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  • (conditional) Multiple Event Handlers C#

    - by gjk
    A portion of my program requires a "flag" retrieval, that is I am fetching a value that is either True or False, and based on this return value two things could follow. 1) The flag is true, aka "go ahead", and I retrieve data from a database. 2) The flag is false, and I want to prevent the data from being retrieved. Now, this check has to be performed before any function that would call upon the database in question. I decided to implement this check in the form of an event handler attached to GUI objects that would trigger this data inquiry. This check event handler is called first upon necessary events, and my question is: How do I stop subsequent event handlers from firing if the FIRST event handler (my flag checker) comes up FALSE? Thanks

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  • How to check that a regular expression fall into infty loop or not?

    - by Sorush Rabiee
    I'm trying to learn and hopefully use regular expression with Qt. I found that some patterns cause handler to fall into loop. for example searching \b\b in a text, never will terminate. and number of these expressions is infinite (\b\b\b,\b\b\b\b and so on). I'd like to determine and control all invalid expressions. Is there an algorithm to distinguish valid and invalid expressions? If not, how can I prevent my program from falling into an infinite loop?

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  • Using FILE_FLAG_NO_BUFFERING will return noticeable speed gain?

    - by 9dan
    Recently noticed detail description of FILE_FLAG_NO_BUFFERING flag in MSDN, and read several Google search results about unbuffered I/O in Windows. http://msdn.microsoft.com/en-us/library/aa363858(v=vs.85).aspx I wondering now, is it really important to consider unbuffered option in file I/O programming? Because many programs use plain old C stream I/O or C++ iostream, I didn't gave any attention to FILE_FLAG_NO_BUFFERING flag before. Let's say we are developing photo explorer program like Picasa. If we implement unbuffered I/O, could thumbnail display speed show noticeable difference in ordinary users?

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  • How do I make TODO comments show up in the task list for C++ projects in Visual Studio 2010?

    - by Chris Simmons
    I'm trying to get my TODO comments to show up in the task list in Visual Studio 2010 for a C++ project, but they don't. I looked at this, but see no caveats other than the TODO comments need to be in the currently-open file. For example, creating a new Win32 console app places this: // TODO: reference additional headers your program requires here in a new file, stdafx.h. However, there's nothing in the task list. I have "Comments" chosen from the drop-down in the task list, but it's always empty. And it's not this problem; I can open the file and be looking at the TODO comment in the code editor and no task is shown. This is not a problem for C# projects as TODO comments show up as designed in those projects; this appears to be an issue specific to C++ projects. What else can I check?

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  • Visual Studio swapping code between projects?!?!?!?!??!

    - by Tom
    Are there any known issues with visual studio and code being swapped between projects? I had a project running in VS2008 and when i went back to it, the code from another project had been swapped in the Program.cs class. I havent made any mistakes, im not talking about some code- i mean the whole project had been swapped out. Its as if the .proj files or .soln files had been swapped from their project folders??? EDIT Ive restarted laptop, opened the code again and its still showing the wrong code BUT when i execute it, its the right code?!?!?!

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  • syntax error : missing ';' before identifier

    - by numerical25
    I am new to c++, trying to debug the following line of code class cGameError { string m_errorText; public: cGameError( char *errorText ) { DP1("***\n*** [ERROR] cGameError thrown! text: [%s]\n***\n", errorText ); m_errorText = string( errorText ); } const char *GetText() { return m_errorText.c_str(); } }; enum eResult { resAllGood = 0, // function passed with flying colors resFalse = 1, // function worked and returns 'false' resFailed = –1, // function failed miserably resNotImpl = –2, // function has not been implemented resForceDWord = 0x7FFFFFFF }; This header file is included in the program as followed #include "string.h" #include "stdafx.h" #include "Chapter 01 MyVersion.h" #include "cGameError.h"

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  • Structure within union and bit field

    - by java
    #include <stdio.h> union u { struct st { int i : 4; int j : 4; int k : 4; int l; } st; int i; } u; int main() { u.i = 100; printf("%d, %d, %d", u.i, u.st.i, u.st.l); } I'm trying to figure out the output of program. The first outputs u.i = 100 but I can't understand the output for u.st.i and u.st.l. Please also explain bit fields.

