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  • How to build a sequence in the method calls of a fluent interface

    - by silverfighter
    Hi I would like to build a fluent interface for creating am object some sort of factory or builder. I understand that I have to "return this" in order to make the methods chainable. public class CarBuilder { public CarBuilder() { car = new Car(); } private Car car; public CarBuilder AddEngine(IEngineBuilder engine) { car.Engine = engine.Engine(); return this; } public CarBuilder AddWheels(IWheelsBuilder wheels) { car.Wheels = wheels.Wheels(); return this; } public CarBuilder AddFrame(IFrameBuilder frame) { car.Frame = frame.Frame(); return this; } public Car BuildCar() { return car; } } with this I could build a car like that: Car c = builder.AddFrame(fBuilder).AddWheels(wBuilder).AddEngine(eBuilder).BuildCar(); But what I need is a special sequence or workflow: I can only build the wheels on top of the frame and when the wheels exist then I'll be able to build up the engine. So instead of offering every method of the car builder I want to be able to add only the frame to the builder and then only the wheels to the frame and then the engine on top of that... And how would it be or what would be a good implementation if the EngineBuilder itself has a fluent api like eBuilder.Cylinders(12).WithPistons().... Would it be possible to have something like this Car c = builder.AddFrame(fBuilder).AddWheels(wBuilder).AddEngine(x=>x.WithCylinders(12).WithPistons()).BuildCar(); So in sum how to structure the flow of the fluent interface and how to nest fluent Interfaces?

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  • Unable to step into interface implementation configured by unity application block

    - by Rahul
    I have configured a set of interface implementations with EntLib. unity block. The constructor of implementation classes work fine as soon as I run the application: 1. The interface to implement when I run the application the cctor runs fine, which shows that unity resolution was successful: But when I try to call a method of this class, the code just passes through without actually invoking the function of the implemented class: Edit: Added on June 11, 2012 Following is the Unity Configuration I have. (This is all the unity configuration I am doing) public class UnityControllerFactory : DefaultControllerFactory { private static readonly IUnityContainer container; private static UnityControllerFactory factory = null; static UnityControllerFactory() { container = new UnityContainer(); UnityConfigurationSection section = (UnityConfigurationSection)ConfigurationManager.GetSection("unity"); section.Configure(container); factory = new UnityControllerFactory(); } public static UnityControllerFactory GetControllerFactory() { return factory; } protected override IController GetControllerInstance(RequestContext requestContext, Type controllerType) { return container.Resolve(controllerType) as IController; } } I am unable to step into this code and the implementation simply skips out without executing anything. What is wrong here?

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  • Azure Table Storage rejects an entity with a Property whose value is an Interface

    - by Andrew B Schultz
    I have a type called "Comment" that I'm saving to Azure Table Storage. Since a comment can be about any number of other types, I created an interface which all of these types implement, and then put a property of type ICommentable on the comment. So Comment has a property called About of type ICommentable. When I try to save a Comment to Azure Table Storage, if the Comment.About property has a value, I get the worthless invalid input error. However, if there is no value for Comment.About, I have no problem. Why would this be? Comment.About is not the only property that is a reference type. For example, Comment.From is a reference type, but the Comment.About is the only property of a type that is an interface. Fails: var comment = new Comment(); comment.CommentText = "It fails!"; comment.PartitionKey = "TEST"; comment.RowKey = "TEST123"; comment.About = sow1; comment.From = person1; Works: var comment = new Comment(); comment.CommentText = "It works!"; comment.PartitionKey = "TEST"; comment.RowKey = "TEST123"; //comment.About = sow1; comment.From = person1; Thanks!

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  • SWIG interface to receive an opaque struct reference in Java through function argument

    - by Beeo
    I am trying to use SWIG in order to use the Spotify API (libspotify) for Android: https://developer.spotify.com/technologies/libspotify/ I am having trouble defining the SWIG interface file to be able to successfully call the following native C function: sp_error sp_session_create(const sp_session_config * config, sp_session ** sess); Which in C would be called like this: //config struct defined previously sp_session *sess; sp_session_create(&config, &sess); But in Java I would need to call it like this: //config object defined previously sp_session javaSess = new sp_session(); sp_session_create(config, javaSess); sp_session is an opaque struct and is only defined in libspotify's API.h file as: typedef struct sp_session sp_session; I'm expecting the libspotify library to create it and give me a reference to it. The only thing I need that reference for then is to pass to other functions in the API. I believe the answer lies within the SWIG interface and typemaps, but I have been unsuccessful in trying to apply the examples I found in the documentation: http://www.swig.org/Doc2.0/SWIGDocumentation.html#Java_struct_pointer_pointer `http://www.swig.org/Doc2.0/SWIGDocumentation.html#Java_using_typemaps_return_arguments Help!

