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  • Javascript "Member not found" error in IE8

    - by Steven
    I'm trying to debug the following block of Javascript code to see what the issue is. I'm getting an error that says "Member not found" on the line constructor = function() { in the extend:function() method. I'm not very good with Javascript, and I didn't write this, so I'm kind of lost on what the issue is. The error only occurs in IE8, it works fine in IE7 and Firefox. var Class = { create: function() { return function() { if(this.destroy) Class.registerForDestruction(this); if(this.initialize) this.initialize.apply(this, arguments); } }, extend: function(baseClassName) { constructor = function() { var i; this[baseClassName] = {} for(i in window[baseClassName].prototype) { if(!this[i]) this[i] = window[baseClassName].prototype[i]; if(typeof window[baseClassName].prototype[i] == 'function') { this[baseClassName][i] = window[baseClassName].prototype[i].bind(this); } } if(window[baseClassName].getInheritedStuff) { window[baseClassName].getInheritedStuff.apply(this); } if(this.destroy) Class.registerForDestruction(this); if(this.initialize) this.initialize.apply(this, arguments); } constructor.getInheritedStuff = function() { this[baseClassName] = {} for(i in window[baseClassName].prototype) { if(!this[i]) this[i] = window[baseClassName].prototype[i]; if(typeof window[baseClassName].prototype[i] == 'function') { this[baseClassName][i] = window[baseClassName].prototype[i].bind(this); } } if(window[baseClassName].getInheritedStuff) { window[baseClassName].getInheritedStuff.apply(this); } } return constructor; }, objectsToDestroy : [], registerForDestruction: function(obj) { if(!Class.addedDestructionLoader) { Event.observe(window, 'unload', Class.destroyAllObjects); Class.addedDestructionLoader = true; } Class.objectsToDestroy.push(obj); }, destroyAllObjects: function() { var i,item; for(i=0;item=Class.objectsToDestroy[i];i++) { if(item.destroy) item.destroy(); } Class.objectsToDestroy = null; } }

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  • Galleria and Infinite carousel and ajax

    - by John the horn
    Hy all you smart people I am using Galleria plugin for a image gallery on a page this page is loaded in a frame page using ajax this is the ajax $(document).ready(function() { function loadTab(pageUrl) { $.ajax( { url: pageUrl, cache: true, success: function(load) { $("#tabcontent").empty().append(load); } }); } $(document).ready(function() { $("#tab1").ready(function() { loadTab("acasa.html"); }); $("#tab1").click(function() { loadTab("acasa.html"); }); $("#tab2").click(function() { loadTab("desprenoi.html"); }); $("#tab3").click(function() { loadTab("servici.html"); }); $("#tab4").click(function() { loadTab("parteneri.html"); }); $("#tab5").click(function() { loadTab("galerie.html"); }); $("#tab6").click(function() { loadTab("contact.php"); }); }); }); On the frame page Im using Infinite gallery that uses <ul></ul> tags my problem is that offline, testing the page it works perfect but on the server(online) the gallery using galleria goes to the dogs. What I mean is that I have in stead of the gallery the a list of all the images. Can enione help this pore nube ? Thx for your time. P.S. Can enyone help me find a better ajax script :D

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  • SSAS: Utility to check you have the correct data types and sizes in your cube definition

    - by DrJohn
    This blog describes a tool I developed which allows you to compare the data types and data sizes found in the cube’s data source view with the data types/sizes of the corresponding dimensional attribute.  Why is this important?  Well when creating named queries in a cube’s data source view, it is often necessary to use the SQL CAST or CONVERT operation to change the data type to something more appropriate for SSAS.  This is particularly important when your cube is based on an Oracle data source or using custom SQL queries rather than views in the relational database.   The problem with BIDS is that if you change the underlying SQL query, then the size of the data type in the dimension does not update automatically.  This then causes problems during deployment whereby processing the dimension fails because the data in the relational database is wider than that allowed by the dimensional attribute. In particular, if you use some string manipulation functions provided by SQL Server or Oracle in your queries, you may find that the 10 character string you expect suddenly turns into an 8,000 character monster.  For example, the SQL Server function REPLACE returns column with a width of 8,000 characters.  So if you use this function in the named query in your DSV, you will get a column width of 8,000 characters.  Although the Oracle REPLACE function is far more intelligent, the generated column size could still be way bigger than the maximum length of the data actually in the field. Now this may not be a problem when prototyping, but in your production cubes you really should clean up this kind of thing as these massive strings will add to processing times and storage space. Similarly, you do not want to forget to change the size of the dimension attribute if your database columns increase in size. Introducing CheckCubeDataTypes Utiltity The CheckCubeDataTypes application extracts all the data types and data sizes for all attributes in the cube and compares them to the data types and data sizes in the cube’s data source view.  It then generates an Excel CSV file which contains all this metadata along with a flag indicating if there is a mismatch between the DSV and the dimensional attribute.  Note that the app not only checks all the attribute keys but also the name and value columns for each attribute. Another benefit of having the metadata held in a CSV text file format is that you can place the file under source code control.  This allows you to compare the metadata of the previous cube release with your new release to highlight problems introduced by new development. You can download the C# source code from here: CheckCubeDataTypes.zip A typical example of the output Excel CSV file is shown below - note that the last column shows a data size mismatch by TRUE appearing in the column

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  • How to improve Java performance on Informix for Windows

