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  • How to name variables which are structs

    - by evilpie
    Hello, i often work on private projects using the WinApi, and as you might know, it has thousands of named and typedefed structs like MEMORY_BASIC_INFORMATION. I will stick to this one in my question, what still is preferred, or better when you want to name a variable of this type. Is there some kind of style guide for this case? For example if i need that variable for the VirtualQueryEx function. Some ideas: MEMORY_BASIC_INFORMATION memoryBasicInformation; MEMORY_BASIC_INFORMATION memory_basic_information; Just use the name of the struct non capitalized and with or without the underlines. MEMORY_BASIC_INFORMATION basicInformation; MEMORY_BASIC_INFORMATION information; Short form? MEMORY_BASIC_INFORMATION mbi; I often see this style, using the abbreviation of the struct name. MEMORY_BASIC_INFORMATION buffer; VirtualQueryEx defines the third parameter lpBuffer (where you pass the pointer to the struct), so using this name might be an idea, too. Cheers

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  • Where to Declare Structures, etc?

    - by cam
    Should all structs and classes be declared in the header file? If I declare a struct/class in a source file, what do I need to put in the header file so that it can be used in other files? Also, are there any resources that show some standard practices of C++ out there?

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  • Factory vs instance constructors

    - by Neil N
    I can't think of any reasons why one is better than the other. Compare these two implementations: public class MyClass { public myClass(string fileName) { // some code... } } as opposed to: public class MyClass { private myClass(){} public static Create(string fileName) { // some code... } } There are some places in the .Net framework that use the static method to create instances. At first I was thinking, it registers it's instances to keep track of them, but regular constructors could do the same thing through the use of private static variables. What is the reasoning behind this style?

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  • How to use SQLiteOpenHelper without or less restrictive use of Context?

    - by Pentium10
    If you extend SQLiteOpenHelper, for the Constructor you have to use a Context. I am wondering if there is a way to leave this out, and be able to work with database tables without a Context. Or at least be least restrictive, I mean a way of project/class structure that will make history the several context passings I have to do now. As it is my application has several level of classes, chained in each other, and there are a few that connects to the database, but have no whatsoever influence on the interface, so they don't actually need the Context. Are you creating your classes in the way that you pass each time a Context to them? If not, how you do, how you reuse a Context in a short class?

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  • Using typedefs (or #defines) on built in types - any sensible reason?

    - by jb
    Well I'm doing some Java - C integration, and throught C library werid type mappings are used (theres more of them;)): #define CHAR char /* 8 bit signed int */ #define SHORT short /* 16 bit signed int */ #define INT int /* "natural" length signed int */ #define LONG long /* 32 bit signed int */ typedef unsigned char BYTE; /* 8 bit unsigned int */ typedef unsigned char UCHAR; /* 8 bit unsigned int */ typedef unsigned short USHORT; /* 16 bit unsigned int */ typedef unsigned int UINT; /* "natural" length unsigned int*/ Is there any legitimate reason not to use them? It's not like char is going to be redefined anytime soon. I can think of: Writing platform/compiler portable code (size of type is underspecified in C/C++) Saving space and time on embedded systems - if you loop over array shorter than 255 on 8bit microprocessor writing: for(uint8_t ii = 0; ii < len; ii++) will give meaureable speedup.

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  • Nice way to break a reply up into pieces in ruby

    - by ChaosR
    Hello, I'm writing an IRCd. For this topic it doesn't really matter if you know much about IRC. Its a simple code style problem. Quick overview of the problem: No message may be longer than 512 characters If the message is more, it must be broken into pieces The NAMES reply sends all the nicknames of users on a channel, and quickly grows beyond 512 characters. I currently concocted this marvelous piece of code, it works perfectly. However, its just not "ruby-like". This piece of code is more what you expect in some piece of C code. # 11 is the number of all fixed characters combined in the reply pre_length = 11 + servername.length + mynick.length + channel.name.length list = [""] i = 0 channel.nicks.each do |nick, client| list[i+=1] = "" if list[i].length + nick.length + pre_length > 500 list[i] << "#{channel.mode_char(client)}#{client.nick} " end list.each { |l| send_numeric(RPL_NAMREPLY, channel.name, l.strip) } send_numeric(RPL_ENDOFNAMES, channel.name) So my question is, any ideas to do this more nicely? PS. code has been slightly modified to make it easier to understand out-of-context

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  • Redundant code constructs

    - by Diomidis Spinellis
    The most egregiously redundant code construct I often see involves using the code sequence if (condition) return true; else return false; instead of simply writing return (condition); I've seen this beginner error in all sorts of languages: from Pascal and C to PHP and Java. What other such constructs would you flag in a code review?

