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  • Computation overhead in C# - Using getters/setters vs. modifying arrays directly and casting speeds

    - by Jeffrey Kern
    I was going to write a long-winded post, but I'll boil it down here: I'm trying to emulate the graphical old-school style of the NES via XNA. However, my FPS is SLOW, trying to modify 65K pixels per frame. If I just loop through all 65K pixels and set them to some arbitrary color, I get 64FPS. The code I made to look-up what colors should be placed where, I get 1FPS. I think it is because of my object-orented code. Right now, I have things divided into about six classes, with getters/setters. I'm guessing that I'm at least calling 360K getters per frame, which I think is a lot of overhead. Each class contains either/and-or 1D or 2D arrays containing custom enumerations, int, Color, or Vector2D, bytes. What if I combined all of the classes into just one, and accessed the contents of each array directly? The code would look a mess, and ditch the concepts of object-oriented coding, but the speed might be much faster. I'm also not concerned about access violations, as any attempts to get/set the data in the arrays will done in blocks. E.g., all writing to arrays will take place before any data is accessed from them. As for casting, I stated that I'm using custom enumerations, int, Color, and Vector2D, bytes. Which data types are fastest to use and access in the .net Framework, XNA, XBox, C#? I think that constant casting might be a cause of slowdown here. Also, instead of using math to figure out which indexes data should be placed in, I've used precomputed lookup tables so I don't have to use constant multiplication, addition, subtraction, division per frame. :)

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  • MD5CryptoServiceProvider ComputeHash Issues between VS 2003 and VS 2008

    - by owensoroke
    I have a database application that generates a MD5 hash and compares the hash value to a value in our DB (SQL 2K). The original application was written in Visual Studio 2003 and a deployed version has been working for years. Recently, some new machines on the .NET framework 3.5 have been having unrelated issues with our runtime. This has forced us to port our code path from Visual Studio 2003 to Visual Studio 2008. Since that time the hash produced by the code is different than the values in the database. The original call to the function posted in code is: RemoveInvalidPasswordCharactersFromHashedPassword(Text_Scrub(GenerateMD5Hash(strPSW))) I am looking for expert guidance as to whether or not the MD5 methods have changed since VS 2K3 (causing this point of failure), or where other possible problems may be originating from. I realize this may not be the best method to hash, but utimately any changes to the MD5 code would force us to change some 300 values in our DB table and would cost us a lot of time. In addition, I am trying to avoid having to redeploy all of the functioning versions of this application. I am more than happy to post other code including the RemoveInvalidPasswordCharactersFromHashedPassword function, or our Text_Scrub if it is necessary to recieve appropriate feedback. Thank you in advance for your input. Public Function GenerateMD5Hash(ByVal strInput As String) As String Dim md5Provider As MD5 ' generate bytes for the input string Dim inputData() As Byte = ASCIIEncoding.ASCII.GetBytes(strInput) ' compute MD5 hash md5Provider = New MD5CryptoServiceProvider Dim hashResult() As Byte = md5Provider.ComputeHash(inputData) Return ASCIIEncoding.ASCII.GetString(hashResult) End Function

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  • SQL Compact performance on device

    - by Ben M
    My SQL Compact database is very simple, with just three tables and a single index on one of the tables (the table with 200k rows; the other two have less than a hundred each). The first time the .sdf file is used by my Compact Framework application on the target Windows Mobile device, the system hangs for well over a minute while "something" is done to the database: when deployed, the DB is 17 megabytes, and after this first usage, it balloons to 24 megs. All subsequent usage is pretty fast, so I'm assuming there's some sort of initialization / index building going on during this first usage. I'd rather not subject the user to this delay, so I'm wondering what this initialization process is and whether it can be performed before deployment. For now, I've copied the "initialized" database back to my desktop for use in the setup project, but I'd really like to have a better answer / solution. I've tried "full compact / repair" in the VS Database Properties dialog, but this made no difference. Any ideas? For the record, I should add that the database is only read from by the device application -- no modifications are made by that code.

