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Search found 2912 results on 117 pages for 'std tr1'.

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  • Determine an object's class returned by a factory method (Error: function does not take 1 arguments

    - by tzippy
    I have a factorymethod that either returns an object of baseclass or one that is of derivedclass (a derived class of baseclass). The derived class has a method virtual void foo(int x) that takes one argument. baseclass however has virtual void foo() without an argument. In my code, a factory method returns a pointer of type bar that definetly points to an object of class derivedclass. However since this is only known at runtime I get a compiler error saying that foo() does not take an argument. Can I cast this pointer to a pointer of type derivedclass? std::auto_ptr<baseclass> bar = classfactory::CreateBar(); //returns object of class derivedclass bar->foo(5); class baseclass { public: virtual void foo(); } class derivedclass : public baseclass { public: virtual void foo(int x); }

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  • How To Parse String File Txt Into Array With C++

    - by Ibnu Syuhada
    I am trying to write a C++ program, but I am not familiar with C++. I have a .txt file, which contains values as follows: 0 0.0146484 0.0292969 0.0439453 0.0585938 0.0732422 0.0878906 What I have done in my C++ code is as follows: #include <iostream> #include <fstream> using namespace std; int main() { string line; ifstream myReadFile; myReadFile.open("Qi.txt"); if(myReadFile.is_open()) { while(myReadFile.good()) { getline(myReadFile,line); cout << line << endl; } myReadFile.close(); } return 0; } I would like to make the output of the program an array, i.e. line[0] = 0 line[1] = 0.0146484 line[2] = 0.0292969 line[3] = 0.0439453 line[4] = 0.0585938 line[5] = 0.0732422 line[6] = 0.0878906

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  • boost scoped_lock mutex crashes

    - by JahSumbar
    hello, I have protected a std::queue's access functions, push, pop, size, with boost::mutexes and boost::mutex::scoped_lock in these functions from time to time it crashes in a scoped lock the call stack is this: 0 0x0040f005 boost::detail::win32::interlocked_bit_test_and_set include/boost/thread/win32/thread_primitives.hpp 361 1 0x0040e879 boost::detail::basic_timed_mutex::timed_lock include/boost/thread/win32/basic_timed_mutex.hpp 68 2 0x0040e9d3 boost::detail::basic_timed_mutex::lock include/boost/thread/win32/basic_timed_mutex.hpp 64 3 0x0040b96b boost::unique_lock<boost::mutex>::lock include/boost/thread/locks.hpp 349 4 0x0040b998 unique_lock include/boost/thread/locks.hpp 227 5 0x00403837 MyClass::inboxSize - this is my inboxSize function that uses this code: MyClass::inboxSize () { boost::mutex::scoped_lock scoped_lock(m_inboxMutex); return m_inbox.size(); } and the mutex is declared like this: boost::mutex m_inboxMutex; it crashes at the last pasted line in this function: inline bool interlocked_bit_test_and_set(long* x,long bit) { long const value=1<<bit; long old=*x; and x has this value: 0xababac17 Thanks for the help

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  • Printing escape character

    - by danutenshu
    When I am given "d""\"/""b", I need to print out the statement character for character. (d, b, a slash, a backslash, and 5 quotes) in C++. The only errors that show now are the lines if(i.at(j)="\\") and else if(i.at(j)="\""). Also, how should the outside double apostrophes be excluded? #include <iostream> #include <cstdlib> using namespace std; int main (int argc, const char* argv[] ) { string i= argv[1]; for (int j=0; j>=sizeof(i)-1; j++) { if(i.at(j)="\\") { cout << "\\"; } else if(i.at(j)="\"") { cout << "\""; } else { cout << i.at(j); } } return 0; }

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  • C++ typedef for partial templates

    - by Gokul
    Hi, i need to do a typedef like this. template< class A, class B, class C > class X { }; template< class B, class C > typedef X< std::vector<B>, B, C > Y; I just found that it is not supported in C++. Can someone advise me on how to achieve the same through alternative means? Thanks, Gokul.

