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  • How Do I Bind a "selected Item" in a Listbox to a ItemsControl in WPF?

    - by Scott
    LowDown: I am trying to create a Document Viewer in WPF. It will allow the user to preview selected documents and if they want, compare the documents in WPF. So they can view them side by side. The layout is this: Left side is a full list box. On the right side is a Collection or an Items control. Inside the items control will be a collection of the "selected documents" in the list box. So A user can select multiple items in the list box and for each new item they select, they can add the item to the collection on the right. I want the collection to look like a image gallery that shows up in Google/Bing Image searches. Make sense? The problem I am having is I can't get the WPFPreviewer to bind correctly to the selected item in the list box under the itemscontrol. Side Note: The WPFPreviewer is something Micorosft puts out that allows us to preview documents. Other previewers can be built for all types of documents, but im going basic here until I get this working right. I have been successful in binding to the list box WITHOUT the items control here: <Window.Resources> <DataTemplate x:Key="listBoxTemplate"> <StackPanel Margin="3" > <DockPanel > <Image Source="{Binding IconURL}" Height="30"></Image> <TextBlock Text=" " /> <TextBlock x:Name="Title" Text="{Binding Title}" FontWeight="Bold" /> <TextBlock x:Name="URL" Visibility="Collapsed" Text="{Binding Url}"/> </DockPanel> </StackPanel> </DataTemplate> </Window.Resources> <Grid Background="Cyan"> <ListBox HorizontalAlignment="Left" ItemTemplate="{StaticResource listBoxTemplate}" Width="200" AllowDrop="True" x:Name="lbDocuments" ItemsSource="{Binding Path=DocumentElements,ElementName=winDocument}" DragEnter="documentListBox_DragEnter" /> <l:WPFPreviewHandler Content="{Binding ElementName=lbDocuments, Path=SelectedItem.Url}"/> </Grid> Though, once I add in the ItemsControl, I can't get it to work anymore: <Window.Resources> <DataTemplate x:Key="listBoxTemplate"> <StackPanel Margin="3" > <DockPanel > <Image Source="{Binding IconURL}" Height="30"></Image> <TextBlock Text=" " /> <TextBlock x:Name="Title" Text="{Binding Title}" FontWeight="Bold" /> <TextBlock x:Name="URL" Visibility="Collapsed" Text="{Binding Url}"/> </DockPanel> </StackPanel> </DataTemplate> </Window.Resources> <Grid> <ListBox HorizontalAlignment="Left" ItemTemplate="{StaticResource listBoxTemplate}" Width="200" AllowDrop="True" x:Name="lbDocuments" ItemsSource="{Binding Path=DocumentElements,ElementName=winDocument}" DragEnter="documentListBox_DragEnter" /> <ItemsControl x:Name="DocumentViewer" ItemsSource="{Binding ElementName=lbDocuments, Path=SelectedItem.Url}" > <ItemsControl.ItemTemplate> <DataTemplate> <Grid Background="Cyan"> <l:WPFPreviewHandler Content="{Binding Url}"/> </Grid> </DataTemplate> </ItemsControl.ItemTemplate> </ItemsControl> </Grid> Can someone please help me out with trying to bind to the ItemsControl if I select one or even multiple items in the listbox.

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  • NSURLConnection not "firing" until UITableView scrolls..

    - by Simon
    Hi, I've got a UITableView that loads an image asynchronously and places it in the UITableViewCell once it's loaded (I'm using almost the exact same code as in the "LazyTableImages" tutorial). This works fine for all images when I scroll the table, but it's not loading the images that are first in the view. The code is definitely working fine as the class that actually sends the NSURLConnection request is being called correctly (I added an NSLog and it reached the console). The NSURLConnection is just not calling the delegate methods (didReceiveData, connectionDidFinishLoading, etc). Here's my code: HomeController.m - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; NSArray *feed = [feeds objectAtIndex: indexPath.row]; /** * Name of person */ [...] /** * Feed entry */ [...] /** * Misc work */ [...] } FeedRecord *feedRecord = [self.entries objectAtIndex:indexPath.row]; if( !feedRecord.image ) { if (self.table.dragging == NO && self.table.decelerating == NO) { [self startIconDownload:feedRecord forIndexPath:indexPath]; } cell.imageView.image = [UIImage imageNamed:@"Placeholder.png"]; } return cell; } - (void)startIconDownload:(FeedRecord *)feedRecord forIndexPath:(NSIndexPath *)indexPath { IconDownloader *iconDownloader = [imageDownloadsInProgress objectForKey:indexPath]; if (iconDownloader == nil) { iconDownloader = [[IconDownloader alloc] init]; iconDownloader.feedRecord = feedRecord; iconDownloader.indexPathInTableView = indexPath; iconDownloader.delegate = self; [imageDownloadsInProgress setObject:iconDownloader forKey:indexPath]; [iconDownloader startDownload]; [iconDownloader release]; } } IconDownload.m #import "IconDownloader.h" #import "FeedRecord.h" #define kAppIconHeight 48 @implementation IconDownloader @synthesize feedRecord; @synthesize indexPathInTableView; @synthesize delegate; @synthesize activeDownload; @synthesize imageConnection; #pragma mark - (void)dealloc { [feedRecord release]; [indexPathInTableView release]; [activeDownload release]; [imageConnection cancel]; [imageConnection release]; [super dealloc]; } - (void)startDownload { NSLog(@"%@ %@",@"Started downloading", feedRecord.profilePicture); // this shows in log self.activeDownload = [NSMutableData data]; // alloc+init and start an NSURLConnection; release on completion/failure NSURLConnection *conn = [[NSURLConnection alloc] initWithRequest: [NSURLRequest requestWithURL: [NSURL URLWithString:feedRecord.profilePicture]] delegate:self]; self.imageConnection = conn; NSLog(@"%@",conn); // this shows in log [conn release]; } - (void)cancelDownload { [self.imageConnection cancel]; self.imageConnection = nil; self.activeDownload = nil; } #pragma mark - #pragma mark Download support (NSURLConnectionDelegate) - (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { NSLog(@"%@ %@",@"Got data for", feedRecord.profilePicture); [self.activeDownload appendData:data]; } - (void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error { NSLog(@"%@",@"Fail!"); // Clear the activeDownload property to allow later attempts self.activeDownload = nil; // Release the connection now that it's finished self.imageConnection = nil; } - (void)connectionDidFinishLoading:(NSURLConnection *)connection { NSLog(@"%@ %@",@"Done", feedRecord.profilePicture); // Set appIcon and clear temporary data/image UIImage *image = [[UIImage alloc] initWithData:self.activeDownload]; self.feedRecord.image = image; self.activeDownload = nil; [image release]; // Release the connection now that it's finished self.imageConnection = nil; NSLog(@"%@ %@",@"Our delegate is",delegate); // call our delegate and tell it that our icon is ready for display [delegate feedImageDidLoad:self.indexPathInTableView]; } @end Has anyone else experienced anything like this or can identify an issue with my code? Thanks!

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  • Search engine solution for Django that actually works?

    - by prometheus
    The story so far: Decided to go with Xapian as search backend because it has all search-engine features I was looking for, knows about Unicode, stemming, has few dependencies and requires no bloated app-server installation on top of it. Tried Django and Haystack (plus xapian-haystack, the backend glue code to tie Haystack to Xapian) because it was advertised on quite some blogs as "working". Did not work. Neither django-haystack nor the xapian-haystack project provide a version combination that actually works together. MASTER from both projects yields an error from Xapian, so it's not stable at all. Haystack 1.0.1 and xapian-haystack 1.0.x/1.1.0 are not API-compatible. Plus, in a minimally working installation of Haystack 1.0.1 and xapian-haystack MASTER, any complex query yields zero results due to errors in either django-haystack or xapian-haystack (I double-verified this), maybe because the unit-tests actually test very simple cases, and no edge-cases at all. Tried Djapian. The source-code is riddled with spelling errors (mind you, in variable names, not comments), documentation is also riddled with ambiguities and outdated information that will never lead to a working installation. Not surprisingly, users rarely ask for features but how to get it working in the first place. Next on the plate: exploring Solr (installing a Java environment plus Tomcat gives me headaches, the machine is RAM- and CPU-constrained), or Lucene (slightly less headaches, but still). Before I proceed spending more time with a solution that might or might not work as advertised, I'd like to know: Did anyone ever get an actual, real-world search solution working in Django? I'm serious. I find it really frustrating reading about "large problems mostly solved", and then realizing that you will never get a working installation from the source-code because, actually, all bloggers dealing with those "mostly solved problems" never went past basic installation and copy-pasting the official tutorials. So here are the requirements: must be able to search for 10-100 terms in one query must handle + (term must be present) and - (term must not be present), AND/OR must handle arbitrary grouping (i.e. parentheses around AND/OR) must allow for Django-ORM filtering before or after fulltext-search (i.e. pre-/post-processing of results with the full set of filters that Django knows about) alternatively, there must be a facility to bulk-fetch the result set and transform it into a QuerySet should be light on the machine, so preferably no humongous JVM and Java-based app-server installation Is there anything out there that does this? I'm not interested in anecdotal evidence, or references to some blog posts that claim it should be working. I'd like to hear from someone who actually has a fully-functional setup working in the real world, under real conditions, with real queries. EDIT: Let me repeat again that I'm not so much interested in anecdotal evidence that someone, somewhere has a somewhat running installation working with unspecified properties. I already went there, I read all the blog posts, mailing lists, I contacted the authors, but when it came to actual implementation of real-world scenarios, nothing ever worked as advertised. Also, and a user below brought that point up as well, considering the TCO of any project, I'm definitely not interested in hearing that someone, somewhere was able to pull it off once a vendor parachuted in an unknown number of specialists to monkey-patch the whole installation with specific domain-knowledge that's documented nowhere. So, please, if you claim you have a working installation that actually satisfies minimum requirements for a full-fledged search (see requirements above), please provide the following so that we can all benefit from a search solution for Django that actually solves the problem: exact Linux distribution, release version, exact release version of Haystack (or equivalent) and release version of search backend, exact release version of the search engine publicly (!) available documentation how to set up all components exactly in the way that your installation was set up such that the minimal requirements above are met. Thank you.