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  • Trying to use tcl threads on windows 7 results in access violation.

    - by Juan
    I'm trying to get this simple program to work on windows, but it crashes: unsigned (__stdcall testfoo)(ClientData x) { return 0; } int main() { Tcl_ThreadId testid = 0; Tcl_CreateThread(&testid, testfoo, (ClientData) NULL, TCL_THREAD_STACK_DEFAULT, TCL_THREAD_NOFLAGS); } I am using a makefile generated by cmake and linking against a version of Tcl 8.5.7 I compiled myself using Visual C++ 2008 express. It was compiled using msvcrt,static,threads and the name of the resulting library is tcl85tsx.lib. The error is: Unhandled exception at 0x77448c39 in main.exe: 0xC0000005: Access violation writing location 0x00000014. The Tcl library works fine, and I can even run a threading script example by loading the Thread extension into it. My assumption is that there is something horribly wrong with a memory violation, but I have no idea what. Any help appreciated.

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  • Getting my app to work on my phone

    - by user237259
    Hello I wrote an app android sdk version 1.5 using it's built in emulator in eclipse. I created a database outside of eclipse populated it with data and push it to the emulator folder data/data/project name/database and could access it fine from the my app, everything was working great. My final step was to test the apk file on an actual phone. When I did that the program would not work. After looking into it I found that the database file was not being uploaded into the phone. Is there a special way to install the apk file on the actual phone to get the embedded database to work? Or can I assume that since everything worked fine on the sdk 1.5 emulator that everything will work when I upload it to the market. Thanks in advance.

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  • python: creating a list inside a dictionary

    - by user1871081
    I just started using python and I'm trying to create a program that will read a file that looks like this: AAA x 111 AAB x 111 AAA x 112 AAC x 123 ... the file is 50 lines long and I'm trying to make the letters into keys in a dictionary and the numbers lists that correspond with the keys. I want the output to look like this: {AAA: ['111', '112'], AAB: ['111'], AAC: [123], ...} This is what I've tried file = open("filename.txt", "r") readline = file.readline().rstrip() while readline!= "": list = [] list = readline.split(" ") j = list.index("x") k = list[0:j] v = list[p + 1:] d = {} if k in d == False d[k] = [] d[k].append(v) else d[k].append(v) readline = file.readline().rstrip() I keep getting syntax errors on my if statement and I can't figure out what I've done wrong.

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  • Easy Threading in WPF

    - by Sandeep Bansal
    Hi everyone, I've been reading a lot about threading in C#, WPF and Silverlight but can't get it to work. My main problem is I have the _load (_Initialized) action and it has a lot of object creation and along with that I have timers working doing different things, this causes the startup time of the program to be very slow and obviously causes the UI to hang and it isn't a good thing for deploying to a lot of users. My timers change values of labels and textfields but having them do that on another thread is an obvious no go. So can someone give me some examples on how to achieve what I need to do? Thanks

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  • Finding data file location while using Microsoft Test Framework

    - by Nair
    I have been using NUnit and now I am switching to the Microsoft Unit Test frame work. In my test project I have a folder called TestData and I kept all my test input data files there. I want to use that files for my unit testing. In my test code, I am using Application name space and assembly name space but I can not get to the data folder directly until unless I write a code to find and replace some string to point to the data folder. I am sure someone might have run into the same problem, is the solution to change the path through program or is there a API call which will let us get to executing assembly folders? Thanks,

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  • How to know when the user touches the OK button of the last StoreKit alert "Thank you. Your purchase

    - by Walchy
    I have integrated "In App Purchase" in a game to let the user unlock more levels. Everything works fine, but I have a little problem with the last alert "Thank You. Your purchase was successful. [OK]". My program gets informed that the transaction was successfully completed before this last alert pops up and so my game starts running again - then the alert comes up, annoying the user. I would like to wait with my game running until the user touches the "OK" button, but since it is an alert from StoreKit I have no idea when this happens or how I could catch it. I don't want to create another dialog (this time my own, therefor under my control) below the alert, just asking for touching "OK" again - would be a bad user experience. Anybody have any ideas?

