Search Results

Search found 100509 results on 4021 pages for 'code size'.

Page 80/4021 | < Previous Page | 76 77 78 79 80 81 82 83 84 85 86 87  | Next Page >

  • Restricting Window Maximization Size

    - by sdasdadas
    I am currently running Conky to display some text on my background on the far right of the screen. The window is probably 200 pixels wide. Is it possible that when I maximize a window, there is some setting to prevent the window from completely maximizing? I have been manually adjusting the window size up until now. Eg. My resolution is 1024 x 800 but when I maximize any window it should only maximize up to 824 x 800... Thanks!

    Read the article

  • How do I increase copy/paste buffer size in Linux

    - by Thrawn
    Hi all, I'm trying to copy and paste lines of code to the linux terminal. However, I've noticed that when the copied text is too long (let's say, 60 or more lines), it gets trimmed and altered in an apparently random way (e.g. some characters missing). I found the same problem in Ubuntu Karmic Koala, Fedora 10 and Ubuntu Jaunty Jackalope. Any clue why this happens and if I can increase the size of safely copy/pasteable text? Thanks!

    Read the article

  • high resolution on small screen size

    - by vishesh
    I have recently got an intel ultrabook,but its screen size is 13.3' and the native resolution is 1600X900.So the problem is that the letters that appear on screen are very small.Reducing resolution blurs the display and making everything bigger also doesn't feel very good.is there a way to get around this problem without changing hardware. I am even ok with this high resolution but I am concerned about the harmful effects it might have on my eyes in long term. Any advice will be very useful.Please help

    Read the article

  • Multi device BTRFS filesystem with disk of different size

    - by fokenrute
    I have an existing BTRFS filesystem composed of one 500GB disk and I just bought a 2TB disk to increase the storage capacity of my home server and I want add the new disk to the existing filesystem. From what I read, it seems like no BTRFS setup can handle disk of different sizes without wasting the difference in size between the larger and the smaller disk, but I'm new to BTRFS and I might have missed something, so is there a setup that can allow me to combine two disks in a filesystem without wasting space ?

    Read the article

  • How to get the MongoDB' current working set size

    - by Howard
    From the doc , it said "For best performance, the majority of your active set should fit in RAM." So for example, my db.stats() give me { "db" : "mydb", "collections" : 16, "objects" : 21452, "avgObjSize" : 768.0516501957859, "dataSize" : 16476244, "storageSize" : 25385984, "numExtents" : 43, "indexes" : 70, "indexSize" : 15450112, "fileSize" : 469762048, "ok" : 1 } Which value is the working set size?

    Read the article

  • Limit NFS block size from server side?

    - by paulw1128
    Is it possible to enforce a maximum rsize/wsize in nfsd? I'm having issues related to IP fragmentation (yes, I'm stuck with NFS-over-UDP, contrary to the warnings in the manpage), and have no practical access to the client mount command (buried in one of many TFTP boot images). http://nfs.sourceforge.net/nfs-howto/ar01s05.html lists a kernel source parameter limiting the maximum block size, but I'm not gong to get away with recompiling the nfsd kernel module so that's not really an option either :-(

    Read the article

  • How to decrease size of KVM virtual machine disk image

    - by Cerin
    How do you decrease or shrink the size of a KVM virtual machine disk? I allocated a virtual disk of 500GB (stored at /var/lib/libvirt/images/vm1.img), and I'm finding that overkill, so now I'd like to free up some of that space for use with other virtual machines. There seems to be a lot answers on how to increase image storage, but not decrease it. I found the virt-resize tool, but it only seems to work with raw disk partitions, not disk images.

    Read the article

  • Disk partition errors after size change

    - by benjamin.d
    I increased the disk size of one of my VM when it was running. After a reboot, I get the following error message (at boot time): Mounting local filesystems...failed Now the VM is only accessible through ESX console (not through ssh), and nothing is working anymore.... I already tried to run fsck, but without success. The result of mount: The result of blkid: The result of fstab: Thanks for your help

    Read the article

  • Database server size

    - by David
    I received a recommendation from my hosting provider noting that a general rule in production server management is to ensure that the memory on your database server is larger than the size of your total database. Our database is 1800mb (and growing) and we're being told to purchase a 2GB server. This didn't sit right with me, but I'm not an expert in production server management. We're running a MySQL db with mostly InnoDB tables and some MyISAMs. Thanks!

    Read the article

  • JLabel not displaying all the characters even after dynamically changing font size

    - by wniroshan
    Hi all, I am trying to fit a sentence that changes often, in to a few jlabels. Widths of my 3 jlabels stay unchanged all the time. What I am doing is changing the font size so all the characters can fit with out non being out of the display range of the labels. What I do is call below code snippet when ever sentence is changed. Here is my code String sentence = "Some long sentence"; int SentenceLength = sentence.length(); int FontSize = 0; // sum of widths of the three labels int TotalLblLength=lbl_0ValueInWords.getWidth()+lbl_1ValueInWords.getWidth()+lbl_1ValueInWords.getWidth(); /*decide the font size so that all the characters can be displayed with out exceeding the display renge(horizontal) of the 3 labels Inconsolata -> monopace font font size == width of the font*2 (something I observed, not sure if this is true always) */ FontSize=(TotalLblLength/SentenceLength)*2; // max font size is 20 - based on label height FontSize=(FontSize>20)?20:FontSize; lbl_0ValueInWords.setFont(new java.awt.Font("Inconsolata", 0,FontSize)); lbl_1ValueInWords.setFont(new java.awt.Font("Inconsolata", 0,FontSize)); lbl_2ValueInWords.setFont(new java.awt.Font("Inconsolata", 0,FontSize)); int CharCount_lbl0 = width_lbl0 / (FontSize / 2); int CharCount_lbl1 = width_lbl1 / (FontSize / 2); int CharsCount_lbl2 = width_lbl2 / (FontSize / 2); /*Set texts of each label if sentence has more than the number of characters that can fit in the 1st label, excessive characters are moved to the 2nd label. same goes for the 2nd and 3rd labels*/ if (SentenceLength > CharCount_lbl0) { lbl_0ValueInWords.setText(sentence.substring(0, CharCount_lbl0)); if (SentenceLength > CharCount_lbl0 + CharCount_lbl1) { lbl_1ValueInWords.setText(sentence.substring(CharCount_lbl0, CharCount_lbl0 + CharCount_lbl1)); lbl_2ValueInWords.setText(sentence.substring(CharCount_lbl0 + CharCount_lbl1, SentenceLength)); } else { lbl_1ValueInWords.setText(sentence.substring(CharCount_lbl0, SentenceLength)); } } else { lbl_0ValueInWords.setText(sentence); } But even after resetting font size sometimes the last character goes out of the display range. I have removed margines from the jlabels that may cause this. This happens for random length sentences. I can solve the problem for the application by reducing label width used for the calculations(hopefully) Can anyone explain me the reason? Could be because of some defect in the fonts symmetry?

