Search Results

Search found 21054 results on 843 pages for 'void'.

Page 837/843 | < Previous Page | 833 834 835 836 837 838 839 840 841 842 843  | Next Page >

  • Super Noob C++ variable help

    - by julian
    Ok, I must preface this by stating that I know so so little about c++ and am hoping someone can just help me out... I have the below code: string GoogleMapControl::CreatePolyLine(RideItem *ride) { std::vector<RideFilePoint> intervalPoints; ostringstream oss; int cp; int intervalTime = 30; // 30 seconds int zone =ride->zoneRange(); if(zone >= 0) { cp = 300; // default cp to 300 watts } else { cp = ride->zones->getCP(zone); } foreach(RideFilePoint* rfp, ride->ride()->dataPoints()) { intervalPoints.push_back(*rfp); if((intervalPoints.back().secs - intervalPoints.front().secs) > intervalTime) { // find the avg power and color code it and create a polyline... AvgPower avgPower = for_each(intervalPoints.begin(), intervalPoints.end(), AvgPower()); // find the color QColor color = GetColor(cp,avgPower); // create the polyline CreateSubPolyLine(intervalPoints,oss,color); intervalPoints.clear(); intervalPoints.push_back(*rfp); } } return oss.str(); } void GoogleMapControl::CreateSubPolyLine(const std::vector<RideFilePoint> &points, std::ostringstream &oss, QColor color) { oss.precision(6); QString colorstr = color.name(); oss.setf(ios::fixed,ios::floatfield); oss << "var polyline = new GPolyline(["; BOOST_FOREACH(RideFilePoint rfp, points) { if (ceil(rfp.lat) != 180 && ceil(rfp.lon) != 180) { oss << "new GLatLng(" << rfp.lat << "," << rfp.lon << ")," << endl; } } oss << "],\"" << colorstr.toStdString() << "\",4);"; oss << "GEvent.addListener(polyline, 'mouseover', function() {" << endl << "var tooltip_text = 'Avg watts:" << avgPower <<" <br> Avg Speed: <br> Color: "<< colorstr.toStdString() <<"';" << endl << "var ss={'weight':8};" << endl << "this.setStrokeStyle(ss);" << endl << "this.overlay = new MapTooltip(this,tooltip_text);" << endl << "map.addOverlay(this.overlay);" << endl << "});" << endl << "GEvent.addListener(polyline, 'mouseout', function() {" << endl << "map.removeOverlay(this.overlay);" << endl << "var ss={'weight':5};" << endl << "this.setStrokeStyle(ss);" << endl << "});" << endl; oss << "map.addOverlay (polyline);" << endl; } And I'm trying to get the avgPower from this part: AvgPower avgPower = for_each(intervalPoints.begin(), intervalPoints.end(), AvgPower()); the first part to cary over to the second part: << "var tooltip_text = 'Avg watts:" << avgPower <<" <br> Avg Speed: <br> Color: "<< colorstr.toStdString() <<"';" << endl But of course I haven't the slightest clue how to do it... anyone feeling generous today? Thanks in advance

    Read the article

  • iPhone: Crash in Custom Autorelease Pool

    - by user338322
    My app is crashing when I try to post images in an HTTP request. I am trying to upload images to a server. The crash appears related to my autorelease pool because the crash is trapped at the [pool release] message. Here is the crash report: #0 0x326712f8 in prepareForMethodLookup () #1 0x3266cf5c in lookUpMethod () #2 0x32668f28 in objc_msgSend_uncached () #3 0x33f70996 in NSPopAutoreleasePool () #4 0x33f82a6c in -[NSAutoreleasePool drain] () #5 0x00003d3e in -[CameraViewcontroller save:] (self=0x811400, _cmd=0x319c00d4, number=0x11e210) at /Users/hardikrathore/Desktop/LiveVideoRecording/Classes/CameraViewcontroller.m:266 #6 0x33f36f8a in __NSFireDelayedPerform () #7 0x32da44c2 in CFRunLoopRunSpecific () #8 0x32da3c1e in CFRunLoopRunInMode () #9 0x31bb9374 in GSEventRunModal () #10 0x30bf3c30 in -[UIApplication _run] () #11 0x30bf2230 in UIApplicationMain () #12 0x00002650 in main (argc=1, argv=0x2ffff474) at /Users/hardikrathore/Desktop/LiveVideoRecording/main.m:14 The crash report says that final line of the following code is the point of the crash. (Line No. 266) -(void)save:(id)number { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; j =[number intValue]; while(screens[j] != NULL){ NSLog(@" image made : %d",j); UIImage * image = [UIImage imageWithCGImage:screens[j]]; image=[self imageByCropping:image toRect:CGRectMake(0, 0, 320, 240)]; NSData *imgdata = UIImageJPEGRepresentation(image,0.3); [image release]; CGImageRelease(screens[j]); screens[j] = NULL; UIImage * image1 = [UIImage imageWithCGImage:screens[j+1]]; image1=[self imageByCropping:image1 toRect:CGRectMake(0, 0, 320, 240)]; NSData *imgdata1 = UIImageJPEGRepresentation(image1,0.3); [image1 release]; CGImageRelease(screens[j+1]); screens[j+1] = NULL; NSString *urlString=@"http://www.test.itmate4.com/iPhoneToServerTwice.php"; // setting up the request object now NSMutableURLRequest *request = [[NSMutableURLRequest alloc]init]; [request setURL:[NSURL URLWithString:urlString]]; [request setHTTPMethod:@"POST"]; NSString *fileName=[VideoID stringByAppendingString:@"_"]; fileName=[fileName stringByAppendingString:[NSString stringWithFormat:@"%d",k]]; NSString *fileName2=[VideoID stringByAppendingString:@"_"]; fileName2=[fileName2 stringByAppendingString:[NSString stringWithFormat:@"%d",k+1]]; /* add some header info now we always need a boundary when we post a file also we need to set the content type You might want to generate a random boundary.. this is just the same as my output from wireshark on a valid html post */ NSString *boundary = [NSString stringWithString:@"---------------------------14737809831466499882746641449"]; NSString *contentType = [NSString stringWithFormat:@"multipart/form-data; boundary=%@",boundary]; [request addValue:contentType forHTTPHeaderField: @"Content-Type"]; /* now lets create the body of the post */ //NSString *count=[NSString stringWithFormat:@"%d",front];; NSMutableData *body = [NSMutableData data]; [body appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n",boundary] dataUsingEncoding:NSUTF8StringEncoding]]; //[body appendData:[[NSString stringWithFormat:@"Content-Disposition: form-data; name=\"userfile\"; count=\"@\"";filename=\"%@.jpg\"\r\n",count,fileName] dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[[NSString stringWithFormat:@"Content-Disposition: form-data; name=\"userfile\"; filename=\"%@.jpg\"\r\n",fileName] dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[[NSString stringWithString:@"Content-Type: application/octet-stream\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[NSData dataWithData:imgdata]]; [body appendData:[[NSString stringWithFormat:@"\r\n--%@--\r\n",boundary] dataUsingEncoding:NSUTF8StringEncoding]]; //second boundary NSString *string1 = [[NSString alloc] initWithFormat:@"\r\n--%@\r\n",boundary]; NSString *string2 =[[NSString alloc] initWithFormat:@"Content-Disposition: form-data; name=\"userfile2\"; filename=\"%@.jpg\"\r\n",fileName2]; NSString *string3 =[[NSString alloc] initWithFormat:@"\r\n--%@--\r\n",boundary]; [body appendData:[string1 dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[string2 dataUsingEncoding:NSUTF8StringEncoding]]; //experiment //[body appendData:[[NSString stringWithFormat:@"Content-Disposition: form-data; name=\"userfile2\"; filename=\"%@.jpg\"\r\n",fileName2] dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[[NSString stringWithString:@"Content-Type: application/octet-stream\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[NSData dataWithData:imgdata1]]; //[body appendData:[[NSString stringWithFormat:@"\r\n--%@--\r\n",boundary] dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[string3 dataUsingEncoding:NSUTF8StringEncoding]]; // setting the body of the post to the reqeust [request setHTTPBody:body]; // now lets make the connection to the web NSData *returnData = [NSURLConnection sendSynchronousRequest:request returningResponse:nil error:nil]; NSString *returnString = [[NSString alloc] initWithData:returnData encoding:NSUTF8StringEncoding]; if([returnString isEqualToString:@"SUCCESS"]) { NSLog(returnString); k=k+2; j=j+2; [self performSelectorInBackground:@selector(save:) withObject:(id)[NSNumber numberWithInt:j]]; } [imgdata release]; [imgdata1 release]; [NSThread sleepForTimeInterval:.01]; } [pool drain]; //<-------------Line 266 } I don't understand what is causing the crash.

    Read the article

  • How to make negate_unary work with any type?

    - by Chan
    Hi, Following this question: How to negate a predicate function using operator ! in C++? I want to create an operator ! can work with any functor that inherited from unary_function. I tried: template<typename T> inline std::unary_negate<T> operator !( const T& pred ) { return std::not1( pred ); } The compiler complained: Error 5 error C2955: 'std::unary_function' : use of class template requires template argument list c:\program files\microsoft visual studio 10.0\vc\include\xfunctional 223 1 Graphic Error 7 error C2451: conditional expression of type 'std::unary_negate<_Fn1>' is illegal c:\program files\microsoft visual studio 10.0\vc\include\ostream 529 1 Graphic Error 3 error C2146: syntax error : missing ',' before identifier 'argument_type' c:\program files\microsoft visual studio 10.0\vc\include\xfunctional 222 1 Graphic Error 4 error C2065: 'argument_type' : undeclared identifier c:\program files\microsoft visual studio 10.0\vc\include\xfunctional 222 1 Graphic Error 2 error C2039: 'argument_type' : is not a member of 'std::basic_ostream<_Elem,_Traits>::sentry' c:\program files\microsoft visual studio 10.0\vc\include\xfunctional 222 1 Graphic Error 6 error C2039: 'argument_type' : is not a member of 'std::basic_ostream<_Elem,_Traits>::sentry' c:\program files\microsoft visual studio 10.0\vc\include\xfunctional 230 1 Graphic Any idea? Update Follow "templatetypedef" solution, I got new error: Error 3 error C2831: 'operator !' cannot have default parameters c:\visual studio 2010 projects\graphic\graphic\main.cpp 39 1 Graphic Error 2 error C2808: unary 'operator !' has too many formal parameters c:\visual studio 2010 projects\graphic\graphic\main.cpp 39 1 Graphic Error 4 error C2675: unary '!' : 'is_prime' does not define this operator or a conversion to a type acceptable to the predefined operator c:\visual studio 2010 projects\graphic\graphic\main.cpp 52 1 Graphic Update 1 Complete code: #include <iostream> #include <functional> #include <utility> #include <cmath> #include <algorithm> #include <iterator> #include <string> #include <boost/assign.hpp> #include <boost/assign/std/vector.hpp> #include <boost/assign/std/map.hpp> #include <boost/assign/std/set.hpp> #include <boost/assign/std/list.hpp> #include <boost/assign/std/stack.hpp> #include <boost/assign/std/deque.hpp> struct is_prime : std::unary_function<int, bool> { bool operator()( int n ) const { if( n < 2 ) return 0; if( n == 2 || n == 3 ) return 1; if( n % 2 == 0 || n % 3 == 0 ) return 0; int upper_bound = std::sqrt( static_cast<double>( n ) ); for( int pf = 5, step = 2; pf <= upper_bound; ) { if( n % pf == 0 ) return 0; pf += step; step = 6 - step; } return 1; } }; /* template<typename T> inline std::unary_negate<T> operator !( const T& pred, typename T::argument_type* dummy = 0 ) { return std::not1<T>( pred ); } */ inline std::unary_negate<is_prime> operator !( const is_prime& pred ) { return std::not1( pred ); } template<typename T> inline void print_con( const T& con, const std::string& ms = "", const std::string& sep = ", " ) { std::cout << ms << '\n'; std::copy( con.begin(), con.end(), std::ostream_iterator<typename T::value_type>( std::cout, sep.c_str() ) ); std::cout << "\n\n"; } int main() { using namespace boost::assign; std::vector<int> nums; nums += 1, 3, 5, 7, 9; nums.erase( remove_if( nums.begin(), nums.end(), !is_prime() ), nums.end() ); print_con( nums, "After remove all primes" ); } Thanks, Chan Nguyen

    Read the article

  • Need some suggestions on my softwares architecture. [Code review]

