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  • How to specialize a c++ variadic template?

    - by Serge
    I'm trying to understand c++ variadic templates. I'm not much aware of the correct language to use to explain what I'd like to achieve, so it might be simpler if I provide a bit of code which illustrate what I'd like to achieve. #include <iostream> #include <string> using namespace std; template<int ...A> class TestTemplate1 { public: string getString() { return "Normal"; } }; template<int T, int ...A> string TestTemplate1<2, A...>::getString() { return "Specialized"; } template<typename ...A> class TestTemplate2 { }; int main() { TestTemplate1<1, 2, 3, 4> t1_1; TestTemplate1<1, 2> t1_2; TestTemplate1<> t1_3; TestTemplate1<2> t1_4; TestTemplate2<> t2_1; TestTemplate2<int, double> t2_2; cout << t1_1.getString() << endl; cout << t1_2.getString() << endl; cout << t1_3.getString() << endl; cout << t1_4.getString() << endl; } This throws several errors. error C2333: 'TestTemplate1<::getString' : error in function declaration; skipping function body error C2333: 'TestTemplate1<1,2,3,4::getString' : error in function declaration; skipping function body error C2333: 'TestTemplate1<1,2::getString' : error in function declaration; skipping function body error C2333: 'TestTemplate1<2::getString' : error in function declaration; skipping function body error C2977: 'TestTemplate1' : too many template arguments error C2995: 'std::string TestTemplate1::getString(void)' : function template has already been defined error C3860: template argument list following class template name must list parameters in the order used in template parameter list How can I have a specialized behavior for every TestTemplate1<2, ...> instances like t1_4?

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  • Strategies for avoiding SQL in your Controllers... or how many methods should I have in my Models?

    - by Keith Palmer
    So a situation I run into reasonably often is one where my models start to either: Grow into monsters with tons and tons of methods OR Allow you to pass pieces of SQL to them, so that they are flexible enough to not require a million different methods For example, say we have a "widget" model. We start with some basic methods: get($id) insert($record) update($id, $record) delete($id) getList() // get a list of Widgets That's all fine and dandy, but then we need some reporting: listCreatedBetween($start_date, $end_date) listPurchasedBetween($start_date, $end_date) listOfPending() And then the reporting starts to get complex: listPendingCreatedBetween($start_date, $end_date) listForCustomer($customer_id) listPendingCreatedBetweenForCustomer($customer_id, $start_date, $end_date) You can see where this is growing... eventually we have so many specific query requirements that I either need to implement tons and tons of methods, or some sort of "query" object that I can pass to a single -query(query $query) method... ... or just bite the bullet, and start doing something like this: list = MyModel-query(" start_date X AND end_date < Y AND pending = 1 AND customer_id = Z ") There's a certain appeal to just having one method like that instead of 50 million other more specific methods... but it feels "wrong" sometimes to stuff a pile of what's basically SQL into the controller. Is there a "right" way to handle situations like this? Does it seem acceptable to be stuffing queries like that into a generic -query() method? Are there better strategies?

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  • StreamInsight V2.0 Released!

    - by Roman Schindlauer
    The StreamInsight Team is proud to announce the release of StreamInsight V2.0! This is the version that ships with SQL 2012, and as such it has been available through Connect to SQL CTP customers already since December. As part of the SQL 2012 launch activities, we are now making V2.0 available to everyone, following our tradition of providing a separate download page. StreamInsight V2.0 includes a number of stability and performance fixes over its predecessor V1.2. Moreover it introduces a dependency on the .NET Framework 4.0, as well as on SQL 2012 license keys. For these reasons, we decided to bump the major version number, even though V2.0 does not add new features or API surface. It can be regarded a stepping stone to the upcoming release 2.1 which will contain significantly new APIs (that will depend on .NET 4.0). Head over here to download StreamInsight V2.0. The updated Books Online can be found here. Update: For instructions on how to make your existing application work against the new bits without recompilation, see here. Regards, The StreamInsight Team

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  • Need a Quick Sure Method to Produce a Formatted Explain Plan? This will help!