    Read the article

  • Creating a new instance, C#

    - by Dave Voyles
    This sounds like a very n00b question, but bear with me here: I'm trying to access the position of my bat (paddle) in my pong game and use it in my ball class. I'm doing this because I want a particle effect to go off at the point of contact where the ball hits the bat. Each time the ball hits the bat, I receive an error stating that I haven't created an instance of the bat. I understand that I have to (or can use a static class), but I'm not sure of how to do so in this example. I've included both my Bat and Ball classes. namespace Pong { #region Using Statements using System; using System.Collections.Generic; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; #endregion public class Ball { #region Fields private readonly Random rand; private readonly Texture2D texture; private readonly SoundEffect warp; private double direction; private bool isVisible; private float moveSpeed; private Vector2 position; private Vector2 resetPos; private Rectangle size; private float speed; private bool isResetting; private bool collided; private Vector2 oldPos; private ParticleEngine particleEngine; private ContentManager contentManager; private SpriteBatch spriteBatch; private bool hasHitBat; private AIBat aiBat; private Bat bat; #endregion #region Constructors and Destructors /// <summary> /// Constructor for the ball /// </summary> public Ball(ContentManager contentManager, Vector2 ScreenSize) { moveSpeed = 15f; speed = 0; texture = contentManager.Load<Texture2D>(@"gfx/balls/redBall"); direction = 0; size = new Rectangle(0, 0, texture.Width, texture.Height); resetPos = new Vector2(ScreenSize.X / 2, ScreenSize.Y / 2); position = resetPos; rand = new Random(); isVisible = true; hasHitBat = false; // Everything to do with particles List<Texture2D> textures = new List<Texture2D>(); textures.Add(contentManager.Load<Texture2D>(@"gfx/particle/circle")); textures.Add(contentManager.Load<Texture2D>(@"gfx/particle/star")); textures.Add(contentManager.Load<Texture2D>(@"gfx/particle/diamond")); particleEngine = new ParticleEngine(textures, new Vector2()); } #endregion #region Public Methods and Operators /// <summary> /// Checks for the collision between the bat and the ball. Sends ball in the appropriate /// direction /// </summary> public void BatHit(int block) { if (direction > Math.PI * 1.5f || direction < Math.PI * 0.5f) { hasHitBat = true; particleEngine.EmitterLocation = new Vector2(aiBat.Position.X, aiBat.Position.Y); switch (block) { case 1: direction = MathHelper.ToRadians(200); break; case 2: direction = MathHelper.ToRadians(195); break; case 3: direction = MathHelper.ToRadians(180); break; case 4: direction = MathHelper.ToRadians(180); break; case 5: direction = MathHelper.ToRadians(165); break; } } else { hasHitBat = true; particleEngine.EmitterLocation = new Vector2(bat.Position.X, bat.Position.Y); switch (block) { case 1: direction = MathHelper.ToRadians(310); break; case 2: direction = MathHelper.ToRadians(345); break; case 3: direction = MathHelper.ToRadians(0); break; case 4: direction = MathHelper.ToRadians(15); break; case 5: direction = MathHelper.ToRadians(50); break; } } if (rand.Next(2) == 0) { direction += MathHelper.ToRadians(rand.Next(3)); } else { direction -= MathHelper.ToRadians(rand.Next(3)); } AudioManager.Instance.PlaySoundEffect("hit"); } /// <summary> /// JEP - added method to slow down ball after powerup deactivates /// </summary> public void DecreaseSpeed() { moveSpeed -= 0.6f; } /// <summary> /// Draws the ball on the screen /// </summary> public void Draw(SpriteBatch spriteBatch) { if (isVisible) { spriteBatch.Begin(); spriteBatch.Draw(texture, size, Color.White); spriteBatch.End(); // Draws sprites for particles when contact is made particleEngine.Draw(spriteBatch); } } /// <summary> /// Checks for the current direction of the ball /// </summary> public double GetDirection() { return direction; } /// <summary> /// Checks for the current position of the ball /// </summary> public Vector2 GetPosition() { return position; } /// <summary> /// Checks for the current size of the ball (for the powerups) /// </summary> public Rectangle GetSize() { return size; } /// <summary> /// Grows the size of the ball when the GrowBall powerup is used. /// </summary> public void GrowBall() { size = new Rectangle(0, 0, texture.Width * 2, texture.Height * 2); } /// <summary> /// Was used to increased the speed of the ball after each point is scored. /// No longer used, but am considering implementing again. /// </summary> public void IncreaseSpeed() { moveSpeed += 0.6f; } /// <summary> /// Check for the ball to return normal size after the Powerup has expired /// </summary> public void NormalBallSize() { size = new Rectangle(0, 0, texture.Width, texture.Height); } /// <summary> /// Check for the ball to return normal speed after the Powerup has expired /// </summary> public void NormalSpeed() { moveSpeed += 15f; } /// <summary> /// Checks to see if ball went out of bounds, and triggers warp sfx /// </summary> public void OutOfBounds() { // Checks if the player is still alive or not if (isResetting) { AudioManager.Instance.PlaySoundEffect("warp"); { // Used to stop the the issue where the ball hit sfx kept going off when detecting collison isResetting = false; AudioManager.Instance.Dispose(); } } } /// <summary> /// Speed for the ball when Speedball powerup is activated /// </summary> public void PowerupSpeed() { moveSpeed += 20.0f; } /// <summary> /// Check for where to reset the ball after each point is scored /// </summary> public void Reset(bool left) { if (left) { direction = 0; } else { direction = Math.PI; } // Used to stop the the issue where the ball hit sfx kept going off when detecting collison isResetting = true; position = resetPos; // Resets the ball to the center of the screen isVisible = true; speed = 15f; // Returns the ball back to the default speed, in case the speedBall was active if (rand.Next(2) == 0) { direction += MathHelper.ToRadians(rand.Next(30)); } else { direction -= MathHelper.ToRadians(rand.Next(30)); } } /// <summary> /// Shrinks the ball when the ShrinkBall powerup is activated /// </summary> public void ShrinkBall() { size = new Rectangle(0, 0, texture.Width / 2, texture.Height / 2); } /// <summary> /// Stops the ball each time it is reset. Ex: Between points / rounds /// </summary> public void Stop() { isVisible = true; speed = 0; } /// <summary> /// Updates position of the ball /// </summary> public void UpdatePosition() { size.X = (int)position.X; size.Y = (int)position.Y; oldPos.X = position.X; oldPos.Y = position.Y; position.X += speed * (float)Math.Cos(direction); position.Y += speed * (float)Math.Sin(direction); bool collided = CheckWallHit(); particleEngine.Update(); // Stops the issue where ball was oscillating on the ceiling or floor if (collided) { position.X = oldPos.X + speed * (float)Math.Cos(direction); position.Y = oldPos.Y + speed * (float)Math.Sin(direction); } } #endregion #region Methods /// <summary> /// Checks for collision with the ceiling or floor. 2*Math.pi = 360 degrees /// </summary> private bool CheckWallHit() { while (direction > 2 * Math.PI) { direction -= 2 * Math.PI; return true; } while (direction < 0) { direction += 2 * Math.PI; return true; } if (position.Y <= 0 || (position.Y > resetPos.Y * 2 - size.Height)) { direction = 2 * Math.PI - direction; return true; } return true; } #endregion } } namespace Pong { using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using System; public class Bat { public Vector2 Position; public float moveSpeed; public Rectangle size; private int points; private int yHeight; private Texture2D leftBat; public float turbo; public float recharge; public float interval; public bool isTurbo; /// <summary> /// Constructor for the bat /// </summary> public Bat(ContentManager contentManager, Vector2 screenSize, bool side) { moveSpeed = 7f; turbo = 15f; recharge = 100f; points = 0; interval = 5f; leftBat = contentManager.Load<Texture2D>(@"gfx/bats/batGrey"); size = new Rectangle(0, 0, leftBat.Width, leftBat.Height); // True means left bat, false means right bat. if (side) Position = new Vector2(30, screenSize.Y / 2 - size.Height / 2); else Position = new Vector2(screenSize.X - 30, screenSize.Y / 2 - size.Height / 2); yHeight = (int)screenSize.Y; } public void IncreaseSpeed() { moveSpeed += .5f; } /// <summary> /// The speed of the bat when Turbo is activated /// </summary> public void Turbo() { moveSpeed += 8.0f; } /// <summary> /// Returns the speed of the bat back to normal after Turbo is deactivated /// </summary> public void DisableTurbo() { moveSpeed = 7.0f; isTurbo = false; } /// <summary> /// Returns the bat to the nrmal size after the Grow/Shrink powerup has expired /// </summary> public void NormalSize() { size = new Rectangle(0, 0, leftBat.Width, leftBat.Height); } /// <summary> /// Checks for the size of the bat /// </summary> public Rectangle GetSize() { return size; } /// <summary> /// Adds point to the player or the AI after scoring. Currently Disabled. /// </summary> public void IncrementPoints() { points++; } /// <summary> /// Checks for the number of points at the moment /// </summary> public int GetPoints() { return points; } /// <summary> /// Sets thedefault starting position for the bats /// </summary> /// <param name="position"></param> public void SetPosition(Vector2 position) { if (position.Y < 0) { position.Y = 0; } if (position.Y > yHeight - size.Height) { position.Y = yHeight - size.Height; } this.Position = position; } /// <summary> /// Checks for the current position of the bat /// </summary> public Vector2 GetPosition() { return Position; } /// <summary> /// Controls the bat moving up the screen /// </summary> public void MoveUp() { SetPosition(Position + new Vector2(0, -moveSpeed)); } /// <summary> /// Controls the bat moving down the screen /// </summary> public void MoveDown() { SetPosition(Position + new Vector2(0, moveSpeed)); } /// <summary> /// Updates the position of the AI bat, in order to track the ball /// </summary> /// <param name="ball"></param> public virtual void UpdatePosition(Ball ball) { size.X = (int)Position.X; size.Y = (int)Position.Y; } /// <summary> /// Resets the bat to the center location after a new game starts /// </summary> public void ResetPosition() { SetPosition(new Vector2(GetPosition().X, yHeight / 2 - size.Height)); } /// <summary> /// Used for the Growbat powerup /// </summary> public void GrowBat() { // Doubles the size of the bat collision size = new Rectangle(0, 0, leftBat.Width * 2, leftBat.Height * 2); } /// <summary> /// Used for the Shrinkbat powerup /// </summary> public void ShrinkBat() { // 1/2 the size of the bat collision size = new Rectangle(0, 0, leftBat.Width / 2, leftBat.Height / 2); } /// <summary> /// Draws the bats /// </summary> public virtual void Draw(SpriteBatch batch) { batch.Draw(leftBat, size, Color.White); } } }