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  • Linq to xml, retreaving generic interface-based list

    - by Rita
    I have an xml document that looks like this <Elements> <Element> <DisplayName /> <Type /> </Element> </Elements> I have an interface, interface IElement { string DisplayName {get;} } and a couple of derived classes: public class AElement: IElement public class BElement: IElement What I want to do, is to write the most efficient query to iterate through the xml and create a list of IElement, containing AElement or BElement, based on the 'Type' property in the xml. So far I have this: IEnumerable<AElement> elements = from xmlElement in XElement.Load(path).Elements("Element") where xmlElement.Element("type").Value == "AElement" select new AElement(xmlElement.Element("DisplayName").Value); return elements.Cast<IElement>().ToList(); But this is only for AElement, is there a way to add BElement in the same query, and also make it generic IEnumerable? Or would I have to run this query once for each derived type?

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  • implementing a read/write field for an interface that only defines read

    - by PaulH
    I have a C# 2.0 application where a base interface allows read-only access to a value in a concrete class. But, within the concrete class, I'd like to have read/write access to that value. So, I have an implementation like this: public abstract class Base { public abstract DateTime StartTime { get; } } public class Foo : Base { DateTime start_time_; public override DateTime StartTime { get { return start_time_; } internal set { start_time_ = value; } } } But, this gives me the error: Foo.cs(200,22): error CS0546: 'Foo.StartTime.set': cannot override because 'Base.StartTime' does not have an overridable set accessor I don't want the base class to have write access. But, I do want the concrete class to provide read/write access. Is there a way to make this work? Thanks, PaulH Unfortunately, Base can't be changed to an interface as it contains non-abstract functionality also. Something I should have thought to put in the original problem description. public abstract class Base { public abstract DateTime StartTime { get; } public void Buzz() { // do something interesting... } } My solution is to do this: public class Foo : Base { DateTime start_time_; public override DateTime StartTime { get { return start_time_; } } internal void SetStartTime { start_time_ = value; } } It's not as nice as I'd like, but it works.

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  • PHP 5.3 and interface \ArrayAccess

    - by Jakub Lédl
    I'm now working on a project and I have one class that implements the ArrayAccess interface. Howewer, I'm getting an error that says that my implementation: must be compatible with that of ArrayAccess::offsetSet(). My implementation looks like this: public function offsetSet($offset, $value) { if (!is_string($offset)) { throw new \LogicException("..."); } $this->params[$offset] = $value; } So, to me it looks like my implementation is correct. Any idea what is wrong? Thanks very much! The class look like this: class HttpRequest implements \ArrayAccess { // tons of private variables, methods for working // with current http request etc. Really nothing that // could interfere with that interface. // ArrayAccess implementation public function offsetExists($offset) { return isset ($this->params[$offset]); } public function offsetGet($offset) { return isset ($this->params[$offset]) ? $this->params[$offset] : NULL; } public function offsetSet($offset, $value) { if (!is_string($offset)) { throw new \LogicException("You can only assing to params using specified key."); } $this->params[$offset] = $value; } public function offsetUnset($offset) { unset ($this->params[$offset]); } }

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  • XML digital signature interface

    - by yeekang
    I am trying to call a WebService and it requires me to prepare an XML digital signature interface. I came across this website and it shows how to sign an XML document. My problem now is that I do not create the XML document myself. My code is as follows: string myResult; GenericWS.ServicesService a = new GenericWS.ServicesService(); GenericWS.Service2 b = new GenericWS.Service2(); b.Something = "3"; X509Certificate cert = X509Certificate.CreateFromCertFile("C:\\somepath\\somecert.cer"); a.ClientCertificates.Add(cert); ServicePointManager.ServerCertificateValidationCallback = delegate (object s, X509Certificate certificate, X509Chain chain, SslPolicyErrors sslPolicyErrors) { return true; }; myResult= a.WSRequest(b).WSReturnValue.ToString(); Label1.Text = myResult; Basically, the WSRequest() will generate the body of the SOAP message. However, in order to sign the SOAP message, I need to pass in the XML file that needs to be signed. I tried to serialize the object and cast it as XML and pass it into the signature interface but I do not have another method that I can invoke to call the webmethod. Is there any other solution?

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  • Should I use an interface or factory (and interface) for a cross-platform implementation?

