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  • Using RegEx's in Multi-Channel Funnels in Google Analytics

    - by Rob H
    For some reason, I can't get my multi-channel funnel which utilizes RegEx's in the path steps to function -- it keeps coming back with no data. There are a few variables which may be holding things up, but I can't figure out the origin of the problem, nor a solution. Here's the situation: The funnel is tracking conversions, defined as when a user completes 4 steps to signup Steps are not "required" Default URL is set to https://example.com There is a 302 redirect set up on our site that leads from http://example.com to https://example.com Within the funnel, steps switch from non-secure pages (unless browser is set to secure browsing), to secure pages once the user moves from the landing page to the second page of the sign-up process (account placeholder has been created) URL at that point contains the variable of publisher number within (but not at the end) the URL My RegEx's are all properly written as tested on rubular.com

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  • What is use of universal character names in identifiers in C++

    - by Jan Hudec
    The C++ standard (I noticed it in the new one, but it did already exist in C++03) specifies universal character names, written as \uNNNN and \UNNNNNNNN and representing the characters with unicode codepoints NNNN/NNNNNNNN. This is useful with string literals, especially since explicitly UTF-8, UTF-16 and UCS-4 string literals are also defined. However, the universal character literals are also allowed in identifiers. What is the motivation behind that? The syntax is obviously totally unreadable, the identifiers may be mangled for the linker and it's not like there was any standard function to retrieve symbols by name anyway. So why would anybody actually use an identifier with universal character literals in it? Edit: Since it actually existed in C++03 already, additional question would be whether you actually saw a code that used it?

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  • Fixed Sized Buffer or Variable Buffers with C# Sockets

    - by Keagan Ladds
    I am busy designing a TCP Server class in C# that has events and allows the user of the class to define packets that the server can send a receive by registering a class that is derived from my "GenericPacket" class. My TCPListener uses Async methods such as .BeginReceive(..); My issue is that because I am using the .BeginReceive(); I need to specify a buffer size when I call the function. This means I cant read the whole packet if one of my defined packets is too big. I have thought of creating a fixed sized Header that gets read using .BeginRead(); and the read the rest using Stream.Read(); but this will lead to the whole server having to wait for this operation to complete. I would like to know if anyone has come across this before and I would appreciate any suggestions.

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  • How to derive euler angles from matrix or quaternion?

    - by KlashnikovKid
    Currently working on steering behavior for my AI and just hit a little mathematical bump. I'm in the process of writing an align function, which basically tries to match the agent's orientation with a target orientation. I've got a good source material for implementing this behavior but it uses euler angles to calculate the rotational delta, acceleration, and so on. This is nice, however I store orientation as a quaternion and the math library I'm using doesn't provide any functionality for deriving the euler angles. But if it helps I also have rotational matrices at my disposal too. What would be the best way to decompose the quaternion or rotational matrix to get the euler information? I found one source for decomposing the matrix, but I'm not quite getting the correct results. I'm thinking it may be a difference of column/row ordering of my matrices but then again, math isn't my strong point. http://nghiaho.com/?page_id=846

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  • How do I go from a simple html5 tic tac toe game to an online 2 player game?

    - by phi1o
    I've been working on an online 2 player Tic Tac Toe solution for blackberries. both old and new. And so far I have html5 code that has a 3 x 3 layout that switches between x and o for the game mechanics. I believe I'm still missing a check for win function but my question is about the server side of this game. I'm not sure how to go about learning what exactly I want. how do you take what I have now, and make this into a functioning online game? I've been told WAMP is a good solution, as well as IIS. and its all really over my head, so i'm hoping to get a little more clarity as far as what I should focus on to bring this game to life.

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  • Requriing static class setter to be called before Constructor, bad design?

    - by roverred
    I have a class, say Foo, and every instance of Foo will need and contain the same List object, myList. Since every class instance will share the same List Object, I thought it would be good to make myList static and use a static function to set myList before the constructor is called. I was wondering if this was bad, because this requires the setter to be called before the constructor. If the person doesn't, the program will crash. Alternative way would be passing myList every time. Thanks.

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  • Library and several small programs that use it: how should I structure my git repository?