    Read the article

  • Code contracts and inheritance

    - by DigiMortal
    In my last posting about code contracts I introduced you how to force code contracts to classes through interfaces. In this posting I will go step further and I will show you how code contracts work in the case of inherited classes. As a first thing let’s take a look at my interface and code contracts. [ContractClass(typeof(ProductContracts))] public interface IProduct {     int Id { get; set; }     string Name { get; set; }     decimal Weight { get; set; }     decimal Price { get; set; } }   [ContractClassFor(typeof(IProduct))] internal sealed class ProductContracts : IProduct {     private ProductContracts() { }       int IProduct.Id     {         get         {             return default(int);         }         set         {             Contract.Requires(value > 0);         }     }       string IProduct.Name     {         get         {             return default(string);         }         set         {             Contract.Requires(!string.IsNullOrWhiteSpace(value));             Contract.Requires(value.Length <= 25);         }     }       decimal IProduct.Weight     {         get         {             return default(decimal);         }         set         {             Contract.Requires(value > 3);             Contract.Requires(value < 100);         }     }       decimal IProduct.Price     {         get         {             return default(decimal);         }         set         {             Contract.Requires(value > 0);             Contract.Requires(value < 100);         }     } } And here is the product class that inherits IProduct interface. public class Product : IProduct {     public int Id { get; set; }     public string Name { get; set; }     public virtual decimal Weight { get; set; }     public decimal Price { get; set; } } if we run this code and violate the code contract set to Id we will get ContractException. public class Program {     static void Main(string[] args)     {         var product = new Product();         product.Id = -100;     } }   Now let’s make Product to be abstract class and let’s define new class called Food that adds one more contract to Weight property. public class Food : Product {     public override decimal Weight     {         get         {             return base.Weight;         }         set         {             Contract.Requires(value > 1);             Contract.Requires(value < 10);               base.Weight = value;         }     } } Now we should have the following rules at place for Food: weight must be greater than 1, weight must be greater than 3, weight must be less than 100, weight must be less than 10. Interesting part is what happens when we try to violate the lower and upper limits of Food weight. To see what happens let’s try to violate rules #2 and #4. Just comment one of the last lines out in the following method to test another assignment. public class Program {     static void Main(string[] args)     {         var food = new Food();         food.Weight = 12;         food.Weight = 2;     } } And here are the results as pictures to see where exceptions are thrown. Click on images to see them at original size. Violation of lower limit. Violation of upper limit. As you can see for both violations we get ContractException like expected. Code contracts inheritance is powerful and at same time dangerous feature. Although you can always narrow down the conditions that come from more general classes it is possible to define impossible or conflicting contracts at different points in inheritance hierarchy.