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  • Iterating over a large data set in long running Python process - memory issues?

    - by user1094786
    I am working on a long running Python program (a part of it is a Flask API, and the other realtime data fetcher). Both my long running processes iterate, quite often (the API one might even do so hundreds of times a second) over large data sets (second by second observations of certain economic series, for example 1-5MB worth of data or even more). They also interpolate, compare and do calculations between series etc. What techniques, for the sake of keeping my processes alive, can I practice when iterating / passing as parameters / processing these large data sets? For instance, should I use the gc module and collect manually? Any advice would be appreciated. Thanks!

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  • Reserved Memory Addresses?

    - by Nate
    Is there a list of reserved memory addresses out there - a list of addresses that the memory of a user-space program could never be allocated to? I realize this is most likely per-OS or per-architecture, but I was hoping someone might know some of the more common OSes and Arches. I could only dig one up for a few versions of windows: for windows NT,2k and XP that would be: 0x00000000 - 0x0000ffff - lowest page is protected to simplify debugging 0x00001000 - 0x7ffeffff - memory area for your application 0x7fff0000 - 0x7fffffff - protected area to keep memory-functions from damaging the following part 0x80000000 - 0xffffffff - memory where the system including drivers and so on is located Anyone know about for Linux, or BSD (or anything else, for that matter)?

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  • Performance of Serialized Objects in C++

    - by jm1234567890
    Hi Everyone, I'm wondering if there is a fast way to dump an STL set to disk and then read it back later. The internal structure of a set is a binary tree, so if I serialize it naively, when I read it back the program will have to go though the process of inserting each element again. I think this is slow even if it is read back in correct order, correct me if I am wrong. Is there a way to "dump" the memory containing the set into disk and then read it back later? That is, keep everything in binary format, thus avoiding the re-insertion. Do the boost serialization tools do this? Thanks! EDIT: oh I should probably read, http://www.parashift.com/c++-faq-lite/serialization.html I will read it now... no it doesn't really help

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  • Why can't my C# app create files in Windows 7?

    - by WindyCityEagle
    I have a C# app that creates a settings file for itself to store the current state of certain visual elements. This app works just fine on any machine that isn't running Windows 7, but on those machines we get an error that the settings file can't be created because the user doesn't have permission. Now, I could fix this issue by going to each computer, logging in as the administrator and giving the user read and write access on the program folder for the application that we've installed, but there has to be a better way. It seems like in XP, you got write access on the folders you created by default, but that isn't the case anymore. Is there a setting I need in the setup package to make this work?

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  • C pointer question, dereferencing crash

    - by skynorth
    Why do this work? int *var; while(scanf("%d", &var) && *var != 0) printf("%d \n", var); While this does not? int *var; while(scanf("%d", &var) && var != 0) printf("%d \n", var); Doesn't * (dereference operator) give you the value pointed by the pointer? So why does *var != 0 crash the program, while var != 0 does not?

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  • Java or C# + XNA for some simple animations?

    - by lala
    I want to make a program that will involve some faces with various facial expressions. They will change from one facial expression to another based on their "mood" as influenced by user input. I know some java but I have done pretty much nothing with graphics. A friend tells me that it will be easier to do this in C# with XNA than to do it in java. I have about a month to do this, so I was hoping you folks would help me make a decision. Would I be better off figuring out how to do this in java, or learning C# and XNA and doing it in C#? Is it so much easier to do this in C# that it would be quicker to learn C# than to struggle with doing it in java? Will it probably come out looking much better if it is in C#?

