKahuna
    A vendor is requesting to allow persistent tcp (not port 80) connection between a server in the DMZ and the internal network. I don't have much experience with this setting. Can anyone shed some light on disadvantages of allowing persistent connection? Guidance is much apprciated.

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  • Javascript Open a Window Full Size (Mazimized)

    - by SAMIR BHOGAYTA
    function f_open_window_max( aURL, aWinName ) { var wOpen; var sOptions; sOptions = 'status=yes,menubar=yes,scrollbars=yes,resizable=yes,toolbar=yes'; sOptions = sOptions + ',width=' + (screen.availWidth - 10).toString(); sOptions = sOptions + ',height=' + (screen.availHeight - 122).toString(); sOptions = sOptions + ',screenX=0,screenY=0,left=0,top=0'; wOpen = window.open( '', aWinName, sOptions ); wOpen.location = aURL; wOpen.focus(); wOpen.moveTo( 0, 0 ); wOpen.resizeTo( screen.availWidth, screen.availHeight ); return wOpen; }

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  • Compiz window decorator randomly disappears

    - by adjfac
    I know people have posted this problem before such as http://askubuntu.com/users/authenticate/?s=9b515fe8-5da2-4bb9-ba01-dcea538b9b9c&dnoa.userSuppliedIdentifier=https%3A%2F%2Fwww.google.com%2Faccounts%2Fo8%2Fid&openid.mode=cancel&openid.ns=http%3A%2F%2Fspecs.openid.net%2Fauth%2F2.0 but i am looking for a more permanent solution right now. It happens to me at least once a day and when that happens, I usually go to compiz, uncheck and check window decorator and it will bring it back. But it's sort annoying and just wonder if there is a permanent fix out yet? I am using gnome (not unity), on a bran-new thinkpad t520.

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  • Disable Alt for window move in gnome-shell

    - by artfulrobot
    There are lots of posts on this about Unity, this is about gnome-shell As with other posters, I use apps (Inkscape in particular) that uses Alt-Click and Alt-drag. Gnome-shell is grabbing this off me and thus disabling features in the application. I have tried using ccsm's Move plugin - you can turn this off and you still get Alt-drag window moving. using gconf editor to change /apps/metacity/general/mouse_button_modifier - this has no effect AFAICS. It's really hindering me. Otherwise I find gnome-shell a really productive environment.

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  • Alternate Out of Order TCP Packets problem

    - by Sunil
    I am having a network of windows and embedded nodes connected on a series of cisco switch. I have been seeing some serious network problems from few days. Used wireshark to capture the network trace and see every alternate tcp packets being marked as "out of order". Any pointers on how to troubleshoot this problem?

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  • Run programs that require a window manager, on the CLI

    - by Twitchy
    Is there any way I can run a game server (MW3) under wine without requiring a window manager present? Currently to run windows only game servers on my Ubuntu box, I have to start them using RDP access as this creates a X session which the program (which has its own GUI). This is a pain as it cannot be automated (or can it?) on start up. What I would rather is some sort of X session emulator that pulls the console output of the program into the CLI so that I can automate server start ups. Is there any program or method that can do this?

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  • Windows TCP timeout

    - by hs2d
    Is there on windows any default timeout for tcp connection? So when no answere is received the connection would be closed. Why im asking is that on one machine the connection is closed afther 5 minutes.(Windows XP) Running the same client - server connection on other machine the connection is kept open forever like it should be. Or maybe there is some global java virtual machine setting somewhere i should know about? The server and client run on the same local machine

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  • Can't seem to get C TCP Server-Client Communications Right

