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  • i want to display this listview on scrolling

    - by Sasil
    I'm completely stumped on this one. I have three different lists that need to be displayed on the screen. I've tried using a ScrollView with a LinearLayout child, and putting my ListViews in the LinearView, but all of the ListViews lock to a fixed height with scroll bars. Using other kinds of Layouts means no scrolling.

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  • Save as Ringtone from ContextMenu

    - by kostas_menu
    I have created a button that onClick plays a mp3 file.I have also create a context menu that when you press the button for 2 secs it prompts you to save it as ringtone.How can i save it somewhere in my sd?this is my code: public void onCreate(Bundle icicle) { super.onCreate(icicle); setContentView(R.layout.main); Toast.makeText(a.this, "Touch and listen", Toast.LENGTH_SHORT).show(); Button button = (Button) findViewById(R.id.btn1); registerForContextMenu(button); button.setOnClickListener(new View.OnClickListener() { public void onClick(View v){ MediaPlayer mp = MediaPlayer.create(a.this, R.raw.myalo); mp.start(); Toast.makeText(a.this, "Eisai sto myalo", Toast.LENGTH_SHORT).show(); } }); @Override public void onCreateContextMenu(ContextMenu menu, View v,ContextMenuInfo menuInfo) { super.onCreateContextMenu(menu, v, menuInfo); menu.setHeaderTitle("Save As:"); menu.add(0, v.getId(), 0, "Ringtone"); } @Override public boolean onContextItemSelected(MenuItem item) { if(item.getTitle()=="Ringtone"){function1(item.getItemId());} else {return false;} return true; } public void function1(int id){ Toast.makeText(this, "Ringtone Saved", Toast.LENGTH_SHORT).show(); } }

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  • how to set footer image in this video screen?

    - by bala
    hi my problem is how to create footer image in this video screen while playing.... how to create this format. now i am give my description: • 1) Header image, a stretched background image. The location of this external image comes from the application xml; • 2) Footer image, a stretched background image. The location of this external image comes from the application xml; 2.a) the copyright, disclaimer and buy block, this block contains links to popup windows that contain a copyright and or disclaimer. And an option to buy the application for the advertisement less version. The content of this block is fed trough the application XML feed. The color of the text is fed by the application xml plus the popup links and texts itself; • 3) Carousel image, a stretched background image. The location of this external image comes from the application xml; 3.a) the carousel contains objects that can flow from right to left, possibly trough a animation (a soft break of the slide). The first object is centered in the middle of the carousel. This is the first element in the video feed. All the subsequent video object are added to the right of the centered object; 4) Total Video object, this object links to window two with the corresponding video of this object. This object is visually build out of the following sub parts:o 4.a) Thumb object (possible playing video thumb); 4.b) Reflection of the Thumb; 4.c) Textual Explanation of Thumb. 1) Video stream, this is the video stream coming from a external server streamed to the television (maybe up scaled) as 720p stream; 2) Advertisement, the type of advertisement shown overlaid on the video is based on previous settings in the video feed. This could mean that Admob, Adsense or a third party image plus URL could be shown. When the advertisement is selected trough navigation (it will highlight in a different color as a border around the advertisement. The color an thickness can be managed trough the application xml), when clicked a browser will open with the associated site (the application will be pushed to the background process, when the user is finished it will return to the app); 3) A back button, an image and navigational element. The location of the image comes from the application xml. The button is only shown when a cursor is moved (a button is pressed on the remote) it will highlight when selected and when pressed will forward the screen to the main window. When the main window is opened the video will be removed from cache and memory and cannot be start from the point it was exited. please give me your idea....

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  • Am I writing this right? [noob]

    - by Aaron
    private final int NUM_SOUND_FILES = 4; private Random rnd = new Random(4); private int mfile[] = new mfile[NUM_SOUND_FILES]; //the second mfile //reports error everytime mfile[0] = R.raw.sound1; mfile[1] = R.raw.sound2; mfile[2] = R.raw.sound3; mfile[3] = R.raw.sound4; int sndToPlay = rnd.nextInt(NUM_SOUND_FILES); I keep getting syntax errors no matter how I write it. And when I get the syntax right, it forcecloses. Here's with the alleged "correct" syntax but forcecloses: private final int NUM_SOUND_FILES = 4; private Random rnd = new Random(4); private int mfile[] = new int[NUM_SOUND_FILES];{ mfile[0] = R.raw.sound1; mfile[1] = R.raw.sound2; mfile[2] = R.raw.sound3; mfile[3] = R.raw.sound4;}

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  • Where does GoogleAppEngineLauncher keep the local log files?

