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  • C++ Template Class Constructor with Variable Arguments

    - by david
    Is it possible to create a template function that takes a variable number of arguments, for example, in this Vector< T, C class constructor: template < typename T, uint C > Vector< T, C >::Vector( T, ... ) { assert( C > 0 ); va_list arg_list; va_start( arg_list, C ); for( uint i = 0; i < C; i++ ) { m_data[ i ] = va_arg( arg_list, T ); } va_end( arg_list ); } This almost works, but if someone calls Vector< double, 3 ( 1, 1, 1 ), only the first argument has the correct value. I suspect that the first parameter is correct because it is cast to a double during the function call, and that the others are interpreted as ints and then the bits are stuffed into a double. Calling Vector< double, 3 ( 1.0, 1.0, 1.0 ) gives the desired results. Is there a preferred way to do something like this?

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  • Cannot overload function

    - by anio
    So I've got a templatized class and I want to overload the behavior of a function when I have specific type, say char. For all other types, let them do their own thing. However, c++ won't let me overload the function. Why can't I overload this function? I really really do not want to do template specialization, because then I've got duplicate the entire class. Here is a toy example demonstrating the problem: http://codepad.org/eTgLG932 The same code posted here for your reading pleasure: #include <iostream> #include <cstdlib> #include <string> struct Bar { std::string blah() { return "blah"; } }; template <typename T> struct Foo { public: std::string doX() { return m_getY(my_t); } private: std::string m_getY(char* p_msg) { return std::string(p_msg); } std::string m_getY(T* p_msg) { return p_msg->blah(); } T my_t; }; int main(int, char**) { Foo<char> x; Foo<Bar> y; std::cout << "x " << x.doX() << std::endl; return EXIT_SUCCESS; } Thank you everyone for your suggestions. Two valid solutions have been presented. I can either specialize the doX method, or specialize m_getY() method. At the end of the day I prefer to keep my specializations private rather than public so I'm accepting Krill's answer.

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  • velocity: join optional fields with a separator/prefix

    - by SlowStrider
    What would be the most concise/readable way in a velocity template to join multiple fields with a separator while leaving out empty or null Strings without adding excess separators? As an example we have a tooltip or appointments that goes like: Appointment ($number) [with $employee] [-] [$remarks] [-] [$roomToVisit] Where I used brackets to indicate optional data. When filled in it would normally show as Appointment (3) with John - ballroom - serve Java coffee When $remarks is empty but $roomToVisit is not, this becomes: Appointment (3) with John - ballroom When $remarks is "serve Java coffee" but $roomToVisit is empty we get: Appointment (3) with John - serve Java coffee When both are empty: Appointment (3) with John Bonus: also make the field prefix optional. When only $employee is empty we should get: Appointment (2) serve Java coffee - ballroom Ideally I would like the velocity template to look very similar to the first code box. If this is not possible, how would you achieve this with a minimum of distracting code tags? Similar ideas (first is much more verbose): Join with intelligent separators velocity: do something except in last loop iteration

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  • TinyMCE Custom Tags Rendering

    - by Cullen2010
    I have add a custom plugin that insert custom tags into my tinyMCE editor of the format: title I want the custom tags to be rendered with some styles when viewed in the WYSIWYG view. I have seen one response to a similar question : http://topsecretproject.finitestatemachine.com/2010/02/how-to-custom-tags-with-tinymce/ but this doesn't work - they tags are not stripped out but they are not styled either??

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  • Visual Studio - How to use an existing vsproj's project settings as a template for new project?

    - by Jakobud
    There is some software I want to write a plugin for. The software includes some sample plugins. I want to create a new fresh project but I want to use one of the sample plugin vsproj's project settings as a template. It doesn't seem very clear on how to do this. If I do "New Project From Existing Code" that only imports the cpp, h, etc files into the new project. Right now the only way I can see to copy a sample projects settings is to open two instances of VS2005 next to each other and simply mimic the settings... Surely there is a built in method of doing this?