    - by Zeesponge
    Ok i need some serious help here. I have to make a TCP Server Client. When the Client connects to server using a three stage handshake. AFterwards... while the Client is running in the terminal, the user enters linux shell commands like xinput list, ls -1, ect... something that uses standard output. The server accepts the commands and uses system() (in a fork() in an infinite loop) to run the commands and the standard output is redirected to the client, where the client prints out each line. Afterward the server sends a completion signal of "\377\n". In which the client goes back to the command prompt asking for a new command and closes its connection and exit()'s when inputting "quit". I know that you have to dup2() both the STDOUT_FILENO and STDERR_FILENO to the clients file descriptor {dup2(client_FD, STDOUT_FILENO). Everything works accept when it comes for the client to retrieve system()'s stdout and printing it out... all i get is a blank line with a blinking cursor (client waiting on stdin). I tried all kinds of different routes with no avail... If anyone can help out i would greatly appreciate it TCP SERVER CODE include #include <sys/socket.h> #include <stdio.h> #include <string.h> #include <netinet/in.h> #include <signal.h> #include <unistd.h> #include <stdlib.h> #include <errno.h> //Prototype void handle_client(int connect_fd); int main() { int server_sockfd, client_sockfd; socklen_t server_len, client_len; struct sockaddr_in server_address; struct sockaddr_in client_address; server_sockfd = socket(AF_INET, SOCK_STREAM, 0); server_address.sin_family = AF_INET; server_address.sin_addr.s_addr = htonl(INADDR_ANY); server_address.sin_port = htons(9734); server_len = sizeof(server_address); bind(server_sockfd, (struct sockaddr *)&server_address, server_len); /* Create a connection queue, ignore child exit details and wait for clients. */ listen(server_sockfd, 10); signal(SIGCHLD, SIG_IGN); while(1) { printf("server waiting\n"); client_len = sizeof(client_address); client_sockfd = accept(server_sockfd, (struct sockaddr *)&client_address, &client_len); if(fork() == 0) handle_client(client_sockfd); else close(client_sockfd); } } void handle_client(int connect_fd) { const char* remsh = "<remsh>\n"; const char* ready = "<ready>\n"; const char* ok = "<ok>\n"; const char* command = "<command>\n"; const char* complete = "<\377\n"; const char* shared_secret = "<shapoopi>\n"; static char server_msg[201]; static char client_msg[201]; static char commands[201]; int sys_return; //memset client_msg, server_msg, commands memset(&client_msg, 0, sizeof(client_msg)); memset(&server_msg, 0, sizeof(client_msg)); memset(&commands, 0, sizeof(commands)); //read remsh from client read(connect_fd, &client_msg, 200); //check remsh validity from client if(strcmp(client_msg, remsh) != 0) { errno++; perror("Error Establishing Handshake"); close(connect_fd); exit(1); } //memset client_msg memset(&client_msg, 0, sizeof(client_msg)); //write remsh to client write(connect_fd, remsh, strlen(remsh)); //read shared_secret from client read(connect_fd, &client_msg, 200); //check shared_secret validity from client if(strcmp(client_msg, shared_secret) != 0) { errno++; perror("Invalid Security Passphrase"); write(connect_fd, "no", 2); close(connect_fd); exit(1); } //memset client_msg memset(&client_msg, 0, sizeof(client_msg)); //write ok to client write(connect_fd, ok, strlen(ok)); // dup2 STDOUT_FILENO <= client fd, STDERR_FILENO <= client fd dup2(connect_fd, STDOUT_FILENO); dup2(connect_fd, STDERR_FILENO); //begin while... while read (client_msg) from server and >0 while(read(connect_fd, &client_msg, 200) > 0) { //check command validity from client if(strcmp(client_msg, command) != 0) { errno++; perror("Error, unable to retrieve data"); close(connect_fd); exit(1); } //memset client_msg memset(&client_msg, 0, sizeof(client_msg)); //write ready to client write(connect_fd, ready, strlen(ready)); //read commands from client read(connect_fd, &commands, 200); //run commands using system( ) sys_return = system(commands); //check success of system( ) if(sys_return < 0) { perror("Invalid Commands"); errno++; } //memset commands memset(commands, 0, sizeof(commands)); //write complete to client write(connect_fd, complete, sizeof(complete)); } } TCP CLIENT CODE #include <sys/types.h> #include <sys/socket.h> #include <stdio.h> #include <string.h> #include <netinet/in.h> #include <arpa/inet.h> #include <unistd.h> #include <stdlib.h> #include <errno.h> #include "readline.c" int main(int argc, char *argv[]) { int sockfd; int len; struct sockaddr_in address; int result; const char* remsh = "<remsh>\n"; const char* ready = "<ready>\n"; const char* ok = "<ok>\n"; const char* command = "<command>\n"; const char* complete = "<\377\n"; const char* shared_secret = "<shapoopi>\n"; static char server_msg[201]; static char client_msg[201]; memset(&client_msg, 0, sizeof(client_msg)); memset(&server_msg, 0, sizeof(server_msg)); /* Create a socket for the client. */ sockfd = socket(AF_INET, SOCK_STREAM, 0); /* Name the socket, as agreed with the server. */ memset(&address, 0, sizeof(address)); address.sin_family = AF_INET; address.sin_addr.s_addr = inet_addr(argv[1]); address.sin_port = htons(9734); len = sizeof(address); /* Now connect our socket to the server's socket. */ result = connect(sockfd, (struct sockaddr *)&address, len); if(result == -1) { perror("ACCESS DENIED"); exit(1); } //write remsh to server write(sockfd, remsh, strlen(remsh)); //read remsh from server read(sockfd, &server_msg, 200); //check remsh validity from server if(strcmp(server_msg, remsh) != 0) { errno++; perror("Error Establishing Initial Handshake"); close(sockfd); exit(1); } //memset server_msg memset(&server_msg, 0, sizeof(server_msg)); //write shared secret text to server write(sockfd, shared_secret, strlen(shared_secret)); //read ok from server read(sockfd, &server_msg, 200); //check ok velidity from server if(strcmp(server_msg, ok) != 0 ) { errno++; perror("Incorrect security phrase"); close(sockfd); exit(1); } //? dup2 STDIN_FILENO = server socket fd? //dup2(sockfd, STDIN_FILENO); //begin while(1)/////////////////////////////////////// while(1){ //memset both msg arrays memset(&client_msg, 0, sizeof(client_msg)); memset(&server_msg, 0, sizeof(server_msg)); //print Enter Command, scan input, fflush to stdout printf("<<Enter Command>> "); scanf("%s", client_msg); fflush(stdout); //check quit input, if true close and exit successfully if(strcmp(client_msg, "quit") == 0) { printf("Exiting\n"); close(sockfd); exit(EXIT_SUCCESS); } //write command to server write(sockfd, command, strlen(command)); //read ready from server read(sockfd, &server_msg, 200); //check ready validity from server if(strcmp(server_msg, ready) != 0) { errno++; perror("Failed Server Communications"); close(sockfd); exit(1); } //memset server_msg memset(&server_msg, 0, sizeof(server_msg)); //begin looping and retrieving from stdin, //break loop at EOF or complete while((read(sockfd, server_msg, 200) != 0) && (strcmp(server_msg, complete) != 0)) { //while((fgets(server_msg, 4096, stdin) != EOF) || (strcmp(server_msg, complete) == 0)) { printf("%s", server_msg); memset(&server_msg, 0, sizeof(server_msg)); } } }