    Read the article

  • Added splash screen code to my package

    - by Youssef
    Please i need support to added splash screen code to my package /* * T24_Transformer_FormView.java */ package t24_transformer_form; import org.jdesktop.application.Action; import org.jdesktop.application.ResourceMap; import org.jdesktop.application.SingleFrameApplication; import org.jdesktop.application.FrameView; import org.jdesktop.application.TaskMonitor; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import javax.swing.filechooser.FileNameExtensionFilter; import javax.swing.filechooser.FileFilter; // old T24 Transformer imports import java.io.File; import java.io.FileWriter; import java.io.StringWriter; import java.text.SimpleDateFormat; import java.util.ArrayList; import java.util.Date; import java.util.HashMap; import java.util.Iterator; //import java.util.Properties; import java.util.StringTokenizer; import javax.swing.; import javax.xml.parsers.DocumentBuilder; import javax.xml.parsers.DocumentBuilderFactory; import javax.xml.transform.Result; import javax.xml.transform.Source; import javax.xml.transform.Transformer; import javax.xml.transform.TransformerFactory; import javax.xml.transform.dom.DOMSource; import javax.xml.transform.stream.StreamResult; import org.apache.log4j.Logger; import org.apache.log4j.PropertyConfigurator; import org.w3c.dom.Document; import org.w3c.dom.DocumentFragment; import org.w3c.dom.Element; import org.w3c.dom.Node; import org.w3c.dom.NodeList; import com.ejada.alinma.edh.xsdtransform.util.ConfigKeys; import com.ejada.alinma.edh.xsdtransform.util.XSDElement; import com.sun.org.apache.xml.internal.serialize.OutputFormat; import com.sun.org.apache.xml.internal.serialize.XMLSerializer; /* * The application's main frame. */ public class T24_Transformer_FormView extends FrameView { /**} * static holders for application-level utilities * { */ //private static Properties appProps; private static Logger appLogger; /** * */ private StringBuffer columnsCSV = null; private ArrayList<String> singleValueTableColumns = null; private HashMap<String, String> multiValueTablesSQL = null; private HashMap<Object, HashMap<String, Object>> groupAttrs = null; private ArrayList<XSDElement> xsdElementsList = null; /** * initialization */ private void init() /*throws Exception*/ { // init the properties object //FileReader in = new FileReader(appConfigPropsPath); //appProps.load(in); // log4j.properties constant String PROP_LOG4J_CONFIG_FILE = "log4j.properties"; // init the logger if ((PROP_LOG4J_CONFIG_FILE != null) && (!PROP_LOG4J_CONFIG_FILE.equals(""))) { PropertyConfigurator.configure(PROP_LOG4J_CONFIG_FILE); if (appLogger == null) { appLogger = Logger.getLogger(T24_Transformer_FormView.class.getName()); } appLogger.info("Application initialization successful."); } columnsCSV = new StringBuffer(ConfigKeys.FIELD_TAG + "," + ConfigKeys.FIELD_NUMBER + "," + ConfigKeys.FIELD_DATA_TYPE + "," + ConfigKeys.FIELD_FMT + "," + ConfigKeys.FIELD_LEN + "," + ConfigKeys.FIELD_INPUT_LEN + "," + ConfigKeys.FIELD_GROUP_NUMBER + "," + ConfigKeys.FIELD_MV_GROUP_NUMBER + "," + ConfigKeys.FIELD_SHORT_NAME + "," + ConfigKeys.FIELD_NAME + "," + ConfigKeys.FIELD_COLUMN_NAME + "," + ConfigKeys.FIELD_GROUP_NAME + "," + ConfigKeys.FIELD_MV_GROUP_NAME + "," + ConfigKeys.FIELD_JUSTIFICATION + "," + ConfigKeys.FIELD_TYPE + "," + ConfigKeys.FIELD_SINGLE_OR_MULTI + System.getProperty("line.separator")); singleValueTableColumns = new ArrayList<String>(); singleValueTableColumns.add(ConfigKeys.COLUMN_XPK_ROW + ConfigKeys.DELIMITER_COLUMN_TYPE + ConfigKeys.DATA_TYPE_XSD_NUMERIC); multiValueTablesSQL = new HashMap<String, String>(); groupAttrs = new HashMap<Object, HashMap<String, Object>>(); xsdElementsList = new ArrayList<XSDElement>(); } /** * initialize the <code>DocumentBuilder</code> and read the XSD file * * @param docPath * @return the <code>Document</code> object representing the read XSD file */ private Document retrieveDoc(String docPath) { Document xsdDoc = null; File file = new File(docPath); try { DocumentBuilder builder = DocumentBuilderFactory.newInstance().newDocumentBuilder(); xsdDoc = builder.parse(file); } catch (Exception e) { appLogger.error(e.getMessage()); } return xsdDoc; } /** * perform the iteration/modification on the document * iterate to the level which contains all the elements (Single-Value, and Groups) and start processing each * * @param xsdDoc * @return */ private Document processDoc(Document xsdDoc) { ArrayList<Object> newElementsList = new ArrayList<Object>(); HashMap<String, Object> docAttrMap = new HashMap<String, Object>(); Element sequenceElement = null; Element schemaElement = null; // get document's root element NodeList nodes = xsdDoc.getChildNodes(); for (int i = 0; i < nodes.getLength(); i++) { if (ConfigKeys.TAG_SCHEMA.equals(nodes.item(i).getNodeName())) { schemaElement = (Element) nodes.item(i); break; } } // process the document (change single-value elements, collect list of new elements to be added) for (int i1 = 0; i1 < schemaElement.getChildNodes().getLength(); i1++) { Node childLevel1 = (Node) schemaElement.getChildNodes().item(i1); // <ComplexType> element if (childLevel1.getNodeName().equals(ConfigKeys.TAG_COMPLEX_TYPE)) { // first, get the main attributes and put it in the csv file for (int i6 = 0; i6 < childLevel1.getChildNodes().getLength(); i6++) { Node child6 = childLevel1.getChildNodes().item(i6); if (ConfigKeys.TAG_ATTRIBUTE.equals(child6.getNodeName())) { if (child6.getAttributes().getNamedItem(ConfigKeys.ATTR_NAME) != null) { String attrName = child6.getAttributes().getNamedItem(ConfigKeys.ATTR_NAME).getNodeValue(); if (((Element) child6).getElementsByTagName(ConfigKeys.TAG_SIMPLE_TYPE).getLength() != 0) { Node simpleTypeElement = ((Element) child6).getElementsByTagName(ConfigKeys.TAG_SIMPLE_TYPE) .item(0); if (((Element) simpleTypeElement).getElementsByTagName(ConfigKeys.TAG_RESTRICTION).getLength() != 0) { Node restrictionElement = ((Element) simpleTypeElement).getElementsByTagName( ConfigKeys.TAG_RESTRICTION).item(0); if (((Element) restrictionElement).getElementsByTagName(ConfigKeys.TAG_MAX_LENGTH).getLength() != 0) { Node maxLengthElement = ((Element) restrictionElement).getElementsByTagName( ConfigKeys.TAG_MAX_LENGTH).item(0); HashMap<String, String> elementProperties = new