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  • Is it possible to hide the tabbar when a button is pressed to allow a full screen view of the conten

    - by Jonah
    I have a UITabBar in the detail view of my navigation based application. I am storing text and images in a tableview and would like the user to be able to tap on a cell to hide the navigation controller and the tabbar for full screen viewing of the content. I found this code for hiding the top bars, but it does not seem as easy to hide the tabbar. [[UIApplication sharedApplication] setStatusBarHidden:YES animated:YES]; [self.navigationController setNavigationBarHidden:YES animated:YES]; Does anyone know how to do this? This code does not work to hide the tabBar once the view is already loaded. yourTabViewController.hidesBottomBarWhenPushed = YES;

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  • Microphone audio streaming from Cocoa mac app to iPhone

    - by Benzamin
    Hi devs, I'm trying to build a microphone audio streamer to iPhone. The server software will be a mac desktop app and the client will be iPhone, and they are connected via tcp port. I've successfully connected the mac app and iPhone, and tried to send a fixed test.m4a audio file first. But at the iPhone i grabbed the data well, when tried to play it i used AVAudioPlayer and its returning OSStatus error. I played around with the audio queue service but its very tricky and i only got some example for fixed length audio playing like http://cocoawithlove.com/2009/06/revisiting-old-post-streaming-and.html Now i need help on two things, how can i continuously grab audio data from Mac desktop microphone? And then after grabbing the data how i can play this unfixed length audio data in the iPhone. What exactly i need to do? Please please help me on this......

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  • iPhone UILabel text soft shadow

    - by Dimitris
    I know soft shadows are not supported by the UILabel our of the box, on the iPhone. So what would be the best way to implement my own one? EDIT: Obviously I will subclass the UILabel and draw in the -drawRect: My question is, how do I get the contents of the label as graphics and draw around them, blur them etc...

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  • How to use LIKE query in sqlite & iPhone

    - by 4thSpace
    I'm using the following for a LIKE query. Is this technique for LIKE correct? selectstmtSearch = nil; if(selectstmtSearch == nil){ const char *sql = "SELECT col1, col2 FROM table1 t1 JOIN table2 t2 ON t1.cityid = t2.cityid where t1.cityname like ?001 order by t1.cityname"; if(sqlite3_prepare_v2(databaseSearch, sql, -1, &selectstmtSearch, NULL) == SQLITE_OK) { sqlite3_bind_text(selectstmtSearch, 1, [[NSString stringWithFormat:@"%%%@%%", searchText] UTF8String], -1, SQLITE_TRANSIENT); } } The problem I'm having is after a few uses of this, I get an error 14 on sqlite3_open(), which is unable to open database. If I replace the LIKE with something such as: SELECT col1, col2 FROM table1 t1 JOIN table2 t2 ON t1.cityid = t2.cityid where t1.cityname = ? order by t1.cityname It works fine. I do open/close the DB before after the above code. Is there a way to troubleshoot exactly why the database can't be opened and what its relationship to my LIKE syntax is?

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  • How to get contacts in order of their upcoming birthdays?

    - by Pentium10
    I have code to read contact details and to read birthdays. But how do I get a list of contacts in order of their upcoming birthday? For a single contact identified by id, I get details and birthday like this: Cursor c = null; try { Uri uri = ContentUris.withAppendedId( ContactsContract.Contacts.CONTENT_URI, id); c = ctx.getContentResolver().query(uri, null, null, null, null); if (c != null) { if (c.moveToFirst()) { DatabaseUtils.cursorRowToContentValues(c, data); } } c.close(); // read birthday c = ctx.getContentResolver() .query( Data.CONTENT_URI, new String[] { Event.DATA }, Data.CONTACT_ID + "=" + id + " AND " + Data.MIMETYPE + "= '" + Event.CONTENT_ITEM_TYPE + "' AND " + Event.TYPE + "=" + Event.TYPE_BIRTHDAY, null, Data.DISPLAY_NAME); if (c != null) { try { if (c.moveToFirst()) { this.setBirthday(c.getString(0)); } } finally { c.close(); } } return super.load(id); } catch (Exception e) { Log.v(TAG(), e.getMessage(), e); e.printStackTrace(); return false; } finally { if (c != null) c.close(); } and the code to read all contacts is: public Cursor getList() { // Get the base URI for the People table in the Contacts content // provider. Uri contacts = ContactsContract.Contacts.CONTENT_URI; // Make the query. ContentResolver cr = ctx.getContentResolver(); // Form an array specifying which columns to return. String[] projection = new String[] { ContactsContract.Contacts._ID, ContactsContract.Contacts.DISPLAY_NAME }; Cursor managedCursor = cr.query(contacts, projection, null, null, ContactsContract.Contacts.DISPLAY_NAME + " COLLATE LOCALIZED ASC"); return managedCursor; }

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  • Will OpenGL give me any FPS improvement over CoreAnimation for scrolling a large image?