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  • Scaling along an arbitrary axis (Dealing with non-uniform scale)

    - by Jon
    I'm trying to build my own little engine to get more familiar with the concepts of 3D programming. I have a transform class that on each frame it creates a Scaling Matrix (S), a Rotation Matrix from a Quaternion (R) and concatenates them together (S*R). Once i have SR, I insert the translation values into the bottom of the three columns. So i end up with a transformation matrix that looks like: [SR SR SR 0] [SR SR SR 0] [SR SR SR 0] [tx ty tz 1] This works perfectly in all cases except when rotating an object that has a non-uniform scale. For example a unit cube with ScaleX = 4, ScaleY = 2, ScaleZ = 1 will give me a rectangular box that is 4 times as wide as the depth and twice as high as the depth. If i then translate this around, the box stays the same and looks normal. The problem happens whenever I try to rotate this scaled box. The shape itself becomes distorted and it appears as though the Scale factors are affecting the object on the World X,Y,Z axis rather than the local X,Y,Z axis of the object. I've done some pretty extensive research through a variety of textbooks (Eberly, Moller/Hoffman, Phar etc) and there isn't a ton there to go off of. Online, most of the answers say to avoid non-uniform scaling which I understand the desire to avoid it, but I'd still like to figure out how to support it. The only thing I can think off is that when constructing a Scale Matrix: [sx 0 0 0] [0 sy 0 0] [0 0 sz 0] [0 0 0 1] This is scaling along the World Axis instead of the object's local Direction, Up and Right vectors or it's local Z, Y, X axis. Does anyone have any tips or ideas on how to handle construction a transformation matrix that allows for non-uniform scaling and rotation? Thanks!

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  • How to prevent window list "confusion" when detaching eclipse views?

    - by amotzg
    I'm detaching eclipse views to float on my other screen in order to get more coding space on the first screen. When doing that, the detached windows appear in ubuntu's window list applet with the eclipse icon but with no title. Then, when pushing the main eclipse button on the window list, one of the detached views will get to front but not the main eclipse window. When using Alt+tab I can also see the extra eclipse icons but choosing the correct one for the main window works and make it the active window while also showing all detached childs. Other applications behave as expected, e.g. gimp floating panels don't show on the windows list and this is also the case with SlickEdit, Firefox child windows all show on window list but gets the focus correctly, etc. I can see the the workspace switcher show my two screens but in 'Monitor preferences' I see my two screens as one big screen. I'm working with ubuntu 10.04.4 under a VMware Workstation 7.1.3 build-324285. 'uname -a' output: Linux ubuntu 2.6.32-40-generic #87-Ubuntu SMP Tue Mar 6 00:56:56 UTC 2012 x86_64 GNU/Linux The desktop screen shot with the problem, ununtu's version, and Monitor preferences. How can I solve it and make only the main window show in window list or at least get activated when pushing it's button on the window list?

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  • TCP RST right after FIN/ACK

