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  • Delphi 6 - Bugs disappear when I compile multiple times.

    - by Daisetsu
    My Delphi installation has been going downhill for the past few months. It seems though that every so often when I build a release it has strange errors in it which are resolved if I build, then compile, then build, compile, etc. I've talked to another developer who thinks that this is a compiler error. This sort of degrading performance over time has happened on other computers to us too. What does stack overflow think could be the problem.

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  • How to disable scrollbars with JavaScript?

    - by Flupkear
    I need to lock the browser scrollbars when I show a div that represent a modal window in Internet Explorer 7 only. Googling I found that I can use document.body.style.overflow='hidden' but this doesn't work for IE7. I also tried with document.body.scroll="no" which works but only after I mouse over the scrollbar :-S Does anybody knows a better aproach? Thansks

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  • why is my emacs yanking the wrong text?

    - by Josh Knox
    running emacs 22... on ubuntu 9.04, fresh install. When I copy a region of text via C-w (clipboard-kill-ring-save) then yank it back with C-y (clipboard-yank) it pastes random stuff, from some other buffer that isn't even open. It was working fine earlier today and I haven't changed my emacs config. Any ideas why this is suddenly happening/ how to fix it? Thanks!

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  • How to get a particular part of a String

    - by Harish
    I am writing a macro in Excel where I need to get a substring from a String. Its like this. ~/tester/test/hai/bye ~/stack/overflow/hai/bye In the above cases I need to take the String tester from the first one and stack from the second one.I tried using the Instr but its not useful.Can anyone help this?

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  • Easiest way to implement RSS reader on Google Android?

    - by user291888
    Hi guys, This is my first time on stack overflow, so I apologize if this question has been asked before, but is there an easy way to implement an RSS reader on the Google Android (API 1.5)? I'm searched far and wide with the code sources I know of, and I've only found one implementation which takes 6 different classes and doesn't seem to compile on the current Android SDK's. If I end up having to write my own, I'll be sure to post it here later on. Thanks a lot.

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  • Scala script to copy files

    - by kulkarni
    I want to copy file a.txt to newDir/ from within a scala script. In java this would be done by creating 2 file streams for the 2 files, reading into buffer from a.txt and writing it to the FileOutputStream of the new file. Is there a better way to achieve this in scala? May be something in scala.tools.nsc.io._. I searched around but could not find much.

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  • Is there a Markdown editor for Dojo

    - by Emilien
    Is there a good Markdown editor for Dojo? I have seen Control.TextArea (based on Prototype) and Stack Overflow's reverse-engineered version of WMD (seems to rely on jQuery) but I'd rather use a Dojo-based tool, as my site already uses this framework. Does such a tool exist? Googling for dojo markdown editor doesn't seem to return any useful results, apart from a Google Summer of Code 2008 student blogging that he's working on it...

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  • Speed Problem with Wireless Connectivity on Cisco 877w

    - by Carl Crawley
    Having a bit of a weird one with my local LAN setup. I recently installed a Cisco 877W router on my DSL2+ connection and all is working really well.. Upgraded the IOS to 12.4 and my wired clients are streaming connectivity superfast at 1.3mb/s. However, there seems to be an issue with my wireless clients - I can't seem to stream any data across the local wireless connection (LAN) and using the Internet, whilst responsive enough isn't really comparable with the wired connection speed. For example, all devices are connected to an 8 Port Gb switch on FE0 from the Router with a NAS disk and on my wired clients, I can transfer/stream etc absolutely fine - however, transferring a local 700Mb file on my local LAN estimates 7-8 hours to transfer :( The Wireless config is as follows : interface Dot11Radio0 description WIRELESS INTERFACE no ip address ! encryption mode ciphers tkip ! ssid [MySSID] ! speed basic-1.0 basic-2.0 basic-5.5 6.0 9.0 basic-11.0 channel 2462 station-role root rts threshold 2312 world-mode dot11d country GB indoor bridge-group 1 bridge-group 1 subscriber-loop-control bridge-group 1 spanning-disabled bridge-group 1 block-unknown-source no bridge-group 1 source-learning no bridge-group 1 unicast-flooding All devices are connected to the Gb Switch which is connected to FE0 with the following: Hardware is Fast Ethernet, address is 0021.a03e.6519 (bia 0021.a03e.6519) Description: Uplink to Switch MTU 1500 bytes, BW 100000 Kbit/sec, DLY 100 usec, reliability 255/255, txload 1/255, rxload 1/255 Encapsulation ARPA, loopback not set Keepalive set (10 sec) Full-duplex, 100Mb/s ARP type: ARPA, ARP Timeout 04:00:00 Last input never, output never, output hang never Last clearing of "show interface" counters never Input queue: 0/75/0/0 (size/max/drops/flushes); Total output drops: 0 Queueing strategy: fifo Output queue: 0/40 (size/max) 5 minute input rate 14000 bits/sec, 19 packets/sec 5 minute output rate 167000 bits/sec, 23 packets/sec 177365 packets input, 52089562 bytes, 0 no buffer Received 919 broadcasts, 0 runts, 0 giants, 0 throttles 260 input errors, 260 CRC, 0 frame, 0 overrun, 0 ignored 0 input packets with dribble condition detected 156673 packets output, 106218222 bytes, 0 underruns 0 output errors, 0 collisions, 2 interface resets 0 babbles, 0 late collision, 0 deferred 0 lost carrier, 0 no carrier 0 output buffer failures, 0 output buffers swapped out Not sure why I'm having problems on the wireless and I've reached the end of my Cisco knowledge... Thanks for any pointers! Carl

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  • Bitwise Operations -- Arithmetic Operations..

