Search Results

Search found 46178 results on 1848 pages for 'java home'.

Page 874/1848 | < Previous Page | 870 871 872 873 874 875 876 877 878 879 880 881  | Next Page >

  • Spring Integration 1.0 RC2: Streaming file content?

    - by gdm
    I've been trying to find information on this, but due to the immaturity of the Spring Integration framework I haven't had much luck. Here is my desired work flow: New files are placed in an 'Incoming' directory Files are picked up using a file:inbound-channel-adapter The file content is streamed, N lines at a time, to a 'Stage 1' channel, which parses the line into an intermediary (shared) representation. This parsed line is routed to multiple 'Stage 2' channels. Each 'Stage 2' channel does its own processing on the N available lines to convert them to a final representation. This channel must have a queue which ensures no Stage 2 channel is overwhelmed in the event that one channel processes significantly slower than the others. The final representation of the N lines is written to a file. There will be as many output files as there were routing destinations in step 4. *'N' above stands for any reasonable number of lines to read at a time, from [1, whatever I can fit into memory reasonably], but is guaranteed to always be less than the number of lines in the full file. How can I accomplish streaming (steps 3, 4, 5) in Spring Integration? It's fairly easy to do without streaming the files, but my files are large enough that I cannot read the entire file into memory. As a side note, I have a working implementation of this work flow without Spring Integration, but since we're using Spring Integration in other places in our project, I'd like to try it here to see how it performs and how the resulting code compares for length and clarity.

    Read the article

  • How could I evaluate this in code?

    - by WM
    There is a medieval puzzle about an old woman and a basket of eggs. On her way to market, a horseman knocks down the old woman and all the eggs are broken. The horseman will pay for the eggs, but the woman does not remember the exact number she had, only that when she took the eggs in pair, there was one left over; similarly, there was one left over when she took them three or five at a time. When she took them seven at a time, however, none were left. Write an application that can determine the smallest number of eggs the woman could have had. It might be a multiple of seven because there are no eggs left when it's seven at a time. But I have a problem. 49 eggs -1=2*24 49 eggs -1=3*16 49 eggs-4=5*9 49 eggs-0=7*7

    Read the article

  • How to inject param in Struts 2 Tag OGNL way

    - by Roy Chan
    Hi Guru, I want to use a property as a param of an object's method. <s:property value="orderProductId" /> returns correct value (e.g. 1) <s:iterator value="%{order.getProductById(1).activations}"> gives me correct value too. But <s:iterator value="%{order.getProductById(#orderProductId).activations}"> doesn't. Not sure why #orderProductId doesn't interpret correctly.

    Read the article

  • Using JSF, JPA and DAO. Without Spring?

    - by ich-bin-drin
    Hi, till now i still worked with JSF and JPA without DAOs. Now i'd like to use DAOs. But how can i initialize the EntityManager in the DAO-Classes? public class AdresseHome { @PersistenceContext private EntityManager entityManager; public void persist(Adresse transientInstance) { log.debug("persisting Adresse instance"); try { entityManager.persist(transientInstance); log.debug("persist successful"); } catch (RuntimeException re) { log.error("persist failed", re); throw re; } } } Have I to use Spring or is there a solution that works without Spring? Thanks.

    Read the article

  • Adding an unknown number of JComponents to a JPanel

    - by Matthew
    Good day, I am building an Applet (JApplet to be exact) and I sub divided that into two panels. The top panel is called DisplayPanel which is a custom class that extends JPanel. The bottom panel is called InputPanel which also extends JPanel. As mentioned above, I can add those two Panel's to the applet and they display fine. The next thing that I would like to do is have the InputPanel be able to hold a random number of JComponent Objects all listed veritcally. This means that the InputPanel should be able to have JButtons, JLabels, JTextFields etc thrown at it. I then want the InputPanel to display some sort of scrolling capability. The catch is that since these two panels are already inside my applet, I need the InputPanel to stay the same size as it was given when added to the Applet. So for example, if my applet (from the web-browser html code) was given the size 700,700, and then the DisplayPanel was 700 by 350, and the InputPanel was below it with the same dimensions, I want to then be able to add lots of JComponents like buttons, to the InputPanel and the panel would stay 700 x 350 in the same position that it is at, only the panel would have scroll bars if needed. I've played with many different combinations of JScrollPane, but just cannot get it. Thank you.