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  • Search engine solution for Django that actually works?

    - by prometheus
    The story so far: Decided to go with Xapian as search backend because it has all search-engine features I was looking for, knows about Unicode, stemming, has few dependencies and requires no bloated app-server installation on top of it. Tried Django and Haystack (plus xapian-haystack, the backend glue code to tie Haystack to Xapian) because it was advertised on quite some blogs as "working". Did not work. Neither django-haystack nor the xapian-haystack project provide a version combination that actually works together. MASTER from both projects yields an error from Xapian, so it's not stable at all. Haystack 1.0.1 and xapian-haystack 1.0.x/1.1.0 are not API-compatible. Plus, in a minimally working installation of Haystack 1.0.1 and xapian-haystack MASTER, any complex query yields zero results due to errors in either django-haystack or xapian-haystack (I double-verified this), maybe because the unit-tests actually test very simple cases, and no edge-cases at all. Tried Djapian. The source-code is riddled with spelling errors (mind you, in variable names, not comments), documentation is also riddled with ambiguities and outdated information that will never lead to a working installation. Not surprisingly, users rarely ask for features but how to get it working in the first place. Next on the plate: exploring Solr (installing a Java environment plus Tomcat gives me headaches, the machine is RAM- and CPU-constrained), or Lucene (slightly less headaches, but still). Before I proceed spending more time with a solution that might or might not work as advertised, I'd like to know: Did anyone ever get an actual, real-world search solution working in Django? I'm serious. I find it really frustrating reading about "large problems mostly solved", and then realizing that you will never get a working installation from the source-code because, actually, all bloggers dealing with those "mostly solved problems" never went past basic installation and copy-pasting the official tutorials. So here are the requirements: must be able to search for 10-100 terms in one query must handle + (term must be present) and - (term must not be present), AND/OR must handle arbitrary grouping (i.e. parentheses around AND/OR) must allow for Django-ORM filtering before or after fulltext-search (i.e. pre-/post-processing of results with the full set of filters that Django knows about) alternatively, there must be a facility to bulk-fetch the result set and transform it into a QuerySet should be light on the machine, so preferably no humongous JVM and Java-based app-server installation Is there anything out there that does this? I'm not interested in anecdotal evidence, or references to some blog posts that claim it should be working. I'd like to hear from someone who actually has a fully-functional setup working in the real world, under real conditions, with real queries. EDIT: Let me repeat again that I'm not so much interested in anecdotal evidence that someone, somewhere has a somewhat running installation working with unspecified properties. I already went there, I read all the blog posts, mailing lists, I contacted the authors, but when it came to actual implementation of real-world scenarios, nothing ever worked as advertised. Also, and a user below brought that point up as well, considering the TCO of any project, I'm definitely not interested in hearing that someone, somewhere was able to pull it off once a vendor parachuted in an unknown number of specialists to monkey-patch the whole installation with specific domain-knowledge that's documented nowhere. So, please, if you claim you have a working installation that actually satisfies minimum requirements for a full-fledged search (see requirements above), please provide the following so that we can all benefit from a search solution for Django that actually solves the problem: exact Linux distribution, release version, exact release version of Haystack (or equivalent) and release version of search backend, exact release version of the search engine publicly (!) available documentation how to set up all components exactly in the way that your installation was set up such that the minimal requirements above are met. Thank you.

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  • Dynamically sized UIWebView in a UITableViewCell with auto layout - constraint violation

    - by Orion Edwards
    I've got a UITableViewCell which contains a UIWebView. The table view cell adjusts it's height depending on the web view contents. I've got it all working fine, however when the view loads, I get a constraint violation exception in the debugger (the app continues running and functionally works fine, but I'd like to resolve this exception if possible). How I've got it set up: The TableView sets the cell height like this: -(CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { if(indexPath.section == 0) { [_topCell layoutIfNeeded]; CGFloat finalHeight = [_topCell.contentView systemLayoutSizeFittingSize:UILayoutFittingCompressedSize].height; return finalHeight + 1; } The cell constraints are as follows: Arbitrary 7px offset from the cell's contentView (top) to the webView Web view has arbitrary fixed height constraint of 62px (will expand later once content loads) Arbitrary 8px offset from the webView to the cell's contentView (bottom) in my viewDidLoad, I tell the webView to go and load a URL, and in the webViewDidFinishLoad, I update the web view height constraint, like this -(void)webViewDidFinishLoad:(UIWebView *)webView { CGSize fittingSize = [webView sizeThatFits:CGSizeZero]; // fittingSize is approx 500 [self.tableView beginUpdates]; // Exceptions happen on the following line setting the constant _topCell.webViewHeightConstraint.constant = fittingSize.height; [_topCell layoutSubviews]; [self.tableView endUpdates]; } The exception looks like this: Unable to simultaneously satisfy constraints. Probably at least one of the constraints in the following list is one you don't want. Try this: (1) look at each constraint and try to figure out which you don't expect; (2) find the code that added the unwanted constraint or constraints and fix it. (Note: If you're seeing NSAutoresizingMaskLayoutConstraints that you don't understand, refer to the documentation for the UIView property translatesAutoresizingMaskIntoConstraints) ( "<NSLayoutConstraint:0x10964b250 V:[webView(62)] (Names: webView:0x109664a00 )>", "<NSLayoutConstraint:0x109243d30 V:|-(7)-[webView] (Names: webView:0x109664a00, cellContent:0x1092436f0, '|':cellContent:0x1092436f0 )>", "<NSLayoutConstraint:0x109243f80 V:[webView]-(8)-| (Names: cellContent:0x1092436f0, webView:0x109664a00, '|':cellContent:0x1092436f0 )>", "<NSAutoresizingMaskLayoutConstraint:0x10967c210 h=--& v=--& V:[cellContent(78)] (Names: cellContent:0x1092436f0 )>" ) Will attempt to recover by breaking constraint <NSLayoutConstraint:0x10964b250 V:[webView(62)] (Names: webView:0x109664a00 )> This seems a bit weird. It's implied that the constraint which sets the height of the web view is going to be broken, however the web view does get it's height correctly set, and the tableview renders perfectly well. From my guesses, it looks like the newly increased web view height constraint (it's about 500px after the web view loads) is going to conflict with the <NSAutoresizingMaskLayoutConstraint:0x10967c210 h=--& v=--& V:[cellContent(78)] setting the cell height to 78 (put there by interface builder). This makes sense, however I don't want that cell content to have a fixed height of 78px, I want it to increase it's height, and functionally, it actually does this, just with these exceptions. I've tried setting _topCell.contentView.translatesAutoresizingMaskIntoConstraints = NO; to attempt to remove the NSAutoresizingMaskLayoutConstraint - this stops the exceptions, but then all the other layout is screwed up and the web view is about 10px high in the middle of the table view for no reason. I've also tried setting _topCell.contentView.autoresizingMask |= UIViewAutoresizingFlexibleHeight; in the viewDidLoad to hopefully affect the contentView 78px height constraint, but this has no effect Any help would be much appreciated

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  • How to save a large nhibernate collection without causing OutOfMemoryException

    - by Michael Hedgpeth
    How do I save a large collection with NHibernate which has elements that surpass the amount of memory allowed for the process? I am trying to save a Video object with nhibernate which has a large number of Screenshots (see below for code). Each Screenshot contains a byte[], so after nhibernate tries to save 10,000 or so records at once, an OutOfMemoryException is thrown. Normally I would try to break up the save and flush the session after every 500 or so records, but in this case, I need to save the collection because it automatically saves the SortOrder and VideoId for me (without the Screenshot having to know that it was a part of a Video). What is the best approach given my situation? Is there a way to break up this save without forcing the Screenshot to have knowledge of its parent Video? For your reference, here is the code from the simple sample I created: public class Video { public long Id { get; set; } public string Name { get; set; } public Video() { Screenshots = new ArrayList(); } public IList Screenshots { get; set; } } public class Screenshot { public long Id { get; set; } public byte[] Data { get; set; } } And mappings: <?xml version="1.0" encoding="utf-8" ?> <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2" assembly="SavingScreenshotsTrial" namespace="SavingScreenshotsTrial" default-access="property"> <class name="Screenshot" lazy="false"> <id name="Id" type="Int64"> <generator class="hilo"/> </id> <property name="Data" column="Data" type="BinaryBlob" length="2147483647" not-null="true" /> </class> </hibernate-mapping> <?xml version="1.0" encoding="utf-8" ?> <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2" assembly="SavingScreenshotsTrial" namespace="SavingScreenshotsTrial" > <class name="Video" lazy="false" table="Video" discriminator-value="0" abstract="true"> <id name="Id" type="Int64" access="property"> <generator class="hilo"/> </id> <property name="Name" /> <list name="Screenshots" cascade="all-delete-orphan" lazy="false"> <key column="VideoId" /> <index column="SortOrder" /> <one-to-many class="Screenshot" /> </list> </class> </hibernate-mapping> When I try to save a Video with 10000 screenshots, it throws an OutOfMemoryException. Here is the code I'm using: using (var session = CreateSession()) { Video video = new Video(); for (int i = 0; i < 10000; i++) { video.Screenshots.Add(new Screenshot() {Data = camera.TakeScreenshot(resolution)}); } session.SaveOrUpdate(video); }