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  • Micrsoft Silverlight 3 cannot create service reference to localhost:port

    - by Monte
    Windows Server 2003 (IIS 6) Visual Studio 2008 .NET FrameWork 3.5 SP1 I am a .NET developer for a living and I have over 40 hours in the problem Project type = "Silverlight Navigation Application", "APS.NET Web Site" (when I tried it as "ASP.NET Web Application Project" I could not copy it to the production web site - well I could copy it but I could not make it run) Created a service.cs on the .Web side of the application. Created a reference to that service.cs on the Silverlight side. For a time all is good as I can reference the service as localhost:port (e.g. localhost:1374) in Visual Studio and debug both Silverlight side and service.cs To access the application in production mode (from IE) I update the service refrence and replace localhost:port with the IP address. The problem with the IP address is I cannot debug the service.cs so I have to change it back to localhost:port to debug. Now to the problem. After a period of time localhost:port just plain breaks. I get an error message no service at the other end Yes I know the port can change - that is not the problem - the port on the service side just plain breaks! For example from Visual Studio from the Silverlight side of the project right click "Service Reference", "Add Service Reverence". It finds 1 service in the application on a port. But when I click that service under "Services:" in the modal dialog box "Add Service Reference" I get an error: There was an error downloading 'http://localhost:1377/SehaleCSS.Web/Service.svc'. The request failed with the error message: -- Could not load file or assembly 'App_Web_tipnndfq, If I go back to the IP address the service is repsponding (with the right answer) The service just plain goes a while responding to localhost:port and then fails Even making NO change to service.cs it go a while then fails as a localhost:port It is not IIS environmental as I can go back to a prior saved version of the code and it works Something is happening that the .web side of the application is failing. It still works as an IP and it still exposes itself as a localhost:port but it fails to properly repsonde as a localhost:port.

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  • Obfuscator for .NET assembly (Maybe just a C++ obfuscator?)

    - by Pirate for Profit
    The software company I work for is using a ton of open source LGPL/BSD/MIT C++ code that we have written wrappers around to port "helper classes" into a .NET assembly, via C++/CLI. These libraries have wrapped old cryptic APIs into easy-to-use ones based on common sense, and will be very helpful for a lot of different tasks will be included in many future client's applications, and we might even license it to other software companies in the same field. So naturally we are tasked with looking into solutions for securing the code from prying eyes. What we're trying to do is stop the casual observer from seeing what's going on. Now I have hacked some crazy shit in EverQuest and other video games in my day so I know with enough tireless effort anything can be done. But we don't want to make it easy for whomever. To the point, besides the Visual Studio compiler's optimizations, is there's a C++ obfuscator or .NET assembly obfuscator (after it's been built o.O) or something that would scramble everything up, re-arrange data structures, string constants, etc. idk? And if such a thing exists, we'd be curious to know how that would impact performance, as some sections of code are time critical (funny saying that using a managed M$ framework).

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  • Obtaining command line arguments in a QT application

    - by morpheous
    The following snippet is from a little app I wrote using the QT framework. The idea is that the app can be run in batch mode (i.e. called by a script) or can be run interactively. It is important therefore, that I am able to parse command line arguments in order to know which mode in which to run etc. [Edit] I am debugging using QTCreator 1.3.1 on Ubuntu Karmic. The arguments are passed in the normal way (i.e. by adding them via the 'Project' settings in the QTCreator IDE). When I run the app, it appears that the arguments are not being passed to the application. The code below, is a snippet of my main() function. int main(int argc, char *argv[]) { //Q_INIT_RESOURCE(application); try { QApplication the_app(argc, argv); //trying to get the arguments into a list QStringList cmdline_args = QCoreApplication::arguments(); // Code continues ... } catch (const MyCustomException &e) { return 1; } return 0; } [Update] I have identified the problem - for some reason, although argc is correct, the elements of argv are empty strings. I put this little code snippet to print out the argv items - and was horrified to see that they were all empty. for (int i=0; i< argc; i++){ std::string s(argv[i]); //required so I can see the damn variable in the debugger std::cout << s << std::endl; } Does anyone know what on earth is going on (or a hammer)?