    - by user702295
    Please use the following on the production machine to get formatted explain plan and sql trace using the SLOW sql (e.g. 'T_COMB_LIST.COMB_ID = 216') or any other value that takes longer: -- Open new session is SQL*Plus */ -- Make sure you are using updated PLAN_TABLE -- This can be done by dropping it and recreate it by running: -- SQL> @?/rdbms/admin/utlxplan.sql) set lines 1000 set pages 1000 spool xplan_1.txt EXPLAIN PLAN FOR <<<<Replace this line with exactly the same query you used above. Force hard parse by modifying the case of a character>>>> @?/rdbms/admin/utlxplp spool off EXIT --Open a second session is SQL*Plus ALTER SESSION SET max_dump_file_size = unlimited; ALTER SESSION SET tracefile_identifier = '10046'; ALTER SESSION SET statistics_level = ALL; ALTER SESSION SET events '10046 trace name context forever, level 12'; <<<<Replace this line with exactly the same query you used above. Force hard parse by modifying the case of a character>>>> select 'verify cursor closed' from dual; ALTER SYSTEM SET EVENTS '10046 trace name context off'; EXIT Make sure spooled file is formatted properly and that the 10046 trace has relevant explain plan in it.  Please Upload both files (10046 trace is generated in udump). Need instructions to find udump?   sqlplus "/ as sysdba" show parameters dump_dest This will show you bdump, cdump and udump locations.

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  • How do I keep user input and rendering independent of the implementation environment?

    - by alex
    I'm writing a Tetris clone in JavaScript. I have a fair amount of experience in programming in general, but am rather new to game development. I want to separate the core game code from the code that would tie it to one environment, such as the browser. My quick thoughts led me to having the rendering and input functions external to my main game object. I could pass the current game state to the rendering method, which could render using canvas, elements, text, etc. I could also map input to certain game input events, such as move piece left, rotate piece clockwise, etc. I am having trouble designing how this should be implemented in my object. Should I pass references to functions that the main object will use to render and process user input? For example... var TetrisClone = function(renderer, inputUpdate) { this.renderer = renderer || function() {}; this.inputUpdate = input || function() {}; this.state = {}; }; TetrisClone.prototype = { update: function() { // Get user input via function passed to constructor. var inputEvents = this.inputUpdate(); // Update game state. // Render the current game state via function passed to constructor. this.renderer(this.state); } }; var renderer = function(state) { // Render blocks to browser page. } var inputEvents = {}; var charCodesToEvents = { 37: "move-piece-left" /* ... */ }; document.addEventListener("keypress", function(event) { inputEvents[event.which] = true; }); var inputUpdate = function() { var translatedEvents = [], event, translatedEvent; for (event in inputEvents) { if (inputEvents.hasOwnProperty(event)) { translatedEvent = charCodesToEvents[event]; translatedEvents.push(translatedEvent); } } inputEvents = {}; return translatedEvents; } var game = new TetrisClone(renderer, inputUpdate); Is this a good game design? How would you modify this to suit best practice in regard to making a game as platform/input independent as possible?

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  • StreamInsight V2.0 Released!

    - by Roman Schindlauer
    The StreamInsight Team is proud to announce the release of StreamInsight V2.0! This is the version that ships with SQL 2012, and as such it has been available through Connect to SQL CTP customers already since December. As part of the SQL 2012 launch activities, we are now making V2.0 available to everyone, following our tradition of providing a separate download page. StreamInsight V2.0 includes a number of stability and performance fixes over its predecessor V1.2. Moreover it introduces a dependency on the .NET Framework 4.0, as well as on SQL 2012 license keys. For these reasons, we decided to bump the major version number, even though V2.0 does not add new features or API surface. It can be regarded a stepping stone to the upcoming release 2.1 which will contain significantly new APIs (that will depend on .NET 4.0). Head over here to download StreamInsight V2.0. The updated Books Online can be found here. Update: For instructions on how to make your existing application work against the new bits without recompilation, see here. Regards, The StreamInsight Team

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  • variable declaration in javascript [migrated]

    - by ShaggyInjun
    I have been doing something like this for a while and I have never seen any errors. But, unfortunately, I have never been able to explain why this works. The first line creates a variable which points to a function. The second line just adds func2 to func1 separated by a dot and defines a function. If I add a var in front of func1.func2 then I see a compilation error. func1.func2 = function(){}; Error SyntaxError: missing ; before statement var func1.func2 = function(){}; What type was func1 on first line 1 and what did it become on line 2. var func1 = function(){}; func1.func2 = function(){}; Thanks Venkat

