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  • CodePlex Daily Summary for Friday, December 07, 2012

    CodePlex Daily Summary for Friday, December 07, 2012Popular ReleasesTorrents-List Organizer: Torrents-list organizer v 0.5.0.0: ????? ? ?????? 0.5.0.0: 1) ????? ? ?????? ?????? ??????????? ???????? ?????????? ? ?????? ????????. ??????????????, ????????? ???????, ??? ????????? ???????? ?????? ("???????? ?? ??????"). 2) ????????? ???????? ???????? ???????-??????. ????? ??????, ?????? ??? ?????? ?????????????? ??? ???????-?????. 3) ?????? ??? ??????? ??????? ?????? ? ????? ????????????? ?????????? ???????????, ? ?????????????, ??????? ?????? ????? ?????? ??????????, ?????????? ???? ??????? ???? ?????? ???????? ??????? ? ...fastJSON: v2.0.11: - bug fix single char number json - added UseEscapedUnicode parameter for controlling string output in \uxxxx for unicode/utf8 format - bug fix null and generic ToObject<>() - bug fix List<> of custom typesMedia Companion: MediaCompanion3.508b: Recommended Download - Fixes IMDB title scrape bug and several mc_com movie and actor cache bugs.testddgit060720122: asdf: asdfFile Upload App: FileUploadApp_Source: You can download this source code,and run it direstly.Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.77: Look for and strip "IDENT:nomunge" minification hints that define fields that should not be automatically renamed within the current scope (multiple IDENT:nomunge pairs can be specified in a single string literal if comma-separated). Will only work if the field is actually defined within the current scope (can't be used to not rename an outer field, for instance; will be ignored in those cases). Minification hints are expression statements that are composed of a single string literal similar ...Periodic.Net: 0.8: Whats new for Periodic.Net 0.8: New Element Info Dialog New Website MenuItem Minor Bug Fix's, improvements and speed upsActor Framework for Windows Azure: ActorFx V0.10: ActorFx V0.10 Very Preliminary release of the Actor Framework for Windows Azure. The code is still fairly unstable. After you download the code, please refer to the Actor Runtime Manager help page for instructions.mp3player-xslt-plugin: mp3player module 1.0: This is a mp3 player module that you can install on your umbraco project. It can display the list of the media and you can click the button to play or stop.Yahoo! UI Library: YUI Compressor for .Net: Version 2.2.0.0 - Epee: New : Web Optimization package! Cleaned up the nuget packages BugFix: minifying lots of files will now be faster because of a recent regression in some code. (We were instantiating something far too many times).DtPad - .NET Framework text editor: DtPad 2.9.0.40: http://dtpad.diariotraduttore.com/files/images/flag-eng.png English + A new built-in editor for the management of CSV files, including the edit of cells, deleting and adding new rows, replacement of delimiter character and much more (issue #1137) + The limit of rows allowed before the decommissioning of their side panel has been raised (new default: 1.000) (issue #1155, only partially solved) + Pressing CTRL+TAB now DtPad opens a screen that shows the list of opened tabs (issue #1143) + Note...AvalonDock: AvalonDock 2.0.1746: Welcome to the new release of AvalonDock 2.0 This release contains a lot (lot) of bug fixes and some great improvements: Views Caching: Content of Documents and Anchorables is no more recreated everytime user move it. Autohide pane opens really fast now. Two new themes Expression (Dark and Light) and Metro (both of them still in experimental stage). If you already use AD 2.0 or plan to integrate it in your future projects, I'm interested in your ideas for new features: http://avalondock...AcDown?????: AcDown????? v4.3.2: ??●AcDown??????????、??、??、???????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown??????????????????,????????????????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ?? v4.3.2?? ?????????????????? ??Acfun??????? ??Bilibili?????? ??Bilibili???????????? ??Bilibili????????? ??????????????? ???? ??Bilibili??????? ????32??64? Windows XP/...ExtJS based ASP.NET 2.0 Controls: FineUI v3.2.2: ??FineUI ?? ExtJS ??? ASP.NET 2.0 ???。 FineUI??? ?? No JavaScript,No CSS,No UpdatePanel,No ViewState,No WebServices ???????。 ?????? IE 7.0、Firefox 3.6、Chrome 3.0、Opera 10.5、Safari 3.0+ ???? Apache License 2.0 (Apache) ???? ??:http://fineui.com/bbs/ ??:http://fineui.com/demo/ ??:http://fineui.com/doc/ ??:http://fineui.codeplex.com/ ???? +2012-12-03 v3.2.2 -?????????????,?????button/button_menu.aspx(????)。 +?Window????Plain??;?ToolbarPosition??Footer??;?????FooterBarAlign??。 -????win...Player Framework by Microsoft: Player Framework for Windows Phone 8: This is a brand new version of the Player Framework for Windows Phone, available exclusively for Windows Phone 8, and now based upon the Player Framework for Windows 8. While this new version is not backward compatible with Windows Phone 7 (get that http://smf.codeplex.com/releases/view/88970), it does offer the same great feature set plus dozens of new features such as advertising, localization support, and improved skinning. Click here for more information about what's new in the Windows P...SSH.NET Library: 2012.12.3: New feature(s): + SynchronizeDirectoriesQuest: Quest 5.3 Beta: New features in Quest 5.3 include: Grid-based map (sponsored by Phillip Zolla) Changable POV (sponsored by Phillip Zolla) Game log (sponsored by Phillip Zolla) Customisable object link colour (sponsored by Phillip Zolla) More room description options (by James Gregory) More mathematical functions now available to expressions Desktop Player uses the same UI as WebPlayer - this will make it much easier to implement customisation options New sorting functions: ObjectListSort(list,...Chinook Database: Chinook Database 1.4: Chinook Database 1.4 This is a sample database available in multiple formats: SQL scripts for multiple database vendors, embeded database files, and XML format. The Chinook data model is available here. ChinookDatabase1.4_CompleteVersion.zip is a complete package for all supported databases/data sources. There are also packages for each specific data source. Supported Database ServersDB2 EffiProz MySQL Oracle PostgreSQL SQL Server SQL Server Compact SQLite Issues Resolved293...RiP-Ripper & PG-Ripper: RiP-Ripper 2.9.34: changes FIXED: Thanks Function when "Download each post in it's own folder" is disabled FIXED: "PixHub.eu" linksD3 Loot Tracker: 1.5.6: Updated to work with D3 version 1.0.6.13300New Projects132702: dddActor Framework for Windows Azure: The goal for ActorFx for Windows Azure is to provide a non-prescriptive, language-independent model of dynamic distributed objects. Administração de Condominios: Sistema de administração de condominiosAssembly Searcher: Search references of assemblies to find interlinked assemblies.BadgeManager: Acceso Utenti Gestione gestionaleBee OPOA Platform: rapid-develop platform include 1,Multi-database supported, 2,MVC, 3,RBACBetterPlace WebApp: Student web site for out BetterPlaceBookingCanned Bytes Repository: A C# code repository for backing other codeplex open source projects I'm doing.churchtool: sermon, ftp, upload, churchDNN Schedule Clean DB log: Schedule task for cleaning database logs, eventlog and sitelog tables.Hestia's Cyberminer Software: Coming soon!IcyTowerMobile: A small project of two students from FH Hagenberg, Mobile Computing department, to port the great game IcyTower from desktop to Windows Phone 7.IronJS register custom javascript object: IronJS test examplesKaryadeka Alam Lestari Accounting: Sistem Informasi Akunting Penjualan Jasa PT Karyadeka Alam Lestari SemarangKJFramework????: KJFramework????, ???HA?????C/S????????????。Measure It: Measuring micro benchmarks in dot net Modern UI (Metro) Charts for Windows 8, WPF, Silverlight: This project provides a charting library which can be used in WPF, Windows8 and SilverlightMSurplus: NOMyGreatLittleSite: This is a demo projectNeznayka: Static Code Analysis Rule-set for Visual Studio 2010 Database Edition Nprove Pulgin for Visual Studio: Nprove Plugin A plugin for developers to ease the handling of .net projects on systems with hundreds of them.Nusya Tester: A software to create and use various tests with right answers explanations to help one in self-education. It's developed in C#Object Pool reference implementation: A simple object pooling reference implementation demonstrating how to create an object pool for expensive to create, but often used, objects. parserkit: little parserkit QConnectSDK: ????????OAuth2 SDK??sampleydoo: some stuff hereServEvo: ServEvo is an application that allows you to turn your computer into a complete development environmentSnakeApplet: Classic snake game.TestWSP: A test project setupWindSim: ...WinMoApps: A collection of useful Windows Mobile applications, including a secure password manager, poker blinds timer, shopping list manager and timer program.WParse: WParse is a CLS compliant class library developed in C# with .NET 4.0 as the target framework. WParse makes it easier to parse log files for the game Wurm Online and generate interesting and useful statistics from the logged data. It includes scripting support for parsers in C#.XLS File Deployment: Excel tool to support file deployment.Ynote Classic: Ynote Classic is a text editor made by SS Corporation Author : Samarjeet Singh It can compile batch files. And is a text editor which can color text. Ide too

