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  • Enums and Annotations

    - by PeterMmm
    I want to use an Annotation in compile-safe form. To pass the value() to the Annotation i want to use the String representation of an enum. Is there a way to use @A with a value from enum E ? public class T { public enum E { a,b; } // C1: i want this, but it won't compile @A(E.a) void bar() { // C2: no chance, it won't compile @A(E.a.toString()) void bar2() { } // C3: this is ok @A("a"+"b") void bar3() { } // C4: is constant like C3, is'nt it ? @A(""+E.a) void bar4() { } } @interface A { String value(); }

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  • SPRING: How do you programmatically instantiate classes based on information passed from Flex UI

    - by babyangel86
    Imagine the UI passes back an XMl node as such: <properties> <type> Source </type> <name> Blooper </name> <delay> <type> Deterministic </type> <parameters> <param> 4 </param> </parameters> <delay> <batch> <type> Erlang </type> <parameters> <param> 4 </param> <param> 6 </param> </parameters> <batch> And behind the scene what it is asking that you instantiate a class as such: new Source("blooper", new Exp(4), new Erlang(4,6); The problem lies in the fact that you don't know what class you will need to processing, and you will be sent a list of these class definitions with instructions on how they can be linked to each other. I've heard that using a BeanFactoryPostProcessor might be helpful, or a property editor/convertor. However I am at a loss as to how best to use them to solve my problem. Any help you can provide will be much appreciated.

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  • Cannot access implict object from within method in custom JSP tag file

    - by David Hamilton
    I'm attempting to create a custom jsp tag. Everything is working fine, except for the fact that I the request seems to be out-of-scope for my custom function. Here is the relevant bit from the .tag file: <%! private String process(String age, BigDecimal amount) { //Attempting to access request here results in an compile time error trying to: String url=request.getURL; } %> I'm very new to JSP so I'm sure I'm missing something obvious..but I can't seem to figure out what. Any help is appreciated.

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  • Synth LaF JLabel DISABLED color

    - by mmoris
    Hi all, Using the Synth LaF, I am unable to set a JLabel's FOREGROUND color for the DISABLED state. has anybody succeeded in doing this? Here is my label's style definition in my LaF.xml file. <style id="whiteLabelStyle"> <opaque value="false"/> <font name="Bitstream Vera Sans" size="16" /> <state> <color type="FOREGROUND" value="WHITE"/> </state> <state value="DISABLED"> <color type="FOREGROUND" value="BLACK"/> </state> </style> <bind style="whiteLabelStyle" type="name" key="WhiteOrbitLabel"/> Please not that all the other styles defined in my LaF.xml file are rendered properly in my application including my label's WHITE normal state color (it just never goes to black when I do lbl.setEnabled(false) Also, going through the Synth code, I have found the following comment in SynthStyle.getColor if ((context.getComponentState() & SynthConstants.DISABLED) != 0) { //This component is disabled, so return the disabled color. //In some cases this means ignoring the color specified by the //developer on the component. In other cases it means using a //specified disabledTextColor, such as on JTextComponents. //For example, JLabel doesn't specify a disabled color that the //developer can set, yet it should have a disabled color to the //text when the label is disabled. This code allows for that. if (c instanceof JTextComponent) { JTextComponent txt = (JTextComponent)c; Color disabledColor = txt.getDisabledTextColor(); if (disabledColor == null || disabledColor instanceof UIResource) { return getColorForState(context, type); } } else if (c instanceof JLabel && (type == ColorType.FOREGROUND || type == ColorType.TEXT_FOREGROUND)){ return getColorForState(context, type); } But I could not figure out how to set a disabled color for a JLabel Thanks for your help!

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  • j2ME setLocationListener()

    - by Jeff Catania
    I'm programming a GPS tracking system using the Motorola i335 running on Sprint's IDEN network. I'm using the javax.microedition.location api to find the GPS coordinates. To set up the updating, you use the [setLocationListener][1] method. I originally tried passing (listener,2,1,1). However there was too many invalid locations being received (where the GPS could not get the fix in the specified time), so I changed the parameters to (listener, 20, 20, 1). Now the system barely throws any invalid locations. My goal is to get the fastest number of updates that are realistic. Have any of you found a happy medium for parameters of this method? [1]: http://www-users.cs.umn.edu/~czhou/docs/jsr179/lapi/javax/microedition/location/LocationProvider.html#setLocationListener(javax.microedition.location.LocationListener, int, int, int)

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  • Is ActiveMQ unreliable?