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  • ASP.NET MVC3, WebMatrix, NuGet, SQL Compact 4&ndash;all released&hellip;

    - by Shawn Cicoria
    Along with the release of WebMatrix announced here.. http://blogs.msdn.com/b/webplatform/archive/2011/01/12/webmatrix-shipping-january-13-2011.aspx A slew of dependencies were released as well.  If you download WebMatrix, it will install these dependencies – also via a new release of the Web platform installer (3.0). You get IIS 7.5 Express for hosting the Web Matrix projects as well. And, to top it off – the Microsoft Web Deploy 2.0 tool… The ASP.NET updates include the Visual Studio 2010 tools updates, adding the MVC3 templates, and, under websites, adding a template for ASP.NET Web Site (Razor)

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  • Attach my sprite with Box2d

    - by user919496
    I'm coding Javascript(HTML5) with Box2D. And I want to ask how to attach Sprite with Box2D. This is function My sprite: function My_Sprite() { this.m_Image = new Image(); this.m_Position = new Vector2D(0,0); this.m_CurFrame = 0; this.m_ColFrame = 0; this.m_Size = new Vector2D(0,0); this.m_Scale = new Vector2D(0,0); this.m_Rotation = 0; } My_Sprite.prototype.constructor = function (_Image_SRC) { this.m_Image.src = _Image_SRC; } My_Sprite.prototype.constructor = function (_Image_SRC,_Size,_Col) { this.m_Image.src = _Image_SRC; this.m_Size = _Size; this.m_ColFrame = _Col; this.m_Scale = new Vector2D(1, 1); } My_Sprite.prototype.Draw = function (context) { context.drawImage(this.m_Image, this.m_Size.X * (this.m_CurFrame % this.m_ColFrame), this.m_Size.Y * parseInt(this.m_CurFrame / this.m_ColFrame), this.m_Size.X, this.m_Size.Y, this.m_Position.X, this.m_Position.Y, this.m_Size.X * this.m_Scale.X, this.m_Size.Y * this.m_Scale.Y ); } and this is function Object : function Circle(type, angle, size) { // Circle.prototype = new My_Object(); // Circle.prototype.constructor = Circle; // Circle.prototype.parent = My_Object.prototype; this.m_den = 1.0; this.m_fri = 0.5; this.m_res = 0.2; fixDef.density = this.m_den; fixDef.friction = this.m_fri; fixDef.restitution = this.m_res; fixDef.shape = new b2PolygonShape; bodyDef.type = type; bodyDef.angle = angle; bodyDef.userData = m_spriteCircle; fixDef.shape = new b2CircleShape( Radius / SCALE //radius ); this.m_Body = world.CreateBody(bodyDef); this.m_Body.CreateFixture(fixDef); m_spriteCircle = new My_Sprite(); this.Init(); } Circle.prototype.Init = function () { m_spriteCircle.constructor("images/circle.png", new Vector2D(80, 80), 1); m_spriteCircle.m_CurFrame = 0; } Circle.prototype.Draw = function (context) { m_spriteCircle.Draw(context); } and I draw it : var m_Circle = new Circle(); m_Circle.Draw(context);

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  • QxOrm 1.2.3 vient de sortir, l'ORM pour Qt supporte la compilation statique et de nouveaux déclencheurs SQL

    Bonjour, QxOrm 1.2.3 vient de sortir. Voici les nouveautés de la version 1.2.3 : Nouvelle interface qx::IxPersistable (classe abstraite) pour simplifier la notion de polymorphisme en utilisant la bibliothèque QxOrm ; Pour plus de détails sur cette nouvelle interface, rendez-vous sur la FAQ : 'Comment utiliser l'interface qx::IxPersistable ?' ; Nouvelles méthodes pour l'interface qx::IxCollection pour parcourir les éléments de la liste sans connaitre le type associé ...

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  • jQuery event not working after load

    - by Shina
    $(document).ready(function(){ $(function() { $('a.ajaxload').live('click', function(e) { var url = $(this).attr('href'); $('#desktopcontainer').load(url); // load the html response into a DOM element e.preventDefault(); // stop the browser from following the link }); }); $(function() { $(".accordion .accordion-tabs .tab").each(function(){ $(this).click(function(){ if ($(this).hasClass('tab')){ $(this).removeClass('tab'); $(this).addClass('active'); }else{ $(this).removeClass('active'); $(this).addClass('tab'); } $(this).next().slideToggle('slow'); return false; }); }); }); }); My tab works fine but after I click the "a.ajaxload" to add a content to the page, then my tab doesn't respond anymore. Can anyone please tell me where the problem is? Thank you in advance.