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  • php cookie not working

    - by Jacksta
    I am trying to use a cookie with authentication. This page works once entering user and pass <? if ((!$_POST[username]) || (!$_POST[password])) { header("Location: show_login.html"); exit; } $db_name = "testDB"; $table_name = "auth_users"; $connection = @mysql_connect("localhost", "user", "pass") or die(mysql_error()); $db = @mysql_select_db($db_name, $connection) or die(mysql_error()); $sql = "SELECT * FROM $table_name WHERE username ='$_POST[username]' AND password = password('$_POST[password]')"; $result = @mysql_query($sql, $connection) or die(mysql_error()); $num = mysql_num_rows($result); if ($num != 0) { $cookie_name = "auth"; $cookie_value = "ok"; $cookie_expire = "0"; $cookie_domain = "domain.com.au"; setcookie($cookie_name, $cookis_value, $cookie_expire, "/", $cookie_domain, 0); $display_block = " <p><strong>Secret Menu:</strong></p> <ul> <li><a href=\"secretA.php\">secret page A</a> <li><a href=\"secretB.php\">secret page B</a> </ul>"; } else { header("Location: show_login.html"); exit; } ?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Secret Area</title> </head> <body> <? echo "$display_block"; ?> </body> </html> WHen clicking on either secretA.php or secretB.php I am redirected to log in again, it should work. here is the code. secretB.php <?php if ($_COOKIE[auth] == "ok") { $msg = "<p>Welcome to secret page B, authorised user! </P>"; } else { header( "Location: /show_login.html"); exit; } ?> <HTML> <HEAD> <title>Secret Page B:</title> </HEAD> <BODY> <? echo "$msg"; ?> </BODY> </HTML>

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  • Running an allocation simulation repeatedly breaks after the first run.

    - by Az
    Background I have a bunch of students, their desired projects and the supervisors for the respective projects. I'm running a battery of simulations to see which projects the students end up with, which will allow me to get some useful statistics required for feedback. So, this is essentially a Monte-Carlo simulation where I'm randomising the list of students and then iterating through it, allocating projects until I hit the end of the list. Then the process is repeated again. Note that, within a single session, after each successful allocation of a project the following take place: + the project is set to allocated and cannot be given to another student + the supervisor has a fixed quota of students he can supervise. This is decremented by 1 + Once the quota hits 0, all the projects from that supervisor become blocked and this has the same effect as a project being allocated Code def resetData(): for student in students.itervalues(): student.allocated_project = None for supervisor in supervisors.itervalues(): supervisor.quota = 0 for project in projects.itervalues(): project.allocated = False project.blocked = False The role of resetData() is to "reset" certain bits of the data. For example, when a project is successfully allocated, project.allocated for that project is flipped to True. While that's useful for a single run, for the next run I need to be deallocated. Above I'm iterating through thee three dictionaries - one each for students, projects and supervisors - where the information is stored. The next bit is the "Monte-Carlo" simulation for the allocation algorithm. sesh_id = 1 for trial in range(50): for id in randomiseStudents(1): stud_id = id student = students[id] if not student.preferences: # Ignoring the students who've not entered any preferences for rank in ranks: temp_proj = random.choice(list(student.preferences[rank])) if not (temp_proj.allocated or temp_proj.blocked): alloc_proj = student.allocated_proj_ref = temp_proj.proj_id alloc_proj_rank = student.allocated_rank = rank successActions(temp_proj) temp_alloc = Allocated(sesh_id, stud_id, alloc_proj, alloc_proj_rank) print temp_alloc # Explained break sesh_id += 1 resetData() # Refer to def resetData() above All randomiseStudents(1) does is randomise the order of students. Allocated is a class defined as such: class Allocated(object): def __init__(self, sesh_id, stud_id, alloc_proj, alloc_proj_rank): self.sesh_id = sesh_id self.stud_id = stud_id self.alloc_proj = alloc_proj self.alloc_proj_rank = alloc_proj_rank def __repr__(self): return str(self) def __str__(self): return "%s - Student: %s (Project: %s - Rank: %s)" %(self.sesh_id, self.stud_id, self.alloc_proj, self.alloc_proj_rank) Output and problem Now if I run this I get an output such as this (truncated): 1 - Student: 7720 (Project: 1100241 - Rank: 1) 1 - Student: 7832 (Project: 1100339 - Rank: 1) 1 - Student: 7743 (Project: 1100359 - Rank: 1) 1 - Student: 7820 (Project: 1100261 - Rank: 2) 1 - Student: 7829 (Project: 1100270 - Rank: 1) . . . 1 - Student: 7822 (Project: 1100280 - Rank: 1) 1 - Student: 7792 (Project: 1100141 - Rank: 7) 2 - Student: 7739 (Project: 1100267 - Rank: 1) 3 - Student: 7806 (Project: 1100272 - Rank: 1) . . . 45 - Student: 7806 (Project: 1100272 - Rank: 1) 46 - Student: 7714 (Project: 1100317 - Rank: 1) 47 - Student: 7930 (Project: 1100343 - Rank: 1) 48 - Student: 7757 (Project: 1100358 - Rank: 1) 49 - Student: 7759 (Project: 1100269 - Rank: 1) 50 - Student: 7778 (Project: 1100301 - Rank: 1) Basically, it works perfectly for the first run, but on subsequent runs leading upto the nth run, in this case 50, only a single student-project allocation pair is returned. Thus, the main issue I'm having trouble with is figuring out what is causing this anomalous behaviour especially since the first run works smoothly. Thanks in advance, Az

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  • swfobject weird behavior

    - by David
    Hi All, I'm using swfobject to embed my flash. It's doing weird things. I've created a simple textfield using FlexBuilder. It's an AS3 project, which extends Sprite. I've set its width to be 640 and height to 450. Then, in the swfobject parameters of the page, I've also set 640 x 450. I've made the background nice and red and ugly so you can see it. :) http://www.brighttext.com/flash/TextFieldSetFormat.html It seems to be the right dimensions. BUT I've got a textfield which is supposed to be almost the same size and height. This runs fine in FlexBuilder (is the right size) but is all messed up once I add swfobject Can anyone see what is happening? EDIT NOTE: I just looked at it and it looks ok. But then I refreshed the page and the textfield is postage-stamp size (again -- this is the original behavior I saw.) It's now looking OK in firefox but not in IE8. Flash is supposed to look the same in all browsers !!?? AS3 code: package { import flash.display.Sprite; import flash.text.TextField; import flash.text.TextFormat; import flash.text.Font; [SWF(width="640", height="450", backgroundColor="#FFFFFF", frameRate="30")] public class TextFieldSetFormat extends Sprite { [Embed(source='C:/WINDOWS/Fonts/ArialBD.TTF', fontWeight = 'bold', fontName='ArialBold')] [Embed(source='C:/WINDOWS/Fonts/Arial.TTF', fontWeight = 'regular', fontName='Arial')] public function TextFieldSetFormat() { var tf2:TextFormat = new TextFormat(); tf2.size = 16; tf2.font = "Arial"; Font.registerFont(_VerdanaFontBold); Font.registerFont(_VerdanaFont); var pad:Number = 10; var brightTextField:TextField = new TextField; brightTextField.backgroundColor = 0xDDF3B2; brightTextField.background = true; brightTextField.embedFonts = true; brightTextField.border = true; brightTextField.defaultTextFormat = tf2; brightTextField.wordWrap = true; brightTextField.multiline = true; brightTextField.width = stage.stageWidth - (4 * pad); brightTextField.height = stage.stageHeight - (3 * pad); brightTextField.x = 2*pad; brightTextField.y = 2*pad; brightTextField.text = "Dear Senators, I have become concerned over the idea that some in the Senate will oppose the public option because of a group of wild-eyed, overbearing but misinformed ideologues. These people mistakenly equate insurance reform with Socialism and call our first African-American President unprintable epithets. This is unacceptable. The public option is the choice of more than 70% of Americans, a majority of the House and a great many opinion leaders. Passing insurance reform without a public option persists the current broken system. I am aware that many Senators would prefer to pass a reform bill with bipartisan support. But we cannot allow this critical debate to be hijacked by extremists or corporate profiteers. Thank you, and I look forward to hearing from you."; addChild(brightTextField); } } }

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  • Is SQL Server DRI (ON DELETE CASCADE) slow?