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  • JS Anonymous Scope...

    - by Simon
    this Application.EventManager.on('Click', function(args) { // event listener, args is JSON TestAction.getContents(args.node.id, function(result, e) { console.log(result); this.add({ title: args.node.id, html: result }).show(); }); }); I'm really struggling with scope and anonymous functions... I want this (on the 1st line) to be the same object as this (on the 5th line)... .call() and .apply() seemed to be the right sort of idea but I don't want to trigger the event... just change it's scope.... For a bit of contexts... the this in question is a TabContainer and TestAction is a RPC that returns content... Thanks....

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  • 64-bit Archives Needed

    - by user9154181
    A little over a year ago, we received a question from someone who was trying to build software on Solaris. He was getting errors from the ar command when creating an archive. At that time, the ar command on Solaris was a 32-bit command. There was more than 2GB of data, and the ar command was hitting the file size limit for a 32-bit process that doesn't use the largefile APIs. Even in 2011, 2GB is a very large amount of code, so we had not heard this one before. Most of our toolchain was extended to handle 64-bit sized data back in the 1990's, but archives were not changed, presumably because there was no perceived need for it. Since then of course, programs have continued to get larger, and in 2010, the time had finally come to investigate the issue and find a way to provide for larger archives. As part of that process, I had to do a deep dive into the archive format, and also do some Unix archeology. I'm going to record what I learned here, to document what Solaris does, and in the hope that it might help someone else trying to solve the same problem for their platform. Archive Format Details Archives are hardly cutting edge technology. They are still used of course, but their basic form hasn't changed in decades. Other than to fix a bug, which is rare, we don't tend to touch that code much. The archive file format is described in /usr/include/ar.h, and I won't repeat the details here. Instead, here is a rough overview of the archive file format, implemented by System V Release 4 (SVR4) Unix systems such as Solaris: Every archive starts with a "magic number". This is a sequence of 8 characters: "!<arch>\n". The magic number is followed by 1 or more members. A member starts with a fixed header, defined by the ar_hdr structure in/usr/include/ar.h. Immediately following the header comes the data for the member. Members must be padded at the end with newline characters so that they have even length. The requirement to pad members to an even length is a dead giveaway as to the age of the archive format. It tells you that this format dates from the 1970's, and more specifically from the era of 16-bit systems such as the PDP-11 that Unix was originally developed on. A 32-bit system would have required 4 bytes, and 64-bit systems such as we use today would probably have required 8 bytes. 2 byte alignment is a poor choice for ELF object archive members. 32-bit objects require 4 byte alignment, and 64-bit objects require 64-bit alignment. The link-editor uses mmap() to process archives, and if the members have the wrong alignment, we have to slide (copy) them to the correct alignment before we can access the ELF data structures inside. The archive format requires 2 byte padding, but it doesn't prohibit more. The Solaris ar command takes advantage of this, and pads ELF object members to 8 byte boundaries. Anything else is padded to 2 as required by the format. The archive header (ar_hdr) represents all numeric values using an ASCII text representation rather than as binary integers. This means that an archive that contains only text members can be viewed using tools such as cat, more, or a text editor. The original designers of this format clearly thought that archives would be used for many file types, and not just for objects. Things didn't turn out that way of course — nearly all archives contain relocatable objects for a single operating system and machine, and are used primarily as input to the link-editor (ld). Archives can have special members that are created by the ar command rather than being supplied by the user. These special members are all distinguished by having a name that starts with the slash (/) character. This is an unambiguous marker that says that the user could not have supplied it. The reason for this is that regular archive members are given the plain name of the file that was inserted to create them, and any path components are stripped off. Slash is the delimiter character used by Unix to separate path components, and as such cannot occur within a plain file name. The ar command hides the special members from you when you list the contents of an archive, so most users don't know that they exist. There are only two possible special members: A symbol table that maps ELF symbols to the object archive member that provides it, and a string table used to hold member names that exceed 15 characters. The '/' convention for tagging special members provides room for adding more such members should the need arise. As I will discuss below, we took advantage of this fact to add an alternate 64-bit symbol table special member which is used in archives that are larger than 4GB. When an archive contains ELF object members, the ar command builds a special archive member known as the symbol table that maps all ELF symbols in the object to the archive member that provides it. The link-editor uses this symbol table to determine which symbols are provided by the objects in that archive. If an archive has a symbol table, it will always be the first member in the archive, immediately following the magic number. Unlike member headers, symbol tables do use binary integers to represent offsets. These integers are always stored in big-endian format, even on a little endian host such as x86. The archive header (ar_hdr) provides 15 characters for representing the member name. If any member has a name that is longer than this, then the real name is written into a special archive member called the string table, and the member's name field instead contains a slash (/) character followed by a decimal representation of the offset of the real name within the string table. The string table is required to precede all normal archive members, so it will be the second member if the archive contains a symbol table, and the first member otherwise. The archive format is not designed to make finding a given member easy. Such operations move through the archive from front to back examining each member in turn, and run in O(n) time. This would be bad if archives were commonly used in that manner, but in general, they are not. Typically, the ar command is used to build an new archive from scratch, inserting all the objects in one operation, and then the link-editor accesses the members in the archive in constant time by using the offsets provided by the symbol table. Both of these operations are reasonably efficient. However, listing the contents of a large archive with the ar command can be rather slow. Factors That Limit Solaris Archive Size As is often the case, there was more than one limiting factor preventing Solaris archives from growing beyond the 32-bit limits of 2GB (32-bit signed) and 4GB (32-bit unsigned). These limits are listed in the order they are hit as archive size grows, so the earlier ones mask those that follow. The original Solaris archive file format can handle sizes up to 4GB without issue. However, the ar command was delivered as a 32-bit executable that did not use the largefile APIs. As such, the ar command itself could not create a file larger than 2GB. One can solve this by building ar with the largefile APIs which would allow it to reach 4GB, but a simpler and better answer is to deliver a 64-bit ar, which has the ability to scale well past 4GB. Symbol table offsets are stored as 32-bit big-endian binary integers, which limits the maximum archive size to 4GB. To get around this limit requires a different symbol table format, or an extension mechanism to the current one, similar in nature to the way member names longer than 15 characters are handled in member headers. The size field in the archive member header (ar_hdr) is an ASCII string capable of representing a 32-bit unsigned value. This places a 