    Read the article

  • Can I get a table name from a join select resultset metadata

    - by Matt
    Below is my code trying to retrieve table name form Resultset ResultSet rs = stmt.executeQuery("select * from product"); ResultSetMetaData meta = rs.getMetaData(); int count = meta.getColumnCount(); for (int i=0; i<count; i++) { System.out.println(meta.getTableName(i)); } But it returns empty, no mention it is a join select resultset. Is there any other approaches to retrieve table name from reusltset metadata?

    Read the article

  • Does anyone know why my maps only show grid

    - by NickTFried
    I've doubled checked my API key is right and that is right I doubled checked that it was correct. Here is my source and XML could anyone check to see what is wrong. Also I make sure I have internet. <?xml version="1.0" encoding="utf-8"?> <uses-permission android:name="android.permissions.INTERNET"/> <uses-permission android:name="android.permissions.ACCESS_FINE_LOCATION"/> <application android:icon="@drawable/icon" android:label="@string/app_name"> <uses-library android:name="com.google.android.maps" /> <activity android:name=".CadetCommand" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name="RedLight"></activity> <activity android:name="PTCalculator"></activity> <activity android:name="LandNav"></activity> </application> <uses-sdk android:minSdkVersion="4"/> package edu.elon.cs.mobile; import com.google.android.maps.MapActivity; import com.google.android.maps.MapView; import android.os.Bundle; public class LandNav extends MapActivity{ public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.landnav); } @Override protected boolean isRouteDisplayed() { return false; } }

    Read the article

  • Tomcat Postgres Connection

    - by user191207
    Hi, I'm using a singleton class for a PostgresSQL connection inside a servelet. The problem is that once it is open it works for a while (I guess until some timeout), and then it starts throwing a I/O exception. Any idea what is happening to the singleton class inside Tomcat VM? Thanks

    Read the article

  • No Hibernate Exception on the same insert of data

    - by Mark Estrada
    Hi All, Hibernate Newbie here. I am quite unsure why I am not getting any exception when I am executing below code. On first attempt, this code creates the Book Entry on my Book Table. But my concern is that when I execute below code again, no error was pop out by Hibernate. I was in fact expecting some sort of Violation of Primary Key Constraints as what I have bee doing in JDBC code. public class BookDao { public void createBook(Book bookObj) { Session session = HibernateUtil.getSessionFactory() .getCurrentSession(); session.beginTransaction(); session.saveOrUpdate(bookObj); session.getTransaction().commit(); } } public class HibernateUtil { private static final SessionFactory sessionFactory = buildSessionFactory(); private static SessionFactory buildSessionFactory() { try { // Create the SessionFactory from hibernate.cfg.xml return new AnnotationConfiguration().configure() .buildSessionFactory(); } catch (Throwable ex) { // Make sure you log the exception, as it might be swallowed ex.printStackTrace(); throw new ExceptionInInitializerError(ex); } } public static SessionFactory getSessionFactory() { return sessionFactory; } } public class BookDBStarter { public static void main(String[] args) { Book bookHF = new Book(); bookHF.setIsbn("HF-12345"); bookHF.setName("Head First HTML"); bookHF.setPublishDate(new Date()); BookDao daoBook = new BookDao(); daoBook.createBook(bookHF); } } Is this normal hibernate way? And how will I know if my insert is successful? Any thoughts?

    Read the article

  • Apache Chainsaw successor ?