    - by Ben Roberts
    Hi, I'm considering re-writing the menu system of my iPhone app to use Open GL just to improve the smoothness of scrolling a big image (480x1900px) across the screen. I'm looking at doing this as a way to improve on using the method/solution as described here (http://stackoverflow.com/questions/1443140/smoother-uiview). This solution was a big improvement over the previous implementation but it's still not perfect and as this is the first thing the user will see I'd like it to be as flawless as possible. Will switching to OpenGL give me the sort of smooth scrolling I'm looking for? I've stayed clear of OpenGL until now as this is my first app and core animation has handled everything else I've thrown at it well enough, would be good to know if this alternative implementation is likely to work! thanks

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  • AudioQueue recording as float

    - by niklassaers
    Hi guys, I would like to have the result from my recording as a float in the range [0.0, 1.0], alternatively [-1.0, 1.0] because of a bit of math I want to do on it. When I set my recordingformat to be in float, like this: mRecordFormat.mFormatFlags = kLinearPCMFormatFlagIsFloat; I get: Error: AudioQueueNewInput failed ('fmt?') Does this mean the hardware doesn't support recording to floats? If not, how do I set it to record in floats? If so, are there any processor-friendly ways I can convert a signed integer array to a float array? Cheers Nik

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  • How to correctly use ABPersonViewController with ABPeoplePickerNavigationController to view Contact

    - by Maha
    I'm attempting to add a feature to my app that allows the user to select a contact from an ABPeoplePickerNavigationController, which then displays an ABPersonViewController corresponding to the contact they picked. At that point, I want the user to be able to click on a contact's phone number and have my app respond with custom behavior. I've got the ABPeoplePickerNavigationController working fine, but I'm running into a problem displaying the ABPersonViewController. I can get the ABPersonViewController to animate onto the screen just fine, but it only displays the contact's photo, name, and company name. None of the contact's other fields are displayed. I'm using the 'displayedProperties' element in the ABPersonViewController to tell the program to display phone numbers. This creates some strange behavior; when I select a contact that has no phone numbers assigned, the contact shows up with "No Phone Numbers" written in the background (as you'd expect), but when selecting a contact that does have a phone number, all I get is a blank contact page (without the "No Phone Numbers" text). Here's the method in my ABPeoplePickerNavigationController delegate class that I'm using to create my PersonViewController class, which implements the ABPersonViewController interface: - (BOOL) peoplePickerNavigationController:(ABPeoplePickerNavigationController *)peoplePicker shouldContinueAfterSelectingPerson:(ABRecordRef)person { BOOL returnState = NO; PersonViewController *personView = [[PersonViewController alloc] init]; [personView displayContactInfo:person]; [peoplePicker pushViewController:personView animated:YES]; [personView release]; return returnState; } Here's my PersonViewController.h header file: #import <UIKit/UIKit.h> #import <Foundation/Foundation.h> #import <AddressBookUI/AddressBookUI.h> @interface PersonViewController : UIViewController <ABPersonViewControllerDelegate> { } - (void) displayContactInfo: (ABRecordRef)person; @end Finally, here's my PersonViewController.m that's creating the ABPersonViewController to view the selected contact: #import "PersonViewController.h" @implementation PersonViewController - (void) displayContactInfo: (ABRecordRef)person { ABPersonViewController *personController = [[ABPersonViewController alloc] init]; personController.personViewDelegate = self; personController.allowsEditing = NO; personController.displayedPerson = person; personController.addressBook = ABAddressBookCreate(); personController.displayedProperties = [NSArray arrayWithObjects: [NSNumber numberWithInt:kABPersonPhoneProperty], nil]; [self setView:personController.view]; [[self navigationController] pushViewController:personController animated:YES]; [personController release]; } - (BOOL) personViewController:(ABPersonViewController*)personView shouldPerformDefaultActionForPerson:(ABRecordRef)person property:(ABPropertyID)property identifier:(ABMultiValueIdentifier)identifierForValue { return YES; } @end Does anyone have any idea as to why I'm seeing this blank Contact screen instead of one with clickable phone number fields?

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  • Andorid - Display HTML Formatted String

    - by Soren
    I need an example how to display the strings that I have marked up with simple html into a TextView. I have found "Spanned fromHtml(String source)", but I don't know how to plug it into my java code. Here is my Java: package com.SorenWinslow.TriumphHistory; import android.app.ListActivity; import android.os.Bundle; import android.widget.ArrayAdapter; public class TriumphHistory extends ListActivity { String[] HistoryList; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); ArrayAdapter<String> adapter; HistoryList = getResources().getStringArray(R.array.history); adapter = new ArrayAdapter<String> (this,R.layout.historylistlayout,HistoryList); setListAdapter(adapter); } } Here is a sample of history: <?xml version="1.0" encoding="utf-8"?> <resources> <string-array name="history"> <item><b>1883</b><br/>Some stuff happened</item> <item><b>1884</b><br/>Some more stuff happened <i>before</i> the other stuff </item> <resources> Here is my historylistlayout.xml: <?xml version="1.0" encoding="utf-8"?> <TextView xmlns:android="http://schemas.android.com/apk/res/android" android:id="@android:id/text1" android:layout_width="fill_parent" android:layout_height="wrap_content" android:textAppearance="?android:attr/textAppearanceLarge" android:gravity="center_vertical" android:textColor="#ffffff" android:background="#000050" android:layout_marginTop="5px" android:minHeight="?android:attr/listPreferredItemHeight" android:padding="3px" android:textSize="8pt" android:layout_gravity="top|left"/> And here is my main.xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:textColor="#ffffff" android:background="#000080" android:isScrollContainer="true" android:layout_height="fill_parent" android:layout_width="fill_parent" android:scrollbarStyle="insideOverlay"> <ListView xmlns:android="http://schemas.android.com/apk/res/android" android:id="@android:id/list" android:layout_width="fill_parent" android:layout_height="wrap_content" android:clickable="true" android:dividerHeight="1px"/> </LinearLayout>

