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  • [Android] XML Parser

    - by lemon
    I'm trying to extract n0Y7ezLlIYA8R0K54rEmHaTOraBQVSPDjQaGlQxlGso4jdVN1kRxtcfskEs= using w3c dom <html> <div id='token' style='display:none;'> n0Y7ezLlIYA8R0K54rEmHaTOraBQVSPDjQaGlQxlGso4jdVN1kRxtcfskEs= </div> </html> but I seem to be stuck DocumentBuilder builder = DocumentBuilderFactory.newInstance().newDocumentBuilder(); Document doc = builder.parse(con.getInputStream()); NodeList list = doc.getElementsByTagName("div"); Can someone please point me to some basic tutorials that would help me solve my dilemma. Thanks.

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  • Annotations: methods vs variables

    - by Zenzen
    I was always sure (don't know why) that it's better to add annotations to variables, but while browsing the Hibernate doc http://docs.jboss.org/hibernate/stable/annotations/reference/en/html_single/#entity-hibspec-collection I noticed they tend to annotate the methods. So should I put my annotations before methods, like this: @Entity public class Flight implements Serializable { private long id; @Id @GeneratedValue public long getId() { return id; } public void setId(long id) { this.id = id; } } Or is it better to do it like this: @Entity public class Flight implements Serializable { @Id @GeneratedValue private long id; public long getId() { return id; } public void setId(long id) { this.id = id; } } Or maybe there's no difference?

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  • Find the class of the generic object

    - by Mgccl
    Suppose I have the following class. public class gen<T> { public gen(){ } Class<T> class(){ //something that figures out what T is. } } How can I implement the class() function without pass any additional information? What I did is here, but I have to pass a object of T into the object gen. public class gen<T> { public gen(){ } Class<T> class(T var){ return (Class<T>) var.getClass(); } }

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  • JPanels, JFrames, and Windows, Oh my!

    - by Jonathan
    Simply stated, I am trying to make a game I am working on full-screen. I have the following code I am trying to use: GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment(); GraphicsDevice gs = ge.getDefaultScreenDevice(); if(!gs.isFullScreenSupported()) { System.out.println("full-screen not supported"); } Frame frame = new Frame(gs.getDefaultConfiguration()); Window win = new Window(frame); try { // Enter full-screen mode gs.setFullScreenWindow(win); win.validate(); } Problem with this is that I am working within a class that extends JPanel, and while I have a variable of type Frame, I have none of type Window within the class. My understanding of JPanel is that it is a Window of sorts, but I cannot pass 'this' into gs.setFullScreenWindow(Window win)... How should I go about doing this? Is there any easy way of calling that, or a similar method, using a JPanel? Is there a way I can get something of type Window from my JPanel? - EDIT: The following method changes the state of JFrame and is called every 10ms: public void paintScreen() { Graphics g; try{ g = this.getGraphics(); //get Panel's graphic context if(g == null) { frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setExtendedState(frame.getExtendedState()|JFrame.MAXIMIZED_BOTH); frame.add(this); frame.pack(); frame.setResizable(false); frame.setTitle("Game Window"); frame.setVisible(true); } if((g != null) && (dbImage != null)) { g.drawImage(dbImage, 0, 0, null); } Toolkit.getDefaultToolkit().sync(); //sync the display on some systems g.dispose(); } catch (Exception e) { if(blockError) { blockError = false; } else { System.out.println("Graphics context error: " + e); } } } I anticipate that there may be a few redundancies or unnecessary calls after the if(g==null) statement (all the frame.somethingOrOther()s), any cleanup advice would be appreciated... Also, the block error is what it seems. I am ignoring an error. The error only occurs once, and this works fine when setup to ignore the first instance of the error... For anyone interested I can post additional info there if anyone wants to see if that block can be removed, but i'm not concerned... I might look into it later.

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  • Passing information between test methods in a junit testcase

    - by Jijoy
    Hi, Currently I am creating a TestCase for one work flow and a workflow have different steps. The results of one step is important since , second step needs to know value of step1's execution. class TestCaseWorkFlow1 extends TestCase { private static String resultOfStep1 = null; public void testStep1(){ if(failed){ resultOfStep1 = "failed"; } } public void testStep2(){ if(resultOfStep1 != null ) { //First test failed. }else { } } } Currently we are using static variable to pass information between testmethods . What is the best solution for this scenario ? Please help. Thanks J

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  • schedule task with spring mvc

