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  • Repository organization for Hadoop project

    - by Alex N.
    I am starting on a new Hadoop project that will have multiple hadoop jobs(and hence multiple jar files). Using mercurial for source control, I was wondering what would be optimal way of organizing the repository structure? Should each job live in separate repo or would it be more efficient to keep them in the same, but break down into folders?

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  • Free vector icons

    - by rwallace
    Are there any free vector icons (as in, suitable for use in an open source project using WPF) for basic desktop program toolbar buttons like Back, Forward, Print, Save etc.?

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  • jquery ui autocomplete does't close options menu if there is no focus when ajax returns

    - by Uri
    I'm using jquery ui autocomplete widget with ajax, and on noticed the following problem. Background: In order for the user to be able to focus on the autocomplete and get the options without typing anything, I use the focus event: autoComp.focus(function() { $(this).autocomplete("search", "");} However this produces the following effect: when the user clicks, an ajax request is being sent. While waiting for the response, the user then clicks elsewhere and the autocomplete is blurred. But as soon as the response returns, the options menu pops out, even though the autocomplete has no focus. In order to make it go away the user has to click once inside, and again outside the autocomplete, which is a bit annoying. any ideas how I prevent this? EDIT: I solved this in a very ugly way by building another mediator function that knows the element's ID, and this function calls the ajax function with the ID, which on success check the focus of the element, and returns null if it's not focused. It's pretty ugly and I'm still looking for alternatives. EDIT#2: Tried to do as Wlliam suggested, still doesn't work.. the xhr is undefined when blurring. Some kind of a problem with the this keyword, maybe it has different meanings if I write the getTags function outside of the autocomplete? this.autocomplete = $('.tab#'+this.id+' #tags').autocomplete({ minLength: 0, autoFocus: true, source: getTags, select: function(e, obj) { tab_id = $(this).parents('.tab').attr('id'); tabs[tab_id].addTag(obj.item.label, obj.item.id, false); $(this).blur(); // This is done so that the options menu won't pop up again. return false; // This is done so that the value will not stay in the input box after selection. }, open: function() {}, close: function() {} }); $('.tab#'+this.id+' #tags').focus(function() { $(this).autocomplete("search", ""); }); $('.tab#'+this.id+' #tags').blur(function() { console.log('blurring'); var xhr = $(this).data('xhr'); // This comes out undefined... :( if (xhr) { xhr.abort(); }; $(this).removeClass('ui-autocomplete-loading'); }); and this is the getTags function copied to the source keyword: function getTags(request, response) { console.log('Getting tags.'); $(this).data('xhr', $.ajax({ url: '/rpc', dataType: 'json', data: { action: 'GetLabels', arg0: JSON.stringify(request.term) }, success: function(data) { console.log('Tags arrived:'); tags = []; for (i in data) { a = {} a.id = data[i]['key']; a.label = data[i]['name']; tags.push(a); } response(tags); } })); console.log($(this).data('xhr')); }

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  • cant get regex to work as i want

    - by Jorm
    With this function: function bbcode_parse($str) { $str = htmlentities($str); $find = array( '/\\*\*(.[^*]*)\*\*/is', ); $replace = array( '<b>' ); $str = preg_replace($find, $replace, $str); return $str; } And with text "My name is **bob**" I get in source code Hi my name is <b> Been trying to get this to work for a while now. Would appricate some expert help :)

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  • how to create partition on windows CE device

    - by mack369
    Is there any tool to create a new partition on windows CE device? Device has a NAND flash memory and initially there were two partitions. Using Storage manager in Control Panel I was able to delete one partition but when I want to create it again, I get an error message: "Unable to create partition".

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  • C# Simple Event Handler for Setting Alarm

    - by yeeen
    Why does the following line "alarm.AlarmEvent += new AlarmEventHandler(alarm_Sound);" gives me "An object reference is required for the non-static field, method, or property 'AlarmClock.Alarm.alarm_Sound(object, System.EventArgs)'" public static void Main(string[] args) { Alarm alarm = new Alarm(new DateTime(2010, 4, 7, 23, 2, 0)); alarm.Set(); alarm.AlarmEvent += new AlarmEventHandler(alarm_Sound); } Full source code here: Program.cs AlarmEventArgs

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  • ASP.NET Javascript Clock

    - by Mahesh
    Hi, I would like to put a clock on my webpage which should show time and a timer for a particular interval. Could you please suggest me some open source javascript to do that?? I tried unsuccessfully searching web for flash one's. Please help. Thanks, Mahesh

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  • hide javascript in php

    - by raja
    hi all i am working on a project, it need email validation when user enter his email address check for availiblity. i wrote the php code in javascript it works fine but my problem is when some see my page source it display all user email address in javascript code. i want hide this one. i wrote javascript code in seperate file but validation is not working. if any one hide how hide javascript code in php, guide me plzz. thanks

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  • What would be the best .NET 2.0 type to represent .NET 3.5 HashSet<T>?

