Search Results

Search found 38284 results on 1532 pages for 'object reference'.

Page 83/1532 | < Previous Page | 79 80 81 82 83 84 85 86 87 88 89 90  | Next Page >

  • This for array colllision function doesn't work with anything but first object in array

    - by Zee Bashew
    For some reason, this simple simple loop is totally broken. (characterSheet is my character Class, it's just a movieClip with some extra functionality) (hitBox, is basically a square movieclip) Anyway: every time hitBox make contact with a characterSheet in a different order than they were created: Nothing happens. The program only seems to be listening to collisions that are made with o2[0]. As soon as another hitBox is created, it pushes the last one out of o2[0] and the last one becomes totally useless. What's super weird is that I can hit characterSheets in any order I like.... public function collisions(o1:Array, o2:Array) { if((o1.lenght>=0)&&(o2.length>=0)){ for (var i = 0; i < o1.length; i++) { var ob1 = o1[i]; for (var f = 0; f < o1.length; f++) { var ob2 = o2[f]; if (ob1 is characterSheet) { if (ob2.hitTestObject(ob1)) { var right:Boolean = true; if (ob1.x < hitBox(ob2).origin.x) right = false; characterSheet(ob1).specialDamage(hitBox(ob2).damageType, hitBox(ob2).damage, right); }}}}}} Also it might be somewhat helpful to see the function for creating a new hitBox public function SpawnHitBox(targeted, following, atype, xoff, yoff, ... args) { var newHitBox = new hitBox(targeted, following, atype, xoff, yoff, args); badCollisionObjects.push(newHitBox); arraydictionary[newHitBox] = badCollisionObjects; addChild(newHitBox); }

    Read the article

  • Web reference problem on WCF

    - by kaivalya
    I have a WCF service which I am able to connect to from my web application and get data. I now added a web reference to this wcf project to a wsdl file that a shipping company provides. Intention is to get shipping quotes.. I am able to access the objects that are generated from this wsdl file but when I call service.Authenticate("DEMO"); method almost nothing happens. I debug and see the debugger continue to the next lines but there is no change on service parameters and service.isauthorized is null.. Can you lead me to how I should debug this further and things I should check, or if there are additional steps that I need to ensure to have a web reference working on wcf app Thanks using System; using System.Collections.Generic; using System.Linq; using System.Runtime.Serialization; using System.ServiceModel; using System.Text; using ShippingCalculator.com.freight.api; namespace ShippingCalculator { public class ShippingService : IShippingService { freight_service service = new freight_service(); public string GetData(int value) { service.setConnectionType(".net"); service.Authenticate("DEMO"); OriginRequest origin = new OriginRequest(); origin.zip = "60101"; DestinationRequest destination = new DestinationRequest(); destination.zip = "10001"; PackageRequest package = new PackageRequest(); package.weight = "10"; ShipmentInfoRequest shipmentInfo = new ShipmentInfoRequest(); shipmentInfo.ship_date = DateTime.Now.AddDays(5); service.setOrigin(origin); service.setDestination(destination); service.setPackage(package); service.setShipmentInfo(shipmentInfo); Quote quote = service.getQuote(); return string.Format("Quote Number: {0}<br /> ", quote.QuoteNumber); } } } using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using ShippingTestApp.ShippingServiceReference; namespace ShippingTestApp.Controllers { [HandleError] public class HomeController : Controller { public ActionResult Index() { ShippingServiceClient shipClient = new ShippingServiceClient(); shipClient.GetData(0); ViewData["Message"] = shipClient.GetData(0); return View(); } } }

    Read the article

  • What should a domain object's validation cover?