    - by nbolton
    Example A: // pseudo code interface IFoo { void bar(); } class FooPlatformA : IFoo { void bar() { /* ... */ } } class FooPlatformB : IFoo { void bar() { /* ... */ } } class Foo : IFoo { IFoo m_foo; public Foo() { if (detectPlatformA()} { m_foo = new FooPlatformA(); } else { m_foo = new FooPlatformB(); } } // wrapper function - downside is we'd have to create one // of these for each function, which doesn't seem right. void bar() { m_foo.bar(); } } Main() { Foo foo = new Foo(); foo.bar(); } Example B: // pseudo code interface IFoo { void bar(); } class FooPlatformA : IFoo { void bar() { /* ... */ } } class FooPlatformB : IFoo { void bar() { /* ... */ } } class FooFactory { IFoo newFoo() { if (detectPlatformA()} { return new FooPlatformA(); } else { return new FooPlatformB(); } } } Main() { FooFactory factory = new FooFactory(); IFoo foo = factory.newFoo(); foo.bar(); } Which is the better option, example A, B, neither, or "it depends"?

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  • Force the use of interface instead of concrete implementation in declaration (.NET)

    - by gammelgul
    In C++, you can do the following: class base_class { public: virtual void do_something() = 0; }; class derived_class : public base_class { private: virtual void do_something() { std::cout << "do_something() called"; } }; The derived_class overrides the method do_something() and makes it private. The effect is, that the only way to call this method is like this: base_class *object = new derived_class(); object->do_something(); If you declare the object as of type derived_class, you can't call the method because it's private: derived_class *object = new derived_class(); object->do_something(); // --> error C2248: '::derived_class::do_something' : cannot access private member declared in class '::derived_class' I think this is quite nice, because if you create an abstract class that is used as an interface, you can make sure that nobody accidentally declares a field as the concrete type, but always uses the interface class. Since in C# / .NET in general, you aren't allowed to narrow the access from public to private when overriding a method, is there a way to achieve a similar effect here?

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  • Is acousting fingerprinting too broad for one audio file only?

    - by IBG
    So we were looking for some topics related to audio analysis and found acoustic fingerprinting. As it is, it seems like the most famous application for it is for identification of music. Enter our manager, who requested us to research and possible find an algorithm or existing code that we can use for this very simple approach (like it's easy, source codes don't show up like mushrooms): Always-on app for listening Compare the audio patterns to a single audio file (assume sound is a simple beep) If beep is detected, send notification to server With a flow this simple, do you think acousting fingerprinting is a broad approach to use? Should we stop and take another approach? Where to best start? We haven't started anything yet (on the development side) on this regard, so I want to get other opinion if this is pursuit is worth it or moot.

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  • Is acoustic fingerprinting too broad for one audio file only?

    - by IBG
    We were looking for some topics related to audio analysis and found acoustic fingerprinting. As it is, it seems like the most famous application for it is for identification of music. Enter our manager, who requested us to research and possible find an algorithm or existing code that we can use for this very simple approach (like it's easy, source codes don't show up like mushrooms): Always-on app for listening Compare the audio patterns to a single audio file (assume sound is a simple beep) If beep is detected, send notification to server With a flow this simple, do you think acoustic fingerprinting is a broad approach to use? Should we stop and take another approach? Where to best start? We haven't started anything yet (on the development side) on this regard, so I want to get other opinion if this is pursuit is worth it or moot.

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  • Opus : le nouveau codec audio open-source est standardisé, il ferait mieux que six codecs propriétaires réunis dixit Mozilla

    Opus : le nouveau codec audio open-source est standardisé Il couvre les usages de six codecs propriétaires et le ferait mieux dixit Mozilla Une victoire historique. Pour Mozilla, la standardisation du codec audio open-source Opus est un évènement de cette envergure. La Fondation y voit « le début de la fin des formats propriétaires [dans l'audio] ». Ce projet de standardisation a été mené à bien grâce à une collaboration entre le monde open-source (dont est issue la Fondation) et des entreprises privées dont Microsoft (au travers de Skype) ou Google. Cette standardisation devrait permettre à Opus de mieux s'imposer que ses prédécesseurs (comme Vorbis)...

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  • Dancer.js : une API audio open source de haut niveau en JavaScript pour lier animations visuelles et musique

    Créez de belles animations visuelles sur vos musiques préférées grâce à ce framework javascript Vous avez forcément, à un moment ou à un autre, utilisé cette fonctionnalité sur votre lecteur de musique préféré. Je parle de ces animations graphiques à base de lignes colorées, de bulles qui éclatent et bien d'autres formes au rythme de votre chanson favorite. Et bien il est maintenant possible d'intégrer de telles animations dans votre site web grâce à Dancer.js ! Cette API est utilisable avec l'API Audio Data de Mozilla ainsi qu'avec l'API Web Audio de Webkit et flash fallback. Dancer.js utilise les fréquences audio en temps réel pour les lier à des effe...

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  • Supported Audio Formats of Qt4 Phonon?

    - by Nikwin
    I am making a music player in PyQt4, and I am using Phonon to play the music itself. This application is aimed primarily at Windows, but I plan on also supporting Mac and Linux versions. What I want to know is which audio formats are supported by Phonon so that I can ensure that the user only enters those files.