    - by Nitzan Shaked
    I am having the weirdest issue: I have a web server which sometimes, only on very specific requests, will send a RST to the client after having sent the FIN datagram. First, a description of the setup: The server runs on an Ubuntu 12.04.1 LTS, which itself is a VM guest inside a Win7 x64 host, in bridged mode. ufw is disabled on the host The client runs on a iOS simulator, which runs on OS X Mountain Lion, which is a VM guest (hackintosh) inside a Win7 x64 host, in bridged mode. Both client and server are on the same LAN, one is connected to the home router via an Ethernet cable, and then other thru WiFi. I happened to glimpse over the server's http logs and found that the client sometimes issuing multiple subsequent identical requests. Further investigation led me to discover that this happens when the server sends a RST, and that the client is simply re-trying. I am attaching several tcpdump's: Good1 is the server-side tcpdump of a good session ("good" meaning no RST was generated). Good3 is another sever-side tcpdump of a good session. (The difference between Good1 and Good3 is the order in which ACK's were sent from the server to the client, ACK'ing the client's request. The client's request arives in 2 segements (specifically: one for the http headers, and another for a body containing an empty json object, "{}"). In Good1, the server ACK's both request segments, using 2 ACK segments, after the second request has arrived. In Good3, the server ACK's each request segment with an ACK segment as soon as the request segment arrives. Not that it should make a difference.) Bad1 is a dump, both client- and server-side, of a bad session. Bad2 is another bad session, this time server-side only. Note that in all "bad" sessions, the server ACK's each request segments immediately after having received it. I've looked at a few other bad sessions, and the situation is the same in all of them. But this is also the behavior in "Good3", so I don't see how that observation helps me, of for that matter why it should matter. I can't find any difference between good and bad sessions, or at least one that I think should matter. My question is: why are those RST's being generated? Or at least: how do I go about debugging this, or providing more info here that'll help? Edit 2 new facts that I have learned: Section 4.2.2.13 of the RFC (1122) (and Wikipedia, in the article "TCP", under "Connection Termination") says that a TCP application on one host may close the connection before it has read all of the data in its socket buffer, and in such a case the TCP on the host will sent a RST to the other side, to let it know that not all the data it has sent has been read. I'm not sure I completely understand this, since closing my side of the connection still allows me to read, no? It also means that I can't write any more. I am not sure this is relevant, though, since I see a RST after FIN. There are multiple complaints of this happening with wsgiref (Python's dev-mode HTTP server), which is exactly what I'm using. I'll keep updating as I find out more. Thanks! ~~~~~~~~~~~~~~~~~~~~ Good1 -- Server Side ~~~~~~~~~~~~~~~~~~~~ 13:28:02.308319 IP 192.168.1.51.51479 > 192.168.1.132.5000: Flags [S], seq 94268074, win 65535, options [mss 1460,nop,wscale 4,nop,nop,TS val 943308864 ecr 0,sackOK,eol], length 0 13:28:02.308336 IP 192.168.1.132.5000 > 192.168.1.51.51479: Flags [S.], seq 1726304574, ack 94268075, win 14480, options [mss 1460,sackOK,TS val 326480982 ecr 943308864,nop,wscale 3], length 0 13:28:02.309750 IP 192.168.1.51.51479 > 192.168.1.132.5000: Flags [.], ack 1, win 8235, options [nop,nop,TS val 943308865 ecr 326480982], length 0 13:28:02.310744 IP 192.168.1.51.51479 > 192.168.1.132.5000: Flags [P.], seq 1:351, ack 1, win 8235, options [nop,nop,TS val 943308865 ecr 326480982], length 350 13:28:02.310766 IP 192.168.1.51.51479 > 192.168.1.132.5000: Flags [P.], seq 351:353, ack 1, win 8235, options [nop,nop,TS val 943308865 ecr 326480982], length 2 13:28:02.310841 IP 192.168.1.132.5000 > 192.168.1.51.51479: Flags [.], ack 351, win 1944, options [nop,nop,TS val 326480983 ecr 943308865], length 0 13:28:02.310918 IP 192.168.1.132.5000 > 192.168.1.51.51479: Flags [.], ack 353, win 1944, options [nop,nop,TS val 326480983 ecr 943308865], length 0 13:28:02.315931 IP 192.168.1.132.5000 > 192.168.1.51.51479: Flags [P.], seq 1:18, ack 353, win 1944, options [nop,nop,TS val 326480984 ecr 943308865], length 17 13:28:02.316107 IP 192.168.1.132.5000 > 192.168.1.51.51479: Flags [FP.], seq 18:684, ack 353, win 1944, options [nop,nop,TS val 326480984 ecr 943308865], length 666 13:28:02.317651 