    - by Will Marcouiller
    I'm writing myself a class library to manage Active Directory. I have an interface: Public Interface ISourceAnnuaire(Of T as {IGroupe, ITop, IUniteOrganisation, IUtilisateur}) Readonly Property Changements As Dictionary(Of T, HashSet(Of String)) End Interface This Changements property is used to save in memory the changes that occur on a particular element that is part of the source. However, I am stuck with .NET Framework 2.0. What would be the closest .NET 2.0 for HashSet(Of String)?

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  • one check box to select other check boxes in jsf

    - by mudassar
    I have two kind of check boxes. One is a simple check box e.g t:selectBooleanCheckbox and another list t:selectBooleanCheckbox dynamically generated. I want to control this list with the single check box. e.g. when it is selected or deselected, similar action should take place for the list as well. Help please :)

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  • Android: Goto HTTP Url on Button Click

    - by George
    Hi all, I want to go to a web page on the click of a button in my android app. So say, I have a button called "Google", when the user clicks on that button I want google.com to open up on the screen. How is this achieved? Also, is there a way I can gain control back to my app once the user is finished with google? Thanks George

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  • IronPython 2.6.1 for .NET 4.0 RC targeting Silverlight?

    - by Fastidious
    Since the 2.6.1 .NET 4.0 RC release of IronPython (found @ http://ironpython.codeplex.com/releases/view/40146) does not include Silverlight binaries I am wondering if anyone has had any success getting it working themselves. I'd assume it would not be too hard to recompile the source against Silverlight but I can't seem to locate it on Codeplex. EDIT: Per the IronPython team, Silverlight 4 is not yet a stable release so no fully compatible binaries have been released.

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  • Howto compile a static library in linux

    - by Summer_More_More_Tea
    Hi folks: I have a question: How to compile a static library in linux with gcc, i.e. I need to compile my source code into a file named out.a. Is it sufficient to simply compile with the command gcc -o out.a out.c? I'm not quite familiar with gcc, hope anyone can give me a hand. Thanks Regards.

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  • What arguments do I send a function being called by a button in python?

