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  • How do I get a JPanel with an empty JLabel to take up space in a GridBagLayout

    - by user2888663
    I am working on a GUI for a project at school. I am using a GridBagLayout in swing. I want to have a label indicating the input(a type of file @ x = 0, y = 0), followed by another label(the actual file name once selected @ x = 1, y = 0), followed by a browse button for a file chooser( @ x = 2, y = 0). The label at (1,0) is initially blank, however I want the area that the text will occupy to take up some space when the label contains no text. I also want the space between the label at (0,0) and the button at (2,0) to remain constant. To achieve this, I'm trying to put the label onto a panel and then play with the layouts. However I can't seam to achieve the desired results. Could anyone offer some suggestions? The next three rows of the GridBagLayout will be laid out exactly the same way. Here is a link to a screen shot of the GUI. calibrationFileSelectionValueLabel = new JLabel("",Label.LEFT); calibrationFileSelectionValueLabel.setName("calibrationFileSelection"); calibrationFileSelectionValueLabel.setMinimumSize(new Dimension(100,0)); calibrationFileSelectionValuePanel = new JPanel(); calibrationFileSelectionValuePanel.setBorder(BorderFactory.createEtchedBorder()); calibrationFileSelectionValuePanel.add(calibrationFileSelectionValueLabel); c.gridx = 0; c.gridy = 0; c.fill = GridBagConstraints.NONE; filesPanel.add(calibrationFileLabel,c); c.gridy = 1; filesPanel.add(frequencyFileLabel,c); c.gridy = 2; filesPanel.add(sampleFileLabel,c); c.gridy = 3; filesPanel.add(outputFileLabel,c); c.gridx = 1; c.gridy = 0; c.fill = GridBagConstraints.BOTH; // filesPanel.add(calibrationFileSelection,c); filesPanel.add(calibrationFileSelectionValuePanel,c); c.gridy = 1; // filesPanel.add(frequencyFileSelection,c); filesPanel.add(frequencyFileSelectionValueLabel,c); c.gridy = 2; // filesPanel.add(sampleFileSelection,c); filesPanel.add(sampleFileSelectionValueLabel,c); c.gridy = 3; // filesPanel.add(outputFileSelection,c); filesPanel.add(outputFileSelectionValueLabel,c); c.gridx = 2; c.gridy = 0; c.fill = GridBagConstraints.NONE; filesPanel.add(calibrationFileSelectionButton,c); c.gridy = 1; filesPanel.add(frequencyFileSelectionButton,c); c.gridy = 2; filesPanel.add(sampleFileSelectionButton,c); c.gridy = 3; filesPanel.add(createOutputFileButton,c); panelForFilesPanelBorder = new JPanel(); panelForFilesPanelBorder.setBorder(BorderFactory.createCompoundBorder(new EmptyBorder(5,10,5,10), BorderFactory.createEtchedBorder())); panelForFilesPanelBorder.add(filesPanel); buttonsPanel = new JPanel(); buttonsPanel.setLayout(new FlowLayout(FlowLayout.CENTER)); buttonsPanel.setBorder(BorderFactory.createCompoundBorder(new EmptyBorder(5,10,10,10), BorderFactory.createEtchedBorder())); buttonsPanel.add(startButton); buttonsPanel.add(stopButton); basePanel.add(panelForFilesPanelBorder); basePanel.add(numericInputPanel); basePanel.add(buttonsPanel);

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  • Is Fast Enumeration messing with my text output?

    - by Dan Ray
    Here I am iterating through an array of NSDictionary objects (inside the parsed JSON response of the EXCELLENT MapQuest directions API). I want to build up an HTML string to put into a UIWebView. My code says: for (NSDictionary *leg in legs ) { NSString *thisLeg = [NSString stringWithFormat:@"<br>%@ - %@", [leg valueForKey:@"narrative"], [leg valueForKey:@"distance"]]; NSLog(@"This leg's string is %@", thisLeg); [directionsOutput appendString:thisLeg]; } The content of directionsOutput (which is an NSMutableString) contains ALL the values for [leg valueForKey:@"narrative"], wrapped up in parens, followed by a hyphen, followed by all the parenthesized values for [leg valueForKey:@"distance"]. So I put in that NSLog call... and I get the same thing there! It appears that the for() is somehow batching up our output values as we iterate, and putting out the output only once. How do I make it not do this but instead do what I actually want, which is an iterative output as I iterate? Here's what NSLog gets. Yes, I know I need to figure out NSNumberFormatter. ;-) This leg's string is ( "Start out going NORTH on INFINITE LOOP.", "Turn LEFT to stay on INFINITE LOOP.", "Turn RIGHT onto N DE ANZA BLVD.", "Merge onto I-280 S toward SAN JOSE.", "Merge onto CA-87 S via EXIT 3A.", "Take the exit on the LEFT.", "Merge onto CA-85 S via EXIT 1A on the LEFT toward GILROY.", "Merge onto US-101 S via EXIT 1A on the LEFT toward LOS ANGELES.", "Take the CA-152 E/10TH ST exit, EXIT 356.", "Turn LEFT onto CA-152/E 10TH ST/PACHECO PASS HWY. Continue to follow CA-152/PACHECO PASS HWY.", "Turn SLIGHT RIGHT.", "Turn SLIGHT RIGHT onto PACHECO PASS HWY/CA-152 E. Continue to follow CA-152 E.", "Merge onto I-5 S toward LOS ANGELES.", "Take the CA-46 exit, EXIT 278, toward LOST HILLS/WASCO.", "Turn LEFT onto CA-46/PASO ROBLES HWY. Continue to follow CA-46.", "Merge onto CA-99 S toward BAKERSFIELD.", "Merge onto CA-58 E via EXIT 24 toward TEHACHAPI/MOJAVE.", "Merge onto I-15 N via the exit on the LEFT toward I-40/LAS VEGAS.", "Keep RIGHT to take I-40 E via EXIT 140A toward NEEDLES (Passing through ARIZONA, NEW MEXICO, TEXAS, OKLAHOMA, and ARKANSAS, then crossing into TENNESSEE).", "Merge onto I-40 E via EXIT 12C on the LEFT toward NASHVILLE (Crossing into NORTH CAROLINA).", "Merge onto I-40 BR E/US-421 S via EXIT 188 on the LEFT toward WINSTON-SALEM.", "Take the CLOVERDALE AVE exit, EXIT 4.", "Turn LEFT onto CLOVERDALE AVE SW.", "Turn SLIGHT LEFT onto N HAWTHORNE RD.", "Turn RIGHT onto W NORTHWEST BLVD.", "1047 W NORTHWEST BLVD is on the LEFT." ) - ( 0.0020000000949949026, 0.07800000160932541, 0.14000000059604645, 7.827000141143799, 5.0329999923706055, 0.15299999713897705, 5.050000190734863, 20.871000289916992, 0.3050000071525574, 2.802999973297119, 0.10199999809265137, 37.78000259399414, 124.50700378417969, 0.3970000147819519, 25.264001846313477, 20.475000381469727, 125.8580093383789, 4.538000106811523, 1693.0350341796875, 628.8970336914062, 3.7990000247955322, 0.19099999964237213, 0.4099999964237213, 0.257999986410141, 0.5170000195503235, 0 )

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  • UIImage rounded corners

    - by catlan
    I try to get rounded corners on a UIImage, what I read so far, the easiest way is to use a mask images. For this I used code from TheElements iPhone Example and some image resize code I found. My problem is that resizedImage is always nil and I don't find the error... - (UIImage *)imageByScalingProportionallyToSize:(CGSize)targetSize { CGSize imageSize = [self size]; float width = imageSize.width; float height = imageSize.height; // scaleFactor will be the fraction that we'll // use to adjust the size. For example, if we shrink // an image by half, scaleFactor will be 0.5. the // scaledWidth and scaledHeight will be the original, // multiplied by the scaleFactor. // // IMPORTANT: the "targetHeight" is the size of the space // we're drawing into. The "scaledHeight" is the height that // the image actually is drawn at, once we take into // account the ideal of maintaining proportions float scaleFactor = 0.0; float scaledWidth = targetSize.width; float scaledHeight = targetSize.height; CGPoint thumbnailPoint = CGPointMake(0,0); // since not all images are square, we want to scale // proportionately. To do this, we find the longest // edge and use that as a guide. if ( CGSizeEqualToSize(imageSize, targetSize) == NO ) { // use the longeset edge as a guide. if the // image is wider than tall, we'll figure out // the scale factor by dividing it by the // intended width. Otherwise, we'll use the // height. float widthFactor = targetSize.width / width; float heightFactor = targetSize.height / height; if ( widthFactor < heightFactor ) scaleFactor = widthFactor; else scaleFactor = heightFactor; // ex: 500 * 0.5 = 250 (newWidth) scaledWidth = width * scaleFactor; scaledHeight = height * scaleFactor; // center the thumbnail in the frame. if // wider than tall, we need to adjust the // vertical drawing point (y axis) if ( widthFactor < heightFactor ) thumbnailPoint.y = (targetSize.height - scaledHeight) * 0.5; else if ( widthFactor > heightFactor ) thumbnailPoint.x = (targetSize.width - scaledWidth) * 0.5; } CGContextRef mainViewContentContext; CGColorSpaceRef colorSpace; colorSpace = CGColorSpaceCreateDeviceRGB(); // create a bitmap graphics context the size of the image mainViewContentContext = CGBitmapContextCreate (NULL, targetSize.width, targetSize.height, 8, 0, colorSpace, kCGImageAlphaPremultipliedLast); // free the rgb colorspace CGColorSpaceRelease(colorSpace); if (mainViewContentContext==NULL) return NULL; //CGContextSetFillColorWithColor(mainViewContentContext, [[UIColor whiteColor] CGColor]); //CGContextFillRect(mainViewContentContext, CGRectMake(0, 0, targetSize.width, targetSize.height)); CGContextDrawImage(mainViewContentContext, CGRectMake(thumbnailPoint.x, thumbnailPoint.y, scaledWidth, scaledHeight), self.CGImage); // Create CGImageRef of the main view bitmap content, and then // release that bitmap context CGImageRef mainViewContentBitmapContext = CGBitmapContextCreateImage(mainViewContentContext); CGContextRelease(mainViewContentContext); CGImageRef maskImage = [[UIImage imageNamed:@"Mask.png"] CGImage]; CGImageRef resizedImage = CGImageCreateWithMask(mainViewContentBitmapContext, maskImage); CGImageRelease(mainViewContentBitmapContext); // convert the finished resized image to a UIImage UIImage *theImage = [UIImage imageWithCGImage:resizedImage]; // image is retained by the property setting above, so we can // release the original CGImageRelease(resizedImage); // return the image return theImage; }