    - by Michal Niklas
    I have problem with performance of Java UDR functions on Informix on Windows. On this server I already have some functions in C and SPL. I chose one function to write it in those 3 languages and I measured performance of this function on test table. Function calculates some kind of checksum so it does not use any db libraries etc. only string and math operations. I observed performance on 30k records with SQL like: select function(txt) from _tmp_perf_test and I changed function to 'function_c, function_spl or function_java. My performance tests showed that C function is the fastest, SPL function is about 5 times slower, where Java is 100 (one hundred!) times slower than C. I checked it few times and 1:100 ratio didn't improve. I changed Java function to simply return length of the string but even this do not help so it looks, that there is general problem with Java function invocation, because there was no difference in time between Java function that calculate checksum and Java function that returns length of the string. I increased JVM_MAX_HEAP_SIZE to 128 and it not helped too. I use IBM Informix Dynamic Server Version 11.50.TC6DE. The same test on Linux server: IBM Informix Dynamic Server Version 11.50.FC6 show more "normal" results, i.e. Java is slower from C and SPL but only 2 to 5 times. What can I do to improve Java performance on Informix server on Windows? More info about Java on servers: c:\Informix\extend\krakatoa\jre\bin>java -version java version "1.5.0" Java(TM) 2 Runtime Environment, Standard Edition (build pwi32dev-20081129a (SR9-0 )) IBM J9 VM (build 2.3, J2RE 1.5.0 IBM J9 2.3 Windows Server 2003 x86-32 j9vmwi3223-20081129 (JIT enabled) J9VM - 20081126_26240_lHdSMr JIT - 20081112_1511ifx1_r8 GC - 200811_07) JCL - 20081129 [root@informix11 bin]# ./java -version java version "1.5.0" Java(TM) 2 Runtime Environment, Standard Edition (build pxa64devifx-20071025 (SR6b)) IBM J9 VM (build 2.3, J2RE 1.5.0 IBM J9 2.3 Linux amd64-64 j9vmxa6423-20071005 (JIT enabled) J9VM - 20071004_14218_LHdSMr JIT - 20070820_1846ifx1_r8 GC - 200708_10) JCL - 20071025

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  • Javascript: prototypal inheritance and the prototype property

    - by JanD
    Hi, I have a simple code fragment in JS working with prototype inheritance. function object(o) { function F() {} F.prototype = o; return new F(); } //the following code block has a alternate version var mammal = { color: "brown", getColor: function() { return this.color; } } var myCat = object(mammal); myCat.meow = function(){return "meow";} that worked fine but adding this: mammal.prototype.kindOf = "predator"; does not. ("mammal.prototype is undefined") Since I guessed that object maybe have no prototype I rewrote it, replacing the var mammal={... block with: function mammal() { this.color = "brown"; this.getColor = function() { return this.color; } } which gave me a bunch of other errors: "Function.prototype.toString called on incompatible object" and if I try to call _myCat.getColor() "myCat.getColor is not a function" Now I am totally confused. After reading Crockford, and Flanagan I did not get the solution for the errors. So it would be great if somebody knows... - why is the prototype undefined in the first example (which is foremost concern; I thought the prototype of explicitly set in the object() function) - why get I these strange errors trying to use the mammal function as prototype object in the object() function? Edit by the Creator of the Question: These two links helped a lot too: Prototypes_in_JavaScript on the spheredev wiki explains the way the prototype property works relativily simple. What it lacks is some try-out code examples. Some good examples are provided by Morris John's Article. I personally find the explanations are not that easy as in the first link, but still very good. The most difficult part even after I actually got it is really not to confuse the .prototype propery with the internal [[Prototype]] of an object.

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  • Javascript: prototypeal inheritance and the prototype proprity

    - by JanD
    Hi, I have a simple code fragment in JS working with prototype inheritance. function object(o) { function F() {} F.prototype = o; return new F(); } //the following code block has a alternate version var mammal={ color: "brown", getColor: function(){ return this.color; } } var myCat = object(mammal); myCat.meow = function(){return "meow";} that worked fine but adding this: mammal.prototype.kindOf = "predator"; does not. ("mammal.prototype is undefined") Since I guessed that object maybe have no prototype I rewrote it, replacing the var mammal={... block with: function mammal(){ this.color="brown"; this.getColor = function(){return this.color;} } which gave me a bunch of other errors: "Function.prototype.toString called on incompatible object" and if I try to call _myCat.getColor() "myCat.getColor is not a function" Now I am totally confused. After reading Crockford, and Flanagan I did not get the solution for the errors. So it would be great if somebody knows... - why is the prototype undefined in the first example (which is foremost concern; I thought the prototype of explicitly set in the object() function) - why get I these strange errors trying to use the mammal function as prototype object in the object() function?

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  • Import-Pssession is not importing cmdlets when used in a custom module

    - by Douglas Plumley
    I have a PowerShell script/function that works great when I use it in my PowerShell profile or manually copy/paste the function in the PowerShell window. I'm trying to make the function accessible to other members of my team as a module. I want to have the module stored in a central place so we can all add it to our PSModulePath. Here is a copy of the basic function: Function Connect-O365{ $o365cred = Get-Credential [email protected] $session365 = New-PSSession -ConfigurationName Microsoft.Exchange -ConnectionUri https://ps.outlook.com/powershell/ -Credential $o365cred -Authentication Basic -AllowRedirection Import-PSSession $session365 -AllowClobber } If I save this function in my PowerShell profile it works fine. I can dot source a *.ps1 script with this function in it and it works as well. The issue is when I save the function as a *.psm1 PowerShell script module. The function runs fine but none of the exported commands from the Import-PSSession are available. I think this may have something to do with the module scope. I'm looking for suggestions on how to get around this. EDIT When I create the following module and run Connect-O365 the imported cmdlets will not be available. $scriptblock = { Function Connect-O365{ $o365cred = Get-Credential [email protected] $session365 = New-PSSession -ConfigurationName Microsoft.Exchange -ConnectionUri "https://ps.outlook.com/powershell/" -Credential $o365cred -Authentication Basic -AllowRedirection Import-PSSession $session365 -AllowClobber } } New-Module -Name "Office 365" -ScriptBlock $scriptblock When I import the next module without the Connect-O365 function the imported cmdlets are available. $scriptblock = { $o365cred = Get-Credential [email protected] $session365 = New-PSSession -ConfigurationName Microsoft.Exchange -ConnectionUri "https://ps.outlook.com/powershell/" -Credential $o365cred -Authentication Basic -AllowRedirection Import-PSSession $session365 -AllowClobber } New-Module -Name "Office 365" -ScriptBlock $scriptblock This appears to be a scope issue of some sort, just not sure how to get around it.