    - by Sergio Tapia
    I'm making an open source C# library for other developers to use. My key concern is ease of use. This means using intuitive names, intuitive method usage and such. This is the first time I've done something with other people in mind, so I'm really concerned about the quality of the architecture. Plus, I wouldn't mind learning a thing or two. :) I have three classes: Downloader, Parser and Movie I was thinking that it would be best to only expose the Movie class of my library and have Downloader and Parser remain hidden from invocation. Ultimately, I see my library being used like this. using FreeIMDB; public void Test() { var MyMovie = Movie.FindMovie("The Matrix"); //Now MyMovie would have all it's fields set and ready for the big show. } Can you review how I'm planning this, and point out any wrong judgement calls I've made and where I could improve. Remember, my main concern is ease of use. Movie.cs using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Drawing; namespace FreeIMDB { public class Movie { public Image Poster { get; set; } public string Title { get; set; } public DateTime ReleaseDate { get; set; } public string Rating { get; set; } public string Director { get; set; } public List<string> Writers { get; set; } public List<string> Genres { get; set; } public string Tagline { get; set; } public string Plot { get; set; } public List<string> Cast { get; set; } public string Runtime { get; set; } public string Country { get; set; } public string Language { get; set; } public Movie FindMovie(string Title) { Movie film = new Movie(); Parser parser = Parser.FromMovieTitle(Title); film.Poster = parser.Poster(); film.Title = parser.Title(); film.ReleaseDate = parser.ReleaseDate(); //And so an so forth. } public Movie FindKnownMovie(string ID) { Movie film = new Movie(); Parser parser = Parser.FromMovieID(ID); film.Poster = parser.Poster(); film.Title = parser.Title(); film.ReleaseDate = parser.ReleaseDate(); //And so an so forth. } } } Parser.cs using System; using System.Collections.Generic; using System.Linq; using System.Text; using HtmlAgilityPack; namespace FreeIMDB { /// <summary> /// Provides a simple, and intuitive way for searching for movies and actors on IMDB. /// </summary> class Parser { private Downloader downloader = new Downloader(); private HtmlDocument Page; #region "Page Loader Events" private Parser() { } public static Parser FromMovieTitle(string MovieTitle) { var newParser = new Parser(); newParser.Page = newParser.downloader.FindMovie(MovieTitle); return newParser; } public static Parser FromActorName(string ActorName) { var newParser = new Parser(); newParser.Page = newParser.downloader.FindActor(ActorName); return newParser; } public static Parser FromMovieID(string MovieID) { var newParser = new Parser(); newParser.Page = newParser.downloader.FindKnownMovie(MovieID); return newParser; } public static Parser FromActorID(string ActorID) { var newParser = new Parser(); newParser.Page = newParser.downloader.FindKnownActor(ActorID); return newParser; } #endregion #region "Page Parsing Methods" public string Poster() { //Logic to scrape the Poster URL from the Page element of this. return null; } public string Title() { return null; } public DateTime ReleaseDate() { return null; } #endregion } } ----------------------------------------------- Do you guys think I'm heading towards a good path, or am I setting myself up for a world of hurt later on? My original thought was to separate the downloading, the parsing and the actual populating to easily have an extensible library. Imagine if one day the website changed its HTML, I would then only have to modifiy the parsing class without touching the Downloader.cs or Movie.cs class. Thanks for reading and for helping!

    Read the article

  • How to count the letters in a text with Javascript?

    - by Doguhanca
    I am currently trying to write a ''web application'' that has a simple text area inside, in which I want the letters of the text written to be pointed out. For example, if I write: ''How old are you? I am 19 years old'' I need a code to tell me how many 'A's and 'Y's and 'D's (and all letters of the alphabet from 0-26) are used in this sentence when I press a button on a HTML/ CSS page. Could you please tell me what I must write into my .JS file and what I should write into my .HTML file to do this with a click of a button when something is written in the ? I hope my explanation was detailed enough. Thanks! Edit (I'm very sorry for the problems I caused) - What I have done so far looks like this: HTML: <link rel="stylesheet" type="text/css" href="theme.css"> <meta charset="utf-8"> <script src="test.js" type="text/javascript"></script> <div class='header'> Al.Fa.Be </div> <div class='yaz'> <textarea></textarea> </div> <div class='description'> <a href='http://www.google.com'>Ara</a> </div> <div class='description2'> <input id="clickMe" type="button" value="Hesapla" onclick="doFunction();" /> </div> CSS: body{ background:white; } selection{ background:#CCC; } #clickMe{ background:#CCC; border:1px solid #333; } .header{ font-size:70px; font-weight:bold; font-family:Arial; color:#333; margin-left:580px; padding-top:200px; } textarea{ width:1210px; height:40px; color:black; margin-top:20px; margin-left:100px; padding-left:10px; padding-top:10px; font-size:18px; font-family:Arial; } .description{ background:#f2f2f2; padding:6px; width:50px; text-align:center; border:1px solid #ddd; font-family:Arial; margin-left:620px; margin-top:20px; font-size:14px; } .description a{ color:#555; text-decoration:none; } .description2{ background:#f2f2f2; padding:6px; width:60px; text-align:center; border:1px solid #ddd; font-family:Arial; margin-left:750px; margin-top:-30px; font-size:14px; } .description2 a{ color:#555; text-decoration:none; } .yaz{ color:white; } Javascript: // Input name. Count number of alphabets a-z class program                                                          {     public static void main(String[] args)     {         String name = args[0];         int count[] = new int[29];         int i,p;         int n = name.length();         name = name.toUpperCase();         char c;         for (i=0; i<29; i++)         {             count[i] = 0;           }         for (i=0; i<n; i++)         {             c = name.charAt(i);             p = (int) c;             count[p-65]++;         }         for (i=0; i<29 ; i++)         {             if (count[i] >0)             {                 System.out.println((char)(i+65) + " occurs " + count[i] + " times");             }         }     } }

    Read the article

  • Odd optimization problem under MSVC

    - by Goz
    I've seen this blog: http://igoro.com/archive/gallery-of-processor-cache-effects/ The "weirdness" in part 7 is what caught my interest. My first thought was "Thats just C# being weird". Its not I wrote the following C++ code. volatile int* p = (volatile int*)_aligned_malloc( sizeof( int ) * 8, 64 ); memset( (void*)p, 0, sizeof( int ) * 8 ); double dStart = t.GetTime(); for (int i = 0; i < 200000000; i++) { //p[0]++;p[1]++;p[2]++;p[3]++; // Option 1 //p[0]++;p[2]++;p[4]++;p[6]++; // Option 2 p[0]++;p[2]++; // Option 3 } double dTime = t.GetTime() - dStart; The timing I get on my 2.4 Ghz Core 2 Quad go as follows: Option 1 = ~8 cycles per loop. Option 2 = ~4 cycles per loop. Option 3 = ~6 cycles per loop. Now This is confusing. My reasoning behind the difference comes down to the cache write latency (3 cycles) on my chip and an assumption that the cache has a 128-bit write port (This is pure guess work on my part). On that basis in Option 1: It will increment p[0] (1 cycle) then increment p[2] (1 cycle) then it has to wait 1 cycle (for cache) then p[1] (1 cycle) then wait 1 cycle (for cache) then p[3] (1 cycle). Finally 2 cycles for increment and jump (Though its usually implemented as decrement and jump). This gives a total of 8 cycles. In Option 2: It can increment p[0] and p[4] in one cycle then increment p[2] and p[6] in another cycle. Then 2 cycles for subtract and jump. No waits needed on cache. Total 4 cycles. In option 3: It can increment p[0] then has to wait 2 cycles then increment p[2] then subtract and jump. The problem is if you set case 3 to increment p[0] and p[4] it STILL takes 6 cycles (which kinda blows my 128-bit read/write port out of the water). So ... can anyone tell me what the hell is going on here? Why DOES case 3 take longer? Also I'd love to know what I've got wrong in my thinking above, as i obviously have something wrong! Any ideas would be much appreciated! :) It'd also be interesting to see how GCC or any other compiler copes with it as well! Edit: Jerry Coffin's idea gave me some thoughts. I've done some more tests (on a different machine so forgive the change in timings) with and without nops and with different counts of nops case 2 - 0.46 00401ABD jne (401AB0h) 0 nops - 0.68 00401AB7 jne (401AB0h) 1 nop - 0.61 00401AB8 jne (401AB0h) 2 nops - 0.636 00401AB9 jne (401AB0h) 3 nops - 0.632 00401ABA jne (401AB0h) 4 nops - 0.66 00401ABB jne (401AB0h) 5 nops - 0.52 00401ABC jne (401AB0h) 6 nops - 0.46 00401ABD jne (401AB0h) 7 nops - 0.46 00401ABE jne (401AB0h) 8 nops - 0.46 00401ABF jne (401AB0h) 9 nops - 0.55 00401AC0 jne (401AB0h) I've included the jump statetements so you can see that the source and destination are in one cache line. You can also see that we start to get a difference when we are 13 bytes or more apart. Until we hit 16 ... then it all goes wrong. So Jerry isn't right (though his suggestion DOES help a bit), however something IS going on. I'm more and more intrigued to try and figure out what it is now. It does appear to be more some sort of memory alignment oddity rather than some sort of instruction throughput oddity. Anyone want to explain this for an inquisitive mind? :D Edit 3: Interjay has a point on the unrolling that blows the previous edit out of the water. With an unrolled loop the performance does not improve. You need to add a nop in to make the gap between jump source and destination the same as for my good nop count above. Performance still sucks. Its interesting that I need 6 nops to improve performance though. I wonder how many nops the processor can issue per cycle? If its 3 then that account for the cache write latency ... But, if thats it, why is the latency occurring? Curiouser and curiouser ...

    Read the article

  • having trouble with jpa, looks to be reading from cache when told to ignore

    - by jeff
    i'm using jpa and eclipselink. it says version 2.0.2.v20100323-r6872 for eclipselink. it's an SE application, small. local persistence unit. i am using a postgres database. i have some code the wakes up once per second and does a jpa query on a table. it's polling to see whether some fields on a given record change. but when i update a field in sql, it keeps showing the same value each time i query it. and this is after waiting, creating a new entitymanager, and giving a query hint. when i query the table from sql or python, i can see the changed field. but from within my jpa query, once i've read the value, it never changes in later executions of the query -- even though the entity manager has been recreated. i've tried telling it to not look in the cache. but it seems to ignore that. very puzzling, can you help please? here is the method. i call this once every 3 seconds. the tgt.getTrlDlrs() println shows me i get the same value for this field on every call of the method ("value won't change"). even if i change the field in the database. when i query the record from outside java, i see the change right away. also, if i stop the java program and restart it, i see the new value printed out immediately: public void exitChk(EntityManagerFactory emf, Main_1 mn){ // this will be a list of the trade close targets that are active List<Pairs01Tradeclosetgt> mn_res = new ArrayList<Pairs01Tradeclosetgt>(); //this is a list of the place number in the array list above //of positions to close ArrayList<Integer> idxsToCl = new ArrayList<Integer>(); EntityManager em = emf.createEntityManager(); em.getTransaction().begin(); em.clear(); String qryTxt = "SELECT p FROM Pairs01Tradeclosetgt p WHERE p.isClosed = :isClosed AND p.isFilled = :isFilled"; Query qMn = em.createQuery(qryTxt); qMn.setHint(QueryHints.CACHE_USAGE, CacheUsage.DoNotCheckCache); qMn.setParameter("isClosed", false); qMn.setParameter("isFilled", true); mn_res = (List<Pairs01Tradeclosetgt>) qMn.getResultList(); // are there any trade close targets we need to check for closing? if (mn_res!=null){ //if yes, see whether they've hit their target for (int i=0;i<mn_res.size();i++){ Pairs01Tradeclosetgt tgt = new Pairs01Tradeclosetgt(); tgt = mn_res.get(i); System.out.println("value won't change:" + tgt.getTrlDlrs()); here is my entity class (partial): @Entity @Table(name = "pairs01_tradeclosetgt", catalog = "blah", schema = "public") @NamedQueries({ @NamedQuery(name = "Pairs01Tradeclosetgt.findAll", query = "SELECT p FROM Pairs01Tradeclosetgt p"), @NamedQuery(name = "Pairs01Tradeclosetgt.findByClseRatio", query = "SELECT p FROM Pairs01Tradeclosetgt p WHERE p.clseRatio = :clseRatio")}) public class Pairs01Tradeclosetgt implements Serializable { private static final long serialVersionUID = 1L; @Id @Basic(optional = false) @Column(name = "id") @SequenceGenerator(name="pairs01_tradeclosetgt_id_seq", allocationSize=1) @GeneratedValue(strategy=GenerationType.SEQUENCE, generator = "pairs01_tradeclosetgt_id_seq") private Integer id; and my persitence unit: <?xml version="1.0" encoding="UTF-8"?> <persistence version="1.0" xmlns="http://java.sun.com/xml/ns/persistence" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://java.sun.com/xml/ns/persistence http://java.sun.com/xml/ns/persistence/persistence_1_0.xsd"> <persistence-unit name="testpu" transaction-type="RESOURCE_LOCAL"> <provider>org.eclipse.persistence.jpa.PersistenceProvider</provider> <class>mourv02.Pairs01Quotes</class> <class>mourv02.Pairs01Pair</class> <class>mourv02.Pairs01Trderrs</class> <class>mourv02.Pairs01Tradereq</class> <class>mourv02.Pairs01Tradeclosetgt</class> <class>mourv02.Pairs01Orderstatus</class> <properties> <property name="javax.persistence.jdbc.url" value="jdbc:postgresql://192.168.1.80:5432/blah"/> <property name="javax.persistence.jdbc.password" value="secret"/> <property name="javax.persistence.jdbc.driver" value="org.postgresql.Driver"/> <property name="javax.persistence.jdbc.user" value="noone"/> </properties> </persistence-unit> </persistence>