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  • Magento products will not show in category

    - by Aaron
    I've recently been tasked with the build and deployment of a large Ecommerce site. In the past we've had to use the clients legacy X-cart installation for redevelopment (too far integrated with their existing work flow). We'd heard good things about Magento, so I've set up a test install to get to grips with it. After a couple of initial issues, there is a live development site which displays categories on the default theme. The problem we've hit now is that products don't display..! After a lot more in-depth research into this, all I've been able to discover is that quite a number of developers endorse using other solutions entirely, with the other 50% saying after the steep learning curve the platform is as wonderful as we'd initially been led to believe. Now, my test category is showing, so I know this is configured properly. I've set up three test products and associated them with this (all done following the Magento user guide), checked double checked and thrice checked the products are enabled and visible individually, yet still the front end says the category has no products in it. I've cleared the cache repeatedly, reset everything possible many times in index management - no products show up. I have to make a call tomorrow morning on whether we're going ahead with Magento. If I can't even get it to show products I'm going to have to go with something with a more established track record and more community support available. Can anybody advise what could possibly be wrong here?

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  • XNA: What can cause SpriteBatch.End() to throw a NRE?

    - by Rosarch
    I don't understand what I'm doing wrong here: public void Draw(GameTime gameTime) // in ScreenManager { SpriteBatch.Begin(SpriteBlendMode.AlphaBlend); for (int i = 0; i < Screens.Count; i++) { if (Screens[i].State == Screen.ScreenState.HIDDEN) continue; Screens[i].Draw(gameTime); } SpriteBatch.End(); // null ref exception } SpriteBatch itself is not null. Some more context: public class MasterEngine : Microsoft.Xna.Framework.Game { public MasterEngine() { graphicsDeviceManager = new GraphicsDeviceManager(this); Components.Add(new GamerServicesComponent(this)); // ... spriteBatch = new SpriteBatch(graphicsDeviceManager.GraphicsDevice); screenManager = new ScreenManager(assets, gameEngine, graphicsDeviceManager.GraphicsDevice, spriteBatch); } //... protected override void Draw(GameTime gameTime) { screenManager.Draw(gameTime); // calls the problematic method base.Draw(gameTime); } } Am I failing to initialize something properly? UPDATE: As an experiment, I tried this to the constructor of MasterEngine: spriteBatch = new SpriteBatch(graphicsDeviceManager.GraphicsDevice); spriteBatch.Begin(); spriteBatch.DrawString(assets.GetAsset<SpriteFont>("calibri"), "ftw", new Vector2(), Color.White); spriteBatch.End(); This does not cause a NRE. hmm.... UPDATE 2: This does cause an NRE: protected override void Draw(GameTime gameTime) { spriteBatch.Begin(); spriteBatch.End(); // boned here //screenManager.Draw(gameTime); base.Draw(gameTime); }

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  • Work with AJAX response with DOM methods

    - by Stomped
    I'm retrieving an entire HTML document via AJAX - and that works fine. But I need to extract certain parts of that document and do things with them. Using a framework (jquery, mootools, etc) is not an option. The only solution I can think of is to grab the body of the HTML document with a regex (yes, I know, terrible) ie. <body>(.*)</body> put that into the current page's DOM in a hidden element, and work with it from there. Is there an easier/better way? Update I've done some testing, and inserting an entire HTML document into a created element behaves a bit differently across browsers I've tested. For example: FF3.5: keeps the contents of the HEAD and BODY tags IE7 / Safari4: Only includes what's between ... Opera 10.10: Keeps HEAD and everything inside it, Keeps contents of BODY The behavior of IE7 and Safari are ideal, but different browsers are doing this differently. Since I'm loading a predetermined HTML document I think I'm going to use the regEx to grab what I want and insert it into a DOM element - unless someone has other suggestions.

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  • How do you unit test new code that uses a bunch of classes that cannot be instantiated in a test har

    - by trendl
    I'm writing a messaging layer that should handle communication with a third party API. The API has a bunch of classes that cannot be easily (if at all) instantiated in a test harness. I decided to wrap each class that I need in my unit tests with an adapter/wrapper and expose the members I need through this adapter class. Often I need to expose the wrapped type as well which I do by exposing it as an object. I have also provided an interface for for each or the adapter classes to be able to use them with a mocking framework. This way I can substitute the classes in test for whatever I need. The downside is that I have a bunch of adapter classes that so far server no other reason but testing. For me this is a good reason by itself but others may find this not enough. Possibly, when I write an implementation for another third party vendor's API, I may be able to reuse much of my code and only provide the adapters specific to the vendor's API. However, this is a bit of a long shot and I'm not actually sure it will work. What do you think? Is this approach viable or am I writing unnecessary code that serves no real purpose? Let me say that I do want to write unit tests for my messaging layer and I do now know how to do it otherwise.