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  • Why are custom events not working for me? (Mootools)

    - by John McCollum
    I've been learning Mootools, but I'm having problems firing custom events. I'm sure it must be something simple, but I can't see it for the life of me. I wrote a simple class to nudge some list items using Fx.Tween. It works perfectly, except that the custom events aren't being triggered, no matter what I try. <script type="text/javascript"> var Pusher = new Class({ Implements: [Events,Options], options: { elements: [] }, initialize: function(options){ this.setOptions(options); this.attachListeners(this.options.elements); }, attachListeners: function(elements){ $$(elements).each(function(el){ $(el).addEvent('mouseover', this.pushIn.bind(el)) .addEvent('mouseout', this.pushOut.bind(el)); }, this); }, pushIn: function(){ this.fireEvent('in'); this.set('tween', {duration: 'short'}); this.tween('paddingLeft', '50px'); }, pushOut: function(){ this.fireEvent('out'); this.set('tween', {duration: 'short'}); this.tween('paddingLeft', '0px'); } }); window.addEvent('domready', function(){ var p = new Pusher({ elements: $$('li') }); p.addEvent('in', function(){ alert('in'); }); p.addEvent('out', function(){ alert('out'); }); }); </script> And in the HTML: <ul id="mylist"> <li>1</li> <li>2</li> <li>3</li> <li>4</li> </ul> I've also tried the following: window.addEvent('domready', function(){ var p = new Pusher({ elements: $$('li'), onIn: function(){ alert('in'); }, onOut: function(){ alert('out'); } }); }); What am I doing wrong?

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  • jquery pagination plugin problem

    - by John the horn
    I am using a pagination plugin called "pagination". Here is the script that is initialized : function pageselectCallback(page_index, jq){ var new_content = jQuery('#hiddenresult div.result:eq('+page_index+')').clone(); $('#Searchresult').empty().append(new_content); return false; } /** * Initialisation function for pagination */ function initPagination() { // count entries inside the hidden content var num_entries = jQuery('#hiddenresult div.result').length; // Create content inside pagination element $("#Pagination").pagination(num_entries, { callback: pageselectCallback, items_per_page:1 // Show only one item per page }); } // When document is ready, initialize pagination $(document).ready(function(){ initPagination(); }); and I am using this script for accordation on the page : <script type="text/javascript"> $(document).ready(function(){ $('#content').show(); $('#content1').hide(); $('#content2').hide(); $('#content3').hide(); $('#content4').hide(); $('#content5').hide(); $('a.bucatarii_serie').click(function(){ $("div[id^='content']").hide(); $('#content').toggle('slow'); }); $('a.livinguri_serie').click(function(){ $("div[id^='content']").hide(); $('#content1').toggle('slow'); }); $('a.dormitoare_serie').click(function(){ $("div[id^='content']").hide(); $('#content2').toggle('slow'); }); $('a.tratamente').click(function(){ $("div[id^='content']").hide(); $('#content3').toggle('slow'); }); $('a.chirurgie').click(function(){ $("div[id^='content']").hide(); $('#content4').toggle('slow'); }); $('a.frizerie').click(function(){ $("div[id^='content']").hide(); $('#content5').toggle('slow'); }); }); </script> My problem is that I don't know how to implement multiple paginations on the same page in diferent containers but in a bigger container.

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  • What arguments do I send a function being called by a button in python?