    - by Aaronaught
    I've been analyzing a recurring "bug report" (perf issue) in one of our systems related to a particularly slow delete operation. Long story short: It seems that the CASCADE DELETE keys were largely responsible, and I'd like to know (a) if this makes sense, and (b) why it's the case. We have a schema of, let's say, widgets, those being at the root of a large graph of related tables and related-to-related tables and so on. To be perfectly clear, deleting from this table is actively discouraged; it is the "nuclear option" and users are under no illusions to the contrary. Nevertheless, it sometimes just has to be done. The schema looks something like this: Widgets | +--- Anvils (1:1) | | | +--- AnvilTestData (1:N) | +--- WidgetHistory (1:N) | +--- WidgetHistoryDetails (1:N) Nothing too scary, really. A Widget can be different types, an Anvil is a special type, so that relationship is 1:1 (or more accurately 1:0..1). Then there's a large amount of data - perhaps thousands of rows of AnvilTestData per Anvil collected over time, dealing with hardness, corrosion, exact weight, hammer compatibility, usability issues, and impact tests with cartoon heads. Then every Widget has a long, boring history of various types of transactions - production, inventory moves, sales, defect investigations, RMAs, repairs, customer complaints, etc. There might be 10-20k details for a single widget, or none at all, depending on its age. So, unsurprisingly, there's a CASCADE DELETE relationship at every level here. If a Widget needs to be deleted, it means something's gone terribly wrong and we need to erase any records of that widget ever existing, including its history, test data, etc. Again, nuclear option. Relations are all indexed, statistics are up to date. Normal queries are fast. The system tends to hum along pretty smoothly for everything except deletes. Getting to the point here, finally, for various reasons we only allow deleting one widget at a time, so a delete statement would look like this: DELETE FROM Widgets WHERE WidgetID = @WidgetID Pretty simple, innocuous looking delete... that takes over 2 minutes to run, for a widget with no data! After slogging through execution plans I was finally able to pick out the AnvilTestData and WidgetHistoryDetails deletes as the sub-operations with the highest cost. So I experimented with turning off the CASCADE (but keeping the actual FK, just setting it to NO ACTION) and rewriting the script as something very much like the following: DECLARE @AnvilID int SELECT @AnvilID = AnvilID FROM Anvils WHERE WidgetID = @WidgetID DELETE FROM AnvilTestData WHERE AnvilID = @AnvilID DELETE FROM WidgetHistory WHERE HistoryID IN ( SELECT HistoryID FROM WidgetHistory WHERE WidgetID = @WidgetID) DELETE FROM Widgets WHERE WidgetID = @WidgetID Both of these "optimizations" resulted in significant speedups, each one shaving nearly a full minute off the execution time, so that the original 2-minute deletion now takes about 5-10 seconds - at least for new widgets, without much history or test data. Just to be absolutely clear, there is still a CASCADE from WidgetHistory to WidgetHistoryDetails, where the fanout is highest, I only removed the one originating from Widgets. Further "flattening" of the cascade relationships resulted in progressively less dramatic but still noticeable speedups, to the point where deleting a new widget was almost instantaneous once all of the cascade deletes to larger tables were removed and replaced with explicit deletes. I'm using DBCC DROPCLEANBUFFERS and DBCC FREEPROCCACHE before each test. I've disabled all triggers that might be causing further slowdowns (although those would show up in the execution plan anyway). And I'm testing against older widgets, too, and noticing a significant speedup there as well; deletes that used to take 5 minutes now take 20-40 seconds. Now I'm an ardent supporter of the "SELECT ain't broken" philosophy, but there just doesn't seem to be any logical explanation for this behaviour other than crushing, mind-boggling inefficiency of the CASCADE DELETE relationships. So, my questions are: Is this a known issue with DRI in SQL Server? (I couldn't seem to find any references to this sort of thing on Google or here in SO; I suspect the answer is no.) If not, is there another explanation for the behaviour I'm seeing? If it is a known issue, why is it an issue, and are there better workarounds I could be using?

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  • twitter bootstrap collapsable nav menu

    - by clifgray
    I am using twitter bootstrap on my web app to do all of the styling and everything is great for the most part. The problem is that my nav bar, once collapsed, will not drop down when I click the dropdown icon. I have listed my HTML but I think the problem is with my javascript seeing as this fiddle with the exact same code: http://jsfiddle.net/YWUmb/30/ works just fine. <div class="navbar navbar-fixed-top"> <div class="navbar-inner"> <div class="container"> <a class="btn btn-navbar" data-toggle="collapse" data-target=".nav-collapse"> <span class="icon-bar"></span> <span class="icon-bar"></span> <span class="icon-bar"></span> </a> <a class="brand" href="/">Exployre</a> <div class="nav-collapse"> <ul class="nav"> <li><a href="/">Home</a></li> <li><a href="/profile">Profile</a></li> <li><a href="/sponsors">Sponsors</a></li> <li><a href="/working">Exployrers</a></li> <li><a href="/about">About</a></li> <li><a href="/share">Share</a></li> <li> {% if user %} User: {{ user }}<br> <a href="{{ logout }}">Logout</a> {% else %} <a href="/login">Signin or Register</a> {% endif %} <li> <a href="/profile"> {% if visits %} {% if visits > 10 %} Prestige: {{ visits }} {% elif visits > 5 %} {% endif %} {% endif %} </a> </li> <li> <form action="/search" class="navbar-search"> <div> <input type="text" placeholder="Search" class="search-query" name="q" size="55"/> </div> </form> <script type="text/javascript" src="http://www.google.com/coop/cse/brand?form=cse-search-box&amp;lang=en"></script> </li> </ul> </div><!--/.nav-collapse --> </div> </div> </div> <script type="text/javascript" src="/static/js/bootstrap.js"></script> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.7.2/jquery.min.js"></script> Is there anything wrong with my source code links or anything additional that I need to do to make it work?

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  • Tomcat stops responding to JK requests

    - by Bruno Reis
    Hello. I have a nasty issue with load-balanced Tomcat servers that are hanging up. Any help would be greatly appreciated. The system I'm running Tomcat 6.0.26 on HotSpot Server 14.3-b01 (Java 1.6.0_17-b04) on three servers sitting behind another server that acts as load balancer. The load balancer runs Apache (2.2.8-1) + MOD_JK (1.2.25). All of the servers are running Ubuntu 8.04. The Tomcat's have 2 connectors configured: an AJP one, and a HTTP one. The AJP is to be used with the load balancer, while the HTTP is used by the dev team to directly connect to a chosen server (if we have a reason to do so). I have Lambda Probe 1.7b installed on the Tomcat servers to help me diagnose and fix the problem soon to be described. The problem Here's the problem: after about 1 day the application servers are up, JK Status Manager starts reporting status ERR for, say, Tomcat2. It will simply get stuck on this state, and the only fix I've found so far is to ssh the box and restart Tomcat. I must also mention that JK Status Manager takes a lot longer to refresh when there's a Tomcat server in this state. Finally, the "Busy" count of the stuck Tomcat on JK Status Manager is always high, and won't go down per se -- I must restart the Tomcat server, wait, then reset the worker on JK. Analysis Since I have 2 connectors on each Tomcat (AJP and HTTP), I still can connect to the application through the HTTP one. The application works just fine like this, very, very fast. That is perfectly normal, since I'm the only one using this server (as JK stopped delegating requests to this Tomcat). To try to better understand the problem, I've taken a thread dump from a Tomcat which is not responding anymore, and from another one that has been restarted recently (say, 1 hour before). The instance that is responding normally to JK shows most of the TP-ProcessorXXX threads in "Runnable" state, with the following stack trace: java.net.SocketInputStream.socketRead0 ( native code ) java.net.SocketInputStream.read ( SocketInputStream.java:129 ) java.io.BufferedInputStream.fill ( BufferedInputStream.java:218 ) java.io.BufferedInputStream.read1 ( BufferedInputStream.java:258 ) java.io.BufferedInputStream.read ( BufferedInputStream.java:317 ) org.apache.jk.common.ChannelSocket.read ( ChannelSocket.java:621 ) org.apache.jk.common.ChannelSocket.receive ( ChannelSocket.java:559 ) org.apache.jk.common.ChannelSocket.processConnection ( ChannelSocket.java:686 ) org.apache.jk.common.ChannelSocket$SocketConnection.runIt ( ChannelSocket.java:891 ) org.apache.tomcat.util.threads.ThreadPool$ControlRunnable.run ( ThreadPool.java:690 ) java.lang.Thread.run ( Thread.java:619 ) The instance that is stuck show most (all?) of the TP-ProcessorXXX threads in "Waiting" state. These have the following stack trace: java.lang.Object.wait ( native code ) java.lang.Object.wait ( Object.java:485 ) org.apache.tomcat.util.threads.ThreadPool$ControlRunnable.run ( ThreadPool.java:662 ) java.lang.Thread.run ( Thread.java:619 ) I don't know of the internals of Tomcat, but I would infer that the "Waiting" threads are simply threads sitting on a thread pool. So, if they are threads waiting inside of a thread pool, why wouldn't Tomcat put them to work on processing requests from JK? Solution? So, as I've stated before, the only fix I've found is to stop the Tomcat instance, stop the JK worker, wait the latter's busy count slowly go down, start Tomcat again, and enable the JK worker once again. What is causing this problem? How should I further investigate it? What can I do to solve it? Thanks in advance.