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  • CodeIgniter - Image Validation & Thumbnailing

    - by Sebhael
    I'm currently trying to create a function that validates and creates thumbnails for images on upload - but I'm quite lost on what I'm doing. I'm assuming I'm off on my terminology so I'm not really getting any search results to help point me in the right direction. My playground is a form with 6 upload fields that are required. One of these fields is for a simple 32x32 icon image, another a portrait orientation (most likely) photo, and then 4 standard desktop screenshots -- and I'm using CodeIgniter as my framework. I would like to create a function that validates/thumbnails images, and only have to call it on the validation if at all possible. I know I can achieve this per-image, since the documentation for CI is quite through on this - but to reduce redundancy I'm looking for the better option. Outside of that, I don't even actually understand in full how to manipulate images unless it's just $this-input-post('field') - then calling all functions onto this? I don't know, I'm confused and posting on the actual CI forums has yielded me nothing - so all I'm really looking for is a point in the right direction to understanding what I'm trying to achieve here. This also all might not make any sense, I know it doesn't to me - but I can explain more if needed. Thanks in advance.

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  • How to implement the API/SPI Pattern in Java?

    - by Adam Tannon
    I am creating a framework that exposes an API for developers to use: public interface MyAPI { public void doSomeStuff(); public int getWidgets(boolean hasRun); } All the developers should have to do is code their projects against these API methods. I also want them to be able to place different "drivers"/"API bindings" on the runtime classpath (the same way JDBC or SLF4J work) and have the API method calls (doSomeStuff(), etc.) operate on different 3rd party resources (files, servers, whatever). Thus the same code and API calls will map to operations on different resources depending on what driver/binding the runtime classpath sees (i.e. myapi-ftp, myapi-ssh, myapi-teleportation). How do I write (and package) an SPI that allows for such runtime binding, and then maps MyAPI calls to the correct (concrete) implementation? In other words, if myapi-ftp allows you to getWidgets(boolean) from an FTP server, how would I could this up (to make use of both the API and SPI)? Bonus points for concrete, working Java code example! Thanks in advance!

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  • Organising files and classes in XCode (iPhone application)

    - by pulegium
    It's a generic question and really a newbie one too, so bear with me... I'm playing with some iPhone development, and trying to create a simple "flip type" application. Nothing sophisticated, let's say on the flip side is a short application summary, bit like 'help' and on the main screen is a simple board game, let's say tic-tac-toe or similar. Now, XCode has generated me 'Main View', 'Flipside View' and 'Application Delegate' folders, with default template files in them. Now the question is where do I create appropriate 'MVC' classes? Let's say (V)iew classes are going to be the ones that have been automatically created. So the Flipside view class is responsible for generating text/images etc on the 'help' view. 'Main View' class is what draws the items on the table and updates the counters, etc. Where should I place the 'controller' class? And also, should it only be dealing with proxying only to the model? According to this the controller method is called from the view and manipulates the method classes. Similarly, the results from model are passed back to the view class by the controller issuing the calls to appropriate view methods. Similarly, where does the model class go? or should I just create a new folder for each, controller and model class files? What I'm after is the best practices, or just a short description how people normally structure their applications. I know it's very specific and also undefined... I came from Django background, so the way stuff is organised there is slightly different. Hope this makes sense, sorry if it's all bit vague, but I have to start somewhere :) And yes I've read quite few docs on the apple developer site, but trouble is that the documents are either going into too much detail about the language/framework/etc and the examples are way too simplistic. Actually, this leads me to the final question, has anyone know any good example of relatively complete application tutorial which I could use as a reference in organising my files?...