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  • SQL??“ALL”,????

    - by Todd Bao
    ALL????????????,>ALL?>=ALL?<ALL?<=ALL?=ALL?!=ALL???????????????????WHERE????TRUE?????????“=ALL”?????:select employee_id,last_name,department_id  from hr.employees   where department_id =ALL (select department_id from hr.employees where salary > 16000);EMPLOYEE_ID + LAST_NAME         + DEPARTMENT_ID----------- + ------------------------- + -------------    100 + King            +         90    101 + Kochhar            +         90    102 + De Haan            +         903 rows selected.??????????SALARY??16000????????????????????(???90),???????????????????????,????????????department_id???,????????????,???16000???8000:select employee_id,last_name   from hr.employees   where department_id =ALL (select department_id from hr.employees where salary > 8000);no rows selected????,ALL???????????????????WHERE????TURE,??????,??????salary > 77777:select employee_id,last_name   from hr.employees   where department_id =ALL (select department_id from hr.employees where salary > 77777)/?????????????77777??,??????“where department_id =ALL (???)”??TRUE,?????????????:EMPLOYEE_ID + LAST_NAME----------- + -------------------------    198 + OConnell    199 + Grant    ...   .....    196 + Walsh    197 + Feeney107 rows selected.?????????????>ALL?<ALL?>=ALL?<=ALL?!=ALL??,??????????????,???????“?”??????????????????,?“?”?????????????????????????????:select * from hr.employees where department_id >=ALL (null)/Todd

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  • How do I convert some ugly inline javascript into a function?

    - by Taylor
    I've got a form with various inputs that by default have no value. When a user changes one or more of the inputs all values including the blank ones are used in the URL GET string when submitted. So to clean it up I've got some javascript that removes the inputs before submission. It works well enough but I was wondering how to put this in a js function or tidy it up. Seems a bit messy to have it all clumped in to an onclick. Plus i'm going to be adding more so there will be quite a few. Here's the relevant code. There are 3 seperate lines for 3 seperate inputs. The first part of the line has a value that refers to the inputs ID ("mf","cf","bf","pf") and the second part of the line refers to the parent div ("dmf","dcf", etc). The first part is an example of the input structure... echo "<div id='dmf'><select id='mf' name='mFilter'>"; This part is the submit and js... echo "<input type='submit' value='Apply' onclick='javascript: if (document.getElementById(\"mf\").value==\"\") { document.getElementById(\"dmf\").innerHTML=\"\"; } if (document.getElementById(\"cf\").value==\"\") { document.getElementById(\"dcf\").innerHTML=\"\"; } if (document.getElementById(\"bf\").value==\"\") { document.getElementById(\"dbf\").innerHTML=\"\"; } if (document.getElementById(\"pf\").value==\"\") { document.getElementById(\"dpf\").innerHTML=\"\"; } ' />"; I have pretty much zero javascript knowledge so help turning this in to a neater function or similar would be much appreciated.

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  • DFS function, can you guys tell me what is the wrong with this code?

    - by danielDhobbs
    can you guys tell me what is the wrong with this code? it is not working with 1 2 1 3 1 4 2 5 2 6 2 7 2 8 3 8 3 9 4 10 1 - 4 - 10 and stop DFS function void Is_Connected(graphType* g, int v){ //function to define the graph is connected or not int i=0; g_node* w; top = NULL; g -> visited[v] = TRUE; push(v); printf("%d", v); while (top != NULL) { w = g -> adjList[v]; while (w) { if (!g -> visited[w -> vertex]) { push(w -> vertex); g -> visited[w -> vertex] = TRUE; printf("->%d", w->vertex); v = w -> vertex; w = g -> adjList[v]; } else { w = w -> link; } } i++; v = pop(); } if (i == (g -> x)-1){ //number of vertices = number of vertetices pass through puts("\nIs_Connected() result : yes"); } else{ puts("\nIs_Connected() result : no"); } }

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  • According to MSDN ReadFile() Win32 function may incorrectly report read operation completion. When?