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  • how to remove seperator from tableview

    - by thndrkiss
    Hi, I used interface builder and changed my tableview style as grouped and seperator as none. I was able to see the change in the display style which is grouped right now. But The seperator change is not getting reflected. Kindly help me how to remove the seperator.

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  • Objective-C - open SMS

    - by teepusink
    Hi, How do I open SMS from my app and have the new message popped up and prepopulated? Right now this is what I have NSString *stringURL = @"sms:"; NSURL *url = [NSURL URLWithString:stringURL]; [[UIApplication sharedApplication] openURL:url]; That opens the SMS app but you have to click on new message etc. Thanks, Tee

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  • How to persist options selected in AlertDialog spawned from ItemizedOverlay onTap method

    - by ahsteele
    In the description of how to add a list of options to an AlertDialog the official Android documentation alludes to saving a users preferences with one of the "data storage techniques." The examples assume the AlertDialog has been spawned within an Activity class. In my case I've created a class that extends ItemizedOverlay. This class overrides the onTap method and uses an AlertDialog to prompt the user to make a multi-choice selection. I would like to capture and persist the selections for each OverlayItem they tap on. The below code is the onTap method I've written. It functions as written but doesn't yet do what I'd hope. I'd like to capture and persist each selection made by the user to be used later. How do I do that? Is using an AlertDialog in this manner a good idea? Are there better options? protected boolean onTap(int index) { OverlayItem item = _overlays.get(index); final CharSequence[] items = { "WiFi", "BlueTooth" }; final boolean[] checked = { false, false }; AlertDialog.Builder builder = new AlertDialog.Builder(_context); builder.setTitle(item.getTitle()); builder.setMultiChoiceItems(items, checked, new DialogInterface.OnMultiChoiceClickListener() { @Override public void onClick(DialogInterface dialog, int item, boolean isChecked) { // for now just show that the user touched an option Toast.makeText(_context, items[item], Toast.LENGTH_SHORT).show(); } }); builder.setPositiveButton("Okay", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int id) { // should I be examining what was checked here? dialog.dismiss(); } }); builder.setNegativeButton("Cancel", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int id) { dialog.cancel(); } }); AlertDialog alert = builder.create(); alert.show(); return true; }

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  • iPhone OpenGL ES freezes for no reason