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  • How can I implement the Gale-Shapley stable marriage algorithm in Perl?

    - by srk
    Problem : We have equal number of men and women.each men has a preference score toward each woman. So do the woman for each man. each of the men and women have certain interests. Based on the interest we calculate the preference scores. So initially we have an input in a file having x columns. First column is the person(men/woman) id. id are nothing but 0.. n numbers.(first half are men and next half woman) the remaining x-1 columns will have the interests. these are integers too. now using this n by x-1 matrix... we have come up with a n by n/2 matrix. the new matrix has all men and woman as their rows and scores for opposite sex in columns. We have to sort the scores in descending order, also we need to know the id of person related to the scores after sorting. So here i wanted to use hash table. once we get the scores we need to make up pairs.. for which we need to follow some rules. My trouble is with the second matrix of n by n/2 that needs to give information of which man/woman has how much preference on a woman/man. I need these scores sorted so that i know who is the first preferred woman/man, 2nd preferred and so on for a man/woman. I hope to get good suggestions on the data structures i use.. I prefer php or perl. Thank you in advance Hey guys this is not an home work. This a little modified version of stable marriage algorithm. I have working solution. I am only working on optimizing my code. more info: It is very similar to stable marriage problem but here we need to calculate the scores based on the interests they share. So i have implemented it as the way you see in the wiki page http://en.wikipedia.org/wiki/Stable_marriage_problem. my problem is not solving the problem. i solved it and can run it. I am just trying to have a better solution. so i am asking suggestions on the type of data structure to use. Conceptually I tried using an array of hashes. where the array index give the person id and the hash in it gives the id's <= score's in sorted manner. I initially start with an array of hashes. now i sort the hashes on values, but i could not store the sorted hashes back in an array.So just stored the keys after sorting and used these to get the values from my initial unsorted hashes. Can we store the hashes after sorting ? Can you suggest a better structure ?

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  • How to have struct members accessible in different ways

    - by Paul J. Lucas
    I want to have a structure token that has start/end pairs for position, sentence, and paragraph information. I also want the members to be accessible in two different ways: as a start/end pair and individually. Given: struct token { struct start_end { int start; int end; }; start_end pos; start_end sent; start_end para; typedef start_end token::*start_end_ptr; }; I can write a function, say distance(), that computes the distance between any of the three start/end pairs like: int distance( token const &i, token const &j, token::start_end_ptr mbr ) { return (j.*mbr).start - (i.*mbr).end; } and call it like: token i, j; int d = distance( i, j, &token::pos ); that will return the distance of the pos pair. But I can also pass &token::sent or &token::para and it does what I want. Hence, the function is flexible. However, now I also want to write a function, say max(), that computes the maximum value of all the pos.start or all the pos.end or all the sent.start, etc. If I add: typedef int token::start_end::*int_ptr; I can write the function like: int max( list<token> const &l, token::int_ptr p ) { int m = numeric_limits<int>::min(); for ( list<token>::const_iterator i = l.begin(); i != l.end(); ++i ) { int n = (*i).pos.*p; // NOT WHAT I WANT: It hard-codes 'pos' if ( n > m ) m = n; } return m; } and call it like: list<token> l; l.push_back( i ); l.push_back( j ); int m = max( l, &token::start_end::start ); However, as indicated in the comment above, I do not want to hard-code pos. I want the flexibility of accessible the start or end of any of pos, sent, or para that will be passed as a parameter to max(). I've tried several things to get this to work (tried using unions, anonymous unions, etc.) but I can't come up with a data structure that allows the flexibility both ways while having each value stored only once. Any ideas how to organize the token struct so I can have what I want? Attempt at clarification Given struct of pairs of integers, I want to be able to "slice" the data in two distinct ways: By passing a pointer-to-member of a particular start/end pair so that the called function operates on any pair without knowing which pair. The caller decides which pair. By passing a pointer-to-member of a particular int (i.e., only one int of any pair) so that the called function operates on any int without knowing either which int or which pair said int is from. The caller decides which int of which pair. Another example for the latter would be to sum, say, all para.end or all sent.start. Also, and importantly: for #2 above, I'd ideally like to pass only a single pointer-to-member to reduce the burden on the caller. Hence, me trying to figure something out using unions.

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  • Making a non-trivial Image and Video Gallery with a really nice interface

    - by Cawas
    Short part: I'm starting to build an Image and Video Gallery for our intranet. It's pretty much like an image gallery with video thumbnails that play on click. It's just good to keep that in mind because caching and streaming happen in very different ways there. It will serve to browse our reference database, which will also contain searching, tagging and voting. There are 3 features that I need to begin with: Quick preview of thumbnails from each Gallery Fast zoom in / out Animated scrolling Now to the long part, since I can't seem to reduce this: I hope this question belongs here. Maybe people can read this through and identify with it, specially since I expect answers to be pretty specific. The first plan was getting Apple's mobile me gallery as base, because it just so happens to have all those 3 features. If you've never seem it, you should check it out. Move the mouse over each collection and you'll get a nice preview "per pixel". Carousel got a really good scrolling, not just because of the pretty effect. I like it much more than cooliris, but it would be nice to have it in several rows, maybe without the magnifying effect... Then it could be all in the same place with the zoom. The more the features blend-in together, the better. Zooming out with the mouse, scrolling by dragging, once the zoom is really out it becomes a browsing through galleries, with the quick-show preview of each, all properly cached and fast. That'd be perfect. A very compelling interface will be important in this project. Well, my point here is just describing what I need and hope to hear from people with more experience in all that stuff of what's already done and what I'd have to do myself. And how (i.e. which framework to use) to do it. To begin with, I've found a gallery demo and its source code (I think it was from here, but the link seems broken now). I guess it was made in SproutCore, which is what mobileme was based upon. Definitely with JQuery (which already seems a little slow). But I'm still missing two features there: the carousel and the fast zoom (it's just not as slow as the zoom in this demo with cappuccino). Then I've found a supposedly better one with a pretty good and similar zoom, that I'm not sure if it's using any framework and is already in php. Right now it'd be better having just the HTML, no server-side, since I'm building interface first. So, can anyone point directions? There are way too many options! Should I look for another solution closer to what I need, or try and tweak this one? I'm not familiar with any framework at all. Sorry for bringing this question that I will have to answer myself anyway sooner or later and sorry that I couldn't make this smaller. Thanks.