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  • template function roundTo int, float -> truncation

    - by Oops
    Hi, according to this question: http://stackoverflow.com/questions/2833730/calling-template-function-without-type-inference the round function I will use in the future now looks like: template < typename TOut, typename TIn > TOut roundTo( TIn value ) { return static_cast<TOut>( value + 0.5 ); } double d = 1.54; int i = rountTo<int>(d); However it makes sense only if it will be used to round to integral datatypes like char, short, int, long, long long int, and it's unsigned counterparts. If it ever will be used with a TOut As float or long double it will deliver s***. double d = 1.54; float f = roundTo<float>(d); // aarrrgh now float is 2.04; I was thinking of a specified overload of the function but ... that's not possible... How would you solve this problem? many thanks in advance Oops

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  • How do i return a template class from a template function?

    - by LoudNPossiblyRight
    It looks logical but for some reason when i uncomment the last cout line, this code does not compile. How do i return a template class? What do i have to do to this code to make it work? #include<iostream> using namespace std; template <int x> class someclass{ public: int size; int intarr[x]; someclass():size(x){} }; template<int x, int y> int somefunc(someclass<x> A, someclass<y> B){ return ( A.size > B.size ? A.size : B.size); } template<int x, int y, int z> someclass<x> anotherfunc(someclass<y> A, someclass<z> B){ return ( A.size > B.size ? A : B); } int main(){ someclass<5> A; someclass<10> B; cout << "SIZE = " << somefunc(A,B) << endl; //cout << "SIZE = " << (anotherfunc(A,B)).size << endl; //THIS DOES NOT COMPILE return 0; }

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  • [C++] Multiple inheritance from template class

    - by Tom P.
    Hello, I'm having issues with multiple inheritance from different instantiations of the same template class. Specifically, I'm trying to do this: template <class T> class Base { public: Base() : obj(NULL) { } virtual ~Base() { if( obj != NULL ) delete obj; } template <class T> T* createBase() { obj = new T(); return obj; } protected: T* obj; }; class Something { // ... }; class SomethingElse { // ... }; class Derived : public Base<Something>, public Base<SomethingElse> { }; int main() { Derived* d = new Derived(); Something* smth1 = d->createBase<Something>(); SomethingElse* smth2 = d->createBase<SomethingElse>(); delete d; return 0; } When I try to compile the above code, I get the following errors: 1>[...](41) : error C2440: '=' : cannot convert from 'SomethingElse *' to 'Something *' 1> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast 1> [...](71) : see reference to function template instantiation 'T *Base<Something>::createBase<SomethingElse>(void)' being compiled 1> with 1> [ 1> T=SomethingElse 1> ] 1>[...](43) : error C2440: 'return' : cannot convert from 'Something *' to 'SomethingElse *' 1> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast The issue seems to be ambiguity due to member obj being inherited from both Base< Something and Base< SomethingElse , and I can work around it by disambiguating my calls to createBase: Something* smth1 = d->Base<Something>::createBase<Something>(); SomethingElse* smth2 = d->Base<SomethingElse>::createBase<SomethingElse>(); However, this solution is dreadfully impractical, syntactically speaking, and I'd prefer something more elegant. Moreover, I'm puzzled by the first error message. It seems to imply that there is an instantiation createBase< SomethingElse in Base< Something , but how is that even possible? Any information or advice regarding this issue would be much appreciated.

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  • Forcing a templated object to construct from a pointer

    - by SalamiArmi
    I have a fictional class: template<typename T> class demonstration { public: demonstration(){} ... T *m_data; } At some point in the program's execution, I want to set m_data to a big block of allocated memory and construct an object T there. At the moment, I've been using this code: void construct() { *m_data = T(); } Which I've now realised is probably not the best idea... wont work under certain cirumstances, if T has a private assignment operator for example. Is there a normal/better way to do what I'm attempting here?

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  • How can variadic char template arguments from user defined literals be converted back into numeric types?