IP 192.168.1.51.51479 > 192.168.1.132.5000: Flags [.], ack 18, win 8234, options [nop,nop,TS val 943308872 ecr 326480984], length 0 13:28:02.318288 IP 192.168.1.51.51479 > 192.168.1.132.5000: Flags [.], ack 685, win 8192, options [nop,nop,TS val 943308872 ecr 326480984], length 0 13:28:02.318640 IP 192.168.1.51.51479 > 192.168.1.132.5000: Flags [F.], seq 353, ack 685, win 8192, options [nop,nop,TS val 943308872 ecr 326480984], length 0 13:28:02.318651 IP 192.168.1.132.5000 > 192.168.1.51.51479: Flags [.], ack 354, win 1944, options [nop,nop,TS val 326480985 ecr 943308872], length 0 ~~~~~~~~~~~~~~~~~~~~ Good3 -- Server Side ~~~~~~~~~~~~~~~~~~~~ 13:28:03.311143 IP 192.168.1.51.51486 > 192.168.1.132.5000: Flags [S], seq 1982901126, win 65535, options [mss 1460,nop,wscale 4,nop,nop,TS val 943309853 ecr 0,sackOK,eol], length 0 13:28:03.311155 IP 192.168.1.132.5000 > 192.168.1.51.51486: Flags [S.], seq 2245063571, ack 1982901127, win 14480, options [mss 1460,sackOK,TS val 326481233 ecr 943309853,nop,wscale 3], length 0 13:28:03.312671 IP 192.168.1.51.51486 > 192.168.1.132.5000: Flags [.], ack 1, win 8235, options [nop,nop,TS val 943309854 ecr 326481233], length 0 13:28:03.313330 IP 192.168.1.51.51486 > 192.168.1.132.5000: Flags [P.], seq 1:351, ack 1, win 8235, options [nop,nop,TS val 943309855 ecr 326481233], length 350 13:28:03.313337 IP 192.168.1.132.5000 > 192.168.1.51.51486: Flags [.], ack 351, win 1944, options [nop,nop,TS val 326481234 ecr 943309855], length 0 13:28:03.313342 IP 192.168.1.51.51486 > 192.168.1.132.5000: Flags [P.], seq 351:353, ack 1, win 8235, options [nop,nop,TS val 943309855 ecr 326481233], length 2 13:28:03.313346 IP 192.168.1.132.5000 > 192.168.1.51.51486: Flags [.], ack 353, win 1944, options [nop,nop,TS val 326481234 ecr 943309855], length 0 13:28:03.327942 IP 192.168.1.132.5000 > 192.168.1.51.51486: Flags [P.], seq 1:18, ack 353, win 1944, options [nop,nop,TS val 326481237 ecr 943309855], length 17 13:28:03.328253 IP 192.168.1.132.5000 > 192.168.1.51.51486: Flags [FP.], seq 18:684, ack 353, win 1944, options [nop,nop,TS val 326481237 ecr 943309855], length 666 13:28:03.329076 IP 192.168.1.51.51486 > 192.168.1.132.5000: Flags [.], ack 18, win 8234, options [nop,nop,TS val 943309868 ecr 326481237], length 0 13:28:03.329688 IP 192.168.1.51.51486 > 192.168.1.132.5000: Flags [.], ack 685, win 8192, options [nop,nop,TS val 943309868 ecr 326481237], length 0 13:28:03.330361 IP 192.168.1.51.51486 > 192.168.1.132.5000: Flags [F.], seq 353, ack 685, win 8192, options [nop,nop,TS val 943309869 ecr 326481237], length 0 13:28:03.330370 IP 192.168.1.132.5000 > 192.168.1.51.51486: Flags [.], ack 354, win 1944, options [nop,nop,TS val 326481238 ecr 943309869], length 0 ~~~~~~~~~~~~~~~~~~~~ Bad1 -- Server Side ~~~~~~~~~~~~~~~~~~~~ 13:28:01.311876 IP 192.168.1.51.51472 > 192.168.1.132.5000: Flags [S], seq 920400580, win 65535, options [mss 1460,nop,wscale 4,nop,nop,TS val 943307883 ecr 0,sackOK,eol], length 0 13:28:01.311896 IP 192.168.1.132.5000 > 192.168.1.51.51472: Flags [S.], seq 3103085782, ack 920400581, win 14480, options [mss 1460,sackOK,TS val 326480733 ecr 943307883,nop,wscale 3], length 0 13:28:01.313509 IP 192.168.1.51.51472 > 192.168.1.132.5000: Flags [.], ack 1, win 8235, options [nop,nop,TS val 943307884 ecr 326480733], length 0 13:28:01.315614 IP 192.168.1.51.51472 > 192.168.1.132.5000: Flags [P.], seq 1:351, ack 1, win 8235, options [nop,nop,TS val 943307886 ecr 326480733], length 350 13:28:01.315727 IP 192.168.1.132.5000 > 192.168.1.51.51472: Flags [.], ack 351, win 1944, options [nop,nop,TS val 326480734 ecr 943307886], length 0 13:28:01.316229 IP 192.168.1.51.51472 > 192.168.1.132.5000: Flags [P.], seq 351:353, ack 1, win 8235, options [nop,nop,TS val 943307886 ecr 326480733], length 2 13:28:01.316242 IP 192.168.1.132.5000 > 192.168.1.51.51472: Flags [.], ack 353, win 1944, options [nop,nop,TS val 326480734 ecr 943307886], length 0 13:28:01.321019 IP 192.168.1.132.5000 > 192.168.1.51.51472: Flags [P.], seq 1:18, ack 353, win 1944, options [nop,nop,TS val 326480735 ecr 943307886], length 17 13:28:01.321294 IP 192.168.1.132.5000 > 192.168.1.51.51472: Flags [FP.], seq 18:684, ack 353, win 1944, options [nop,nop,TS val 326480736 ecr 943307886], length 666 13:28:01.321386 IP 192.168.1.132.5000 > 192.168.1.51.51472: Flags [R.], seq 685, ack 353, win 1944, options [nop,nop,TS val 326480736 ecr 943307886], length 0 13:28:01.322727 IP 192.168.1.51.51472 > 192.168.1.132.5000: Flags [.], ack 18, win 8234, options [nop,nop,TS val 943307891 ecr 326480735], length 0 13:28:01.322733 IP 192.168.1.132.5000 > 192.168.1.51.51472: Flags [R], seq 3103085800, win 