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  • Variable mysteriously changing value

    - by Eitan
    I am making a simple tcp/ip chat program for practicing threads and tcp/ip. I was using asynchronous methods but had a problem with concurrency so I went to threads and blocking methods (not asynchronous). I have two private variables defined in the class, not static: string amessage = string.Empty; int MessageLength; and a Thread private Thread BeginRead; Ok so I call a function called Listen ONCE when the client starts: public virtual void Listen(int byteLength) { var state = new StateObject {Buffer = new byte[byteLength]}; BeginRead = new Thread(ReadThread); BeginRead.Start(state); } and finally the function to receive commands and process them, I'm going to shorten it because it is really long: private void ReadThread(object objectState) { var state = (StateObject)objectState; int byteLength = state.Buffer.Length; while (true) { var buffer = new byte[byteLength]; int len = MySocket.Receive(buffer); if (len <= 0) return; string content = Encoding.ASCII.GetString(buffer, 0, len); amessage += cleanMessage.Substring(0, MessageLength); if (OnRead != null) { var e = new CommandEventArgs(amessage); OnRead(this, e); } } } Now, as I understand it only one thread at a time will enter BeginRead, I call Receive, it blocks until I get data, and then I process it. The problem: the variable amessage will change it's value between statements that do not touch or alter the variable at all, for example at the bottom of the function at: if (OnRead != null) "amessage" will be equal to 'asdf' and at if (OnRead != null) "amessage" will be equal to qwert. As I understand it this is indicative of another thread changing the value/running asynchronously. I only spawn one thread to do the receiving and the Receive function is blocking, how could there be two threads in this function and if there is only one thread how does amessage's value change between statements that don't affect it's value. As a side note sorry for spamming the site with these questions but I'm just getting a hang of this threading story and it's making me want to sip cyanide. Thanks in advance. EDIT: Here is my code that calls the Listen Method in the client: public void ConnectClient(string ip,int port) { client.Connect(ip,port); client.Listen(5); } and in the server: private void Accept(IAsyncResult result) { var client = new AbstractClient(MySocket.EndAccept(result)); var e = new CommandEventArgs(client, null); Clients.Add(client); client.Listen(5); if (OnClientAdded != null) { var target = (Control) OnClientAdded.Target; if (target != null && target.InvokeRequired) target.Invoke(OnClientAdded, this, e); else OnClientAdded(this, e); } client.OnRead += OnRead; MySocket.BeginAccept(new AsyncCallback(Accept), null); } All this code is in a class called AbstractClient. The client inherits the Abstract client and when the server accepts a socket it create's it's own local AbstractClient, in this case both modules access the functions above however they are different instances and I couldn't imagine threads from different instances combining especially as no variable is static.

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  • WCF DataContractSerializer Behavior

    - by sbanwart
    I'm seeing some unusual behavior when using the DataContractSerializer. I have defined a message contract like so: namespace MyNamespace.DataContracts { [MessageContract(WrapperName = "order", WrapperNamespace = @"http://example.com/v1/order")] public class MyOrder { [MessageBodyMember(Namespace = @"http://http://example.com/v1/order", Order = 1)] public MyStore store; [MessageBodyMember(Namespace = @"http://http://example.com/v1/order", Order = 2)] public MyOrderHeader orderHeader; [MessageBodyMember(Namespace = @"http://example.com/v1/order", Order = 3)] public List<MyPayment> payments; [MessageBodyMember(Namespace = @"http://example.com/v1/order", Order = 4)] public List<MyShipment> shipments; } . . I'm sending it an XML message that looks like this: <?xml version="1.0" encoding="utf-8"?> <order xmlns="http://example.com/v1/order> <store> ... </store> <orderHeader> ... </orderHeader> <payments> <payment> ... </payment> </payments> <shipments> <shipment> ... </shipment> </shipments> </order> My service deserializes this XML as expected. Inside my service, I'm using the DataContractSerializer to create an XML string and that's where things get weird. I'm using the serializer like this: DataContractSerializer serializer = new DataContractSerializer(typeof(MyOrder)); using (MemoryStream ms = new MemoryStream()) { serializer.WriteObject(ms, order); ms.Position = 0; StreamReader sr = new StreamReader(ms); string outputMessage = sr.ReadToEnd(); } Once this finishes, the outputMessage contains the following XML: <?xml version="1.0" encoding="utf-8"?> <MyOrder xmlns="http://example.com/v1/order" xmlns:i="http://www.w3.org/2001/XMLSchema-instance"> <order> <store> ... </store> <orderHeader> ... </orderHeader> <payments> <payment> ... </payment> </payments> <shipments> <shipment> ... </shipment> </shipments> </order> </MyOrder> Needless to say, anything expecting to receive the original XML message will fail to parse this. So I guess I have two questions: Why is the DataContractSerializer adding the extra outer node to my XML output? Is there a way to stop it from doing this? Thanks.

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  • What is the best way to test using grails using IDEA?

    - by egervari
    I am seriously having a very non-pleasant time testing using Grails. I will describe my experience, and I'd like to know if there's a better way. The first problem I have with testing is that Grails doesn't give immediate feedback to the developer when .save() fails inside of an integration test. So let's say you have a domain class with 12 fields, and 1 of them is violating a constraint and you don't know it when you create the instance... it just doesn't save. Naturally, the test code afterward is going to fail. This is most troublesome because the thingy under test is probably fine... and the real risk and pain is the setup code for the test itself. So, I've tried to develop the habit of using .save(failOnError: true) to avoid this problem, but that's not something that can be easily enforced by everyone working on the project... and it's kind of bloaty. It'd be nice to turn this on for code that is running as part of a unit test automatically. Integration Tests run slow. I cannot understand how 1 integration test that saves 1 object takes 15-20 seconds to run. With some careful test planning, I've been able to get 1000 tests talking to an actual database and doing dbunit dumps after every test to happen in about the same time! This is dumb. It is hard to run all the unit tests and not integration tests in IDEA. Integration tests are a massive pain. Idea actually shows a GREEN BAR when integration tests fail. The output given by grails indicates that something failed, but it doesn't say what it was. It says to look in the test reports... which forces the developer to launch up their file system to hunt the stupid html file down. What a pain. Then once you got the html file and click to the failing test, it'll tell you a line number. Since these reports are not in the IDE, you can't just click the stack trace to go to that line of code... you gotta go back and find it yourself. ARGGH!@!@! Maybe people put up with this, but I refuse. Testing should not be this painful. It should be fast and painless, or people won't do it. Please help. What is the solution? Rails instead of Grails? Something else entirely? I love the Grails framework, but they never demo their testing for a reason. They have a snazzy framework, but the testing is painful. After having used Scala for the last 1.5 months, and being totally spoiled by ScalaTest... I can't go back to this.

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  • Adding active class in menu only works on first page

    - by rileychuggins
    I have nav links that become active once they come into the window. I need to implement this on three separate pages on my website but the following scripts only work for the first page. var services_refresh = function () { // do stuff console.log('Stopped Scrolling'); if($('#ct_scans.anchor').visible()) { $('#our_services_sub_sections li a').removeClass('active'); $('#our_services_sub_sections li a[href="#ct_scans"]').addClass('active'); } else if($('#xray.anchor').visible()) { $('#our_services_sub_sections li a').removeClass('active'); $('#our_services_sub_sections li a[href="#xray"]').addClass('active'); } else if($('#fluoroscopy.anchor').visible()) { $('#our_services_sub_sections li a').removeClass('active'); $('#our_services_sub_sections li a[href="#fluoroscopy"]').addClass('active'); } else if($('#mri.anchor').visible()) { $('#our_services_sub_sections li a').removeClass('active'); $('#our_services_sub_sections li a[href="#mri"]').addClass('active'); } else if($('#neuroimaging.anchor').visible()) { $('#our_services_sub_sections li a').removeClass('active'); $('#our_services_sub_sections li a[href="#neuroimaging"]').addClass('active'); } else if($('#nuclear_medicine.anchor').visible()) { $('#our_services_sub_sections li a').removeClass('active'); $('#our_services_sub_sections li a[href="#nuclear_medicine"]').addClass('active'); } else if($('#ultrasound.anchor').visible()) { $('#our_services_sub_sections li a').removeClass('active'); $('#our_services_sub_sections li a[href="#ultrasound"]').addClass('active'); } else if($('#mammography.anchor').visible()) { $('#our_services_sub_sections li a').removeClass('active'); $('#our_services_sub_sections li a[href="#mammography"]').addClass('active'); } else if($('#breast_ultrasound.anchor').visible()) { $('#our_services_sub_sections li a').removeClass('active'); $('#our_services_sub_sections li a[href="#breast_ultrasound"]').addClass('active'); } else if($('#breast_biopsy.anchor').visible()) { $('#our_services_sub_sections li a').removeClass('active'); $('#our_services_sub_sections li a[href="#breast_biopsy"]').addClass('active'); } else if($('#breast_mri.anchor').visible()) { $('#our_services_sub_sections li a').removeClass('active'); $('#our_services_sub_sections li a[href="#breast_mri"]').addClass('active'); } else if($('#osteoporosis.anchor').visible()) { $('#our_services_sub_sections li a').removeClass('active'); $('#our_services_sub_sections li a[href="#osteoporosis"]').addClass('active'); } }; Here is my HTML for the first page that works: <ul id="our_services_sub_sections" class="diagnostic_images"> <li><a class="scroll active" href="#ct_scans">CT Scans</a></li> <li><a class="scroll" href="#xray">X-Ray</a></li> <li><a class="scroll" href="#fluoroscopy">Fluoroscopy</a></li> <li><a class="scroll" href="#mri">MRI</a></li> <li><a class="scroll" href="#neuroimaging">Neuroimaging</a></li> <li><a class="scroll" href="#nuclear_medicine">Nuclear Medicine</a></li> <li><a class="scroll" href="#ultrasound">Ultrasound</a></li> </ul> Here is my HTML for the second page which does not work: <ul id="our_services_sub_sections" class="womens_imaging"> <li><a class="scroll active" href="#mammography">Mammography</a></li> <li><a class="scroll" href="#breast_ultrasound">Breast Ultrasound</a></li> <li><a class="scroll" href="#breast_biopsy">Breast Biopsy</a></li> <li><a class="scroll" href="#breast_mri">Breast MRI</a></li> <li><a class="scroll osteo" href="#osteoporosis">Osteoporosis<br />Evaluation (DEXA)</a></li> </ul> Why is this not working?

