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  • PHP count total files in directory AND subdirectory function

    - by Neoweiter
    I need to get a total count of JPG files within a specified directory, including ALL it's subdirectories. No sub-sub directories. Structure looks like this : dir1/ 2 files subdir 1/ 8 files total dir1 = 10 files dir2/ 5 files subdir 1/ 2 files subdir 2/ 8 files total dir2 = 15 files I have this function, which doesn't work fine as it only counts files in the last subdirectory, and total is 2x more than the actual amount of files. (will output 80 if I have 40 files in the last subdir) public function count_files($path) { global $file_count; $file_count = 0; $dir = opendir($path); if (!$dir) return -1; while ($file = readdir($dir)) : if ($file == '.' || $file == '..') continue; if (is_dir($path . $file)) : $file_count += $this->count_files($path . "/" . $file); else : $file_count++; endif; endwhile; closedir($dir); return $file_count; }

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  • Is there a best practice for concatenating MP3 Files, adjusting sample rates to match, while preserving original files?

    - by Scott
    Hello overflow community! Does anyone know if there is a "best practice" to concatenate mp3 files to create new files, while preserving the original files? I am working on a CentOS Linux machine, in command line. I will eventually call the command line from a PHP script. I have been doing research and I have come up with a process that I think could work. It combines general advice from different forums, blogs, and sources like this one. So here I go: Create a temporary folder Loop through files to create a new, converted copy, of file into a "raw" format (which one, I don't know. I didn't know "raw" files existed before too long ago. I could use some suggestions on this) Store the path to the temporary files, in the temporary folder, and then loop through the files to concatenate them and then put the new merged file the final "processed directory" Delete the contents of the temporary file with the temporary raw files inside. Convert the final file from "raw" to mp3 and enjoy the finished result I'm thinking that this course of action might be best because I can't necessarily control the quality of the original "source" mp3s. The only other option I could think of would be to create a script that would perform a similar process upon files being added to the system leaving only the files with the "proper" format and removing the original "erroneous" file. Hopefully you can see that I have put some thought into this and that I'm trying to leverage the collective knowledge of this community to choose the best direction. Perhaps there is a better path that I could take? By concatenate, I mean to join together in sequence to create a new audio file from the "concatenated files."

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  • Trying to implement fling events on an object

    - by Adam Short
    I have a game object, well a bitmap, which I'd like to "fling". I'm struggling to get it to fling ontouchlistener due to it being a bitmap and not sure how to proceed and I'm struggling to find the resources to help. Here's my code so far: https://github.com/addrum/Shapes GameActivity class: package com.main.shapes; import android.app.Activity; import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.os.Bundle; import android.view.GestureDetector; import android.view.MotionEvent; import android.view.SurfaceHolder; import android.view.SurfaceView; import android.view.View.OnTouchListener; import android.view.Window; public class GameActivity extends Activity { private GestureDetector gestureDetector; View view; Bitmap ball; float x, y; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); //Remove title bar this.requestWindowFeature(Window.FEATURE_NO_TITLE); view = new View(this); ball = BitmapFactory.decodeResource(getResources(), R.drawable.ball); gestureDetector = new GestureDetector(this, new GestureListener()); x = 0; y = 0; setContentView(view); ball.setOnTouchListener(new OnTouchListener() { @Override public boolean onTouch(android.view.View v, MotionEvent event) { // TODO Auto-generated method stub return false; } }); } @Override protected void onPause() { super.onPause(); view.pause(); } @Override protected void onResume() { super.onResume(); view.resume(); } public class View extends SurfaceView implements Runnable { Thread thread = null; SurfaceHolder holder; boolean canRun = false; public View(Context context) { super(context); holder = getHolder(); } public void run() { while (canRun) { if (!holder.getSurface().isValid()) { continue; } Canvas c = holder.lockCanvas(); c.drawARGB(255, 255, 255, 255); c.drawBitmap(ball, x - (ball.getWidth() / 2), y - (ball.getHeight() / 2), null); holder.unlockCanvasAndPost(c); } } public void pause() { canRun = false; while (true) { try { thread.join(); } catch (InterruptedException e) { e.printStackTrace(); } break; } thread = null; } public void resume() { canRun = true; thread = new Thread(this); thread.start(); } } } GestureListener class: package com.main.shapes; import android.view.GestureDetector.SimpleOnGestureListener; import android.view.MotionEvent; public class GestureListener extends SimpleOnGestureListener { private static final int SWIPE_MIN_DISTANCE = 120; private static final int SWIPE_THRESHOLD_VELOCITY = 200; @Override public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) { if (e1.getX() - e2.getX() > SWIPE_MIN_DISTANCE && Math.abs(velocityX) > SWIPE_THRESHOLD_VELOCITY) { //From Right to Left return true; } else if (e2.getX() - e1.getX() > SWIPE_MIN_DISTANCE && Math.abs(velocityX) > SWIPE_THRESHOLD_VELOCITY) { //From Left to Right return true; } if (e1.getY() - e2.getY() > SWIPE_MIN_DISTANCE && Math.abs(velocityY) > SWIPE_THRESHOLD_VELOCITY) { //From Bottom to Top return true; } else if (e2.getY() - e1.getY() > SWIPE_MIN_DISTANCE && Math.abs(velocityY) > SWIPE_THRESHOLD_VELOCITY) { //From Top to Bottom return true; } return false; } @Override public boolean onDown(MotionEvent e) { //always return true since all gestures always begin with onDown and<br> //if this returns false, the framework won't try to pick up onFling for example. return true; } }

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  • Collide with rotation of the object