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  • Unit Testing Refcounted Critical Section Class

    - by BillyONeal
    Hello all :) I'm looking at a simple class I have to manage critical sections and locks, and I'd like to cover this with test cases. Does this make sense, and how would one go about doing it? It's difficult because the only way to verify the class works is to setup very complicated threading scenarios, and even then there's not a good way to test for a leak of a Critical Section in Win32. Is there a more direct way to make sure it's working correctly? Here's the code: CriticalSection.hpp: #pragma once #include <windows.h> namespace WindowsAPI { namespace Threading { class CriticalSection; class CriticalLock { std::size_t *instanceCount; CRITICAL_SECTION * criticalStructure; bool lockValid; friend class CriticalSection; CriticalLock(std::size_t *, CRITICAL_SECTION *, bool); public: bool IsValid() { return lockValid; }; void Unlock(); ~CriticalLock() { Unlock(); }; }; class CriticalSection { std::size_t *instanceCount; CRITICAL_SECTION * criticalStructure; public: CriticalSection(); CriticalSection(const CriticalSection&); CriticalSection& operator=(const CriticalSection&); CriticalSection& swap(CriticalSection&); ~CriticalSection(); CriticalLock Enter(); CriticalLock TryEnter(); }; }} CriticalSection.cpp: #include "CriticalSection.hpp" namespace WindowsAPI { namespace Threading { CriticalSection::CriticalSection() { criticalStructure = new CRITICAL_SECTION; instanceCount = new std::size_t; *instanceCount = 1; InitializeCriticalSection(criticalStructure); } CriticalSection::CriticalSection(const CriticalSection& other) { criticalStructure = other.criticalStructure; instanceCount = other.instanceCount; instanceCount++; } CriticalSection& CriticalSection::operator=(const CriticalSection& other) { CriticalSection copyOfOther(other); swap(copyOfOther); return *this; } CriticalSection& CriticalSection::swap(CriticalSection& other) { std::swap(other.instanceCount, instanceCount); std::swap(other.criticalStructure, other.criticalStructure); return *this; } CriticalSection::~CriticalSection() { if (!--(*instanceCount)) { DeleteCriticalSection(criticalStructure); delete criticalStructure; delete instanceCount; } } CriticalLock CriticalSection::Enter() { EnterCriticalSection(criticalStructure); (*instanceCount)++; return CriticalLock(instanceCount, criticalStructure, true); } CriticalLock CriticalSection::TryEnter() { bool lockAquired; if (TryEnterCriticalSection(criticalStructure)) { (*instanceCount)++; lockAquired = true; } else lockAquired = false; return CriticalLock(instanceCount, criticalStructure, lockAquired); } void CriticalLock::Unlock() { if (!lockValid) return; LeaveCriticalSection(criticalStructure); lockValid = false; if (!--(*instanceCount)) { DeleteCriticalSection(criticalStructure); delete criticalStructure; delete instanceCount; } } }}

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  • Outlook Plug-In for custom CRM

    - by Optimal Solutions
    I would like to write a plug-in that will allow a custom written CRM to read and write to their local Outlook client. I know that this poses a security concern. But, my clients are asking that their CRM "be connected" to Outlook. They would like to be able to do the following: A) When a contact sends them an email (reply or free standing email), they'd like the details of this email to go INTO the CRM. Yep. They would like me to save the body, time and date it was sent, etc. B) They want to be able to send new emails (or replies to existing emails) from within the CRM itself. Basically, "a form that looks like Outlook's send/reply email form". C) Want the ability to search for contacts and the related emails with a search for tags/keywords facility. (i.e. if a product name or code appears in an email then they want the email returned in the search). D) Having performed a search of many contacts, they will want to prepare a mailer and shoot out some sort of email announcement to their qualified leads. This could be 50, 100, or more persons. So its got to be able to allow bulk mailing. E) Given a list of new prospects, that arent currently contacts in the CRM, they will want to do the same and if they get replies from this mailer to the prospects, the will want the replies to be saved in the DB and contacts be inserted into the DB. F) They would like to be able to utilize the calendar and task list facilities of Outlook from the CRM, as well. More or less, they want this pretty basic (as it is today) CRM that I created to integrate with Outlook and have it do so seamlessly as if it was an add-on to the CRM. A plug-in is what I am thinking... But, I dont know where to begin. My environment is Windows XP/Vista and is going to be ASP.NET and I am going to use the VB.NET language to accomplish this. What do I need? Are there resources out there that can describe how to build a plug-in to Outlook as I have been asked to? This is not Exchange, none of the clients use exchange (not so far). They all run Outlook. Mostly 2003. Most clients are XP right now but some are upgrading to Vista. For some reason I cant seem to wrap my head around this. I think the whole security issue is thwarting my ability to see past what is probably a simple thing. The client doesnt want to be prompted by any security messages asking them if they are sure they want to send 382 emails to their contacts. Not once and certainly not 382 times. Where do I begin? I've searched the internet for similar but mainly what I found are already-written products and I've got to write this from scratch.

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  • receiving error #1009 in flash cs4 actionscript3

    - by Leah
    I'm having a weird issue where my buttons will work initially and direct me to an appropriate page, but when i go back to that page and try to use the buttons the roll-overs work but none of the buttons direct to a different page. This is the actionscript on the initial page with the buttons. If I choose any of these buttons they work. For example the profile_btn will take me to the go_to_page" stop(); import flash.events.MouseEvent; //button instancese listed below profile_btn.addEventListener(MouseEvent.CLICK, aClick); function aClick(event:MouseEvent):void{ gotoAndPlay("go_to_page"); } color_btn.addEventListener(MouseEvent.CLICK, cClick); function cClick(event:MouseEvent):void{ gotoAndPlay("color_page"); } drawing_btn.addEventListener(MouseEvent.CLICK, dClick); function dClick(event:MouseEvent):void{ gotoAndPlay("drawing_page"); } letsgo_btn.addEventListener(MouseEvent.CLICK, fClick); function fClick(event:MouseEvent):void{ gotoAndPlay("home_page"); } //go to flash fish animation digital_btn.addEventListener(MouseEvent.CLICK,onMouseClick2); function onMouseClick2(e:MouseEvent):void { var request:URLRequest=new URLRequest("aquarium2.swf"); navigateToURL(request,"blank");} //go to resume document resume_btn.addEventListener(MouseEvent.CLICK,onMouseClick3); function onMouseClick3(e:MouseEvent):void { var request:URLRequest=new URLRequest("LeahHonseyResume.pdf"); navigateToURL(request,"blank"); once at the go_to_page, it plays through a motion tween and ends up at the profile_page. from this page, there is a home_btn. Here is the actionscript for the profile_page. stop(); home_btn.addEventListener(MouseEvent.CLICK, gClick); function gClick(event:MouseEvent):void{ gotoAndPlay("return_frame"); } But when I click on the home_btn I get an output: TypeError: Error #1009: Cannot access a property or method of a null object reference. at flash7_fla::MainTimeline/frame38() It does take me to the correct page, but none of the button then on this page are working. the actionscript for the return_frame page is: stop(); import flash.events.MouseEvent; //button instances listed below profile_btn.addEventListener(MouseEvent.CLICK, hClick); function hClick(event:MouseEvent):void{ gotoAndPlay("profile_page"); } color_btn.addEventListener(MouseEvent.CLICK, iClick); function iClick(event:MouseEvent):void{ gotoAndPlay("color_page"); } drawing_btn.addEventListener(MouseEvent.CLICK, jClick); function jClick(event:MouseEvent):void{ gotoAndPlay("drawing_page"); } letsgo_btn.addEventListener(MouseEvent.CLICK, kClick); function kClick(event:MouseEvent):void{ gotoAndPlay("home_page"); } //go to flash fish animation digital_btn.addEventListener(MouseEvent.CLICK,onMouseClick4); function onMouseClick4(e:MouseEvent):void { var request:URLRequest=new URLRequest("aquarium2.swf"); navigateToURL(request,"blank");} //go to resume document resume_btn.addEventListener(MouseEvent.CLICK,onMouseClick5); function onMouseClick5(e:MouseEvent):void { var request:URLRequest=new URLRequest("LeahHonseyResume.pdf"); navigateToURL(request,"blank");} Can anyone help me figure out why this script is not working? Thank you. I am a beginner flash user, and am trying to build my portfolio site for a homework assignment on Monday. Leah

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  • manuplating matrix operation(transpose, negation, addition, and mutipication) using functions in c

    - by user292489
    i was trying to manuplate matrices in my input file using functions. my input file is, A 3 3 1 2 3 4 5 6 7 8 9 B 3 3 1 0 0 0 1 0 0 0 1 C 2 3 3 5 8 -1 -2 -3 D 3 5 0 0 0 1 0 1 0 1 0 1 0 1 0 0 1 E 1 1 10 F 3 10 1 0 2 0 3 0 4 0 5 0 0 2 3 -1 -3 -4 -3 8 3 7 0 0 0 4 6 5 8 2 -1 10 i am having trouble in impementing the funcitons that i declared. i assumed my program will perform those operations: transpose, negate, add, and mutiply matices according to the users choise: /* once this program is compliled and excuted, it will perform the basic matrix operations: negation, transpose,a\ ddition, and multiplication. */ #include <stdio.h> #include <stdlib.h> #define MAX 10 int readmatrix(FILE *input, char martixname[6],int , mat[10][10], int i, int j); void printmatrix(char matrixname[6], int mat[10][10], int i, int j); void Negate(char matrixname[6], int mat[10][10], int i, int j); void add(char matrixname[6], int mat[10][10],int i, int k); void multiply(char matrixname[], int mat[][10], char A[], int i, int k); void transpose (char matrixname[], int mat[][10], char A[], int); void printT(int mat[][10], int); int selctoption(); char selectmatrix(); int main(int argc, char *argv[]) { char matrixtype[6]; int mat[][10]; FILE *filein; int size; int optionop; int matrixop; int option; if (argc != 2) { printf("Usage: excutable input.\n"); exit (0); } filein = fopen(argv[1], "r"); if (!filein) { printf("ERROR: input file not found.\n"); exit (0); } size = readmatrix (filein, matrixtype); printmatrix(matrix[][10], size); option = selectoption(); matrixtype = selectmatrix(); //printf("You have: %5.2f ", deposit); optionop = readmatrix(option, matrix[][10], size); if (choiceop == 6) { printf("Thanks for using the matrix operation program.\n"); exit(0); } printf("Please select from the following matrix operations:\n") printf("\t1. Print matrix\n"); printf("\t2. Negate matrix\n"); printf("\t3. Transpose matrix\n"); printf("\t4. Add matrices\n"); printf("\t5. Multiply matrices\n"); printf("\t6. Quit\n"); fclose(filein); return 0; } do { printf("Please select option(1-%d):", optionop); scanf("%d", &matrixop); }while(matrixop <= 0 || matrixop > optionop); void readmatrix (FILE *in, int mat[][10], char A[], int i, int j) { int i=0,j = 0; while (fscanf(in, "%d", &mat[i][j]) != EOF) return 0; } // i would apprtaite anyones feedback. //thank you!