    - by lenardgabor
    GoogleAppEngineLauncher can display the local log file of my app while it is running on my Mac during development. However, I can't change the font size there so I would like to use the tail command to watch the log file myself. It's a shame but I can't find the log files. They are not under /var/log/, ~/Library/Logs or /Library/Logs. Do you know where they are?

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  • Setting a ListView Divider in code

    - by deSelby
    One of my ListView's needs to be created in code. When I specify a ListView in xml, I can set a dividerHeight and assign a color to the divider. But apparently, in code a color is not acceptable nor is pointing to a resource id. Only a Drawable is acceptable - and I haven't gotten to that chapter yet. Can someone point me to an example of setting a ListView divider in code?

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  • Click on one column total row is highlighted.

    - by sairam333
    If I click a particular column in a displayed list dynamically at that time that particular row will be highlighted. If I click another value in that column that row will be highlighted and the previous highlighted row will be returned to normal. How can I do. Give me suggestions. Thanks in advance.

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  • Overllaping view elements

    - by rantravee
    Hi, Here's the problem I'm facing : I've got a custom slider that controlls the volume and a label "volume" that I combine together in a liniar Layout to obtain a volume control setting. In the emulator and on a G1 phone these look pretty ok , however , when put on a Xperia mini the label and the slider overlap . What should I do obtain a decent view independent of the device the application runs ?

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  • OpenGL 2D editor ?

    - by Fevos
    I want to draw different 2D objects in OpenGL for example a path/Road ,is there any program i could draw them using a GUI then transfer them to points so i could use them in my program ?

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  • Sync between local service with a thread and an activity

    - by Henrik
    Hello all, I'm trying to think of a way on how to sync in between a local service and the main activity. The local service has, A thread with a socket connection that could receive data at any time. A list/array with data. At any time the socket could receive data and add it to the list. The activity needs to display this data. So when the activity starts up it needs to attach or start the local service and fetch the list. It also needs to be notified if the list is updated. I think I would need to sync my list somehow so the local service does not add a new entry to it while the activity fetches the list when connecting to the service. Any ideas? Thanks.

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  • Texture repeats even with GL_CLAMP_TO_EDGE set [FIXED]

    - by Lliane
    Hi, i'm trying to put a translucing texture on a face which uses points 1 to 4 (don't mind the numbers) on the following screenshot Sadly as you can see the texture repeats herself in both dimensions, I tried to switch the TEXTURE_WRAP_S from REPEAT to CLAMP_to_EDGE but it doesn't change anything. Texture loading code is here : gl.glBindTexture(gl.GL_TEXTURE_2D, mTexture.get(4)); gl.glActiveTexture(4); gl.glTexParameterf(gl.GL_TEXTURE_2D, gl.GL_TEXTURE_MIN_FILTER, gl.GL_LINEAR); gl.glTexParameterf(gl.GL_TEXTURE_2D, gl.GL_TEXTURE_MAG_FILTER, gl.GL_LINEAR); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_CLAMP_TO_EDGE); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_CLAMP_TO_EDGE); gl.glTexImage2D(gl.GL_TEXTURE_2D, 0, gl.GL_RGBA, shadowbmp.width, shadowbmp.height, 0, gl.GL_RGBA, gl.GL_UNSIGNED_SHORT_4_4_4_4, shadowbmp.buffer); Texture coordinates are the following : float shadow_bot_text[] = { 0.0f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, 1.0f }; Thanks

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  • JavaScript: How can I determine what objects are being collected by the garbage collector?

    - by shino
    I have significant garbage collection pauses. I'd like to pinpoint the objects most responsible for this collection before I try to fix the problem. I've looked at the heap snapshot on Chrome, but (correct me if I am wrong) I cannot seem to find any indicator of what is being collected, only what is taking up the most memory. Is there a way to answer this empirically, or am I limited to educated guesses?

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  • How can I pick multiple images from the built-in picker Intent?