    - by Jared
    I have a UI, in that UI is 4 text fields and 1 int field, then I have a function that calls to another function based on what's inside of the text fields, this function has (self, *args). My function that is being called to takes five arguments and I don't know what to put in it to make it actually work with my UI because python button's send an argument of their own. I have tried self and *args, but it doesn't work. Here is my code, didn't include most of the UI code since it is self explanatory: def crBC(self, IKJoint, FKJoint, bindJoint, xQuan, switch): ''' You should have a controller with an attribute 'ikFkBlend' - The name can be changed after the script executes. Controller should contain an enum - FK/DYN(0), IK(1). Specify the IK joint, then either the dynamic or FK joint, then the bind joint. Then a quantity of joints to pass through and connect. Tested currently on 600 joints (200 x 3), executed in less than a second. Returns nothing. Please open your script editor for details. ''' import itertools # gets children joints of the selected joint chHipIK = cmds.listRelatives(IKJoint, ad = True, type = 'joint') chHipFK = cmds.listRelatives(FKJoint, ad = True, type = 'joint') chHipBind = cmds.listRelatives(bindJoint, ad = True, type = 'joint') # list is built backwards, this reverses the list chHipIK.reverse() chHipFK.reverse() chHipBind.reverse() # appends the initial joint to the list chHipIK.append(IKJoint) chHipFK.append(FKJoint) chHipBind.append(bindJoint) # puts the last joint at the start of the list because the initial joint # was added to the end chHipIK.insert(0, chHipIK.pop()) chHipFK.insert(0, chHipFK.pop()) chHipBind.insert(0, chHipBind.pop()) # pops off the remaining joints in the list the user does not wish to be blended chHipBind[xQuan:] = [] chHipIK[xQuan:] = [] chHipFK[xQuan:] = [] # goes through the bind joints, makes a blend colors for each one, connects # the switch to the blender for a, b, c in itertools.izip(chHipBind, chHipIK, chHipFK): rotBC = cmds.shadingNode('blendColors', asUtility = True, n = a + 'rotate_BC') tranBC = cmds.shadingNode('blendColors', asUtility = True, n = a + 'tran_BC') scaleBC = cmds.shadingNode('blendColors', asUtility = True, n = a + 'scale_BC') cmds.connectAttr(switch + '.ikFkSwitch', rotBC + '.blender') cmds.connectAttr(switch + '.ikFkSwitch', tranBC + '.blender') cmds.connectAttr(switch + '.ikFkSwitch', scaleBC + '.blender') # goes through the ik joints, connects to the blend colors cmds.connectAttr(b + '.rotate', rotBC + '.color1', force = True) cmds.connectAttr(b + '.translate', tranBC + '.color1', force = True) cmds.connectAttr(b + '.scale', scaleBC + '.color1', force = True) # connects FK joints to the blend colors cmds.connectAttr(c + '.rotate', rotBC + '.color2') cmds.connectAttr(c + '.translate', tranBC + '.color2') cmds.connectAttr(c + '.scale', scaleBC + '.color2') # connects blend colors to bind joints cmds.connectAttr(rotBC + '.output', a + '.rotate') cmds.connectAttr(tranBC + '.output', a + '.translate') cmds.connectAttr(scaleBC + '.output', a + '.scale') ------------------- def execCrBC(self, *args): g.crBC(cmds.textField(self.ikJBC, q = True, tx = True), cmds.textField(self.fkJBC, q = True, tx = True), cmds.textField(self.bindJBC, q = True, tx = True), cmds.intField(self.bQBC, q = True, v = True), cmds.textField(self.sCBC, q = True, tx = True)) ------------------- self.bQBC = cmds.intField() cmds.text(l = '') self.sCBC = cmds.textField() cmds.text(l = '') cmds.button(l = 'Help Docs', c = self.crBC.__doc__) cmds.setParent('..') cmds.button(l = 'Create', c = self.execCrBC) Here is the code causing the problem as requested: import maya.cmds as cmds import jtRigUI.createDummyRig as dum import jtRigUI.createSkeleton as sk import jtRigUI.generalUtilities as gu import jtRigUI.createLegRig as lr import jtRigUI.createArmRig as ar class RUI(dum.Dict, dum.Dummy, sk.Skel, sk.FiSkel, lr.LeanLocs, lr.LegRig, ar.ArmRig, gu.Gutils): def __init__(self, charNameUI, gScaleUI, fingButtonGrp, thumbCheckBox, spineButtonGrp, neckButtonGrp, ikJBC, fkJBC, bindJBC, bQBC, sCBC): rigUI = 'rigUI' if cmds.window(rigUI, exists = True): cmds.deleteUI(rigUI) rigUI = cmds.window(rigUI, t = 'JT Rigging UI', sizeable = False, tb = True, mnb = False, mxb = False, menuBar = True, tlb = True, nm = 5) form = cmds.formLayout() tabs = cmds.tabLayout(innerMarginWidth = 1, innerMarginHeight = 1) rigUIMenu = cmds.menu('Help', hm = True) aboutMenu = cmds.menuItem('about') cmds.popupMenu('about', button = 1) deleteUIMenu = cmds.menu('Delete', hm = True) cmds.menuItem('dummySkeleton') cmds.formLayout(form, edit = True, attachForm = ((tabs, 'top', 0), (tabs, 'left', 0), (tabs, 'bottom', 0), (tabs, 'right', 0)), w = 30) tab1 = cmds.rowColumnLayout('Dummy') #cmds.columnLayout(rowSpacing = 10) #cmds.setParent('..') cmds.frameLayout(l = 'A: Dummy Skeleton Setup', w = 400) self.charNameUI = cmds.textFieldGrp (label="Optional Character Name:", ann="Insert a name for the character or leave empty.", tx = '', w = 1) fingJUI = cmds.frameLayout(l = 'B: Number of Fingers', w = 10) cmds.text('\n', h = 5) self.fingButtonGrp = cmds.radioButtonGrp('fingRadio', p = fingJUI, l = 'Fingers: ', sl = 4, w = 1, numberOfRadioButtons = 4, labelArray4 = ['One', 'Two', 'Three', 'Four'], ct2 = ('left', 'left'), cw5 = [60,60,60,60,60]) self.thumbCheckBox = cmds.checkBoxGrp(l = 'Thumb: ', v1 = True) cmds.text('\n', h = 5) spineJUI = cmds.frameLayout(l = 'C: Number of Spine Joints') cmds.text('\n', h = 5) self.spineButtonGrp = cmds.radioButtonGrp('spineRadio', p = spineJUI, l = 'Spine Joints: ', sl = 2, w = 1, numberOfRadioButtons = 3, labelArray3 = ['Three', 'Five', 'Ten'], ct2 = ('left', 'left'), cw4 = [95,95,95,95]) cmds.text('\n', h = 5) neckJUI = cmds.frameLayout(l = 'D: Number of Neck Joints') cmds.text('\n', h = 5) self.neckButtonGrp = cmds.radioButtonGrp('neckRadio', p = neckJUI, l = 'Neck Joints: ', sl = 0, w = 1, numberOfRadioButtons = 3, labelArray3 = ['Two', 'Three', 'Four'], ct2 = ('left', 'left'), cw4 = [95,95,95,95]) cmds.text('\n', h = 5) cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') cmds.frameLayout('E: Creation') cmds.text('SAVE FIRST: CAN NOT UNDO', bgc = (0.2,0.2,0.2)) cmds.button(l = '\nCreate Dummy Skeleton\n', c = self.build) # also have it make char name field grey cmds.text('Elbows and Knees must have bend.', bgc = (0.2,0.2,0.2)) cmds.columnLayout() cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') tab2 = cmds.rowColumnLayout('Skeleton') cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'A: Skeleton Setup') cmds.text('SAVE FIRST: CAN NOT UNDO', bgc = (0.2,0.2,0.2)) cmds.button(l = '\nConvert to Skeleton - Orient - Set LRA\n', c = self.buildSkel) self.gScaleUI = cmds.textFieldGrp (label="Scale Multiplier:", ann="Scale multipler of Character: basis for all further base controllers", tx = '1.0', w = 1, ed = False, en = False, visible = True) cmds.frameLayout('B: Manual Orientation') cmds.text('You must manually check finger, thumb, leg, foot orientation specifically.\nConfirm rest of joints.\nSpine: X aim, Y point backwards from spine, Z to the side.\nFingers: X is aim, Y points upwards, Z to the side - Spread on Y, curl on Z.\nFoot: Pivots on Y, rolls on Z, leans on X.') cmds.columnLayout() cmds.setParent('..') cmds.frameLayout('C: Finalize Creation of Skeleton') cmds.button(l = '\nFinalize Skeleton\n', c = self.finishS) cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') tab3 = cmds.rowColumnLayout('Legs') cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'A: Leg Rig Setup') cmds.button(l = '\nGenerate Foot Lean Locators\n', c = self.makeLean) cmds.text('Place on either side of the foot.\nDo not rotate: Automatic orientation in place.') cmds.frameLayout(l = 'B: Rig Legs') cmds.button(l = '\nRig Legs\n', c = self.makeLegs) cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') tab4 = cmds.rowColumnLayout('Arms') cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'A: Arm Rig Setup') cmds.button(l = '\nA: Rig Arms\n', c = self.makeArms) cmds.setParent('..') cmds.setParent('..') tab5 = cmds.rowColumnLayout('Spine and Head') cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'Spine Rig Setup') cmds.setParent('..') cmds.setParent('..') tab6 = cmds.rowColumnLayout('Stretchy IK') cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'Stretchy Setup') cmds.setParent('..') cmds.setParent('..') tab6 = cmds.rowColumnLayout('Extras') cmds.scrollLayout(saw = 600, sah = 600, cr = True) cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'General Utitlities') cmds.text('\nHere are all my general utilities for various things') cmds.frameLayout(l = 'Automatic Blend Colors Creation and Connection') cmds.rowColumnLayout(nc = 5, w = 10) cmds.text('IK Joint:') cmds.text(l = '') cmds.text('FK/Dyn Joint:') cmds.text(l = '') cmds.text('Bind Joint:') self.ikJBC = cmds.textField() cmds.text(l = '') self.fkJBC = cmds.textField() cmds.text(l = '') self.bindJBC = cmds.textField() cmds.text(' \nBlend Quantity:') cmds.text(l = '') cmds.text(' \nSwitch Control:') cmds.text(l = '') cmds.text(l = '') self.bQBC = cmds.intField() cmds.text(l = '') self.sCBC = cmds.textField() cmds.text(l = '') cmds.button(l = 'Help Docs', c = self.crBC.__doc__) cmds.setParent('..') cmds.button(l = 'Create', c = self.execCrBC) cmds.text(l = '') cmds.setParent('..') cmds.frameLayout(l = 'Make Spline IK Curve Stretch And Squash') cmds.rowColumnLayout(nc = 5, w = 10) cmds.text('Curve Name:') cmds.text(l = '') cmds.text('Setup Name:') cmds.text(l = '') cmds.text('Joint Quantity:') self.ikJBC = cmds.textField() cmds.text(l = '') self.fkJBC = cmds.textField() cmds.text(l = '') self.bindJBC = cmds.textField() cmds.text(' \nSwitch Control:') cmds.text(l = '') cmds.text(' \nGlobal Control:') cmds.text(l = '') cmds.text(l = '') self.bQBC = cmds.intField() cmds.text(l = '') self.sCBC = cmds.textField() cmds.text(l = '') cmds.button(l = 'Help Docs', c = self.crBC.__doc__) cmds.setParent('..') cmds.button(l = 'Create', c = self.execCrBC) cmds.setParent('..') cmds.showWindow(rigUI) r = RUI('charNameUI', 'gScaleUI', 'fingButtonGrp', 'thumbCheckBox', 'spineButtonGrp', 'neckButtonGrp', 'ikJBC', 'fkJBC', 'bindJBC', 'bQBC', 'sCBC') # last modified at 6.20 pm 29th June 2011

