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  • Initializing an object to all zeroes

    - by dash-tom-bang
    Oftentimes data structures' valid initialization is to set all members to zero. Even when programming in C++, one may need to interface with an external API for which this is the case. Is there any practical difference between: some_struct s; memset(s, 0, sizeof(s)); and simply some_struct s = { 0 }; Do folks find themselves using both, with a method for choosing which is more appropriate for a given application? For myself, as mostly a C++ programmer who doesn't use memset much, I'm never certain of the function signature so I find the second example is just easier to use in addition to being less typing, more compact, and maybe even more obvious since it says "this object is initialized to zero" right in the declaration rather than waiting for the next line of code and seeing, "oh, this object is zero initialized." When creating classes and structs in C++ I tend to use initialization lists; I'm curious about folks thoughts on the two "C style" initializations above rather than a comparison against what is available in C++ since I suspect many of us interface with C libraries even if we code mostly in C++ ourselves.

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  • Is there any good reason for private methods existence in C# (and OOP in general)?

    - by Piotr Lopusiewicz
    I don't mean to troll but I really don't get it. Why would language designers allow private methods instead of some naming convention (see __ in Python) ? I searched for the answer and usual arguments are: a) To make the implementation cleaner/avoid long vertical list of methods in IDE autocompletion b) To announce to the world which methods are public interface and which may change and are just for implementation purpose c) Readability Ok so now, all of those could be achieved by naming all private methods with __ prefix or by "private" keyword which doesn't have any implications other than be information for IDE (don't put those in autocompletion) and other programers (don't use it unless you really must). Hell, one could even require unsafe-like keyword to access private methods to really discourage this. I am asking this because I work with some c# code and I keep changing private methods to public for test purposes as many in-between private methods (like string generators for xml serialization) are very useful for debugging purposes (like writing some part of string to log file etc.). So my question is: Is there anything which is achieved by access restriction but couldn't be achieved by naming conventions without restricting the access ?

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  • Radio button is not funtioning

    - by user3614421
    I'm having problem with my radio button in my gridview. I want to select any row one by one so that I can perform UPDATE, DELETE, and DISPLAY the row. When I select the button, the page will be refreshed and the button I selected before is not selected anymore. So I can't click any menu to update, delete or display the row. I noticed this is happening when I set the Autopostback = "True". How can I solve it? Any idea? Below are my codes: Page: <script language="javascript" type="text/javascript"> function radiobtn(id) { var rdBtn = document.getElementById(id); var List = document.getElementsByTagName("input"); for (i = 0; i < List.length; i++) { if (List[i].type == "radio" && List[i].id != rdBtn.id) { List[i].checked = false; } } } </script> <asp:RadioButton ID="CheckDel" runat="server" onclick="javascript:radiobtn(this.id)" OnCheckedChanged="CheckDel_CheckedChanged" AutoPostBack="True" /> server end: protected void CheckDel_CheckedChanged(object sender, EventArgs e) { CheckBox chkStatus = (CheckBox)sender; GridViewRow row = (GridViewRow)chkStatus.NamingContainer; Session["datestart"] = row.Cells[1].Text; Session["empid"] = row.Cells[2].Text; Session["empname"] = row.Cells[3].Text; Session["days"] = row.Cells[4].Text; Session["leavetype"] = row.Cells[5].Text; Session["leavestatus"] = row.Cells[6].Text; bool status = chkStatus.Checked; } Please help

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  • C++ : Declaring the array size with a non-constant variable

    - by Jérôme
    I always thought that when declaring an array in C++, the size has to be a constant integer value. For instance : int MyArray[5]; // correct or const int ARRAY_SIZE = 6; int MyArray[ARRAY_SIZE]; // correct but int ArraySize = 5; int MyArray[ArraySize]; // incorrect Here is also what is explained in The C++ Programming Language, by Bjarne Stroustrup : The number of elements of the array, the array bound, must be a constant expression (§C.5). If you need variable bounds, use a vector(§3.7.1, §16.3). For example: void f(int i) { int v1[i]; // error : array size not a constant expression vector<int> v2[i]; // ok } But to my big surprise, the code above does compile fine on my system ! Here is what I tried to compile : void f(int i) { int v2[i]; } int main() { int i = 3; int v1[i]; f(5); } I got no error ! I'm using GCC v4.4.0. Is there something I'm missing ?