    - by Jared
    I have a UI, in that UI is 4 text fields and 1 int field, then I have a function that calls to another function based on what's inside of the text fields, this function has (self, *args). My function that is being called to takes five arguments and I don't know what to put in it to make it actually work with my UI because python button's send an argument of their own. I have tried self and *args, but it doesn't work. Here is my code, didn't include most of the UI code since it is self explanatory: def crBC(self, IKJoint, FKJoint, bindJoint, xQuan, switch): ''' You should have a controller with an attribute 'ikFkBlend' - The name can be changed after the script executes. Controller should contain an enum - FK/DYN(0), IK(1). Specify the IK joint, then either the dynamic or FK joint, then the bind joint. Then a quantity of joints to pass through and connect. Tested currently on 600 joints (200 x 3), executed in less than a second. Returns nothing. Please open your script editor for details. ''' import itertools # gets children joints of the selected joint chHipIK = cmds.listRelatives(IKJoint, ad = True, type = 'joint') chHipFK = cmds.listRelatives(FKJoint, ad = True, type = 'joint') chHipBind = cmds.listRelatives(bindJoint, ad = True, type = 'joint') # list is built backwards, this reverses the list chHipIK.reverse() chHipFK.reverse() chHipBind.reverse() # appends the initial joint to the list chHipIK.append(IKJoint) chHipFK.append(FKJoint) chHipBind.append(bindJoint) # puts the last joint at the start of the list because the initial joint # was added to the end chHipIK.insert(0, chHipIK.pop()) chHipFK.insert(0, chHipFK.pop()) chHipBind.insert(0, chHipBind.pop()) # pops off the remaining joints in the list the user does not wish to be blended chHipBind[xQuan:] = [] chHipIK[xQuan:] = [] chHipFK[xQuan:] = [] # goes through the bind joints, makes a blend colors for each one, connects # the switch to the blender for a, b, c in itertools.izip(chHipBind, chHipIK, chHipFK): rotBC = cmds.shadingNode('blendColors', asUtility = True, n = a + 'rotate_BC') tranBC = cmds.shadingNode('blendColors', asUtility = True, n = a + 'tran_BC') scaleBC = cmds.shadingNode('blendColors', asUtility = True, n = a + 'scale_BC') cmds.connectAttr(switch + '.ikFkSwitch', rotBC + '.blender') cmds.connectAttr(switch + '.ikFkSwitch', tranBC + '.blender') cmds.connectAttr(switch + '.ikFkSwitch', scaleBC + '.blender') # goes through the ik joints, connects to the blend colors cmds.connectAttr(b + '.rotate', rotBC + '.color1', force = True) cmds.connectAttr(b + '.translate', tranBC + '.color1', force = True) cmds.connectAttr(b + '.scale', scaleBC + '.color1', force = True) # connects FK joints to the blend colors cmds.connectAttr(c + '.rotate', rotBC + '.color2') cmds.connectAttr(c + '.translate', tranBC + '.color2') cmds.connectAttr(c + '.scale', scaleBC + '.color2') # connects blend colors to bind joints cmds.connectAttr(rotBC + '.output', a + '.rotate') cmds.connectAttr(tranBC + '.output', a + '.translate') cmds.connectAttr(scaleBC + '.output', a + '.scale') ------------------- def execCrBC(self, *args): g.crBC(cmds.textField(self.ikJBC, q = True, tx = True), cmds.textField(self.fkJBC, q = True, tx = True), cmds.textField(self.bindJBC, q = True, tx = True), cmds.intField(self.bQBC, q = True, v = True), cmds.textField(self.sCBC, q = True, tx = True)) ------------------- self.bQBC = cmds.intField() cmds.text(l = '') self.sCBC = cmds.textField() cmds.text(l = '') cmds.button(l = 'Help Docs', c = self.crBC.__doc__) cmds.setParent('..') cmds.button(l = 'Create', c = self.execCrBC) Here is the code causing the problem as requested: import maya.cmds as cmds import jtRigUI.createDummyRig as dum import jtRigUI.createSkeleton as sk import jtRigUI.generalUtilities as gu import jtRigUI.createLegRig as lr import jtRigUI.createArmRig as ar class RUI(dum.Dict, dum.Dummy, sk.Skel, sk.FiSkel, lr.LeanLocs, lr.LegRig, ar.ArmRig, gu.Gutils): def __init__(self, charNameUI, gScaleUI, fingButtonGrp, thumbCheckBox, spineButtonGrp, neckButtonGrp, ikJBC, fkJBC, bindJBC, bQBC, sCBC): rigUI = 'rigUI' if cmds.window(rigUI, exists = True): cmds.deleteUI(rigUI) rigUI = cmds.window(rigUI, t = 'JT Rigging UI', sizeable = False, tb = True, mnb = False, mxb = False, menuBar = True, tlb = True, nm = 5) form = cmds.formLayout() tabs = cmds.tabLayout(innerMarginWidth = 1, innerMarginHeight = 1) rigUIMenu = cmds.menu('Help', hm = True) aboutMenu = cmds.menuItem('about') cmds.popupMenu('about', button = 1) deleteUIMenu = cmds.menu('Delete', hm = True) cmds.menuItem('dummySkeleton') cmds.formLayout(form, edit = True, attachForm = ((tabs, 'top', 0), (tabs, 'left', 0), (tabs, 'bottom', 0), (tabs, 'right', 0)), w = 30) tab1 = cmds.rowColumnLayout('Dummy') #cmds.columnLayout(rowSpacing = 10) #cmds.setParent('..') cmds.frameLayout(l = 'A: Dummy Skeleton Setup', w = 400) self.charNameUI = cmds.textFieldGrp (label="Optional Character Name:", ann="Insert a name for the character or leave empty.", tx = '', w = 1) fingJUI = cmds.frameLayout(l = 'B: Number of Fingers', w = 10) cmds.text('\n', h = 5) self.fingButtonGrp = cmds.radioButtonGrp('fingRadio', p = fingJUI, l = 'Fingers: ', sl = 4, w = 1, numberOfRadioButtons = 4, labelArray4 = ['One', 'Two', 'Three', 'Four'], ct2 = ('left', 'left'), cw5 = [60,60,60,60,60]) self.thumbCheckBox = cmds.checkBoxGrp(l = 'Thumb: ', v1 = True) cmds.text('\n', h = 5) spineJUI = cmds.frameLayout(l = 'C: Number of Spine Joints') cmds.text('\n', h = 5) self.spineButtonGrp = cmds.radioButtonGrp('spineRadio', p = spineJUI, l = 'Spine Joints: ', sl = 2, w = 1, numberOfRadioButtons = 3, labelArray3 = ['Three', 'Five', 'Ten'], ct2 = ('left', 'left'), cw4 = [95,95,95,95]) cmds.text('\n', h = 5) neckJUI = cmds.frameLayout(l = 'D: Number of Neck Joints') cmds.text('\n', h = 5) self.neckButtonGrp = cmds.radioButtonGrp('neckRadio', p = neckJUI, l = 'Neck Joints: ', sl = 0, w = 1, numberOfRadioButtons = 3, labelArray3 = ['Two', 'Three', 'Four'], ct2 = ('left', 'left'), cw4 = [95,95,95,95]) cmds.text('\n', h = 5) cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') cmds.frameLayout('E: Creation') cmds.text('SAVE FIRST: CAN NOT UNDO', bgc = (0.2,0.2,0.2)) cmds.button(l = '\nCreate Dummy Skeleton\n', c = self.build) # also have it make char name field grey cmds.text('Elbows and Knees must have bend.', bgc = (0.2,0.2,0.2)) cmds.columnLayout() cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') tab2 = cmds.rowColumnLayout('Skeleton') cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'A: Skeleton Setup') cmds.text('SAVE FIRST: CAN NOT UNDO', bgc = (0.2,0.2,0.2)) cmds.button(l = '\nConvert to Skeleton - Orient - Set LRA\n', c = self.buildSkel) self.gScaleUI = cmds.textFieldGrp (label="Scale Multiplier:", ann="Scale multipler of Character: basis for all further base controllers", tx = '1.0', w = 1, ed = False, en = False, visible = True) cmds.frameLayout('B: Manual Orientation') cmds.text('You must manually check finger, thumb, leg, foot orientation specifically.\nConfirm rest of joints.\nSpine: X aim, Y point backwards from spine, Z to the side.\nFingers: X is aim, Y points upwards, Z to the side - Spread on Y, curl on Z.\nFoot: Pivots on Y, rolls on Z, leans on X.') cmds.columnLayout() cmds.setParent('..') cmds.frameLayout('C: Finalize Creation of Skeleton') cmds.button(l = '\nFinalize Skeleton\n', c = self.finishS) cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') tab3 = cmds.rowColumnLayout('Legs') cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'A: Leg Rig Setup') cmds.button(l = '\nGenerate Foot Lean Locators\n', c = self.makeLean) cmds.text('Place on either side of the foot.\nDo not rotate: Automatic orientation in place.') cmds.frameLayout(l = 'B: Rig Legs') cmds.button(l = '\nRig Legs\n', c = self.makeLegs) cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') tab4 = cmds.rowColumnLayout('Arms') cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'A: Arm Rig Setup') cmds.button(l = '\nA: Rig Arms\n', c = self.makeArms) cmds.setParent('..') cmds.setParent('..') tab5 = cmds.rowColumnLayout('Spine and Head') cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'Spine Rig Setup') cmds.setParent('..') cmds.setParent('..') tab6 = cmds.rowColumnLayout('Stretchy IK') cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'Stretchy Setup') cmds.setParent('..') cmds.setParent('..') tab6 = cmds.rowColumnLayout('Extras') cmds.scrollLayout(saw = 600, sah = 600, cr = True) cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'General Utitlities') cmds.text('\nHere are all my general utilities for various things') cmds.frameLayout(l = 'Automatic Blend Colors Creation and Connection') cmds.rowColumnLayout(nc = 5, w = 10) cmds.text('IK Joint:') cmds.text(l = '') cmds.text('FK/Dyn Joint:') cmds.text(l = '') cmds.text('Bind Joint:') self.ikJBC = cmds.textField() cmds.text(l = '') self.fkJBC = cmds.textField() cmds.text(l = '') self.bindJBC = cmds.textField() cmds.text(' \nBlend Quantity:') cmds.text(l = '') cmds.text(' \nSwitch Control:') cmds.text(l = '') cmds.text(l = '') self.bQBC = cmds.intField() cmds.text(l = '') self.sCBC = cmds.textField() cmds.text(l = '') cmds.button(l = 'Help Docs', c = self.crBC.__doc__) cmds.setParent('..') cmds.button(l = 'Create', c = self.execCrBC) cmds.text(l = '') cmds.setParent('..') cmds.frameLayout(l = 'Make Spline IK Curve Stretch And Squash') cmds.rowColumnLayout(nc = 5, w = 10) cmds.text('Curve Name:') cmds.text(l = '') cmds.text('Setup Name:') cmds.text(l = '') cmds.text('Joint Quantity:') self.ikJBC = cmds.textField() cmds.text(l = '') self.fkJBC = cmds.textField() cmds.text(l = '') self.bindJBC = cmds.textField() cmds.text(' \nSwitch Control:') cmds.text(l = '') cmds.text(' \nGlobal Control:') cmds.text(l = '') cmds.text(l = '') self.bQBC = cmds.intField() cmds.text(l = '') self.sCBC = cmds.textField() cmds.text(l = '') cmds.button(l = 'Help Docs', c = self.crBC.__doc__) cmds.setParent('..') cmds.button(l = 'Create', c = self.execCrBC) cmds.setParent('..') cmds.showWindow(rigUI) r = RUI('charNameUI', 'gScaleUI', 'fingButtonGrp', 'thumbCheckBox', 'spineButtonGrp', 'neckButtonGrp', 'ikJBC', 'fkJBC', 'bindJBC', 'bQBC', 'sCBC') # last modified at 6.20 pm 29th June 2011