    - by KJ
    Hi, I'm quite new to iPhone OpenGL ES, and I'm really stuck. I was trying to implement shadow mapping on iPhone, and I allocated two 512*1024*32bit textures for the shadow map and the diffuse map respectively. The problem is that my application started to freeze and reboot the device after I added the shadow map allocation part to the code (so I guess the shadow map allocation is causing all this mess). It happens randomly, but mostly within 10 minutes. (sometimes within a few secs) And it only happens on the real iPhone device, not on the virtual device. I backtracked the problem by removing irrelevant code lines by lines and now my code is really simple, but it's still crashing (I mean, freezing). Could anybody please download my xcode project linked below and see what on earth is wrong? The code is really simple: http://www.tempfiles.net/download/201004/95922/CrashTest.html I would really appreciate if someone can help me. My iPhone is a 3GS and running on the OS version 3.1. Again, run the code and it'll take about 5 mins in average for the device to freeze and reboot. (Don't worry, it does no harm) It'll just display cyan screen before it freezes, but you'll be able to notice when it happens because the device will reboot soon, so please be patient. Just in case you can't reproduce the problem, please let me know. (That could possibly mean it's specifically my device that something's wrong with) Observation: The problem goes away when I change the size of the shadow map to 512*512. (but with the diffuse map still 512*1024) I'm desperate for help, thanks in advance! Just for the people's information who can't download the link, here is the OpenGL code: #import "GLView.h" #import <OpenGLES/ES2/glext.h> #import <QuartzCore/QuartzCore.h> @implementation GLView + (Class)layerClass { return [CAEAGLLayer class]; } - (id)initWithCoder: (NSCoder*)coder { if ((self = [super initWithCoder:coder])) { CAEAGLLayer* layer = (CAEAGLLayer*)self.layer; layer.opaque = YES; layer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys: [NSNumber numberWithBool: NO], kEAGLDrawablePropertyRetainedBacking, kEAGLColorFormatRGBA8, kEAGLDrawablePropertyColorFormat, nil]; displayLink_ = nil; context_ = [[EAGLContext alloc] initWithAPI: kEAGLRenderingAPIOpenGLES2]; if (!context_ || ![EAGLContext setCurrentContext: context_]) { [self release]; return nil; } glGenFramebuffers(1, &framebuffer_); glBindFramebuffer(GL_FRAMEBUFFER, framebuffer_); glViewport(0, 0, self.bounds.size.width, self.bounds.size.height); glGenRenderbuffers(1, &defaultColorBuffer_); glBindRenderbuffer(GL_RENDERBUFFER, defaultColorBuffer_); [context_ renderbufferStorage: GL_RENDERBUFFER fromDrawable: layer]; glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, defaultColorBuffer_); glGenTextures(1, &shadowColorBuffer_); glActiveTexture(GL_TEXTURE1); glBindTexture(GL_TEXTURE_2D, shadowColorBuffer_); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 512, 1024, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); glGenTextures(1, &texture_); glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_2D, texture_); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 512, 1024, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); } return self; } - (void)startAnimation { displayLink_ = [CADisplayLink displayLinkWithTarget: self selector: @selector(drawView:)]; [displayLink_ setFrameInterval: 1]; [displayLink_ addToRunLoop: [NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode]; } - (void)useDefaultBuffers { glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, defaultColorBuffer_); glClearColor(0.0, 0.8, 0.8, 1); glClear(GL_COLOR_BUFFER_BIT); } - (void)useShadowBuffers { glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, shadowColorBuffer_, 0); glClearColor(0, 0, 0, 0); glClear(GL_COLOR_BUFFER_BIT); } - (void)drawView: (id)sender { NSTimeInterval startTime = [NSDate timeIntervalSinceReferenceDate]; [EAGLContext setCurrentContext: context_]; [self useShadowBuffers]; [self useDefaultBuffers]; glBindRenderbuffer(GL_RENDERBUFFER, defaultColorBuffer_); [context_ presentRenderbuffer: GL_RENDERBUFFER]; NSTimeInterval endTime = [NSDate timeIntervalSinceReferenceDate]; NSLog(@"FPS : %.1f", 1 / (endTime - startTime)); } - (void)stopAnimation { [displayLink_ invalidate]; displayLink_ = nil; } - (void)dealloc { if (framebuffer_) glDeleteFramebuffers(1, &framebuffer_); if (defaultColorBuffer_) glDeleteRenderbuffers(1, &defaultColorBuffer_); if (shadowColorBuffer_) glDeleteTextures(1, &shadowColorBuffer_); glDeleteTextures(1, &texture_); if ([EAGLContext currentContext] == context_) [EAGLContext setCurrentContext: nil]; [context_ release]; context_ = nil; [super dealloc]; } @end

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  • view .txt, .pdf files in iphone

    - by Ekra
    Hi friends, I am getting the data of the file from network and receiving it in NSData(not saving it any were). I want to view the files without saving it anywere. I tried it with UIWebView but with no success [webView loadData:data_ MIMEType:@"text" textEncodingName:@"UTF-8" baseURL:nil]; Any hint in right direction would be highly appreciated.

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  • Obj-msg-send error in numberOfSectionsInTableView