    - by Dan
    I have some code that uses a library that I and others frequently modify (usually only by adding functions and methods). We each keep a local fork of the library for our own use. I also have a lot of small "driver" programs (~100 lines) that use the library and are used exclusively by me. Currently, I have both the driver programs and the library in the same repository, because I frequently make changes to both that are logically connected (adding a function to the library and then calling it). I'd like to merge my fork of the library with my co-workers' forks, but I don't want the driver programs to be part of the merged library. What's the best way to organize the git repositories for a large, shared library that needs to be merged frequently and a number of small programs that have changes that are connected to changes in the library?

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  • How to change the terminal to SCO compliant

    - by kaushik
    I have a server in which SCO 5.x is installed. I have several thin clients which were supplied from our head office. Those thin clients have linux pre-installed in them. When we tried to connect to our SCO server, we have found out that the thin client does not support SCO terminal type. So the program (Which is written in Oracle forms) is not working correctly. Lots of function keys stopped working and screen also not getting refreshed correctly. Hence we decided to use Ubuntu Live USB keys in thin clients. Now the problem is how can we change the terminal type to SCO in ubuntu ? Means I want it in the text terminal (Alt+Ctrl+F1,F2...) (Not in xterm...graphical terminal emulators). Does ubuntu support SCO terminal type ?

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  • Visual Studio 2010 Find and Replace With Regular Expressions

    - by Lance Robinson
    Here is a quick notes about using regular expressions in the VS2010 Find Replace dialog.  1.  To create a backreference, use curly braces (“{“ and “}” ) instead of regular parentheses. 2.  To use the captured backreference, use \1\2 etc, where \1 is the first captured value, \2 is the second captured value, etc. Example: I want to find*: info.setFieldValue(param1, param2); and replace it with: SetFieldValue(info, param1, param2); To do this, I can use the following find/replace values: Find what: {[a-zA-Z0-9]+}.setFieldValue\({[a-zA-Z0-9., ]+}\); Replace with: SetFieldValue(\1, \2); Use Regular Expressions is checked, of course. *If you’re wondering why I’d want to do this – because I don’t have control over the setFieldValue function – its in a third party library that doesn’t behave in a very friendly manner. Technorati Tags: Visual Studio,Regular Expressions

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  • How to move an object using X and Y coordinates in JavaScript

    - by Geroy290
    I am making a 2d game with JavaScript and HTML5 and am trying to move an image that I have drawn with JavaScript like so: //canvas var c = document.getElementById("gameCanvas"); var ctx = c.getContext("2d"); //baseball var baseball = new Image(); baseball.onload = function() { ctx.drawImage(baseball, 400, 425); }; baseball.src = "baseball2.png"; I'm not sure how I would move it though, I have seen many people seem to just type something like ballX and ballY but I don't understand where the actual x and y definition comes from. Here is my code so far: http://jsfiddle.net/xRfua/ I have a different image source but it is a local source so I couldn't include it. Thanks in a dvance for any help!

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  • When will microsoft release IE9? [closed]

    - by Rob McKinnon
    I was one of those people early on to try their IE9 beta, and it was terribly buggy. It still does function horribly. IMO any windows release after 5(2k,nt,xp) absolutely sux the life out of my resources compared to RPM linux(opensuse), until at least service pack 2. MS is trying to push HTML5/CSS3 and they cannot pass the Acid 3 test. I am wondering when IE9 will become functional. I am a big supported of MS applications. I have a great amount of adoration for IIS7 because they have support for CGI/PHP. Is IE9 going to be released before 2012?

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  • Mail Hosting That Will Allow Outbound Bulk Mail?

    - by user249493
    No, I'm not a spammer! I do volunteer work for a non-profit social services agency. They send out daily email with several hundred recipients on each message. Their web hosting company has been flagging the email as spam due to the volume. So I'm looking for an email hosting provider that won't do that. (I can separate out the web hosting function; we just need mail hosting right now.) They can't use something like MailChimp, Constant Contact, or Vertical Response because some of the mail is just inbound emails they aggregate and send out, and they don't want the overhead of "rebuilding" it in a "newsletter" service. I think that Google Apps for Business might be a good solution, but the pricing is just too high for this under-funded non-profit. I've applied for the non-profit discount but haven't heard back yet. Is there mail hosting service that might fit their needs? Thanks in advance.