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  • Strategies for testing reactive, asynchronous code

    - by Arne
    I am developing a data-flow oriented domain-specific language. To simplify, let's just look at Operations. Operations have a number of named parameters and can be asked to compute their result using their current state. To decide when an Operation should produce a result, it gets a Decision that is sensitive to which parameter got a value from who. When this Decision decides that it is fulfilled, it emits a Signal using an Observer. An Accessor listens for this Signal and in turn calls the Result method of the Operation in order to multiplex it to the parameters of other Operations. So far, so good, nicely decoupled design, composable and reusable and, depending on the specific Observer used, as asynchronous as you want it to be. Now here's my problem: I would love to start coding actual Tests against this design. But with an asynchronous Observer... how should I know that the whole signal-and-parameters-plumbing worked? Do I need to use time outs while waiting for a Signal in order to say that it was emitted successfully or not? How can I be, formally, sure that the Signal will not be emitted if I just wait a little longer (halting problem? ;-)) And, how can I be sure that the Signal was emitted because it was me who set a parameter, and not another Operation? It might well be that my test comes to early and sees a Signal that was emitted way before my setting a parameter caused a Decision to emit it. Currently, I guess the trivial cases are easy to test, but as soon as I want to test complex many-to-many - situations between operations I must resort to hoping that the design Just Works (tm)...

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  • Second user-defined function returns garbage value?

    - by mintyfresh
    I have been teaching myself C programming, and I've come to a difficult point with using variables across functions. When, I compile this program and run it, the function askBirthYear returns the correct value, but sayAgeInYears returns either 0 or a garbage value. I believe it has something to do with how I used the variable birthYear, but I'm stumped on how to fix the issue. Here is the code: #include <stdio.h> #include <stdlib.h> int askBirthYear(int); void sayAgeInYears(int); int birthYear; int main(void) { askBirthYear(birthYear); sayAgeInYears(birthYear); return EXIT_SUCCESS; } void askBirthYear(int birthYear) { printf("Hello! In what year were you born?\n"); scanf("%d", &birthYear); printf("Your birth year is %d.\n", birthYear); return birthYear; } void sayAgeInYears(int birthYear) { int age; age = 2012 - birthYear; printf("You are %d years old.\n", age); }

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  • Determining difference in timestamps for two values in the same MySQL table

    - by JayRizzo03
    I am relatively new to programming in PHP, so I apologize if this is a rather simple question. I have a MySQL database table called MachineReports that contains the following values: ReportNum(primary key, auto increment), MachineID and Timestamp Here is some example data: |ReportNum | MachineID | Timestamp | |1 | AD3203 | 2012-11-18 06:32:28| |2 | AD3203 | 2012-11-19 04:00:15| |3 | BC4300 | 2012-11-19 04:00:15| What I am attempting to do is find the difference in timestamps in seconds for each machine ID by iterating over each row set. I am getting stuck on the best way to do this, however. Here is the code I've written so far: <?php include '../dbconnect/dbconnect.php'; $machineID=[]; //Get a list of all MachineIDs in the database foreach($dbh->query('SELECT DISTINCT(MachineID) FROM MachineReports') as $row) { array_push($machineID, $row[0]); } for($i=0;$i<count($machineID);$i++){ foreach($dbh->query("SELECT MachineID FROM MachineReports WHERE MachineID='$machineID[$i]' ORDER BY MachineID") as $row) { //code to associate each machineID with two time stamps goes here } } ? This code just lists out the contents of the table row by row. My ultimate goal is to find the difference in timestamps for a certain MachineID. One of the things I've considered is using a multidimensional array in php - using the $machineID as the key and then storing the timestamp inside the array the key points to. However, I'm uncertain how to do that since my query parses row by row. I have quite a few questions. 1) Is this the most efficient way to be doing this? I suspect my database table design may not be the best. 2)What would be the best way to determine the difference in timestamps for a certain machineID? Even just a pointer to a topic that would prompt me to think about this in a different way would be helpful - I'm not afraid to do research. Thanks!