    - by Lahiru
    I'm developing a mirror for lazer beam(Ball sprite). There I'm trying to redirect the laze beam according to the ration degree of the mirror(Rectangle). How can I collide the ball to the correct angle if the colliding object is with some angle(45 deg) rather than colliding back. here is an screen shot of my work here is my code using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; namespace collision { /// <summary> /// This is the main type for your game /// </summary> public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; Texture2D ballTexture; Rectangle ballBounds; Vector2 ballPosition; Vector2 ballVelocity; float ballSpeed = 30f; Texture2D blockTexture; Rectangle blockBounds; Vector2 blockPosition; private Vector2 origin; KeyboardState keyboardState; //Font SpriteFont Font1; Vector2 FontPos; private String displayText; public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; } /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { // TODO: Add your initialization logic here ballPosition = new Vector2(this.GraphicsDevice.Viewport.Width / 2, this.GraphicsDevice.Viewport.Height * 0.25f); blockPosition = new Vector2(this.GraphicsDevice.Viewport.Width / 2, this.GraphicsDevice.Viewport.Height /2); ballVelocity = new Vector2(0, 1); base.Initialize(); } /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); ballTexture = Content.Load<Texture2D>("ball"); blockTexture = Content.Load<Texture2D>("mirror"); //create rectangles based off the size of the textures ballBounds = new Rectangle((int)(ballPosition.X - ballTexture.Width / 2), (int)(ballPosition.Y - ballTexture.Height / 2), ballTexture.Width, ballTexture.Height); blockBounds = new Rectangle((int)(blockPosition.X - blockTexture.Width / 2), (int)(blockPosition.Y - blockTexture.Height / 2), blockTexture.Width, blockTexture.Height); origin.X = blockTexture.Width / 2; origin.Y = blockTexture.Height / 2; // TODO: use this.Content to load your game content here Font1 = Content.Load<SpriteFont>("SpriteFont1"); FontPos = new Vector2(graphics.GraphicsDevice.Viewport.Width - 100, 20); } /// <summary> /// UnloadContent will be called once per game and is the place to unload /// all content. /// </summary> protected override void UnloadContent() { // TODO: Unload any non ContentManager content here } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> /// private float RotationAngle; float circle = MathHelper.Pi * 2; float angle; protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); // TODO: Add your update logic here //check for collision between the ball and the block, or if the ball is outside the bounds of the screen if (ballBounds.Intersects(blockBounds) || !GraphicsDevice.Viewport.Bounds.Contains(ballBounds)) { //we have a simple collision! //if it has hit, swap the direction of the ball, and update it's position ballVelocity = -ballVelocity; ballPosition += ballVelocity * ballSpeed; } else { //move the ball a bit ballPosition += ballVelocity * ballSpeed; } //update bounding boxes ballBounds.X = (int)ballPosition.X; ballBounds.Y = (int)ballPosition.Y; blockBounds.X = (int)blockPosition.X; blockBounds.Y = (int)blockPosition.Y; keyboardState = Keyboard.GetState(); float val = 1.568017f/90; if (keyboardState.IsKeyDown(Keys.Space)) RotationAngle = RotationAngle + (float)Math.PI; if (keyboardState.IsKeyDown(Keys.Left)) RotationAngle = RotationAngle - val; angle = (float)Math.PI / 4.0f; // 90 degrees RotationAngle = angle; // RotationAngle = RotationAngle % circle; displayText = RotationAngle.ToString(); base.Update(gameTime); } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); // TODO: Add your drawing code here spriteBatch.Begin(); // Find the center of the string Vector2 FontOrigin = Font1.MeasureString(displayText) / 2; spriteBatch.DrawString(Font1, displayText, FontPos, Color.White, 0, FontOrigin, 1.0f, SpriteEffects.None, 0.5f); spriteBatch.Draw(ballTexture, ballPosition, Color.White); spriteBatch.Draw(blockTexture, blockPosition,null, Color.White, RotationAngle,origin, 1.0f, SpriteEffects.None, 0f); spriteBatch.End(); base.Draw(gameTime); } } }

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  • SQL Server script commands to check if object exists and drop it