    Read the article

  • Vector of Object Pointers, general help and confusion

    - by Staypuft
    Have a homework assignment in which I'm supposed to create a vector of pointers to objects Later on down the load, I'll be using inheritance/polymorphism to extend the class to include fees for two-day delivery, next day air, etc. However, that is not my concern right now. The final goal of the current program is to just print out every object's content in the vector (name & address) and find it's shipping cost (weight*cost). My Trouble is not with the logic, I'm just confused on few points related to objects/pointers/vectors in general. But first my code. I basically cut out everything that does not mater right now, int main, will have user input, but right now I hard-coded two examples. #include <iostream> #include <string> #include <vector> using namespace std; class Package { public: Package(); //default constructor Package(string d_name, string d_add, string d_zip, string d_city, string d_state, double c, double w); double calculateCost(double, double); void Print(); ~Package(); private: string dest_name; string dest_address; string dest_zip; string dest_city; string dest_state; double weight; double cost; }; Package::Package() { cout<<"Constucting Package Object with default values: "<<endl; string dest_name=""; string dest_address=""; string dest_zip=""; string dest_city=""; string dest_state=""; double weight=0; double cost=0; } Package::Package(string d_name, string d_add, string d_zip, string d_city, string d_state, string r_name, string r_add, string r_zip, string r_city, string r_state, double w, double c){ cout<<"Constucting Package Object with user defined values: "<<endl; string dest_name=d_name; string dest_address=d_add; string dest_zip=d_zip; string dest_city=d_city; string dest_state=d_state; double weight=w; double cost=c; } Package::~Package() { cout<<"Deconstructing Package Object!"<<endl; delete Package; } double Package::calculateCost(double x, double y){ return x+y; } int main(){ double cost=0; vector<Package*> shipment; cout<<"Enter Shipping Cost: "<<endl; cin>>cost; shipment.push_back(new Package("tom r","123 thunder road", "90210", "Red Bank", "NJ", cost, 10.5)); shipment.push_back(new Package ("Harry Potter","10 Madison Avenue", "55555", "New York", "NY", cost, 32.3)); return 0; } So my questions are: I'm told I have to use a vector of Object Pointers, not Objects. Why? My assignment calls for it specifically, but I'm also told it won't work otherwise. Where should I be creating this vector? Should it be part of my Package Class? How do I go about adding objects into it then? Do I need a copy constructor? Why? What's the proper way to deconstruct my vector of object pointers? Any help would be appreciated. I've searched for a lot of related articles on here and I realize that my program will have memory leaks. Using one of the specialized ptrs from boost:: will not be available for me to use. Right now, I'm more concerned with getting the foundation of my program built. That way I can actually get down to the functionality I need to create. Thanks.

    Read the article

  • Application crashing when talking to oracle unless executable path contains spaces

    - by Lasse V. Karlsen
    We have an x-files problem with our .NET application. Or, rather, hybrid Win32 and .NET application. When it attempts to communicate with Oracle, it just dies. Vanishes. Goes to the big black void in the sky. No event log message, no exception, no nothing. If we simply ask the application to talk to a MS SQL Server instead, which has the effect of replacing the usage of OracleConnection and related classes with SqlConnection and related classes, it works as expected. Today we had a breakthrough. For some reason, a customer had figured out that by placing all the application files in a directory on his desktop, it worked as expected with Oracle as well. Moving the directory down to the root of the drive, or in C:\Temp or, well, around a bit, made the crash reappear. Basically it was 100% reproducable that the application worked if run from directory on desktop, and failed if run from directory in root. Today we figured out that the difference that counted was wether there was a space in the directory name or not. So, these directories would work: C:\Program Files\AppDir\Executable.exe C:\Temp Lemp\AppDir\Executable.exe C:\Documents and Settings\someuser\Desktop\AppDir\Executable.exe whereas these would not: C:\CompanyName\AppDir\Executable.exe C:\Programfiler\AppDir\Executable.exe <-- Program Files in norwegian C:\Temp\AppDir\Executable.exe I'm hoping someone reading this has seen similar behavior and have a "aha, you need to twiddle the frob on the oracle glitz driver configuration" or similar. Anyone? Followup #1: Ok, I've processed the procmon output now, both files from when I hit the button that attempts to open the window that triggers the cascade failure, and I've noticed that they keep track mostly, there's some smallish differences near the top of both files, and they they keep track a long way down. However, when one run fails, the other keeps going and the next few lines of the log output are these: ReadFile C:\oracle\product\10.2.0\db_1\BIN\orageneric10.dll SUCCESS Offset: 274 432, Length: 32 768, I/O Flags: Non-cached, Paging I/O, Synchronous Paging I/O ReadFile C:\oracle\product\10.2.0\db_1\BIN\orageneric10.dll SUCCESS Offset: 233 472, Length: 32 768, I/O Flags: Non-cached, Paging I/O, Synchronous Paging I/O After this, the working run continues to execute, and the other touches the mscorwks.dll files a few times before threads close down and the app closes. Thus, the failed run does not touch the above files. Followup #2: Figured I'd try to upgrade the oracle client drivers, but 10.2.0.1 is apparently the highest version available for Windows 2003 server and XP clients. Followup #3: Well, we've ended up with a black-box solution. Basically we found that the problem is somewhere related to XPO and Oracle. XPO has a system-table it manages, called XPObjectType, with three columns: Oid, TypeName and AssemblyName. Due to how Oracle is configured in the databases we talk to, the column names were OID, TYPENAME and ASSEMBLYNAME. This would ordinarily not be a problem, except that XPO talks to the schema information directly and checks if the table is there with the right column names, and XPO doesn't handle case differences so it sees a XPObjectType table with three unknown columns and none of those it expects. Exactly what XPO does now I don't really know, but if I dropped this table, and recreated it with the right case, using double quotes around all the column names to get the case right, the problem doesn't crop up. Exactly where the space in the folder name comes into this, I still have no idea, but this problem had two tiers: Stop the application from crashing at our customers, short-term solution Fix the bug, long-term solution Right now tier 1 is solved, tier 2 will be put back into the queue for now and prioritized. We're facing some bigger changes to our data tier anyway so this might not be a problem we need to solve, at least if all our Oracle-customers verify that the table-fix actually gets rid of the problem. I'll accept the answer by Dave Markle since though Process Monitor (the big brother of File Monitor) didn't actually pinpoint the problem, I was able to use it to determine that after my breakpoint in user-code where XPO had built up the query for this table, no I/O happened until all the entries for the application closing down was logged, which led me to believe it was this table that was the culprit, or at least influenced the problem somehow. If I manage to get to the real cause of this, I'll update the post.

    Read the article

  • Generating 8000 text files from xml files

    - by Ray
    Hi all, i need to generate the same number of text files as the xml files i have. Within the text files, i need the title and maybe some other tags of it. I can generate text files with the elements i wanted but not all xml files can be generated. Only some of them are generated. Something might be wrong with my parser so help out please thanks. This is my code. Please have a look and give me suggestions. Thanks in advance. import java.io.File; import javax.xml.parsers.DocumentBuilder; import javax.xml.parsers.DocumentBuilderFactory; import org.w3c.dom.*; import java.io.*; public class AccessingXmlFile1 { public static void main(String argv[]) { try { //File file = new File("C:\\MyFile.xml"); // create a file that is really a directory File aDirectory = new File("C:/Documents and Settings/I2R/Desktop/test"); // get a listing of all files in the directory String[] filesInDir = aDirectory.list(); System.out.println(""+filesInDir.length); // sort the list of files (optional) // Arrays.sort(filesInDir); //////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////// // have everything i need, just print it now for ( int a=0; a<filesInDir.length; a++ ) { String xmlFile = filesInDir[a]; String newLine = System.getProperty("line.separator"); File file = new File(xmlFile); DocumentBuilderFactory dbf = DocumentBuilderFactory.newInstance(); DocumentBuilder db = dbf.newDocumentBuilder(); Document document = db.parse(file); document.getDocumentElement().normalize(); //System.out.println("Root element " + document.getDocumentElement().getNodeName()); NodeList node = document.getElementsByTagName("metadata"); System.out.println("Information of Xml File"); System.out.println(xmlFile.substring(0, xmlFile.length() - 4)); //////////////////////////////////////////////////////////////////////////////////// String titleStoreText = ""; String descriptionStoreText = ""; String collectionStoreText = ""; String textToWrite = ""; //////////////////////////////////////////////////////////////////////////////////// for (int i = 0; i < node.getLength(); i++) { Node firstNode = node.item(i); if (firstNode.getNodeType() == Node.ELEMENT_NODE) { Element element = (Element) firstNode; NodeList titleElementList = element.getElementsByTagName("title"); Element titleElement = (Element) titleElementList.item(0); NodeList title = titleElement.getChildNodes(); //////////////////////////////////////////////////////////////////////////////////// if(titleElement == null) titleStoreText = " There is no title for this file."+ newLine; else titleStoreText = titleStoreText+((Node) title.item(0)).getNodeValue() + newLine; //titleStoreText = titleStoreText+((Node) title.item(0)).getNodeValue()+ newLine; //////////////////////////////////////////////////////////////////////////////////// System.out.println("Title : " + titleStoreText); NodeList collectionElementList = element.getElementsByTagName("collection"); Element collectionElement = (Element) collectionElementList.item(0); NodeList collection = collectionElement.getChildNodes(); //////////////////////////////////////////////////////////////////////////////////// if(collectionElement == null) collectionStoreText = " There is no collection for this file."+ newLine; else collectionStoreText = collectionStoreText+((Node) collection.item(0)).getNodeValue() + newLine; //collectionStoreText = collectionStoreText+((Node) collection.item(0)).getNodeValue()+ newLine; //////////////////////////////////////////////////////////////////////////////////// System.out.println("Collection : " + collectionStoreText); NodeList descriptionElementList = element.getElementsByTagName("description"); Element descriptionElement = (Element) descriptionElementList.item(0); NodeList description = descriptionElement.getChildNodes(); //////////////////////////////////////////////////////////////////////////////////// if(descriptionElement == null) descriptionStoreText = " There is no description for this file."+ newLine; else descriptionStoreText = descriptionStoreText+((Node) description.item(0)).getNodeValue() + newLine; //descriptionStoreText = descriptionStoreText+((Node) description.item(0)).getNodeValue() + newLine; //////////////////////////////////////////////////////////////////////////////////// System.out.println("Description : " + descriptionStoreText); //////////////////////////////////////////////////////////////////////////////////// textToWrite = "=====Title=====" + newLine + titleStoreText + newLine + "=====Collection=====" + newLine + collectionStoreText + newLine + "=====Description=====" + newLine + descriptionStoreText;// + newLine + "=====Subject=====" + newLine + subjectStoreText; //////////////////////////////////////////////////////////////////////////////////// } } ///////////////////////////////////////////write to file part is here///////////////////////////////////////// Writer output = null; File file2 = new File(xmlFile.substring(0, xmlFile.length() - 4)+".txt"); output = new BufferedWriter(new FileWriter(file2)); output.write(textToWrite); output.close(); System.out.println("Your file has been written"); //////////////////////////////////////////////////////////////////////////////////// } } catch (Exception e) { e.printStackTrace(); } } }