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  • Javascript: prototypeal inheritance and the prototype property

    - by JanD
    Hi, I have a simple code fragment in JS working with prototype inheritance. function object(o) { function F() {} F.prototype = o; return new F(); } //the following code block has a alternate version var mammal = { color: "brown", getColor: function() { return this.color; } } var myCat = object(mammal); myCat.meow = function(){return "meow";} that worked fine but adding this: mammal.prototype.kindOf = "predator"; does not. ("mammal.prototype is undefined") Since I guessed that object maybe have no prototype I rewrote it, replacing the var mammal={... block with: function mammal() { this.color = "brown"; this.getColor = function() { return this.color; } } which gave me a bunch of other errors: "Function.prototype.toString called on incompatible object" and if I try to call _myCat.getColor() "myCat.getColor is not a function" Now I am totally confused. After reading Crockford, and Flanagan I did not get the solution for the errors. So it would be great if somebody knows... - why is the prototype undefined in the first example (which is foremost concern; I thought the prototype of explicitly set in the object() function) - why get I these strange errors trying to use the mammal function as prototype object in the object() function?

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  • how to change onclick event with jquery?

    - by user550758
    I have create a js file in which i am creating the dynamic table and dynamically changing the click event for the calendar but onclicking the calender image for dynamic generated table, calendar popup in the previous calendar image. Please help me code /***------------------------------------------------------------ * *Developer: Vipin Sharma * *Creation Date: 20/12/2010 (dd/mm/yyyy) * *ModifiedDate ModifiedBy Comments (As and when) * *-------------------------------------------------------------*/ var jq = jQuery.noConflict(); var ia = 1; jq(document).ready(function(){ jq("#subtaskid1").click(function() { if(ia<=10){ var create_table = jq("#orgtable").clone(); create_table.find("input").each(function() { jq(this).attr({ 'id': function(_, id) { return ia + id }, 'name': function(_, name) { return ia + name }, 'value': '' }); }).end(); create_table.find("select").each(function(){ jq(this).attr({ 'name': function(_,name){ return ia + name } }); }).end(); create_table.find("textarea").each(function(){ jq(this).attr({ 'name': function(_,name){ return ia + name } }); }).end(); create_table.find("#f_trigger_c").each(function(){ var oclk = " displayCalendar(document.prjectFrm['"+ ia +"dtSubDate'],'yyyy-mm-dd', this)"; //ERROR IS HERE var newclick = new Function(oclk); jq(this).click(newclick); }).end(); create_table.appendTo("#subtbl"); jq('#maxval').val(ia); ia++; }else{ var ai = ia-1; alert('Only ' + ai + ' SubTask can be insert'); } }); });

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  • Why can't I roll a loop in Javascript?