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  • SQL Strings vs. Conditional SQL Statements

    - by Yatrix
    Is there an advantage to piecemealing sql strings together vs conditional sql statements in SQL Server itself? I have only about 10 months of SQL experience, so I could be speaking out of pure ignorance here. Where I work, I see people building entire queries in strings and concatenating strings together depending on conditions. For example: Set @sql = 'Select column1, column2 from Table 1 ' If SomeCondtion @sql = @sql + 'where column3 = ' + @param1 else @sql = @sql + 'where column4 = ' + @param2 That's a real simple example, but what I'm seeing here is multiple joins and huge queries built from strings and then executed. Some of them even write out what's basically a function to execute, including Declare statements, variables, etc. Is there an advantage to doing it this way when you could do it with just conditions in the sql itself? To me, it seems a lot harder to debug, change and even write vs adding cases, if-elses or additional where parameters to branch the query.

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  • Unity3D problem. Bullets fall down instead of flying like they should

    - by user2342080
    I used this tutorial as a reference. http://www.youtube.com/watch?v=3L8eaoyZ0Go My problem is that whenever I play the game, EVERYTHING works but the bullets. It just falls down instead of flying forward. This is the flash version of the game: http://v1k.me/swf/ Can some one help me out? Should I upload the project? This is my "Shoot.js": public var bulletPrefab : Transform; public var bulletSpeed : float = 20; function Update() { if(Input.GetMouseButton(0)) { if(bulletPrefab || bulletSpeed) { var bulletCreate = Instantiate(bulletPrefab, GameObject.Find("SpawnPoint").transform.position, Quaternion.identity); bulletCreate.rigidbody.AddForce(transform.forward * bulletSpeed); } } }

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  • Show line breaks in asp:label inside gridview

    - by Vipin
    To show line breaks in asp:label element or for that matter inside Gridview, do the following  in case of Mandatory/ Nullable fields. <ItemTemplate>          <%# ((string)Eval("Details")).Replace("\n", "<br/>") %>  </ItemTemplate>    <ItemTemplate>          <%# FormatString(Eval("Details"))  %>  </ItemTemplate>   In code behind, add the following FormatString function - protected string FormatString(string strHelpMessage) { string rtnString = string.Empty; if (!string.IsNullOrEmpty(strHelpMessage)) rtnString = strHelpMessage.Replace(Environment.NewLine, "<br/>"); return rtnString; }

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  • The only constant is change

    Isaac Asimov was once quoted as saying The only constant is change. That has certainly been true of my time with the DotNetNuke project. Over the last seven years of working on the DotNetNuke project and working at DotNetNuke Corporation I have held a number of different roles within the organization. I have defined and coded major product features, built and managed the DotNetNuke Marketplace, managed the release process, managed both OpenForce Conferences, oversaw the QA function, and created...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • USB sound device not recognized

    - by David E. Anderson
    I have a USB sound device that used to work back when I ran other versions of Ubuntu. Now I can only partially see the device. I have tried many things I saw in Google searches, but none solve my problem. cat /proc/asound/cards sees the device as card 0 aplay -l shows C-Media USB Audio as card 0 alsamixer sees the device asoundconf list does not show the device sound preferences shows no hardware asoundconf-gtk set the device to pulseaudio, but fails with python errors ending in ValueError: too many values to unpack in the function set_default_card. I think this is the cause of my problem. The device is a Sony virtual phones wireless headphone amplifier.

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  • Canon Multitasking printer: Scanner doesn't work, printer does

    - by Holger Böttcher
    Model: Canon Prixma MG2260 I have installed to ubuntu 14.04 Trusty Tahr. Now I have the problem by my multi function device. The printer works, but the scanner doesn't! I have downloaded the Linux software of Canon for the 2200 series. I have downloaded the software of the Internet site of Canon. 6 Zip folder 3 deb. and 3 rpm. Always 1 for computer, 1 for scanner, 1 for other Thinks. I can load them on my PC and unpacking, but they do not install themselves. Does any person know what I have to do about this?