4GB size limit on the size of any individual member in an archive. In considering format extensions to get past these limits, it is important to remember that very few archives will require the ability to scale past 4GB for many years. The old format, while no beauty, continues to be sufficient for its purpose. This argues for a backward compatible fix that allows newer versions of Solaris to produce archives that are compatible with older versions of the system unless the size of the archive exceeds 4GB. Archive Format Differences Among Unix Variants While considering how to extend Solaris archives to scale to 64-bits, I wanted to know how similar archives from other Unix systems are to those produced by Solaris, and whether they had already solved the 64-bit issue. I've successfully moved archives between different Unix systems before with good luck, so I knew that there was some commonality. If it turned out that there was already a viable defacto standard for 64-bit archives, it would obviously be better to adopt that rather than invent something new. The archive file format is not formally standardized. However, the ar command and archive format were part of the original Unix from Bell Labs. Other systems started with that format, extending it in various often incompatible ways, but usually with the same common shared core. Most of these systems use the same magic number to identify their archives, despite the fact that their archives are not always fully compatible with each other. It is often true that archives can be copied between different Unix variants, and if the member names are short enough, the ar command from one system can often read archives produced on another. In practice, it is rare to find an archive containing anything other than objects for a single operating system and machine type. Such an archive is only of use on the type of system that created it, and is only used on that system. This is probably why cross platform compatibility of archives between Unix variants has never been an issue. Otherwise, the use of the same magic number in archives with incompatible formats would be a problem. I was able to find information for a number of Unix variants, described below. These can be divided roughly into three tribes, SVR4 Unix, BSD Unix, and IBM AIX. Solaris is a SVR4 Unix, and its archives are completely compatible with those from the other members of that group (GNU/Linux, HP-UX, and SGI IRIX). AIX AIX is an exception to rule that Unix archive formats are all based on the original Bell labs Unix format. It appears that AIX supports 2 formats (small and big), both of which differ in fundamental ways from other Unix systems: These formats use a different magic number than the standard one used by Solaris and other Unix variants. They include support for removing archive members from a file without reallocating the file, marking dead areas as unused, and reusing them when new archive items are inserted. They have a special table of contents member (File Member Header) which lets you find out everything that's in the archive without having to actually traverse the entire file. Their symbol table members are quite similar to those from other systems though. Their member headers are doubly linked, containing offsets to both the previous and next members. Of the Unix systems described here, AIX has the only format I saw that will have reasonable insert/delete performance for really large archives. Everyone else has O(n) performance, and are going to be slow to use with large archives. BSD BSD has gone through 4 versions of archive format, which are described in their manpage. They use the same member header as SVR4, but their symbol table format is different, and their scheme for long member names puts the name directly after the member header rather than into a string table. GNU/Linux The GNU toolchain uses the SVR4 format, and is compatible with Solaris. HP-UX HP-UX seems to follow the SVR4 model, and is compatible with Solaris. IRIX IRIX has 32 and 64-bit archives. The 32-bit format is the standard SVR4 format, and is compatible with Solaris. The 64-bit format is the same, except that the symbol table uses 64-bit integers. IRIX assumes that an archive contains objects of a single ELFCLASS/MACHINE, and any archive containing ELFCLASS64 objects receives a 64-bit symbol table. Although they only use it for 64-bit objects, nothing in the archive format limits it to ELFCLASS64. It would be perfectly valid to produce a 64-bit symbol table in an archive containing 32-bit objects, text files, or anything else. Tru64 Unix (Digital/Compaq/HP) Tru64 Unix uses a format much like ours, but their symbol table is a hash table, making specific symbol lookup much faster. The Solaris link-editor uses archives by examining the entire symbol table looking for unsatisfied symbols for the link, and not by looking up individual symbols, so there would be no benefit to Solaris from such a hash table. The Tru64 ld must use a different approach in which the hash table pays off for them. Widening the existing SVR4 archive symbol tables rather than inventing something new is the simplest path forward. There is ample precedent for this approach in the ELF world. When ELF was extended to support 64-bit objects, the approach was largely to take the existing data structures, and define 64-bit versions of them. We called the old set ELF32, and the new set ELF64. My guess is that there was no need to widen the archive format at that time, but had there been, it seems obvious that this is how it would have been done. The Implementation of 64-bit Solaris Archives As mentioned earlier, there was no desire to improve the fundamental nature of archives. They have always had O(n) insert/delete behavior, and for the most part it hasn't mattered. AIX made efforts to improve this, but those efforts did not find widespread adoption. For the purposes of link-editing, which is essentially the only thing that archives are used for, the existing format is adequate, and issues of backward compatibility trump the desire to do something technically better. Widening the existing symbol table format to 64-bits is therefore the obvious way to proceed. For Solaris 11, I implemented that, and I also updated the ar command so that a 64-bit version is run by default. This eliminates the 2 most significant limits to archive size, leaving only the limit on an individual archive member. We only generate a 64-bit symbol table if the archive exceeds 4GB, or when the new -S option to the ar command is used. This maximizes backward compatibility, as an archive produced by Solaris 11 is highly likely to be less than 4GB in size, and will therefore employ the same format understood by older versions of the system. The main reason for the existence of the -S option is to allow us to test the 64-bit format without having to construct huge archives to do so. I don't believe it will find much use outside of that. Other than the new ability to create and use extremely large archives, this change is largely invisible to the end user. When reading an archive, the ar command will transparently accept either form of symbol table. Similarly, the ELF library (libelf) has been updated to understand either format. Users of libelf (such as the link-editor ld) do not need to be modified to use the new format, because these changes are encapsulated behind the existing functions provided by libelf. As mentioned above, this work did not lift the limit on the maximum size of an individual archive member. That limit remains fixed at 4GB for now. This is not because we think objects will never get that large, for the history of computing says otherwise. Rather, this is based on an estimation that single relocatable objects of that size will not appear for a decade or two. A lot can change in that time, and it is better not to overengineer things by writing code that will sit and rot for years without being used. It is not too soon however to have a plan for that eventuality. When the time comes when this limit needs to be lifted, I believe that there is a simple solution that is consistent with the existing format. The archive member header size field is an ASCII string, like the name, and as such, the overflow scheme used for long names can also be used to handle the size. The size string would be placed into the archive string table, and its offset in the string table would then be written into the archive header size field using the same format "/ddd" used for overflowed names.