    - by RBA
    Hi, Can you please explain the below lines, with some good examples. A left arithmetic shift by n is equivalent to multiplying by 2n (provided the value does not overflow), while a right arithmetic shift by n of a two's complement value is equivalent to dividing by 2n(2 to the power n) and rounding toward negative infinity. If the binary number is treated as ones' complement, then the same right-shift operation results in division by 2n and rounding toward zero. Thankx..

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  • How efficient is Python substring extraction?

    - by Cameron
    I've got the entire contents of a text file (at least a few KB) in string myStr. Will the following code create a copy of the string (less the first character) in memory? myStr = myStr[1:] I'm hoping it just refers to a different location in the same internal buffer. If not, is there a more efficient way to do this? Thanks! Note: I'm using Python 2.5.

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  • How to style a code block to make all the colours look pretty like my IDE and here in stackoverflow?

    - by BritishDeveloper
    When putting code samples in my blog I would like the code to have all the appropriate colours. How can I do that? Basically if I write: foreach (ListItem item in items) { item.Text = "something"; } I want it to appear in the correct colours like it does in my Visual Studio or here at stack*overflow*. I'm bored of styling the colours of each key word manually. Is there a pre-existing javascript library I can use?

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  • GCC, -O2, and bitfields - is this a bug or a feature?

    - by Rooke
    Today I discovered alarming behavior when experimenting with bit fields. For the sake of discussion and simplicity, here's an example program: #include <stdio.h> struct Node { int a:16 __attribute__ ((packed)); int b:16 __attribute__ ((packed)); unsigned int c:27 __attribute__ ((packed)); unsigned int d:3 __attribute__ ((packed)); unsigned int e:2 __attribute__ ((packed)); }; int main (int argc, char *argv[]) { Node n; n.a = 12345; n.b = -23456; n.c = 0x7ffffff; n.d = 0x7; n.e = 0x3; printf("3-bit field cast to int: %d\n",(int)n.d); n.d++; printf("3-bit field cast to int: %d\n",(int)n.d); } The program is purposely causing the 3-bit bit-field to overflow. Here's the (correct) output when compiled using "g++ -O0": 3-bit field cast to int: 7 3-bit field cast to int: 0 Here's the output when compiled using "g++ -O2" (and -O3): 3-bit field cast to int: 7 3-bit field cast to int: 8 Checking the assembly of the latter example, I found this: movl $7, %esi movl $.LC1, %edi xorl %eax, %eax call printf movl $8, %esi movl $.LC1, %edi xorl %eax, %eax call printf xorl %eax, %eax addq $8, %rsp The optimizations have just inserted "8", assuming 7+1=8 when in fact the number overflows and is zero. Fortunately the code I care about doesn't overflow as far as I know, but this situation scares me - is this a known bug, a feature, or is this expected behavior? When can I expect gcc to be right about this? Edit (re: signed/unsigned) : It's being treated as unsigned because it's declared as unsigned. Declaring it as int you get the output (with O0): 3-bit field cast to int: -1 3-bit field cast to int: 0 An even funnier thing happens with -O2 in this case: 3-bit field cast to int: 7 3-bit field cast to int: 8 I admit that attribute is a fishy thing to use; in this case it's a difference in optimization settings I'm concerned about.

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  • Disadvantages of scanf

    - by karthi-27
    Hi all, I want to know the disadvantage of the scanf.In many of a sites I have read that using scanf will cause buffer overflow some times.What is the reason for that , and is there any other drawbacks with scanf .

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  • How to scroll text in Python/Curses subwindow?

    - by lecodesportif
    In my Python script which uses Curses, I have a subwin to which some text is assigned. Because the text length may be longer than the window size, the text should be scrollable. It doesn't seem that there is any CSS-"overflow" like attribute for Curses windows. The Python/Curses docs are also rather cryptic on this aspect. Does anybody here have an idea how I can code a scrollable Curses subwindow using Python and actually scroll through it? \edit: more precise question

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  • How To Extract .flv Stream from JW Player 5.1?

    - by Catfish
    The problem is I've a slow internet connection, and the video doesn't buffer like in YouTube. Therefore I was wondering weather I can extract the url of the .flv file which is being streamed in JW Player and directly download it. Doing some preliminary research, I've found the following info: Main Video URL: http://ijf10.ilcannocchiale.tv/video/2263 Link Only To Video: http://ijf10.ilcannocchiale.tv/js/mediaplayer.swf?... XML File: http://ijf10.ilcannocchiale.tv/xml/video/2263 Actual File Name: 20100425_mother.flv

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  • Accessing StackExchange API from Emacs

    - by cschol
    I am trying to access the StackExchange API from Emacs' elisp: (require 'url) (require 'json) (defvar url-http-end-of-headers) (defun read-json () (interactive) (with-current-buffer (url-retrieve-synchronously "http://api.stackoverflow.com/0.8/users/2386") (goto-char url-http-end-of-headers) (json-read))) M-x read-json results in the following error: JSON readtable error. Am I missing anything?