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  • how do I use an enum value on a switch statement in C++

    - by BotBotPgm
    I would like to use an enum value for my switch statment in C++. Is it possible to use the enum values enclosed in the "{}" as choices for the "switch()"? I know that switch() needs an integer value in order to direct the flow of programming to the appropriate case number. If this is the case, do I just make a variable for each constant in the 'enum' statment? I also want the user to be able to pick the choice and pass that choice to the switch() statement. for example: cout<< "1 - Easy"; cout<<"2 - Medium"; cout<< "3 -Hard"; enum myChoice {EASY =1 ,MEDIUM = 2, HARD = 3} cin ???? switch(????) case 1/EASY: (can I just type case EAST?) cout << "You picked easy!"; break; case 2/MEDIUM: cout << "You picked medium!"; case 3..... (same thing as case 2 except on hard.) default: return 0; Thanks

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  • PHP site scheduling Java execution?

    - by obfuscation
    I'm trying to get started on combining my (slightly limited) PHP experience with my (better) Java experience, in a project where I need to allow uploads of Java source files to the server, which the server then executes Javac on to compile it. Then, at a set time (e.g. specified on upload) I need to run that once on the server, which will generate some database info for the PHP site to display. To describe my current programming abilities- I have made many desktop Java programs, and am confident in 'pure' Java, but so far have only undertaken a couple of PHP projects (including using the CodeIgniter framework). My motivation for using PHP as the frontend is because I know it is very fast, lightweight and I will be able to display the results I need very easily with it (simple DB readout). Ideally, the technology used should be able to be developed on a localhost (e.g. WAMP, Tomcat etc..) Is there any advice which you could give on what technology I should consider to use to bridge this gap, and what resources could help in using that technology? I have looked at a few, but have struggled to find documentation helping in achieving what I need.

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  • Generating all unique crossword puzzle grids

    - by heydenberk
    I want to generate all unique crossword puzzle grids of a certain grid size (4x4 is a good size). All possible puzzles, including non-unique puzzles, are represented by a binary string with the length of the grid area (16 in the case of 4x4), so all possible 4x4 puzzles are represented by the binary forms of all numbers in the range 0 to 2^16. Generating these is easy, but I'm curious if anyone has a good solution for how to programmatically eliminate invalid and duplicate cases. For example, all puzzles with a single column or single row are functionally identical, hence eliminating 7 of those 8 cases. Also, according to crossword puzzle conventions, all squares must be contiguous. I've had success removing all duplicate structures, but my solution took several minutes to execute and probably was not ideal. I'm at something of a loss for how to detect contiguity so if anyone has ideas on this it'd be much appreciated. I'd prefer solutions in python but write in whichever language you prefer. If anyone wants, I can post my python code for generating all grids and removing duplicates, slow as it may be.

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  • regex numeric data processing: match a series of numbers greater than X

    - by Mu Mind
    Say I have some data like this: number_stream = [0,0,0,7,8,0,0,2,5,6,10,11,10,13,5,0,1,0,...] I want to process it looking for "bumps" that meet a certain pattern. Imagine I have my own customized regex language for working on numbers, where [[ =5 ]] represents any number = 5. I want to capture this case: ([[ >=5 ]]{3,})[[ <3 ]]{2,} In other words, I want to begin capturing any time I look ahead and see 3 or more values = 5 in a row, and stop capturing any time I look ahead and see 2+ values < 3. So my output should be: >>> stream_processor.process(number_stream) [[5,6,10,11,10,13,5],...] Note that the first 7,8,... is ignored because it's not long enough, and that the capture ends before the 0,1,0.... I'd also like a stream_processor object I can incrementally pass more data into in subsequent process calls, and return captured chunks as they're completed. I've written some code to do it, but it was hideous and state-machiney, and I can't help feeling like I'm missing something obvious. Any ideas to do this cleanly?

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  • Is there a better way to detab (expand tabs) using Perl?