    - by deadlydog
    Over the past couple years I’ve been keeping track of common SQL Server script commands that I use so I don’t have to constantly Google them.  Most of them are how to check if a SQL object exists before dropping it.  I thought others might find these useful to have them all in one place, so here you go: 1: --=============================== 2: -- Create a new table and add keys and constraints 3: --=============================== 4: IF NOT EXISTS (SELECT * FROM INFORMATION_SCHEMA.TABLES WHERE TABLE_NAME = 'TableName' AND TABLE_SCHEMA='dbo') 5: BEGIN 6: CREATE TABLE [dbo].[TableName] 7: ( 8: [ColumnName1] INT NOT NULL, -- To have a field auto-increment add IDENTITY(1,1) 9: [ColumnName2] INT NULL, 10: [ColumnName3] VARCHAR(30) NOT NULL DEFAULT('') 11: ) 12: 13: -- Add the table's primary key 14: ALTER TABLE [dbo].[TableName] ADD CONSTRAINT [PK_TableName] PRIMARY KEY NONCLUSTERED 15: ( 16: [ColumnName1], 17: [ColumnName2] 18: ) 19: 20: -- Add a foreign key constraint 21: ALTER TABLE [dbo].[TableName] WITH CHECK ADD CONSTRAINT [FK_Name] FOREIGN KEY 22: ( 23: [ColumnName1], 24: [ColumnName2] 25: ) 26: REFERENCES [dbo].[Table2Name] 27: ( 28: [OtherColumnName1], 29: [OtherColumnName2] 30: ) 31: 32: -- Add indexes on columns that are often used for retrieval 33: CREATE INDEX IN_ColumnNames ON [dbo].[TableName] 34: ( 35: [ColumnName2], 36: [ColumnName3] 37: ) 38: 39: -- Add a check constraint 40: ALTER TABLE [dbo].[TableName] WITH CHECK ADD CONSTRAINT [CH_Name] CHECK (([ColumnName] >= 0.0000)) 41: END 42: 43: --=============================== 44: -- Add a new column to an existing table 45: --=============================== 46: IF NOT EXISTS (SELECT * FROM INFORMATION_SCHEMA.COLUMNS where TABLE_SCHEMA='dbo' 47: AND TABLE_NAME = 'TableName' AND COLUMN_NAME = 'ColumnName') 48: BEGIN 49: ALTER TABLE [dbo].[TableName] ADD [ColumnName] INT NOT NULL DEFAULT(0) 50: 51: -- Add a description extended property to the column to specify what its purpose is. 52: EXEC sys.sp_addextendedproperty @name=N'MS_Description', 53: @value = N'Add column comments here, describing what this column is for.' , 54: @level0type=N'SCHEMA',@level0name=N'dbo', @level1type=N'TABLE', 55: @level1name = N'TableName', @level2type=N'COLUMN', 56: @level2name = N'ColumnName' 57: END 58: 59: --=============================== 60: -- Drop a table 61: --=============================== 62: IF EXISTS (SELECT * FROM INFORMATION_SCHEMA.TABLES WHERE TABLE_NAME = 'TableName' AND TABLE_SCHEMA='dbo') 63: BEGIN 64: DROP TABLE [dbo].[TableName] 65: END 66: 67: --=============================== 68: -- Drop a view 69: --=============================== 70: IF EXISTS (SELECT * FROM INFORMATION_SCHEMA.VIEWS WHERE TABLE_NAME = 'ViewName' AND TABLE_SCHEMA='dbo') 71: BEGIN 72: DROP VIEW [dbo].[ViewName] 73: END 74: 75: --=============================== 76: -- Drop a column 77: --=============================== 78: IF EXISTS (SELECT * FROM INFORMATION_SCHEMA.COLUMNS where TABLE_SCHEMA='dbo' 79: AND TABLE_NAME = 'TableName' AND COLUMN_NAME = 'ColumnName') 80: BEGIN 81: 82: -- If the column has an extended property, drop it first. 83: IF EXISTS (SELECT * FROM sys.fn_listExtendedProperty(N'MS_Description', N'SCHEMA', N'dbo', N'Table', 84: N'TableName', N'COLUMN', N'ColumnName') 85: BEGIN 86: EXEC sys.sp_dropextendedproperty @name=N'MS_Description', 87: @level0type=N'SCHEMA',@level0name=N'dbo', @level1type=N'TABLE', 88: @level1name = N'TableName', @level2type=N'COLUMN', 89: @level2name = N'ColumnName' 90: END 91: 92: ALTER TABLE [dbo].[TableName] DROP COLUMN [ColumnName] 93: END 94: 95: --=============================== 96: -- Drop Primary key constraint 97: --=============================== 98: IF EXISTS (SELECT * FROM INFORMATION_SCHEMA.TABLE_CONSTRAINTS WHERE CONSTRAINT_TYPE='PRIMARY KEY' AND TABLE_SCHEMA='dbo' 99: AND TABLE_NAME = 'TableName' AND CONSTRAINT_NAME = 'PK_Name') 100: BEGIN 101: ALTER TABLE [dbo].[TableName] DROP CONSTRAINT [PK_Name] 102: END 103: 104: --=============================== 105: -- Drop Foreign key constraint 106: --=============================== 107: IF EXISTS (SELECT * FROM INFORMATION_SCHEMA.TABLE_CONSTRAINTS WHERE CONSTRAINT_TYPE='FOREIGN KEY' AND TABLE_SCHEMA='dbo' 108: AND TABLE_NAME = 'TableName' AND CONSTRAINT_NAME = 'FK_Name') 109: BEGIN 110: ALTER TABLE [dbo].[TableName] DROP CONSTRAINT [FK_Name] 111: END 112: 113: --=============================== 114: -- Drop Unique key constraint 115: --=============================== 116: IF EXISTS (SELECT * FROM INFORMATION_SCHEMA.TABLE_CONSTRAINTS WHERE CONSTRAINT_TYPE='UNIQUE' AND TABLE_SCHEMA='dbo' 117: AND TABLE_NAME = 'TableName' AND CONSTRAINT_NAME = 'UNI_Name') 118: BEGIN 119: ALTER TABLE [dbo].