    - by user3586352
    I want to run the following method every specific time in spring mvc project it works fine and print first output but it doesn't access the database so it doesn't display list the method public class ScheduleService { @Autowired private UserDetailService userDetailService; public void performService() throws IOException { System.out.println("first output"); List<UserDetail> list=userDetailService.getAll(); System.out.println(list); } config file <!-- Spring's scheduling support --> <task:scheduled-tasks scheduler="taskScheduler"> <task:scheduled ref="ScheduleService" method="performService" fixed-delay="2000"/> </task:scheduled-tasks> <!-- The bean that does the actual work --> <bean id="ScheduleService" class="com.ctbllc.ctb.scheduling.ScheduleService" /> <!-- Defines a ThreadPoolTaskScheduler instance with configurable pool size. --> <task:scheduler id="taskScheduler" pool-size="1"/>

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  • Using a custom annotation on a Spring MVC controller method from an interceptor.

    - by Speck
    I have a custom annotation with which I've annotated a method in my Controller alongside a @ReqestMapping. The goal is to use the values set in the custom annotation from a HandlerInterceptor to perform a task. I have the interceptor (HandlerInterceptorAdaptor) mapped and it executes. If I set a breakpoint in my concrete Interceptor I can inspect the HttpServletRequest, HttpServletResponse, and handler Objects. However, I cannot see how to 1, obtain the method which the request is trying to access 2, obtain the Annotations on that method and 3, of course, obtain the values set by the annotation. Can anyone point me to good documentation for this? Please and Thank You.

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  • Generating different randoms valid for a day on different independent devices?

    - by Pentium10
    Let me describe the system. There are several mobile devices, each independent from each other, and they are generating content for the same record id. I want to avoid generating the same content for the same record on different devices, for this I though I would use a random and make it so too cluster the content pool based on these randoms. Suppose you have choices from 1 to 100. Day 1 Device#1 will choose for the record#33 between 1-10 Device#2 will choose for the record#33 between 40-50 Device#3 will choose for the record#33 between 50-60 Device#1 will choose for the record#55 between 40-50 Device#2 will choose for the record#55 between 1-10 Device#3 will choose for the record#55 between 10-20 Device#1 will choose for the record#11 between 1-10 Device#2 will choose for the record#22 between 1-10 Device#3 will choose for the record#99 between 1-10 Day 2 Device#1 will choose for the record#33 between 90-100 Device#2 will choose for the record#33 between 1-10 Device#3 will choose for the record#33 between 50-60 They don't have access to a central server. Data available for each of them: IMEI (unique per mobile) Date of today (same on all devices) Record id (same on all devices) What do you think, how is it possible? ps. tags can be edited

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  • How can I force the server socket to re-accept a request from a client?

    - by Roman
    For those who does not want to read a long question here is a short version: A server has an opened socket for a client. The server gets a request to open a socket from the same client-IP and client-port. I want to fore the server not to refuse such a request but to close the old socket and open a new one. How can I do ti? And here is a long (original) question: I have the following situation. There is an established connection between a server and client. Then an external software (Bonjour) says to my client the it does not see the server in the local network. Well, client does nothing about that because of the following reasons: If Bonjour does not see the server it does not necessarily means that client cannot see the server. Even if the client trusts the Bonjour and close the socket it does not improve the situation ("to have no open socket" is worser that "to have a potentially bad socket"). So, client do nothing if server becomes invisible to Bonjour. But than the server re-appears in the Bonjour and Bonjour notify the client about that. In this situation the following situations are possible: The server reappears on a new IP address. So, the client needs to open a new socket to be able to communicate with the server. The server reappears on the old IP address. In this case we have two subcases: 2.1. The server was restarted (switched off and then switched on). So, it does not remember the old socket (which is still used by the client). So, client needs to close the old socket and open a new one (on the same server-IP address and the same server-port). 2.2. We had a temporal network problem and the server was running the whole time. So, the old socket is still available for the use. In this case the client does not really need to close the old socket and reopen a new one. But to simplify my life I decide to close and reopen the socket on the client side in any case (in spite on the fact that it is not really needed in the last described situation). But I can have problems with that solution. If I close the socket on the client side and than try to reopen a socket from the same client-IP and client-port, server will not accept the call for a new socket. The server will think that such a socket already exists. Can I write the server in such a way, that it does not refuse such calls. For example, if it (the server) sees that a client send a request for a socket from the same client-IP and client-port, it (server) close the available socket, associated with this client-IP and client-port and than it reopens a new socket.