    - by Carl Manaster
    I am working on a web page that uses dojo and has a number (6 in my test case, but variable in general) of project widgets on it. I'm invoking dojo.addOnLoad(init), and in my init() function I have these lines: dojo.connect(dijit.byId("project" + 0).InputNode, "onChange", function() {makeMatch(0);}); dojo.connect(dijit.byId("project" + 1).InputNode, "onChange", function() {makeMatch(1);}); dojo.connect(dijit.byId("project" + 2).InputNode, "onChange", function() {makeMatch(2);}); dojo.connect(dijit.byId("project" + 3).InputNode, "onChange", function() {makeMatch(3);}); dojo.connect(dijit.byId("project" + 4).InputNode, "onChange", function() {makeMatch(4);}); dojo.connect(dijit.byId("project" + 5).InputNode, "onChange", function() {makeMatch(5);}); and change events for my project widgets properly invoke the makeMatch function. But if I replace them with a loop: for (var i = 0; i < 6; i++) dojo.connect(dijit.byId("project" + i).InputNode, "onChange", function() {makeMatch(i);}); same makeMatch() function, same init() invocation, same everything else - just rolling my calls up into a loop - the makeMatch function is never called; the objects are not wired. What's going on, and how do I fix it? I've tried using dojo.query, but its behavior is the same as the for loop case.

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  • how to return response from post in a variable? jQuery

    - by robertdd
    i use this function to return the response of post: $.sendpost = function(){ return jQuery.post('inc/operations.php', {'operation':'test'}, "json"); }, i want to make something like this: in: $.another = function(){ var sendpost = $.sendpost(); alert(sendpost); } but i get: [object XMLHttpRequest] if i print the object with: jQuery.each(sendpost, function(i, val) { $(".displaydetails").append(i + " => " + val + "<br/>"); }); i get: details abort => function () { x && h.call(x); g("abort"); } dispatchEvent => function dispatchEvent() { [native code] } removeEventListener => function removeEventListener() { [native code] } open => function open() { [native code] } setRequestHeader => function setRequestHeader() { [native code] } onreadystatechange => [xpconnect wrapped nsIDOMEventListener] send => function send() { [native code] } readyState => 4 status => 200 getResponseHeader => function getResponseHeader() { [native code] } responseText => mdaaa from php how to return only the response in the variable?

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  • What is happening in Crockford's object creation technique?

    - by Chris Noe
    There are only 3 lines of code, and yet I'm having trouble fully grasping this: Object.create = function (o) { function F() {} F.prototype = o; return new F(); }; newObject = Object.create(oldObject); (from Prototypal Inheritance) 1) Object.create() starts out by creating an empty function called F. I'm thinking that a function is a kind of object. Where is this F object being stored? Globally I guess. 2) Next our oldObject, passed in as o, becomes the prototype of function F. Function (i.e., object) F now "inherits" from our oldObject, in the sense that name resolution will route through it. Good, but I'm curious what the default prototype is for an object, Object? Is that also true for a function-object? 3) Finally, F is instantiated and returned, becoming our newObject. Is the "new" operation strictly necessary here? Doesn't F already provide what we need, or is there a critical difference between function-objects and non-function-objects? Clearly it won't be possible to have a constructor function using this technique. What happens the next time Object.create() is called? Is global function F overwritten? Surely it is not reused, because that would alter previously configured objects. And what happens if multiple threads call Object.create(), is there any sort of synchronization to prevent race conditions on F?

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  • Writing an auto-memoizer in Scheme. Help with macro and a wrapper.

    - by kunjaan
    I am facing a couple of problems while writing an auto-memoizer in Scheme. I have a working memoizer function, which creats a hash table and checks if the value is already computed. If it has been computed before then it returns the value else it calls the function. (define (memoizer fun) (let ((a-table (make-hash))) (?(n) (define false-if-fail (?() #f)) (let ((return-val (hash-ref a-table n false-if-fail))) (if return-val return-val (begin (hash-set! a-table n (fun n)) (hash-ref a-table n))))))) Now I want to create a memoize-wrapper function like this: (define (memoize-wrapper function) (set! function (memoizer function))) And hopefully create a macro called def-memo which defines the function with the memoize-wrapper. eg. the macro could expand to (memoizer (define function-name arguments body ...) or something like that. So that I should be able to do : (def-memo (factorial n) (cond ((= n 1) 1) (else (* n (factorial (- n 1)))))) which should create a memoized version of the factorial instead of the normal slow one. My problem is that the The memoize-wrapper is not working properly, it doesnt call the memoized function but the original function. I have no idea how to write a define inside of the macro. How do I make sure that I can get variable lenght arguments and variable length body? How do I then define the function and wrap it around with the memoizer? Thanks a lot.

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  • How do I make a Java ResultSet available in my jsp?

    - by melling
    I'd like to swap out an sql:query for some Java code that builds a complex query with several parameters. The current sql is a simple select. <sql:query var="result" dataSource="${dSource}" sql="select * from TABLE " </sql:query How do I take my Java ResultSet (ie. rs = stmt.executeQuery(sql);) and make the results available in my JSP so I can do this textbook JSP? To be more clear, I want to remove the above query and replace it with Java. <% ResultSet rs = stmt.executeQuery(sql); // Messy code will be in some Controller % <c:forEach var="row" items="${result.rows}" <c:out value="${row.name}"/ </c:forEach Do I set the session/page variable in the Java section or is there some EL trick that I can use to access the variable?