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  • The accossoryView of a UITableViewCell disappears after the visible view is changed

    - by Luca
    Hi! I'm experiencing this strange situation. I have a UITableView where, when the user selects a cell, a long (network) process begins. So, I performed this in a background thread and I placed (in the didSelectRowAtIndexPath) a UIActivityIndicatorView as the accessory view. This is what I wrote: UITableViewCell* cell = [self.tableView cellForRowAtIndexPath:indexPath]; UIActivityIndicatorView* activityView = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhite]; cell.accessoryView = activityView; [activityView startAnimating]; [activityView release]; everything seems to work correctly, except that, if during a loading process (when the indicator is animated), I switch the view using a UITabBar, when I go back to the UITableView, the UIActivityIndicatorView that should still be there has disappeared. Any idea of what I did wrong? Thanks!

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  • when is a push notification old?

    - by hookjd
    I have noted that when the iPhone OS receives a push notification, it considers that a user action to click on the action button as a "response" to the push notification for some indefinite period of time. If the user lets the push notification sit on screen for a number of seconds, or lets the phone go to sleep, the phone no longer considers the users action as a response to the push notification itself, and therefore does not launch the corresponding app. So my question is... does anyone know what the precise definition from the iPhone OS is as to how long the phone considers a push notification response to be corresponding to the push? Sorry, I can't find a great way to phrase this question, but I hope it makes sense. I'm guessing its something like 20 seconds from my testing, but I don't see this specifically documented anywhere.

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  • geo-indexing: efficiently calculating proximity based on latitude/longitude

    - by AnC
    My simple web app (WSGI, Python) supports text queries to find items in the database. Now I'd like to extend this to allow for queries like "find all items within 1 mile of {lat,long}". Of course that's a complex job if efficiency is a concern, so I'm thinking of a dedicated external module that does indexing for geo-coordinates - sort of like Lucene would for text. I assume a generic component like this already exists, but haven't been able to find anything so far. Any help would be greatly appreciated.

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  • Call an anchor tag via javascript

    - by Fero
    Hi all, I am using thick box 3.1 to load a pop up. It working well by using in the following way: <a href="filename.php" class="thickbox"> TEST </a> If we click on the TEST now then the popup is working well and good. Now my prob is: I need to call this popup in form load using JavaScript. I do something like below: <script type="text/javascript"> window.location.href = "filename.php" </script> it's just redirecting to that particular file. But not showing in the pop up. What is the possible way? thanks in advance

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  • MFC CTreeCtrl max visible item text length

    - by Steven smethurst
    Hello I have an application that outputs large amounts of text data to an MFC tree control. When I call SetItemText() with a long string (larger then 1000+ char) only the first ~250 chars are displayed in the control. But when I call GetItemText() on the item the entire string is returned (1000+ chars) My questions are; Is there a MAX visible string length for a MFC tree control? Is there any way to increase the visible limit? I have included example text code below // In header CTreeCtrl m_Tree; // In .cpp file void CTestDlg::OnDiagnosticsDebug() { CString csText; CString csItemText; csText.Format( _T("0123456789012345678901234567890123456789012345678901234567890123456789012345678901234567890123456789") ); for( int i = 0 ; i < 10 ; i ++ ) { csItemText += csText ; } bool b = m_Tree.SetItemText( m_Tree.GetRootItem(), csItemText ); return ; }

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  • Hover text at mouse created from firefox toolbar add-on

    - by c-square
    Hi all, I'm creating a firefox add-on, and I have a situation where if someone clicks on a specific item in my toolbarbutton menupopup, I want to display some text to appear beside the mouse for a couple seconds. I don't mean mouseover text, because when they click on the item, the I close the menupopup. I mean something like what's shown at this site: http://www.kingsquare.nl/cursormessage The normal way of doing this would be with javascript and a div that would have the text I want to show. Unfortunately, I've discovered that the toolbarbutton can't have an effect on the main window, which is where I'd need to place the div to show. I've tried getting JQuery to work and haven't been successful either. Any help would be greatly appreciated. Thanks!

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  • How come my email link in drupal footer message doesn't work?