HashMap<String, String>(); elementProperties.put(ConfigKeys.FIELD_TAG, attrName); elementProperties.put(ConfigKeys.FIELD_NUMBER, "0"); elementProperties.put(ConfigKeys.FIELD_DATA_TYPE, ConfigKeys.DATA_TYPE_XSD_STRING); elementProperties.put(ConfigKeys.FIELD_FMT, ""); elementProperties.put(ConfigKeys.FIELD_NAME, attrName); elementProperties.put(ConfigKeys.FIELD_SHORT_NAME, attrName); elementProperties.put(ConfigKeys.FIELD_COLUMN_NAME, attrName); elementProperties.put(ConfigKeys.FIELD_SINGLE_OR_MULTI, "S"); elementProperties.put(ConfigKeys.FIELD_LEN, maxLengthElement.getAttributes().getNamedItem( ConfigKeys.ATTR_VALUE).getNodeValue()); elementProperties.put(ConfigKeys.FIELD_INPUT_LEN, maxLengthElement.getAttributes() .getNamedItem(ConfigKeys.ATTR_VALUE).getNodeValue()); constructElementRow(elementProperties); // add the attribute as a column in the single-value table singleValueTableColumns.add(attrName + ConfigKeys.DELIMITER_COLUMN_TYPE + ConfigKeys.DATA_TYPE_XSD_STRING + ConfigKeys.DELIMITER_COLUMN_TYPE + maxLengthElement.getAttributes().getNamedItem(ConfigKeys.ATTR_VALUE).getNodeValue()); // add the attribute as an element in the elements list addToElementsList(attrName, attrName); appLogger.debug("added attribute: " + attrName); } } } } } } // now, loop on the elements and process them for (int i2 = 0; i2 < childLevel1.getChildNodes().getLength(); i2++) { Node childLevel2 = (Node) childLevel1.getChildNodes().item(i2); // <Sequence> element if (childLevel2.getNodeName().equals(ConfigKeys.TAG_SEQUENCE)) { sequenceElement = (Element) childLevel2; for (int i3 = 0; i3 < childLevel2.getChildNodes().getLength(); i3++) { Node childLevel3 = (Node) childLevel2.getChildNodes().item(i3); // <Element> element if (childLevel3.getNodeName().equals(ConfigKeys.TAG_ELEMENT)) { // check if single element or group if (isGroup(childLevel3)) { processGroup(childLevel3, true, null, null, docAttrMap, xsdDoc, newElementsList); // insert a new comment node with the contents of the group tag sequenceElement.insertBefore(xsdDoc.createComment(serialize(childLevel3)), childLevel3); // remove the group tag sequenceElement.removeChild(childLevel3); } else { processElement(childLevel3); } } } } } } } // add new elements // this step should be after finishing processing the whole document. when you add new elements to the document // while you are working on it, those new elements will be included in the processing. We don't need that! for (int i = 0; i < newElementsList.size(); i++) { sequenceElement.appendChild((Element) newElementsList.get(i)); } // write the new required attributes to the schema element Iterator<String> attrIter = docAttrMap.keySet().iterator(); while(attrIter.hasNext()) { Element attr = (Element) docAttrMap.get(attrIter.next()); Element newAttrElement = xsdDoc.createElement(ConfigKeys.TAG_ATTRIBUTE); appLogger.debug("appending attr. [" + attr.getAttribute(ConfigKeys.ATTR_NAME) + "]..."); newAttrElement.setAttribute(ConfigKeys.ATTR_NAME, attr.getAttribute(ConfigKeys.ATTR_NAME)); newAttrElement.setAttribute(ConfigKeys.ATTR_TYPE, attr.getAttribute(ConfigKeys.ATTR_TYPE)); schemaElement.appendChild(newAttrElement); } return xsdDoc; } /** * add a new <code>XSDElement</code> with the given <code>name</code> and <code>businessName</code> to * the elements list * * @param name * @param businessName */ private void addToElementsList(String name, String businessName) { xsdElementsList.add(new XSDElement(name, businessName)); } /** * add the given <code>XSDElement</code> to the elements list * * @param element */ private void addToElementsList(XSDElement element) { xsdElementsList.add(element); } /** * check if the <code>element</code> sent is single-value element or group * element. the comparison depends on the children of the element. if found one of type * <code>ComplexType</code> then it's a group element, and if of type * <code>SimpleType</code> then it's a single-value element * * @param element * @return <code>true</code> if the element is a group element, * <code>false</code> otherwise */ private boolean isGroup(Node element) { for (int i = 0; i < element.getChildNodes().getLength(); i++) { Node child = (Node) element.getChildNodes().item(i); if (child.getNodeName().equals(ConfigKeys.TAG_COMPLEX_TYPE)) { // found a ComplexType child (Group element) return true; } else if (child.getNodeName().equals(ConfigKeys.TAG_SIMPLE_TYPE)) { // found a SimpleType child (Single-Value element) return false; } } return false; /* String attrName = null; if (element.getAttributes() != null) { Node attribute = element.getAttributes().getNamedItem(XSDTransformer.ATTR_NAME); if (attribute != null) { attrName = attribute.getNodeValue(); } } if (attrName.startsWith("g")) { // group element return true; } else { // single element return false; } */ } /** * process a group element. recursively, process groups till no more group elements are found * * @param element * @param isFirstLevelGroup * @param attrMap * @param docAttrMap * @param xsdDoc * @param newElementsList */ private void processGroup(Node element, boolean isFirstLevelGroup, Node parentGroup, XSDElement parentGroupElement, HashMap<String, Object> docAttrMap, Document xsdDoc, ArrayList<Object> newElementsList) { String elementName = null; HashMap<String, Object> groupAttrMap = new HashMap<String, Object>(); HashMap<String, Object> parentGroupAttrMap = new HashMap<String, Object>(); XSDElement groupElement = null; if (element.getAttributes().getNamedItem(ConfigKeys.ATTR_NAME) != null) { elementName = element.getAttributes().getNamedItem(ConfigKeys.ATTR_NAME).getNodeValue(); } appLogger.debug("processing group [" + elementName + "]..."); groupElement = new XSDElement(elementName, elementName); // get the attributes if a non-first-level-group // attributes are: groups's own attributes + parent group's attributes if (!isFirstLevelGroup) { // get the current element (group) attributes for (int i1 = 0; i1 < element.getChildNodes().getLength(); i1++) { if (ConfigKeys.TAG_COMPLEX_TYPE.equals(element.getChildNodes().item(i1).getNodeName())) { Node complexTypeNode = element.getChildNodes().item(i1); for (int i2 = 0; i2 < complexTypeNode.getChildNodes().getLength(); i2++) { if (ConfigKeys.TAG_ATTRIBUTE.equals(complexTypeNode.getChildNodes().item(i2).getNodeName())) { appLogger.debug("add group attr: " + ((Element) complexTypeNode.getChildNodes().item(i2)).getAttribute(ConfigKeys.ATTR_NAME)); groupAttrMap.put(((Element) complexTypeNode.getChildNodes().item(i2)).getAttribute(ConfigKeys.ATTR_NAME), complexTypeNode.getChildNodes().item(i2)); docAttrMap.put(((Element) complexTypeNode.getChildNodes().item(i2)).getAttribute(ConfigKeys.ATTR_NAME), complexTypeNode.getChildNodes().item(i2)); } } } } // now, get the parent's attributes parentGroupAttrMap = groupAttrs.get(parentGroup); if (parentGroupAttrMap != null) { Iterator<String> iter = parentGroupAttrMap.keySet().iterator(); while (iter.hasNext()) { String attrName = iter.next(); groupAttrMap.put(attrName, parentGroupAttrMap.get(attrName)); } } // add the attributes to the