    - by Pubby
    This question is being asked because of this one. C++11 allows you to define literals like this for numeric literals: template<char...> OutputType operator "" _suffix(); Which means that 503_suffix would become <'5','0','3'> This is nice, although it isn't very useful in the form it's in. How can I transform this back into a numeric type? This would turn <'5','0','3'> into a constexpr 503. Additionally, it must also work on floating point literals. <'5','.','3> would turn into int 5 or float 5.3 A partial solution was found in the previous question, but it doesn't work on non-integers: template <typename t> constexpr t pow(t base, int exp) { return (exp > 0) ? base * pow(base, exp-1) : 1; }; template <char...> struct literal; template <> struct literal<> { static const unsigned int to_int = 0; }; template <char c, char ...cv> struct literal<c, cv...> { static const unsigned int to_int = (c - '0') * pow(10, sizeof...(cv)) + literal<cv...>::to_int; }; // use: literal<...>::to_int // literal<'1','.','5'>::to_int doesn't work // literal<'1','.','5'>::to_float not implemented

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  • fancybox image sometimes renders outside box

    - by Colleen
    I have the following django template: <script type="text/javascript" src="{{ STATIC_URL }}js/ jquery.fancybox-1.3.4.pack.js"></script> <link rel="stylesheet" href="{{ STATIC_URL }}css/ jquery.fancybox-1.3.4.css" type="text/css" media="screen" /> {% include "submission-form.html" with section="photos" %} <div class="commentables"> {% load thumbnail %} {% for story in objects %} <div class="image {% if forloop.counter|add:"-1"| divisibleby:picsinrow %}left{% else %}{% if forloop.counter| divisibleby:picsinrow %}right{% else %}middle{% endif %}{% endif %}"> {% if story.image %} {% thumbnail story.image size crop="center" as full_im %} <a rel="gallery" href="{% url post slug=story.slug %}"> <img class="preview" {% if story.title %} alt="{{ story.title }}" {% endif %} src="{{ full_im.url }}" full- image="{% if story.image_url %}{{ story.image_url }}{% else %} {{ story.image.url }}{% endif %}"> </a> {% endthumbnail %} {% else %} {% if story.image_url %} {% thumbnail story.image_url size crop="center" as full_im %} <a rel="gallery" href="{% url post slug=story.slug %}"> <img class="preview" {% if story.title %} alt="{{ story.title }}" {% endif %} src="{{ full_im.url }}" full- image="{{ story.image_url }}"> </a> {% endthumbnail %} {% endif %} {% endif %} </div> {% endfor %} {% if rowid != "last" %} <br style="clear: both" /> {% endif %} {% if not no_more_button %} <p style="text-align: right;" class="more-results"><a href="{% url images school_slug tag_slug %}">more...</a></p> {% endif %} </div> <script> $(document).ready(function(){ function changeattr(e){ var f = $(e.clone()); $(f.children()[0]).attr('src', $(f.children() [0]).attr("full-image")); $(f.children()[0]).attr('height', '500px'); return f[0].outerHTML; } $('.image a').each(function(idx, elem) { var e = $(elem); e.fancybox({ title: $(e.children()[0]).attr('alt'), content: changeattr(e) }); }); }); </script> and I'm occasionally getting weird display errors where the box will either not render anything at all (so it will show up as just a thin white bar, basically) or it will render only about 30 px wide, and position itself halfway down the page. In both cases, if I inspect element, I can see the "shadow" of the full picture, at the right size, with the right url. Image source doesnt' seem to make a difference, I'm getting no errors, and this is happening in both chrome and firefox. Does anyone have any ideas?

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  • overloading new/delete problem

    - by hidayat
    This is my scenario, Im trying to overload new and delete globally. I have written my allocator class in a file called allocator.h. And what I am trying to achieve is that if a file is including this header file, my version of new and delete should be used. So in a header file "allocator.h" i have declared the two functions extern void* operator new(std::size_t size); extern void operator delete(void *p, std::size_t size); I the same header file I have a class that does all the allocator stuff, class SmallObjAllocator { ... }; I want to call this class from the new and delete functions and I would like the class to be static, so I have done this: template<unsigned dummy> struct My_SmallObjectAllocatorImpl { static SmallObjAllocator myAlloc; }; template<unsigned dummy> SmallObjAllocator My_SmallObjectAllocatorImpl<dummy>::myAlloc(DEFAULT_CHUNK_SIZE, MAX_OBJ_SIZE); typedef My_SmallObjectAllocatorImpl<0> My_SmallObjectAllocator; and in the cpp file it looks like this: allocator.cc void* operator new(std::size_t size) { std::cout << "using my new" << std::endl; if(size > MAX_OBJ_SIZE) return malloc(size); else return My_SmallObjectAllocator::myAlloc.allocate(size); } void operator delete(void *p, std::size_t size) { if(size > MAX_OBJ_SIZE) free(p); else My_SmallObjectAllocator::myAlloc.deallocate(p, size); } The problem is when I try to call the constructor for the class SmallObjAllocator which is a static object. For some reason the compiler are calling my overloaded function new when initializing it. So it then tries to use My_SmallObjectAllocator::myAlloc.deallocate(p, size); which is not defined so the program crashes. So why are the compiler calling new when I define a static object? and how can I solve it?