    - by Uri
    I wanted to detab my source files. (Please, no flame about WHY I wanted to detab my sources. That's not the point :-) I couldn't find a utility to do that. Eclipse didn't do it for me, so I implemented my own. I couldn't fit it into a one liner (-e) program. I came with the following, which did the job just fine. while( <> ) { while( /\t/ ) { s/^(([^\t]{4})*)\t/$1 /; s/^((([^\t]{4})*)[^\t]{1})\t/$1 /; s/^((([^\t]{4})*)[^\t]{2})\t/$1 /; s/^((([^\t]{4})*)[^\t]{3})\t/$1 /; } print; } However, it makes me wonder if Perl - the champion language of processing text - is the right tool. The code doesn't seem very elegant. If I had to detab source that assume tab=8 spaces, the code would look even worse. Specifically because I can think of a deterministic state machine with only 4 states to do the job. I have a feeling that a more elegant solution exists. Am I missing a Perl idiom? In the spirit of TIMTOWTDI I'm curious about the other ways to do it. u.

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  • Calling a method from another view in objective-c. (iphone sdk).

    - by MarcZero
    Hello. I am currently creating a multi-view game on the iPhone platform. I have my main view start to play some background music upon loading. I then go to another view and start the game. I am trying to get the background music from the original view to stop once I start the game. I am having trouble getting the stop playing music message to my original view. Here is the relevant info: The main view where the sound is played from is just a subView of the programViewController class called *viewController. The heading is in the programAppDelegate class. The sound is done using the AVAudioPlayer class and plays fine when the program starts up and when I navigate to other subviews that are added on by going through the menu system. In the view that I want to start the game, I attempt to call the instance of the class to turn of the player but anytime I use this format of code: [viewController #######]; It gives a build error of "viewController undeclared" no matter what I put after the "viewController" in the message.I have attempted to import the programAppDelegate.h file but it still gives the same error. I realize this might be a simple misunderstanding of the objective-c language but I cannot find any info on this issue. I am a recent convert from Java so I am trying to wrap my head around everything. Thank you for your time!

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  • Sqlite3 INSERT INTO Question × 377

    - by user316717
    Hi, My 1st post. I am creating an exercise app that will record the weight used and the number of "reps" the user did in 4 "Sets" per day over a period of 7 days so the user may view their progress. I have built the database table named FIELDS with 2 columns ROW and FIELD_DATA and I can use the code below to load the data into the db. But the code has a sql statement that says, INSERT OR REPLACE INTO FIELDS (ROW, FIELD_DATA)VALUES (%d, '%@'); When I change the statment to: INSERT INTO FIELDS (ROW, FIELD_DATA)VALUES (%d, '%@'); Nothing happens. That is no data is recorded in the db. Below is the code: #define kFilname @"StData.sqlite3" - (NSString *)dataFilePath { NSArray *paths = NSSearchPathForDirectoriesInDomains (NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; return [documentsDirectory stringByAppendingPathComponent:kFilname]; } -(IBAction)saveData:(id)sender; { for (int i = 1; i <= 8; i++) { NSString *fieldName = [[NSString alloc]initWithFormat:@"field%d", i]; UITextField *field = [self valueForKey:fieldName]; [fieldName release]; NSString *insert = [[NSString alloc] initWithFormat: @"INSERT OR REPLACE INTO FIELDS (ROW, FIELD_DATA) VALUES (%d, '%@');",i, field.text]; // sqlite3_stmt *stmt; char *errorMsg; if (sqlite3_exec (database, [insert UTF8String], NULL, NULL, &errorMsg) != SQLITE_OK) { // NSAssert1(0, @"Error updating table: %s", errorMsg); sqlite3_free(errorMsg); } } sqlite3_close(database); } So how do I modify the code to do what I want? It seemed like a simple sql statement change at first but obviously there must be more. I am new to Objective-C and iPhone programming. I am not new to using sql statements as I have been creating web apps in ASP for a number of years. Any help will be greatly appreciated, this is driving me nuts! Thanks in advance Dave

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  • Choose 'better' or more familiar technologies for a new project?