[TableNames] DROP CONSTRAINT [UNI_Name] 120: END 121: 122: --=============================== 123: -- Drop Check constraint 124: --=============================== 125: IF EXISTS (SELECT * FROM INFORMATION_SCHEMA.TABLE_CONSTRAINTS WHERE CONSTRAINT_TYPE='CHECK' AND TABLE_SCHEMA='dbo' 126: AND TABLE_NAME = 'TableName' AND CONSTRAINT_NAME = 'CH_Name') 127: BEGIN 128: ALTER TABLE [dbo].[TableName] DROP CONSTRAINT [CH_Name] 129: END 130: 131: --=============================== 132: -- Drop a column's Default value constraint 133: --=============================== 134: DECLARE @ConstraintName VARCHAR(100) 135: SET @ConstraintName = (SELECT TOP 1 s.name FROM sys.sysobjects s JOIN sys.syscolumns c ON s.parent_obj=c.id 136: WHERE s.xtype='d' AND c.cdefault=s.id 137: AND parent_obj = OBJECT_ID('TableName') AND c.name ='ColumnName') 138: 139: IF @ConstraintName IS NOT NULL 140: BEGIN 141: EXEC ('ALTER TABLE [dbo].[TableName] DROP CONSTRAINT ' + @ConstraintName) 142: END 143: 144: --=============================== 145: -- Example of how to drop dynamically named Unique constraint 146: --=============================== 147: DECLARE @ConstraintName VARCHAR(100) 148: SET @ConstraintName = (SELECT TOP 1 CONSTRAINT_NAME FROM INFORMATION_SCHEMA.TABLE_CONSTRAINTS 149: WHERE CONSTRAINT_TYPE='UNIQUE' AND TABLE_SCHEMA='dbo' 150: AND TABLE_NAME = 'TableName' AND CONSTRAINT_NAME LIKE 'FirstPartOfConstraintName%') 151: 152: IF EXISTS (SELECT * FROM INFORMATION_SCHEMA.TABLE_CONSTRAINTS WHERE CONSTRAINT_TYPE='UNIQUE' AND TABLE_SCHEMA='dbo' 153: AND TABLE_NAME = 'TableName' AND CONSTRAINT_NAME = @ConstraintName) 154: BEGIN 155: EXEC ('ALTER TABLE [dbo].[TableName] DROP CONSTRAINT ' + @ConstraintName) 156: END 157: 158: --=============================== 159: -- Check for and drop a temp table 160: --=============================== 161: IF OBJECT_ID('tempdb..#TableName') IS NOT NULL DROP TABLE #TableName 162: 163: --=============================== 164: -- Drop a stored procedure 165: --=============================== 166: IF EXISTS (SELECT * FROM INFORMATION_SCHEMA.ROUTINES WHERE ROUTINE_TYPE='PROCEDURE' AND ROUTINE_SCHEMA='dbo' AND 167: ROUTINE_NAME = 'StoredProcedureName') 168: BEGIN 169: DROP PROCEDURE [dbo].[StoredProcedureName] 170: END 171: 172: --=============================== 173: -- Drop a UDF 174: --=============================== 175: IF EXISTS (SELECT * FROM INFORMATION_SCHEMA.ROUTINES WHERE ROUTINE_TYPE='FUNCTION' AND ROUTINE_SCHEMA='dbo' AND 176: ROUTINE_NAME = 'UDFName') 177: BEGIN 178: DROP FUNCTION [dbo].[UDFName] 179: END 180: 181: --=============================== 182: -- Drop an Index 183: --=============================== 184: IF EXISTS (SELECT * FROM SYS.INDEXES WHERE name = 'IndexName') 185: BEGIN 186: DROP INDEX TableName.IndexName 187: END 188: 189: --=============================== 190: -- Drop a Schema 191: --=============================== 192: IF EXISTS (SELECT * FROM INFORMATION_SCHEMA.SCHEMATA WHERE SCHEMA_NAME = 'SchemaName') 193: BEGIN 194: EXEC('DROP SCHEMA SchemaName') 195: END And here’s the same code, just not in the little code view window so that you don’t have to scroll it.--=============================== -- Create a new table and add keys and constraints --=============================== IF NOT EXISTS (SELECT * FROM INFORMATION_SCHEMA.TABLES WHERE TABLE_NAME = 'TableName' AND TABLE_SCHEMA='dbo') BEGIN CREATE TABLE [dbo].[TableName]  ( [ColumnName1] INT NOT NULL, -- To have a field auto-increment add IDENTITY(1,1) [ColumnName2] INT NULL, [ColumnName3] VARCHAR(30) NOT NULL DEFAULT('') ) -- Add the table's primary key ALTER TABLE [dbo].[TableName] ADD CONSTRAINT [PK_TableName] PRIMARY KEY NONCLUSTERED ( [ColumnName1],  [ColumnName2] ) -- Add a foreign key constraint ALTER TABLE [dbo].[TableName] WITH CHECK ADD CONSTRAINT [FK_Name] FOREIGN KEY ( [ColumnName1],  [ColumnName2] ) REFERENCES [dbo].[Table2Name]  ( [OtherColumnName1],  [OtherColumnName2] ) -- Add indexes on columns that are often used for retrieval CREATE INDEX IN_ColumnNames ON [dbo].[TableName] ( [ColumnName2], [ColumnName3] ) -- Add a check constraint ALTER TABLE [dbo].[TableName] WITH CHECK ADD CONSTRAINT [CH_Name] CHECK (([ColumnName] >= 0.0000)) END --=============================== -- Add a new column to an existing table --=============================== IF NOT EXISTS (SELECT * FROM INFORMATION_SCHEMA.COLUMNS where TABLE_SCHEMA='dbo' AND TABLE_NAME = 'TableName' AND COLUMN_NAME = 'ColumnName') BEGIN ALTER TABLE [dbo].[TableName] ADD [ColumnName] INT NOT NULL DEFAULT(0) -- Add a description extended property to the column to specify what its purpose is. EXEC sys.sp_addextendedproperty @name=N'MS_Description',  @value = N'Add column comments here, describing what this column is for.' ,  @level0type=N'SCHEMA',@level0name=N'dbo', @level1type=N'TABLE', @level1name = N'TableName', @level2type=N'COLUMN', @level2name = N'ColumnName' END --=============================== -- Drop a table --=============================== IF EXISTS (SELECT * FROM INFORMATION_SCHEMA.TABLES WHERE TABLE_NAME = 'TableName' AND TABLE_SCHEMA='dbo') BEGIN DROP TABLE [dbo].