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  • A RenderTargetView cannot be created from a NULL Resource

    - by numerical25
    I am trying to create my render target view but I get this error from direct X A RenderTargetView cannot be created from a NULL Resource To my knowledge it seems that I must fill the rendertarget pointer with data before passing it. But I am having trouble figure out how. Below is my declaration and implementation declaration #pragma once #include "stdafx.h" #include "resource.h" #include "d3d10.h" #include "d3dx10.h" #include "dinput.h" #define MAX_LOADSTRING 100 class RenderEngine { protected: RECT m_screenRect; //direct3d Members ID3D10Device *m_pDevice; // The IDirect3DDevice10 // interface ID3D10Texture2D *m_pBackBuffer; // Pointer to the back buffer ID3D10RenderTargetView *m_pRenderTargetView; // Pointer to render target view IDXGISwapChain *m_pSwapChain; // Pointer to the swap chain RECT m_rcScreenRect; // The dimensions of the screen ID3DX10Font *m_pFont; // The font used for rendering text // Sprites used to hold font characters ID3DX10Sprite *m_pFontSprite; ATOM RegisterEngineClass(); void Present(); public: static HINSTANCE m_hInst; HWND m_hWnd; int m_nCmdShow; TCHAR m_szTitle[MAX_LOADSTRING]; // The title bar text TCHAR m_szWindowClass[MAX_LOADSTRING]; // the main window class name void DrawTextString(int x, int y, D3DXCOLOR color, const TCHAR *strOutput); //static functions static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); static INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam); bool InitWindow(); bool InitDirectX(); bool InitInstance(); int Run(); RenderEngine() { m_screenRect.right = 800; m_screenRect.bottom = 600; } }; my implementation bool RenderEngine::InitDirectX() { //potential error. You did not set to zero memory and you did not set the scaling property DXGI_MODE_DESC bd; bd.Width = m_screenRect.right; bd.Height = m_screenRect.bottom; bd.Format = DXGI_FORMAT_R8G8B8A8_UNORM; bd.RefreshRate.Numerator = 60; bd.RefreshRate.Denominator = 1; DXGI_SAMPLE_DESC sd; sd.Count = 1; sd.Quality = 0; DXGI_SWAP_CHAIN_DESC swapDesc; ZeroMemory(&swapDesc, sizeof(swapDesc)); swapDesc.BufferDesc = bd; swapDesc.SampleDesc = sd; swapDesc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; swapDesc.OutputWindow = m_hWnd; swapDesc.BufferCount = 1; swapDesc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD, swapDesc.Windowed = true; swapDesc.Flags = 0; HRESULT hr; hr = D3D10CreateDeviceAndSwapChain(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, D3D10_CREATE_DEVICE_DEBUG, D3D10_SDK_VERSION , &swapDesc, &m_pSwapChain, &m_pDevice); if(FAILED(hr)) return false; // Create a render target view hr = m_pDevice->CreateRenderTargetView( m_pBackBuffer, NULL, &m_pRenderTargetView); // FAILS RIGHT HERE // if(FAILED(hr)) return false; return true; }

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  • Webdriver PageObject Implementation using PageFactory in Java

    - by kamal
    here is what i have so far: A working Webdriver based Java class, which logs-in to the application and goes to a Home page: import java.io.File; import java.io.IOException; import java.util.concurrent.TimeUnit; import org.apache.commons.io.FileUtils; import org.openqa.selenium.By; import org.openqa.selenium.OutputType; import org.openqa.selenium.TakesScreenshot; import org.openqa.selenium.WebDriver; import org.openqa.selenium.firefox.FirefoxDriver; import org.openqa.selenium.firefox.FirefoxProfile; import org.testng.AssertJUnit; import org.testng.annotations.AfterMethod; import org.testng.annotations.BeforeMethod; import org.testng.annotations.Test; public class MLoginFFTest { private WebDriver driver; private String baseUrl; private String fileName = "screenshot.png"; @BeforeMethod public void setUp() throws Exception { FirefoxProfile profile = new FirefoxProfile(); profile.setPreference("network.http.phishy-userpass-length", 255); profile.setAssumeUntrustedCertificateIssuer(false); driver = new FirefoxDriver(profile); baseUrl = "https://a.b.c.d/"; driver.manage().timeouts().implicitlyWait(30, TimeUnit.SECONDS); } @Test public void testAccountLogin() throws Exception { driver.get(baseUrl + "web/certLogon.jsp"); driver.findElement(By.name("logonName")).clear(); AssertJUnit.assertEquals(driver.findElement(By.name("logonName")) .getTagName(), "input"); AssertJUnit.assertEquals(driver.getTitle(), "DA Logon"); driver.findElement(By.name("logonName")).sendKeys("username"); driver.findElement(By.name("password")).clear(); driver.findElement(By.name("password")).sendKeys("password"); driver.findElement(By.name("submit")).click(); driver.findElement(By.linkText("Account")).click(); AssertJUnit.assertEquals(driver.getTitle(), "View Account"); } @AfterMethod public void tearDown() throws Exception { File screenshot = ((TakesScreenshot) driver) .getScreenshotAs(OutputType.FILE); try { FileUtils.copyFile(screenshot, new File(fileName)); } catch (IOException e) { e.printStackTrace(); } driver.quit(); } } Now as we see there are 2 pages: 1. Login page, where i have to enter username and password, and homepage, where i would be taken, once the authentication succeeds. Now i want to implement this as PageObjects using Pagefactory: so i have : package com.example.pageobjects; import static com.example.setup.SeleniumDriver.getDriver; import java.util.concurrent.TimeUnit; import org.openqa.selenium.support.PageFactory; import org.openqa.selenium.support.ui.ExpectedCondition; import org.openqa.selenium.support.ui.FluentWait; import org.openqa.selenium.support.ui.Wait; public abstract class MPage<T> { private static final String BASE_URL = "https://a.b.c.d/"; private static final int LOAD_TIMEOUT = 30; private static final int REFRESH_RATE = 2; public T openPage(Class<T> clazz) { T page = PageFactory.initElements(getDriver(), clazz); getDriver().get(BASE_URL + getPageUrl()); ExpectedCondition pageLoadCondition = ((MPage) page).getPageLoadCondition(); waitForPageToLoad(pageLoadCondition); return page; } private void waitForPageToLoad(ExpectedCondition pageLoadCondition) { Wait wait = new FluentWait(getDriver()) .withTimeout(LOAD_TIMEOUT, TimeUnit.SECONDS) .pollingEvery(REFRESH_RATE, TimeUnit.SECONDS); wait.until(pageLoadCondition); } /** * Provides condition when page can be considered as fully loaded. * * @return */ protected abstract ExpectedCondition getPageLoadCondition(); /** * Provides page relative URL/ * * @return */ public abstract String getPageUrl(); } And for login Page not sure how i would implement that, as well as the Test, which would call these pages.

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  • C++ MySQL++ Delete query statement brain killer question

    - by shauny
    Hello all, I'm relatively new to the MySQL++ connector in C++, and have an really annoying issue with it already! I've managed to get stored procedures working, however i'm having issues with the delete statements. I've looked high and low and have found no documentation with examples. First I thought maybe the code needs to free the query/connection results after calling the stored procedure, but of course MySQL++ doesn't have a free_result method... or does it? Anyways, here's what I've got: #include <iostream> #include <stdio.h> #include <queue> #include <deque> #include <sys/stat.h> #include <mysql++/mysql++.h> #include <boost/thread/thread.hpp> #include "RepositoryQueue.h" using namespace boost; using namespace mysqlpp; class RepositoryChecker { private: bool _isRunning; Connection _con; public: RepositoryChecker() { try { this->_con = Connection(false); this->_con.set_option(new MultiStatementsOption(true)); this->_con.set_option(new ReconnectOption(true)); this->_con.connect("**", "***", "***", "***"); this->ChangeRunningState(true); } catch(const Exception& e) { this->ChangeRunningState(false); } } /** * Thread method which runs and creates the repositories */ void CheckRepositoryQueues() { //while(this->IsRunning()) //{ std::queue<RepositoryQueue> queues = this->GetQueue(); if(queues.size() > 0) { while(!queues.empty()) { RepositoryQueue &q = queues.front(); char cmd[256]; sprintf(cmd, "svnadmin create /home/svn/%s/%s/%s", q.GetPublicStatus().c_str(), q.GetUsername().c_str(), q.GetRepositoryName().c_str()); if(this->DeleteQueuedRepository(q.GetQueueId())) { printf("query deleted?\n"); } printf("Repository created!\n"); queues.pop(); } } boost::this_thread::sleep(boost::posix_time::milliseconds(500)); //} } protected: /** * Gets the latest queue of repositories from the database * and returns them inside a cool queue defined with the * RepositoryQueue class. */ std::queue<RepositoryQueue> GetQueue() { std::queue<RepositoryQueue> queues; Query query = this->_con.query("CALL sp_GetRepositoryQueue();"); StoreQueryResult result = query.store(); RepositoryQueue rQ; if(result.num_rows() > 0) { for(unsigned int i = 0;i < result.num_rows(); ++i) { rQ = RepositoryQueue((unsigned int)result[i][0], (unsigned int)result[i][1], (String)result[i][2], (String)result[i][3], (String)result[i][4], (bool)result[i][5]); queues.push(rQ); } } return queues; } /** * Allows the thread to be shut off. */ void ChangeRunningState(bool isRunning) { this->_isRunning = isRunning; } /** * Returns the running value of the active thread. */ bool IsRunning() { return this->_isRunning; } /** * Deletes the repository from the mysql queue table. This is * only called once it has been created. */ bool DeleteQueuedRepository(unsigned int id) { char cmd[256]; sprintf(cmd, "DELETE FROM RepositoryQueue WHERE Id = %d LIMIT 1;", id); Query query = this->_con.query(cmd); return (query.exec()); } }; I've removed all the other methods as they're not needed... Basically it's the DeleteQueuedRepository method which isn't working, the GetQueue works fine. PS: This is on a Linux OS (Ubuntu server) Many thanks, Shaun