    - by user122991
    Hello, We have been using ActiveMQ 5.2 in our distributed enterprise application for about 3 months. During that time, we have experienced debilitating failures at least twice weekly. In particular, we see: 1) Topic publisher has its connection arbitrarily closed and experiences EOF on attempt to publish. Note well that this issue is not a function of some timeout. It does not correlate reliably with any inactivity. 2) Queue listeners never receive message. Message simply sits on Queue. 2) is much rarer (hardly ever) than 1). In both cases, the failures are highly intermittent-- they cannot be reliably reproduced through any testing usage pattern. Also, there are no errors or warning in the AMQ logs. Have others experienced similar problems? Is there an opinion that some other JMS provider is more reliable? thanks, Joe

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  • javax.servlet import cannot be resolved after moving web servlet

    - by Michael Kjörling
    I have written a small web servlet to run under Tomcat, using Eclipse Helios. In its old, non-source-controlled location, everything was fine, but now I need to add this to our source control system. Moving the old files out of the way, creating a new workspace, setting up the server connection and copying and importing the existing projects into the new workspace all worked fine once I figured out how to do it, but I can't get the servlet to build. Instead, I get a whole bunch of cannot be resolved to a type errors talking about various servlet class types; HttpServlet, HttpServletRequest, ServletException, etc. Another error that is almost certainly related is The import javax.servlet cannot be resolved. I am obviously missing something very basic, but I'm new to this (and not having the terminology really down pat probably doesn't help me Google for an answer). Any suggestions as to what I might be missing would be greatly appreciated.

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  • What's the purpose of the maxPostSize for Tomcat's HTTP Connector?

    - by Bytecode Ninja
    According to Tomcat docs: The maximum size in bytes of the POST which will be handled by the container FORM URL parameter parsing. The limit can be disabled by setting this attribute to a value less than or equal to 0. If not specified, this attribute is set to 2097152 (2 megabytes). But what's "the container FORM URL parameter parsing"? Any ideas what is the purpose of "maxPostSize"? Thanks in advance.

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  • looping problem while appending data to existing text file

    - by Manu
    try { stmt = conn.createStatement(); stmt1 = conn.createStatement(); stmt2 = conn.createStatement(); rs = stmt.executeQuery("select cust from trip1"); rs1 = stmt1.executeQuery("select cust from trip2"); rs2 = stmt2.executeQuery("select cust from trip3"); File f = new File(strFileGenLoc); OutputStream os = (OutputStream)new FileOutputStream(f,true); String encoding = "UTF8"; OutputStreamWriter osw = new OutputStreamWriter(os, encoding); BufferedWriter bw = new BufferedWriter(osw); } while ( rs.next() ) { while(rs1.next()){ while(rs2.next()){ bw.write(rs.getString(1)==null? "":rs.getString(1)); bw.write("\t"); bw.write(rs1.getString(1)==null? "":rs1.getString(1)); bw.write("\t"); bw.write(rs2.getString(1)==null? "":rs2.getString(1)); bw.write("\t"); bw.newLine(); } } } Above code working fine. My problem is 1. "rs" resultset contains one record in the table 2. "rs1" resultset contains 5 record in the table 3. "rs2" resultset contains 5 record in the table "rs" data is getting recursive. while writing to the same text file , the output i am getting like 1 2 3 1 12 21 1 23 25 1 10 5 1 8 54 but i need output like below 1 2 3 12 21 23 25 10 5 8 54 What things i need to change in my code.. Please advice

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  • Constraint Validation

    - by tanuja
    I am using javax.validation.Validator and relevant classes for annotation based validation. Configuration<?> configuration = Validation.byDefaultProvider().configure(); ValidatorFactory factory = configuration.buildValidatorFactory(); Validator validator = factory.getValidator(); Set<ConstraintViolation<ValidatableObject>> constraintViolations = validator.validate(o); for (ConstraintViolation<ValidatableObject> value : constraintViolations) { List< Class< ? extends ConstraintValidator< ? extends Annotation,?>>> list = value.getConstraintDescriptor().getConstraintValidatorClasses(); } I get a compilation error stating: Type mismatch: cannot convert from List< Class< ? extends ConstraintValidator< capture#4-of ?,? to List< Class< ? extends ConstraintValidator< ? extends Annotation,? What am I missing?