    Read the article

  • System.ServiceModel.Channels.MessageHeader Error

    - by user220511
    I'm trying to get the following to work on my machine but I get an error (Cannot create an instance of the abstract class or interface 'System.ServiceModel.Channels.MessageHeader') using System; using System.IO; using System.Reflection; namespace com.mycompanyname.business { /// /// Summary description for SessionCreateRQClient. /// class SessionCreateRQClient { /// /// The main entry point. /// [STAThread] static void Main(string[] args) { try { // Set user information, including security credentials and the IPCC. string username = "user"; string password = "password"; string ipcc = "IPCC"; string domain = "DEFAULT"; string temp = Environment.GetEnvironmentVariable("tmp"); // Get temp directory string PropsFileName = temp + "/session.properties"; // Define dir and file name DateTime dt = DateTime.UtcNow; string tstamp = dt.ToString("s") + "Z"; //Create the message header and provide the conversation ID. MessageHeader msgHeader = new MessageHeader(); msgHeader.ConversationId = "TestSession"; // Set the ConversationId From from = new From(); PartyId fromPartyId = new PartyId(); PartyId[] fromPartyIdArr = new PartyId[1]; fromPartyId.Value = "WebServiceClient"; fromPartyIdArr[0] = fromPartyId; from.PartyId = fromPartyIdArr; msgHeader.From = from; To to = new To(); PartyId toPartyId = new PartyId(); PartyId[] toPartyIdArr = new PartyId[1]; toPartyId.Value = "WebServiceSupplier"; toPartyIdArr[0] = toPartyId; to.PartyId = toPartyIdArr; msgHeader.To = to; //Add the value for eb:CPAId, which is the IPCC. //Add the value for the action code of this Web service, SessionCreateRQ. msgHeader.CPAId = ipcc; msgHeader.Action = "SessionCreateRQ"; Service service = new Service(); service.Value = "SessionCreate"; msgHeader.Service = service; MessageData msgData = new MessageData(); msgData.MessageId = "mid:[email protected]"; msgData.Timestamp = tstamp; msgHeader.MessageData = msgData; Security security = new Security(); SecurityUsernameToken securityUserToken = new SecurityUsernameToken(); securityUserToken.Username = username; securityUserToken.Password = password; securityUserToken.Organization = ipcc; securityUserToken.Domain = domain; security.UsernameToken = securityUserToken; SessionCreateRQ req = new SessionCreateRQ(); SessionCreateRQPOS pos = new SessionCreateRQPOS(); SessionCreateRQPOSSource source = new SessionCreateRQPOSSource(); source.PseudoCityCode = ipcc; pos.Source = source; req.POS = pos; SessionCreateRQService serviceObj = new SessionCreateRQService(); serviceObj.MessageHeaderValue = msgHeader; serviceObj.SecurityValue = security; SessionCreateRS resp = serviceObj.SessionCreateRQ(req); // Send the request if (resp.Errors != null && resp.Errors.Error != null) { Console.WriteLine("Error : " + resp.Errors.Error.ErrorInfo.Message); } else { msgHeader = serviceObj.MessageHeaderValue; security = serviceObj.SecurityValue; Console.WriteLine("**********************************************"); Console.WriteLine("Response of SessionCreateRQ service"); Console.WriteLine("BinarySecurityToken returned : " + security.BinarySecurityToken); Console.WriteLine("**********************************************"); string ConvIdLine = "convid="+msgHeader.ConversationId; // ConversationId to a string string TokenLine = "securitytoken="+security.BinarySecurityToken; // BinarySecurityToken to a string string ipccLine = "ipcc="+ipcc; // IPCC to a string File.Delete(PropsFileName); // Clean up TextWriter tw = new StreamWriter(PropsFileName); // Create & open the file tw.WriteLine(DateTime.Now); // Write the date for reference tw.WriteLine(TokenLine); // Write the BinarySecurityToken tw.WriteLine(ConvIdLine); // Write the ConversationId tw.WriteLine(ipccLine); // Write the IPCC tw.Close(); //Console.Read(); } } catch(Exception e) { Console.WriteLine("Exception Message : " + e.Message ); Console.WriteLine("Exception Stack Trace : " + e.StackTrace); Console.Read(); } } } } I have added the reference System.ServiceModel and the lines: using System.ServiceModel; using System.ServiceModel.Channels; but I continue to get that error when trying to compile -- "Cannot create an instance of the abstract class or interface 'System.ServiceModel.Channels.MessageHeader'" I am using Microsoft Visual Studio 2008 Version 9.0.21022.8 RTM Microsoft .NET Framework Version 3.5 SP1 Professional Edition Is there another reference I have to add? Or a dll to move over? I wonder was the code above written for Framework 2.0 only? Thanks for your help.

    Read the article

  • template class: ctor against function -> new C++ standard

    - by Oops
    Hi in this question: http://stackoverflow.com/questions/2779155/template-point2-double-point3-double Dennis and Michael noticed the unreasonable foolishly implemented constructor. They were right, I didn't consider this at that moment. But I found out that a constructor does not help very much for a template class like this one, instead a function is here much more convenient and safe namespace point { template < unsigned int dims, typename T > struct Point { T X[ dims ]; std::string str() { std::stringstream s; s << "{"; for ( int i = 0; i < dims; ++i ) { s << " X" << i << ": " << X[ i ] << (( i < dims -1 )? " |": " "); } s << "}"; return s.str(); } Point<dims, int> toint() { Point<dims, int> ret; std::copy( X, X+dims, ret.X ); return ret; } }; template < typename T > Point< 2, T > Create( T X0, T X1 ) { Point< 2, T > ret; ret.X[ 0 ] = X0; ret.X[ 1 ] = X1; return ret; } template < typename T > Point< 3, T > Create( T X0, T X1, T X2 ) { Point< 3, T > ret; ret.X[ 0 ] = X0; ret.X[ 1 ] = X1; ret.X[ 2 ] = X2; return ret; } template < typename T > Point< 4, T > Create( T X0, T X1, T X2, T X3 ) { Point< 4, T > ret; ret.X[ 0 ] = X0; ret.X[ 1 ] = X1; ret.X[ 2 ] = X2; ret.X[ 3 ] = X3; return ret; } }; int main( void ) { using namespace point; Point< 2, double > p2d = point::Create( 12.3, 34.5 ); Point< 3, double > p3d = point::Create( 12.3, 34.5, 56.7 ); Point< 4, double > p4d = point::Create( 12.3, 34.5, 56.7, 78.9 ); //Point< 3, double > p1d = point::Create( 12.3, 34.5 ); //no suitable user defined conversion exists //Point< 3, int > p1i = p4d.toint(); //no suitable user defined conversion exists Point< 2, int > p2i = p2d.toint(); Point< 3, int > p3i = p3d.toint(); Point< 4, int > p4i = p4d.toint(); std::cout << p2d.str() << std::endl; std::cout << p3d.str() << std::endl; std::cout << p4d.str() << std::endl; std::cout << p2i.str() << std::endl; std::cout << p3i.str() << std::endl; std::cout << p4i.str() << std::endl; char c; std::cin >> c; } has the new C++ standard any new improvements, language features or simplifications regarding this aspect of ctor of a template class? what do you think about the implementation of the combination of namespace, stuct and Create function? many thanks in advance Oops

    Read the article

  • rowupdating not giving new values.

    - by pankaj
    Hi, I am working on a application where i am using rowupdating event of the gridview. I am using templatefield in my columns so i am not able to get the new values from the textboxws that i am having in the gridview. How can i get the new values from the textboxes. Following is my code in rowupdating: protected void gviewTemplate_RowUpdating(object sender, GridViewUpdateEventArgs e) { gviewTemplate.EditIndex = -1; string rowNum = ViewState["ID"].ToString(); Label lbl2 = (Label)gviewTemplate.Rows[e.RowIndex].FindControl("lblTemplateName"); Label lbl1 = (Label)gviewTemplate.Rows[e.RowIndex].FindControl("lblUploaded"); TextBox txtTempName = (TextBox)gviewTemplate.Rows[e.RowIndex].FindControl("txtTemplateName"); TextBox txtHeading = (TextBox)gviewTemplate.Rows[e.RowIndex].FindControl("txtHeading"); TextBox txtCoupon = (TextBox)gviewTemplate.Rows[e.RowIndex].FindControl("txtCouponText"); TextBox txtBrand = (TextBox)gviewTemplate.Rows[e.RowIndex].FindControl("txtBrandName"); TextBox txtSearchText = (TextBox)gviewTemplate.Rows[e.RowIndex].FindControl("txtSearch"); TextBox txtDiscount = (TextBox)gviewTemplate.Rows[e.RowIndex].FindControl("txtDiscount"); TextBox txtStartDt = (TextBox)gviewTemplate.Rows[e.RowIndex].FindControl("txtStartDt"); } i want to get the new values form these textboxes but it is always giving me old values. and yes, e.Newvalues is not giving me anything. It is always empty. This is small extract from my gridview design: <asp:GridView runat="server" AutoGenerateColumns="False" ID="gviewTemplate" onrowdatabound="gviewTemplate_RowDataBound" DataKeyNames="F1" onrowcommand="gviewTemplate_RowCommand" onrowediting="gviewTemplate_RowEditing" onrowcancelingedit="gviewTemplate_RowCancelingEdit" onrowupdating="gviewTemplate_RowUpdating" onrowdeleting="gviewTemplate_RowDeleting" onrowupdated="gviewTemplate_RowUpdated"> <Columns> <asp:TemplateField HeaderText="Uploaded Image"> <EditItemTemplate> <asp:LinkButton Text="Reload" runat="server" OnClick="lbtnReloadImage_Click" CommandName="reload" ID="lbtnReloadImage"></asp:LinkButton> </EditItemTemplate> <ItemTemplate> <table id="Table2" runat="server" width="100%" cellpadding="0" cellspacing="0" border="0"> <tr> <td> <asp:Label Runat="server" Text='<%# Eval("Uploaded") %>' ID="lblUploaded"></asp:Label> </td> </tr> </table> </ItemTemplate> </asp:TemplateField> <asp:TemplateField HeaderText="Template Name"> <ItemStyle VerticalAlign="Top" HorizontalAlign="Center" /> <EditItemTemplate> <asp:TextBox ID="txtTemplateName" Width="60" Runat="server" Text='<%# Eval("F1") %>'></asp:TextBox> <asp:RequiredFieldValidator ID="RequiredFieldValidator1" Runat="server" ErrorMessage="You must provide a Product Name." ControlToValidate="txtTemplateName">*</asp:RequiredFieldValidator> </EditItemTemplate> <ItemTemplate> <table id="Table3" runat="server" width="100%" cellpadding="0" cellspacing="0" border="0"> <tr> <td> <asp:Label ID="lblTemplateName" runat="server" Text='<%# Eval("F1") %>'></asp:Label> </td> </tr> </table> </ItemTemplate> </asp:TemplateField> <asp:TemplateField HeaderText="Heading"> <ItemStyle VerticalAlign="Top" HorizontalAlign="Center" /> <EditItemTemplate> <asp:TextBox ID="txtHeading" Runat="server" Width="60" Text='<%# Eval("F2") %>'></asp:TextBox> <asp:RequiredFieldValidator ID="RequiredFieldValidator2" Runat="server" ErrorMessage="You must provide a Product Name." ControlToValidate="txtHeading">*</asp:RequiredFieldValidator> </EditItemTemplate> <ItemTemplate> <table id="Table4" runat="server" width="100%" cellpadding="0" cellspacing="0" border="0"> <tr> <td> <asp:Label ID="lblHeading" runat="server" Text='<%# Eval("F2") %>'></asp:Label> </td> </tr> </table> </ItemTemplate> </asp:TemplateField> <asp:TemplateField HeaderText="Coupon Text"> <ItemStyle VerticalAlign="Top" HorizontalAlign="Center" /> <EditItemTemplate> <asp:TextBox ID="txtCouponText" Runat="server" Width="80" Text='<%# Bind("F3") %>'></asp:TextBox> <asp:RequiredFieldValidator ID="RequiredFieldValidator3" Runat="server" ErrorMessage="You must provide a Product Name." ControlToValidate="txtCouponText">*</asp:RequiredFieldValidator> </EditItemTemplate> <ItemTemplate> <table id="Table5" runat="server" width="100%" cellpadding="0" cellspacing="0" border="0"> <tr> <td> <asp:Label Runat="server" Text='<%# Bind("F3") %>' ID="lblCouponText"></asp:Label> </td> </tr> </table> </ItemTemplate> </asp:TemplateField> Can anyone please tell me how to get the new values from these textboxes?