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  • C++ std::vector problems

    - by Faur Ioan-Aurel
    For 2 days i tried to explain myself some of the things that are happening in my c++ code,and i can't get a good explanation.I must say that i'm more a java programmer.Long time i used quite a bit the C language but i guess Java erased those skills and now i'm hitting a wall trying to port a few classes from java to c++. So let's say that we have this 2 classes: class ForwardNetwork { protected: ForwardLayer* inputLayer; ForwardLayer* outputLayer; vector<ForwardLayer* > layers; public: void ForwardNetwork::getLayers(std::vector< ForwardLayer* >& result ) { for(int i= 0 ;i< layers.size(); i++){ ForwardLayer* lay = dynamic_cast<ForwardLayer*>(this->layers.at(i)); if(lay != NULL) result.push_back(lay); else cout << "Layer at#" << i << " is null" << endl; } } void ForwardNetwork::addLayer ( ForwardLayer* layer ) { if(layer != NULL) cout << "Before push layer is not null" << endl; //setup the forward and back pointer if ( this->outputLayer != NULL ) { layer->setPrevious ( this->outputLayer ); this->outputLayer->setNext ( layer ); } //update the input layer and outputLayer variables if ( this->layers.size() == 0 ) this->inputLayer = this->outputLayer = layer; else this->outputLayer = layer; //push layer in vector this->layers.push_back ( layer ); for(int i = 0; i< layers.size();i++) if(layers[i] != NULL) cout << "Check::Layer[" << i << "] is not null!" << endl; } }; Second class: class Backpropagation : public Train { public: Backpropagation::Backpropagation ( FeedForwardNetwork* network ){ this->network = network; vector<FeedforwardLayer*> vec; network->getLayers(vec); } }; Now if i add from main() some layers into network via addLayer(..) method it's all good.My vector is just as it should.But after i call Backpropagation() constructor with a network object ,when i enter getLayers(), some of my objects from vector have their address set to NULL(they are randomly chosen:for example if i run my app once with 3 layer's into vector ,the first object from vector is null.If i run it second time first 2 objects are null,third time just first object null and so on). Now i can't explain why this is happening.I must say that all the objects that should be in vector they also live inside the network and they are not NULL; This happens everywhere after i done with addLayer() so not just in the getLayers(). I cant get a good grasp to this problem.I thought first that i might modify my vector.But i can't find such thing. Also why if the reference from vector is NULL ,the reference that lives inside ForwardNetwork as a linked list (inputLayer and outputLayer) is not NULL? I must ask for your help.Please ,if you have some advices don't hesitate! PS: as compiler i use g++ part of gcc 4.6.1 under ubuntu 11.10

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  • innter.HTML not working after submit button is clicked

    - by user1781453
    I am trying to get the innerHTML to change to what is in the end of the function "calculate" but nothing happens once I hit submit. Here is my code: Pizza Order Form .outp {border-style:solid;background-color:white; border-color:red;padding:1em; border-width: .5em;} .notes {font-size:smaller;font-style:italic;} p {margin-left: 15%; width: 65%;} textarea {resize : none;} </style> function calculate(){ var type; var newline=""; var sum=0; var toppings=""; if( document.getElementById("small").checked==true){ type="Small Pizza"; sum+=4; } if( document.getElementById("medium").checked==true){ type="Medium Pizza"; sum+=6; } if( document.getElementById("large").checked==true){ type="Large Pizza"; sum+=8; } if( document.getElementById("pepperoni").checked==true){ toppings=toppings+"pepperoni, "; sum+=0.75; } if( document.getElementById("olives").checked==true){ toppings=toppings+"olives, "; sum+=0.6; } if( document.getElementById("sausage").checked==true){ toppings=toppings+"sausage, "; sum+=0.75; } if( document.getElementById("peppers").checked==true){ toppings=toppings+"peppers, "; sum+=0.5; } if( document.getElementById("onions").checked==true){ toppings=toppings+"onions, "; sum+=0.5; } if( document.getElementById("cheese").checked==true){ toppings=toppings+"Cheese Only, "; } var length = toppings.length; toppings = toppings.slice(0,length-2); document.getElementById("opta").innerHTML = type+newline+"Toppings:"+newline+toppings+newline+"Price - $"+sum; } Joe's Pizza Palace On-line Order Form <p id = "op" class = "outp" > <b /> Select the size Pizza you want: &nbsp;&nbsp; <input type="radio" name = "size" id="small" value = "small"> Small - $4.00 <b /> <input type="radio" name = "size" id="medium" value = "medium"> Medium - $6.00 <b /> <input type="radio" name = "size" id="large" value = "large"> Large - $8.00 <b /> </p> <p id = "op1" class = "outp" > <b /> Select the toppings: &nbsp;&nbsp; <input type="checkbox" name = "size" id="pepperoni" value = "pepperoni"> Pepperoni ($0.75) <b /> <input type="checkbox" name = "size" id="olives" value = "olives"> Olives ($0.60) <b /> <input type="checkbox" name = "size" id="sausage" value = "sausage"> Sausage ($0.75) <b /> <br /> <input type="checkbox" name = "size" id="peppers" value = "peppers"> Peppers ($0.50) <b /> <input type="checkbox" name = "size" id="onions" value = "onions"> Onions ($0.50) <b /> <input type="checkbox" name = "size" id="cheese" value = "cheese"> Cheese Only <b /> To obtain the price of your order click on the price button below: <br /><br /> <input type="button" align = "left" onclick="calculate();" value="Price (Submit Button)"/> <input type="reset" align = "left" value="Clear Form"/> <br /><br /> <textarea class="outp3" id="opta" style="border-color:black;" rows="6" cols="40" > </textarea>

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  • Multidimensional array problem in VHDL?

    - by Nektarios
    I'm trying to use a multidimensional array in VHDL and I'm having a lot of trouble getting it to work properly. My issue is that I've got an array of 17, of 16 vectors, of a given size. What I want to do is create 17 registers that are array of 16 * std_logic_vector of 32 bits (which = my b, 512). So, I'm trying to pass in something to input and output on the register instantiation that tells the compiler/synthesizer that I want to pass in something that is 512 bits worth... Similar to in C if I had: int var[COLS][ROWS][ELEMENTS]; memcpy(&var[3].. // I'm talking about 3rd COL here, passing in memory that is ROWS*ELEMENTS long (My actual declaration is here:) type partial_pipeline_registers_type is array (0 to 16, 0 to 15) of std_logic_vector(iw - 1 downto 0); signal h_blk_pipelined_input : partial_pipeline_registers_type; I tried simply using h_blk_pipelined_input(0) .. up to (16) but this doesn't work. I get the following error, which makes me see that I need to double index in to the array: ERROR:HDLParsers:821 - (at the register) Wrong index type for h_blk_pipelined_input. So then I tried what's below, and I get this error: ERROR:HDLParsers:164 - (at the register code). parse error, unexpected TO, expecting COMMA or CLOSEPAR instantiate_h_pipelined_reg : regn generic map ( N=> b, init => bzeros ) port map ( clk => clk , rst => '0', en => '1', input => h_blk_pipelined_input((i - 1), 0 to 15), output=> h_blk_pipelined_input((i), 0 to 15)); -- Changing 0 to 15 to (0 to 15) has no effect... I'm using XST, and from their documentation (http://www.xilinx.com/itp/xilinx6/books/data/docs/xst/xst0067_9.html), the above should have worked: ...declaration: subtype MATRIX15 is array(4 downto 0, 2 downto 0) of STD_LOGIC_VECTOR (7 downto 0); A multi-dimensional array signal or variable can be completely used: Just a slice of one row can be specified: MATRIX15 (4,4 downto 1) <= TAB_B (3 downto 0); One alternative is that I can create more registers that are 16 times smaller, and instead of trying to do all '0 to 15' at once, I would just do that 15 additional times. However, I think this may lead to inefficiency in synthesis and I don't feel like this is the right solution. EDIT: Tried what Ben said, instantiate_h_m_qa_pipeline_registers: for i in 1 to 16 generate instantiate_h_pipelined_reg : regn generic map ( N=> b, init => bzeros ) port map ( clk => clk , rst => '0', en => '1', input => h_blk_pipelined_input(i - 1), output=> h_blk_pipelined_input(i)); end generate instantiate_h_m_qa_pipeline_registers; The signals are now defined as: type std_logic_block is array (0 to 15) of std_logic_vector(iw - 1 downto 0) ; type partial_pipeline_registers_type is array (0 to 16) of std_logic_block; signal h_blk_pipelined_input : partial_pipeline_registers_type; And the error I get from XST is: ERROR:HDLParsers:800 - ((where the register part is)) Type of input is incompatible with type of h_blk_pipelined_input. I'm able to do everything I was able to do before, using ()() syntax instead of ( , ) so I haven't lost anything going this way, but it still doesn't resolve my problem.