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  • Weak hashmap with weak references to the values?

    - by Razor Storm
    I am building an android app where each entity has a bitmap that represents its sprite. However, each entity can be be duplicated (there might be 3 copies of entity asdf for example). One approach is to load all the sprites upfront, and then put the correct sprite in the constructors of the entities. However, I want to decode the bitmaps lazily, so that the constructors of the entities will decode the bitmaps. The only problem with this is that duplicated entities will load the same bitmap twice, using 2x the memory (Or n times if the entity is created n times). To fix this, I built a SingularBitmapFactory that will store a decoded Bitmap into a hash, and if the same bitmap is asked for again, will simply return the previously hashed one instead of building a new one. Problem with this, though, is that the factory holds a copy of all bitmaps, and so won't ever get garbage collected. What's the best way to switch the hashmap to one with weakly referenced values? In otherwords, I want a structure where the values won't be GC'd if any other object holds a reference to it, but as long as no other objects refers it, then it can be GC'd.

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  • Is there a way in CXF to disable the SoapCompressed header for debugging purposes?

    - by Don Branson
    I'm watching CXF service traffic using DonsProxy, and the CXF client sends an HTTP header "SoapCompressed": HttpHeadSubscriber starting... Sender is CLIENT at 127.0.0.1:2680 Packet ID:0-1 POST /yada/yada HTTP/1.1 Content-Type: text/xml; charset=UTF-8 SoapCompressed: true Accept-Encoding: gzip,gzip;q=1.0, identity; q=0.5, *;q=0 SOAPAction: "" Accept: */* User-Agent: Apache CXF 2.2 Cache-Control: no-cache Pragma: no-cache Host: localhost:9090 Connection: keep-alive Transfer-Encoding: chunked I'd like to turn SoapCompressed off in my dev environment so that I can see the SOAP on the wire. I've searched Google and grepped the CXF source code, but don't see anything in the docs or code that reference this. Any idea how to make the client send "SoapCompressed: off" instead, without routing it through Apache HTTPD or the like? Is there a way to configure it at the CXF client, in other words?

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  • jboss cache as hibernate 2nd level - cluster node doesn't persist replicated data

    - by Sergey Grashchenko
    I'm trying to build an architecture basically described in user guide http://www.jboss.org/file-access/default/members/jbosscache/freezone/docs/3.2.1.GA/userguide_en/html/cache_loaders.html#d0e3090 (Replicated caches with each cache having its own store.) but having jboss cache configured as hibernate second level cache. I've read manual for several days and played with the settings but could not achieve the result - the data in memory (jboss cache) gets replicated across the hosts, but it's not persisted in the datasource/database of the target (not original) cluster host. I had a hope that a node might become persistent at eviction, so I've got a cache listener and attached it to @NoveEvicted event. I found that though I could adjust eviction policy to fully control it, no any persistence takes place. Then I had a though that I could try to modify CacheLoader to set "passivate" to true, but I found that in my case (hibernate 2nd level cache) I don't have a way to access a loader. I wonder if replicated data persistence is possible at all by configuration tuning ? If not, will it work for me to create some manual peristence in CacheListener (I could check whether the eviction event is local, and if not - persist it to hibernate datasource somehow) ? I've used mvcc-entity configuration with the modification of cacheMode - set to REPL_ASYNC. I've also played with the eviction policy configuration. Last thing to mention is that I've tested entty persistence and replication in project that has been generated with Seam. I guess it's not important though.

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  • How can I make properties files mandatory in Spring?

    - by Paulo Guedes
    I have an ApplicationContext.xml file with the following node: <context:property-placeholder location="classpath:hibernate.properties, classpath:pathConfiguration.properties" /> It specifies that both properties files will be used by my application. But if one of these files does not exist, no error ir thrown. How can I throw an exception for any of these files? They should me mandatory.

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  • Auto generation of Web Service sample, help and documentation

    - by orjan
    We're using javax.jws.WebServices deployed in a Glassfish server, is there a way to auto generate documentation like the one ASMX services generates? ASMX services display methods in service ASMX services when running locally could be easily tested with a prebuilt form ASMX services provided a sample request and response XML message http://keithelder.net/blog/archive/2008/01/15/How-to-Get-Around-WCFs-Lack-of-a-Preview-Web.aspx In Glasshfish together with /test/TestApi?wsdl there's /test/TestApi?Tester but it doesn't work, I don't know if it can be used to provide similar features as above?