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  • need an empty XML while unmarshalling a JAXB annotated class

    - by sswdeveloper
    I have a JAXB annotated class Customer as follows @XmlRootElement(namespace = "http://www.abc.com/customer") public class Customer{ private String name; private Address address; @XmlTransient private HashSet set = new HashSet<String>(); public String getName(){ return name; } @XmlElement(name = "Name", namespace = "http://www.abc.com/customer" ) public void setName(String name){ this.name = name; set.add("name"); } public String getAddress(){ return address; } @XmlElement(name = "Address", namespace = "http://www.abc.com/customer") public void setAddress(Address address){ this.address = address; set.add("address"); } public HashSet getSet(){ return set; } } I need to return an empty XML representing this to the user, so that he may fill the necesary values in the XML and send a request So what I require is : <Customer> <Name></Name> <Address></Address> </Customer> If i simply create an empty object Customer cust = new Customer() ; marshaller.marshall(cust,sw); all I get is the toplevel element since the other fields of the class are unset. What can I do to get such an empty XML? I tried adding the nillable=true annotation to the elements however, this returns me an XML with the xsi:nil="true" which then causes my unmarshaller to ignore this. How do I achieve this?

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  • Proper structure for dependency injection (using Guice)

    - by David B.
    I would like some suggestions and feedback on the best way to structure dependency injection for a system with the structure described below. I'm using Guice and thus would prefer solutions centered around it's annotation-based declarations, not XML-heavy Spring-style configuration. Consider a set of similar objects, Ball, Box, and Tube, each dependent on a Logger, supplied via the constructor. (This might not be important, but all four classes happen to be singletons --- of the application, not Gang-of-Four, variety.) A ToyChest class is responsible for creating and managing the three shape objects. ToyChest itself is not dependent on Logger, aside from creating the shape objects which are. The ToyChest class is instantiated as an application singleton in a Main class. I'm confused about the best way to construct the shapes in ToyChest. I either (1) need access to a Guice Injector instance already attached to a Module binding Logger to an implementation or (2) need to create a new Injector attached to the right Module. (1) is accomplished by adding an @Inject Injector injectorfield to ToyChest, but this feels weird because ToyChest doesn't actually have any direct dependencies --- only those of the children it instantiates. For (2), I'm not sure how to pass in the appropriate Module. Am I on the right track? Is there a better way to structure this? The answers to this question mention passing in a Provider instead of using the Injector directly, but I'm not sure how that is supposed to work. EDIT: Perhaps a more simple question is: when using Guice, where is the proper place to construct the shapes objects? ToyChest will do some configuration with them, but I suppose they could be constructed elsewhere. ToyChest (as the container managing them), and not Main, just seems to me like the appropriate place to construct them.

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  • Adding to existing JList

    - by Máca Danilov
    I need some help about adding items to JList. I work on some "library" kind of project. And I need to add readers to already existing JList. But when I try to add it, JList just resets, removes all the readers and starts adding readers to a new blank JList. But I don't need it to make new list but add it to the already existing one. I know it's something about creating new model after adding, but i don't know where to fix it. panelHorni = new JPanel(); listModel = new DefaultListModel(); listCtenaru = new JList(listModel); FileInputStream fis = new FileInputStream("myjlist.bin"); ObjectInputStream ois = new ObjectInputStream(fis); listCtenaru = (JList)ois.readObject(); listScroll = new JScrollPane(); listScroll.add(listCtenaru); listCtenaru.setPreferredSize(new Dimension(350, 417)); listCtenaru.setBackground(new Color(238,238,238)); panelHorni.add(listCtenaru); listener public void actionPerformed(ActionEvent e) { String jmeno = pole1.getText(); String prijmeni = pole2.getText(); listModel.addElement(jmeno +" "+ prijmeni); listCtenaru.setModel(listModel); pole1.setText(""); pole2.setText(""); pole1.requestFocus();

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  • FileConnection Blackberry memory usage

    - by Dean
    Hello, I'm writing a blackberry application that reads ints and strings out of a database. This is my first time dealing with reading/writing on the blackberry, so forgive me if this is a dumb question. The database file I'm reading is only about 4kB I open the file with the following code fconn = (FileConnection) Connector.open("file_path_here", Connector.READ); if(fconn.exists()==false){fconn.close();return;} is = fconn.openDataInputStream(); while(!eof){ //etc... } is.close(); fconn.close(); The problem is, this code appears to be eating a LOT of memory. Using breakpoints and the "Memory Statistics" view, I determined the following: calling "Connector.open" creates 71 objects and changes "RAM Bytes in use" by 5376 calling "fconn.openDataInputStream();" increases RAM usage by a whopping 75920 Is this normal? Or am I doing something wrong? And how can I fix this? 75MB of RAM is a LOT of memory to waste on a handheld device, especially when the file I'm reading is only 4kB and I haven't even begun reading any data! How is this even possible?