    Read the article

  • Designing an API with compile-time option to remove first parameter to most functions and use a glob

    - by tomlogic
    I'm trying to design a portable API in ANSI C89/ISO C90 to access a wireless networking device on a serial interface. The library will have multiple network layers, and various versions need to run on embedded devices as small as an 8-bit micro with 32K of code and 2K of data, on up to embedded devices with a megabyte or more of code and data. In most cases, the target processor will have a single network interface and I'll want to use a single global structure with all state information for that device. I don't want to pass a pointer to that structure through the network layers. In a few cases (e.g., device with more resources that needs to live on two networks) I will interface to multiple devices, each with their own global state, and will need to pass a pointer to that state (or an index to a state array) through the layers. I came up with two possible solutions, but neither one is particularly pretty. Keep in mind that the full driver will potentially be 20,000 lines or more, cover multiple files, and contain hundreds of functions. The first solution requires a macro that discards the first parameter for every function that needs to access the global state: // network.h typedef struct dev_t { int var; long othervar; char name[20]; } dev_t; #ifdef IF_MULTI #define foo_function( x, a, b, c) _foo_function( x, a, b, c) #define bar_function( x) _bar_function( x) #else extern dev_t DEV; #define IFACE (&DEV) #define foo_function( x, a, b, c) _foo_function( a, b, c) #define bar_function( x) _bar_function( ) #endif int bar_function( dev_t *IFACE); int foo_function( dev_t *IFACE, int a, long b, char *c); // network.c #ifndef IF_MULTI dev_t DEV; #endif int bar_function( dev_t *IFACE) { memset( IFACE, 0, sizeof *IFACE); return 0; } int foo_function( dev_t *IFACE, int a, long b, char *c) { bar_function( IFACE); IFACE->var = a; IFACE->othervar = b; strcpy( IFACE->name, c); return 0; } The second solution defines macros to use in the function declarations: // network.h typedef struct dev_t { int var; long othervar; char name[20]; } dev_t; #ifdef IF_MULTI #define DEV_PARAM_ONLY dev_t *IFACE #define DEV_PARAM DEV_PARAM_ONLY, #else extern dev_t DEV; #define IFACE (&DEV) #define DEV_PARAM_ONLY void #define DEV_PARAM #endif int bar_function( DEV_PARAM_ONLY); // I don't like the missing comma between DEV_PARAM and arg2... int foo_function( DEV_PARAM int a, long b, char *c); // network.c #ifndef IF_MULTI dev_t DEV; #endif int bar_function( DEV_PARAM_ONLY) { memset( IFACE, 0, sizeof *IFACE); return 0; } int foo_function( DEV_PARAM int a, long b, char *c) { bar_function( IFACE); IFACE->var = a; IFACE->othervar = b; strcpy( IFACE->name, c); return 0; } The C code to access either method remains the same: // multi.c - example of multiple interfaces #define IF_MULTI #include "network.h" dev_t if0, if1; int main() { foo_function( &if0, -1, 3.1415926, "public"); foo_function( &if1, 42, 3.1415926, "private"); return 0; } // single.c - example of a single interface #include "network.h" int main() { foo_function( 11, 1.0, "network"); return 0; } Is there a cleaner method that I haven't figured out? I lean toward the second since it should be easier to maintain, and it's clearer that there's some macro magic in the parameters to the function. Also, the first method requires prefixing the function names with "_" when I want to use them as function pointers. I really do want to remove the parameter in the "single interface" case to eliminate unnecessary code to push the parameter onto the stack, and to allow the function to access the first "real" parameter in a register instead of loading it from the stack. And, if at all possible, I don't want to have to maintain two separate codebases. Thoughts? Ideas? Examples of something similar in existing code? (Note that using C++ isn't an option, since some of the planned targets don't have a C++ compiler available.)

    Read the article

  • How to convert objects in reflection (Linq to XML)

    - by user829174
    I have the following code which is working fine, the code creates plugins in reflection via run time: using System; using System.Collections.Generic; using System.Linq; using System.IO; using System.Xml.Linq; using System.Reflection; using System.Text; namespace WindowsFormsApplication1 { public abstract class Plugin { public string Type { get; set; } public string Message { get; set; } } public class FilePlugin : Plugin { public string Path { get; set; } } public class RegsitryPlugin : Plugin { public string Key { get; set; } public string Name { get; set; } public string Value { get; set; } } static class MyProgram { [STAThread] static void Main(string[] args) { string xmlstr =@" <Client> <Plugin Type=""FilePlugin""> <Message>i am a file plugin</Message> <Path>c:\</Path> </Plugin> <Plugin Type=""RegsitryPlugin""> <Message>i am a registry plugin</Message> <Key>HKLM\Software\Microsoft</Key> <Name>Version</Name> <Value>3.5</Value> </Plugin> </Client> "; Assembly asm = Assembly.GetExecutingAssembly(); XDocument xDoc = XDocument.Load(new StringReader(xmlstr)); Plugin[] plugins = xDoc.Descendants("Plugin") .Select(plugin => { string typeName = plugin.Attribute("Type").Value; var type = asm.GetTypes().Where(t => t.Name == typeName).First(); Plugin p = Activator.CreateInstance(type) as Plugin; p.Type = typeName; foreach (var prop in plugin.Descendants()) { var pi = type.GetProperty(prop.Name.LocalName); object newVal = Convert.ChangeType(prop.Value, pi.PropertyType); pi.SetValue(p, newVal, null); } return p; }).ToArray(); // //"plugins" ready to use // } } } I am trying to modify the code and adding new class named DetailedPlugin so it will be able to read the following xml: string newXml = @" <Client> <Plugin Type=""FilePlugin""> <Message>i am a file plugin</Message> <Path>c:\</Path> <DetailedPlugin Type=""DetailedFilePlugin""> <Message>I am a detailed file plugin</Message> </DetailedPlugin> </Plugin> <Plugin Type=""RegsitryPlugin""> <Message>i am a registry plugin</Message> <Key>HKLM\Software\Microsoft</Key> <Name>Version</Name> <Value>3.5</Value> <DetailedPlugin Type=""DetailedRegsitryPlugin""> <Message>I am a detailed registry plugin</Message> </DetailedPlugin> </Plugin> </Client> "; for this i modified my classes to the following: public abstract class Plugin { public string Type { get; set; } public string Message { get; set; } public DetailedPlugin DetailedPlugin { get; set; } // new } public class FilePlugin : Plugin { public string Path { get; set; } } public class RegsitryPlugin : Plugin { public string Key { get; set; } public string Name { get; set; } public string Value { get; set; } } // new classes: public abstract class DetailedPlugin { public string Type { get; set; } public string Message { get; set; } } public class DetailedFilePlugin : Plugin { public string ExtraField1 { get; set; } } public class DetailedRegsitryPlugin : Plugin { public string ExtraField2{ get; set; } } from here i need some help to accomplish reading the xml and create the plugins with the nested DetailedPlugin

    Read the article

  • Why am I getting a segmentation fault with this code?

    - by gooswa
    Trying to make a simple rectangle/bin packer in C. Takes a given area and finds placement for any given size rectangle. About after 4 recursions is when I get the segmentation fault. #include <stdio.h> #include <stdlib.h> typedef struct node_type PackNode; struct node_type { int x , y; int width , height; int used; struct node_type *left; struct node_type *right; }; typedef struct point_type PackPoint; struct point_type { int x,y; }; PackNode _clone(PackNode *node) { PackNode clone; clone.used = 0; clone.x = node->x; clone.y = node->y; clone.width = node->width; clone.height= node->height; clone.left = NULL; clone.right= NULL; return clone; } PackNode root; int rcount; PackPoint* recursiveFind(PackNode *node, int w, int h) { PackPoint rp; PackPoint *p = NULL; rcount++; printf ("rcount = %u\n", rcount); //left is not null go to left, if left didn't work try right. if (node->left!=NULL) { //move down to left branch p = recursiveFind(node->left, w, h); if (p!=NULL) { return p; } else { p = recursiveFind(node->right, w, h); return p; } } else { //If used just return null and possible go to the right branch; if (node->used==1 || w > node->width || h > node->height) { return p; } //if current node is exact size and hasn't been used it return the x,y of the mid-point of the rectangle if (w==node->width && h == node->height) { node->used=1; rp.x = node->x+(w/2); rp.y = node->y+(h/2); p = &rp; return p; } //If rectangle wasn't exact fit, create branches from cloning it's parent. PackNode l_clone = _clone(node); PackNode r_clone = _clone(node); node->left = &l_clone; node->right = &r_clone; //adjust branches accordingly, split up the current unused areas if ( (node->width - w) > (node->height - h) ) { node->left->width = w; node->right->x = node->x + w; node->right->width = node->width - w; } else { node->left->height = h; node->right->y = node->y + h; node->right->height = node->height - h; } p = recursiveFind(node->left, w, h); return p; } return p; } int main(void) { root = malloc( root.x=0; root.y=0; root.used=0; root.width=1000; root.height=1000; root.left=NULL; root.right=NULL; int i; PackPoint *pnt; int rw; int rh; for (i=0;i<10;i++) { rw = random()%20+1; rh = random()%20+1; pnt = recursiveFind(&root, rw, rh); printf("pnt.x,y: %d,%d\n",pnt->x,pnt->y); } return 0; }

    Read the article

  • Image/"most resembling pixel" search optimization?

    - by SigTerm
    The situation: Let's say I have an image A, say, 512x512 pixels, and image B, 5x5 or 7x7 pixels. Both images are 24bit rgb, and B have 1bit alpha mask (so each pixel is either completely transparent or completely solid). I need to find within image A a pixel which (with its' neighbors) most closely resembles image B, OR the pixel that probably most closely resembles image B. Resemblance is calculated as "distance" which is sum of "distances" between non-transparent B's pixels and A's pixels divided by number of non-transparent B's pixels. Here is a sample SDL code for explanation: struct Pixel{ unsigned char b, g, r, a; }; void fillPixel(int x, int y, SDL_Surface* dst, SDL_Surface* src, int dstMaskX, int dstMaskY){ Pixel& dstPix = *((Pixel*)((char*)(dst->pixels) + sizeof(Pixel)*x + dst->pitch*y)); int xMin = x + texWidth - searchWidth; int xMax = xMin + searchWidth*2; int yMin = y + texHeight - searchHeight; int yMax = yMin + searchHeight*2; int numFilled = 0; for (int curY = yMin; curY < yMax; curY++) for (int curX = xMin; curX < xMax; curX++){ Pixel& cur = *((Pixel*)((char*)(dst->pixels) + sizeof(Pixel)*(curX & texMaskX) + dst->pitch*(curY & texMaskY))); if (cur.a != 0) numFilled++; } if (numFilled == 0){ int srcX = rand() % src->w; int srcY = rand() % src->h; dstPix = *((Pixel*)((char*)(src->pixels) + sizeof(Pixel)*srcX + src->pitch*srcY)); dstPix.a = 0xFF; return; } int storedSrcX = rand() % src->w; int storedSrcY = rand() % src->h; float lastDifference = 3.40282347e+37F; //unsigned char mask = for (int srcY = searchHeight; srcY < (src->h - searchHeight); srcY++) for (int srcX = searchWidth; srcX < (src->w - searchWidth); srcX++){ float curDifference = 0; int numPixels = 0; for (int tmpY = -searchHeight; tmpY < searchHeight; tmpY++) for(int tmpX = -searchWidth; tmpX < searchWidth; tmpX++){ Pixel& tmpSrc = *((Pixel*)((char*)(src->pixels) + sizeof(Pixel)*(srcX+tmpX) + src->pitch*(srcY+tmpY))); Pixel& tmpDst = *((Pixel*)((char*)(dst->pixels) + sizeof(Pixel)*((x + dst->w + tmpX) & dstMaskX) + dst->pitch*((y + dst->h + tmpY) & dstMaskY))); if (tmpDst.a){ numPixels++; int dr = tmpSrc.r - tmpDst.r; int dg = tmpSrc.g - tmpDst.g; int db = tmpSrc.g - tmpDst.g; curDifference += dr*dr + dg*dg + db*db; } } if (numPixels) curDifference /= (float)numPixels; if (curDifference < lastDifference){ lastDifference = curDifference; storedSrcX = srcX; storedSrcY = srcY; } } dstPix = *((Pixel*)((char*)(src->pixels) + sizeof(Pixel)*storedSrcX + src->pitch*storedSrcY)); dstPix.a = 0xFF; } This thing is supposed to be used for texture generation. Now, the question: The easiest way to do this is brute force search (which is used in example routine). But it is slow - even using GPU acceleration and dual core cpu won't make it much faster. It looks like I can't use modified binary search because of B's mask. So, how can I find desired pixel faster? Additional Info: It is allowed to use 2 cores, GPU acceleration, CUDA, and 1.5..2 gigabytes of RAM for the task. I would prefer to avoid some kind of lengthy preprocessing phase that will take 30 minutes to finish. Ideas?