group element that will be added to the elements list Iterator<String> itr = groupAttrMap.keySet().iterator(); while(itr.hasNext()) { groupElement.addAttribute(itr.next()); } // put the attributes in the attributes map groupAttrs.put(element, groupAttrMap); } for (int i = 0; i < element.getChildNodes().getLength(); i++) { Node childLevel1 = (Node) element.getChildNodes().item(i); if (childLevel1.getNodeName().equals(ConfigKeys.TAG_COMPLEX_TYPE)) { for (int j = 0; j < childLevel1.getChildNodes().getLength(); j++) { Node childLevel2 = (Node) childLevel1.getChildNodes().item(j); if (childLevel2.getNodeName().equals(ConfigKeys.TAG_SEQUENCE)) { for (int k = 0; k < childLevel2.getChildNodes().getLength(); k++) { Node childLevel3 = (Node) childLevel2.getChildNodes().item(k); if (childLevel3.getNodeName().equals(ConfigKeys.TAG_ELEMENT)) { // check if single element or group if (isGroup(childLevel3)) { // another group element.. // unfortunately, a recursion is // needed here!!! :-( processGroup(childLevel3, false, element, groupElement, docAttrMap, xsdDoc, newElementsList); } else { // reached a single-value element.. copy it under the // main sequence and apply the name<>shorname replacement processGroupElement(childLevel3, element, groupElement, isFirstLevelGroup, xsdDoc, newElementsList); } } } } } } } if (isFirstLevelGroup) { addToElementsList(groupElement); } else { parentGroupElement.addChild(groupElement); } appLogger.debug("finished processing group [" + elementName + "]."); } /** * process the sent <code>element</code> to extract/modify required * information: * 1. replace the <code>name</code> attribute with the <code>shortname</code>. * * @param element */ private void processElement(Node element) { String fieldShortName = null; String fieldColumnName = null; String fieldDataType = null; String fieldFormat = null; String fieldInputLength = null; String elementName = null; HashMap<String, String> elementProperties = new HashMap<String, String>(); if (element.getAttributes().getNamedItem(ConfigKeys.ATTR_NAME) != null) { elementName = element.getAttributes().getNamedItem(ConfigKeys.ATTR_NAME).getNodeValue(); } appLogger.debug("processing element [" + elementName + "]..."); for (int i = 0; i < element.getChildNodes().getLength(); i++) { Node childLevel1 = (Node) element.getChildNodes().item(i); if (childLevel1.getNodeName().equals(ConfigKeys.TAG_ANNOTATION)) { for (int j = 0; j < childLevel1.getChildNodes().getLength(); j++) { Node childLevel2 = (Node) childLevel1.getChildNodes().item(j); if (childLevel2.getNodeName().equals(ConfigKeys.TAG_APP_INFO)) { for (int k = 0; k < childLevel2.getChildNodes().getLength(); k++) { Node childLevel3 = (Node) childLevel2.getChildNodes().item(k); if (childLevel3.getNodeName().equals(ConfigKeys.TAG_HAS_PROPERTY)) { if (childLevel3.getAttributes() != null) { String attrName = null; Node attribute = childLevel3.getAttributes().getNamedItem(ConfigKeys.ATTR_NAME); if (attribute != null) { attrName = attribute.getNodeValue(); elementProperties.put(attrName, childLevel3.getAttributes().getNamedItem(ConfigKeys.ATTR_VALUE) .getNodeValue()); if (attrName.equals(ConfigKeys.FIELD_SHORT_NAME)) { fieldShortName = childLevel3.getAttributes().getNamedItem(ConfigKeys.ATTR_VALUE) .getNodeValue(); } else if (attrName.equals(ConfigKeys.FIELD_COLUMN_NAME)) { fieldColumnName = childLevel3.getAttributes().getNamedItem(ConfigKeys.ATTR_VALUE) .getNodeValue(); } else if (attrName.equals(ConfigKeys.FIELD_DATA_TYPE)) { fieldDataType = childLevel3.getAttributes().getNamedItem(ConfigKeys.ATTR_VALUE) .getNodeValue(); } else if (attrName.equals(ConfigKeys.FIELD_FMT)) { fieldFormat = childLevel3.getAttributes().getNamedItem(ConfigKeys.ATTR_VALUE) .getNodeValue(); } else if (attrName.equals(ConfigKeys.FIELD_INPUT_LEN)) { fieldInputLength = childLevel3.getAttributes().getNamedItem(ConfigKeys.ATTR_VALUE) .getNodeValue(); } } } } } } } } } // replace the name attribute with the shortname if (element.getAttributes().getNamedItem(ConfigKeys.ATTR_NAME) != null) { element.getAttributes().getNamedItem(ConfigKeys.ATTR_NAME).setNodeValue(fieldShortName); } elementProperties.put(ConfigKeys.FIELD_SINGLE_OR_MULTI, "S"); constructElementRow(elementProperties); singleValueTableColumns.add(fieldShortName + ConfigKeys.DELIMITER_COLUMN_TYPE + fieldDataType + fieldFormat + ConfigKeys.DELIMITER_COLUMN_TYPE + fieldInputLength); // add the element to elements list addToElementsList(fieldShortName, fieldColumnName); appLogger.debug("finished processing element [" + elementName + "]."); } /** * process the sent <code>element</code> to extract/modify required * information: * 1. copy the element under the main sequence * 2. replace the <code>name</code> attribute with the <code>shortname</code>. * 3. add the attributes of the parent groups (if non-first-level-group) * * @param element */ private void processGroupElement(Node element, Node parentGroup, XSDElement parentGroupElement, boolean isFirstLevelGroup, Document xsdDoc, ArrayList<Object> newElementsList) { String fieldShortName = null; String fieldColumnName = null; String fieldDataType = null; String fieldFormat = null; String fieldInputLength = null; String elementName = null; Element newElement = null; HashMap<String, String> elementProperties = new HashMap<String, String>(); ArrayList<String> tableColumns = new ArrayList<String>(); HashMap<String, Object> groupAttrMap = null; if (element.getAttributes().getNamedItem(ConfigKeys.ATTR_NAME) != null) { elementName = element.getAttributes().getNamedItem(ConfigKeys.ATTR_NAME).getNodeValue(); } appLogger.debug("processing element [" + elementName + "]..."); // 1. copy the element newElement = (Element) element.cloneNode(true); newElement.setAttribute(ConfigKeys.ATTR_MAX_OCCURS, "unbounded"); // 2. if non-first-level-group, replace the element's SimpleType tag with a ComplexType tag if (!isFirstLevelGroup) { if (((Element) newElement).getElementsByTagName(ConfigKeys.TAG_SIMPLE_TYPE).getLength() != 0) { // there should be only one tag of SimpleType Node simpleTypeNode = ((Element) newElement).getElementsByTagName(ConfigKeys.TAG_SIMPLE_TYPE).item(0); // create the new ComplexType element Element complexTypeNode = xsdDoc.createElement(ConfigKeys.TAG_COMPLEX_TYPE); complexTypeNode.setAttribute(ConfigKeys.ATTR_MIXED, "true"); // get the list of attributes for the parent group groupAttrMap = groupAttrs.get(parentGroup); Iterator<String> attrIter = groupAttrMap.keySet().iterator(); while(attrIter.hasNext()) { Element attr = (Element) groupAttrMap.get(attrIter.next()); Element newAttrElement = xsdDoc.createElement(ConfigKeys.TAG_ATTRIBUTE); appLogger.debug("adding