    - by Martin Dobšík
    The MSDN states in its description of ReadFile() function (http://msdn.microsoft.com/en-us/library/aa365467%28VS.85%29.aspx): “If hFile is opened with FILE_FLAG_OVERLAPPED, the lpOverlapped parameter must point to a valid and unique OVERLAPPED structure, otherwise the function can incorrectly report that the read operation is complete.” I have some applications that are violating the above recommendation and I would like to know the severity of the problem. I mean the program uses named pipe that has been created with FILE_FLAG_OVERLAPPED, but it reads from it using the following call: ReadFile(handle, &buf, n, &n_read, NULL); That means it passes NULL as the lpOverlapped parameter. That call should not work correctly in some circumstances according to documentation. I have spent a lot of time trying to reproduce the problem, but I was unable to! I always got all data in right place at right time. I was testing only Named Pipes though. Would anybody know when can I expect that ReadFile() will incorrectly return and report successful completion even the data are not yet in the buffer? What would have to happen in order to reproduce the problem? Does it happen with files, pipes, sockets, consoles, or other devices? Do I have to use particular version of OS? Or particular version of reading (like register the handle to I/O completion port)? Or particular synchronization of reading and writing processes/threads? Or when would that fail? It works for me :/ Please help! With regards Martin

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  • In C# should I reuse a function / property parameter to compute temp result or create a temporary v

    - by Hamish Grubijan
    The example below may not be problematic as is, but it should be enough to illustrate a point. Imagine that there is a lot more work than trimming going on. public string Thingy { set { // I guess we can throw a null reference exception here on null. value = value.Trim(); // Well, imagine that there is so much processing to do this.thingy = value; // That this.thingy = value.Trim() would not fit on one line ... So, if the assignment has to take two lines, then I either have to abusereuse the parameter, or create a temporary variable. I am not a big fan of temporary variables. On the other hand, I am not a fan of convoluted code. I did not include an example where a function is involved, but I am sure you can imagine it. One concern I have is if a function accepted a string and the parameter was "abused", and then someone changed the signature to ref in both places - this ought to mess things up, but ... who would knowingly make such a change if it already worked without a ref? Seems like it is their responsibility in this case. If I mess with the value of value, am I doing something non-trivial under the hood? If you think that both approaches are acceptable, then which do you prefer and why? Thanks.

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  • How to disable the drop down function of combo box on certain conditions?

    - by Angeline Aarthi
    Hi, I have a combo box in my application. I also have a variable called "Status". I want the combo box to be enabled only when the value of the Status variable is 5 or 6. Otherwise, I should not be able to change the value in the combo box. It should have the previous value only.. I had written a click event to disable the combo box. But even though the combo box is disabled, I get the drop down list of the combo box, and If I select some othe value in the drop down,it changes..Only after that it gets disabled.. How to avoid this? I want the drop down function itself to be disabled. This is the code I have written. Someone guide me. <mx:FormItem label="Review Status:" width="100%" horizontalAlign="right"> <mx:HBox> <mx:Label width="30"/> <mx:ComboBox id="reviewStatus" dataProvider="{Status}" width="150" click="onStatusChange(event)"/> </mx:HBox> Action Script part: private function onStatusChange(event:Event):void { var i:int; for(i=0;i<defectDetails.length;i++) { var defStatusId:String=defectDetails.getItemAt(i).DefectStatusId; if(defStatusId=="5"){ reviewStatus.enabled=true; } else if(defStatusId=="6"){ reviewStatus.enabled=true; } else{ reviewStatus.enabled=false; //reviewStatus.selectedItem.label="Review"; reviewStatus.toolTip="Status can be changed only if Defect Status is Verified or Deferred."; //Alert.show("Status can be changed only if defect status is verified or deferred"); } } } If I use Change event also, for the first time the value is changed. Only after that,the combo box is disabled. How to retain the same value and disable the combo box when the status is not 5 or 6?

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  • When does invoking a member function on a null instance result in undefined behavior?