[TableName] END --=============================== -- Drop a view --=============================== IF EXISTS (SELECT * FROM INFORMATION_SCHEMA.VIEWS WHERE TABLE_NAME = 'ViewName' AND TABLE_SCHEMA='dbo') BEGIN DROP VIEW [dbo].[ViewName] END --=============================== -- Drop a column --=============================== IF EXISTS (SELECT * FROM INFORMATION_SCHEMA.COLUMNS where TABLE_SCHEMA='dbo' AND TABLE_NAME = 'TableName' AND COLUMN_NAME = 'ColumnName') BEGIN -- If the column has an extended property, drop it first. IF EXISTS (SELECT * FROM sys.fn_listExtendedProperty(N'MS_Description', N'SCHEMA', N'dbo', N'Table', N'TableName', N'COLUMN', N'ColumnName') BEGIN EXEC sys.sp_dropextendedproperty @name=N'MS_Description',  @level0type=N'SCHEMA',@level0name=N'dbo', @level1type=N'TABLE', @level1name = N'TableName', @level2type=N'COLUMN', @level2name = N'ColumnName' END ALTER TABLE [dbo].[TableName] DROP COLUMN [ColumnName] END --=============================== -- Drop Primary key constraint --=============================== IF EXISTS (SELECT * FROM INFORMATION_SCHEMA.TABLE_CONSTRAINTS WHERE CONSTRAINT_TYPE='PRIMARY KEY' AND TABLE_SCHEMA='dbo' AND TABLE_NAME = 'TableName' AND CONSTRAINT_NAME = 'PK_Name') BEGIN ALTER TABLE [dbo].[TableName] DROP CONSTRAINT [PK_Name] END --=============================== -- Drop Foreign key constraint --=============================== IF EXISTS (SELECT * FROM INFORMATION_SCHEMA.TABLE_CONSTRAINTS WHERE CONSTRAINT_TYPE='FOREIGN KEY' AND TABLE_SCHEMA='dbo' AND TABLE_NAME = 'TableName' AND CONSTRAINT_NAME = 'FK_Name') BEGIN ALTER TABLE [dbo].[TableName] DROP CONSTRAINT [FK_Name] END --=============================== -- Drop Unique key constraint --=============================== IF EXISTS (SELECT * FROM INFORMATION_SCHEMA.TABLE_CONSTRAINTS WHERE CONSTRAINT_TYPE='UNIQUE' AND TABLE_SCHEMA='dbo' AND TABLE_NAME = 'TableName' AND CONSTRAINT_NAME = 'UNI_Name') BEGIN ALTER TABLE [dbo].[TableNames] DROP CONSTRAINT [UNI_Name] END --=============================== -- Drop Check constraint --=============================== IF EXISTS (SELECT * FROM INFORMATION_SCHEMA.TABLE_CONSTRAINTS WHERE CONSTRAINT_TYPE='CHECK' AND TABLE_SCHEMA='dbo' AND TABLE_NAME = 'TableName' AND CONSTRAINT_NAME = 'CH_Name') BEGIN ALTER TABLE [dbo].[TableName] DROP CONSTRAINT [CH_Name] END --=============================== -- Drop a column's Default value constraint --=============================== DECLARE @ConstraintName VARCHAR(100) SET @ConstraintName = (SELECT TOP 1 s.name FROM sys.sysobjects s JOIN sys.syscolumns c ON s.parent_obj=c.id WHERE s.xtype='d' AND c.cdefault=s.id  AND parent_obj = OBJECT_ID('TableName') AND c.name ='ColumnName') IF @ConstraintName IS NOT NULL BEGIN EXEC ('ALTER TABLE [dbo].[TableName] DROP CONSTRAINT ' + @ConstraintName) END --=============================== -- Example of how to drop dynamically named Unique constraint --=============================== DECLARE @ConstraintName VARCHAR(100) SET @ConstraintName = (SELECT TOP 1 CONSTRAINT_NAME FROM INFORMATION_SCHEMA.TABLE_CONSTRAINTS  WHERE CONSTRAINT_TYPE='UNIQUE' AND TABLE_SCHEMA='dbo' AND TABLE_NAME = 'TableName' AND CONSTRAINT_NAME LIKE 'FirstPartOfConstraintName%') IF EXISTS (SELECT * FROM INFORMATION_SCHEMA.TABLE_CONSTRAINTS WHERE CONSTRAINT_TYPE='UNIQUE' AND TABLE_SCHEMA='dbo' AND TABLE_NAME = 'TableName' AND CONSTRAINT_NAME = @ConstraintName) BEGIN EXEC ('ALTER TABLE [dbo].[TableName] DROP CONSTRAINT ' + @ConstraintName) END --=============================== -- Check for and drop a temp table --=============================== IF OBJECT_ID('tempdb..#TableName') IS NOT NULL DROP TABLE #TableName --=============================== -- Drop a stored procedure --=============================== IF EXISTS (SELECT * FROM INFORMATION_SCHEMA.ROUTINES WHERE ROUTINE_TYPE='PROCEDURE' AND ROUTINE_SCHEMA='dbo' AND ROUTINE_NAME = 'StoredProcedureName') BEGIN DROP PROCEDURE [dbo].[StoredProcedureName] END --=============================== -- Drop a UDF --=============================== IF EXISTS (SELECT * FROM INFORMATION_SCHEMA.ROUTINES WHERE ROUTINE_TYPE='FUNCTION' AND ROUTINE_SCHEMA='dbo' AND  ROUTINE_NAME = 'UDFName') BEGIN DROP FUNCTION [dbo].[UDFName] END --=============================== -- Drop an Index --=============================== IF EXISTS (SELECT * FROM SYS.INDEXES WHERE name = 'IndexName') BEGIN DROP INDEX TableName.IndexName END --=============================== -- Drop a Schema --=============================== IF EXISTS (SELECT * FROM INFORMATION_SCHEMA.SCHEMATA WHERE SCHEMA_NAME = 'SchemaName') BEGIN EXEC('DROP SCHEMA SchemaName') END