    - by John
    I am looking to start work on a brand-new project, something I've been thinking about for a while as my first independent sellable project. It's broadly speaking a web-based service application, and my first choice, server-language is quite easy... I know Java pretty well from working on Java web-apps in the past. However my experience doing web-apps involved JSP, Servlets and JSTL... I know the ideas behind newer technologies like Hibernate/Spring but have never used them. So we wrote our own DAOs, handled AJAX by writing special mini-JSP pages that generated XML/JSON pages, etc. I'm not hugely into the idea that Spring/Hibernate are the 'only' or 'right' way to do any Java web-project, but they are widely used. On the other hand, not only would trying to learn these increase initial development time, but I'd be using my learning attempts to build a production system. I remember one of Joel's early articles said (I'll paraphrase since I can't find it) "regardless what's cool, always use the technologies that the lead developer (or dev team?) knows best" I wondered what people thought about that? ps: should this be CW?

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  • Suggestions on Working with this Inherited Generic Method

    - by blu
    We have inherited a project that is a wrapper around a section of the core business model. There is one method that takes a generic, finds items matching that type from a member and then returns a list of that type. public List<T> GetFoos<T>() { List<IFoo> matches = Foos.FindAll( f => f.GetType() == typeof(T) ); List<T> resultList = new List<T>(); foreach (var match in matches) { resultList.Add((T)obj); } } Foos can hold the same object cast into various classes in inheritance hierarchy to aggregate totals differently for different UI presentations. There are 20+ different types of descendants that can be returned by GetFoos. The existing code basically has a big switch statement copied and pasted throughout the code. The code in each section calls GetFoos with its corresponding type. We are currently refactoring that into one consolidated area, but as we are doing that we are looking at other ways to work with this method. One thought was to use reflection to pass in the type, and that worked great until we realized the Invoke returned an object, and that it needed to be cast somehow to the List <T>. Another was to just use the switch statement until 4.0 and then use the dynamic language options. We welcome any alternate thoughts on how we can work with this method. I have left the code pretty brief, but if you'd like to know any additional details please just ask.

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  • jQuery Toggle switch images

    - by Sixfoot Studio
    Hi Guys, I have a situation where I am not understanding jQuery's Toggle. I have two buttons, both of them open the same content and when you click on either button the content should open or close and the attribute changes the button from open to closed. (So both buttons do the same function). Only thing is, when I click on the top button and it opens my content and then click on the lower button to close it, the image attributes are switched incorrectly. Here's a very stripped down version of what my code looks like and I would appreciate some help. <script language="javascript" type="text/javascript"> $(function () { var open = false; $("#button1, #button2").toggle( function () { open = true; $("#button1").attr("src", "images/btn-open.gif"); $("#button2").attr("src", "images/btn-open.gif"); }, function () { if (open) { $("#button1").attr("src", "images/btn-closed.gif"); $("#button2").attr("src", "images/btn-closed.gif"); } else { $("#button1").attr("src", "images/btn-open.gif"); $("#button2").attr("src", "images/btn-open.gif"); } open = false; } ); }); </script> <img id="button1" src="images/btn-open.gif"></img> <br /> <br /> <br /> <br /> <img id="button2" src="images/btn-open.gif"></img>

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  • Optimal (Time paradigm) solution to check variable within boundary

    - by kumar_m_kiran
    Hi All, Sorry if the question is very naive. I will have to check the below condition in my code 0 < x < y i.e code similar to if(x > 0 && x < y) The basic problem at system level is - currently, for every call (Telecom domain terminology), my existing code is hit (many times). So performance is very very critical, Now, I need to add a check for boundary checking (at many location - but different boundary comparison at each location). At very normal level of coding, the above comparison would look very naive without any issue. However, when added over my statistics module (which is dipped many times), performance will go down. So I would like to know the best possible way to handle the above scenario (kind of optimal way for limits checking technique). Like for example, if bit comparison works better than normal comparison or can both the comparison be evaluation in shorter time span? Other Info x is unsigned integer (which must be checked to be greater than 0 and less than y). y is unsigned integer. y is a non-const and varies for every comparison. Here time is the constraint compared to space. Language - C++. Now, later if I need to change the attribute of y to a float/double, would there be another way to optimize the check (i.e will the suggested optimal technique for integer become non-optimal solution when y is changed to float/double). Thanks in advance for any input. PS : OS used is SUSE 10 64 bit x64_64, AIX 5.3 64 bit, HP UX 11.1 A 64.