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  • Error: undefined method `contact' for nil:NilClass

    - by user275801
    I have a ruby/rails/hobo system that someone wrote a couple years ago, that I need to port to the latest version of ruby/rails/hobo. It seems that ruby doesn't care about backward compatibility, so code that used to work in the old app doesn't work anymore: In the observation.rb model file, the old app has this: belongs_to :survey has_one :site, :through => :survey def create_permitted? acting_user == self.survey.contact or acting_user.administrator? end survey.rb model file has this: belongs_to :contact, :class_name => 'User', :creator => true Unfortunately the code in observation.rb doesn't work under the new ruby/rails/hobo, and it gives me the error: NoMethodError in Observations#index Showing controller: observations; dryml-tag: index-page where line #1 raised: undefined method `contact' for nil:NilClass Extracted source (around line #1): 0 Rails.root: /home/simon/ruby/frogwatch2 Application Trace | Framework Trace | Full Trace app/models/observation.rb:48:in `create_permitted?' How should the "create_permitted" method be changed? I'm finding that the documentation for ruby/rails/hobo is pretty atrocious (which is fair enough as it is free software). Also I don't even know how to begin searching for this on google (i've been trying for days). Please help! :)

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  • Convert asp.net application to windows forms app

    - by rogdawg
    I have written and deployed an ASP.NET application that is pretty complex. It uses XSL transformations to create web forms for a large variety of data objects. The data comes from the database as XML via a web service. Now, I need to create a Windows desktop application that will provide a small subset of the web applications functionality to a user who may not have access to the web (working in remote areas). I will provide the data syncing using the MS Sync Framework. And I will have the desktop use a local data store. I would like to use the same xslt files in the desktop app that I use in the web app for the form creation so that, if changes are made, the desktop app can update itself when it connects and syncs its data. But, I am wondering how to replicate the asp.net codebehind logic of my web app in the windows forms. If I use a browser control to render the XSLTransformation result, then how could I handle click events, etc, in the form? Also, can I launch other windows as "dialog boxes" from my windows forms (I do this in my web app using RadControls functionality)? Thanks for any advice you can give.

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  • Methods to see result fo a code change faster

    - by Can't Tell
    This question came to me when developing using Eclipse. I use JBoss Application Server and use hot code replacement. But this option requires that the 'build automatically' option to be enabled. This makes Eclipse build the workspace automatically (periodically or when a file is saved?) and for a large code base this takes too much time and processing which makes the machine freeze for a while. Also sometimes an error message is shown saying that hot code replacement failed. The question that I have is: is there a better way to see the result of a code change? Currently I have the following two suggestions: Have unit tests - this will allow to run a single test and see the result of a code change. ( But for a JavaEE application that uses EJBs is it easy to setup unit tests?) Use OSGi - which allows to add jars to the running system without bringing down the JVM. Any ideas on above suggestions or any other suggestion or a framework that allows to do this is welcome.

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  • Visual Studio 2010 Bootstrap Folder?

    - by Matma
    We currently run a VS2005 app/environment and im investigating upgrading to 2010. But before i can say yes its all good, go buy bossman... I have to confirm that a bootstrap for a thridparty driver install which is included on our installation cd can be used/included (its a usb security dongle so drivers MUST be included/setup for our app to run). It is in the list of available pre-reqs but i didnt put it in the vs2010 bootstrap folder so is this coming from my vs2005 install? or the fact that i had previously selected it in the installer and its saved/loaded that in vs2010? Either way its got a little error icon and says its not found so i get errors on build. I want to resolve this and have it in the list of available pre-reqs as we did for 2005. i.e. copy it to the C:\Program Files (x86)\Microsoft Visual Studio 8\SDK\v2.0\BootStrapper folder... But i cant seem to find where the bootstraps are for vs2010? does it not use them? Naturally ive searched the entire vs folder structure for appropriate files/folders but nothing? Where/How is this now done?