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  • Why ruby object has two to_s and inspect methods that do the same thing? Or, so it seems.

    - by prosseek
    The p calls inspect, and puts/print calls to_s for representing its object. If I run class Graph def initialize @nodeArray = Array.new @wireArray = Array.new end def to_s # called with print / puts "Graph : #{@nodeArray.size}" end def inspect # called with p "G" end end if __FILE__ == $0 gr = Graph.new p gr print gr puts gr end I get G Graph : 0Graph : 0 Then, why does ruby has two functions do the same thing? What makes the difference between to_s and inspect? And what's the difference between puts/print/p? If I comment out the to_s or inspect function, I get as follows. #<Graph:0x100124b88>#<Graph:0x100124b88>

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  • Rails 3 NameError (cannot remove Object::Version) error

    - by Jeff D
    Can anyone point me at what might be causing this error? There is no ApplicationTrace, and it locks the server hard on my development machine. I think it has something to do with the way rails reloads your classes in development mode, and it appears to have something to do with a Version constant. I can't find a reference to this though. Can anyone point me in the direction of what would cause this? activesupport (3.0.3) lib/active_support/dependencies.rb:645:in `remove_const' activesupport (3.0.3) lib/active_support/dependencies.rb:645:in `remove_constant' activesupport (3.0.3) lib/active_support/dependencies.rb:645:in `instance_eval' activesupport (3.0.3) lib/active_support/dependencies.rb:645:in `remove_constant' activesupport (3.0.3) lib/active_support/dependencies.rb:521:in `remove_unloadable_constants!' activesupport (3.0.3) lib/active_support/dependencies.rb:521:in `each' activesupport (3.0.3) lib/active_support/dependencies.rb:521:in `remove_unloadable_constants!' activesupport (3.0.3) lib/active_support/dependencies.rb:317:in `clear' railties (3.0.3) lib/rails/application/bootstrap.rb:60:in `_callback_after_7' activesupport (3.0.3) lib/active_support/callbacks.rb:419:in `_run_call_callbacks' actionpack (3.0.3) lib/action_dispatch/middleware/callbacks.rb:44:in `call' rack (1.2.1) lib/rack/sendfile.rb:107:in `call' actionpack (3.0.3) lib/action_dispatch/middleware/remote_ip.rb:48:in `call' actionpack (3.0.3) lib/action_dispatch/middleware/show_exceptions.rb:46:in `call' railties (3.0.3) lib/rails/rack/logger.rb:13:in `call' rack (1.2.1) lib/rack/runtime.rb:17:in `call' activesupport (3.0.3) lib/active_support/cache/strategy/local_cache.rb:72:in `call' rack (1.2.1) lib/rack/lock.rb:11:in `call' rack (1.2.1) lib/rack/lock.rb:11:in `synchronize' rack (1.2.1) lib/rack/lock.rb:11:in `call' actionpack (3.0.3) lib/action_dispatch/middleware/static.rb:30:in `call' railties (3.0.3) lib/rails/application.rb:168:in `call' railties (3.0.3) lib/rails/application.rb:77:in `send' railties (3.0.3) lib/rails/application.rb:77:in `method_missing' railties (3.0.3) lib/rails/rack/log_tailer.rb:14:in `call' rack (1.2.1) lib/rack/content_length.rb:13:in `call' rack (1.2.1) lib/rack/handler/webrick.rb:52:in `service' /Volumes/files/jeffdeville/.rvm/rubies/ree-1.8.7-2010.02/lib/ruby/1.8/webrick/httpserver.rb:104:in `service' /Volumes/files/jeffdeville/.rvm/rubies/ree-1.8.7-2010.02/lib/ruby/1.8/webrick/httpserver.rb:65:in `run' /Volumes/files/jeffdeville/.rvm/rubies/ree-1.8.7-2010.02/lib/ruby/1.8/webrick/server.rb:173:in `start_thread' /Volumes/files/jeffdeville/.rvm/rubies/ree-1.8.7-2010.02/lib/ruby/1.8/webrick/server.rb:162:in `start' /Volumes/files/jeffdeville/.rvm/rubies/ree-1.8.7-2010.02/lib/ruby/1.8/webrick/server.rb:162:in `start_thread' /Volumes/files/jeffdeville/.rvm/rubies/ree-1.8.7-2010.02/lib/ruby/1.8/webrick/server.rb:95:in `start' /Volumes/files/jeffdeville/.rvm/rubies/ree-1.8.7-2010.02/lib/ruby/1.8/webrick/server.rb:92:in `each' /Volumes/files/jeffdeville/.rvm/rubies/ree-1.8.7-2010.02/lib/ruby/1.8/webrick/server.rb:92:in `start' /Volumes/files/jeffdeville/.rvm/rubies/ree-1.8.7-2010.02/lib/ruby/1.8/webrick/server.rb:23:in `start' /Volumes/files/jeffdeville/.rvm/rubies/ree-1.8.7-2010.02/lib/ruby/1.8/webrick/server.rb:82:in `start' rack (1.2.1) lib/rack/handler/webrick.rb:13:in `run' rack (1.2.1) lib/rack/server.rb:213:in `start' railties (3.0.3) lib/rails/commands/server.rb:65:in `start' railties (3.0.3) lib/rails/commands.rb:30 railties (3.0.3) lib/rails/commands.rb:27:in `tap' railties (3.0.3) lib/rails/commands.rb:27 script/rails:6:in `require' script/rails:6

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  • how to load c# object side by side

    - by mamu
    We have serialized value of some objects persisted. Now we want to make substantial changes to some objects. So what i want to do is load older version of object using old assembly then deserialize and serialize again with newer version of the object. I can have convert method which can transform old object to new one. i have been converting object on fly on deserializer but in this case it's almost new object with same name.

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  • Adding multiple gradients to object in Adobe Illustrator

    - by Vass
    Hi, I have an object which is a path (a nose to be specific). Now I want both a linear gradient and a radial gradient to be added to the object. So these must be separate gradient objects I guess, and I can't find a way to add multiple separate gradients to a complete path so do I duplicate the object and then apply a new gradient to each object? And what would the layer transparency features look like? Would the 'normal' overlay of the layers work? I am afraid of multiple shadows creating double dark regions, but maybe that is as its supposed to be if you think in terms of classical art and draw shadows in terms of each light obstruction.

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  • rm failing inside cron script

    - by Nicholas
    I have a cron job calling a bash script which runs fine, except for one line inside it that is suppose to remove all fines in a directory. The result of this line is always 'no such file or directory' even though I have verified (many times) that there are files in that directory. The line in question is as simply: rm /dir1/dir2/dir3/* The script works fine when run manually in the terminal, so it must be something about how the cron is run. I've tried giving 'dir3' and all the files inside it every permission possible, so it shouldn't be a permission problem. (The directory and files are also owned by the user). I've tried specifing 'SHELL=/bin/bash' inside 'crontab'. There is no sticky bit set and there is no alias on the rm command. Interestingly changing the 'rm' command to 'ls' gives the same negative result (unless you remove the trailing '*', and then that works). What am I missing here?

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  • Where are essential Windows files located?

    - by Dorothy
    I am using a Vista but I would like the answer for XP, Vista and Windows 7. I am writing a program where I want to count the Important or Essential files of the Windows PC. It looks like the Essential files would be located somewhere in C:/Windows and after some research I found that some Essential files are located in C:/Windows/winsxs. What and where are the Essential files for a Windows PC? Is there a folder or set of folders that contain the essential files? Are all the files in C:/Windows/winsxs Essential? Essential Definition: Absolutely necessary; extremely important

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  • Windows Server 2003 R2 Standard: Locks MS Office files, but not Adobe .AI and .PSD files?

    - by Bruce Garlock
    We have some shares setup on a Windows 2003 R2 server, and the MS Office files people save behave properly: The first person to open the file gets read/write, and the second person to open the file while the first person still has the file open, gets a read-only version. This is not true for the graphics files, like Adobe Illustrator .AI files, and Photoshop .PSD files. Anyone who goes to open these files has full read/write, even if someone else is already working on the file! This has lead to numerous file corruption issues, as well as other lost work, since it always saves the last changes to the file. How do we get Windows to properly lock these files so when someone is working on a file, and someone else wants to open one, they get read-only access? Many thanks, Bruce

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  • All files trying to start in Notepad

    - by Jormal
    This question has been asked, but the solutions given were worthless to me because ALL files are trying to open in Notepad. I mistakenly associated all exe files with Notepad and everything is trying to open within Notepad now. That includes regedit, so suggesting I use regedit to doctor files does not work (cmd window will not open from Winkey + R - Run). It also includes any program I download to fix the issue. I also can not right click and choose Open With because that is not a given option when right clicking on a majority of files, at least none of the exe files I want to start. Yes, I tried it on the program files, not the shortcut. I also can not use System Restore because it, too, tries to open in Notepad. I've been banging my head uselessly on this for hours. Could someone help me out?