    Read the article

  • Allowing pop-up's and downloads with flex

    - by ShadowVariable
    I'm building an flex app that is basically a wrapper for a few websites. One of them is a google docs website, and I'm trying to get flex to allow downloads or popups or something that will allow me to do it. I've tried a whole bunch of solutions online and none of them have worked out. Here's the code so far: <?xml version="1.0" encoding="utf-8"?> <s:WindowedApplication xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" width="100%" height="100%" creationComplete="onCreationComplete()"> <s:layout> <s:HorizontalLayout/> </s:layout> <fx:Style source="style.css"/> <fx:Script> <![CDATA[ include "CustomHTMLLoader.as"; private function onCreationComplete():void { // ... other stuff ... var custom:object; custom.htmlHost = new MyHTMLHost(); } ]]> </fx:Script> <fx:Declarations> <!-- Place non-visual elements (e.g., services, value objects) here --> </fx:Declarations> <s:BorderContainer width="100%" height="100%" backgroundColor="#87BED0" styleName="container"> <s:Panel x="188" y="17" width="826" height="112" borderAlpha="0.15" chromeColor="#0C5A74" color="#FFFFFF" cornerRadius="20" dropShadowVisible="false" enabled="true" title="Customer Service Control Panel"> <s:controlBarContent/> <s:Button id="home" x="13" y="10" height="44" label="Phones" click="myViewStack.selectedChild=Home;" enabled="true" icon="@Embed('assets/iconmonstr-mobile-phone-6-icon-32.png')"/> <s:Button id="liveagent" x="131" y="10" height="44" label="Live Agent" click="myViewStack.selectedChild=live_agent;" icon="@Embed('assets/iconmonstr-speech-bubble-11-icon-32.png')"/> <s:Button id="bigcommerce" x="260" y="10" width="158" height="44" label="Big Commerce" click="myViewStack.selectedChild=bigcommerce_home;" icon="@Embed('assets/iconmonstr-coin-6-icon-48.png')"/> <s:Button id="faq" x="436" y="10" width="88" height="44" label="FAQ" click="myViewStack.selectedChild=freqaskquestions;" fontFamily="Arial" icon="@Embed('assets/iconmonstr-help-4-icon-32.png')"/> <s:Button id="call" x="540" y="10" width="131" height="44" label="Google Docs" click="myViewStack.selectedChild=call_notes;" icon="@Embed('assets/iconmonstr-text-file-4-icon-32.png')"/> <s:Button id="hoot" x="684" y="10" width="122" height="44" label="HootSuite" click="myViewStack.selectedChild=hoot_suite;" icon="@Embed('assets/iconmonstr-facebook-icon-32.png')"/> </s:Panel> <mx:ViewStack id="myViewStack" x="0" y="140" width="100%" height="100%" borderStyle="solid"> <s:NavigatorContent id="Home"> <s:BorderContainer width="100%" height="100%"> <mx:HTML x="0" y="0" width="100%" height="100%" borderVisible="false" horizontalScrollPolicy="off" location="http://mbvphone.mtbakervapor.org/vbx/messages/inbox" /> </s:BorderContainer> </s:NavigatorContent> <s:NavigatorContent id="bigcommerce_home"> <s:BorderContainer width="100%" height="100%"> <mx:HTML x="0" y="0" width="100%" height="100%" borderVisible="false" horizontalScrollPolicy="off" location="http://www.mtbakervapor.com/admin" /> </s:BorderContainer> </s:NavigatorContent> <s:NavigatorContent id="live_agent"> <s:BorderContainer width="100%" height="100%"> <mx:HTML x="0" y="0" width="100%" height="100%" borderVisible="false" horizontalScrollPolicy="off" location="http://mbvphone.mtbakervapor.org/liveagent/agent/#login" /> </s:BorderContainer> </s:NavigatorContent> <s:NavigatorContent id="freqaskquestions"> <s:BorderContainer width="100%" height="100%"> <mx:HTML x="0" y="0" width="100%" height="100%" borderVisible="false" horizontalScrollPolicy="off" location="http://mbvphone.mtbakervapor.org/liveagent/" /> </s:BorderContainer> </s:NavigatorContent> <s:NavigatorContent id="call_notes"> <s:BorderContainer width="100%" height="100%"> <mx:HTML id="html" x="0" y="0" width="100%" height="100%" borderVisible="false" horizontalScrollPolicy="off" location="https://drive.google.com/a/mtbakervapor.com/" htmlHost="{new CustomHost()}" /> </s:BorderContainer> </s:NavigatorContent> <s:NavigatorContent id="hoot_suite"> <s:BorderContainer width="100%" height="100%"> <mx:HTML x="0" y="0" width="100%" height="100%" borderVisible="false" horizontalScrollPolicy="off" location="https://hootsuite.com/login" /> </s:BorderContainer> </s:NavigatorContent> </mx:ViewStack> <s:Image x="0" y="0" width="180" height="140" scaleMode="letterbox" smooth="false" source="assets/mbvlogo_black.png"/> </s:BorderContainer> </s:WindowedApplication> and the custom class code: package { import flash.html.HTMLHost; import flash.html.HTMLWindowCreateOptions; import flash.html.HTMLLoader; public class MyHTMLHost extends HTMLHost { public function MyHTMLHost(defaultBehaviors:Boolean=true) { super(defaultBehaviors); } override public function createWindow(windowCreateOptions:HTMLWindowCreateOptions):HTMLLoader { // all JS calls and HREFs to open a new window should use the existing window return HTMLLoader.createRootWindow(); } } } any help would be appreciated.

    Read the article

  • Trying to draw textured triangles on device fails, but the emulator works. Why?

    - by Dinedal
    I have a series of OpenGL-ES calls that properly render a triangle and texture it with alpha blending on the emulator (2.0.1). When I fire up the same code on an actual device (Droid 2.0.1), all I get are white squares. This suggests to me that the textures aren't loading, but I can't figure out why they aren't loading. All of my textures are 32-bit PNGs with alpha channels, under res/raw so they aren't optimized per the sdk docs. Here's how I am loading my textures: private void loadGLTexture(GL10 gl, Context context, int reasource_id, int texture_id) { //Get the texture from the Android resource directory Bitmap bitmap = BitmapFactory.decodeResource(context.getResources(), reasource_id, sBitmapOptions); //Generate one texture pointer... gl.glGenTextures(1, textures, texture_id); //...and bind it to our array gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[texture_id]); //Create Nearest Filtered Texture gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); //Different possible texture parameters, e.g. GL10.GL_CLAMP_TO_EDGE gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_REPEAT); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_REPEAT); //Use the Android GLUtils to specify a two-dimensional texture image from our bitmap GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); //Clean up bitmap.recycle(); } Here's how I am rendering the texture: //Clear gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); //Enable vertex buffer gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, textureBuffer); //Push transformation matrix gl.glPushMatrix(); //Transformation matrices gl.glTranslatef(x, y, 0.0f); gl.glScalef(scalefactor, scalefactor, 0.0f); gl.glColor4f(1.0f,1.0f,1.0f,1.0f); //Bind the texture gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[textureid]); //Draw the vertices as triangles gl.glDrawElements(GL10.GL_TRIANGLES, indices.length, GL10.GL_UNSIGNED_BYTE, indexBuffer); //Pop the matrix back to where we left it gl.glPopMatrix(); //Disable the client state before leaving gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); And here are the options I have enabled: gl.glShadeModel(GL10.GL_SMOOTH); //Enable Smooth Shading gl.glEnable(GL10.GL_DEPTH_TEST); //Enables Depth Testing gl.glDepthFunc(GL10.GL_LEQUAL); //The Type Of Depth Testing To Do gl.glEnable(GL10.GL_TEXTURE_2D); gl.glEnable(GL10.GL_BLEND); gl.glBlendFunc(GL10.GL_SRC_ALPHA,GL10.GL_ONE_MINUS_SRC_ALPHA); Edit: I just tried supplying a BitmapOptions to the BitmapFactory.decodeResource() call, but this doesn't seem to fix the issue, despite manually setting the same preferredconfig, density, and targetdensity. Edit2: As requested, here is a screenshot of the emulator working. The underlaying triangles are shown with a circle texture rendered onto it, the transparency is working because you can see the black background. Here is a shot of what the droid does with the exact same code on it: Edit3: Here are my BitmapOptions, updated the call above with how I am now calling the BitmapFactory, still the same results as below: sBitmapOptions.inPreferredConfig = Bitmap.Config.RGB_565; sBitmapOptions.inDensity = 160; sBitmapOptions.inTargetDensity = 160; sBitmapOptions.inScreenDensity = 160; sBitmapOptions.inDither = false; sBitmapOptions.inSampleSize = 1; sBitmapOptions.inScaled = false; Here are my vertices, texture coords, and indices: /** The initial vertex definition */ private static final float vertices[] = { -1.0f, -1.0f, 0.0f, 1.0f, -1.0f, 0.0f, -1.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f }; /** The initial texture coordinates (u, v) */ private static final float texture[] = { //Mapping coordinates for the vertices 0.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f }; /** The initial indices definition */ private static final byte indices[] = { //Faces definition 0,1,3, 0,3,2 }; Is there anyway to dump the contents of the texture once it's been loaded into OpenGL ES? Maybe I can compare the emulator's loaded texture with the actual device's loaded texture? I did try with a different texture (the default android icon) and again, it works fine for the emulator but fails to render on the actual phone. Edit4: Tried switching around when I do texture loading. No luck. Tried using a constant offset of 0 to glGenTextures, no change. Is there something that I'm using that the emulator supports that the actual phone does not? Edit5: Per Ryan below, I resized my texture from 200x200 to 256x256, and the issue was NOT resolved. Edit: As requested, added the calls to glVertexPointer and glTexCoordPointer above. Also, here is the initialization of vertexBuffer, textureBuffer, and indexBuffer: ByteBuffer byteBuf = ByteBuffer.allocateDirect(vertices.length * 4); byteBuf.order(ByteOrder.nativeOrder()); vertexBuffer = byteBuf.asFloatBuffer(); vertexBuffer.put(vertices); vertexBuffer.position(0); byteBuf = ByteBuffer.allocateDirect(texture.length * 4); byteBuf.order(ByteOrder.nativeOrder()); textureBuffer = byteBuf.asFloatBuffer(); textureBuffer.put(texture); textureBuffer.position(0); indexBuffer = ByteBuffer.allocateDirect(indices.length); indexBuffer.put(indices); indexBuffer.position(0); loadGLTextures(gl, this.context);