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  • How to "wrap" implementation in C#

    - by igor
    Hello, I have these classes in C# (.NET Framework 3.5) described below: public class Base { public int State {get; set;} public virtual int Method1(){} public virtual string Method2(){} ... public virtual void Method10(){} } public class B: Base { // some implementation } public class Proxy: Base { private B _b; public class Proxy(B b) { _b = b; } public override int Method1() { if (State == Running) return _b.Method1(); else return base.Method1(); } public override string Method2() { if (State == Running) return _b.Method2(); else return base.Method2(); } public override void Method10() { if (State == Running) _b.Method10(); else base.Method10(); } } I want to get something this: public Base GetStateDependentImplementation() { if (State == Running) // may be some other rule return _b; else return base; // compile error } and my Proxy's implementation will be: public class Proxy: Base { ... public override int Method1() { return GetStateDependentImplementation().Method1(); } public override string Method2() { return GetStateDependentImplementation().Method2(); } ... } Of course, I can do this (aggregation of base implementation): public RepeaterOfBase: Base // no any overrides, just inheritance { } public class Proxy: Base { private B _b; private RepeaterOfBase _Base; public class Proxy(B b, RepeaterOfBase aBase) { _b = b; _base = aBase; } } ... public Base GetStateDependentImplementation() { if (State == Running) return _b; else return _Base; } ... But instance of Base class is very huge and I have to avoid to have other additional copy in memory. So I have to simplify my code have to "wrap" implementation have to avoid a code duplication have to avoid aggregation of any additional instance of Base class (duplication) Is it possible to reach these goals?

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  • Kohana Auth Library Deployment

    - by Steve
    My Kohana app runs perfectly on my local machine. When I deployed my app to a server (and adjust the config files appropriately), I can no longer log into the app. I've traced through the app login routine on both my local version and the server version and they both agree with each other all the way through until you get to the auth.php controller logged_in() routine where suddenly, at line 140 - the is_object($this-user) test - the $user object no longer exists!?!?!? The login() function call that calls the logged_in() function successfully passes the following test, which causes a redirect to the logged_in() function. if(Auth::instance()->login($user, $post['password'])) Yes, the password and hash, etc all work perfectly. Here is the offending code: public function logged_in() { if ( ! is_object($this->user)) { // No user is currently logged in url::redirect('auth/login'); } etc... } As the code is the same between my local installation and the server, I reckon it must be some server setting that is messing with me. FYI: All the rest of the code works because I have a temporary backdoor available that allows me to use the application (view pages of tables, etc) without being logged in. Any ideas?

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  • Can I split a single SQL 2008 DB Table into multiple filegroups, based on a discriminator column?

    - by Pure.Krome
    Hi folks, I've got a SQL Server 2008 R2 database which has a number of tables. Two of these tables contains a lot of large data .. mainly because one of them is VARBINARY(MAX) and the sister table is GEOGRAPHY. (Why two tables? Read Below if you're interested***) The data in these tables are geospatial shapes, such as zipcode boundaries. Now, the first 70K odd rows are for DataType = 1 the rest 5mil rows are for DataType = 2 Now, is it possible to split the table data into two files? so all rows that are for DataType != 2 goes into File_A and DataType = 2 goes into File_B? This way, when I backup the DB, I can skip adding File_B so my download is waaaaay smaller? Is this possible? I guessing you might be thinking - why not keep them as TWO extra tables? Mainly because in the code, the data is conceptually the same .. it's just happens that I want to split the storage of this model data. It really messes up my model if I now how two aggregates in my model, instead of one. ***Entity Framework doesn't like Tables with GEOGRAPHY, so i have to create a new table which transforms the GEOGRAPHY to VARBINARY, and then drop that into EF.

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  • What wrapper class in C++ should I use for automated resource management?

    - by Vilx-
    I'm a C++ amateur. I'm writing some Win32 API code and there are handles and weirdly compositely allocated objects aplenty. So I was wondering - is there some wrapper class that would make resource management easier? For example, when I want to load some data I open a file with CreateFile() and get a HANDLE. When I'm done with it, I should call CloseHandle() on it. But for any reasonably complex loading function there will be dozens of possible exit points, not to mention exceptions. So it would be great if I could wrap the handle in some kind of wrapper class which would automatically call CloseHandle() once execution left the scope. Even better - it could do some reference counting so I can pass it around in and out of other functions, and it would release the resource only when the last reference left scope. The concept is simple - but is there something like that in the standard library? I'm using Visual Studio 2008, by the way, and I don't want to attach a 3rd party framework like Boost or something.