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  • Webcast - C-level Perspectives on How HR Can Take on a Bigger Role in Strategic Planning

    - by Scott Ewart
    The Economist Intelligence Unit (EIU), on behalf of IBM and Oracle, recently surveyed a number of C-level executives in North America and Western Europe to understand how HR can take on a bigger role in driving growth. The resulting reports highlight the actions senior HR leaders can take to place themselves at the heart of the debate on a company's strategic direction.In this session, IBM and Oracle HCM specialists will review the findings of the EIU research reports and provide guidance on how technology innovation can help to align talent strategies with long term business goals. Participants will gain an understanding of the following: Results of the Economist Intelligence Unit study around "Executive Perceptions of the HR Function" Differences in perspective between CEOs and CFOs Identify how the HR professional can take a bigger role in driving business growth Join us on Thursday, October 25 for a live webcast. Speakers:Gina Wells Global Oracle HCM LeaderIBM Global Business Services Michelle NewellSenior Director, HCM Applications MarketingOracle Register Here For the Webcast on Thursday, October 25.

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  • Applications: The Mathematics of Movement, Part 3

    - by TechTwaddle
    Previously: Part 1, Part 2 As promised in the previous post, this post will cover two variations of the marble move program. The first one, Infinite Move, keeps the marble moving towards the click point, rebounding it off the screen edges and changing its direction when the user clicks again. The second version, Finite Move, is the same as first except that the marble does not move forever. It moves towards the click point, rebounds off the screen edges and slowly comes to rest. The amount of time that it moves depends on the distance between the click point and marble. Infinite Move This case is simple (actually both cases are simple). In this case all we need is the direction information which is exactly what the unit vector stores. So when the user clicks, you calculate the unit vector towards the click point and then keep updating the marbles position like crazy. And, of course, there is no stop condition. There’s a little more additional code in the bounds checking conditions. Whenever the marble goes off the screen boundaries, we need to reverse its direction.  Here is the code for mouse up event and UpdatePosition() method, //stores the unit vector double unitX = 0, unitY = 0; double speed = 6; //speed times the unit vector double incrX = 0, incrY = 0; private void Form1_MouseUp(object sender, MouseEventArgs e) {     double x = e.X - marble1.x;     double y = e.Y - marble1.y;     //calculate distance between click point and current marble position     double lenSqrd = x * x + y * y;     double len = Math.Sqrt(lenSqrd);     //unit vector along the same direction (from marble towards click point)     unitX = x / len;     unitY = y / len;     timer1.Enabled = true; } private void UpdatePosition() {     //amount by which to increment marble position     incrX = speed * unitX;     incrY = speed * unitY;     marble1.x += incrX;     marble1.y += incrY;     //check for bounds     if ((int)marble1.x < MinX + marbleWidth / 2)     {         marble1.x = MinX + marbleWidth / 2;         unitX *= -1;     }     else if ((int)marble1.x > (MaxX - marbleWidth / 2))     {         marble1.x = MaxX - marbleWidth / 2;         unitX *= -1;     }     if ((int)marble1.y < MinY + marbleHeight / 2)     {         marble1.y = MinY + marbleHeight / 2;         unitY *= -1;     }     else if ((int)marble1.y > (MaxY - marbleHeight / 2))     {         marble1.y = MaxY - marbleHeight / 2;         unitY *= -1;     } } So whenever the user clicks we calculate the unit vector along that direction and also the amount by which the marble position needs to be incremented. The speed in this case is fixed at 6. You can experiment with different values. And under bounds checking, whenever the marble position goes out of bounds along the x or y direction we reverse the direction of the unit vector along that direction. Here’s a video of it running;   Finite Move The code for finite move is almost exactly same as that of Infinite Move, except for the difference that the speed is not fixed and there is an end condition, so the marble comes to rest after a while. Code follows, //unit vector along the direction of click point double unitX = 0, unitY = 0; //speed of the marble double speed = 0; private void Form1_MouseUp(object sender, MouseEventArgs e) {     double x = 0, y = 0;     double lengthSqrd = 0, length = 0;     x = e.X - marble1.x;     y = e.Y - marble1.y;     lengthSqrd = x * x + y * y;     //length in pixels (between click point and current marble pos)     length = Math.Sqrt(lengthSqrd);     //unit vector along the same direction as vector(x, y)     unitX = x / length;     unitY = y / length;     speed = length / 12;     timer1.Enabled = true; } private void UpdatePosition() {     marble1.x += speed * unitX;     marble1.y += speed * unitY;     //check for bounds     if ((int)marble1.x < MinX + marbleWidth / 2)     {         marble1.x = MinX + marbleWidth / 2;         unitX *= -1;     }     else if ((int)marble1.x > (MaxX - marbleWidth / 2))     {         marble1.x = MaxX - marbleWidth / 2;         unitX *= -1;     }     if ((int)marble1.y < MinY + marbleHeight / 2)     {         marble1.y = MinY + marbleHeight / 2;         unitY *= -1;     }     else if ((int)marble1.y > (MaxY - marbleHeight / 2))     {         marble1.y = MaxY - marbleHeight / 2;         unitY *= -1;     }     //reduce speed by 3% in every loop     speed = speed * 0.97f;     if ((int)speed <= 0)     {         timer1.Enabled = false;     } } So the only difference is that the speed is calculated as a function of length when the mouse up event occurs. Again, this can be experimented with. Bounds checking is same as before. In the update and draw cycle, we reduce the speed by 3% in every cycle. Since speed is calculated as a function of length, speed = length/12, the amount of time it takes speed to reach zero is directly proportional to length. Note that the speed is in ‘pixels per 40ms’ because the timeout value of the timer is 40ms.  The readability can be improved by representing speed in ‘pixels per second’. This would require you to add some more calculations to the code, which I leave out as an exercise. Here’s a video of this second version,