    - by MarcoR88
    I'm trying to figure out how to do validation of domain objects that need external resources, such as data mappers/dao Firstly here's my code class User { const INVALID_ID = 1; const INVALID_NAME = 2; const INVALID_EMAIL = 4; int getID(); void setID(Int i); string getName(); void setName(String s); string getEmail(); void setEmail(String s); int getErrorsForInsert(); // returns a bitmask for INVALID_* constants int getErrorsForUpdate(); } My worries are about the uniqueness of the email, checking it would require the storage layer. Reading others' code seems that two solutions are equally accepted: both perform the unique validation in data mapper but some set an error state to the DO user.addError(User.INVALID_EMAIL) while others prefer to throw a totally different type of exception that covers only persistence, like: UserStorageException { const INVALID_EMAIL = 1; const INVALID_CITY = 2; } What are the pros and cons of these solutions?

    Read the article

  • Samsung Galaxy S2 ROM compilation error?

    - by Bashir
    I'm running Ubuntu 12.04 X64 and have installed all the tools(Toolchain: arm-2010q1 and Samsung Galaxy S2 source as given Here) to compile a ROM. When I run make Command I'm getting this error: kernel/built-in.o: In function `cpufreq_table_show': cpu_pm.c:(.text+0x39b64): undefined reference to `cpufreq_frequency_get_table' kernel/built-in.o: In function `cpufreq_max_limit_store': cpu_pm.c:(.text+0x39cd4): undefined reference to `omap_cpufreq_max_limit' cpu_pm.c:(.text+0x39d04): undefined reference to `omap_cpufreq_max_limit_free' cpu_pm.c:(.text+0x39d24): undefined reference to `omap_cpufreq_max_limit_free' kernel/built-in.o: In function `cpufreq_min_limit_store': cpu_pm.c:(.text+0x39dd4): undefined reference to `omap_cpufreq_min_limit' cpu_pm.c:(.text+0x39e04): undefined reference to `omap_cpufreq_min_limit_free' cpu_pm.c:(.text+0x39e24): undefined reference to `omap_cpufreq_min_limit_free' make: *** [.tmp_vmlinux1] Error 1

    Read the article

  • C++ and SDL Trouble Creating a STL Vector of a Game Object

    - by Jackson Blades
    I am trying to create a Space Invaders clone using C++ and SDL. The problem I am having is in trying to create Waves of Enemies. I am trying to model this by making my Waves a vector of 8 Enemy objects. My Enemy constructor takes two arguments, an x and y offset. My Wave constructor also takes two arguments, an x and y offset. What I am trying to do is have my Wave constructor initialize a vector of Enemies, and have each enemy given a different x offset so that they are spaced out appropriately. Enemy::Enemy(int x, int y) { box.x = x; box.y = y; box.w = ENEMY_WIDTH; box.h = ENEMY_HEIGHT; xVel = ENEMY_WIDTH / 2; } Wave::Wave(int x, int y) { box.x = x; box.y = y; box.w = WAVE_WIDTH; box.y = WAVE_HEIGHT; xVel = (-1)*ENEMY_WIDTH; yVel = 0; std::vector<Enemy> enemyWave; for (int i = 0; i < enemyWave.size(); i++) { Enemy temp(box.x + ((ENEMY_WIDTH + 16) * i), box.y); enemyWave.push_back(temp); } } I guess what I am asking is if there is a cleaner, more elegant way to do this sort of initialization with vectors, or if this is right at all. Any help is greatly appreciated.

    Read the article

  • JavaScript inheritance

    - by Tower
    Hi, Douglas Crockford seems to like the following inheritance approach: if (typeof Object.create !== 'function') { Object.create = function (o) { function F() {} F.prototype = o; return new F(); }; } newObject = Object.create(oldObject); It looks OK to me, but how does it differ from John Resig's simple inheritance approach? Basically it goes down to newObject = Object.create(oldObject); versus newObject = Object.extend(); And I am interested in theories. Implementation wise there does not seem to be much difference.

    Read the article

  • C++: Checking if an object faces a point (within a certain range)

    - by bojoradarial
    I have been working on a shooter game in C++, and am trying to add a feature whereby missiles shot must be within 90 degrees (PI/2 radians) of the direction the ship is facing. The missiles will be shot towards the mouse. My idea is that the ship's angle of rotation is compared with the angle between the ship and the mouse (std::atan2(mouseY - shipY, mouseX - shipX)), and if the difference is less than PI/4 (45 degrees) then the missile can be fired. However, I can't seem to get this to work. The ship's angle of rotation is increased and decreased with the A and D keys, so it is possible that it isn't between 0 and 2*PI, hence the use of fmod() below. Code: float userRotation = std::fmod(user->Angle(), 6.28318f); if (std::abs(userRotation - missileAngle) > 0.78f) return; Any help would be appreciated. Thanks!