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  • Finding out whether files are added, changed or deleted on a FTP server

    - by futureelite7
    I've recently been given the task to migrate about 200GB of data from one dedicated server to another. As this will take a week or more, I've been taking a snapshot of the current files on the FTP server using wget's mirror feature. However, since other users will probably be uploading / changing stuff in the meantime, the snapshot that I have made will not include the most recent changes. Since I only have access to FTP on this server, I'm planning to write a script that will recursively do a FTP stat on all files in the FTP folder, and compare the directory listing against the snapshot I have locally. If there are differences in the number of files, then I know files have been added or deleted. If the modification dates have been changed, then I know the files have been changed, and should redownload those files specifically. Am I missing anything in my approach, or are there any possible improvements to this approach?

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  • Powershell overruling Perl binmode?

    - by hippietrail
    I have a Perl script which creates a binary file while scanning a very large text file. It outputs to STDOUT which I redirect in the commandline to a file. To optimize it I'm making changes then seeing how low it takes to run. On Linux for this I use the "time" command. On Windows the best way to time a program seemed to be to PowerShell's "measure-command". This seemed to work fine but I noticed the generated files were larger. On examination I found that the files generated from within PowerShell begin with a BOM and contain CRLF pairs! My Perl script has a "binmode STDOUT" directive and does work correctly in a normal dosbox. Is this a bug or misfeature in PowerShell or measure-command? Has it affected others creating binary files by means other than Perl? Googling hasn't turned anything up so far. I'm using Perl 5.12, PowerShell v1.0 and Windows XP.

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  • Removing DS_Store files and variants?

    - by Ron Gejman
    Hi, I am running an Ubuntu 10.04.1 LTS server. Frequently I open up files using AFP from my Mac. Inevitably this created .DS_Store files on the server (although for some reason they are named :2eDS_Store. However, it also creates variants on DS_Store files. These variants are often named similarly to other files in that directory. E.g.: ~$ ls total 60K -rw-r--r-- 1 tarakhovsky 16K 2010-11-30 18:28 :2eDS_Store drwx--S--- 4 tarakhovsky 4.0K 2010-11-08 13:58 :2eTemporaryItems/ lrwxrwxrwx 1 tarakhovsky 15 2010-10-19 17:44 bigdisk -> /media/bigdisk// ... drwxr-xr-x 3 tarakhovsky 4.0K 2010-11-03 18:24 Temporary Items/ drwxr-xr-x 3 tarakhovsky 4.0K 2010-11-30 01:34 tmp/ ... I've disabled creation of DS_Store files using: defaults write com.apple.desktopservices DSDontWriteNetworkStores true so hopefully this won't continue to occur—but I really want to get rid of all of the existing variants of DS_Store files already on the server. Any ideas as to why these variants are being created and how I can get rid of them all?

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  • Could I centralize batch files more efficiently?

    - by PeanutsMonkey
    I am new to the world of batch scripting so please forgive what may appear as basic questions. I am learning as I get assigned different jobs and I am a huge proponent of automation where possible. I have several batch files that perform several tasks. Each of these files had their paths hard-coded e.g. c:\temp. d:\data, etc in the batch file. Initially I moved these to a text file I could call from a batch file e.g. for /f "tokens=1,2 delims==" %%R in (config.txt) do ( if %%R==bdata set bdata=%%S if %%R==cdata set cdata=%%S ) The config.txt file contains these values bdata=c:\temp cdata=d:\data I realized that each time I would need to create a new variable, I would need to update the config.txt file as well the config.bat files. I decided I would move all the values to just the config.bat file as follows set bdata=c:\temp set cdata=d:\data I then updated each of the existing batch files to call the variables rather than the hard-coded paths. I also added the following lines of code to each batch file except config.bat. The only additional line added to the config.bat file is @echo off. @echo off setlocal enableextensions enabledelayedexpansion call config.bat I then have another batch file that centralizes calling all the batch files in sequence. The name of this batch file is start.bat. The reason I am using start /wait is because there have been instances of where the delete.bat runs before compress.bat has had an opportunity to finish. start /wait compress.bat start /wait validate.bat start /wait delete.bat Questions Is this the best way to centralize values and if not, what is a better way? Do I need to specify setlocal enableextensions enabledelayedexpansion in all the existing batch files? Do all the batch files have to have @echo off or is it sufficient for just the config.bat file? Is start /wait the best way to call multiple files? Can I pass values from one batch file to another using the said command? All the batch files have different functions e.g. move, delete, etc however use %%a or %%b. Is this okay? For example The validate.bat file has the code for %%a in (%bdata%\*.*) do if "%%~xa" == "" move /Y "%bdata%\%%~xa" "%bdata%\%done%" and the delete.bat file has the code for %%a in (%bdata%\*.*) do if "%%~xa" == ".txt" del "%%a"

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  • rsync -c -i flags identical files as different