    Read the article

  • Many-to-one relation exception due to closed session after loading

    - by Nick Thissen
    Hi, I am using NHibernate (version 1.2.1) for the first time so I wrote a simple test application (an ASP.NET project) that uses it. In my database I have two tables: Persons and Categories. Each person gets one category, seems easy enough. | Persons | | Categories | |--------------| |--------------| | Id (PK) | | Id (PK) | | Firstname | | CategoryName | | Lastname | | CreatedTime | | CategoryId | | UpdatedTime | | CreatedTime | | Deleted | | UpdatedTime | | Deleted | The Id, CreatedTime, UpdatedTime and Deleted attributes are a convention I use in all my tables, so I have tried to bring this fact into an additional abstraction layer. I have a project DatabaseFramework which has three important classes: Entity: an abstract class that defines these four properties. All 'entity objects' (in this case Person and Category) must inherit Entity. IEntityManager: a generic interface (type parameter as Entity) that defines methods like Load, Insert, Update, etc. NHibernateEntityManager: an implementation of this interface using NHibernate to do the loading, saving, etc. Now, the Person and Category classes are straightforward, they just define the attributes of the tables of course (keeping in mind that four of them are in the base Entity class). Since the Persons table is related to the Categories table via the CategoryId attribute, the Person class has a Category property that holds the related category. However, in my webpage, I will also need the name of this category (CategoryName), for databinding purposes for example. So I created an additional property CategoryName that returns the CategoryName property of the current Category property, or an empty string if the Category is null: Namespace Database Public Class Person Inherits DatabaseFramework.Entity Public Overridable Property Firstname As String Public Overridable Property Lastname As String Public Overridable Property Category As Category Public Overridable ReadOnly Property CategoryName As String Get Return If(Me.Category Is Nothing, _ String.Empty, _ Me.Category.CategoryName) End Get End Property End Class End Namespace I am mapping the Person class using this mapping file. The many-to-one relation was suggested by Yads in another thread: <id name="Id" column="Id" type="int" unsaved-value="0"> <generator class="identity" /> </id> <property name="CreatedTime" type="DateTime" not-null="true" /> <property name="UpdatedTime" type="DateTime" not-null="true" /> <property name="Deleted" type="Boolean" not-null="true" /> <property name="Firstname" type="String" /> <property name="Lastname" type="String" /> <many-to-one name="Category" column="CategoryId" class="NHibernateWebTest.Database.Category, NHibernateWebTest" /> (I can't get it to show the root node, this forum hides it, I don't know how to escape the html-like tags...) The final important detail is the Load method of the NHibernateEntityManager implementation. (This is in C# as it's in a different project, sorry about that). I simply open a new ISession (ISessionFactory.OpenSession) in the GetSession method and then use that to fill an EntityCollection(Of TEntity) which is just a collection inheriting System.Collections.ObjectModel.Collection(Of T). public virtual EntityCollection< TEntity Load() { using (ISession session = this.GetSession()) { var entities = session .CreateCriteria(typeof (TEntity)) .Add(Expression.Eq("Deleted", false)) .List< TEntity (); return new EntityCollection< TEntity (entities); } } (Again, I can't get it to format the code correctly, it hides the generic type parameters, probably because it reads the angled symbols as a HTML tag..? If you know how to let me do that, let me know!) Now, the idea of this Load method is that I get a fully functional collection of Persons, all their properties set to the correct values (including the Category property, and thus, the CategoryName property should return the correct name). However, it seems that is not the case. When I try to data-bind the result of this Load method to a GridView in ASP.NET, it tells me this: Property accessor 'CategoryName' on object 'NHibernateWebTest.Database.Person' threw the following exception:'Could not initialize proxy - the owning Session was closed.' The exception occurs on the DataBind method call here: public virtual void LoadGrid() { if (this.Grid == null) return; this.Grid.DataSource = this.Manager.Load(); this.Grid.DataBind(); } Well, of course the session is closed, I closed it via the using block. Isn't that the correct approach, should I keep the session open? And for how long? Can I close it after the DataBind method has been run? In each case, I'd really like my Load method to just return a functional collection of items. It seems to me that it is now only getting the Category when it is required (eg, when the GridView wants to read the CategoryName, which wants to read the Category property), but at that time the session is closed. Is that reasoning correct? How do I stop this behavior? Or shouldn't I? And what should I do otherwise? Thanks!

    Read the article

  • OpenGL texture shifted somewhat to the left when applied to a quad

    - by user308226
    I'm a bit new to OpenGL and I've been having a problem with using textures. The texture seems to load fine, but when I run the program, the texture displays shifted a couple pixels to the left, with the section cut off by the shift appearing on the right side. I don't know if the problem here is in the my TGA loader or if it's the way I'm applying the texture to the quad. Here is the loader: #include "texture.h" #include <iostream> GLubyte uncompressedheader[12] = {0,0, 2,0,0,0,0,0,0,0,0,0}; GLubyte compressedheader[12] = {0,0,10,0,0,0,0,0,0,0,0,0}; TGA::TGA() { } //Private loading function called by LoadTGA. Loads uncompressed TGA files //Returns: TRUE on success, FALSE on failure bool TGA::LoadCompressedTGA(char *filename,ifstream &texturestream) { return false; } bool TGA::LoadUncompressedTGA(char *filename,ifstream &texturestream) { cout << "G position status:" << texturestream.tellg() << endl; texturestream.read((char*)header, sizeof(header)); //read 6 bytes into the file to get the tga header width = (GLuint)header[1] * 256 + (GLuint)header[0]; //read and calculate width and save height = (GLuint)header[3] * 256 + (GLuint)header[2]; //read and calculate height and save bpp = (GLuint)header[4]; //read bpp and save cout << bpp << endl; if((width <= 0) || (height <= 0) || ((bpp != 24) && (bpp !=32))) //check to make sure the height, width, and bpp are valid { return false; } if(bpp == 24) { type = GL_RGB; } else { type = GL_RGBA; } imagesize = ((bpp/8) * width * height); //determine size in bytes of the image cout << imagesize << endl; imagedata = new GLubyte[imagesize]; //allocate memory for our imagedata variable texturestream.read((char*)imagedata,imagesize); //read according the the size of the image and save into imagedata for(GLuint cswap = 0; cswap < (GLuint)imagesize; cswap += (bpp/8)) //loop through and reverse the tga's BGR format to RGB { imagedata[cswap] ^= imagedata[cswap+2] ^= //1st Byte XOR 3rd Byte XOR 1st Byte XOR 3rd Byte imagedata[cswap] ^= imagedata[cswap+2]; } texturestream.close(); //close ifstream because we're done with it cout << "image loaded" << endl; glGenTextures(1, &texID); // Generate OpenGL texture IDs glBindTexture(GL_TEXTURE_2D, texID); // Bind Our Texture glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); // Linear Filtered glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexImage2D(GL_TEXTURE_2D, 0, type, width, height, 0, type, GL_UNSIGNED_BYTE, imagedata); delete imagedata; return true; } //Public loading function for TGA images. Opens TGA file and determines //its type, if any, then loads it and calls the appropriate function. //Returns: TRUE on success, FALSE on failure bool TGA::loadTGA(char *filename) { cout << width << endl; ifstream texturestream; texturestream.open(filename,ios::binary); texturestream.read((char*)header,sizeof(header)); //read 6 bytes into the file, its the header. //if it matches the uncompressed header's first 6 bytes, load it as uncompressed LoadUncompressedTGA(filename,texturestream); return true; } GLubyte* TGA::getImageData() { return imagedata; } GLuint& TGA::getTexID() { return texID; } And here's the quad: void Square::show() { glEnable(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, texture.texID); //Move to offset glTranslatef( x, y, 0 ); //Start quad glBegin( GL_QUADS ); //Set color to white glColor4f( 1.0, 1.0, 1.0, 1.0 ); //Draw square glTexCoord2f(0.0f, 0.0f); glVertex3f( 0, 0, 0 ); glTexCoord2f(1.0f, 0.0f); glVertex3f( SQUARE_WIDTH, 0, 0 ); glTexCoord2f(1.0f, 1.0f); glVertex3f( SQUARE_WIDTH, SQUARE_HEIGHT, 0 ); glTexCoord2f(0.0f, 1.0f); glVertex3f( 0, SQUARE_HEIGHT, 0 ); //End quad glEnd(); //Reset glLoadIdentity(); }

    Read the article

  • Unwanted character being added to string in C

    - by Church
    I have a program that gives you shipping addresses from an input file. However at the beginning of one of the strings, order.add_one, a number is being added to the beginning of the string, that number is equivalent to the variable "choice" every time. Why is it doing this? #include <stdio.h> #include <math.h> #include <string.h> //structure typedef struct {char cust_name[25]; char cust_id[3]; char add_one[30]; char add_two[30]; char bike; char risky; int number_ordered; char cust_information[500]; }ORDER; ORDER order; int main(void){ fflush(stdin); system ( "clear" ); //initialize variables float price; float m = 359.95; float s = 279.95; //while loop, runs until user declares they no longer wish to input orders while (1==1){ printf("Options: \nEnter Customer information manually : 1 \nSearch Customer by ID(input.txt reader) : 2 \n"); int option = 0; scanf(" %d", &option); if (option == 1){ //Print and scan statements printf("Enter Customer Information\n"); printf("Customer Name: "); scanf(" %[^\n]s", &order.cust_name); printf("\nEnter Address Line One: "); scanf(" %[^\n]s", &order.add_one); printf("\nEnter Addres Line Two: "); scanf(" %[^\n]s", &order.add_two); printf("\nHow Many Bicycles Are Ordered: "); scanf(" %d", &order.number_ordered); printf("\nWhat Type Of Bike Is Ordered\n M Mountain Bike \n S Street Bike"); printf("\nChoose One (M or S): "); scanf(" %c", &order.bike); printf("\nIs The Customer Risky (Y/N): "); scanf(" %c", &order.risky); system ( "clear" ); } if (option == 2){ FILE *fpt; fpt = fopen("input.txt", "r"); if (fpt==NULL){ printf("Text file did not open\n"); return 1; } printf("Enter Customer ID: "); scanf("%s", &order.cust_id); char choice; choice = order.cust_id[0]; char x[3]; int w, u, y, z; char a[10], b[10], c[10], d[10], e[20], f[10], g[10], i[1], j[1]; int h; printf("%s value of c", c); if (choice >='1'){ while ((w = fgetc(fpt)) != '\n' ){ } } if (choice >='2'){ while ((u = fgetc(fpt)) != '\n' ){ } } if (choice >='3'){ while ((y = fgetc(fpt)) != '\n' ){ } } if (choice >= '4'){ while ((z = fgetc(fpt)) != '\n' ){ } } printf("\n"); fscanf(fpt, "%s", x); fscanf(fpt, "%s", a); printf("%s", a); strcat(order.cust_name, a); fscanf(fpt, " %s", b); printf(" %s", b); strcat(order.cust_name, " "); strcat(order.cust_name, b); fscanf(fpt, "%s", c); printf(" %s", c); strcat(order.add_one, "\0"); strcat(order.add_one, c); fscanf(fpt, "%s", d); printf(" %s", d); strcat(order.add_one, " "); strcat(order.add_one, d); fscanf(fpt, "%s", e); printf(" %s", e); strcat(order.add_two, e); fscanf(fpt, "%s", f); printf(" %s", f); strcat(order.add_two, " "); strcat(order.add_two, f); fscanf(fpt, "%s", g); printf(" %s", g); strcat(order.add_two, " "); strcat(order.add_two, g); strcat(order.add_two, "\0"); fscanf(fpt, "%d", &h); printf(" %d", h); order.number_ordered = h; fscanf(fpt, "%s", i); printf(" %s", i); order.bike = i[0]; fscanf(fpt, "%s", j); printf(" %s", j); order.risky = j[0]; fclose(fpt); printf("%s %s %s %d %c %c", order.cust_name, order.add_one, order.add_two, order.number_ordered, order.bike, order.risky); }

    Read the article

  • Error when call 'qb.query(db, projection, selection, selectionArgs, null, null, orderBy);'