    - by mukeshpawar
    import "AddBillerCategoryViewController.h" import "Globals.h" import "AddBillerViewController.h" import "AddBillerListViewController.h" import"KlinnkAppDelegate.h" @implementation AddBillerCategoryViewController @synthesize REASON, RESPVAR, currentAttribute,tbldata,strOptions; // This recipe adds a title for each section //Initialize the table view controller with the grouped style (AddBillerCategoryViewController *) init { if (self = [super initWithStyle:UITableViewStyleGrouped]);// self.title = @"Crayon Colors"; return self; } -(void)showBack { [[self navigationController] pushViewController:[[AddBillerViewController alloc] init] animated:YES]; } (void)navigationController:(UINavigationController *)navigationController willShowViewController:(UIViewController *)viewController animated:(BOOL)animated { if ([viewController isKindOfClass:[AddBillerCategoryViewController class]]) { AddBillerCategoryViewController *controller = (AddBillerCategoryViewController *)viewController; [controller.tbldata reloadData]; } } (void)viewDidLoad { appDelegate = (KlinnkAppDelegate *)[[UIApplication sharedApplication] delegate]; appDelegate.catListArray.count; // Uncomment the following line to display an Edit button in the navigation bar for this view controller. // self.navigationItem.rightBarButtonItem = self.editButtonItem; //self.navigationItem.leftBarButtonItem = [[[UIBarButtonItem alloc] // initWithTitle:@"Back" // style:UIBarButtonItemStylePlain // target:self // action:@selector(showBack)] autorelease]; if(gotOK == 0) { //self.navigationItem.leftBarButtonItem.enabled = FALSE; dt = [[DateTime alloc] init]; strChannelID = @"IGLOO|MOBILE"; strDateTime = [dt findDateTime]; strTemp = [dt findSessionTime]; strSessionID = [appDelegate.KMobile stringByAppendingString:strTemp]; strResponseURL = @"http://115.113.110.139/Test/CbbpServerRequestHandler"; strResponseVar = @"serverResponseXML"; strRequestType = @"GETCATEGORY"; NSLog(@"Current Session id - %@", strSessionID); //conn = [[NSURLConnection alloc] init]; receivedData = [[NSMutableData data] retain]; //.................... currentAttribute = [[NSMutableString alloc] init]; // create XMl xmlData = [[NSData alloc] init]; xmlData = [self createXML]; // XMl has been created now convert it in to string xmlString = [[NSString alloc] initWithData:xmlData encoding:NSASCIIStringEncoding]; // Ataching other infromatin to he xml parameterString = [[NSString alloc] initWithString:@"mobileRequestXML="]; requestString = [[NSString alloc] init]; requestString = [parameterString stringByAppendingString:xmlString]; // give space betn two element. requestString = [requestString stringByReplacingOccurrencesOfString:@"<" withString:@" <"]; // Initalizing other parameters postData = [requestString dataUsingEncoding:NSASCIIStringEncoding allowLossyConversion:YES]; postLength = [NSString stringWithFormat:@"%d",[postData length]]; firstRequest = [[[NSMutableURLRequest alloc] init] autorelease]; REASON = [[NSMutableString alloc] init]; RESPVAR = [[NSMutableString alloc] init]; NSLog(@"\n \n Sending for 1st time........\n"); [self sendRequest]; NSLog(@"\n \n Sending for 2nd time........\n"); [self sendRequest]; NSLog(@"\n \n both request send........\n \n "); } //[tbldata reloadData]; [self retain]; [super viewDidLoad]; } -(void)sendRequest { finished = FALSE; NSLog(@"\n Sending Request \n\n %@", requestString); conn = [[NSURLConnection alloc] init]; if(gotOK == 0) [firstRequest setURL:[NSURL URLWithString:@"http://115.113.110.139/Test/CbbpMobileRequestHandler"]]; if(gotOK == 1) { [firstRequest setURL:[NSURL URLWithString:@"http://115.113.110.139//secure"]]; gotOK = 2; } [firstRequest setHTTPMethod:@"POST"]; [firstRequest setValue:postLength forHTTPHeaderField:@"Content-Length"]; [firstRequest setValue:@"application/x-www-form-urlencoded" forHTTPHeaderField:@"Content-Type"]; [firstRequest setHTTPBody:postData]; conn = [conn initWithRequest:firstRequest delegate:self startImmediately:YES]; [conn start]; while(!finished) { [[NSRunLoop currentRunLoop] runMode:NSDefaultRunLoopMode beforeDate:[NSDate distantFuture]]; } if (conn) { //receivedData = [[NSMutableData data] retain]; NSLog(@"\n\n Received %d bytes of data",[receivedData length]); } else { NSLog(@"\n Not responding"); } } (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response { NSLog(@" \n Send didReciveResponse"); [receivedData setLength:0]; } (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { NSLog(@" \n Send didReciveData"); [receivedData appendData:data]; } (void)connectionDidFinishLoading:(NSURLConnection *)connection { finished = TRUE; NSLog(@" \n Send didFinishLaunching"); // do something with the data // receivedData is declared as a method instance elsewhere NSLog(@"\n\n Succeeded! DIDFINISH Received %d bytes of data\n\n ",[receivedData length]); NSString *aStr = [[NSString alloc] initWithData:receivedData encoding:NSASCIIStringEncoding]; NSLog(aStr); //[conn release]; if([aStr isEqualToString:@"OK"]) gotOK = 1; NSLog(@" Value of gotOK - %d", gotOK); if(gotOK == 2) { responseData = [aStr dataUsingEncoding:NSASCIIStringEncoding allowLossyConversion:YES]; parser = [[NSXMLParser alloc] initWithData:responseData]; [parser setDelegate:self]; NSLog(@"\n start parsing"); [parser parse]; NSLog(@"\n PArsing over"); NSLog(@"\n check U / S and the RESVAR is - %@",RESPVAR); NSRange textRange; textRange =[aStr rangeOfString:@"<"]; if(textRange.location != NSNotFound) { if([RESPVAR isEqualToString:@"U"]) { self.navigationItem.rightBarButtonItem.enabled = TRUE; self.navigationItem.leftBarButtonItem.enabled = TRUE; NSLog(@" \n U......."); UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Error" message:REASON delegate:self cancelButtonTitle:nil otherButtonTitles:@"OK", nil]; [alert show]; [alert release]; } if([RESPVAR isEqualToString:@"S"]) { NSLog(@"\n S........"); [[self navigationController] pushViewController:[[AddBillerCategoryViewController alloc] init] animated:YES]; //[self viewDidLoad]; //[tbldata reloadData]; } } else { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Connection Problem" message:@"Enable to process your request at this time. Please try again." delegate:self