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  • Accessing custom user profile fields in CCK

    - by Nick Lowman
    I'm probably going about this the wrong way but... I’ve added a field to the User Profile called profile_real_name which is required by the user. Is there a way to access the details in CCK? For example in CCK when creating a new field I can access the user’s username with the ‘User reference’ Field type and setting the ‘Widget type’ to ‘Autocomplete text field’. Can I do the same with my real name field? Many thanks

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  • C++ class member functions instantiated by traits

    - by Jive Dadson
    I am reluctant to say I can't figure this out, but I can't figure this out. I've googled and searched Stack Overflow, and come up empty. The abstract, and possibly overly vague form of the question is, how can I use the traits-pattern to instantiate non-virtual member functions? The question came up while modernizing a set of multivariate function optimizers that I wrote more than 10 years ago. The optimizers all operate by selecting a straight-line path through the parameter space away from the current best point (the "update"), then finding a better point on that line (the "line search"), then testing for the "done" condition, and if not done, iterating. There are different methods for doing the update, the line-search, and conceivably for the done test, and other things. Mix and match. Different update formulae require different state-variable data. For example, the LMQN update requires a vector, and the BFGS update requires a matrix. If evaluating gradients is cheap, the line-search should do so. If not, it should use function evaluations only. Some methods require more accurate line-searches than others. Those are just some examples. The original version instantiates several of the combinations by means of virtual functions. Some traits are selected by setting mode bits that are tested at runtime. Yuck. It would be trivial to define the traits with #define's and the member functions with #ifdef's and macros. But that's so twenty years ago. It bugs me that I cannot figure out a whiz-bang modern way. If there were only one trait that varied, I could use the curiously recurring template pattern. But I see no way to extend that to arbitrary combinations of traits. I tried doing it using boost::enable_if, etc.. The specialized state information was easy. I managed to get the functions done, but only by resorting to non-friend external functions that have the this-pointer as a parameter. I never even figured out how to make the functions friends, much less member functions. The compiler (VC++ 2008) always complained that things didn't match. I would yell, "SFINAE, you moron!" but the moron is probably me. Perhaps tag-dispatch is the key. I haven't gotten very deeply into that. Surely it's possible, right? If so, what is best practice?

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  • Multiset without Compare?

    - by nimcap
    I want to use multiset to count some custom defined keys. The keys are not comparable numerically, comparing two keys does not mean anything, but their equality can be checked. I see that multiset template wants a Compare to order the multiset. The order is not important to me, only the counts are important. If I omit Compare completely what happens? Does multiset work without any problems for my custom keys?

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  • Portfolio problem on a flash template

    - by Nikko
    Hi guys! I have another question about the same template as before. in my website. (www.nikstudio.cl) I need to show in the webpage's portfolio (menu "trabajos") show a few pictures. If you click the thumbnail picture you can see the full size version of that thumbnail. My problem are two: First the picture one and two are the same as five a six ( and i can't change it cause i don't find the place to do this.) And the second is when I copy and paste (in a new layer) of the movieclip "sprite 656" i get in the swf a new picture on the portfolio but i can't click it. Can you help me why is that??? pd: the full template is here. (the .fla an all the files) http://www.2shared.com/file/xbGOYnzC/TM20653ByWMForce.html thanks

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  • question about c++ template functions taking any type as long that type meets at least one of the re

    - by smerlin
    Since i cant explain this very well, i will start with a small example right away: template <class T> void Print(const T& t){t.print1();} template <class T> void Print(const T& t){t.print2();} This does not compile: error C2995: 'void Print(const T &)' : function template has already been defined So, how can i create a template function which takes any type T as long as that type has a print1 memberfunction OR a print2 memberfunction (no polymorphism) ?