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  • Mapping of interconnection with nhibernate

    - by Mauro Destro
    I have to describe interconnection between objects. public class Entity { public string Name {get;set;} public IList<Entity> Connections {get;set;} } How can i persist this? I add another layer of complexity: querying on a specific date a connection between two entities can't be already defined. So probably I need a support table that contain a structure like Id, Source, Destination, ValidFrom, ValidUntil Mauro

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  • How does this print stylesheet work?

    - by Martin
    I really like how http://www.honorshaven.com/ looks printed (to pdf). I've looked through the source to try to figure out how they did it (my navigation always turns into ugly bullet lists on print...) -- and I'm at a loss. Anyone know? Any help would be awesome! Thanks, Martin

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  • How to use "if clause" in xhtml?

    - by Mehmet Kaleli
    Hi , i am a newbie C# Programmer. I have a problem in xhtml. I want to check that if browser is IE6 or not. For example if ie6 then div id="div1" style="display:block;" else div id="div1" style="display:none;" How can i control my browser and use if clause in xhtml?

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  • NullPointerException when generating RSA keys with BouncyCastle

    - by Tom Brito
    public static void main(String[] args) throws Exception { RSAKeyPairGenerator rsaKeyPairGen = new RSAKeyPairGenerator(); AsymmetricCipherKeyPair keyPair = rsaKeyPairGen.generateKeyPair(); } the rsaKeyPairGen is not null, but the generateKeyPair() method is throwing NullPointerException. What may be wrong? Error message: java.lang.NullPointerException at org.bouncycastle.crypto.generators.RSAKeyPairGenerator.generateKeyPair(Unknown Source) at pkg.main(Main.java:154)

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  • Problem in setting margin of an object on a grid

    - by Pawan
    Hi, I have inherited a class, say CstateUI from Control class. I am creating an object of CstateUI and setting up the margin of the object. For values of margin I take mouse click points from e.getPosition(grid). The problem is the first object is correctly rendered but on subsequent objects margin is not getting set accurately. Can you please tell me what possibly might be going wrong? Thanks in advance!

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  • WordPress Problem with wp_enqueue_script

    - by Zack
    I try to us wp_enqueue_script to load my javascript, here is my code: <?php wp_enqueue_script('slider','/wp-content/themes/less/js/slider.js',array('jquery'),'1.0'); ?> It's not working, when I look into the source, it turns to be: <script type='text/javascript' src='http://localhost/wp/wp-content/themes/less/js/slider.js?ver=2.9.2'></script> ?ver=2.9.2 is added to the end automatically, I guess this is the reason, how can I fix it.

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