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  • Calculate new position of player

    - by user1439111
    Edit: I will summerize my question since it is very long (Thanks Len for pointing it out) What I'm trying to find out is to get a new position of a player after an X amount of time. The following variables are known: - Speed - Length between the 2 points - Source position (X, Y) - Destination position (X, Y) How can I calculate a position between the source and destion with these variables given? For example: source: 0, 0 destination: 10, 0 speed: 1 so after 1 second the players position would be 1, 0 The code below works but it's quite long so I'm looking for something shorter/more logical ====================================================================== I'm having a hard time figuring out how to calculate a new position of a player ingame. This code is server sided used to track a player(It's a emulator so I don't have access to the clients code). The collision detection of the server works fine I'm using bresenham's line algorithm and a raycast to determine at which point a collision happens. Once I deteremined the collision I calculate the length of the path the player is about to walk and also the total time. I would like to know the new position of a player each second. This is the code I'm currently using. It's in C++ but I am porting the server to C# and I haven't written the code in C# yet. // Difference between the source X - destination X //and source y - destionation Y float xDiff, yDiff; xDiff = xDes - xSrc; yDiff = yDes - ySrc; float walkingLength = 0.00F; float NewX = xDiff * xDiff; float NewY = yDiff * yDiff; walkingLength = NewX + NewY; walkingLength = sqrt(walkingLength); const float PI = 3.14159265F; float Angle = 0.00F; if(xDes >= xSrc && yDes >= ySrc) { Angle = atanf((yDiff / xDiff)); Angle = Angle * 180 / PI; } else if(xDes < xSrc && yDes >= ySrc) { Angle = atanf((-xDiff / yDiff)); Angle = Angle * 180 / PI; Angle += 90.00F; } else if(xDes < xSrc && yDes < ySrc) { Angle = atanf((yDiff / xDiff)); Angle = Angle * 180 / PI; Angle += 180.00F; } else if(xDes >= xSrc && yDes < ySrc) { Angle = atanf((xDiff / -yDiff)); Angle = Angle * 180 / PI; Angle += 270.00F; } float WalkingTime = (float)walkingLength / (float)speed; bool Done = false; float i = 0; while(i < walkingLength) { if(Done == true) { break; } if(WalkingTime >= 1000) { Sleep(1000); i += speed; WalkTime -= 1000; } else { Sleep(WalkTime); i += speed * WalkTime; WalkTime -= 1000; Done = true; } if(Angle >= 0 && Angle < 90) { float xNew = cosf(Angle * PI / 180) * i; float yNew = sinf(Angle * PI / 180) * i; float NewCharacterX = xSrc + xNew; float NewCharacterY = ySrc + yNew; } I have cut the last part of the loop since it's just 3 other else if statements with 3 other angle conditions and the only change is the sin and cos. The given speed parameter is the speed/second. The code above works but as you can see it's quite long so I'm looking for a new way to calculate this. btw, don't mind the while loop to calculate each new position I'm going to use a timer in C# Thank you very much

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  • How do I pass session variables from one domain to another in PHP

    - by Dave
    Hi everyone, I have encountered a situation where I need to pass $_SESSION variables from one domain to an iFrame page from another domain. I have spent the last 16 days trying various methods to no avail. I think that the only logical way would be to encode the variables in the url that calls the iFrame and decode them in th iFrame page. I am not sure how to go about this and I am looking for any samples, assistance etc that I can find. Thanks for any and all suggestions. Here is an example of what I am trying to do... Example: <!-- Note only using hidden as I didn't want to build the form at test phase--> <form name="test" method="post" action="iframe_test.php"> <input type="submit" name="Submit" /> <input type="hidden" name="fName" value="abc" /> <input type="hidden" name="lName" value="def" /> <input type="hidden" name="address1" value="ghi" /> <input type="hidden" name="address2" value="jkl" /> <input type="hidden" name="country" value="mno" /> <input type="hidden" name="postal_code" value="pqr" /> <input type="hidden" name="city" value="stu" /> <input type="hidden" name="retUrl" value="vwx"> <input type="hidden" name="decUrl" value="yz"> So from here I am hitting the iframe_test.php and doing the following: PHP Code: function StripSpecChar($val) { return (preg_replace('/[^a-zA-Z0-9" "-.@\:\/_]/','', $val)); } foreach ($_POST as $key => $val) { $_SESSION[$key] = StripSpecChar($val); } and I get a session array that looks like this: Code: Array ( [fName] => abc [lName] => def [address1] => ghi [address2] => jkl [country] => mno [postal_code] => pqr [city] => stu [retUrl] => vwx [decUrl] => yz ) Still all good so far....call the iFrame Code: <body> Some page stuff here <div align="center"><span class="style1"><strong>This is the iFrame Page</strong></span> </div> <div align="center"> <iframe src="https://www.other_domain.org/iframe/reserve.php" width="500" height="350" frameBorder="0"></iframe> </div> </body> So HOW do I take... $_SESSION['fName']['abc']; $_SESSION['lName']['def']; $_SESSION['address1']['ghi']; $_SESSION['address2']['jkl']; $_SESSION['country']['mno']; $_SESSION['postal_code']['pqr']; $_SESSION['city']['stu']; $_SESSION['retUrl']['vwx']; $_SESSION['decUrl']['yz']; and turn it into the encoded url that I am looking for? Further once that is done how to I get the session vars back as session vars on that new domain iFrame page...

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  • Design Question - how do you break the dependency between classes using an interface?

    - by Seth Spearman
    Hello, I apologize in advance but this will be a long question. I'm stuck. I am trying to learn unit testing, C#, and design patterns - all at once. (Maybe that's my problem.) As such I am reading the Art of Unit Testing (Osherove), and Clean Code (Martin), and Head First Design Patterns (O'Reilly). I am just now beginning to understand delegates and events (which you would see if you were to troll my SO questions of recent). I still don't quite get lambdas. To contextualize all of this I have given myself a learning project I am calling goAlarms. I have an Alarm class with members you'd expect (NextAlarmTime, Name, AlarmGroup, Event Trigger etc.) I wanted the "Timer" of the alarm to be extensible so I created an IAlarmScheduler interface as follows... public interface AlarmScheduler { Dictionary<string,Alarm> AlarmList { get; } void Startup(); void Shutdown(); void AddTrigger(string triggerName, string groupName, Alarm alarm); void RemoveTrigger(string triggerName); void PauseTrigger(string triggerName); void ResumeTrigger(string triggerName); void PauseTriggerGroup(string groupName); void ResumeTriggerGroup(string groupName); void SetSnoozeTrigger(string triggerName, int duration); void SetNextOccurrence (string triggerName, DateTime nextOccurrence); } This IAlarmScheduler interface define a component that will RAISE an alarm (Trigger) which will bubble up to my Alarm class and raise the Trigger Event of the alarm itself. It is essentially the "Timer" component. I have found that the Quartz.net component is perfectly suited for this so I have created a QuartzAlarmScheduler class which implements IAlarmScheduler. All that is fine. My problem is that the Alarm class is abstract and I want to create a lot of different KINDS of alarm. For example, I already have a Heartbeat alarm (triggered every (int) interval of minutes), AppointmentAlarm (triggered on set date and time), Daily Alarm (triggered every day at X) and perhaps others. And Quartz.NET is perfectly suited to handle this. My problem is a design problem. I want to be able to instantiate an alarm of any kind without my Alarm class (or any derived classes) knowing anything about Quartz. The problem is that Quartz has awesome factories that return just the right setup for the Triggers that will be needed by my Alarm classes. So, for example, I can get a Quartz trigger by using TriggerUtils.MakeMinutelyTrigger to create a trigger for the heartbeat alarm described above. Or TriggerUtils.MakeDailyTrigger for the daily alarm. I guess I could sum it up this way. Indirectly or directly I want my alarm classes to be able to consume the TriggerUtils.Make* classes without knowing anything about them. I know that is a contradiction, but that is why I am asking the question. I thought about putting a delegate field into the alarm which would be assigned one of these Make method but by doing that I am creating a hard dependency between alarm and Quartz which I want to avoid for both unit testing purposes and design purposes. I thought of using a switch for the type in QuartzAlarmScheduler per here but I know it is bad design and I am trying to learn good design. If I may editorialize a bit. I've decided that coding (predefined) classes is easy. Design is HARD...in fact, really hard and I am really fighting feeling stupid right now. I guess I want to know if you really smart people took a while to really understand and master this stuff or should I feel stupid (as I do) because I haven't grasped it better in the couple of weeks/months I have been studying. You guys are awesome and thanks in advance for your answers. Seth

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  • "Attach or Add an entity that is not new...loaded from another DataContext. This is not supported."