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  • Comparing structs in C++

    - by kamziro
    So in C++ There's a lot of times where you need to make an "index" class. For example: class GameID{ public: string name; int regionid; int gameid; bool operator<(const GameID& rhs) const; } Now, if we were to represent GameID as pair , the operator comparison just comes with it. Is there any other way to get that automatic operator comparison without having to use std::pair< ?

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  • Why can I derived from a templated/generic class based on that type in C# / C++

    - by stusmith
    Title probably doesn't make a lot of sense, so I'll start with some code: class Foo : public std::vector<Foo> { }; ... Foo f; f.push_back( Foo() ); Why is this allowed by the compiler? My brain is melting at this stage, so can anyone explain whether there are any reasons you would want to do this? Unfortunately I've just seen a similar pattern in some production C# code and wondered why anyone would use this pattern.

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  • C++ offset of member variables?

    - by anon
    I have: class Foo { int a; int b; std::string s; char d; }; Now, I want to know the offset of a, b, s, d given a Foo* I.e. suppose I have: Foo *foo = new Foo(); (char*) foo->b == (char*) foo + ?? ; // what expression should I put in ?

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  • c++ Sorting a vector based on values of other vector, or what's faster?

    - by pollux
    Hi, There are a couple of other posts about sorting a vector A based on values in another vector B. Most of the other answers tell to create a struct or a class to combine the values into one object and use std::sort. Though I'm curious about the performance of such solutions as I need to optimize code which implements bubble sort to sort these two vectors. I'm thinking to use a vector<pair<int,int>> and sort that. I'm working on a blob-tracking application (image analysis) where I try to match previously tracked blobs against newly detected blobs in video frames where I check each of the frames against a couple of previously tracked frames and of course the blobs I found in previous frames. I'm doing this at 60 times per second (speed of my webcam). Any advice on optimizing this is appreciated. The code I'm trying to optimize can be shown here: http://code.google.com/p/projectknave/source/browse/trunk/knaveAddons/ofxBlobTracker/ofCvBlobTracker.cpp?spec=svn313&r=313 Thanks

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  • embedded dev. question - how to break free from a faulty serial port opening?

    - by user347266
    Under WindowsCE, C++ project, I'm trying to work with devices connected via both "real" serial ports and/or serial-to-usb wrappers ("virtual" serial ports); my problem is - when I try to open the port, if something goes wrong, the function never returns and the system goes into some non-responsive state and has to be eventually rebooted. I need to open the ports from the main thread. The question is - how can I make it happen in a controlled way?? this is the opening code snippet: std::ostringstream device_name; device_name << "\\.\COM" << port; m_port = ::CreateFile(device_name.str().c_str(), GENERIC_READ | GENERIC_WRITE, 0, // exclusive access NULL, // no security OPEN_EXISTING, FILE_FLAG_OVERLAPPED, // overlapped I/O NULL); // null template any suggestions would be greatly appreciated thanks!

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  • fstream file I/O question

    - by Konrad
    Hi, I am trying to work out if I need to call close on a fstream object if the intial open failed. i.e. std::fstream strm; strm.open( "filename" ); if( ! strm.fail() ) { // Do something strm.close(); // [1] } strm.close(); // [2] Where should close be called here - should it always be called [2] or only if the open succeeds[1]? I may be going over the top here, but coming from the Windows API way of typically doing this I have CloseHandle( ... ); embedded in my mind :-)

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  • Basic question on c++ header file inclusion ?

    - by siva
    What are the differences between below 3 programs ?. Is <iostream> a header file or C++ standard library ? 1 #include<iostream> using namespace std; int main() { return 0; } 2 #include<iostream> int main() { return 0; } 3 #include<iostream.h> int main() { return 0; } Thanks in advance.

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  • What configure options were used when building gcc / libstdc++?