attr. [" + attr.getAttribute(ConfigKeys.ATTR_NAME) + "]..."); newAttrElement.setAttribute(ConfigKeys.ATTR_REF, attr.getAttribute(ConfigKeys.ATTR_NAME)); newAttrElement.setAttribute(ConfigKeys.ATTR_USE, "optional"); complexTypeNode.appendChild(newAttrElement); } // replace the old SimpleType node with the new ComplexType node newElement.replaceChild(complexTypeNode, simpleTypeNode); } } // 3. replace the name with the shortname in the new element for (int i = 0; i < newElement.getChildNodes().getLength(); i++) { Node childLevel1 = (Node) newElement.getChildNodes().item(i); if (childLevel1.getNodeName().equals(ConfigKeys.TAG_ANNOTATION)) { for (int j = 0; j < childLevel1.getChildNodes().getLength(); j++) { Node childLevel2 = (Node) childLevel1.getChildNodes().item(j); if (childLevel2.getNodeName().equals(ConfigKeys.TAG_APP_INFO)) { for (int k = 0; k < childLevel2.getChildNodes().getLength(); k++) { Node childLevel3 = (Node) childLevel2.getChildNodes().item(k); if (childLevel3.getNodeName().equals(ConfigKeys.TAG_HAS_PROPERTY)) { if (childLevel3.getAttributes() != null) { String attrName = null; Node attribute = childLevel3.getAttributes().getNamedItem(ConfigKeys.ATTR_NAME); if (attribute != null) { attrName = attribute.getNodeValue(); elementProperties.put(attrName, childLevel3.getAttributes().getNamedItem(ConfigKeys.ATTR_VALUE) .getNodeValue()); if (attrName.equals(ConfigKeys.FIELD_SHORT_NAME)) { fieldShortName = childLevel3.getAttributes().getNamedItem(ConfigKeys.ATTR_VALUE) .getNodeValue(); } else if (attrName.equals(ConfigKeys.FIELD_COLUMN_NAME)) { fieldColumnName = childLevel3.getAttributes().getNamedItem(ConfigKeys.ATTR_VALUE) .getNodeValue(); } else if (attrName.equals(ConfigKeys.FIELD_DATA_TYPE)) { fieldDataType = childLevel3.getAttributes().getNamedItem(ConfigKeys.ATTR_VALUE) .getNodeValue(); } else if (attrName.equals(ConfigKeys.FIELD_FMT)) { fieldFormat = childLevel3.getAttributes().getNamedItem(ConfigKeys.ATTR_VALUE) .getNodeValue(); } else if (attrName.equals(ConfigKeys.FIELD_INPUT_LEN)) { fieldInputLength = childLevel3.getAttributes().getNamedItem(ConfigKeys.ATTR_VALUE) .getNodeValue(); } } } } } } } } } if (newElement.getAttributes().getNamedItem(ConfigKeys.ATTR_NAME) != null) { newElement.getAttributes().getNamedItem(ConfigKeys.ATTR_NAME).setNodeValue(fieldShortName); } // 4. save the new element to be added to the sequence list newElementsList.add(newElement); elementProperties.put(ConfigKeys.FIELD_SINGLE_OR_MULTI, "M"); constructElementRow(elementProperties); // create the MULTI-VALUE table // 0. Primary Key tableColumns.add(ConfigKeys.COLUMN_XPK_ROW + ConfigKeys.DELIMITER_COLUMN_TYPE + ConfigKeys.DATA_TYPE_XSD_STRING + ConfigKeys.DELIMITER_COLUMN_TYPE + ConfigKeys.COLUMN_XPK_ROW_LENGTH); // 1. foreign key tableColumns.add(ConfigKeys.COLUMN_FK_ROW + ConfigKeys.DELIMITER_COLUMN_TYPE + ConfigKeys.DATA_TYPE_XSD_NUMERIC); // 2. field value tableColumns.add(fieldShortName + ConfigKeys.DELIMITER_COLUMN_TYPE + fieldDataType + fieldFormat + ConfigKeys.DELIMITER_COLUMN_TYPE + fieldInputLength); // 3. attributes if (groupAttrMap != null) { Iterator<String> attrIter = groupAttrMap.keySet().iterator(); while (attrIter.hasNext()) { Element attr = (Element) groupAttrMap.get(attrIter.next()); tableColumns.add(attr.getAttribute(ConfigKeys.ATTR_NAME) + ConfigKeys.DELIMITER_COLUMN_TYPE + ConfigKeys.DATA_TYPE_XSD_NUMERIC); } } multiValueTablesSQL.put(sub_table_prefix.getText() + fieldShortName, constructMultiValueTableSQL( sub_table_prefix.getText() + fieldShortName, tableColumns)); // add the element to it's parent group children parentGroupElement.addChild(new XSDElement(fieldShortName, fieldColumnName)); appLogger.debug("finished processing element [" + elementName + "]."); } /** * write resulted files * * @param xsdDoc * @param docPath */ private void writeResults(Document xsdDoc, String resultsDir, String newXSDFileName, String csvFileName) { String rsDir = resultsDir + File.separator + new SimpleDateFormat("yyyyMMdd-HHmm").format(new Date()); try { File resultsDirFile = new File(rsDir); if (!resultsDirFile.exists()) { resultsDirFile.mkdirs(); } // write the XSD doc appLogger.info("writing the transformed XSD..."); Source source = new DOMSource(xsdDoc); Result result = new StreamResult(rsDir + File.separator + newXSDFileName); Transformer xformer = TransformerFactory.newInstance().newTransformer(); // xformer.setOutputProperty("indent", "yes"); xformer.transform(source, result); appLogger.info("finished writing the transformed XSD."); // write the CSV columns file appLogger.info("writing the CSV file..."); FileWriter csvWriter = new FileWriter(rsDir + File.separator + csvFileName); csvWriter.write(columnsCSV.toString()); csvWriter.close(); appLogger.info("finished writing the CSV file."); // write the master single-value table appLogger.info("writing the creation script for master table (single-values)..."); FileWriter masterTableWriter = new FileWriter(rsDir + File.separator + main_edh_table_name.getText() + ".sql"); masterTableWriter.write(constructSingleValueTableSQL(main_edh_table_name.getText(), singleValueTableColumns)); masterTableWriter.close(); appLogger.info("finished writing the creation script for master table (single-values)."); // write the multi-value tables sql appLogger.info("writing the creation script for slave tables (multi-values)..."); Iterator<String> iter = multiValueTablesSQL.keySet().iterator(); while (iter.hasNext()) { String tableName = iter.next(); String sql = multiValueTablesSQL.get(tableName); FileWriter tableSQLWriter = new FileWriter(rsDir + File.separator + tableName + ".sql"); tableSQLWriter.write(sql); tableSQLWriter.close(); } appLogger.info("finished writing the creation script for slave tables (multi-values)."); // write the single-value view appLogger.info("writing the creation script for single-value selection view..."); FileWriter singleValueViewWriter = new FileWriter(rsDir + File.separator + view_name_single.getText() + ".sql"); singleValueViewWriter.write(constructViewSQL(ConfigKeys.SQL_VIEW_SINGLE)); singleValueViewWriter.close(); appLogger.info("finished writing the creation script for single-value selection view."); // debug for (int i = 0; i < xsdElementsList.size(); i++) { getMultiView(xsdElementsList.get(i)); /*// if (xsdElementsList.get(i).getAllDescendants() != null) { // for (int j = 0; j < xsdElementsList.get(i).getAllDescendants().size(); j++) { // appLogger.debug(main_edh_table_name.getText() + "." + ConfigKeys.COLUMN_XPK_ROW // + "=" + xsdElementsList.get(i).getAllDescendants().get(j).getName() + "." + ConfigKeys.COLUMN_FK_ROW); // } // } */ } } catch (Exception e) { appLogger.error(e.getMessage()); } } private String getMultiView(XSDElement element)