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  • Strange Template error : error C2783: could not deduce template argument

    - by osum
    Hi, I have created a simple function with 2 diffrernt template arguments t1, t2 and return type t3. So far no compilation error. But when Itry to call the function from main, I encounter error C2783. I needed to know If the following code is legally ok? If not how is it fixed? please help! template <typename t1, typename t2, typename t3> t3 adder1 (t1 a , t2 b) { return int(a + b); }; int main() { int sum = adder1(1,6.0); // error C2783 could not deduce template argument for t3 return 0; }

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  • Function template accepting nothing less than a bidirectional iterator or a pointer

    - by san
    I need a function template that accepts two iterators that could be pointers. If the two arguments are random_access iterators I want the return type to be an object of std::iterator<random_access_iterator_tag, ...> type else a std::iterator<bidirectional_iterator_tag, ...> type. I also want the code to refuse compilation if the arguments are neither a bidirectional iterator, nor a pointer. I cannot have dependency on third party libraries e.g. Boost Could you help me with the signature of this function so that it accepts bidirectional iterators as well as pointers, but not say input_iterator, output_iterator, forward_iterators. One partial solution I can think of is the following template<class T> T foo( T iter1, T iter2) { const T tmp1 = reverse_iterator<T>(iter1); const T tmp2 = reverse_iterator<T>(iter2); // do something } The idea is that if it is not bidirectional the compiler will not let me construct a reverse_iterator from it.

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  • Why size_t arguments in template declaration need to be const?

    - by ArunSaha
    I can have std::bitset< 10 > bitsetA; or const size_t LengthB = 20; std::bitset< LengthB > bitsetB; without any problem. But, if the length is not const size_t LengthC = 30; std::bitset< LengthC > bitsetC; // Line 30, say I face the following compilation error 'LengthC' cannot appear in a constant-expression template argument 1 is invalid What is the reason for that? What would be the problem, for compiler and for user code, if line 30 was to be accepted? Is it because LengthC might have some alias?

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  • Template Child Class Overriding a Parent Class's Virtual Function

    - by user334066
    The below code compiles with gcc v4.3.3 and the templated child class seems to be overriding a virtual function in the parent, but doesn't that break the rule that you cannot have a virtual template function? Or is something else happening that I don't understand? class BaseClass { public: virtual void Func(int var) { std::cout<<"Base int "<<var<<std::endl; } virtual void Func(double var) { std::cout<<"Base double "<<var<<std::endl; } }; template <class TT> class TemplateClass : public BaseClass { public: using BaseClass::Func; virtual void Func(TT var) { std::cout<<"Child TT "<<var<<std::endl; } }; int main(int argc, char **argv) { BaseClass a; TemplateClass<int> b; BaseClass *c = new TemplateClass<int>; int intVar = 3; double doubleVar = 5.5; a.Func(intVar); a.Func(doubleVar); b.Func(intVar); b.Func(doubleVar); c->Func(intVar); c->Func(doubleVar); delete c; } This then outputs: Base int 3 Base double 5.5 Child TT 3 Base double 5.5 Child TT 3 Base double 5.5 as I hoped, but I'm not sure why it works.

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  • Is there a way to find out whether a class is a direct base of another class?

    - by user176168
    Hi I'm wondering whether there is a way to find out whether a class is a direct base of another class i.e. in boost type trait terms a is_direct_base_of function. As far as I can see boost doesn't see to support this kind of functionality which leads me to think that its impossible with the current C++ standard. The reason I want it is to do some validation checking on two macro's that are used for a reflection system to specify that one class is derived from another e.g. header.h: #define BASE A #define DERIVED B class A {}; class B : public A { #include <rtti.h> }; rtti.h: // I want to check that the two macro's are correct with a compile time assert Rtti<BASE, DERIVED> m_rtti; Although the macro's seem unnecessary in this simple example in my real world scenario rtti.h is a lot more complex. One possible avenue would be to compare the size of the this pointer with the size of a this pointer cast to the base type and some how trying to figure out whether its the size of the base class itself away or something (yeah your right I don't know how that would work either! lol)

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