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  • Strangest LINQ to SQL case I have ever seen

    - by kubaw
    OK, so this is the strangest issue in .net programming I have ever seen. It seems that object fields are serialized in .net web services in order of field initialization. It all started with Flex not accepting SOAP response from .net web service. I have found out that it was due to the order of serialized fields was statisfying the order of fields in declared serializable class. It had something to do with generic lists and LINQ to SQL but I can't find out what. This one is really hard to reproduce. Example to get the idea: [Serializable] public class SomeSample { public int A; public int B; public int C; } I was querying some data tables within asmx web service using linq and returning list of SomeSample objects: var r = (from ...... select new SomeSample { A = 1, C = 3 }).ToList(); Now the list was once more iterated and B field was applied some value (ex. 2). However the returned soap envelope contained following excerpt: <A>1</A><C>3</C><B>2</B> Please notice the order of serialization. If I initially initialized all fields: var r = (from ...... select new SomeSample { A = 1, B = 2, C = 3 }).ToList(); object was serialized in correct order. I must add, that in both cases the debugger shows exactly the same content of "r" variable. Am I losing my mind or is this normal behavior? Thanks in advance.

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  • How to increase my "advanced" knowledge of PHP further? (quickly)

    - by Kerry
    I have been working with PHP for years and gotten a very good grasp of the language, created many advanced and not-so-advanced systems that are working very well. The problem I'm running into is that I only learn when I find a need for something that I haven't learned before. This causes me to look up solutions and other code that handles the problem, and so I will learn about a new function or structure that I hadn't seen before. It is in this way that I have learned many of my better techniques (such as studying classes put out by Amazon, Google or other major companies). The main problem with this is the concept of not being able to learn something if you don't know it exists. For instance, it took me several months of programming to learn about the empty() function, and I simply would check the string length using strlen() to check for empty values. I'm now getting into building bigger and bigger systems, and I've started to read blogs like highscalability.com and been researching MySQL replication and server data for scaling. I know that structure of your code is very important to make full systems work. After reading a recent blog about reddit's structure, it made me question if there is some standard or "accepted systems" out there. I have looked into frameworks (I've used Kohana, which I regretted, but decided that PHP frameworks were not for me) and I prefer my own library of functions rather than having a framework. My current structure is a mix between WordPress, Kohana and my own knowledge. The ways I can see as being potentially beneficial are: Read blogs Read tutorials Work with someone else Read a book What would be the best way(s) to "get to the next level" the level of being a very good system developer?

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  • Template function overloading with identical signatures, why does this work?

    - by user1843978
    Minimal program: #include <stdio.h> #include <type_traits> template<typename S, typename T> int foo(typename T::type s) { return 1; } template<typename S, typename T> int foo(S s) { return 2; } int main(int argc, char* argv[]) { int x = 3; printf("%d\n", foo<int, std::enable_if<true, int>>(x)); return 0; } output: 1 Why doesn't this give a compile error? When the template code is generated, wouldn't the functions int foo(typename T::type search) and int foo(S& search) have the same signature? If you change the template function signatures a little bit, it still works (as I would expect given the example above): template<typename S, typename T> void foo(typename T::type s) { printf("a\n"); } template<typename S, typename T> void foo(S s) { printf("b\n"); } Yet this doesn't and yet the only difference is that one has an int signature and the other is defined by the first template parameter. template<typename T> void foo(typename T::type s) { printf("a\n"); } template<typename T> void foo(int s) { printf("b\n"); } I'm using code similar to this for a project I'm working on and I'm afraid that there's a subtly to the language that I'm not understanding that will cause some undefined behavior in certain cases. I should also mention that it does compile on both Clang and in VS11 so I don't think it's just a compiler bug.

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  • Is it possible to exclude some elements from parsing when using regular expression and .replace()?