cancelButtonTitle:nil otherButtonTitles:@"OK", nil]; [alert show]; [alert release]; //self.navigationItem.leftBarButtonItem.enabled = TRUE; } } NSLog(@"\n Last line of connectionDidFinish "); //[tableView reloadData]; } -(NSData *)createXML { NSString *strXmlNode = @" channel alliaceid session reqtype responseurl responsevar "; NSString *tempchannel = [strXmlNode stringByReplacingOccurrencesOfString:@"channel" withString:strChannelID options:NSBackwardsSearch range:NSMakeRange(0, [strXmlNode length])]; NSString *tempalliance = [tempchannel stringByReplacingOccurrencesOfString:@"alliaceid" withString:@"WALLET365" options:NSBackwardsSearch range:NSMakeRange(0, [tempchannel length])]; NSString *tempsession = [tempalliance stringByReplacingOccurrencesOfString:@"session" withString:strSessionID options:NSBackwardsSearch range:NSMakeRange(0, [tempalliance length])]; NSString *tempreqtype = [tempsession stringByReplacingOccurrencesOfString:@"reqtype" withString:strRequestType options:NSBackwardsSearch range:NSMakeRange(0,[tempsession length])]; NSString *tempresponseurl = [tempreqtype stringByReplacingOccurrencesOfString:@"responseurl" withString:strResponseURL options:NSBackwardsSearch range:NSMakeRange(0, [tempreqtype length])]; NSString *tempresponsevar = [tempresponseurl stringByReplacingOccurrencesOfString:@"responsevar" withString:strResponseVar options:NSBackwardsSearch range:NSMakeRange(0,[tempresponseurl length])]; NSData *data= [[NSString stringWithString:tempresponsevar] dataUsingEncoding:NSUTF8StringEncoding]; return data; } (void)parser:(NSXMLParser *)parser didStartElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName attributes:(NSDictionary *)attributeDict { if([elementName isEqualToString:@"RESPVAL"]) currentAttribute = [NSMutableString string]; if([elementName isEqualToString:@"REASON"]) currentAttribute = [NSMutableString string]; if([elementName isEqualToString:@"COUNT"]) currentAttribute = [NSMutableString string]; if([elementName isEqualToString:@"CATNAME"]) currentAttribute = [NSMutableString string]; } (void)parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName { if([elementName isEqualToString:@"RESPVAL"]) { [RESPVAR setString:currentAttribute]; //NSLog(@"\n Response VAR - %@", RESPVAR); } if([elementName isEqualToString:@"REASON"]) { [REASON setString:currentAttribute]; //NSLog(@"\n Reason - %@", REASON); } if([elementName isEqualToString:@"COUNT"]) { NSString *temp1 = [[NSString alloc] init]; temp1 = [temp1 stringByAppendingString:currentAttribute]; catCount = [temp1 intValue]; [temp1 release]; //NSLog(@"\n Cat Count - %d", catCount); } if([elementName isEqualToString:@"CATNAME"]) { [appDelegate.catListArray addObject:[NSString stringWithFormat:currentAttribute]]; //NSLog(@"%@", appDelegate.catListArray); } } (void)parser:(NSXMLParser *)parser foundCharacters:(NSString *)string { if(self.currentAttribute) [self.currentAttribute setString:string]; } /* (void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; } */ /* (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; } */ /* (void)viewWillDisappear:(BOOL)animated { [super viewWillDisappear:animated]; } */ /* (void)viewDidDisappear:(BOOL)animated { [super viewDidDisappear:animated]; } */ /* // Override to allow orientations other than the default portrait orientation. (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationPortrait); } */ (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Releases the view if it doesn't have a superview // Release anything that's not essential, such as cached data } pragma mark Table view methods -(NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } // Customize the number of rows in the table view. -(NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { KlinnkAppDelegate *appDelegated = (KlinnkAppDelegate *)[[UIApplication sharedApplication] delegate]; return appDelegated.catListArray.count; } // Customize the appearance of table view cells. (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:CellIdentifier] autorelease]; } // Set up the cell... AddBillerCategoryViewController *mbvc = (AddBillerCategoryViewController *)[appDelegate.catListArray objectAtIndex:indexPath.row]; [cell setText:mbvc.strOptions]; return cell; } (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // Navigation logic may go here. Create and push another view controller. // AnotherViewController *anotherViewController = [[AnotherViewController alloc] initWithNibName:@"AnotherView" bundle:nil]; // [self.navigationController pushViewController:anotherViewController]; // [anotherViewController release]; gotOK = 0; int j = indexPath.row; appDelegate.catName = [[NSString alloc] init]; appDelegate.catName = [appDelegate.catName stringByAppendingString:[appDelegate.catListArray objectAtIndex:j]]; [[self navigationController] pushViewController:[[AddBillerListViewController alloc] init] animated:YES]; } /* // Override to support conditional editing of the table view. (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath { // Return NO if you do not want the specified item to be editable. return YES; } */ /* // Override to support editing the table view. (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { if (editingStyle == UITableViewCellEditingStyleDelete) { // Delete the row from the data source [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:YES]; } else if (editingStyle == UITableViewCellEditingStyleInsert) { // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view } } */ /* // Override to support rearranging the table view. (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath { } */ /* // Override to support conditional rearranging of the table view. (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath { // Return NO if you do not want the item to be re-orderable. return YES; } */ (void)dealloc { [REASON release]; [RESPVAR release]; [currentAttribute release]; [tbldata release]; [super dealloc]; } @end In the Above code .. numberOfSectionsInTableView ,i get error of obj-msg-send i have intialize the array catlist and even not released it anywhere still why i am getting this error please help me i am badly stuck' thanks in advacnce