    - by Scott
    My goal: given a list of files on local server, show any differences to the files with the same absolute path on remote server; e.g. compare local /etc/init.d/apache to same file on remote server. "Difference" for me means different checksum. I don't care about file modification times. I also do not want to sync the files (yet); only show the diffs. I have rsync 3.0.6 on both local and remote servers, which should be able to do what I want. However, it is claiming that local and remote files, even with identical checksums, are still different. Here's the command line: $ rsync --dry-run -avi --checksum --files-from=/home/me/test.txt --rsync-path="cd / && rsync" / me@remote:/ where: "me" = my username; "remote" = remote server hostname current working directory is '/' test.txt contains one line reading "/etc/init.d/apache" OS: Linux 2.6.9 Running cksum on /etc/init.d/apache on both servers yields the same result. The files are the same. However, rsync output is: me@remote's password: building file list ... done .d..t...... etc/ cd+++++++++ etc/init.d/ <f+++++++++ etc/init.d/apache sent 93 bytes received 21 bytes 20.73 bytes/sec total size is 2374 speedup is 20.82 (DRY RUN) The output codes (see http://www.samba.org/ftp/rsync/rsync.html) mean that rsync thinks /etc is identical except for mod time /etc/init.d needs to be changed /etc/init.d/apache will be sent to the remote server I don't understand how, with --checksum option, and the files having identical checksums, that rsync should think they're different. (I've tried with other files having identical mod times, and those files are not flagged as different.) I did run this in /, and made sure (AFAIK) that it's run remotely in /, so even relative pathnames will still be correct. I ran rsync with -avvvi for more debug info, but saw nothing remarkable. I'm wondering: is rsync still looking at file mod times, even with --checksum? am I somehow not setting up the path(s) right? what am I doing wrong?

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  • make quantaplus a default editor for php files in ubuntu

    - by diEcho
    In Ubuntu, how can I make Quanta Plus the default editor for PHP files? In Windows we just use the open with context menu the first time for any new types of files and check use this application for these type of files. After that the files always open up in checked application. I want to know if Ubuntu has a similar feature. Also, if I open 2 PHP files then two instance of Quanta Plus opens up. How can I get the secondary PHP files to open on another tab instead?

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  • Count total file size of many files in Windows

    - by user105249
    When I want to burn a CD R with lots of files, I have to make sure the total file size in my folder doesn't exceed the capacity of the disc (680MB). In Windows are there possibilities to check the total file size of a bunch of files. I put them in a folder, right-click and check the properties. But this is an annoying trial and error kind of way. Either there are too many files in the folder, or too little. I watch the file size go up as I keep selecting more files, using ALT+going down button. No. 2 is my favorite way to do it. Here's my question: For some reason Windows (I still use XP) only shows the total file size of 100 selected files. When you select more than 100 files, no file size information appears any more. Is there way, a trick, an app, to work around this problem?

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  • Removing DS_Store files and variants?

    - by Ron Gejman
    I am running an Ubuntu 10.04.1 LTS server. Frequently I open up files using AFP from my Mac. Inevitably this created .DS_Store files on the server (although for some reason they are named :2eDS_Store. However, it also creates variants on DS_Store files. These variants are often named similarly to other files in that directory. E.g.: ~$ ls total 60K -rw-r--r-- 1 tarakhovsky 16K 2010-11-30 18:28 :2eDS_Store drwx--S--- 4 tarakhovsky 4.0K 2010-11-08 13:58 :2eTemporaryItems/ lrwxrwxrwx 1 tarakhovsky 15 2010-10-19 17:44 bigdisk -> /media/bigdisk// ... drwxr-xr-x 3 tarakhovsky 4.0K 2010-11-03 18:24 Temporary Items/ drwxr-xr-x 3 tarakhovsky 4.0K 2010-11-30 01:34 tmp/ ... I've disabled creation of DS_Store files using: defaults write com.apple.desktopservices DSDontWriteNetworkStores true so hopefully this won't continue to occur—but I really want to get rid of all of the existing variants of DS_Store files already on the server. Any ideas as to why these variants are being created and how I can get rid of them all?

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  • jZip isn't integrating with Windows 7 shell

    - by Aayush
    I installed jZip in my new windows 7 64 bit OS. but it doesn't seem to integrate with the shell. It doesn't appear in the right click menu on any file(not even zip files). To zip a file I have to open jZip go to file-new and browse for the files and to extract compressed files I have to open the file in jZip then click on extract, there is no right click menu integration what so ever, although It used to have when I had jZip on the Windows 7 RC. I reinstalled checking the settings incase I made a mistake but I checked shell integration while installation. Don't know what it wrong? anyone know how I should solve this. Help..? Thanks!

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  • tar - exclude certain files

    - by Alan
    I wish to tar all files in a directory and its subdirectories that do NOT end in .jpg, .bmp, .gif, or png. So, given the following folders and files: foo/file.txt foo/file.gif foo/bar/file foo/bar/image.jpg I want to tar only the files file.txt and file. file.gif and image.jpg should be ignored. I would also like to maintain the folder structure. My first thought was to pipe the results of the find command in conjunction with grep -v ".jpg|.gif|.bmp.png" to a text file, and then use the tar include argument to feed it that list of files. However, the results of the grepped find command also contain directories (in the example above, it would be "foo" and "foo/bar"), and when a directory is fed to tar, it includes all files in that directory, so I would end up with a tar file containing all of the files--not what I want. Is there any way to prevent find from outputting directories? Is there a far easier way to approach this?

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  • Cisco ASA - Unable to create "range" type of network object on 8.2

    - by j2k4j
    I'm wanting to block a range of ip addresses on my Cisco ASA 5520 (8.2) using ASDM 6.4. In the help files/cisco documentation, it says, just create a network object with a "range" type, and use that in a blocking access rule... When I'm accessing the ASA (8.2) with ASDM 6.4, I go to configfirewallobjectnetwork objects & groups, then click "add" to add the IP range as a "network object", I get the following 4 fields to fill out: Name: IP address: Netmask: Description: That's all... In the context-sensitive help files, it says that there should be a Type drop-down to select, with "range" being one of the options, but there is no "Type" drop-down list... If I try to create a "network object group" instead of just "network object", then I get a "Type" drop down list, but it only contains two options: network & host (No "Range" option here either) Can someone help me figure out how to block a range of IP's, using the current 8.2 version on the ASA? Thanks for any pointers or tips!

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  • Eclipse: Organising Files

    - by someguy
    I want to import a project that I'm planning to build upon. The problem is that it is very messy; with source files, class files and libraries under one directory. How would I organise these files using Eclipse? I know you can change the source folder and output folder, but when I do change the source folder, the files that I want inside it do not physically move to that folder. Output folder is fine, though. Also, I would like a separate folder for libraries. I'm not sure how I would go about this, however. Here's how I would like it: src: This folder will contain source files. bin: This folder will contain binary (class) files. lib: This folder will contain external libraries.

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