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  • Subroutine & GoTo design

    - by sub
    I have a strange question concerning subroutines: As I'm creating a minimal language and I don't want to add high-level loops like while or for I was planning on just adding gotos to keep it Turing-Complete. Now I thought, eww - gotos - I wouldn't want to program in that language if I had to use gotos so often. So I thought about adding subroutines instead. I see the difference as the following: gotos Go to (captain obvious) a previously defined point and continue executing the program from there. Leads to hardly understandable and buggy code, I think that's a fact. subroutines Similiar: You define their starting point somewhere, as you call them the program jumps there - but the subroutine can go back to the point it was called from with return. Okay. Why didn't I just add the more function-like, nice looking subroutines? Because: In order to make return work if I call subroutines from within subroutines from within other subroutines, I'd have to use a stack containing the point where the currently running subroutine came from at top. That would then mean that I would, if I create loops using the subroutines, end up with an extremely memory-eating, overflowing stack with return locations. Not good. Don't think of my subroutines as functions. They are just gotos that return to the point they were called from, they don't actually give back values like the return x; statement in nearly all today's languages. Now to my actual questions: How can I solve the above problem with the stack overflow on loops with subroutines? Do I have to add a separate goto language construct without the return option? Assembler doesn't have loops but as I have seen myJumpPoint:, jnz, jz, retn. That means to me that there must also be a stack containing all the return locations. Am I right with that? What about long running loops then? Don't they overflow the stack/eat memory then? Am I getting the retn symbol in assembler totally wrong? If yes, please explain it to me.

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  • CSS to show all textarea Content in HTML for Printing?

    - by viatropos
    What settings do I need to make it so when a user presses "print" in the browser, using a print.css stylesheet, the textareas display all their content (dynamic height) in the printed version, without using javascript? I have tried this: textarea { overflow: visible; float: none !important; height: auto !important; } ... but it doesn't work. Any ideas?

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  • OpenGL 2D Texture Mapping problem.

    - by gutsblow
    Hi there, I am relatively new to OpenGL and I am having some issues when I am rendering an image as a texture for a QUAD which is as the same size of the image. Here is my code. I would be very grateful if someone helps me to solve this problem. The image appears way smaller and is squished. (BTW, the image dimensions are 500x375). glGenTextures( 1, &S_GLator_InputFrameTextureIDSu ); glBindTexture(GL_TEXTURE_2D, S_GLator_InputFrameTextureIDSu); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR); glTexImage2D( GL_TEXTURE_2D, 0, 4, S_GLator_EffectCommonData.mRenderBufferWidthSu, S_GLator_EffectCommonData.mRenderBufferHeightSu, 0, GL_RGBA, GL_UNSIGNED_BYTE, dataP); glBindTexture(GL_TEXTURE_2D, S_GLator_InputFrameTextureIDSu); glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, S_GLator_EffectCommonData.mRenderBufferWidthSu, S_GLator_EffectCommonData.mRenderBufferHeightSu, GL_RGBA, GL_UNSIGNED_BYTE, bufferP); //set the matrix modes glMatrixMode( GL_PROJECTION ); glLoadIdentity(); //gluPerspective( 45.0, (GLdouble)widthL / heightL, 0.1, 100.0 ); glOrtho (0, 1, 0, 1, -1, 1); // Set up the frame-buffer object just like a window. glViewport( 0, 0, widthL, heightL ); glDisable(GL_DEPTH_TEST); glClearColor( 0.0f, 0.0f, 0.0f, 0.0f ); glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); glMatrixMode( GL_MODELVIEW ); glLoadIdentity(); glBindTexture( GL_TEXTURE_2D, S_GLator_InputFrameTextureIDSu ); //Render the geometry to the frame-buffer object glBegin(GL_QUADS); //input frame glColor4f(1.f,1.f,1.f,1.f); glTexCoord2f(0.0f,0.0f); glVertex3f(0.f ,0.f ,0.0f); glTexCoord2f(1.0f,0.0f); glVertex3f(1.f ,0.f,0.0f); glTexCoord2f(1.0f,1.f); glVertex3f(1.f ,1.f,0.0f); glTexCoord2f(0.0f,1.f); glVertex3f(0.f ,1.f,0.0f); glEnd();

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  • Should a Stack have a maximum size?

    - by Sotirios Delimanolis
    I'm practicing my knowledge of ADTs by implementing some data structures, even if most already exist. With Stacks, a lot of books and other documentation I've read talk about the stack throwing an error when you try to add an element but the stack is full. In a java implementation (or any other), should I specifically keep track of a maximum stack size (from constructor), check to see if that size is reached, and throw an overflow exception if it is? Or is not such a big deal?

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