    - by OK
    After reading about the problem of passing empty std::string objects between DLLs and EXEs, I am concerned about the configure options used to build my gcc / libstdc++. More specific I want to know if --enable-fully-dynamic-string was used during ./configure. I'm using MinGW 4.4.0 on Windows XP. Does anybody know the configuration used to build this release? Is there a general way to find this information for any installation of GNU gcc? The gcc manual gives me no hint on this topic. Thanks for your input!

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  • boost variant static_visitor problem picking correct function

    - by Steve
    I'm sure I'm having a problem with template resolution here, but I'm not sure why I'm having the problem. I have a static visitor I'm passing to boost variant where i've had to do template specialization for certain cases. The case for everything except for MyClass should throw in the static_visitor below. Unfortunately, when the visitor is applied to pull a MyClass out, it selects the most generic case rather than the exact match. I would type each case explicitly, but that will be rather long. So, why is the compiler resolving the most generic case over the exact match, and is there anyway to fix it template<> class CastVisitor<MyClass>:public boost::static_visitor<MyClass> { public: template<typename U> MyClass operator()(const U & i) const { throw std::exception("Unable to cast"); } MyClass operator()(const MyClass& i) { return i; } };

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  • XCode 5 says I got a duplicate, which I don't

    - by GoodMove
    The point is every time I try to run a C++ code in XCode 5 (the file s "File.cpp") xcode returns this: duplicate symbol _main ld: 1 duplicate symbol for architecture i386 clang: error: linker command failed with exit code 1 (use -v to see invocation) And it only returns the error, when I got the following function whatever it contains: int main() { } I checked the folder, which XCode points to (where it says the duplicates are placed), but didn't find anything though. What am I supposed to do??? #include "File.h" using namespace std; void func (void){ cout << "Hello World!" << endl; }

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  • How would I use for_each to delete every value in an STL map?

    - by stusmith
    Suppose I have a STL map where the values are pointers, and I want to delete them all. How would I represent the following code, but making use of std::for_each? I'm happy for solutions to use Boost. for( stdext::hash_map<int, Foo *>::iterator ir = myMap.begin(); ir != myMap.end(); ++ir ) { delete ir->second; // delete all the (Foo *) values. } (I've found Boost's checked_delete, but I'm not sure how to apply that to the pair<int, Foo *> that the iterator represents). (Also, for the purposes of this question, ignore the fact that storing raw pointers that need deleting in an STL container isn't very sensible).

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  • simple c++ file opening issue

    - by Robert
    #include <iostream> #include <fstream> using namespace std; int main () { ofstream testfile; testfile.open ("test.txt"); testfile << "success!\n"; testfile.close(); return 0; } 1)called "g++ testfile.cpp" 2)created "test.txt" 3)called "chmod u+x a.out" 4)??? 5)file remains blank. I feel like an idiot for failing at something as trivial as this is supposed to be.

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  • Basic C++ code for multiplication of 2 matrix or vectors (C++ beginner)

    - by Ice
    I am a new C++ user and I am also doing a major in Maths so thought I would try implement a simple calculator. I got some code off the internet and now I just need help to multiply elements of 2 matrices or vectors. Matrixf multiply(Matrixf const& left, Matrixf const& right) { // error check if (left.ncols() != right.nrows()) { throw std::runtime_error("Unable to multiply: matrix dimensions not agree."); } /* I have all the other part of the code for matrix*/ /** Now I am not sure how to implement multiplication of vector or matrix.**/ Matrixf ret(1, 1); return ret; }

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  • Shuffle array variables in a pre-specified order, without using extra memory of "size of input array"

    - by Eternal Learner
    Input : A[4] = {0,4,-1,1000} - Actual Array P[4] = {1,0,3,2} - Order to be reshuffled Output: A[4] = {4,0,1000,-1} Condition : Don't use an additional array as memory. Can use an extra variable or two. Problem : I have the below program in C++, but this fails for certain inputs of array P. #include<iostream> using namespace std; void swap(int *a_r,int *r) { int temp = *r; *r = *a_r; *a_r = temp; } int main() { int A[4] = {0,4,-1,1000}; int P[4] = {3,0,1,2}; int value = A[0] , dest = P[0]; for(int i=0; i<4;i++) { swap(&A[dest],&value); dest = P[dest]; } for(int i=0;i<4;i++) cout<<A[i]<<" "; }