    - by elec
    It looks like the development on Chainsaw has stopped 4 years ago (last development build dated 2006-03-02)... Anyone knows of a replacement tool providing the same functionality, but with more up to date releases ?

    Read the article

  • The bigger value in a matrix row

    - by marionmaiden
    How can I get the 2 biggers numbers of a matrix row? If the matrix have a bigger number in other row, it can't be shown. For example, let's suppose I have the following matrix int mat[][] ={{1,2,3}{4,5,6}{7,8,9}}; if I search the 2 biggers numbers from the row 0, it should return me 1 and 2.

    Read the article

  • How can I load a property lazily in JDO (on Google App Engine)?

    - by luciano
    I have this code in one of my @PersistenceCapable classes: @Persistent private Blob data; The Blob can be quite big, so I'd like to load it lazily since most of the times I don't need it. How can I annotate that property to avoid immediate loading? I could create another class that contains the Blob alone and then use a lazy one-to-one, but I'd like to solve this with annotations.

    Read the article

  • Navigating MainMenu with arrow keys or controller

    - by Phil Royer
    I'm attempting to make my menu navigable with the arrow keys or via the d-pad on a controller. So Far I've had no luck. The question is: Can someone walk me through how to make my current menu or any libgdx menu keyboard accessible? I'm a bit noobish with some stuff and I come from a Javascript background. Here's an example of what I'm trying to do: http://dl.dropboxusercontent.com/u/39448/webgl/qb/qb.html For a simple menu that you can just add a few buttons to and it run out of the box use this: http://www.sadafnoor.com/blog/how-to-create-simple-menu-in-libgdx/ Or you can use my code but I use a lot of custom styles. And here's an example of my code: import aurelienribon.tweenengine.Timeline; import aurelienribon.tweenengine.Tween; import aurelienribon.tweenengine.TweenManager; import com.badlogic.gdx.Game; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.Screen; import com.badlogic.gdx.graphics.GL20; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.Sprite; import com.badlogic.gdx.graphics.g2d.SpriteBatch; import com.badlogic.gdx.graphics.g2d.TextureAtlas; import com.badlogic.gdx.math.Vector2; import com.badlogic.gdx.scenes.scene2d.Actor; import com.badlogic.gdx.scenes.scene2d.InputEvent; import com.badlogic.gdx.scenes.scene2d.InputListener; import com.badlogic.gdx.scenes.scene2d.Stage; import com.badlogic.gdx.scenes.scene2d.ui.Skin; import com.badlogic.gdx.scenes.scene2d.ui.Table; import com.badlogic.gdx.scenes.scene2d.ui.TextButton; import com.badlogic.gdx.scenes.scene2d.utils.Align; import com.badlogic.gdx.scenes.scene2d.utils.ClickListener; import com.project.game.tween.ActorAccessor; public class MainMenu implements Screen { private SpriteBatch batch; private Sprite menuBG; private Stage stage; private TextureAtlas atlas; private Skin skin; private Table table; private TweenManager tweenManager; @Override public void render(float delta) { Gdx.gl.glClearColor(0, 0, 0, 1); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); batch.begin(); menuBG.draw(batch); batch.end(); //table.debug(); stage.act(delta); stage.draw(); //Table.drawDebug(stage); tweenManager.update(delta); } @Override public void resize(int width, int height) { menuBG.setSize(width, height); stage.setViewport(width, height, false); table.invalidateHierarchy(); } @Override public void resume() { } @Override public void show() { stage = new Stage(); Gdx.input.setInputProcessor(stage); batch = new SpriteBatch(); atlas = new TextureAtlas("ui/atlas.pack"); skin = new Skin(Gdx.files.internal("ui/menuSkin.json"), atlas); table = new Table(skin); table.setBounds(0, 0, Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); // Set Background Texture menuBackgroundTexture = new Texture("images/mainMenuBackground.png"); menuBG = new Sprite(menuBackgroundTexture); menuBG.setSize(Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); // Create Main Menu Buttons // Button Play TextButton buttonPlay = new TextButton("START", skin, "inactive"); buttonPlay.