    - by GMan
    This question arose in the comments of a now-deleted answer to this other question. Our question was asked in the comments by STingRaySC as: Where exactly do we invoke UB? Is it calling a member function through an invalid pointer? Or is it calling a member function that accesses member data through an invalid pointer? With the answer deleted I figured we might as well make it it's own question. Consider the following code: #include <iostream> struct foo { void bar(void) { std::cout << "gman was here" << std::endl; } void baz(void) { x = 5; } int x; }; int main(void) { foo* f = 0; f->bar(); // (a) f->baz(); // (b) } We expect (b) to crash, because there is no corresponding member x for the null pointer. In practice, (a) doesn't crash because the this pointer is never used. Because (b) dereferences the this pointer (this->x = 5;), and this is null, the program enters undefined behavior. Does (a) result in undefined behavior? What about if both functions are static?

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  • Defining < for STL sort algorithm - operator overload, functor or standalone function?

    - by Andy
    I have a stl::list containing Widget class objects. They need to be sorted according to two members in the Widget class. For the sorting to work, I need to define a less-than comparator comparing two Widget objects. There seems to be a myriad of ways to do it. From what I can gather, one can either: a. Define a comparison operator overload in the class: bool Widget::operator< (const Widget &rhs) const b. Define a standalone function taking two Widgets: bool operator<(const Widget& lhs, const Widget& rhs); And then make the Widget class a friend of it: class Widget { // Various class definitions ... friend bool operator<(const Widget& lhs, const Widget& rhs); }; c. Define a functor and then include it as a parameter when calling the sort function: class Widget_Less : public binary_function<Widget, Widget, bool> { bool operator()(const Widget &lhs, const Widget& rhs) const; }; Does anybody know which method is better? In particular I am interested to know if I should do 1 or 2. I searched the book Effective STL by Scott Meyer but unfortunately it does not have anything to say about this. Thank you for your reply.

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  • The backbone router isn't working properly

    - by user2473588
    I'm building a simple backbone app that have 4 routes: home, about, privacy and terms. But after setting the routes I have 3 problems: The "terms" view isn't rendering; When I refresh the #about or the #privacy page, the home view renders after the #about/#privacy view When I hit the back button the home view never renders. For example, if I'm in the #about page, and I hit the back button to the homepage, the about view stays in the page I don't know what I'm doing wrong about the 1st problem. I think that the 2nd and 3rd problem are related with something missing in the home router, but I don't know what is. Here is my code: HTML <section class="feed"> <script id="homeTemplate" type="text/template"> <div class="home"> </div> </script> <script id="termsTemplate" type="text/template"> <div class="terms"> Bla bla bla bla </div> </script> <script id="privacyTemplate" type="text/template"> <div class="privacy"> Bla bla bla bla </div> </script> <script id="aboutTemplate" type="text/template"> <div class="about"> Bla bla bla bla </div> </script> </section> The views app.HomeListView = Backbone.View.extend({ el: '.feed', initialize: function ( initialbooks ) { this.collection = new app.BookList (initialbooks); this.render(); }, render: function() { this.collection.each(function( item ){ this.renderHome( item ); }, this); }, renderHome: function ( item ) { var bookview = new app.BookView ({ model: item }) this.$el.append( bookview.render().el ); } }); app.BookView = Backbone.View.extend ({ tagName: 'div', className: 'home', template: _.template( $( '#homeTemplate' ).html()), render: function() { this.$el.html(this.template(this.model.toJSON())); return this; } }); app.AboutView = Backbone.View.extend({ tagName: 'div', className: 'about', initialize:function () { this.render(); }, template: _.template( $( '#aboutTemplate' ).html()), render: function () { this.$el.html(this.template()); return this; } }); app.PrivacyView = Backbone.View.extend ({ tagName: 'div', className: 'privacy', initialize: function() { this.render(); }, template: _.template( $('#privacyTemplate').html() ), render: function () { this.$el.html(this.template()); return this; } }); app.TermsView = Backbone.View.extend ({ tagName: 'div', className: 'terms', initialize: function () { this.render(); }, template: _.template ( $( '#termsTemplate' ).html() ), render: function () { this.$el.html(this.template()), return this; } }); And the router: var AppRouter = Backbone.Router.extend({ routes: { '' : 'home', 'about' : 'about', 'privacy' : 'privacy', 'terms' : 'terms' }, home: function () { if (!this.homeListView) { this.homeListView = new app.HomeListView(); }; }, about: function () { if (!this.aboutView) { this.aboutView = new app.AboutView(); }; $('.feed').html(this.aboutView.el); }, privacy: function () { if (!this.privacyView) { this.privacyView = new app.PrivacyView(); }; $('.feed').html(this.privacyView.el); }, terms: function () { if (!this.termsView) { this.termsView = new app.TermsView(); }; $('.feed').html(this.termsView.el); } }) app.Router = new AppRouter(); Backbone.history.start(); I'm missing something but I don't know what. Thanks

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  • If the address of a function can not be resolved during deduction, is it SFINAE or a compiler error?