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  • jQuery class selector oddness

    - by x3sphere
    I'm using jQuery to change the background image of a button depending on the class associated with it on hover. It only works if I put the hover statements in separate functions, however. Why is this? Here's the NON working code, always evaluates to the .submit hover statement, even when that class is removed via the keyup event. $(function() { { $('.submit-getinfo').hover(function () { $(this).css( {backgroundPosition: "right bottom"} ); }, function() { $(this).css( {backgroundPosition: "right top"} ); //$(this).removeClass('submithover'); }); $('.submit').hover(function () { $(this).css( {backgroundPosition: "left bottom"} ); }, function() { $(this).css( {backgroundPosition: "left top"} ); //$(this).removeClass('submithover'); }); }}); Working code: $(function() { { $('.submit').hover(function () { $(this).css( {backgroundPosition: "left bottom"} ); }, function() { $(this).css( {backgroundPosition: "left top"} ); //$(this).removeClass('submithover'); }); }}); $('#test').bind('keyup', function() { if (url == 'devel') { $("#submit").addClass("submit-getinfo").removeClass("submit"); $('.submit-getinfo').hover(function () { $(this).css( {backgroundPosition: "right bottom"} ); }, function() { $(this).css( {backgroundPosition: "right top"} ); //$(this).removeClass('submithover'); }); } } ); I just fail to see why I have to put the hover statements in separate functions, instead of sticking both in the main DOM.

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  • jQuery memory game: if $('.opened').length; == number run function.

    - by Carl Papworth
    So I'm trying to change the a.heart when there is td.opened == 24. I'm not sure what's going wrong though since nothings happening. HTML: <body> <header> <div id="headerTitle"><a href="index.html">&lt;html<span class="heart">&hearts;</span>ve&gt;</a> </div> <div id="help"> <h2>?</h2> <div id="helpInfo"> <p>How many tiles are there? Let's see [calculating] 25...</p> </div> </div> </header> <div id="reward"> <div id="rewardContainer"> <div id="rewardBG" class="heart">&hearts; </div> <p>OMG, this must be luv<br><a href="index.html" class="exit">x</a></p> </div> </div> <div id="pageWrap"> <div id="mainContent"> <!-- DON'T BE A CHEATER !--> <table id="memory"> <tr> <td class="pair1"><a>&Psi;</a></td> <td class="pair2"><a>&para;</a></td> <td class="pair3"><a>&Xi;</a></td> <td class="pair1"><a>&Psi;</a></td> <td class="pair4"><a >&otimes;</a></td> </tr> <tr> <td class="pair5"><a>&spades;</a></td> <td class="pair6"><a >&Phi;</a></td> <td class="pair7"><a>&sect;</a></td> <td class="pair8"><a>&clubs;</a></td> <td class="pair4"><a>&otimes;</a></td> </tr> <tr> <td class="pair9"><a>&Omega;</a></td> <td class="pair2"><a>&para;</a></td> <td id="goal"> <a href="#reward" class="heart">&hearts;</a> </td> <td class="pair10"><a>&copy;</a></td> <td class="pair9"><a>&Omega;</a></td> </tr> <tr> <td class="pair11"><a>&there4;</a></td> <td class="pair8"><a>&clubs;</a></td> <td class="pair12"><a>&dagger;</a></td> <td class="pair6"><a>&Phi;</a></td> <td class="pair11"><a>&there4;</a></td> </tr> <tr> <td><a class="pair12">&dagger;</a></td> <td><a class="pair5">&spades;</a></td> <td><a class="pair10">&copy;</a></td> <td><a class="pair3">&Xi;</a></td> <td><a class="pair7">&sect;</a></td> </tr> </table> <!-- DON'T BE A CHEATER !--> </div> </div> <!-- END Page Wrap --> <footer> <div class="heartCollection"> <p>collect us if u need luv:<p> <ul> <li><a id="collection1">&hearts;</a></li> <li><a id="collection2">&hearts;</a></li> <li><a id="collection3">&hearts;</a></li> <li><a id="collection4">&hearts;</a></li> <li><a id="collection5">&hearts;</a></li> <li><a id="collection6">&hearts;</a></li> </ul> </div> <div class="credits">with love from Popm0uth ©2012</div> </footer> </body> </html> Javascript: var thisCard = $(this).text(); var activeCard = $('.active').text(); var openedCards = $('.opened').length; $(document).ready(function() { $('a.heart').css('color', '#CCCCCC'); $('a.heart').off('click'); function reset(){ $('td').removeClass('opened'); $('a').removeClass('visible'); $('td').removeClass('active'); }; $('td').click(openCard); function openCard(){ $(this).addClass('opened'); $(this).find('a').addClass('visible'); if ($(".active")[0]){ if ($(this).text() != $('.active').text()) { setTimeout(function(){ reset(); }, 1000); } else { $('.active').removeClass('active'); } } else { $(this).addClass("active"); } if (openedCards == 24){ $(".active").removeClass("active"); $("a.heart").css('color', '#ff63ff'); $("a.heart").off('click'); } } });

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  • 2 TADOQUERY master and Detail tablefilter insert

    - by ml
    How can i work with 2 Tadoquery and work like a Tadoquery (master) Tadotable(detail) !! var tempvar : Variant; begin Edit1.text:=Ano.value; Begin with Ano_planeamento do //Laço de consulta por codigo Begin Close; SQL.Clear; SQL.Add('SELECT * from planeamento_ano'); SQL.Add('Where ano LIKE ''%'+Edit1.text+'%'''); Open; end; end; tempvar := Ano_planeamento.fieldbyname('ano').value; planeamento.close; if tempvar <> null then begin planeamento.SQL.Clear; planeamento.SQL.add('SELECT * FROM planeamento'); planeamento.SQL.add(' WHERE ano = '); planeamento.SQL.add('''' + tempvar + ''''); // here i nead to filter by .... planeamento.open;

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  • Error during data INSERT in php

    - by nectar
    here my code- $sql = "INSERT INTO tblpin ('pinId', 'ownerId', 'usedby', 'status') VALUES "; for($i=0; $i0) { $sql .= ", "; } $sql .= "('$pin[$i]', '$ownerid', 'Free', '1')"; } $sql .= ";"; echo $sql; mysql_query($sql); if(mysql_affected_rows() 0) { echo "done"; } else { echo "Fail"; } output: ** INSERT INTO tblpin ('pinId', 'ownerId', 'usedby', 'status') VALUES ('13837927', 'admin', 'Free', '1'), ('59576082', 'admin', 'Free', '1'); Fail why it is not inserting values when $sql query is right?