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  • Blackjack game reshuffling problem

    - by Jam
    I am trying to make a blackjack game where before each new round, the program checks to make sure that the deck has 7 cards per player. And if it doesn't, the deck clears, repopulates, and reshuffles. I have most of the problem down, but for some reason at the start of every deal it reshuffles the deck more than once, and I can't figure out why. Help, please. Here's what I have so far: (P.S. the imported cards and games modules aren't part of the problem, I'm fairly sure my problem lies in the deal() function of my BJ_Deck class.) import cards, games class BJ_Card(cards.Card): """ A Blackjack Card. """ ACE_VALUE = 1 def get_value(self): if self.is_face_up: value = BJ_Card.RANKS.index(self.rank) + 1 if value > 10: value = 10 else: value = None return value value = property(get_value) class BJ_Deck(cards.Deck): """ A Blackjack Deck. """ def populate(self): for suit in BJ_Card.SUITS: for rank in BJ_Card.RANKS: self.cards.append(BJ_Card(rank, suit)) def deal(self, hands, per_hand=1): for rounds in range(per_hand): for hand in hands: if len(self.cards)>=7*(len(hands)): top_card=self.cards[0] self.give(top_card, hand) else: print "Reshuffling the deck." self.cards=[] self.populate() self.shuffle() top_card=self.cards[0] self.give(top_card, hand) class BJ_Hand(cards.Hand): """ A Blackjack Hand. """ def init(self, name): super(BJ_Hand, self).init() self.name = name def __str__(self): rep = self.name + ":\t" + super(BJ_Hand, self).__str__() if self.total: rep += "(" + str(self.total) + ")" return rep def get_total(self): # if a card in the hand has value of None, then total is None for card in self.cards: if not card.value: return None # add up card values, treat each Ace as 1 total = 0 for card in self.cards: total += card.value # determine if hand contains an Ace contains_ace = False for card in self.cards: if card.value == BJ_Card.ACE_VALUE: contains_ace = True # if hand contains Ace and total is low enough, treat Ace as 11 if contains_ace and total <= 11: # add only 10 since we've already added 1 for the Ace total += 10 return total total = property(get_total) def is_busted(self): return self.total > 21 class BJ_Player(BJ_Hand): """ A Blackjack Player. """ def is_hitting(self): response = games.ask_yes_no("\n" + self.name + ", do you want a hit? (Y/N): ") return response == "y" def bust(self): print self.name, "busts." self.lose() def lose(self): print self.name, "loses." def win(self): print self.name, "wins." def push(self): print self.name, "pushes." class BJ_Dealer(BJ_Hand): """ A Blackjack Dealer. """ def is_hitting(self): return self.total < 17 def bust(self): print self.name, "busts." def flip_first_card(self): first_card = self.cards[0] first_card.flip() class BJ_Game(object): """ A Blackjack Game. """ def init(self, names): self.players = [] for name in names: player = BJ_Player(name) self.players.append(player) self.dealer = BJ_Dealer("Dealer") self.deck = BJ_Deck() self.deck.populate() self.deck.shuffle() def get_still_playing(self): remaining = [] for player in self.players: if not player.is_busted(): remaining.append(player) return remaining # list of players still playing (not busted) this round still_playing = property(get_still_playing) def __additional_cards(self, player): while not player.is_busted() and player.is_hitting(): self.deck.deal([player]) print player if player.is_busted(): player.bust() def play(self): # deal initial 2 cards to everyone self.deck.deal(self.players + [self.dealer], per_hand = 2) self.dealer.flip_first_card() # hide dealer's first card for player in self.players: print player print self.dealer # deal additional cards to players for player in self.players: self.__additional_cards(player) self.dealer.flip_first_card() # reveal dealer's first if not self.still_playing: # since all players have busted, just show the dealer's hand print self.dealer else: # deal additional cards to dealer print self.dealer self.__additional_cards(self.dealer) if self.dealer.is_busted(): # everyone still playing wins for player in self.still_playing: player.win() else: # compare each player still playing to dealer for player in self.still_playing: if player.total > self.dealer.total: player.win() elif player.total < self.dealer.total: player.lose() else: player.push() # remove everyone's cards for player in self.players: player.clear() self.dealer.clear() def main(): print "\t\tWelcome to Blackjack!\n" names = [] number = games.ask_number("How many players? (1 - 7): ", low = 1, high = 8) for i in range(number): name = raw_input("Enter player name: ") names.append(name) print game = BJ_Game(names) again = None while again != "n": game.play() again = games.ask_yes_no("\nDo you want to play again?: ") main() raw_input("\n\nPress the enter key to exit.")

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  • Changing html <-> ajax <-> php/mysql to threaded approach

    - by Saif Bechan
    I have an application that needs to be updated real-time. There are various counters and other information that have to come from the database and the system needs to be up to date for the user. My approach now is just a normal ajax request every second to get the new values from the database. There is a JavaScript which loops every second getting the values trough ajax. This works fine but I think its very inefficient. The problem There is an ajax script that loops every second requesting data from php # On the server it has to load the PHP interpeter The PHP file has to get the data and format it correctly # PHP has to make a connection with the mysql database Work with the database(reads,never writes) Format the data so it can be send Send the data back to the browser # Close the database connection, and close the php interpeter Last the browser has to read these values and update the various html parts Now with this approach it has to load the interpreter and make a db connection every second. I was thinking of a way to make this more efficient, and maybe use a threaded approach to this. Threaded aprouch Do a post to the PHP when you enter the page and keep the connection alive In PHP only load the interpreter once, and make a connection to the DB ones Every second send an ajax response to the javascript listener The javascript listener than just changes values as the response from php arrives. I think this approach will be a great optimization to the server load and overall performance. But I can spot some weak point in the system and i need some help with these. Problems with the approach PHP execution time limit I don't think PHP is designed for such a setup. I know there is a time limit on php script execution. I don't know if an everlasting loop in PHP will cause any serious cpu/memory problems. Sending ajax request without breaking I don't know if it is possible to have just one ajax post action and have open and accepting data. user exists the page What will happen when the user exists the page and the PHP script is still going. Will it go on forever. security issues so far i can't think of any security issues. Almost every setup you use have some security issues. Maybe there are some with this solution I do not know of. Open to other solution I really want to change the setup as it is now and move to a threaded approach or better. If someone has a better approach to tackle this I definitely want to hear that. Maybe the usage of some other scripts is better suited for having an ongoing runtime. I only know php and java so any suggestions are welcome and I am willing to dig trough. I know there are things like perl, python etcetera that are used for this type of threaded but i don't know which one is best suited. When using other script If the best way is to go with other type of script like perl,python etcetera I do have some critera. The script has to be accessible via ajax post If it accepts some kind of json encode/decode it would be nice The script has to be able to access the session file This is essential because I need to know if the user is logged in The script has to be able to easily talk to MySQL All comments are welcome, and I hope this question is helpful to other also. Cheers!