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  • Stop UITextView from jumping when programatically setting text

    - by Michael Waterfall
    Hi there, I have to update a small amount of text in a scrolling UITextView. I'll only be inserting a character where the cursor currently is, and I'll be doing this on a press of a button on my navigation bar. My problem is that whenever I call the setText method of the text view, it jumps to the bottom of the text. I've tried using contentOffset and resetting the selectedRange but it doesn't work! Here's my example: // Remember offset and selection CGPoint contentOffset = [entryTextView contentOffset]; NSRange selectedRange = [entryTextView selectedRange]; // Update text entryTextView.text = entryTextView.text; // Try and reset offset and selection [entryTextView setContentOffset:contentOffset animated:NO]; [entryTextView setSelectedRange: selectedRange]; Is there any way you can update the text without any scroll movement at all... as if they'd just typed something on the keyboard? Many thanks, Michael Edit: I've tried using the textViewDidChange: delegate method but it's still not scrolling up to the original location. - (void)textViewDidChange:(UITextView *)textView { if (self.programChanged) { [textView setSelectedRange:self.selectedRange]; [textView setContentOffset:self.contentOffset animated:NO]; self.programChanged = NO; } } - (void)changeButtonPressed:(id)sender { // Remember position self.programChanged = YES; self.contentOffset = [entryTextView contentOffset]; self.selectedRange = [entryTextView selectedRange]; // Update text entryTextView.text = entryTextView.text; }

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  • ListView items not responding to tap

    - by Justin Williams
    I'm just getting my feet wet with Android and have built a UI that contains a TabHost with three tabs. Each tab is powered by its own Activity. The first Tab contains a listview with a prepopulated set of rows and is built from a custom ArrayAdapter. The problem I'm running into is that none of the ListView rows are tappable. In other words, when I tap on them there is no orange selection. If I use the scroll ball on my Nexus One it will select, but any touch gestures don't seem to be responding. All the UI is being handled using XML files with a main.xml housing the TabHost - LinearLayout - TabWidget/FrameLayout and a nearby_activity.xml file containing my ListView UI <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <TextView android:id="@+id/android:empty" android:layout_width="fill_parent" android:layout_height="fill_parent" android:text="@string/nearby_no_events" /> <ListView android:id="@android:id/list" android:layout_width="fill_parent" android:layout_height="0dip" android:layout_weight="1.0" android:choiceMode="multipleChoice" android:divider="#d9d9d9" android:dividerHeight="1px" android:cacheColorHint="#eee" /> </LinearLayout> And the relevant code from my Activity that is set to show in the selected tab. public class NearbyActivity extends ListActivity { private ArrayList<Event> m_events = null; private EventAdapter m_adapter = null; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.nearby_activity); getEvents(); this.m_adapter = new EventAdapter(this, R.layout.eventrow, m_events); setListAdapter(this.m_adapter); } private void getEvents() { m_events = new ArrayList<Event>(); for (int i = 0; i < 100 ; i++) { Event e = new Event(); e.setEventName("Event " + i); e.setVenueName("Staples Center"); e.setStartDate(new Date()); m_events.add(e); } } private class EventAdapter extends ArrayAdapter<Event> { private ArrayList<Event> items; public EventAdapter(Context context, int textViewResourceId, ArrayList<Event> items) { super(context, textViewResourceId, items); this.items = items; } @Override public View getView (int position, View convertView, ViewGroup parent) { View v = convertView; if (v == null) { LayoutInflater vi = (LayoutInflater)getSystemService(Context.LAYOUT_INFLATER_SERVICE); v = vi.inflate(R.layout.eventrow, null); } Event e = items.get(position); if (e != null) { TextView nameText = (TextView)v.findViewById(R.id.eventName); TextView venueNameText = (TextView)v.findViewById(R.id.venueName); if (nameText != null) { nameText.setText(e.getEventName()); } if(venueNameText != null) { venueNameText.setText(e.getVenueName()); } } return v; } } } My listview row's are populated by an XML file as well. <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="?android:attr/listPreferredItemHeight" android:orientation="vertical" android:padding="4dip"> <TextView android:id="@+id/eventName" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_alignParentTop="true" android:inputType="text" android:singleLine="true" android:ellipsize="marquee" android:textSize="18sp" android:textColor="#000" /> <TextView android:id="@+id/venueName" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_below="@id/eventName" android:layout_alignParentBottom="true" android:layout_marginRight="55dip" android:singleLine="true" android:ellipsize="end" android:scrollHorizontally="true" android:textSize="13sp" android:textColor="#313131" android:layout_alignWithParentIfMissing="true" android:gravity="center_vertical" /> </RelativeLayout> Thanks for any help you can offer.