    - by sah302
    Similar error as other questions, but not quite the same, I am not trying to attach anything. What I am trying to do is insert a new row into a linking table, specifically UserAccomplishment. Relations are set in LINQ to User and Accomplishment Tables. I have a generic insert function: Public Function insertRow(ByVal entity As ImplementationType) As Boolean If entity IsNot Nothing Then Dim lcfdatacontext As New LCFDataContext() Try lcfdatacontext.GetTable(Of ImplementationType)().InsertOnSubmit(entity) lcfdatacontext.SubmitChanges() lcfdatacontext.Dispose() Return True Catch ex As Exception Return False End Try Else Return False End If End Function If you try and give UserAccomplishment the two appropriate objects this will naturally crap out if either the User or Accomplishment already exist. It only works when both user and accomplishment don't exist. I expected this behavior. What does work is simply giving the userAccomplishment object a user.id and accomplishment.id and populating the rest of the fields. This works but is kind of awkward to use in my app, it would be much easier to simply pass in both objects and have it work out what already exists and what doesn't. Okay so I made the following (please ignore the fact that this is horribly inefficient because I know it is): Public Class UserAccomplishmentDao Inherits EntityDao(Of UserAccomplishment) Public Function insertLinkerObjectRow(ByVal userAccomplishment As UserAccomplishment) Dim insertSuccess As Boolean = False If Not userAccomplishment Is Nothing Then Dim userDao As New UserDao() Dim accomplishmentDao As New AccomplishmentDao() Dim user As New User() Dim accomplishment As New Accomplishment() 'see if either object already exists in db' user = userDao.getOneByValueOfProperty("Id", userAccomplishment.User.Id) accomplishment = accomplishmentDao.getOneByValueOfProperty("Id", userAccomplishment.Accomplishment.Id) If user Is Nothing And accomplishment Is Nothing Then 'neither the user or the accomplishment exist, both are new so insert them both, typical insert' insertSuccess = Me.insertRow(userAccomplishment) ElseIf user Is Nothing And Not accomplishment Is Nothing Then 'user is new, accomplishment is not new, so just insert the user, and the relation in userAccomplishment' Dim userWithExistingAccomplishment As New UserAccomplishment(userAccomplishment.User, userAccomplishment.Accomplishment.Id, userAccomplishment.LastUpdatedBy) insertSuccess = Me.insertRow(userWithExistingAccomplishment) ElseIf Not user Is Nothing And accomplishment Is Nothing Then 'user is not new, accomplishment is new, so just insert the accomplishment, and the relation in userAccomplishment' Dim existingUserWithAccomplishment As New UserAccomplishment(userAccomplishment.UserId, userAccomplishment.Accomplishment, userAccomplishment.LastUpdatedBy) insertSuccess = Me.insertRow(existingUserWithAccomplishment) Else 'both are not new, just add the relation' Dim userAccomplishmentBothExist As New UserAccomplishment(userAccomplishment.User.Id, userAccomplishment.Accomplishment.Id, userAccomplishment.LastUpdatedBy) insertSuccess = Me.insertRow(userAccomplishmentBothExist) End If End If Return insertSuccess End Function End Class Alright, here I basically check if the supplied user and accomplishment already exists in the db, and if so call an appropriate constructor that will leave whatever already exists empty, but supply the rest of the information so the insert can succeed. However, upon trying an insert: Dim result As Boolean = Me.userAccomplishmentDao.insertLinkerObjectRow(userAccomplishment) In which the user already exists, but the accomplishment does not (the 99% typical scenario) I get the error: "An attempt has been made to Attach or Add an entity that is not new, perhaps having been loaded from another DataContext. This is not supported." I have debugged this multiple times now and am not sure why this is occuring, if either User or Accomplishment exist, I am not including it in the final object to try to insert. So nothing appears to be attempted to be added. Even in debug, upon insert, the object was set to empty. So the accomplishment is new and the user is empty. 1) Why is it still saying that and how can I fix it ..using my current structure 2) Pre-emptive 'use repository pattern answers' - I know this way kind of sucks in general and I should be using the repository pattern. However, I can't use that in the current project because I don't have time to refactor that due to my non existence knowledge of it and time constraints. The usage of the app is going to so small that the inefficient use of datacontext's and what have you won't matter so much. I can refactor it once it's up and running, but for now I just need to 'push through' with my current structure. Edit: I also just tested this when having both already exists, and only insert each object's IDs into the table, that works. So I guess I could manually insert whichever object doesn't exist as a single insert, then put the ids only into the linking table, but I still don't know why when one object exists, and I make it empty, it doens't work.

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  • vertical navigation that shows hidden submenu on click using JQuery

    - by user346602
    Hi, I am trying to make a menu that works like the one on this flash site: http://elevensix.de/ When I click "portfolio", only then to the subnavigation links reveal themselves. Right now I have only managed to get a typical vertical "reveal subnavigation on hover menu" working. What is required is that once the appropriate menu item it cicked, its submenu shows. This submenu remains revealed as the submenu items are hovered over then selected. When the submenu item is selected, the content shows, and both the menu and submenu remain visible (the selected menu and submenu item are given a distinct colour to show the navigation path). Whew. Here is my html: <div id="nav"> <ul> <li><a href="#">about</a></li> <li><a href="#">testimonials</a> <ul> <li><a href="#">testimonial1</a></li> <li><a href="#">testimonial2</a></li> <li><a href="#">testimonial3</a></li> <li><a href="#">testimonial4</a></li> </ul> </li> <li><a href="#">Services</a> <ul> <li><a href="#">services1</a></li> <li><a href="#">services2</a></li> <li><a href="#">services3</a></li> <li><a href="#">services4</a></li> </ul> </li> <li><a href="#">Gallery</a></li> <li><a href="#">Contact</a></li> </ul> </div><!--end #nav--> and here is my css: #nav { width:160px; position: relative; top: 250px; left: 20px; } #nav ul { margin:0px; padding:0px; } #nav ul li { line-height:24px; list-style:none; } #nav a { text-decoration: none; color: #9d9fa2; } #nav ul li a:hover { position:relative; color: #00aeef; } #nav ul ul { display:none; position:absolute; left:160px; top:4px; } #nav ul li:hover ul { display:block; color: #00aeef; } #nav ul ul li { width:160px; float:left; display:inline; line-height:16px; } .selected { color: #00aeef !important; } Should I be giving the submenus a class so that I can hide then show them? And where would the class be applied? To the ul? could I use the same class for both submenus? Am I wrong in how I am applying the display:none values for this purpose? Many thanks to all the clever people on here.

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  • Register NSService with Command Alt NSKeyEquivalent

    - by mahal tertin
    my Application provides a Global Service. I'd like to install the service with a command-alt-key combination. the thing i do now is not very error prone and really hard to debug as don't really see what's happening: inside Info.plist: <key>NSServices</key> <array> <dict> <key>NSSendTypes</key> <array> <string></string> </array> <key>NSReturnTypes</key> <array> <string></string> </array> <key>NSMenuItem</key> <dict> <key>default</key> <string>Go To Window in ${PRODUCT_NAME}</string> </dict> <key>NSMessage</key> <string>bringZFToForegroundZoomOut</string> <key>NSPortName</key> <string>com.raskinformac.${PRODUCT_NAME:identifier}</string> </dict> </array> and in the code: CFStringRef serviceStatusName = (CFStringRef)[NSString stringWithFormat:@"%@ - %@ - %@", appIdentifier, appName, methodNameForService]; CFStringRef serviceStatusRoot = CFSTR("NSServicesStatus"); CFPropertyListRef pbsAllServices = (CFPropertyListRef) CFMakeCollectable ( CFPreferencesCopyAppValue(serviceStatusRoot, CFSTR("pbs")) ); // the user did not configure any custom services BOOL otherServicesDefined = pbsAllServices != NULL; BOOL ourServiceDefined = NO; if ( otherServicesDefined ) { ourServiceDefined = NULL != CFDictionaryGetValue((CFDictionaryRef)pbsAllServices, serviceStatusName); } NSUpdateDynamicServices(); NSMutableDictionary *pbsAllServicesNew = nil; if (otherServicesDefined) { pbsAllServicesNew = [NSMutableDictionary dictionaryWithDictionary:(NSDictionary*)pbsAllServices]; } else { pbsAllServicesNew = [NSMutableDictionary dictionaryWithCapacity:1]; } NSDictionary *serviceStatus = [NSDictionary dictionaryWithObjectsAndKeys: (id)kCFBooleanTrue, @"enabled_context_menu", (id)kCFBooleanTrue, @"enabled_services_menu", @"@~r", @"key_equivalent", nil]; [pbsAllServicesNew setObject:serviceStatus forKey:(NSString*)serviceStatusName]; CFPreferencesSetAppValue ( serviceStatusRoot, (CFPropertyListRef) pbsAllServicesNew, CFSTR("pbs")); Boolean result = CFPreferencesAppSynchronize(CFSTR("pbs")); if (result) { NSUpdateDynamicServices(); JLog(@"successfully installed our alt-command-R service"); } else { ALog(@"couldn't install our alt-command-R service"); } and to change the service: // once installed, its's a bit tricky to set new ones (works only in RELEASE somehow?) // quit finder // open "~/Library/Preferences/pbs.plist" and remove ch.ana.Zoom - Reveal Window in Zoom - bringZFToForegroundZoomOut inside NSServicesStatus and save // start app // /System/Library/CoreServices/pbs -dump_pboard (to see if it hat actually done what we wanted, might be empty) // /System/Library/CoreServices/pbs (to add the new services) // /System/Library/CoreServices/pbs -dump_pboard (see new linking) // and then /System/Library/CoreServices/Finder.app/Contents/MacOS/Finder -NSDebugServices MY.APP.IDENTIFIER to restart finder so my question: is there a easier way to enable a Service with cmd-option-key? if yes, i'd gladly implement it in my software.