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  • Portable Eclipse

    - by Jeach
    I'm trying to port my entire 'workspace' to a USB key (including the Eclipse executable) so that I can carry my work anywhere with me and work off the key directly. My directory hierarchy is similar to this: /workspace/eclipse - Where my current eclipse binary is stored /workspace/codebase - Where I keep the root of all my eclipse projects /workspace/resources - Where I keep all project files (images, docs, libs, etc.) It all works perfectly fine on one system. But when I change over to another system, the USB key gets mounted on another drive. For example, on my laptop, I get 'E:\', on my PC, I get 'K:\' and at work I get 'F:\', etc, etc. This means that because Eclipse (for 'some' reason) seems to only use full path names (including driver letters) in every single one of its configuration files (such as .classpath), nothing ever works when I want to work on another system. I put a 'libs' directory in the base of every project and populate it with its dependent JAR files. Why doesn't it use relative names instead, so that I could specify something like "../../libs/log4j.jar"? Anyone know how to fix this problem? Does anyone know of a workaround for this? For some reason, I really doubt I'm the first developer to do this! Thanks for your help and any suggestions.

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  • C++ IDE on Linux

    - by idimba
    Hi, We trying to choose an IDE for C++ development on Linux. The proposed options are KDevelop and Eclipse. Eclipse is highly customizable, but Java centric and heavy. KDevelop is bounded to particular KDE (I believe because KDE API) and can not be replaced if required. What you use and why? Thanks Dima

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  • How to convince a colleague that code duplication is bad?

    - by vitaut
    A colleague of mine was implementing a new feature in a project we work on together and he did it by taking a file containing the implementation of a similar feature from the same project, creating a copy of it renaming all the global declarations and slightly modifying the implementation. So we ended up with two large files that are almost identical apart from renaming. I tried to explain that it makes our project more difficult to maintain but he doesn't want to change anything saying that it is easier for him to program in such way and that there is no reason to fix the code if it "ain't broke". How can I convince him that such code duplication is a bad thing? It is related to this questions, but I am more interested in the answers targeted to a technical person (another programmer), for example a reference to an authoritative source like a book would be great. I have already tried simple arguments and haven't succeeded.

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  • Is there a proper and wrong way to format CSS?

    - by DavidR
    When I first started writing CSS, I was writing it in an expanded form div.class { margin: 10px 5px 3px; border: 1px solid #333; font-weight: bold; } .class .subclass { text-align:right; } but now I find myself writing css like this: (Example from code I'm actually writing now) .object1 {} .scrollButton{width:44px;height:135px;} .scrollButton img {padding:51px 0 0 23px;} .object2 {width:165px;height:94px;margin:15px 0 0 23px;padding:15px 0 0 10px;background:#fff;} .featuredObject .symbol{line-height:30px; padding-top:6px;} .featuredObject .value {width:90px;} .featuredObject .valueChange {padding:5px 0 0 0;} .featuredObject img {position:absolute;margin:32px 0 0 107px;} and I'm beginning to worry because a lot of the time I see the first form done in examples online, while I find the second form a lot easier for me to work with. It has a lower vertical height, so I can see all the classes at a glance with less scrolling, the tabulation of the hierarchy seems more apparent, and it looks more like code I'd write with javascript or html. Is this a valid way of doing code, or to keep with standards when putting it online should I use the vertical form instead?

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  • Ternary operator or chosing from two arrays with the boolean as index

    - by ajax333221
    Which of these lines is more understandable, faster jsPerf, easier to maintain?: arr = bol ? [[-2,1],[-1,2]] : [[-1,0],[-1,1]]; //or arr = [[[-1,0],[-1,1]], [[-2,1],[-1,2]]][bol*1]; I usually write code for computers (not for humans), but this is starting to be a problem when I am not the only one maintaining the code and work for a team. I am unsure, the first example looks neat but are two different arrays, and the second is a single array and seem to transmit what is being done easier. I also considered using an if-else, but I don't like the idea of writing two arr = .... Or are there better options? I need serious guidance, I have never worried about others seeing my code.

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  • How to avoid "incomplete implementation" warning in partial base class

    - by garph0
    I have created a protocol that my classes need to implement, and then factored out some common functionality into a base class, so I did this: @protocol MyProtocol - (void) foo; - (void) bar; @end @interface Base <MyProtocol> @end @interface Derived_1 : Base @end @interface Derived_2 : Base @end @implementation Base - (void) foo{ //something foo } @end @implementation Derived_1 - (void) bar{ //something bar 1 } @end @implementation Derived_2 - (void) bar{ //something bar 2 } @end In this way in my code I use a generic id<MyProtocol>. The code works (as long as Base is not used directly) but the compiler chokes at the end of the implementation of Base with a warning: Incomplete implementation of class Base Is there a way to avoid this warning or, even better, a more proper way to obtain this partially implemented abstract base class behavior in Objc?

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  • A good way to implement useable Callbacks in C++

    - by Marcel J.
    I have a custom Menu class written in C++. To seperate the code into easy-to-read functions I am using Callbacks. Since I don't want to use Singletons for the Host of the Menu I provide another parameter (target) which will be given to the callback as the first parameter (some kind of workaround for the missing "this" reference). Registration-Signature AddItem(string s, void(*callback)(void*,MenuItem*), void* target = NULL) Example of a Registration menu->AddItem(TRANSLATE, "translate", &MyApp::OnModeSelected); Example of a Handler /* static */ void MyApp::OnModeSelected(void* that, MenuItem* item) { MyApp *self = (MyApp*)that; self->activeMode = item->text; } Is there anything one could consider dirty with this approach? Are there maybe better ones?