    Read the article

  • object detection in bitmmap javacanvas

    - by user1538127
    i want to detect clicks on canvas elements which are drawn using paths. so far i have think of to store elements path in javascript data structure and then check the cordinates of hits which matches the elements cordinates. i belive there is algorithm already for thins kind o cordinate search. rendering each of element path and checking the hits would be inefficient when elements number is larger. can anyone point on me that?

    Read the article

  • Temporary Object Caching Explained

    - by Paul White
    SQL Server 2005 onward caches temporary tables and table variables referenced in stored procedures for reuse, reducing contention on tempdb allocation structures and catalogue tables.  A number of things can prevent this caching (none of which are allowed when working with table variables): Named constraints (bad idea anyway, since concurrent executions can cause a name collision) DDL after creation (though what is considered DDL is interesting) Creation using dynamic SQL Table created in a...(read more)

    Read the article

  • doctrine reference?

    - by ajsie
    i've found one cheat sheet for doctrine: cheat sheet but it doesn't list all methods for Doctrine_Record, Doctrine_Core, Doctrine_Query etc. i wonder if there is a such reference? Would be very helpful.

    Read the article

  • add assembly reference dialog

    - by codymanix
    Is there a way to use visual studio's "add assembly reference dialog" (or something similar) in my own application? I need it for dynamic code generation and compilation. This is not simply an OpenFileDialog, since it additionally looks into the GAC and so on, so it will be very complicated to do it on my own, I think. If this is not possible, how can I get a list of all assemblies from the GAC?

    Read the article

  • Material usage, one per model or per object?

    - by WSkid
    Is it better (memory, time (of developer), space) to use single model that is unwrapped and uses a single material or to break a model down into appropriate bits, each with their own smaller texture/material? Or does it depend on the target platform as to what is acceptable - ie PC vs tablet? An example: Say you have a typical house with a tiled roof. Model it, make sure everything is attached, unwrap the walls/roof so in your UV template the walls and roof would be in one texture file, side-by-side in say a 512x512 file. Model the roof/walls as separate objects, unwrap them individually and have two UV templates. You could then have a 256x256 file for each one.

    Read the article

  • Why do i get a circular reference exception when calling to_json on an ActiveRecord::Relation

    - by midas06
    In Rails 3 (beta 3 on 1.8.7), when calling to_json on a relation i get a circular reference exception. Converting that relation to an array first, and THEN calling to_json works. Code That fails: Model.where().to_json (Where model is any model in your Rails 3 app) Code that works: Model.where().to_a.to_json This can be reproed on the console. Has anyone else run in to this? Is this expected?

    Read the article

  • Share java object between two forms using Spring IoC

    - by Vladimir
    I want to share java object between two forms using Spring IoC. It should acts like Registry: Registry.set("key", new Object()); // ... Object o = Registry.get("key"); // ... Registry.set("key", new AnotherObject()); // rewrite old object I tried this code to register bean at runtime: applicationContext.getBeanFactory().registerSingleton("key", object); but it does not allow to rewrite existing object (result code for checking and deleting existing bean is too complicated)... PS I am Java newbie, so mb I am doing it wrong and I should not use IoC at all... any help is appreciated...

    Read the article

  • Object-based content management system

    - by Adam Maras
    I remember hearing within the last year or two about a content management system either being released or developed that was centralized around product/item information. I'm aware that there are several CMSes that have this capability, but this particular one was built specifically for that task. Also, I remember it winning some sort of award or recognition for upcoming software products. However, I can't for the life of me remember what this CMS was called or who was developing it. Does anyone know what package I'm talking about?