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  • Disable text selection UITextView

    - by marcio
    Hello, i want to disable text selection on a UITextView. Until now what i've already done is: - (BOOL)canPerformAction:(SEL)action withSender:(id)sender { [UIMenuController sharedMenuController].menuVisible = NO; if (action == @selector(paste:)) return NO; if (action == @selector(select:)) return NO; if (action == @selector(selectAll:)) return NO; return NO; } In this away i set UIMenuController to hidden and i put a stop to text copy but the text selection is still visible. Google results (also stackoverflow) take me to no solution. Has someone already faced the same problem? Any ideas? Thanks in advance, marcio

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  • Implement looped movement animation with tap to cancel

    - by Nader
    Hi All; My app is based around a grid and an image that moves within a grid that is contained within a scrollview. I have an imageview that I am animating from one cell to another in time with a slow finger movement and recentering the scrollview. That is rather straight forward. I have also implement the ability to detect a swipe and therefore move the image all the way to the end of the grid and the uiscrollview recentering. I have even implemented the ability to detect a subsequent tap and freeze the swiped movement. The issue with the swipe movement is that the UIScrollView will scroll all the way to the end before the Image reaches the end and so I have to wait for the image to arrive. Also, when I freeze the movement of the image, I have to re-align the image to a cell (which I can do). I have come to the realization that I have to animate the image one cell at a time for swipes and recentering the uiscrollview before moving the image to the next cell. I have attempted to implement this but I cannot come up with a solution that works or works properly. Can anyone suggest how I go about implementing this? Even if you are able to put up code from a different example or sudo code, it would help a lot as I cannot workout how this should be done, should I be using selectors, a listener in delegates, I just simply lack the experience to solve this design pattern. Here is some code: Note that the sprite is an UIImageView - (void)animateViewToPosition:(SpriteView *)sprite Position:(CGPoint)pos Duration:(CFTimeInterval)duration{ CGMutablePathRef traversePath = CGPathCreateMutable(); CGPathMoveToPoint(traversePath, NULL, sprite.center.x, sprite.center.y); CGPathAddLineToPoint(traversePath, NULL, pos.x, pos.y); CAKeyframeAnimation *traverseAnimation = [CAKeyframeAnimation animationWithKeyPath:kAnimatePosition]; traverseAnimation.duration = duration; traverseAnimation.removedOnCompletion = YES; traverseAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear]; traverseAnimation.delegate = sprite; traverseAnimation.path = traversePath; CGPathRelease(traversePath); [sprite.layer addAnimation:traverseAnimation forKey:kAnimatePosition]; sprite.center = pos; }

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  • Implement looped movement animation with tap to cancel

    - by Nader
    Hi All; My app is based around a grid and an image that moves within a grid that is contained within a scrollview. I have an imageview that I am animating from one cell to another in time with a slow finger movement and recentering the scrollview. That is rather straight forward. I have also implement the ability to detect a swipe and therefore move the image all the way to the end of the grid and the uiscrollview recentering. I have even implemented the ability to detect a subsequent tap and freeze the swiped movement. The issue with the swipe movement is that the UIScrollView will scroll all the way to the end before the Image reaches the end and so I have to wait for the image to arrive. Also, when I freeze the movement of the image, I have to re-align the image to a cell (which I can do). I have come to the realization that I have to animate the image one cell at a time for swipes and recentering the uiscrollview before moving the image to the next cell. I have attempted to implement this but I cannot come up with a solution that works or works properly. Can anyone suggest how I go about implementing this? Even if you are able to put up code from a different example or sudo code, it would help a lot as I cannot workout how this should be done, should I be using selectors, a listener in delegates, I just simply lack the experience to solve this design pattern. Here is some code: Note that the sprite is an UIImageView - (void)animateViewToPosition:(SpriteView *)sprite Position:(CGPoint)pos Duration:(CFTimeInterval)duration{ CGMutablePathRef traversePath = CGPathCreateMutable(); CGPathMoveToPoint(traversePath, NULL, sprite.center.x, sprite.center.y); CGPathAddLineToPoint(traversePath, NULL, pos.x, pos.y); CAKeyframeAnimation *traverseAnimation = [CAKeyframeAnimation animationWithKeyPath:kAnimatePosition]; traverseAnimation.duration = duration; traverseAnimation.removedOnCompletion = YES; traverseAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear]; traverseAnimation.delegate = sprite; traverseAnimation.path = traversePath; CGPathRelease(traversePath); [sprite.layer addAnimation:traverseAnimation forKey:kAnimatePosition]; sprite.center = pos;

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  • Is that possible using "setAutoresizingMask" to make the view autoresizing after hiding/showing navi

    - by Mickey Shine
    I am doing this with the following: [[self navigationController] setNavigationBarHidden:YES animated:YES]; and also I didn't use IB to create view objects. But my view did not auto-resize after hiding navigation bar(there was a blank area where the navigation bar used to be) I am wondering if I could make it auto-resize only by "setAutoresizingMask", or do I have to use some hand-writing animation stuff?

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