0, length 0 13:28:01.323221 IP 192.168.1.51.51472 > 192.168.1.132.5000: Flags [.], ack 685, win 8192, options [nop,nop,TS val 943307892 ecr 326480736], length 0 13:28:01.323231 IP 192.168.1.132.5000 > 192.168.1.51.51472: Flags [R], seq 3103086467, win 0, length 0 ~~~~~~~~~~~~~~~~~~~~ Bad1 -- Client Side ~~~~~~~~~~~~~~~~~~~~ 13:28:11.374654 IP 192.168.1.51.51472 > 192.168.1.132.5000: Flags [S], seq 920400580, win 65535, options [mss 1460,nop,wscale 4,nop,nop,TS val 943307883 ecr 0,sackOK,eol], length 0 13:28:11.375764 IP 192.168.1.132.5000 > 192.168.1.51.51472: Flags [S.], seq 3103085782, ack 920400581, win 14480, options [mss 1460,sackOK,TS val 326480733 ecr 943307883,nop,wscale 3], length 0 13:28:11.376352 IP 192.168.1.51.51472 > 192.168.1.132.5000: Flags [.], ack 1, win 8235, options [nop,nop,TS val 943307884 ecr 326480733], length 0 13:28:11.378252 IP 192.168.1.51.51472 > 192.168.1.132.5000: Flags [P.], seq 1:351, ack 1, win 8235, options [nop,nop,TS val 943307886 ecr 326480733], length 350 13:28:11.379027 IP 192.168.1.51.51472 > 192.168.1.132.5000: Flags [P.], seq 351:353, ack 1, win 8235, options [nop,nop,TS val 943307886 ecr 326480733], length 2 13:28:11.379732 IP 192.168.1.132.5000 > 192.168.1.51.51472: Flags [.], ack 351, win 1944, options [nop,nop,TS val 326480734 ecr 943307886], length 0 13:28:11.380592 IP 192.168.1.132.5000 > 192.168.1.51.51472: Flags [.], ack 353, win 1944, options [nop,nop,TS val 326480734 ecr 943307886], length 0 13:28:11.384968 IP 192.168.1.132.5000 > 192.168.1.51.51472: Flags [P.], seq 1:18, ack 353, win 1944, options [nop,nop,TS val 326480735 ecr 943307886], length 17 13:28:11.385044 IP 192.168.1.51.51472 > 192.168.1.132.5000: Flags [.], ack 18, win 8234, options [nop,nop,TS val 943307891 ecr 326480735], length 0 13:28:11.385586 IP 192.168.1.132.5000 > 192.168.1.51.51472: Flags [FP.], seq 18:684, ack 353, win 1944, options [nop,nop,TS val 326480736 ecr 943307886], length 666 13:28:11.385743 IP 192.168.1.51.51472 > 192.168.1.132.5000: Flags [.], ack 685, win 8192, options [nop,nop,TS val 943307892 ecr 326480736], length 0 13:28:11.385966 IP 192.168.1.132.5000 > 192.168.1.51.51472: Flags [R.], seq 685, ack 353, win 1944, options [nop,nop,TS val 326480736 ecr 943307886], length 0 13:28:11.387343 IP 192.168.1.132.5000 > 192.168.1.51.51472: Flags [R], seq 3103085800, win 0, length 0 13:28:11.387344 IP 192.168.1.132.5000 > 192.168.1.51.51472: Flags [R], seq 3103086467, win 0, length 0 ~~~~~~~~~~~~~~~~~~~~ Bad2 -- Server Side ~~~~~~~~~~~~~~~~~~~~ 13:28:01.319185 IP 192.168.1.51.51473 > 192.168.1.132.5000: Flags [S], seq 1631526992, win 65535, options [mss 1460,nop,wscale 4,nop,nop,TS val 943307889 ecr 0,sackOK,eol], length 0 13:28:01.319197 IP 192.168.1.132.5000 > 192.168.1.51.51473: Flags [S.], seq 2524685719, ack 1631526993, win 14480, options [mss 1460,sackOK,TS val 326480735 ecr 943307889,nop,wscale 3], length 0 13:28:01.320692 IP 192.168.1.51.51473 > 192.168.1.132.5000: Flags [.], ack 1, win 8235, options [nop,nop,TS val 943307890 ecr 326480735], length 0 13:28:01.322219 IP 192.168.1.51.51473 > 192.168.1.132.5000: Flags [P.], seq 1:351, ack 1, win 8235, options [nop,nop,TS val 943307890 ecr 326480735], length 350 13:28:01.322336 IP 192.168.1.132.5000 > 192.168.1.51.51473: Flags [.], ack 351, win 1944, options [nop,nop,TS val 326480736 ecr 943307890], length 0 13:28:01.322689 IP 192.168.1.51.51473 > 192.168.1.132.5000: Flags [P.], seq 351:353, ack 1, win 8235, options [nop,nop,TS val 943307890 ecr 326480735], length 2 13:28:01.322700 IP 192.168.1.132.5000 > 192.168.1.51.51473: Flags [.], ack 353, win 1944, options [nop,nop,TS val 326480736 ecr 943307890], length 0 13:28:01.326307 IP 192.168.1.132.5000 > 192.168.1.51.51473: Flags [P.], seq 1:18, ack 353, win 1944, options [nop,nop,TS val 326480737 ecr 943307890], length 17 13:28:01.326614 IP 192.168.1.132.5000 > 192.168.1.51.51473: Flags [FP.], seq 18:684, ack 353, win 1944, options [nop,nop,TS val 326480737 ecr 943307890], length 666 13:28:01.326710 IP 192.168.1.132.5000 > 192.168.1.51.51473: Flags [R.], seq 685, ack 353, win 1944, options [nop,nop,TS val 326480737 ecr 943307890], length 0 13:28:01.328499 IP 192.168.1.51.51473 > 192.168.1.132.5000: Flags [.], ack 18, win 8234, options [nop,nop,TS val 943307896 ecr 326480737], length 0 13:28:01.328509 IP 192.168.1.132.5000 > 192.168.1.51.51473: Flags [R], seq 2524685737, win 0, length 0 13:28:01.328514 IP 192.168.1.51.51473 > 192.168.1.132.5000: Flags [.], ack 685, win 8192, options [nop,nop,TS val 943307896 ecr 326480737], length 0 13:28:01.328517 IP 192.168.1.132.5000 > 192.168.1.51.51473: Flags [R], seq 2524686404, win 0, length 0