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  • Solving Combinatory Problems with LINQ /.NET4

    - by slf
    I saw this article pop-up in my MSDN RSS feed, and after reading through it, and the sourced article here I began to wonder about the solution. The rules are simple: Find a number consisting of 9 digits in which each of the digits from 1 to 9 appears only once. This number must also satisfy these divisibility requirements: The number should be divisible by 9. If the rightmost digit is removed, the remaining number should be divisible by 8. If the rightmost digit of the new number is removed, the remaining number should be divisible by 7. And so on, until there's only one digit (which will necessarily be divisible by 1). This is his proposed monster LINQ query: // C# and LINQ solution to the numeric problem presented in: // http://software.intel.com/en-us/blogs/2009/12/07/intel-parallel-studio-great-for-serial-code-too-episode-1/ int[] oneToNine = new int[] { 1, 2, 3, 4, 5, 6, 7, 8, 9 }; // the query var query = from i1 in oneToNine from i2 in oneToNine where i2 != i1 && (i1 * 10 + i2) % 2 == 0 from i3 in oneToNine where i3 != i2 && i3 != i1 && (i1 * 100 + i2 * 10 + i3) % 3 == 0 from i4 in oneToNine where i4 != i3 && i4 != i2 && i4 != i1 && (i1 * 1000 + i2 * 100 + i3 * 10 + i4) % 4 == 0 from i5 in oneToNine where i5 != i4 && i5 != i3 && i5 != i2 && i5 != i1 && (i1 * 10000 + i2 * 1000 + i3 * 100 + i4 * 10 + i5) % 5 == 0 from i6 in oneToNine where i6 != i5 && i6 != i4 && i6 != i3 && i6 != i2 && i6 != i1 && (i1 * 100000 + i2 * 10000 + i3 * 1000 + i4 * 100 + i5 * 10 + i6) % 6 == 0 from i7 in oneToNine where i7 != i6 && i7 != i5 && i7 != i4 && i7 != i3 && i7 != i2 && i7 != i1 && (i1 * 1000000 + i2 * 100000 + i3 * 10000 + i4 * 1000 + i5 * 100 + i6 * 10 + i7) % 7 == 0 from i8 in oneToNine where i8 != i7 && i8 != i6 && i8 != i5 && i8 != i4 && i8 != i3 && i8 != i2 && i8 != i1 && (i1 * 10000000 + i2 * 1000000 + i3 * 100000 + i4 * 10000 + i5 * 1000 + i6 * 100 + i7 * 10 + i8) % 8 == 0 from i9 in oneToNine where i9 != i8 && i9 != i7 && i9 != i6 && i9 != i5 && i9 != i4 && i9 != i3 && i9 != i2 && i9 != i1 let number = i1 * 100000000 + i2 * 10000000 + i3 * 1000000 + i4 * 100000 + i5 * 10000 + i6 * 1000 + i7 * 100 + i8 * 10 + i9 * 1 where number % 9 == 0 select number; // run it! foreach (int n in query) Console.WriteLine(n); Octavio states "Note that no attempt at all has been made to optimize the code", what I'd like to know is what if we DID attempt to optimize this code. Is this really the best this code can get? I'd like to know how we can do this best with .NET4, in particular doing as much in parallel as we possibly can. I'm not necessarily looking for an answer in pure LINQ, assume .NET4 in any form (managed c++, c#, etc all acceptable).

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  • SDL side-scroller scrolls inconsistantly

    - by SDLFunTimes
    So I'm working on an upgrade from my previous project (that I posted here for code review) this time implementing a repeating background (like what is used on cartoons) so that SDL doesn't have to load really big images for a level. There's a strange inconsistency in the program, however: the first time the user scrolls all the way to the right 2 less panels are shown than is specified. Going backwards (left) the correct number of panels is shown (that is the panels repeat the number of times specified in the code). After that it appears that going right again (once all the way at the left) the correct number of panels is shown and same going backwards. Here's some selected code and here's a .zip of all my code constructor: Game::Game(SDL_Event* event, SDL_Surface* scr, int level_w, int w, int h, int bpp) { this->event = event; this->bpp = bpp; level_width = level_w; screen = scr; w_width = w; w_height = h; //load images and set rects background = format_surface("background.jpg"); person = format_surface("person.png"); background_rect_left = background->clip_rect; background_rect_right = background->clip_rect; current_background_piece = 1; //we are displaying the first clip rect_in_view = &background_rect_right; other_rect = &background_rect_left; person_rect = person->clip_rect; background_rect_left.x = 0; background_rect_left.y = 0; background_rect_right.x = background->w; background_rect_right.y = 0; person_rect.y = background_rect_left.h - person_rect.h; person_rect.x = 0; } and here's the move method which is probably causing all the trouble: void Game::move(SDLKey direction) { if(direction == SDLK_RIGHT) { if(move_screen(direction)) { if(!background_reached_right()) { //move background right background_rect_left.x += movement_increment; background_rect_right.x += movement_increment; if(rect_in_view->x >= 0) { //move the other rect in to fill the empty space SDL_Rect* temp; other_rect->x = -w_width + rect_in_view->x; temp = rect_in_view; rect_in_view = other_rect; other_rect = temp; current_background_piece++; std::cout << current_background_piece << std::endl; } if(background_overshoots_right()) { //sees if this next blit is past the surface //this is used only for re-aligning the rects when //the end of the screen is reached background_rect_left.x = 0; background_rect_right.x = w_width; } } } else { //move the person instead person_rect.x += movement_increment; if(get_person_right_side() > w_width) { //person went too far right person_rect.x = w_width - person_rect.w; } } } else if(direction == SDLK_LEFT) { if(move_screen(direction)) { if(!background_reached_left()) { //moves background left background_rect_left.x -= movement_increment; background_rect_right.x -= movement_increment; if(rect_in_view->x <= -w_width) { //swap the rect in view SDL_Rect* temp; rect_in_view->x = w_width; temp = rect_in_view; rect_in_view = other_rect; other_rect = temp; current_background_piece--; std::cout << current_background_piece << std::endl; } if(background_overshoots_left()) { background_rect_left.x = 0; background_rect_right.x = w_width; } } } else { //move the person instead person_rect.x -= movement_increment; if(person_rect.x < 0) { //person went too far left person_rect.x = 0; } } } } without the rest of the code this doesn't make too much sense. Since there is too much of it I'll upload it here for testing. Anyway does anyone know how I could fix this inconsistency?

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  • Encoding Problem with Zend Navigation using Zend Translate Spanish in XMLTPX File Special Characters

    - by Routy
    Hello, I have been attempting to use Zend Translate to display translated menu items to the user. It works fine until I introduce special characters into the translation files. I instantiate the Zend_Translate object in my bootstrap and pass it in as a translator into Zend_Navigation: $translate = new Zend_Translate( array('adapter' => 'tmx', 'content' => APPLICATION_PATH .'/languages/translation.tmx', 'locale' => 'es' ) ); $navigation->setUseTranslator($translate); I have used several different adapters (array,tmx) in order to see if that made a difference. I ended up with a TMX file that is encoded using ISO-8859-1 (otherwise that throws an XML parse error when introducing the menu item "Administrar Applicación". <?xml version="1.0" encoding="ISO-8859-1"?> <!DOCTYPE tmx SYSTEM "tmx14.dtd"> <tmx version="1.4"> <header creationtoolversion="1.0.0" datatype="tbx" segtype="sentence" adminlang="en" srclang="en" o-tmf="unknown" creationtool="XYZTool" > </header> <body> <tu tuid='link_signout'> <tuv xml:lang="en"><seg>Sign Out</seg></tuv> <tuv xml:lang="es"><seg>Salir</seg></tuv> </tu> <tu tuid='link_signin'> <tuv xml:lang="en"><seg>Login</seg></tuv> <tuv xml:lang="es"><seg>Acceder</seg></tuv> </tu> <tu tuid='Manage Application'> <tuv xml:lang="en"><seg>Manage Application</seg></tuv> <tuv xml:lang="es"><seg>Administrar Applicación</seg></tuv> </tu> </body> </tmx> Once I display the menu in the layout: echo $this->navigation()->menu(); It will display all menu items just fine, EXCEPT the one using special characters. It will simply be blank. NOW - If I use PHP's UTF8-encode inside of the zend framework class 'Menu' which I DO NOT want to do: Line 215 in Zend_View_Helper_Navigation_Menu: if ($this->getUseTranslator() && $t = $this->getTranslator()) { if (is_string($label) && !empty($label)) { $label = utf8_encode($t->translate($label)); } if (is_string($title) && !empty($title)) { $title = utf8_encode($t->translate($title)); } } Then it works. The menu item display correctly and all is joyful. The thing is, I do not want to modify the library. Is there some kind of an encoding setting in either zend translate or zend navigation that I am not finding? Please Help! Zend Library Version: 1.11

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  • update datagridview using ajax in my asp.net without refreshing the page.(Display real time data)

    - by kurt_jackson19
    I need to display a real time data from MS SQL 2005. I saw some blogs that recommend Ajax to solve my problem. Basically, right now I have my default.aspx page only just for a workaround I could able to display the data from my DB. But once I add data manually to my DB there's no updating made. Any suggestions guys to fix this problem? I need to update datagridview with out refreshing the page. Here's my code on Default.aspx.cs using System; using System.Data; using System.Configuration; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Web.UI.HtmlControls; using System.Data.SqlClient; public partial class _Default : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { FillDataGridView(); } protected void up1_Load(object sender, EventArgs e) { FillDataGridView(); } protected void FillDataGridView() { DataSet objDs = new DataSet(); SqlConnection myConnection = new SqlConnection (ConfigurationManager.ConnectionStrings["MainConnStr"].ConnectionString); SqlDataAdapter myCommand; string select = "SELECT * FROM Categories"; myCommand = new SqlDataAdapter(select, myConnection); myCommand.SelectCommand.CommandType = CommandType.Text; myConnection.Open(); myCommand.Fill(objDs); GridView1.DataSource = objDs; GridView1.DataBind(); } } Code on my Default.aspx <html xmlns="http://www.w3.org/1999/xhtml" > <head runat="server"> <title>Ajax Sample</title> </head> <body> <form id="form1" runat="server"> <asp:ScriptManager ID="ScriptManager1" runat="server" EnablePageMethods="true"> <Scripts> <asp:ScriptReference Path="JScript.js" /> </Scripts> </asp:ScriptManager> <asp:UpdatePanel ID="UpdatePanel1" runat="server" OnLoad="up1_Load"> <ContentTemplate> <asp:GridView ID="GridView1" runat="server" Height="136px" Width="325px"/> </ContentTemplate> <Triggers> <asp:AsyncPostBackTrigger ControlID="GridView1" /> </Triggers> </asp:UpdatePanel> </form> </body> </html> My problem now is how to call or use the ajax.js and how to write a code to call the FillDataGridView() in my Default.aspx.cs page. Thank you guys, hope anyone can help me on this problem.