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { ((Game) Gdx.app.getApplicationListener()).setScreen(new LevelMenu()); } }); buttonPlay.addListener(new InputListener() { public boolean keyDown (InputEvent event, int keycode) { System.out.println("down"); return true; } }); buttonPlay.padBottom(12); buttonPlay.padLeft(20); buttonPlay.getLabel().setAlignment(Align.left); // Button EXTRAS TextButton buttonExtras = new TextButton("EXTRAS", skin, "inactive"); buttonExtras.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { ((Game) Gdx.app.getApplicationListener()).setScreen(new ExtrasMenu()); } }); buttonExtras.padBottom(12); buttonExtras.padLeft(20); buttonExtras.getLabel().setAlignment(Align.left); // Button Credits TextButton buttonCredits = new TextButton("CREDITS", skin, "inactive"); buttonCredits.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { ((Game) Gdx.app.getApplicationListener()).setScreen(new Credits()); } }); buttonCredits.padBottom(12); buttonCredits.padLeft(20); buttonCredits.getLabel().setAlignment(Align.left); // Button Settings TextButton buttonSettings = new TextButton("SETTINGS", skin, "inactive"); buttonSettings.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { ((Game) Gdx.app.getApplicationListener()).setScreen(new Settings()); } }); buttonSettings.padBottom(12); buttonSettings.padLeft(20); buttonSettings.getLabel().setAlignment(Align.left); // Button Exit TextButton buttonExit = new TextButton("EXIT", skin, "inactive"); buttonExit.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { Gdx.app.exit(); } }); buttonExit.padBottom(12); buttonExit.padLeft(20); buttonExit.getLabel().setAlignment(Align.left); // Adding Heading-Buttons to the cue table.add().width(190); table.add().width((table.getWidth() / 10) * 3); table.add().width((table.getWidth() / 10) * 5).height(140).spaceBottom(50); table.add().width(190).row(); table.add().width(190); table.add(buttonPlay).spaceBottom(20).width(460).height(110); table.add().row(); table.add().width(190); table.add(buttonExtras).spaceBottom(20).width(460).height(110); table.add().row(); table.add().width(190); table.add(buttonCredits).spaceBottom(20).width(460).height(110); table.add().row(); table.add().width(190); table.add(buttonSettings).spaceBottom(20).width(460).height(110); table.add().row(); table.add().width(190); table.add(buttonExit).width(460).height(110); table.add().row(); stage.addActor(table); // Animation Settings tweenManager = new TweenManager(); Tween.registerAccessor(Actor.class, new ActorAccessor()); // Heading and Buttons Fade In Timeline.createSequence().beginSequence() .push(Tween.set(buttonPlay, ActorAccessor.ALPHA).target(0)) .push(Tween.set(buttonExtras, ActorAccessor.ALPHA).target(0)) .push(Tween.set(buttonCredits, ActorAccessor.ALPHA).target(0)) .push(Tween.set(buttonSettings, ActorAccessor.ALPHA).target(0)) .push(Tween.set(buttonExit, ActorAccessor.ALPHA).target(0)) .push(Tween.to(buttonPlay, ActorAccessor.ALPHA, .5f).target(1)) .push(Tween.to(buttonExtras, ActorAccessor.ALPHA, .5f).target(1)) .push(Tween.to(buttonCredits, ActorAccessor.ALPHA, .5f).target(1)) .push(Tween.to(buttonSettings, ActorAccessor.ALPHA, .5f).target(1)) .push(Tween.to(buttonExit, ActorAccessor.ALPHA, .5f).target(1)) .end().start(tweenManager); tweenManager.update(Gdx.graphics.getDeltaTime()); } public static Vector2 getStageLocation(Actor actor) { return actor.localToStageCoordinates(new Vector2(0, 0)); } @Override public void dispose() { stage.dispose(); atlas.dispose(); skin.dispose(); menuBG.getTexture().dispose(); } @Override public void hide() { dispose(); } @Override public void pause() { } }