    - by smalltalk1960s
    Hi all, I make a content provider named 'DictionaryProvider' (Based on NotepadProvider). When my program run to command 'qb.query(db, projection, selection, selectionArgs, null, null, orderBy);', error happen. I don't know how to fix. please help me. Below is my code // file main calling DictionnaryProvider @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.dictionary); final String[] PROJECTION = new String[] { DicColumns._ID, // 0 DicColumns.KEY_WORD, // 1 DicColumns.KEY_DEFINITION // 2 }; Cursor c = managedQuery(DicColumns.CONTENT_URI, PROJECTION, null, null, DicColumns.DEFAULT_SORT_ORDER); String str = ""; if (c.moveToFirst()) { int wordColumn = c.getColumnIndex("KEY_WORD"); int defColumn = c.getColumnIndex("KEY_DEFINITION"); do { // Get the field values str = ""; str += c.getString(wordColumn); str +="\n"; str +=c.getString(defColumn); } while (c.moveToNext()); } Toast.makeText(this, str, Toast.LENGTH_SHORT).show(); } // file DictionaryProvider.java package com.example.helloandroid; import java.util.HashMap; import android.content.ContentProvider; import android.content.ContentValues; import android.content.UriMatcher; import android.database.Cursor; import android.database.sqlite.SQLiteDatabase; import android.database.sqlite.SQLiteQueryBuilder; import android.net.Uri; import android.text.TextUtils; import com.example.helloandroid.Dictionary.DicColumns; public class DictionaryProvider extends ContentProvider { //private static final String TAG = "DictionaryProvider"; private DictionaryOpenHelper dbdic; static final int DATABASE_VERSION = 1; static final String DICTIONARY_DATABASE_NAME = "dictionarydb"; static final String DICTIONARY_TABLE_NAME = "dictionary"; private static final UriMatcher sUriMatcher; private static HashMap<String, String> sDicProjectionMap; @Override public int delete(Uri arg0, String arg1, String[] arg2) { // TODO Auto-generated method stub return 0; } @Override public String getType(Uri arg0) { // TODO Auto-generated method stub return null; } @Override public Uri insert(Uri arg0, ContentValues arg1) { // TODO Auto-generated method stub return null; } @Override public boolean onCreate() { // TODO Auto-generated method stub dbdic = new DictionaryOpenHelper(getContext(), DICTIONARY_DATABASE_NAME, null, DATABASE_VERSION); return true; } @Override public Cursor query(Uri uri, String[] projection, String selection, String[] selectionArgs, String sortOrder) { SQLiteQueryBuilder qb = new SQLiteQueryBuilder(); qb.setTables(DICTIONARY_TABLE_NAME); switch (sUriMatcher.match(uri)) { case 1: qb.setProjectionMap(sDicProjectionMap); break; case 2: qb.setProjectionMap(sDicProjectionMap); qb.appendWhere(DicColumns._ID + "=" + uri.getPathSegments().get(1)); break; default: throw new IllegalArgumentException("Unknown URI " + uri); } // If no sort order is specified use the default String orderBy; if (TextUtils.isEmpty(sortOrder)) { orderBy = DicColumns.DEFAULT_SORT_ORDER; } else { orderBy = sortOrder; } // Get the database and run the query SQLiteDatabase db = dbdic.getReadableDatabase(); Cursor c = qb.query(db, projection, selection, selectionArgs, null, null, orderBy); // Tell the cursor what uri to watch, so it knows when its source data changes c.setNotificationUri(getContext().getContentResolver(), uri); return c; } @Override public int update(Uri uri, ContentValues values, String selection, String[] selectionArgs) { // TODO Auto-generated method stub return 0; } static { sUriMatcher = new UriMatcher(UriMatcher.NO_MATCH); sUriMatcher.addURI(Dictionary.AUTHORITY, "dictionary", 1); sUriMatcher.addURI(Dictionary.AUTHORITY, "dictionary/#", 2); sDicProjectionMap = new HashMap<String, String>(); sDicProjectionMap.put(DicColumns._ID, DicColumns._ID); sDicProjectionMap.put(DicColumns.KEY_WORD, DicColumns.KEY_WORD); sDicProjectionMap.put(DicColumns.KEY_DEFINITION, DicColumns.KEY_DEFINITION); // Support for Live Folders. /*sLiveFolderProjectionMap = new HashMap<String, String>(); sLiveFolderProjectionMap.put(LiveFolders._ID, NoteColumns._ID + " AS " + LiveFolders._ID); sLiveFolderProjectionMap.put(LiveFolders.NAME, NoteColumns.TITLE + " AS " + LiveFolders.NAME);*/ // Add more columns here for more robust Live Folders. } } // file Dictionary.java package com.example.helloandroid; import android.net.Uri; import android.provider.BaseColumns; /** * Convenience definitions for DictionaryProvider */ public final class Dictionary { public static final String AUTHORITY = "com.example.helloandroid.provider.Dictionary"; // This class cannot be instantiated private Dictionary() {} /** * Dictionary table */ public static final class DicColumns implements BaseColumns { // This class cannot be instantiated private DicColumns() {} /** * The content:// style URL for this table */ public static final Uri CONTENT_URI = Uri.parse("content://" + AUTHORITY + "/dictionary"); /** * The MIME type of {@link #CONTENT_URI} providing a directory of notes. */ //public static final String CONTENT_TYPE = "vnd.android.cursor.dir/vnd.google.note"; /** * The MIME type of a {@link #CONTENT_URI} sub-directory of a single note. */ //public static final String CONTENT_ITEM_TYPE = "vnd.android.cursor.item/vnd.google.note"; /** * The default sort order for this table */ public static final String DEFAULT_SORT_ORDER = "modified DESC"; /** * The key_word of the dictionary * <P>Type: TEXT</P> */ public static final String KEY_WORD = "KEY_WORD"; /** * The key_definition of word * <P>Type: TEXT</P> */ public static final String KEY_DEFINITION = "KEY_DEFINITION"; } } thanks so much

    Read the article

  • Using methods on 2 input files - 2nd is printing multiple times - Java

    - by Aaa
    I have the following code to read in text, store in a hashmap as bigrams (with other methods to sort them by frequency and do v. v. basic additive smoothing. I had it working great for one language input file (english) and then I want to expand it for the second language input file (japanese - doens;t matter what it is I suppose) using the same methods but the Japanese bigram hashmap is printing out 3 times in a row with diff. values. I've tried using diff text in the input file, making sure there are no gaps in text etc. I've also put print statements at certain places in the Japanese part of the code to see if I can get any clues but all the print statements are printing each time so I can't work out if it is looping at a certain place. I have gone through it with a fine toothcomb but am obviously missing something and slowly going crazy here - any help would be appreciated. thanks in advance... package languagerecognition2; import java.lang.String; import java.io.InputStreamReader; import java.util.*; import java.util.Iterator; import java.util.List.*; import java.util.ArrayList; import java.util.AbstractMap.*; import java.lang.Object; import java.io.*; import java.util.Enumeration; import java.util.Arrays; import java.lang.Math; public class Main { /** public static void main(String[] args) { //training English ----------------------------------------------------------------- File file = new File("english1.txt"); StringBuffer contents = new StringBuffer(); BufferedReader reader = null; try { reader = new BufferedReader(new FileReader(file)); String test = null; //test = reader.readLine(); // repeat until all lines are read while ((test = reader.readLine()) != null) { test = test.toLowerCase(); char[] charArrayEng = test.toCharArray(); HashMap<String, Integer> hashMapEng = new HashMap<String, Integer>(bigrams(charArrayEng)); LinkedHashMap<String, Integer> sortedListEng = new LinkedHashMap<String, Integer>(sort(hashMapEng)); int sizeEng=sortedListEng.size(); System.out.println("Total count of English bigrams is " + sizeEng); LinkedHashMap<String, Integer> smoothedListEng = new LinkedHashMap<String, Integer>(smooth(sortedListEng, sizeEng)); //print linkedHashMap to check values Set set= smoothedListEng.entrySet(); Iterator iter = set.iterator ( ) ; System.out.println("Beginning English"); while ( iter.hasNext()) { Map.Entry entry = ( Map.Entry ) iter.next ( ) ; Object key = entry.getKey ( ) ; Object value = entry.getValue ( ) ; System.out.println( key+" : " + value); } System.out.println("End English"); }//end while }//end try catch (FileNotFoundException e) { e.printStackTrace(); } catch (IOException e) { e.printStackTrace(); } finally { try { if (reader != null) { reader.close(); } } catch (IOException e) { e.printStackTrace(); } } //End training English----------------------------------------------------------- //Training japanese-------------------------------------------------------------- File file2 = new File("japanese1.txt"); StringBuffer contents2 = new StringBuffer(); BufferedReader reader2 = null; try { reader2 = new BufferedReader(new FileReader(file2)); String test2 = null; //repeat until all lines are read while ((test2 = reader2.readLine()) != null) { test2 = test2.toLowerCase(); char[] charArrayJap = test2.toCharArray(); HashMap<String, Integer> hashMapJap = new HashMap<String, Integer>(bigrams(charArrayJap)); //System.out.println( "bigrams stage"); LinkedHashMap<String, Integer> sortedListJap = new LinkedHashMap<String, Integer>(sort(hashMapJap)); //System.out.println( "sort stage"); int sizeJap=sortedListJap.size(); //System.out.println("Total count of Japanese bigrams is " + sizeJap); LinkedHashMap<String, Integer> smoothedListJap = new LinkedHashMap<String, Integer>(smooth(sortedListJap, sizeJap)); System.out.println( "smooth stage"); //print linkedHashMap to check values Set set2= smoothedListJap.entrySet(); Iterator iter2 = set2.iterator(); System.out.println("Beginning Japanese"); while ( iter2.hasNext()) { Map.Entry entry2 = ( Map.Entry ) iter2.next ( ) ; Object key = entry2.getKey ( ) ; Object value = entry2.getValue ( ) ; System.out.println( key+" : " + value); }//end while System.out.println("End Japanese"); }//end while }//end try catch (FileNotFoundException e) { e.printStackTrace(); } catch (IOException e) { e.printStackTrace(); } finally { try { if (reader2 != null) { reader2.close(); } } catch (IOException e) { e.printStackTrace(); } } //end training Japanese--------------------------------------------------------- } //end main (inner)

    Read the article

  • Parsing adobe Kuler RSS feed

    - by dezkev
    I have been trying to parse the below XML file (kuler rss feed). I have read the various posts on this site but am unable to piece them together. I specifically want to extract the child(or siblings) nodes of the element <kuler:themeItem>. However I am getting an exception : Namespace Manager or XsltContext needed. This query has a prefix, variable, or user-defined function. Pl help : C# 3.0 net framework 3.5 RSS feed snippet: <?xml version="1.0" encoding="UTF-8" ?> - <rss xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:kuler="http://kuler.adobe.com/kuler/API/rss/" xmlns:rss="http://blogs.law.harvard.edu/tech/rss" version="2.0"> - <channel> <title>kuler recent themes</title> <link>http://kuler.adobe.com/</link> <description>most recent themes published on kuler (1 to 20 of 332518)</description> <language>en-us</language> <pubDate>Wed, 07 Apr 2010 08:41:31 PST</pubDate> <lastBuildDate>Wed, 07 Apr 2010 08:41:31 PST</lastBuildDate> <docs>http://blogs.law.harvard.edu/tech/rss</docs> <generator>Kuler Services</generator> <managingEditor>[email protected]</managingEditor> <webMaster>[email protected]</webMaster> <recordCount>332518</recordCount> <startIndex>0</startIndex> <itemsPerPage>20</itemsPerPage> - <item> <title>Theme Title: Muted Graph</title> <link>http://kuler.adobe.com/index.cfm#themeID/856075</link> <guid>http://kuler.adobe.com/index.cfm#themeID/856075</guid> - <enclosure xmlns="http://www.solitude.dk/syndication/enclosures/"> <title>Muted Graph</title> - <link length="1" type="image/png"> <url>http://kuler-api.adobe.com/kuler/themeImages/theme_856075.png</url> </link> </enclosure> <description><img src="http://kuler-api.adobe.com/kuler/themeImages/theme_856075.png" /><br /> Artist: tischt<br /> ThemeID: 856075<br /> Posted: 04/07/2010<br /> Hex: F1E9B2, 3D3606, 2A3231, 4A0A07, 424431</description> - <kuler:themeItem> <kuler:themeID>856075</kuler:themeID> <kuler:themeTitle>Muted Graph</kuler:themeTitle> <kuler:themeImage>http://kuler-api.adobe.com/kuler/themeImages/theme_856075.png</kuler:themeImage> - <kuler:themeAuthor> <kuler:authorID>216099</kuler:authorID> <kuler:authorLabel>tischt</kuler:authorLabel> </kuler:themeAuthor> <kuler:themeTags /> <kuler:themeRating>0</kuler:themeRating> <kuler:themeDownloadCount>0</kuler:themeDownloadCount> <kuler:themeCreatedAt>20100407</kuler:themeCreatedAt> <kuler:themeEditedAt>20100407</kuler:themeEditedAt> - <kuler:themeSwatches> - <kuler:swatch> <kuler:swatchHexColor>F1E9B2</kuler:swatchHexColor> <kuler:swatchColorMode>rgb</kuler:swatchColorMode> <kuler:swatchChannel1>0.945098</kuler:swatchChannel1> <kuler:swatchChannel2>0.913725</kuler:swatchChannel2> <kuler:swatchChannel3>0.698039</kuler:swatchChannel3> <kuler:swatchChannel4>0.0</kuler:swatchChannel4> <kuler:swatchIndex>0</kuler:swatchIndex> </kuler:swatch> My Code so far: static void Main(string[] args) { const string feedUrl = "http://kuler-api.adobe.com/rss/get.cfm?listtype=recent&key=xxxx"; var doc = new XmlDocument(); var request = WebRequest.Create(feedUrl) as HttpWebRequest; using (var response = request.GetResponse() as HttpWebResponse) { var reader = new StreamReader(response.GetResponseStream()); doc.Load(reader); } XmlNodeList rsslist = doc.SelectNodes("//rss/channel/item/kuler:themeItem"); for (int i = 0; i < rsslist.Count; i++) { XmlNode rssdetail = rsslist.Item(i).SelectSingleNode("kuler:themeTitle"); string title = rssdetail.InnerText; Console.WriteLine(title); } } }

    Read the article

< Previous Page | 833 834 835 836 837 838 839 840 841 842 843  | Next Page >