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  • FMOD on non-playing audio

    - by coldrising
    Hey, is there any way to get the audio spectrum of a section of a song using FMOD if it is not playing? Can I render a full song waveform using FMOD (+opengl/openframeworks/etc.) before the song is playing?

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  • AVAudioPlayer won't play audio file after AVAudioRecorder

    - by Kevin
    I create a .caf audio file using AVAudioRecorder and if I try and play it back using AVAudioPlay I get no sound on the iPhone (if played in simulator works fine). If I close my application and reopen the file plays fine. Also I am not able to adjust the phone volume after recording unless I close and reopen my application. Any ideas?

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  • List input and output audio devices in Applet

    - by Jhonny Everson
    I am running a signed applet that needs to provide the ability for the user to select the input and output audio devices ( similar to what skype provides). I borrowed the following code from other thread: import javax.sound.sampled.*; public class SoundAudit { public static void main(String[] args) { try { System.out.println("OS: "+System.getProperty("os.name")+" "+ System.getProperty("os.version")+"/"+ System.getProperty("os.arch")+"\nJava: "+ System.getProperty("java.version")+" ("+ System.getProperty("java.vendor")+")\n"); for (Mixer.Info thisMixerInfo : AudioSystem.getMixerInfo()) { System.out.println("Mixer: "+thisMixerInfo.getDescription()+ " ["+thisMixerInfo.getName()+"]"); Mixer thisMixer = AudioSystem.getMixer(thisMixerInfo); for (Line.Info thisLineInfo:thisMixer.getSourceLineInfo()) { if (thisLineInfo.getLineClass().getName().equals( "javax.sound.sampled.Port")) { Line thisLine = thisMixer.getLine(thisLineInfo); thisLine.open(); System.out.println(" Source Port: " +thisLineInfo.toString()); for (Control thisControl : thisLine.getControls()) { System.out.println(AnalyzeControl(thisControl));} thisLine.close();}} for (Line.Info thisLineInfo:thisMixer.getTargetLineInfo()) { if (thisLineInfo.getLineClass().getName().equals( "javax.sound.sampled.Port")) { Line thisLine = thisMixer.getLine(thisLineInfo); thisLine.open(); System.out.println(" Target Port: " +thisLineInfo.toString()); for (Control thisControl : thisLine.getControls()) { System.out.println(AnalyzeControl(thisControl));} thisLine.close();}}} } catch (Exception e) {e.printStackTrace();}} public static String AnalyzeControl(Control thisControl) { String type = thisControl.getType().toString(); if (thisControl instanceof BooleanControl) { return " Control: "+type+" (boolean)"; } if (thisControl instanceof CompoundControl) { System.out.println(" Control: "+type+ " (compound - values below)"); String toReturn = ""; for (Control children: ((CompoundControl)thisControl).getMemberControls()) { toReturn+=" "+AnalyzeControl(children)+"\n";} return toReturn.substring(0, toReturn.length()-1);} if (thisControl instanceof EnumControl) { return " Control:"+type+" (enum: "+thisControl.toString()+")";} if (thisControl instanceof FloatControl) { return " Control: "+type+" (float: from "+ ((FloatControl) thisControl).getMinimum()+" to "+ ((FloatControl) thisControl).getMaximum()+")";} return " Control: unknown type";} } But what I get: Mixer: Software mixer and synthesizer [Java Sound Audio Engine] Mixer: No details available [Microphone (Pink Front)] I was expecting the get the real list of my devices (My preferences panels shows 3 output devices and 1 Microphone). I am running on Mac OS X 10.6.7. Is there other way to get that info from Java?

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  • Play any audio for given time

    - by Dipen
    I want to play any file for 6 seconds. Also suppose the audio is bigger then 6 sec the application will play only for 6 sec.and if it is less then 6 sec then play continuously. So is there any inbuilt option from any framework?

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  • Recording audio from the microphone in Windows Phone 7 Series

    - by Richard
    Hi I'm wondering if anyone has any code samples or links to documentation that demonstrate how to capture audio from the device's microphone on the new Windows Phone Series 7. I've recently downloaded the Windows Phone SDK CTP for Visual Studio 2010 and I'm struggling to find any supporting documentation that might help. Thanks, Richard.

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  • Problem streaming video on iPhone, only audio is playing

    - by Sheehan Alam
    I am trying to stream a video using MPMoviePlayerController but only audio is working. How can I get the video to appear? - (void)loadView { NSString *url = @"http://d1xt8xjto3lfs9.cloudfront.net/060810/afternoonupdate060810.mov"; MPMoviePlayerController *moviePlayer = [[MPMoviePlayerController alloc] initWithContentURL:[NSURL URLWithString:url]]; [moviePlayer play]; }

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