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  • Create a buffered image from rgb pixel values

    - by Jeff Storey
    I have an integer array of RGB pixels that looks something like: pixels[0] = <rgb-value of pixel(0,0)> pixels[1] = <rgb-value of pixel(1,0)> pixels[2] = <rgb-value of pixel(2,0)> pixels[3] = <rgb-value of pixel(0,1)> ...etc... And I'm trying to create a BufferedImage from it. I tried the following: BufferedImage img = new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB); img.getRaster().setPixels(0, 0, width, height, pixels); But the resulting image has problems with the color bands. The image is unclear and there are diagonal and horizontal lines through it. What is the proper way to initialize the image with the rgb values? thanks, Jeff

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  • Will this SQL screw up

    - by Joshua
    I'm sure everyone knows the joys of concurrency when it comes to threading. Imagine the following scenario on every page-load on a noobily set up MySQL db: UPDATE stats SET visits = (visits+1) If a thousand users load the page at same time, will the count screw up? is this that table locking/row locking crap? Which one mysql use.

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  • Why does Hibernate 2nd level cache only cache queries within a session?

    - by Synesso
    Using a named query in our application and with ehcache as the provider, it seems that the query results are tied to the session within the cache. Any attempt to access the value from the cache for a second time results in a LazyInitializationException We have set lazy = true for the following mapping because this object is also used by another part of the system which does not require the reference... and we want to keep it lean. <class name="domain.ReferenceAdPoint" table="ad_point" mutable="false" lazy="false"> <cache usage="read-only"/> <id name="code" type="long" column="ad_point_id"> <generator class="assigned" /> </id> <property name="name" column="ad_point_description" type="string"/> <set name="synonyms" table="ad_point_synonym" cascade="all-delete-orphan" lazy="true"> <cache usage="read-only"/> <key column="ad_point_id" /> <element type="string" column="synonym_description" /> </set> </class> <query name="find.adpoints.by.heading">from ReferenceAdPoint adpoint left outer join fetch adpoint.synonyms where adpoint.adPointField.headingCode = ?</query> Here's a snippet from our hibernate.cfg.xml <property name="hibernate.cache.provider_class">net.sf.ehcache.hibernate.SingletonEhCacheProvider</property> <property name="hibernate.cache.use_query_cache">true</property> It doesn't seem to make sense that the cache would be constrained to the session. Why are the cached queries not usable outside of the (relatively short-lived) sessions?

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  • Many returned records cause stackoverflow with Hibernate

    - by mimi law
    If there are many return records from DB. It will get stackoverflow problem. User is a class, which has a one to many relationship (to 3 other classes). When I print out the SQL, i found that the system runs the same query many time to get the data from DB. Does anyone know what the problem is? result.addAll(getCurrentSession().createCriteria(User.class) .add(Restrictions.ilike("name", "tom", MatchMode.ANYWHERE)) .setResultTransformer(Criteria.DISTINCT_ROOT_ENTITY) .list());

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  • Collision problems with drag-n-drop puzzle game.