    - by Behrooz Karjooravary
    This is what I have typed in the footer message section from the site configuration, sight information page: Copyright Sage 2010 | Contact Us: < a ="mailto:[email protected]" [email protected]< / a | < a="www.mysite.org/contactoptions" other contact options< / a However, when i click on the links nothing happens. I was told all I need to do is set input format to 'Full HTML' in drupal to make that work. But it still doesn't work.

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  • Apple Push notifications server - Feedback always returns zero tuples

    - by Franz
    Hi, I am developing an iPhone App that uses Apple Push Notifications. On the iPhone side everything is fine, on the server side I have a problem. Notifications are sent correctly however when I try to query the feedback service to obtain a list of devices from which the App has been uninstalled, I always get zero results. I know that I should obtain one result as the App has been uninstalled from one of my test devices. After 24 hours and more I still have no results from the feedback service.. Any ideas? Does anybody know how long it takes for the feedback service to recognize that my App has been uninstalled from my test device? Could it be due to the sandbox environment?

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  • XML url link in Flash

    - by Vickyboy
    Hi, I am new to XML and am having a small problem in Flash. I have a number of buttons. Each of these buttons need to open up a different URL which is in a xml file (I have added only one button for now (banstead), as I wasn´t sure how to add more). My XML: <?xml version="1.0" encoding="utf-8"?> <banstead targ="_self" href="http://www.marca.com"> </banstead> My AS: weblinkXML = new XML(); weblinkXML.ignoreWhite = true; weblinkXML.load("xml/counties.xml"); weblinkXML.onLoad = function (success) { var url = weblinkXML.firstChild.attributes.href; banstead.onRelease = function () { getURL(weblinkXML.url); } } For some reason when I test the movie and click on the button it doesn´t open the URL I requested. Appreciate any help

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  • ruby rails loop causes server freeze

    - by Darkerstar
    Hi all: I am working on a Ruby on Rails project on Windows. I have Ruby 1.86 and Rails 2.35 installed. Everything is fine until I tried to implement a comet process. I have the following code written to respond to a long poll javascript request. But everytime this function is called, it will hang the whole rails server, no second request can get in, until the timeout. (I know there is juggernaut, but I like to implement one myself first :) Is this due to my server setup? The project will be deployed on a linux server with Ngix and Passenger setup, will it suffer the same problem? def comet_hook timeout(5) do while true do key = 'station_' + station_id.to_s + '_message_lastwrite' if Rails.cache.exist?(key) @cache_time = DateTime.parse(Rails.cache.read(key)) if @cache_time > hook_start @messages = @station.messages_posted_after(hook_start) hook_start = @cache_time break end end end ... end Also with Rails memory store cache, I keep getting "cannot modify frozen object" error, so the above script only worked for me when I switched to File cache. :(

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  • Don't see Clean solution option in Visual Studio

    - by user102533
    For one of the solutions, I don't see the Clean Solution option neither in the context menu when I right click on the solution name in the Solution Explorer nor in the Build menu. When I make any changes to the project and debug, VS never hits the break point and I get the "The breakpoint will not currently be hit. The source code is different from the original version." message. My understanding is that I need to clean the solution. For other solutions, I do see the Clean solution and I don't have the same issue.

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  • How can I play compressed sound files in C# in a portable way?

    - by skolima
    Is there a portable, not patent-restricted way to play compressed sound files in C# / .Net? I want to play short "jingle" sounds on various events occuring in the program. System.Media.SoundPlayer can handle only WAV, but those are typically to big to embed in a downloadable apllication. MP3 is protected with patents, so even if there was a fully managed decoder/player it wouldn't be free to redistribute. The best format available would seem to be OGG Vorbis, but I had no luck getting any C# Vorbis libraries to work (I managed to extract a raw PCM with csvorbis but I don't know how to play it afterwards). I neither want to distribute any binaries with my application nor depend on P/Invoke, as the project should run at least on Windows and Linux. I'm fine with bundling .Net assemblies as long as they are license-compatible with GPL. [this question is a follow up to a mailing list discussion on mono-dev mailing list a year ago]

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  • Help needed in Javascript + Image + HREF

    - by Bragaadeesh
    Hi, <a href="#"><img src="http://www.google.com/intl/en_ALL/images/logo.gif" onClick="alert('hi')"/></a> In the above code, i am appending a javascript onclick method to the image tag. When I click the image once and I press back, it should go back to the page it came from. Instead its staying on the same page. Is there any way I can avoid that? (probably set something else instead of href="#"). The reason I set href="#" is to make my cursor turn into hand, other than that it has no use. This is occuring in FIREFOX, IE it works fine Please help. Thanks.

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  • Defining Form Input with Dialog

    - by Workoholic
    Hi. I want my php application to allow the user to select a file from their computer. I then want to store the file's path, but I don't want to upload the file. With the <input type="file" />, the file is uploaded, which would take too long. Is there a way to do this? Maybe if I change the input's type to text with jquery right before the form is sent? I could just let the user type the path, but that is not very convenient...

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  • Running Jar file in Windows

    - by BlackPanther
    I have a "helloworld.jar" file. For running a JAR file I am using a command-line window and executing the following command: java -jar helloworld.jar By using this command I can execute the JAR file. But instead of doing it in a command-line window, I want to execute the JAR file if I double click on the JAR file. I did some Google search for this. But I cannot do this. For this do I need to install any software? Can any one provide me help on this?