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  • Converting to MVC3 - some views still want 'System.Web.Mvc, Version=1.0.0.0,

    - by justSteve
    I've used the directions from the release notes and have been able to navigate most pages - my unit tests are not comprehensive but most all pass. However...when I attempt to edit an existing or create a new user I'm getting the error pasted below - notice that it's references version=1... - this project started life as a v1 and was converted to mvc2 at the RTM. I'm still working with V2 projects but no longer any v1. Am i due for a GAC cleansing? Server Error in '/' Application. Could not load file or assembly 'System.Web.Mvc, Version=1.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35' or one of its dependencies. The system cannot find the file specified. === Pre-bind state information === LOG: User = STUDIO11\mUser LOG: DisplayName = System.Web.Mvc, Version=1.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35 (Fully-specified) LOG: Appbase = file:///C:/Users/C:\Users\[path to project]/ LOG: Initial PrivatePath = C:\Users\[path to project]\bin Calling assembly : App_Web_qcjylaoc, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null. === LOG: This bind starts in default load context. LOG: Using application configuration file: C:\Users\[path to project]\web.config LOG: Using host configuration file: LOG: Using machine configuration file from C:\Windows\Microsoft.NET\Framework\v4.0.30319\config\machine.config. LOG: Post-policy reference: System.Web.Mvc, Version=1.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35 LOG: The same bind was seen before, and was failed with hr = 0x80070002.

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  • Console Application Structure

    - by Paul Fox
    I've written several .Net Console Applications over the past 6 months and we have many more throughout different projects in our organization. I generally stick to the same standard format/structure for my Console Applications. Unfortunately, many of our console applications do not. I have been looking into ways of standardizing the structure of these Console Applications. I would also like to provide a framework for the basic structure of a Console Application and provide easy access to standard ways of handling things such as argument passing, logging, etc. Can anyone suggest Best Practices for addressing these concerns? I have been reading this MSDN article on Console Applications in .Net which suggests a Design Pattern for Console Apps. The example uses a Template Method pattern to handle some of the concerns I listed earlier. Two negatives of using this approach are listed in the article. Ending up with twice as many classes Having many simple, similar classes Can anyone suggest better, or more standard, ways of handling this? What about listing additional negatives with this approach?

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  • paypal_adaptive gem in Rails: Dynamic Receiver "Population" (Chained Payments)

    - by Jmlevick
    Note: I didn't find a better title for this O.o Hello, Humm... Look, what I want to do is to have a Rails app where a visitor can click a button/link to make a "special" chained payment using Paypal; Currently I have a Users registration form that has one field for the user to enter his/her paypal account email, and as I saw here: http://marker.to/XGg9MR it is possible to specify the primary reciever and the secondary ones by adding such info in a controller action when using the paypal_adaptive gem in a rails app. The thing is, I don't want to hard code the secondary reciever as I need to specify a different secondary reciever from time to time, (being specific my primary reciever will always be the same, but depending on what button/link the visitor clicks, the secondary one is going to change) and I want that secondary reciever email to be the paypal e-mail account from one of the registered users when the visitor clicks on their specific button/link... My question is: Is it possible to create such enviroment functionality in my app using the current implementation of the paypal_adaptive gem? Could someone point me in the right direction on how to accomplish such thing? I'm still learning rails and also I'm really new in the paypal handling universe with this framework! XD P.S. Thanks! :)

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  • Connecting a django application to a drupal database?

    - by Hans
    I have a 3 - 4000 nodes in a drupal 6 installation on mysql and want to access these data through my django application. I have used manage.py inspectdb to get a skeleton of a model structure. I guess that there are good/historical reasons for drupal's database schemes, but find that there are some hard to understand structure and that there are some challenges in applying django models on the database. Some experiences this far are: node and node revision are intertwined and I solved this by using a OneToOneField (don't need the versions). This meens that the node's body gets accessible through node.vid.body, but it works. Foreign keys need to define the proper db_column to sort out the primary keys. Terms need to use an intermediary table with ManyToManyField.through. Drupal stores both the original and the thumbnailed/resized versions of any image as files in the files table. Does anyone have experiences in accessing drupal data in django? Are there better solution to for example the node <- node revision relationship? Drupal stores time/dates as unix-style timestamps in integerfields. Any recommendations? How about time zones?

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