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  • Another thread safe queue implementation

    - by jensph
    I have a class, Queue, that I tried to make thread safe. It has these three member variables: std::queue<T> m_queue; pthread_mutex_t m_mutex; pthread_cond_t m_condition; and a push and pop implemented as: template<class T> void Queue<T>::push(T value) { pthread_mutex_lock( &m_mutex ); m_queue.push(value); if( !m_queue.empty() ) { pthread_cond_signal( &m_condition ); } pthread_mutex_unlock( &m_mutex ); } template<class T> bool Queue<T>::pop(T& value, bool block) { bool rtn = false; pthread_mutex_lock( &m_mutex ); if( block ) { while( m_queue.empty() ) { pthread_cond_wait( &m_condition, &m_mutex ); } } if( !m_queue.empty() ) { value = m_queue.front(); m_queue.pop(); rtn = true; } pthread_mutex_unlock( &m_mutex ); return rtn; } Unfortunately there are occasional issues that may be the fault of this code. That is, there are two threads and sometimes thread 1 never comes out of push() and at other times thread 2 never comes out of pop() (the block parameter is true) though the queue isn't empty. I understand there are other implementations available, but I'd like to try to fix this code, if needed. Anyone see any issues? The constructor has the appropriate initializations: Queue() { pthread_mutex_init( &mMutex, NULL ); pthread_cond_init( &mCondition, NULL ); } and the destructor, the corresponding 'destroy' calls.

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  • can we write this in C++ switch ?

    - by jellly
    #include <iostream> using namespace std; int main(){ char i; cin >>i; switch (i){ case ('e'||'i'||'o'||'u'||'a'): cout<<"Vowel"; break; case ('+'||'-'||'/'||'*'||'%'): cout<<"Op"; break; } return 0; } if not than how can we use comparison or logical operators in switch ? & why cant we declare and initialize variable in single case without using scope ?

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  • Programmatically find maximum static array size in C++

    - by GuyGreer
    I am curious whether it is possible to determine the maximum size that an array can have in C++. #include <iostream> using namespace std; #define MAX 2000000 int main() { long array[MAX]; cout << "Message" << endl; return 0; } This compiles just fine, but then segfaults as soon as I run it (even though array isn't actually referenced). I know it's the array size too because if I change it to 1000000 it runs just fine. So, is there some define somewhere or some way of having #define MAX MAX_ALLOWED_ARRAY_SIZE_FOR_MY_MACHINE_DEFINED_SOMEWHERE_FOR_ME? I don't actually need this for anything, this question is for curiosity's sake.

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  • Copy Constructor in C++

    - by user265260
    i have this code #include <iostream> using namespace std; class Test{ public: int a; Test(int i=0):a(i){} ~Test(){ cout << a << endl; } Test(const Test &){ cout << "copy" << endl; } void operator=(const Test &){ cout << "=" << endl; } Test operator+(Test& p){ Test res(a+p.a); return res; } }; int main (int argc, char const *argv[]){ Test t1(10), t2(20); Test t3=t1+t2; return 0; } Output: 30 20 10 Why isnt the copy constructor called here?

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  • How does the below program work in c++?

    - by Srinivasa Varadan
    I have just created 2 pointers which has undefined behavior and try to invoke a class member function which has no object created ? I don't understand this? #include<iostream> using namespace std; class Animal { public: void talk() { cout<<"I am an animal"<<endl; } }; class Dog : public Animal { public: void talk() { cout<<"bark"<<endl; } }; int main() { Animal * a; Dog * d; d->talk(); a->talk(); }

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