    - by Amplify91
    I am working on an Android game similar to the Rush Hour/Traffic Jam/Blocked puzzle games. The board is a square containing rectangular pieces. Long pieces may only move horizontally, and tall pieces may only move vertically. The object is to free the red piece and move it out of the board. This game is only my second ever programming project in any language, so any tips or best practices would be appreciated along with your answer. I have a class for the game pieces called Pieces that describes how they are sized and drawn to the screen, gives them drag-and-drop functionality, and detects and handles collisions. I then have an activity class called GameView which creates my layout and creates Pieces objects to add to a RelativeLayout called Board. I have considered making Board its own class, but haven't needed to yet. Here's what my work in progress looks like: My Question: Most of this works perfectly fine except for my collision handling. It seems to be detecting collisions well but instead of pushing the pieces outside of each other when there is a collision, it frantically snaps back and forth between (what seems to be) where the piece is being dragged to and where it should be. It looks something like this: Another oddity: when the dragged piece collides with a piece to its left, the collision handling seems to work perfectly. Only piece above, below, and to the right cause problems. Here's the collision code: @Override public boolean onTouchEvent(MotionEvent event){ float eventX = event.getX(); float eventY = event.getY(); switch (event.getAction()) { case MotionEvent.ACTION_DOWN: //check if touch is on piece if (eventX > x && eventX < (x+width) && eventY > y && eventY < (y+height)){ initialX=x; initialY=y; break; }else{ return false; } case MotionEvent.ACTION_MOVE: //determine if piece should move horizontally or vertically if(width>height){ for (Pieces piece : aPieces) { //if object equals itself in array, skip to next object if(piece==this){ continue; } //if next to another piece, //do not allow to move any further towards said piece if(eventX<x&&(x==piece.right+1)){ return false; }else if(eventX>x&&(x==piece.x-width-1)){ return false; } //move normally if no collision //if collision, do not allow to move through other piece if(collides(this,piece)==false){ x = (eventX-(width/2)); }else if(collidesLeft(this,piece)){ x = piece.right+1; break; }else if(collidesRight(this,piece)){ x = piece.x-width-1; break; } } break; }else if(height>width){ for (Pieces piece : aPieces) { if(piece==this){ continue; }else if(collides(this,piece)==false){ y = (eventY-(height/2)); }else if(collidesUp(this,piece)){ y = piece.bottom+1; break; }else if(collidesDown(this,piece)){ y = piece.y-height-1; break; } } } invalidate(); break; case MotionEvent.ACTION_UP: // end move if(this.moves()){ GameView.counter++; } initialX=x; initialY=y; break; } // parse puzzle invalidate(); return true; } This takes place during onDraw: width = sizedBitmap.getWidth(); height = sizedBitmap.getHeight(); right = x+width; bottom = y+height; My collision-test methods look like this with different math for each: private boolean collidesDown(Pieces piece1, Pieces piece2){ float x1 = piece1.x; float y1 = piece1.y; float r1 = piece1.right; float b1 = piece1.bottom; float x2 = piece2.x; float y2 = piece2.y; float r2 = piece2.right; float b2 = piece2.bottom; if((y1<y2)&&(y1<b2)&&(b1>=y2)&&(b1<b2)&&((x1>=x2&&x1<=r2)||(r1>=x2&&x1<=r2))){ return true; }else{ return false; } } private boolean collides(Pieces piece1, Pieces piece2){ if(collidesLeft(piece1,piece2)){ return true; }else if(collidesRight(piece1,piece2)){ return true; }else if(collidesUp(piece1,piece2)){ return true; }else if(collidesDown(piece1,piece2)){ return true; }else{ return false; } } As a second question, should my x,y,right,bottom,width,height variables be ints instead of floats like they are now? Also, any suggestions on how to implement things better would be greatly appreciated, even if not relevant to the question! Thanks in advance for the help and for sitting through such a long question! Update: I have gotten it working almost perfectly with the following code (this doesn't include the code for vertical pieces): @Override public boolean onTouchEvent(MotionEvent event){ float eventX = event.getX(); float eventY = event.getY(); switch (event.getAction()) { case MotionEvent.ACTION_DOWN: //check if touch is on piece if (eventX > x && eventX < (x+width) && eventY > y && eventY < (y+height)){ initialX=x; initialY=y; break; }else{ return false; } case MotionEvent.ACTION_MOVE: //determine if piece should move horizontally or vertically if(width>height){ for (Pieces piece : aPieces) { //if object equals itself in array, skip to next object if(piece==this){ continue; } //check if there the possibility for a horizontal collision if(this.isAllignedHorizontallyWith(piece)){ //check for and handle collisions while moving left if(this.isRightOf(piece)){ if(eventX>piece.right+(width/2)){ x = (int)(eventX-(width/2)); //move normally }else{ x = piece.right+1; } } //check for and handle collisions while moving right if(this.isLeftOf(piece)){ if(eventX<piece.x-(width/2)){ x = (int)(eventX-(width/2)); }else{ x = piece.x-width-1; } } break; }else{ x = (int)(eventX-(width/2)); } The only problem with this code is that it only detects collisions between the moving piece and one other (with preference to one on the left). If there is a piece to collide with on the left and another on the right, it will only detect collisions with the one on the left. I think this is because once it finds a possible collision, it handles it without finishing looping through the array holding all the pieces. How do I get it to check for multiple possible collisions at the same time?

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