    - by Fletus Mefitis
    <script language="javascript"> $("div.post-content , .parsedsig").each(function(){ if($(this).html().indexOf("[/tabulaScriptum]") != -1) { pattern = /\[tabulaScriptum=(.*?)\]([^\[]*)\[\/tabulaScriptum\]/gi $(this).html($(this).html().replace(pattern, "<div class='tabulaScriptum'><div class='tabulaNomen'>$1</div><div class='tabulaImpleo'>$2</div></div>")) } }); </script> This script is working perfectly, except for one thing... I need not to replace [tabulaScriptum=][/tabulaScriptum] in certain elements. For example, I don't want to replace those "tags" in element that has class .code-box. Is it possible? Clarification: element .code-box is located within .post-content. Clarification #2: this script creates simple division spoiler. .tabulaScriptum is spoier's body, .tabulaNomen is spoiler's name and button which, in turn, reveals(or hides) .tabulaImpleo on click. Reveal\hide script is located in some other place, and I didn't post it here since it doesn't really matter. Clarification #3: http://jsfiddle.net/PRtsw/1/ fiddle.

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  • Using memset on structures in C++

    - by garry
    Hey guys. I am working on fixing older code for my job. It is currently written in C++. They converted static allocation to dynamic but didn't edit the memsets/memcmp/memcpy. This is my first programming internship so bare with my newbe-like question. The following code is in C, but I want to have it in C++ ( I read that malloc isn't good practice in C++). I have two scenarios: First, we have f created. Then you use &f in order to fill with zero. The second is a pointer *pf. I'm not sure how to set pf to all 0's like the previous example in C++. Could you just do pf = new foo instead of malloc and then call memset(pf, 0, sizeof(foo))? struct foo { ... } f; memset( &f, 0, sizeof(f) ); //or struct foo { ... } *pf; pf = (struct foo*) malloc( sizeof(*pf) ); memset( pf, 0, sizeof(*pf) );

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  • Using large transparent pictures as texture atlases

    - by azlisum
    i'm new to android programming and i'm trying to create a relatively big 2D game. I have to use lots of images and objects in my game so I decided to use OpenGL ES. I have several texture atlases, all of them saved as png's because of the transparency. I also know, but i'm not sure why, that I have to use images, which height and width is multiple of two. I test my game on an old HTC Hero running Android 2.3.3. When my picture atlases are 512x512 each, my game has a frame rate of between 50 to 60 fps. When I use 1024x1024 non transparent png, there is no problem - the FPS is again between 50 to 60 fps. But when i decide to use a 1024x1024 transperent PNG's my frame rate drops to 4,5 fps. Could this be a problem related to the age of the device i'm using for testing? These are the OpenGL functions I use each loop to draw batches: gl.glEnable(GL10.GL_TEXTURE_2D); gl.glEnable(GL10.GL_BLEND); gl.glBlendFunc(GL10.GL_SRC_ALPHA, GL10.GL_ONE_MINUS_SRC_ALPHA); //drawing happens here gl.glDisable(GL10.GL_BLEND); Thanks in advance :)

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  • Python: Determine whether list of lists contains a defined sequence

    - by duhaime
    I have a list of sublists, and I want to see if any of the integer values from the first sublist plus one are contained in the second sublist. For all such values, I want to see if that value plus one is contained in the third sublist, and so on, proceeding in this fashion across all sublists. If there is a way of proceeding in this fashion from the first sublist to the last sublist, I wish to return True; otherwise I wish to return False. In other words, for each value in sublist one, for each "step" in a "walk" across all sublists read left to right, if that value + n (where n = number of steps taken) is contained in the current sublist, the function should return True; otherwise it should return False. (Sorry for the clumsy phrasing--I'm not sure how to clean up my language without using many more words.) Here's what I wrote. a = [ [1,3],[2,4],[3,5],[6],[7] ] def find_list_traversing_walk(l): for i in l[0]: index_position = 0 first_pass = 1 walking_current_path = 1 while walking_current_path == 1: if first_pass == 1: first_pass = 0 walking_value = i if walking_value+1 in l[index_position + 1]: index_position += 1 walking_value += 1 if index_position+1 == len(l): print "There is a walk across the sublists for initial value ", walking_value - index_position return True else: walking_current_path = 0 return False print find_list_traversing_walk(a) My question is: Have I overlooked something simple here, or will this function return True for all true positives and False for all true negatives? Are there easier ways to accomplish the intended task? I would be grateful for any feedback others can offer!

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