    Read the article

  • Control Reference Static Method Performance

    - by dotnetguts
    I have just asked which one is better? Static Vs Non-Static? http://stackoverflow.com/questions/3016717/static-vs-non-static-method-performance-c I would like to take this discussion one step ahead. Consider If i pass reference of Panel control as parameter to Public static method, will static method still rules in performance?

    Read the article

  • Offset Forward vector of object based on Rotation

    - by Taylor
    I'm using the Bullet 3D physics engine in a iOS application running openGL ES 1.1 Currently I'm accepting info from the gyroscope to allow the user to "look around" a 3d world that follows a bouncing ball (note: it only takes in the yaw to look around 360 degrees). Im also accepting information from the accelerometer based on the tilt to push the ball. As of right now, to move forward, the user tilts the devise forward (using the accelerometer); to move to the right, the user tilts the devise to the right and so on. The forward vector is currently along it's local Z-axis. The problem is that I want to change the ball bounce based on where the user has changed the view. If I change the view, the ball bounces in the fixed direction. I want to change the forward facing direction so that when a user changes the view (say to the look at the right of the world, the user rotates the device), tilting the devise forward will result in a forward force in that direction. Basically, I want the forward vector to take the rotation into consideration. Sorry if I didn't explain the issue well enough, its kind of confusing to write down.

    Read the article

  • applyAngularVelocity causes error when called right after object instantiation

    - by Appeltaart
    I'm trying to make a physicsBody rotate as soon as it is instantiated. CCNode* ball = [CCBReader load:@"Ball"]; [ball.physicsBody applyForce:force]; [ball.physicsBody applyAngularImpulse:arc4random_uniform(360) - 180]; Applying force works fine, the last line however throws an error in cpBody.c line 123: cpAssertHard(body->w == body->w && cpfabs(body->w) != INFINITY, "Body's angular velocity is invalid."); When I don't apply force and merely rotate the problem persists. If I send applyAngularImpulse at some later point (in this case on a touch) it does work. Is this function not supposed to be called right after instantiation, or is this a bug?

    Read the article

  • 2D mouse coordinates from 3d object projection

    - by user17753
    Not entirely certain of the nomenclature here -- basically, after placing a model in world coordinates and setting up a 3D camera to look at it the model has been projected onto the screen in a 2D fashion. What I'd like to do is determine if the mouse is inside the projected view of the model. Is there a way to "unproject" in the XNA framework? Or what is this process called as, so that I can better search for it?

    Read the article

  • specifying an object type at runtime

    - by lapin
    I've written a Vbo template class to work with opengl. I'd like to set the type from a config file at runtime. e.g. <vbo type="bump_vt" ... /> Vbo* pVbo = new Vbo(bump_vt, ...); Is there some way I can do this without a large if else block e.g. if( sType.compareTo("bump_vt") == 0 ) Vbo* pVbo = new Vbo(bump_vt, ...); else if ... I'm writing for multiple platforms in c++. thanks

    Read the article

  • C# find a value from an object column using a string from another column

    - by Graham
    I have 2 list in foreach loops.. I currently use a 'switch' statement on the m.columnname and then assign the value of that column to another var map as per below.. If m.columnname = 'DocHeading' then v.docheading is assigned to map.value.. There will always be a match on m.columnname to a column in the var v. is there a way to get the value from the var v using the string from m.columnname? The reason is that the users will want to add and change column names and I dont want to have to change this code all the time.. Hope this makes sense List spreadMapping = new List(); foreach (var m in mappings) { foreach (var v in hvalues) { SpreadMappings map = new SpreadMappings(); switch (m.ColumnName) { case “DocHeading”: map.ColumnX = m.ColumnX; map.ColumnY = m.ColumnY; map.ColumnValue = v.DocHeading; map.ColumnName = m.ColumnName; map.ColumnId = v.Id; map.ColumnSheetName = sheetName; spreadMapping.Add(map); break;

    Read the article

< Previous Page | 79 80 81 82 83 84 85 86 87 88 89 90  | Next Page >