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  • Best ways to construct Dynamic Search Conditions for Sql

    - by CoolBeans
    I have always wondered what's the best way to achieve this task. In most web based applications you have to provide search options on many different criteria. Based on what criteria is chosen behind the scene you modify your SQL. Generally, this is how I tend to go about it:- Have a base SQL template. In the base template have conditions like this WHERE [#PRE_COND1] AND [#PRE_COND2] .. so on and so forth. So an example SQL might look something like SELECT NAME,AGE FROM PERSONS [,#TABLE2] [,#TABLE3] WHERE [#PRE_COND1] AND [#PRE_COND2] ORDER BY [#ORD_COND1] AND [#ORD_COND2] etc. During run time after figuring out the all the search criteria user has entered, I replace the [#PRE_COND1]s and [#ORD_COND1]s with the appropriate SQLs and then execute the query. I personally do not like this brute force method. However, I never came across a better approach either. How do you accomplish such tasks generally given you are either using native JDBC or Spring JDBC? It is almost like I need a C MACRO like functionality in Java to do this.

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  • Is there a downside to adding an anonymous empty delegate on event declaration?

    - by serg10
    I have seen a few mentions of this idiom (including on SO): // Deliberately empty subscriber public event EventHandler AskQuestion = delegate {}; The upside is clear - it avoids the need to check for null before raising the event. However, I am keen to understand if there are any downsides. For example, is it something that is in widespread use and is transparent enough that it won't cause a maintenance headache? Is there any appreciable performance hit of the empty event subscriber call?

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  • Enum.TryParse with Flags attribute

    - by Sunny
    I have written code to TryParse enum either by value or by its name as shown below. How can I extend this code to include parsing enums with Flags attribute? public static bool TryParse<T>(this T enum_type, object value, out T result) where T : struct { return enum_type.TryParse<T>(value, true, out result); } public static bool TryParse<T>(this T enum_type, object value, bool ignoreCase, out T result) where T : struct { result = default(T); var is_converted = false; var is_valid_value_for_conversion = new Func<T, object, bool, bool>[]{ (e, v, i) => e.GetType().IsEnum, (e, v, i) => value != null, (e, v, i) => Enum.GetNames(e.GetType()).Any(n => String.Compare(n, v.ToString(), i) == 0) || Enum.IsDefined(e.GetType(), v) }; if(is_valid_value_for_conversion.All(rule => rule(enum_type, value, ignoreCase))){ result = (T)Enum.Parse(typeof(T), value.ToString(), ignoreCase); is_converted = true; } return is_converted; } Currently this code works for the following enums: enum SomeEnum{ A, B, C } // can parse either by 'A' or 'a' enum SomeEnum1 : int { A = 1, B = 2, C = 3 } // can parse either by 'A' or 'a' or 1 or "1" Does not work for: [Flags] enum SomeEnum2 { A = 1, B = 2, C = 4 } // can parse either by 'A' or 'a' // cannot parse for A|B Thanks!

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  • Is it a good idea to apply some basic macros to simplify code in a large project?

    - by DoctorT
    I've been working on a foundational c++ library for some time now, and there are a variety of ideas I've had that could really simplify the code writing and managing process. One of these is the concept of introducing some macros to help simplify statements that appear very often, but are a bit more complicated than should be necessary. For example, I've come up with this basic macro to simplify the most common type of for loop: #define loop(v,n) for(unsigned long v=0; v<n; ++v) This would enable you to replace those clunky for loops you see so much of: for (int i = 0, i < max_things; i++) With something much easier to write, and even slightly more efficient: loop (i, max_things) Is it a good idea to use conventions like this? Are there any problems you might run into with different types of compilers? Would it just be too confusing for someone unfamiliar with the macro(s)?

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  • Is or Are to prefix boolean values

    - by Brian T
    When naming a boolean, or a function returning a boolean it's usual to prefix with 'is' e.g. isPointerNull isShapeSquare What about when refering to multiple items, should it be: arePointersNull or isPointersNull areShapesNull or isShapesNull I can see arguments for both; is offers consistency and perhaps slightly better readability, are makes the code read in a more natural way. Any opinions?

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  • best practice when referring to a program's name in C

    - by guest
    what is considered best practice when referring to a program's name? i've seen #define PROGRAM_NAME "myprog" printf("this is %s\n", PROGRAM_NAME); as well as printf("this is %s\n", argv[0]); i know, that the second approach will give me ./myprog rather than myprog when the program is not called from $PATH and that the first approach will guarantee consistence regarding the program's name. but is there anything else, that makes one approach superior to the other?

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  • Logical value of an assignment in C

    - by Andy Shulman
    while (curr_data[1] != (unsigned int)NULL && ((curr_ptr = (void*)curr_data[1]) || 1)) Two part question. What will (curr_ptr = (void*)curr_data[1]) evaluate to, logically. TRUE? Also, I know its rather hack-ish, but is the while statement legal C? I would have to go through great contortions to put the assignment elsewhere in the code, so I'd be really nice if I could leave it there, but if it's so egregious that it makes everyone's eyeballs burst into flames, I'll change it.

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