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  • When should I use indexed arrays of OpenGL vertices?

    - by Tartley
    I'm trying to get a clear idea of when I should be using indexed arrays of OpenGL vertices, drawn with gl[Multi]DrawElements and the like, versus when I should simply use contiguous arrays of vertices, drawn with gl[Multi]DrawArrays. (Update: The consensus in the replies I got is that one should always be using indexed vertices.) I have gone back and forth on this issue several times, so I'm going to outline my current understanding, in the hopes someone can either tell me I'm now finally more or less correct, or else point out where my remaining misunderstandings are. Specifically, I have three conclusions, in bold. Please correct them if they are wrong. One simple case is if my geometry consists of meshes to form curved surfaces. In this case, the vertices in the middle of the mesh will have identical attributes (position, normal, color, texture coord, etc) for every triangle which uses the vertex. This leads me to conclude that: 1. For geometry with few seams, indexed arrays are a big win. Follow rule 1 always, except: For geometry that is very 'blocky', in which every edge represents a seam, the benefit of indexed arrays is less obvious. To take a simple cube as an example, although each vertex is used in three different faces, we can't share vertices between them, because for a single vertex, the surface normals (and possible other things, like color and texture co-ord) will differ on each face. Hence we need to explicitly introduce redundant vertex positions into our array, so that the same position can be used several times with different normals, etc. This means that indexed arrays are of less use. e.g. When rendering a single face of a cube: 0 1 o---o |\ | | \ | | \| o---o 3 2 (this can be considered in isolation, because the seams between this face and all adjacent faces mean than none of these vertices can be shared between faces) if rendering using GL_TRIANGLE_FAN (or _STRIP), then each face of the cube can be rendered thus: verts = [v0, v1, v2, v3] colors = [c0, c0, c0, c0] normal = [n0, n0, n0, n0] Adding indices does not allow us to simplify this. From this I conclude that: 2. When rendering geometry which is all seams or mostly seams, when using GL_TRIANGLE_STRIP or _FAN, then I should never use indexed arrays, and should instead always use gl[Multi]DrawArrays. (Update: Replies indicate that this conclusion is wrong. Even though indices don't allow us to reduce the size of the arrays here, they should still be used because of other performance benefits, as discussed in the comments) The only exception to rule 2 is: When using GL_TRIANGLES (instead of strips or fans), then half of the vertices can still be re-used twice, with identical normals and colors, etc, because each cube face is rendered as two separate triangles. Again, for the same single cube face: 0 1 o---o |\ | | \ | | \| o---o 3 2 Without indices, using GL_TRIANGLES, the arrays would be something like: verts = [v0, v1, v2, v2, v3, v0] normals = [n0, n0, n0, n0, n0, n0] colors = [c0, c0, c0, c0, c0, c0] Since a vertex and a normal are often 3 floats each, and a color is often 3 bytes, that gives, for each cube face, about: verts = 6 * 3 floats = 18 floats normals = 6 * 3 floats = 18 floats colors = 6 * 3 bytes = 18 bytes = 36 floats and 18 bytes per cube face. (I understand the number of bytes might change if different types are used, the exact figures are just for illustration.) With indices, we can simplify this a little, giving: verts = [v0, v1, v2, v3] (4 * 3 = 12 floats) normals = [n0, n0, n0, n0] (4 * 3 = 12 floats) colors = [c0, c0, c0, c0] (4 * 3 = 12 bytes) indices = [0, 1, 2, 2, 3, 0] (6 shorts) = 24 floats + 12 bytes, and maybe 6 shorts, per cube face. See how in the latter case, vertices 0 and 2 are used twice, but only represented once in each of the verts, normals and colors arrays. This sounds like a small win for using indices, even in the extreme case of every single geometry edge being a seam. This leads me to conclude that: 3. When using GL_TRIANGLES, one should always use indexed arrays, even for geometry which is all seams. Please correct my conclusions in bold if they are wrong.

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  • Opinions on Dual-Salt authentication for low sensitivity user accounts?

    - by Heleon
    EDIT - Might be useful for someone in the future... Looking around the bcrypt class in php a little more, I think I understand what's going on, and why bcrypt is secure. In essence, I create a random blowfish salt, which contains the number of crypt rounds to perform during the encryption step, which is then hashed using the crypt() function in php. There is no need for me to store the salt I used in the database, because it's not directly needed to decrypt, and the only way to gain a password match to an email address (without knowing the salt values or number of rounds) would be to brute force plain text passwords against the hash stored in the database using the crypt() function to verify, which, if you've got a strong password, would just be more effort than it's worth for the user information i'm storing... I am currently working on a web project requiring user accounts. The application is CodeIgniter on the server side, so I am using Ion Auth as the authentication library. I have written an authentication system before, where I used 2 salts to secure the passwords. One was a server-wide salt which sat as an environment variable in the .htaccess file, and the other was a randomly generated salt which was created at user signup. This was the method I used in that authentication system for hashing the password: $chars = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789"; //create a random string to be used as the random salt for the password hash $size = strlen($chars); for($i = 0; $i < 22; $i++) { $str .= $chars[rand(0, $size - 1)]; } //create the random salt to be used for the crypt $r_blowfish_salt = "$2a$12$" . $str . "$"; //grab the website salt $salt = getenv('WEBSITE_SALT'); //combine the website salt, and the password $password_to_hash = $pwd . $salt; //crypt the password string using blowfish $password = crypt($password_to_hash, $r_blowfish_salt); I have no idea whether this has holes in it or not, but regardless, I moved over to Ion Auth for a more complete set of functions to use with CI. I noticed that Ion only uses a single salt as part of its hashing mechanism (although does recommend that encryption_key is set in order to secure the database session.) The information that will be stored in my database is things like name, email address, location by country, some notes (which will be recommended that they do not contain sensitive information), and a link to a Facebook, Twitter or Flickr account. Based on this, i'm not convinced it's necessary for me to have an SSL connection on the secure pages of my site. My question is, is there a particular reason why only 1 salt is being used as part as the Ion Auth library? Is it implied that I write my own additional salting in front of the functionality it provides, or am I missing something? Furthermore, is it even worth using 2 salts, or once an attacker has the random salt and the hashed password, are all bets off anyway? (I assume not, but worth checking if i'm worrying about nothing...)

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  • Slide div inside another div effect

    - by mariki
    I am trying to create sliding images effect: Online demolink text. The problem is when you click rapidly and randomly on the buttons and not wait for animation to finish causing unpredicted results and even stopping the functionality to work. (and once it stopped in the middle of 2 images...) How Can I make it work without bugs? I know that there are some other tools for that sliding like jquery and other approaches like changing the position attribute and not the scrollLeft attribute. But I want to do it as it is, with scrollLeft, if it possible of course. The Code: <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> <title>Untitled Document</title> <style type="text/css"> body { padding:0px; margin:0px; } #imageContainer { width: 500px; position: relative; } #div { overflow: hidden; white-space: nowrap; } #div img { cursor: pointer; vertical-align: bottom; width: 500px; padding:0px; margin:0px; display:inline; } </style> <script type="text/javascript"> var scrollIntervalID; var currentIndex=0; function Scroll(ind){ var dir = ind ==currentIndex?0:ind<currentIndex?-1:1; var steps = Math.abs(ind-currentIndex); scrollIntervalID = setInterval(function(){ var i=(steps*10)-1; return function(){ if (i <= 0) clearInterval(scrollIntervalID); var elm = document.getElementById("div"); elm.scrollLeft +=dir * 50; i--; document.getElementById("span").innerHTML=elm.scrollLeft; } }(), 15); currentIndex=ind; } </script> </head> <body> <div id="imageContainer"> <div id="div"> <img id="image1" src="Images/pic1.jpg" width="500px"/><img id="image2" src="Images/pic2.jpg" width="500px"/><img id="image3" src="Images/pic3.jpg" width="500px"/><img id="image4" src="Images/pic4.jpg" width="500px"/> </div> </div> <div> <input type="button" value="1" onclick="Scroll(0);"/> <input type="button" value="2" onclick="Scroll(1);"/> <input type="button" value="3" onclick="Scroll(2);"/> <input type="button" value="4" onclick="Scroll(3);"/> </div> <span id="span"></span> </body> </html>

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