    Read the article

  • Android Frame by Frame Animation problem on elements in a CursorAdapter

    - by Pandalover
    I am having trouble applying an animation to a View. I am trying to load the animation from inside the constructor of a CursorAdapter, so I can set it later assign it to certain children in the list. In the constructor I have : shineAnimation = AnimationUtils.loadAnimation(ctx, R.anim.news_list_item_shine); the animation is in my res/anim dir <?xml version="1.0" encoding="utf-8"?> <animation-list xmlns:android="http://schemas.android.com/apk/res/android" android:oneshot="true"> <item android:drawable="@drawable/shine1" android:duration="200" /> <item android:drawable="@drawable/shine2" android:duration="200" /> <item android:drawable="@drawable/shine3" android:duration="200" /> <item android:drawable="@drawable/shine4" android:duration="200" /> <item android:drawable="@drawable/shine5" android:duration="200" /> </animation-list> I'm getting an exception : Unknown animation name: animation-list Help would be much appreciated Thanks S

    Read the article

  • Is ActiveMQ unreliable?

    - by user122991
    Hello, We have been using ActiveMQ 5.2 in our distributed enterprise application for about 3 months. During that time, we have experienced debilitating failures at least twice weekly. In particular, we see: 1) Topic publisher has its connection arbitrarily closed and experiences EOF on attempt to publish. Note well that this issue is not a function of some timeout. It does not correlate reliably with any inactivity. 2) Queue listeners never receive message. Message simply sits on Queue. 2) is much rarer (hardly ever) than 1). In both cases, the failures are highly intermittent-- they cannot be reliably reproduced through any testing usage pattern. Also, there are no errors or warning in the AMQ logs. Have others experienced similar problems? Is there an opinion that some other JMS provider is more reliable? thanks, Joe

    Read the article

  • Is there any appreciable difference between if and if-else?

    - by Drew
    Given the following code snippets, is there any appreciable difference? public boolean foo(int input) { if(input > 10) { doStuff(); return true; } if(input == 0) { doOtherStuff(); return true; } return false; } vs. public boolean foo(int input) { if(input > 10) { doStuff(); return true; } else if(input == 0) { doOtherStuff(); return true; } else { return false; } } Or would the single exit principle be better here with this piece of code... public boolean foo(int input) { boolean toBeReturned = false; if(input > 10) { doStuff(); toBeReturned = true; } else if(input == 0) { doOtherStuff(); toBeReturned = true; } return toBeReturned; } Is there any perceptible performance difference? Do you feel one is more or less maintainable/readable than the others?

    Read the article

  • use of system.exit(0)

    - by Warrior
    public class WrapperTest { static { print(10); } static void print(int x) { System.out.println(x); System.exit(0); } } In the above code System.exit(0) is used to stop the program. What argument does that method take? Why do we gave it as 0. Can anyone explain the concept?Thanks.

    Read the article

  • Having a problem getting my ActionListeners, Handlers, and GUI to communicate.

    - by badpanda
    So I am trying to get my GUI to work. When I run the code below, it does nothing, and I'm sure I'm probably just doing something dumb, but I am completely stuck... public void actionPerformed(ActionEvent e){ UI.getInstance().sS++; if((UI.getInstance().sS %2) != 0){ UI.getInstance().startStop.setName("STOP"); UI.getInstance().change.setEnabled(false); }else if(UI.getInstance().sS%2 == 0){ UI.getInstance().startStop.setName("START"); UI.getInstance().change.setEnabled(true); } } public void setStartListener(StartHandler e){ this.startStop.addActionListener(e); } sS is an int that increments every time the button startStop is clicked. change is also a button.

    Read the article

< Previous Page | 870 871 872 873 874 875 876 877 878 879 880 881  | Next Page >