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  • Duplicate incoming TCP traffic on Debian Squeeze

    - by Erwan Queffélec
    I have to test a homebrew server that accepts a lot of incoming TCP traffic on a single port. The protocol is homebrew as well. For testing purposes, I'd like to send this traffic both : - to the production server (say, listening on port 12345) - to the test server (say, listening on port 23456) My clients apps are "dumb" : they never read data back, and the server never replies anyway, my server only accepts connections, and do statistical computations and store/forward/service both raw and computed data. Actually, client apps and hardware are so simple there is no way I can tell clients to send their stream on both servers... And using "fake" clients is not good enough. What could be the simplest solution ? I can of course write an intermediary app that just copy incoming data and send it back to the testing server, pretending to be the client. I have a single server running Squeeze and have total control over it. Thanks in advance for your replies.

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  • AIX network parameters to close TCP sockets of unplugged devices

    - by ADD Geek
    Hi there We have an AIX box, running what we call in banking "ATM Switch" not the ATM networking switch, but the bank ATM driver. where we have some ATM machines connected to two server processes. The problem is, when we disconnect any of these machines, the netstat -na| grep <port number> command shows that the socket established for this disconnected device is still established, we have to manually send a command from the software to make the socket aware that it is not live anymore. Is there a parameter on tcp level to make this connection aware within a minute or two that this device is not connected anymore? we had the following parameters set with root privileges: no -o tcp_keepidle=1000 no -o tcp_keepcnt=2 no -o tcp_keepintvl=150 no -o tcp_finwait2=100 it was originally having the default values. but even after we changed these parameters and restarted the server processes, the problem was still there.

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  • TCP failure on Solaris

    - by anurag kohli
    Hi All, I recently ran into a problem where a Solaris server could not establish a TCP socket on port 2126. From a packet capture I see this (note: A is a Solaris server, B is a router): A sends SYN to B B sends SYN, ACK to A Notice A (Solaris) does not acknowledge the SYN from B. Due to the business impact of the problem, I had to reboot the server to fix the problem. That said, I want to know the next time the problem occurs, what can I do to get a root cause (ie before server reboot)? Thanks in advance.

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  • TCP Proxy on windows supporting SOCK5

    - by acidzombie24
    I been using privoxy just fine for the moment. However now i need to redirect non http traffic through a proxy that supports SOCK5. I looked at RINETD and spent some time googling (which led me to a SF question suggesting RINETD) but i couldnt figure out how to make it work. Specifically how to give it a listening port for my .NET apps to connect to and the SOCK5 proxy addr/port to connect to (.NET does not support using SOCK5 which is why i need a proxy). What is a simple to use proxy on windows? It must support TCP traffic (instead of only http) and supports SOCK5. -edit- portable solution preferred. I should be able to run it on my usb stick under a limited user.