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  • Question about function returning array data

    - by Doug
    var grossBrackets = new Array( '300', '400', '500', '600', '700', '800', '900', '1000' ); function bracketSort( itemToSort ) { for( index = 0 ; index < grossBrackets.length ; index++ ) { if ( itemToSort < grossBrackets[index] ) { bracketData[index]++; } else if ( itemToSort > grossBrackets[7] ) { grossBrackets[7]++; } } return bracketData; } This is my current code, and I basically want to sort the data into their proper brackets. My source code is really long, but when I input these numbers into the function: 200.18 200.27 200.36 200.45 200.54 bracketData prints 5,5,5,5,5,5,5,5 or is there a better way to do this? Brackets: <300, <400, <500, <600, <700, <800, <900, <1000, greater than 1000

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  • Onpaint events (invalidated) changing execution order after a period normal operation (runtime)

    - by Luke Mcneice
    I have 3 data graphs that are painted via the their paint events. When I have data that I need to insert into the graph I call the controls invalidate() command. The first control's paint event actually creates a bitmap buffer for the other 2 graphs to avoid repeating a long loop. So the invalidate commands are in a specific order (1,2,3). This works well, however when the graphed data reaches the end of the graph window (PictureBox) where the data would normally start scrolling, the paint events begin firing in the wrong order (2,3,1). has anyone came across this before? why might this be happening?

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  • Sudoku solver evaluation function

    - by Rich
    Hi, So I'm trying to write a simple genetic algorithm for solving a sudoku (not the most efficient way, I know, but it's just to practice evolutionary algorithms). I'm having some problems coming up with an efficient evaluation function to test if the puzzle is solved or not and how many errors there are. My first instinct would be to check if each row and column of the matrix (doing it in octave, which is similar to matlab) have unique elements by ordering them, checking for duplicates and then putting them back the way they were, which seems long winded. Any thoughts? Sorry if this has been asked before...

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  • Avoiding EXC_BAD_ACCESS when using the delegate pattern

    - by Kenny Winker
    A have a view controller, and it creates a "downloader" object, which has a reference to the view controller (as a delegate). The downloader calls back the view controller if it successfully downloads the item. This works fine as long as you stay on the view, but if you navigate away before the download is complete I get EXC_BAD_ACCESS. I understand why this is happening, but is there any way to check if an object is still allocated? I tried to test using delegate != nil, and [delegate respondsToSelector:], but it chokes. if (!self.delegate || ![self.delegate respondsToSelector:@selector(downloadComplete:)]) { // delegate is gone, go away quietly [self autorelease]; return; } else { // delegate is still around [self.delegate downloadComplete:result]; } I know I could, a) have the downloader objects retain the view controller b) keep an array of downloaders in the view controller, and set their delegate values to nil when I deallocate the view controller. But I wonder if there is an easier way, where I just test if the delegate address contains a valid object?