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  • OpenGL gluLookAt issues

    - by Chris D
    I am trying to switch my space invaders game to a first person view, i.e. a view of the world from the ship. I am getting a bit confused about what point I should be looking at. I am currently using these parameters in gluLookAt: GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glLoadIdentity(); GLU.gluLookAt(ship3dPos.x, ship3dPos.y, ship3dPos.z,400.0f, 600.0f,-50.0f, 0.0f, 1.0f,-0.0f); Where ship3dPos is a Vector3f. I'm not sure what I'm supposed to set parameters 4,5 and 6 to, to get a view of the whole world(window is 800/600). I want to have a view of say 100.0 wide from the ships perspective, with this view moving along the x-axis as the player moves the ship. Thanks

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  • How to efficiently implement a strategy pattern with spring ?

    - by Anth0
    I have a web application developped in J2EE 1.5 with Spring framework. Application contains "dashboards" which are simple pages where a bunch of information are regrouped and where user can modify some status. Managers want me to add a logging system in database for three of theses dashboards. Each dashboard has different information but the log should be traced by date and user's login. What I'd like to do is to implement the Strategy pattern kind of like this : interface DashboardLog { void createLog(String login, Date now); } // Implementation for one dashboard class PrintDashboardLog implements DashboardLog { Integer docId; String status; void createLog(String login, Date now){ // Some code } } class DashboardsManager { DashboardLog logger; String login; Date now; void createLog(){ logger.log(login,now); } } class UpdateDocAction{ DashboardsManager dbManager; void updateSomeField(){ // Some action // Now it's time to log dbManagers.setLogger = new PrintDashboardLog(docId, status); dbManagers.createLog(); } } Is it "correct" (good practice, performance, ...) to do it this way ? Is there a better way ? Note :I did not write basic stuff like constructors and getter/setter.

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  • Automatically selecting and creating class objects

    - by Omin
    Lets say that we have a box class: class Box { private int width; private int height; //Box Constructor public Box( int height ) { this.height = height; width = 450; } } and a series of Box objects in our main: Box Box1 = new Box(147); Box Box2 = new Box(178); Box Box3 = new Box(784); Is there a way to use a "for" loop to go through these objects? Also, how would you make the computer create class objects for us? eg. create 10 objects using: for( int i=0; i>10; i++) { //method }

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  • Problem formatting in Eclipse

    - by fastcodejava
    I have a method in Eclipse as below. public String toString() { return "HouseVo [ " + "Name : " + this.name == null ? "" : this.name + "Address : " + this.address == null ? "" : this.address; } When I format it becomes: return "HouseVo [ " + "Name : " + this.name == null ? "" : this.name + "Address : " + this.address == null ? "" : this.address; Any way to fix it so it correctly formats?

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  • Triggering Quartz job from JSF (Any front end)- How to wait for the job execution to be over

    - by Maximus
    I am developing a front end to trigger a quartz job on the fly. I have a form in the JSF page whose click action will dynamically trigger a quartz job. The job is invoked by the following statement, the job is triggered and everything works fine. scheduler.triggerJob("Job1",Scheduler.DEFAULT_GROUP,jobDataMap); From what I understand the job seems to run in a separate thread and the execution of the calling function does not wait for the job to be over. Since I am invoking the job from front end, I would like to wait till the job is over before I navigate to a different JSF page. So I can display an error message if the job fails. I would also like to display a message to the user, "Processing job, please wait.." until the job is actually over. Any ideas on how to accomplish this will be appreciated. Thanks !

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  • How to force my method to accept objects from external software?

    - by Roman
    I have a method which needs to take a callback object as an argument and then (at the moment when it's needed) my method will call a specific method of the callback object. I wrote a class called Manager which has a method called addListener. As the argument for this method I need to use a callback object which is defined by the external software. So, I define the addListener in the following way: public void addListener(Listener listener). Of course Eclipse complains because it does not know what Listener is (because the Listener is defined by the external software). The only think that I know (should know) about the Listener is that it has a method called doSomething. So, to pleasure Eclipse I add an interface before my Manager class: interface Listener { void doSomething(); } public class CTManager { ... The problem seems to be solved but then I try to test my software. So, I create a class called test. In this class I create an instance of the Manager class and try to use addListener method of this instance. I also create a class Listener, instantiate it and give the instance to the addListener. And it's the place where the problem appears. Eclipse writes that addListener is not applicable to the given argument. I think it's because it expect something from my Listenr interface but gets something from the Listener class. How can I solve this problem?

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