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  • What host do I have to bind a listening socket to?

    - by herrturtur
    I used python's socket module and tried to open a listening socket using import socket import sys def getServerSocket(host, port): for r in socket.getaddrinfo(host, port, socket.AF_UNSPEC, socket.SOCK_STREAM, 0, socket.AI_PASSIVE): af, socktype, proto, canonname, sa = r try: s = socket.socket(af, socktype, proto) except socket.error, msg: s = None continue try: s.bind(sa) s.listen(1) except socket.error, msg: s.close() s = None continue break if s is None: print 'could not open socket' sys.exit(1) return s Where host was None and port was 15000. The program would then accept connections, but only from connections on the same machine. What do I have to do to accept connections from the internet?

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  • Flash Builder 'building' html files...

    - by Frank
    I'm using Flash Builder 3 to edit my Flex app, but I noticed that every time I make a change on the .html files (index.template.html for example), even if it's not in the IDE but with another program, Flash Builder rebuilds the whole project. Is there anyway to stop this? Why would it need to rebuild the workspace everytime a html file changes? If it was too long it wouldn't bother me, but it takes a lot of time (more than 1 minute) every time. For your information the html file is 95 lines of 'code'. Thanks

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  • Access violation C++ (Deleting items in a vector)

    - by Gio Borje
    I'm trying to remove non-matching results from a memory scanner I'm writing in C++ as practice. When the memory is initially scanned, all results are stored into the _results vector. Later, the _results are scanned again and should erase items that no longer match. The error: Unhandled exception at 0x004016f4 in .exe: 0xC0000005: Access violation reading location 0x0090c000. // Receives data DWORD buffer; for (vector<memblock>::iterator it = MemoryScanner::_results.begin(); it != MemoryScanner::_results.end(); ++it) { // Reads data from an area of memory into buffer ReadProcessMemory(MemoryScanner::_hProc, (LPVOID)(*it).address, &buffer, sizeof(buffer), NULL); if (value != buffer) { MemoryScanner::_results.erase(it); // where the program breaks } }

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  • undefined reference to "func" when complied with GCC

    - by hotlemontea
    I implement a link list in two files in linklist.h and linklist.c, and I call some functions defined in linklist.h in main function of main.c. linklist.h is included in both linklist.c and main.c. When I compile this program by GCC with Makefile, the error named "undefined reference to xxx" occurs. I think my Makefile is written correctly as below. So what is the possible reason for this linking error CC=gcc CFLAGS= -g -O2 TARGET=target OBJECTS=main.o linklist.o TARGET: $(OBJECTS) $(CC) $(CFLAGS) $(OBJECTS) -o $(TARGET) clean: rm target $(OBJECTS) main.o:linklist.h linklist.o:linklist.h

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  • Small questions on data structure

    - by John Graveston
    Hi, I'm trying to search the parent of a node with Kruskal's algorithm. My program works just fine, but I think I have heard of a method to improve the speed of the algorithm by reconstructing the tree while searching for the parent node and connecting it to the parent node. I'm pretty sure that I've heard of this somewhere, maybe in a lecture. Can anyone refresh my memory? And also, given a number of arrays, when searching for the minimum and the maximum value from a certain section of an array, what is the name of the tree that can calculate the minimum/maximum value from the array by making a binary tree that has the minimum/maximum value of each array in O(log N)?

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  • Threading and cores

    - by Matt
    If I have X cores on my machine and I start X threads. Let's assume for the sake of argument that each thread is completely separated in terms of the memory, hdd, etc it uses. Is the OS going to know to send each thread to a core or do more time slicing on one core for multiple threads. What the question boils down to, is if I have X cores and my program must do independent calculations, should I start X threads, will they each get piped to a core, or is the presumption that because I have X cores I can start X threads completely wrong? I'm thinking it is. This is with C# --

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