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  • o display an image

    - by Vimal Basdeo
    I want to display an image from the web to a panel in another Jframe at the click of a button but whenever I click the button first the image loads and during this time the current form potentially freezes and once the image has loaded the form is displayed with the image.. How can I avoid the situation where my form freezes since it is very irritating My codes :: My current class private void btn_TrackbusActionPerformed(java.awt.event.ActionEvent evt) { try { sendMessage("Query,map,$,start,211,Arsenal,!"); System.out.println(receiveMessage()); } catch (UnknownHostException ex) { Logger.getLogger(client_Trackbus.class.getName()).log(Level.SEVERE, null, ex); } catch (IOException ex) { Logger.getLogger(client_Trackbus.class.getName()).log(Level.SEVERE, null, ex); } catch (Exception ex) { Logger.getLogger(client_Trackbus.class.getName()).log(Level.SEVERE, null, ex); } client_trackedbus nextform=new client_trackedbus(planform,connection,packet_receive,packet_send); this.setVisible(false); this.dispose(); nextform.setVisible(true); // TODO add your handling code here: } My next class that displays the image public class client_trackedbus extends javax.swing.JFrame { client_planform planform=null; DatagramSocket connection=null; DatagramPacket packet_receive=null; DatagramPacket packet_send=null; JLabel label=null; /** Creates new form client_trackedbus */ public client_trackedbus(client_planform planform,DatagramSocket connection,DatagramPacket packet_receive,DatagramPacket packet_send) { initComponents(); this.planform=planform; this.connection=connection; this.packet_receive=packet_receive; this.packet_send=packet_send; try { displayMap("http://www.huddletogether.com/projects/lightbox2/images/image-2.jpg", jPanel1, new JLabel()); } catch (MalformedURLException ex) { Logger.getLogger(client_trackedbus.class.getName()).log(Level.SEVERE, null, ex); } } private void displayMap(String url,JPanel panel,JLabel label) throws MalformedURLException{ URL imageurl=new URL(url); Image image=(Toolkit.getDefaultToolkit().createImage(imageurl)); ImageIcon icon = new ImageIcon(image); label.setIcon(icon); panel.add(label); // System.out.println(panel.getSize().width); this.getContentPane().add(panel); } /** This method is called from within the constructor to * initialize the form. * WARNING: Do NOT modify this code. The content of this method is * always regenerated by the Form Editor. */ @SuppressWarnings("unchecked") // <editor-fold defaultstate="collapsed" desc="Generated Code"> private void initComponents() { jPanel1 = new javax.swing.JPanel(); jLabel1 = new javax.swing.JLabel(); btn_Exit = new javax.swing.JButton(); btn_Plan = new javax.swing.JButton(); setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE); setTitle("Public Transport Journey Planner"); javax.swing.GroupLayout jPanel1Layout = new javax.swing.GroupLayout(jPanel1); jPanel1.setLayout(jPanel1Layout); jPanel1Layout.setHorizontalGroup( jPanel1Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGap(0, 368, Short.MAX_VALUE) ); jPanel1Layout.setVerticalGroup( jPanel1Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGap(0, 172, Short.MAX_VALUE) ); jLabel1.setFont(new java.awt.Font("Arial", 1, 18)); jLabel1.setText("Your tracked bus"); btn_Exit.setText("Exit"); btn_Exit.addActionListener(new java.awt.event.ActionListener() { public void actionPerformed(java.awt.event.ActionEvent evt) { btn_ExitActionPerformed(evt); } }); btn_Plan.setText("Plan journey"); btn_Plan.addActionListener(new java.awt.event.ActionListener() { public void actionPerformed(java.awt.event.ActionEvent evt) { btn_PlanActionPerformed(evt); } }); javax.swing.GroupLayout layout = new javax.swing.GroupLayout(getContentPane()); getContentPane().setLayout(layout); layout.setHorizontalGroup( layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(layout.createSequentialGroup() .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(layout.createSequentialGroup() .addGap(104, 104, 104) .addComponent(jLabel1)) .addGroup(layout.createSequentialGroup() .addContainerGap() .addComponent(jPanel1, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE)) .addGroup(layout.createSequentialGroup() .addGap(65, 65, 65) .addComponent(btn_Plan) .addGap(65, 65, 65) .addComponent(btn_Exit, javax.swing.GroupLayout.PREFERRED_SIZE, 87, javax.swing.GroupLayout.PREFERRED_SIZE))) .addContainerGap(20, Short.MAX_VALUE)) ); layout.setVerticalGroup( layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(layout.createSequentialGroup() .addGap(35, 35, 35) .addComponent(jLabel1) .addGap(18, 18, 18) .addComponent(jPanel1, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE) .addGap(18, 18, 18) .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.BASELINE) .addComponent(btn_Exit) .addComponent(btn_Plan)) .addContainerGap(12, Short.MAX_VALUE)) ); pack(); }// </editor-fold> private void btn_ExitActionPerformed(java.awt.event.ActionEvent evt) { // TODO add your handling code here: Exitform(); } private void btn_PlanActionPerformed(java.awt.event.ActionEvent evt) { // TODO add your handling code here: this.setVisible(false); this.dispose(); this.planform.setVisible(true); } private void Exitform(){ this.setVisible(false); this.dispose(); } /** * @param args the command line arguments */ public static void main(String args[]) { java.awt.EventQueue.invokeLater(new Runnable() { public void run() { // new client_trackedbus().setVisible(true); } }); } // Variables declaration - do not modify private javax.swing.JButton btn_Exit; private javax.swing.JButton btn_Plan; private javax.swing.JLabel jLabel1; private javax.swing.JPanel jPanel1; // End of variables declaration }

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  • How to delete a contact in android 2.1

    - by Rishabh
    Hi, I have added one contact to android by following code. ContentValues values = new ContentValues(); Uri rawContactUri = getContentResolver().insert(RawContacts.CONTENT_URI, values); long rawContactId = ContentUris.parseId(rawContactUri); values.clear(); values.put(Data.RAW_CONTACT_ID, rawContactId); values.put(Data.MIMETYPE, StructuredName.CONTENT_ITEM_TYPE); values.put(StructuredName.DISPLAY_NAME, "Mike Sullivan"); getContentResolver().insert(Data.CONTENT_URI, values); It shows up on emulator 2.1, but when i am going to delete it manually by "delete contact" option, its not deleteing from emulator. If I edit some thing on it then only it deletes. How can i directly delete it from menu ? Thanks in advance...

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  • Using TFSBuild to publish ClickOnce files that include prerequisites

    - by icancsharp
    I have declared an MSBuild tag in my TFSBuild project in order to publish ClickOnce files for my project. WSE 3.0 and .Net 3.0 are both pre-requisites for the application, so in Visual Studio I have ticked those as pre-requisites. When I build from Visual Studio, it creates a setup.exe file that I can publish to my web site. When you browse to this setup.exe file it installs WSE3.0 and .Net 3.0 and then continues to install my application, which works well. If I get TFS to create the click once files using the MSBuild tag in the TFSBuild file, it creates the setup.exe file, which I can publish to my website in the same way (along with all the other ClickOnce files). When I browse to setup.exe now, however, the prerequisites don't get installed and therefore my program does not run. Does anyone know how to get TFS to build a correct setup.exe file that properly bootstraps my prerequisites?

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