    - by Faisal Vali
    In C++0x SFINAE rules have been simplified such that any invalid expression or type that occurs in the "immediate context" of deduction does not result in a compiler error but rather in deduction failure (SFINAE). My question is this: If I take the address of an overloaded function and it can not be resolved, is that failure in the immediate-context of deduction? (i.e is it a hard error or SFINAE if it can not be resolved)? Here is some sample code: struct X { // template T* foo(T,T); // lets not over-complicate things for now void foo(char); void foo(int); }; template struct S { template struct size_map { typedef int type; }; // here is where we take the address of a possibly overloaded function template void f(T, typename size_map::type* = 0); void f(...); }; int main() { S s; // should this cause a compiler error because 'auto T = &X::foo' is invalid? s.f(3); } Gcc 4.5 states that this is a compiler error, and clang spits out an assertion violation. Here are some more related questions of interest: Does the FCD-C++0x clearly specify what should happen here? Are the compilers wrong in rejecting this code? Does the "immediate-context" of deduction need to be defined a little better? Thanks!

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  • Why this base64 function stop working when increasing max length?

    - by flyout
    I am using this class to encode/decode text to base64. It works fine with MAX_LEN up to 512 but if I increase it to 1024 the decode function returns and empty var. This is the function: char* Base64::encode(char *src) { char* ptr = dst+0; unsigned triad; unsigned int d_len = MAX_LEN; memset(dst,'\0', MAX_LEN); unsigned s_len = strlen(src); for (triad = 0; triad < s_len; triad += 3) { unsigned long int sr = 0; unsigned byte; for (byte = 0; (byte<3)&&(triad+byte<s_len); ++byte) { sr <<= 8; sr |= (*(src+triad+byte) & 0xff); } sr <<= (6-((8*byte)%6))%6; // shift left to next 6bit alignment if (d_len < 4) return NULL; // error - dest too short *(ptr+0) = *(ptr+1) = *(ptr+2) = *(ptr+3) = '='; switch(byte) { case 3: *(ptr+3) = base64[sr&0x3f]; sr >>= 6; case 2: *(ptr+2) = base64[sr&0x3f]; sr >>= 6; case 1: *(ptr+1) = base64[sr&0x3f]; sr >>= 6; *(ptr+0) = base64[sr&0x3f]; } ptr += 4; d_len -= 4; } return dst; } Why could be causing this?

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  • Function should return float, but it gets messed up!

    - by Andre
    Hi guys, I'm going crazy here. I have a function that should return a float number: - (float) getHue:(UIColor *)original { NSLog(@"getHue"); const CGFloat *componentColors = CGColorGetComponents(original.CGColor); float red = componentColors[0]; float green = componentColors[1]; float blue = componentColors[2]; float h = 0.0f; float maxChannel = fmax(red, fmax(green, blue)); float minChannel = fmin(red, fmin(green, blue)); if (maxChannel == minChannel) h = 0.0f; else if (maxChannel == red) h = 0.166667f * (green - blue) / (maxChannel - minChannel) + 0.000000f; else if (maxChannel == green) h = 0.166667f * (blue - red) / (maxChannel - minChannel) + 0.333333f; else if (maxChannel == blue) h = 0.166667f * (red - green) / (maxChannel - minChannel) + 0.666667f; else h = 0.0f; if (h < 0.0f) h += 1.0f; NSLog(@"getHue results: %f", h); return h; } The NSLog will trace it correctly (i.e: 0.005), but the actual return value of the function is NULL. I've tried getting that value in so many ways and it never works. float originalHue = [self getHue:original]; results in a building error, as it says: "incompatible types in initialization" float *originalHue = [self getHue:original]; results in a null return. I've tried other ways, but it never actually gets the value properly. Any thoughts? Cheers guys, Andre

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