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  • Win32: IProgressDialog will not disappear until you mouse over it.

    - by Ian Boyd
    i'm using the Win32 progress dialog. The damnest thing is that when i call: progressDialog.StopProgressDialog(); it doesn't disappear. It stays on screen until the user moves her mouse over it - then it suddenly disappers. The call to StopProgressDialog returns right away (i.e. it's not a synchronous call). i can prove this by doing things after the call has returned: private void button1_Click(object sender, EventArgs e) { //Force red background to prove we've started this.BackColor = Color.Red; this.Refresh(); //Start a progress dialog IProgressDialog pd = (IProgressDialog)new ProgressDialog(); pd.StartProgressDialog(this.Handle, null, PROGDLG.Normal, IntPtr.Zero); //The long running operation System.Threading.Thread.Sleep(10000); //Stop the progress dialog pd.SetLine(1, "Stopping Progress Dialog", false, IntPtr.Zero); pd.StopProgressDialog(); pd = null; //Return form to normal color to prove we've stopped. this.BackColor = SystemColors.Control; this.Refresh(); } The form: starts gray turns red to show we've stared turns back to gray color to show we've called stop So the call to StopProgressDialog has returned, except the progress dialog is still sitting there, mocking me, showing the message: Stopping Progress Dialog Doesn't Appear for 10 seconds Additionally, the progress dialog does not appear on screen until the System.Threading.Thread.Sleep(10000); ten second sleep is over. Not limited to .NET WinForms The same code also fails in Delphi, which is also an object wrapper around Window's windows: procedure TForm1.Button1Click(Sender: TObject); var pd: IProgressDialog; begin Self.Color := clRed; Self.Repaint; pd := CoProgressDialog.Create; pd.StartProgressDialog(Self.Handle, nil, PROGDLG_NORMAL, nil); Sleep(10000); pd.SetLine(1, StringToOleStr('Stopping Progress Dialog'), False, nil); pd.StopProgressDialog; pd := nil; Self.Color := clBtnFace; Self.Repaint; end; PreserveSig An exception would be thrown if StopProgressDialog was failing. Most of the methods in IProgressDialog, when translated into C# (or into Delphi), use the compiler's automatic mechanism of converting failed COM HRESULTS into a native language exception. In other words the following two signatures will throw an exception if the COM call returned an error HRESULT (i.e. a value less than zero): //C# void StopProgressDialog(); //Delphi procedure StopProgressDialog; safecall; Whereas the following lets you see the HRESULT's and react yourself: //C# [PreserveSig] int StopProgressDialog(); //Delphi function StopProgressDialog: HRESULT; stdcall; HRESULT is a 32-bit value. If the high-bit is set (or the value is negative) it is an error. i am using the former syntax. So if StopProgressDialog is returning an error it will be automatically converted to a language exception. Note: Just for SaG i used the [PreserveSig] syntax, the returned HRESULT is zero; MsgWait? The symptom is similar to what Raymond Chen described once, which has to do with the incorrect use of PeekMessage followed by MsgWaitForMultipleObjects: "Sometimes my program gets stuck and reports one fewer record than it should. I have to jiggle the mouse to get the value to update. After a while longer, it falls two behind, then three..." But that would mean that the failure is in IProgressDialog, since it fails equally well on CLR .NET WinForms and native Win32 code.

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  • "Invalid Handle Object" when plotting 2 figures Matlab

    - by pinnacler
    I'm having a difficult time understanding the paradigm of Matlab classes vs compared to c++. I wrote code the other day, and I thought it should work. It did not... until I added <handle after the classdef. So I have two classes, landmarks and robot, both are called from within the simulation class. This is the main loop of obj.simulation.animate() and it works, until I try to plot two things at once. DATA.path is a record of all the places a robot has been on the map, and it's updated every time the position is updated. When I try to plot it, by uncommenting the two marked lines below, I get this error: ??? Error using == set Invalid handle object. Error in == simulationsimulation.animate at 45 set(l.lm,'XData',obj.landmarks.apparentPositions(:,1),'YData',obj.landmarks.apparentPositions(:,2)); %INITIALIZE GLOBALS global DATA XX XX = [obj.robot.x ; obj.robot.y]; DATA.i=1; DATA.path = XX; %Setup Plots fig=figure; xlabel('meters'), ylabel('meters') set(fig, 'name', 'Phil''s AWESOME 80''s Robot Simulator') xymax = obj.landmarks.mapSize*3; xymin = -(obj.landmarks.mapSize*3); l.lm=scatter([0],[0],'b+'); %"UNCOMMENT ME"l.pth= plot(0,0,'k.','markersize',2,'erasemode','background'); % vehicle path axis([xymin xymax xymin xymax]); %Simulation Loop for n = 1:720, %Calculate and Set Heading/Location XX = [obj.robot.x;obj.robot.y]; store_data(XX); if n == 120, DATA.path end %Update Position headingChange = navigate(n); obj.robot.updatePosition(headingChange); obj.landmarks.updatePerspective(obj.robot.heading, obj.robot.x, obj.robot.y); %Animate %"UNCOMMENT ME" set(l.pth, 'xdata', DATA.path(1,1:DATA.i), 'ydata', DATA.path(2,1:DATA.i)); set(l.lm,'XData',obj.landmarks.apparentPositions(:,1),'YData',obj.landmarks.apparentPositions(:,2)); rectangle('Position',[-2,-2,4,4]); drawnow This is the classdef for landmarks classdef landmarks <handle properties fixedPositions; %# positions in a fixed coordinate system. [ x, y ] mapSize; %Map Size. Value is side of square x; y; heading; headingChange; end properties (Dependent) apparentPositions end methods function obj = landmarks(mapSize, numberOfTrees) obj.mapSize = mapSize; obj.fixedPositions = obj.mapSize * rand([numberOfTrees, 2]) .* sign(rand([numberOfTrees, 2]) - 0.5); end function apparent = get.apparentPositions(obj) currentPosition = [obj.x ; obj.y]; apparent = bsxfun(@minus,(obj.fixedPositions)',currentPosition)'; apparent = ([cosd(obj.heading) -sind(obj.heading) ; sind(obj.heading) cosd(obj.heading)] * (apparent)')'; end function updatePerspective(obj,tempHeading,tempX,tempY) obj.heading = tempHeading; obj.x = tempX; obj.y = tempY; end end end To me, this is how I understand things. I created a figure l.lm that has about 100 xy points. I can rotate this figure by using set(l.lm,'XData',obj.landmarks.apparentPositions(:,1),'YData',obj.landmarks.apparentPositions(:,2)); When I do that, things work. When I try to plot a second group of XY points, stored in DATA.path, it craps out and I can't figure out why.

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  • Can printf change its parameters??

    - by martani_net
    EDIT: complete code with main is here http://codepad.org/79aLzj2H and once again this is were the weird behavious is happening for (i = 0; i<tab_size; i++) { //CORRECT OUTPUT printf("%s\n", tableau[i].capitale); printf("%s", tableau[i].pays); printf("%s\n", tableau[i].commentaire); //WRONG OUTPUT //printf("%s --- %s --- %s |\n", tableau[i].capitale, tableau[i].pays, tableau[i].commentaire); } I have an array of the following strcuture struct T_info { char capitale[255]; char pays[255]; char commentaire[255]; }; struct T_info *tableau; This is how the array is populated int advance(FILE *f) { char c; c = getc(f); if(c == '\n') return 0; while(c != EOF && (c == ' ' || c == '\t')) { c = getc(f); } return fseek(f, -1, SEEK_CUR); } int get_word(FILE *f, char * buffer) { char c; int count = 0; int space = 0; while((c = getc(f)) != EOF) { if (c == '\n') { buffer[count] = '\0'; return -2; } if ((c == ' ' || c == '\t') && space < 1) { buffer[count] = c; count ++; space++; } else { if (c != ' ' && c != '\t') { buffer[count] = c; count ++; space = 0; } else /* more than one space*/ { advance(f); break; } } } buffer[count] = '\0'; if(c == EOF) return -1; return count; } void fill_table(FILE *f,struct T_info *tab) { int line = 0, column = 0; fseek(f, 0, SEEK_SET); char buffer[MAX_LINE]; char c; int res; int i = 0; while((res = get_word(f, buffer)) != -999) { switch(column) { case 0: strcpy(tab[line].capitale, buffer); column++; break; case 1: strcpy(tab[line].pays, buffer); column++; break; default: strcpy(tab[line].commentaire, buffer); column++; break; } /*if I printf each one alone here, everything works ok*/ //last word in line if (res == -2) { if (column == 2) { strcpy(tab[line].commentaire, " "); } //wrong output here printf("%s -- %s -- %s\n", tab[line].capitale, tab[line].pays, tab[line].commentaire); column = 0; line++; continue; } column = column % 3; if (column == 0) { line++; } /*EOF reached*/ if(res == -1) return; } return ; } Edit : trying this printf("%s -- ", tab[line].capitale); printf("%s --", tab[line].pays); printf("%s --\n", tab[line].commentaire); gives me as result -- --abi -- Emirats arabes unis I expect to get Abu Dhabi -- Emirats arabes unis -- Am I missing something?

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