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  • Several Server Errors (No database connect, can't create TCP/IP socket etc

    - by Tobias Baumeister
    My server stops taking requests on my website today. It works for some time, but then the server just stops working and throws several errors: 500 Internal Server Error Warning: mysql_connect(): Can't create TCP/IP socket (105) in [...] on line 7 Couldn't connect to database. Please try again. mysql_connect(): Host [...] is blocked because of many connection errors; unblock with 'mysqladmin flush-hosts' mod_fcgid: can't apply process slot for /var/www/cgi-bin/cgi_wrapper/cgi_wrapper (this is from Error Log) Any ideas what might cause it? operating system is Ubuntu

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  • How to config DNS onto TCP from UDP

    - by Dante Jiang
    Google DNS (8.8.8.8 and 8.8.4.4) are blocked (or polluted) by all ISPs available to me (and DNS by ISPs just return wrong answers for some sensitive sites!!), and it is said that if we change DNS from UDP onto TCP, the problem can be temporarily solved. My question is: how to config that on Windows 7? The solution provided by the original post: Windows 7 Ultimate DnsApi.dll v6.1.7601.17570 .text:6DC08FC8 8B 46 10 mov eax, [esi+10h] .text:6DC08FCB 89 45 F4 mov [ebp+var_C], eax var_C - 2 85A0: 90 90 90 90 90 -> 33 C0 40 EB 25 85C8: 8B 46 10 -> EB D6 40 I have not figure out how the original solution works so far. It needs to modify the .dll file, and the post provides a .dll after modification. However, I wish there was a solution without this kind of hacking.

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  • Which TCP ports to use?

    - by rowatt
    Is there a TCP port range which I can be sure will not be used by anything else for traffic between two machines? If I am reading RFC6335 correctly, I can be sure that no other applications will use specific ports in the Dynamic/Private/Ephemeral range of 49152-65535. However, if I understand correctly, it also states (section 8.1.2) that an application shouldn't assume that any given port in that range is available at any given time, which would mean I can't be 100% sure that it will be unused all the time. Specifically, I want to assign specific SSH traffic to a different port for the security benefit and so I can classify it differently for QoS purposes, and not have to worry about changing the port in the future.

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  • TCP handshake ok, then the client isn't receiving any packets from the server

    - by infgeoax
    Topology: Client ----- Intermediate Device ----- Server Client: win7 Intermediate Device: unknown Server: CentOS 5.8 The problem occurs when the client and server are trying to establish a SSL connection. It happens to one specific port, 2000. I haven't been able to replicate the problem with other port numbers. I captured packets on both client and server. After the TCP handshake, from the client's perspective, it's not receiving ACKs for its previously sent packets so it kept re-sending them. On the server side, however, it did receive those packets and sent ACK packets. The weird thing is, after the server sent those ACKs, it received a [RST, ACK] packet, from the intermediate device, for every packet it sent. What could be the cause?

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  • Allow X Client Display through TCP on Lucid

    - by user42336
    On Karmic, to allow other PCs to open and X-Window on a station, one had to edit /etc/gdm.conf and change DisallowTCP to false. That file no longer exists on Lucid. I tried changing an entry in /etc/gdm/gdm.schemas (XML format) but that did not make a difference. Any ideas on where to go for this?

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  • What kind of scaling method is it, when you add new software to a single server to handle more users? [on hold]

    - by Phil
    I have read about scaling (in terms of terminology and methods). This got me confused about the following: On a single computer, running a web server (say apache), if the system administrator adds a front, caching, reverse-proxy such as Varnish, which in that scenario increase the amount of requests this server is able to handle. My question: Setting up such cache increases the capacity of the server to handle work, hence scales it, but without increasing neither the amount of nodes or the node's capacity. What is the name for this type of scaling?

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  • Bing maps silverlight control pushpin scaling problems.

    - by Rares Musina
    Baiscally my problem is that i've adapted a piece of code found here http://social.msdn.microsoft.com/Forums/en-US/vemapcontroldev/thread/62e70670-f306-4bb7-8684-549979af91c1 which does exactly what I want it to do, that is scale some pushpin images according to the map's zoom level. The only problem is that I've adapted this code to run with the bing maps silverlight control (not virtual earth like in the original example) and now the images scale correclty, but they are repositioned and only reach the desired position when my zoom level is maximum. Any idea why? Help will be greatly appreciated :) Modified code below: var layer = new MapLayer(); map.AddChild(layer); //Sydney layer.AddChild(new Pin { ImageSource = new BitmapImage(new Uri("pin.png", UriKind.Relative)), MapInstance = map }, new Location(-33.86643, 151.2062), PositionMethod.Center); becomes something like layer.AddChild(new Pin { ImageSource = new BitmapImage(new Uri("pin.png", UriKind.Relative)), MapInstance = map }, new Location(-33.92485, 18.43883), PositionOrigin.BottomCenter); I am assuming it has something to do with a different way in which bing maps anchors its UIelements. Details on that are also very userful. Thank you!

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