    - by dguardi
    Is it possible to reuse the picker Intent to select multiple pictures instead of one? I haven't found a way and I'm trying to reproduce it with a grid view but my alignment is very poor and my performance is not quite as good as the picker. Intent photoPickerIntent = new Intent(Intent.ACTION_PICK); photoPickerIntent.setType("image/*"); startActivityForResult(photoPickerIntent, REQ_PICKER);

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  • Problems with starting an activity in onStart

    - by Fizz
    Hello everyone. I'm trying to start a floating activity from onStart to retrieve some info from the user right when the initial activity begins. I have the following: @Override public void onStart(){ super.onStart(); callProfileDialog(); } And callProfileDialog() is just: private void callProfileDialog(){ Intent i = new Intent(this, com.utility.ProfileDialog.class); startActivityForResult(i, PROFDIALOG); } ProfileDialog.class returns a String from an input box. If the result returned is RESULT_CANCELED then I restart the activity. The problem I'm having is that when the program starts, the screen is just black. If I hit the Back button a RESULT_CANCELED is returned then the initial activity shows as well as the floating activity (since it recalled itself when it got a RESULT_CANCELED). Why can't I get the activities show by calling ProfileDialog.class from onStart()? I got the same result when I called it at the end of onCreate() which is way I switch over to use onStart(). Thanks for the help.

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  • Button.setOnClickListener doesn't work?

    - by user164589
    Hi guys, I am trying to make a button using programmable way. My code is : Button mybutton = new Button(this); mybutton.setText("My Button"); linearLayout.addView(mybutton, 3); mybutton.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { Log.println(Log.ERROR, "MyApp", "Clicked on the button."); } }); But its setOnClickListener doesn't work. What is wrong for me ? Please help. Thanks.

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  • Rhomobile vs. Phonegap considerations

    - by NewB
    I'm debating between Phonegap and RhoMobile for cross platform mobile application development. I'm a web developer with experience in Ruby as well as the traditional web technologies (HTML, CSS, and Javascript). The backend of this application will be accessed via a web browser and built with Rails. What are my chief concerns when choosing between these platforms? Which would you recommend I go with and WHY? Thank you

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  • Django template context not working with imported class

    - by Andy Hume
    I'm using Django's templating on appengine, and am having a problem whereby a class I'm importing from another package is not correctly being made available to the template context. Broadly speaking, this is the code. The prop1 is not available in the template in the first example below, but is in the second. MyClass is identical in both cases. This does not work: from module import MyClass context = MyClass() self.response.out.write(template.render(path, context)) This does: class MyClass(object): def __init__(self): self.prop1 = "prop1" context = MyClass() self.response.out.write(template.render(path, context)) If I log the context in the above code I get: <module.MyClass object at 0x107b1e450> when it's imported, and: <__main__.MyClass object at 0x103759390> when it's defined in the same file. Any clues as to what might cause this kind of behaviour?

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  • Intercept creation of activities when the application is restored

    - by Johan Bilien
    Most of our activities access a user-specific model. All these activities inherit from a ModelActivity base class, which provides a getModel() call. When one of these activities detect that the user has signed out (through the AccountManager callback), it sticks to its existing model, but prepares to exit back to the root activity (which is not user-specific) by starting its intent with FLAG_ACTIVITY_CLEAR_TOP. If however the user deletes an account while the app is not running, we run into trouble when the activity is restored. Now the activity needs to handle there not being a model, which makes the code more complicated and bug-prone. Ideally we would intercept the application restore process before the activity is created. Then we would check whether we have an account and a model, and if not clear up the saved stack of activities, and restart from our root activity instead of the last saved activity. But as far as I can tell the first place where we can run code is in the onCreate callback of the activity. Is there a way to run some code when the application is restored from background-saving, but before the saved activity is created?

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  • Wraping EditText Boxes in Layout

    - by eric
    I have a UI that has 6 EditText boxes. 3 of those EditText boxes don't show up when in vertical orientation. I was hoping that wrap_content would wrap the non-showing 3 to the next line but found out that LinearLayout only allows for one row. When in horizontal orientation I get all 6 of them showing. I tried a TableView with two rows of 3 each. That looks dorky when in horizontal orientation. Do I need code to determine when the orientation changes to redraw those EditText boxes so it looks better or is there some layout that will automatically wrap when in vertical orientation?

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