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  • JS best practice for member functions

    - by MickMalone1983
    I'm writing a little mobile games library, and I'm not sure the best practice for declaring member functions of instantiated function objects. For instance, I might create a simple object with one property, and a method to print it: function Foo(id){ this.id = id; this.print = function(){ console.log(this.id); }; }; However, a function which does not need access to 'private' members of the function does not need to be declared in the function at all. I could equally have written: function print(){ console.log(this.id); }; function Foo(id){ this.id = id; this.print = print; }; When the function is invoked through an instance of Foo, the instance becomes the context for this, so the output is the same in either case. I'm not entirely sure how memory is allocated with JS, and I can't find anything that I can understand about something this specific, but it seems to me that with the first example all members of Foo, including the print function, are duplicated each time it is instantiated - but with the second, it just gets a pointer to one, pre-declared function, which would save any more memory having to be allocated as more instances of Foo are created. Am I correct, and if I am, is there any memory/performance benefit to doing this?

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  • SQL Error (2003): Can't connect to MySQL server on 'X.X.X.X.' (10051) - What does this error mean?

    - by BeeS
    I get following error when i try to connect via "HeidiSQL" to my database server (local network) SQL Error (2003): Can't connect to MySQL server on 'X.X.X.X.' (10051) SSH Connection via Putty works fine. I checked the my.cnf file on the server (Ubuntu), but settings like bind_address are correct. Is it possible that my wireless modem (SpeedTouch) makes this trouble? (Because my provider changed the download speed) !? Thank you very much for your help!

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  • Flash was "not designed to function across LANs". Any workarounds?

    - by Triynko
    See: http://helpx.adobe.com/flash/kb/problems-using-flash-authoring-across.html Issue When using Adobe Flash across a local area network (LAN) and networked drives/folders, you may experience any of the following problems:" Flash crashes while performing a test movie on FLA files located on a networked drive or folder. FLA files get corrupted when opening from or saving to networked drives or folder. Flash does not reflect changes in custom class after compiling. Flash, Flash Video Encoder, or Adobe Media Encodercrashes or corrupts Flash Video (FLV) files while encoding source located on networked drives or folder. Flash Video Encoder or Adobe Media Encoder crashes or corrupts FLV files where the output folder is a networked drive or folder. Published Flash Player (SWF) files and projectors are unable to load content located on networked drives or folder. More than one instance of a SWF or Projector on client machines cannot play back FLV files located on a networked drive or folder. Reason The Adobe Flash IDE, FLV Encoder, Adobe Media Encoderand Flash Player were not designed to function across LANs. Solution Use of Flash files across local networks is not supported in any context. Published content should access data through a web server. All file sources should be opened and saved on the local system. Using Flash in such a scenario for project collaboration or content deployment is highly discouraged and may corrupt your source files. If you need to work in a collaborative environment or store source files on a server, use the project panel and/or a third-party version control system. SERIOUSLY? I cannot work on files located on a mapped network drive? How did they mess that one up? Does the Flash IDE really open the source file and wipe it clean to do the saving, rather than saving a copy first then replacing it as an atomic file system operation? How hard would it be for them make a dummy temporary file for saving then issue a MOVE command? Any workarounds for this, like something that can make a network drive as stable as a local drive, like some kind of automatic local caching and synching?

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  • How to get php mail function to work on Debian “squeeze”?

    - by Neel Kamal
    I have installed Apache and PHP5 on my debian server. Firstly I tried it using sendmail. Here is the step by step procedure that I have tried : Step 1: apt-get install sendmail Step 2: /etc/init.d/apache2 restart But this didn't work. Then I tried using external SMTP . My domain is registered on BigRock.I registerd an email address there [email protected] and it gave me the required credentials. On server I installed sSMTP > apt-get install ssmtp > Configured "/etc/ssmtp/ssmtp.conf" file. In the configuration file I added [email protected] mailhub=smtp.fostergen.com:587 (Here I have doubt. I am not sure what to use here. I tried smtp.fostergen.com:587, smtp.fostergen.com:25,mx1.mailhostbox.com :587,mx1.mailhostbox.com:25. I am still not sure what to use here mailhostbox.com. I used mx1.mailhostbox.com as it was the mx entry for my domain on bigrock Here is the screenshot![screenshot of bigrock's email management tool] ) hostname=vs3204.ams2.alvotec.de (I entered the command hostname -f on my server and got it as result ) FromLineOverride=YES UseSTARTTLS=YES [email protected] AuthPass=password provided during email registration on bigrock > edited /etc/ssmtp/revaliases (added " root:[email protected]:mx1.mailhostbox.com :587 " in the last line) > edited php.ini file (sendmail_path = /usr/sbin/ssmtp -t) > /etc/init.d/apache2 restart But this didn't work. After this I tried eSMTP. Steps Performed : > apt-get install esmtp > edited /etc/esmtprc hostname=smtp.fostergen.com:587 username= [email protected] password: password provide by bigrock mda="/usr/bin/procmail -d %T" > linked eSMTP to the legacy Sendmail path by execting the command "ln -s /usr/bin/esmtp /usr/bin/sendmail" > edited php.ini file (/usr/bin/sendmail -t -i) > /etc/init.d/apache2 restart But this technique also failed. I just want to send email to users through php mail function. Kindly help. Where I am going wrong?

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