    Read the article

  • Slides and Code from my Silverlight MVVM Talk at DevConnections

    - by dwahlin
    I had a great time at the DevConnections conference in Las Vegas this year where Visual Studio 2010 and Silverlight 4 were launched. While at the conference I had the opportunity to give a full-day Silverlight workshop as well as 4 different talks and met a lot of people developing applications in Silverlight. I also had a chance to appear on a live broadcast of Channel 9 with John Papa, Ward Bell and Shawn Wildermuth, record a video with Rick Strahl covering jQuery versus Silverlight and record a few podcasts on Silverlight and ASP.NET MVC 2.  It was a really busy 4 days but I had a lot of fun chatting with people and hearing about different business problems they were solving with ASP.NET and/or Silverlight. Thanks to everyone who attended my sessions and took the time to ask questions and stop by to talk one-on-one. One of the talks I gave covered the Model-View-ViewModel pattern and how it can be used to build architecturally sound applications. Topics covered in the talk included: Understanding the MVVM pattern Benefits of the MVVM pattern Creating a ViewModel class Implementing INotifyPropertyChanged in a ViewModelBase class Binding a ViewModel declaratively in XAML Binding a ViewModel with code ICommand and ButtonBase commanding support in Silverlight 4 Using InvokeCommandBehavior to handle additional commanding needs Working with ViewModels and Sample Data in Blend Messaging support with EventBus classes, EventAggregator and Messenger My personal take on code in a code-beside file (I’m all in favor of it when used appropriately for message boxes, child windows, animations, etc.) One of the samples I showed in the talk was intended to teach all of the concepts mentioned above while keeping things as simple as possible.  The sample demonstrates quite a few things you can do with Silverlight and the MVVM pattern so check it out and feel free to leave feedback about things you like, things you’d do differently or anything else. MVVM is simply a pattern, not a way of life so there are many different ways to implement it. If you’re new to the subject of MVVM check out the following resources. I wish this talk would’ve been recorded (especially since my live and canned demos all worked :-)) but these resources will help get you going quickly. Getting Started with the MVVM Pattern in Silverlight Applications Model-View-ViewModel (MVVM) Explained Laurent Bugnion’s Excellent Talk at MIX10     Download sample code and slides from my DevConnections talk     For more information about onsite, online and video training, mentoring and consulting solutions for .NET, SharePoint or Silverlight please visit http://www.thewahlingroup.com.

    Read the article

  • On Her Majesty's Secret Source Code: .NET Reflector 7 Early Access Builds Now Available

    - by Bart Read
    Dodgy Bond references aside, I'm extremely happy to be able to tell you that we've just released our first .NET Reflector 7 Early Access build. We're going to make these available over the coming weeks via the main .NET Reflector download page at: http://reflector.red-gate.com/Download.aspx Please have a play and tell us what you think in the forum we've set up. Also, please let us know if you run into any problems in the same place. The new version so far comes with numerous decompilation improvements including (after 5 years!) support for iterator blocks - i.e., the yield statement first seen in .NET 2.0. We've also done a lot of work to solidify the support for .NET 4.0. Clive's written about the work he's done to support iterator blocks in much more detail here, along with the odd problem he's encountered when dealing with compiler generated code: http://www.simple-talk.com/community/blogs/clivet/96199.aspx. On the UI front we've started what will ultimately be a rewrite of the entire front-end, albeit broken into stages over two or three major releases. The most obvious addition at the moment is tabbed browsing, which you can see in Figure 1. Figure 1. .NET Reflector's new tabbed decompilation feature. Use CTRL+Click on any item in the assembly browser tree, or any link in the source code view, to open it in a new tab. This isn't by any means finished. I'll be tying up loose ends for the next few weeks, with a major focus on performance and resource usage. .NET Reflector has historically been a largely single-threaded application which has been fine up until now but, as you might expect, the addition of browser-style tabbing has pushed this approach somewhat beyond its limit. You can see this if you refresh the assemblies list by hitting F5. This shows up another problem: we really need to make Reflector remember everything you had open before you refreshed the list, rather than just the last item you viewed - I discovered that it's always done the latter, but it used to hide all panes apart from the treeview after a Refresh, including the decompiler/disassembler window. Ultimately I've got plans to add the whole VS/Chrome/Firefox style ability to drag a tab into the middle of nowhere to spawn a new window, but I need to be mindful of the add-ins, amongst other things, so it's possible that might slip to a 7.5 or 8.0 release. You'll also notice that .NET Reflector 7 now needs .NET 3.5 or later to run. We made this jump because we wanted to offer ourselves a much better chance of adding some really cool functionality to support newer technologies, such as Silverlight and Windows Phone 7. We've also taken the opportunity to start using WPF for UI development, which has frankly been a godsend. The learning curve is practically vertical but, I kid you not, it's just a far better world. Really. Stop using WinForms. Now. Why are you still using it? I had to go back and work on an old WinForms dialog for an hour or two yesterday and it really made me wince. The point is we'll be able to move the UI in some exciting new directions that will make Reflector easier to use whilst continuing to develop its functionality without (and this is key) cluttering the interface. The 3.5 language enhancements should also enable us to be much more productive over the longer term. I know most of you have .NET Fx 3.5 or 4.0 already but, if you do need to install a new version, I'd recommend you jump straight to 4.0 because, for one thing, it's faster, and if you're starting afresh there's really no reason not to. Despite the Fx version jump the Visual Studio add-in should still work fine in Visual Studio 2005, and obviously will continue to work in Visual Studio 2008 and 2010. If you do run into problems, again, please let us know here. As before, we continue to support every edition of Visual Studio exception the Express Editions. Speaking of Visual Studio, we've also been improving the add-in. You can now open and explore decompiled code for any referenced assembly in any project in your solution. Just right-click on the reference, then click Decompile and Explore on the context menu. Reflector will pop up a progress box whilst it decompiles your assembly (Figure 2) - you can move this out of the way whilst you carry on working. Figure 2. Decompilation progress. This isn't modal so you can just move it out of the way and carry on working. Once it's done you can explore your assembly in the Reflector treeview (Figure 3), also accessible via the .NET Reflector Explore Decompiled Assemblies main menu item. Double-click on any item to open decompiled source in the Visual Studio source code view. Use right-click and Go To Definition on the source view context menu to navigate through the code. Figure 3. Using the .NET Reflector treeview within Visual Studio. Double-click on any item to open decompiled source in the source code view. There are loads of other changes and fixes that have gone in, often under the hood, which I don't have room to talk about here, and plenty more to come over the next few weeks. I'll try to keep you abreast of new functionality and changes as they go in. There are a couple of smaller things worth mentioning now though. Firstly, we've reorganised the menus and toolbar in Reflector itself to more closely mirror what you might be used to in other applications. Secondly, we've tried to make some of the functionality more discoverable. For example, you can now switch decompilation target framework version directly from the toolbar - and the default is now .NET 4.0. I think that about covers it for the moment. As I said, please use the new version, and send us your feedback. Here's that download URL again: http://reflector.red-gate.com/Download.aspx. Until next time! Technorati Tags: .net reflector,7,early access,new version,decompilation,tabbing,visual studio,software development,.net,c#,vb

    Read the article

< Previous Page | 76 77 78 79 80 81 82 83 84 85 86 87  | Next Page >