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  • How to use OpenGL functions from multiples thread?

    - by Robert
    I'm writing a small game using OpenGL. I'm implementing basic networking in this game and I'm facing a problem. I have a thread in my client socket class that check for available data, when there are data I raise an event like this : immutable int len = this.m_socket.receive(data); if(len > 0) { this.m_onDataEvent(data); } Then on my game class, I have a function that handle and parse data like this : switch(msgId) { case ProtocolID.CharacterData: // Load terrain with opengl, character model.... Im not able to call opengl functions because my opengl context is created from a different thread. But I really don't know how I can solve this problem, I tried Google but it's really hard to find a solution. I'm using D programming language if it can help.

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  • When to reply 400 Bad Request

    - by KajMagnus
    According to www.w3.org, a Web server should reply with status code 400 Bad Request if: "The request could not be understood by the server due to malformed syntax. The client SHOULD NOT repeat the request without modifications" Does that mean only request that violates some HTTP spec? Or does it include a request that my particular Web app thinks is broken? When would you reply 400? For example, if my Web app expects a query string to always include a "function=..." parameter, would you reply code 400 Bad Request or 403 Forbidden? (403 means that "The server understood the request, but is refusing to fulfill it.")

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  • Unable to change Brightness Ubuntu 13.04 Toshiba Satellite A105

    - by RPi Awesomeness
    I have a Toshiba Satellite A105 s4384 running Ubuntu 13.04 and for some reason I cannot change the brightness. Neither the function keys (Fn + F6/Fn + F7) nor the settings work, and it is really bothersome, as I would like to occasionally decrease the brightness (long car trips where my battery doesn't last, etc.) Does anyone have any idea? Judging by the suggested questions this seems to be a rather prevalent issue, but none seem to have an answer! I had a similar problem with 12.04 LTS before I upgraded.

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  • What does RESTful web applications mean? [closed]

    - by John Cooper
    Possible Duplicate: What is REST (in simple English) What does RESTful web applications mean? A web service is a function that can be accessed by other programs over the web (Http). To clarify a bit, when you create a website in PHP that outputs HTML its target is the browser and by extension the human being reading the page in the browser. A web service is not targeted at humans but rather at other programs. SOAP and REST are two ways of creating WebServices. Correct me if i am wrong? What are other ways i can create a WebService? What does it mean fully RESTful web Application?

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  • Debugging Minimum Translation Vector

    - by SyntheCypher
    I implemented the minimum translation vector from codezealot's tutorial on SAT (Separating Axis Theorem) but I'm having an issue I can't quite figure out. Here's the example I have: As you can see in top and bottom left images regardless of the side the of the green car which red car is penetrating the MTV for the red car still remains as a negative number also here is the same example when the front of the red car is facing the opposite direction the number will always be positive. When the red car is past the half way through the green car it should switch polarity. I thought I'd compensated for this in my code, but apparently not either that or it's a bug I can find. Here is my function for finding and returning the MTV, any help would be much appreciated: Code

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