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  • I want a function to return a type of the subclass its invoked from

    - by Jay
    I want to have a function defined in a superclass that returns a value of the type of the subclass that is used to invoke the function. That is, say I have class A with a function plugh. Then I create subclasses B and C that extend A. I want B.plugh to return a B and C.plugh to return a C. Yes, they could return an A, but then the caller would have to either cast it to the right subtype, which is a pain when used a lot, or declare the receiving variable to be of the supertype, which loses type safety. So I was trying to do this with generics, writing something like this: class A<T extends A> { private T foo; public T getFoo() { return foo; } } class B extends A<B> { public void calcFoo() { foo=... whatever ... } } class C extends A<C> { public void calcFoo() { foo=... whatever ... } } This appears to work but it looks pretty ugly. For one thing, I get warnings on "class A". The compiler says that A is generic and I should specify the type. I guess it wants me to say "class A". But what would I put in for x? I think I could get stuck in an infinite loop here. It seems weird to write "class B extends A", but this causes no complaints, so maybe that's just fine. Is this the right way to do it? Is there a better way?

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  • XSL(like) declarative language as MVC view over strongtyped model?

    - by Martin Kool
    As a huge XSL fan, I am very happy to use xsl as the view in our proprietary MVC framework on ASP.NET. Objects in the model are serialized under the hood using .NET's xml serializer, and we use quite atomic xsl templates to declare how each object or property should transform. For example: <xsl:template match="/Article"> <html> <body> <div class="article"> <xsl:apply-templates /> </div> </body> </html> </xsl:template> <xsl:template match="Article/Title"> <h1> <xsl:apply-templates /> </h1> </xsl:template> <xsl:template match="@*|text()"> <xsl:copy /> </xsl:template> This mechanism allows us to quickly override default matching templates, like having a template matching on the last item in a list, or the selected one, etc. Also, xsl extension objects in .NET allow us just the bit of extra grip that we need. Common shared templates can be split up and included. However Even though I can ignore the verbosity downside of xsl (because Visual Studio schema intellisense + snippets really is slick, praise to the VS-team), the downside of not having intellisense over strongtyped objects in the model is really something that's bugging me. I've seen ASP.NET MVC + user controls in action and really starting to love it, but I wonder; Is there a way of getting some sort of intellisense over XML that we're iterating over, or do you know of a language that offers the freedom and declarativeness of XSL but has the strongtype/intellisense benefits of say webforms/usercontrols/asp.net.mvc-view? (I probably know the answer: "no", and I'll find myself using Phil Haack's utterly cool mvc shizzle soon...)

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  • C++ - Creating a god object

    - by Greg Kritzman
    Hypothetical situation that I'm struggling to get my head past. HoldsFooBar.h: #include "foo.h" #include "bar.h" class HoldsFooBar{ foo F; bar B; }; foo.h: //includes? class foo{ HoldsFooBar *H; void Baz(); }; bar.h: //includes? class bar{ HoldsFooBar *H; void Qux(); }; I'm trying to get F to get a hold of B. In all other languages I've worked with, I would be able to H->B.Qux();, but I'm totally lost in C++. At the includes lines in foo.h and bar.h, it seems like my options are to forward-declare class HoldsFooBar; but then I can only access H, and F and B cannot see each other. Likewise, I can #include "HoldsFooBar.h" but because of my include guards, something ends up not getting linked properly, so the program doesn't run. Is what I'm trying to do even possible? Thank you very much! Any help would be appreciated!

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  • Error In VB.Net code

    - by Michael
    I am getting the error "Format Exception was unhandled at "Do While objectReader.Peek < -1 " and after. any help would be wonderful. 'Date: Class 03/20/2010 'Program Purpose: When code is executed data will be pulled from a text file 'that contains the named storms to find the average number of storms during the time 'period chosen by the user and to find the most active year. between the range of 'years 1990 and 2008 Option Strict On Public Class frmHurricane Private _intNumberOfHuricanes As Integer = 5 Public Shared _intSizeOfArray As Integer = 7 Public Shared _strHuricaneList(_intSizeOfArray) As String Private _strID(_intSizeOfArray) As String Private _decYears(_intSizeOfArray) As Decimal Private _decFinal(_intSizeOfArray) As Decimal Private _intNumber(_intSizeOfArray) As Integer Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load 'The frmHurricane load event reads the Hurricane text file and 'fill the combotBox object with the data. 'Initialize an instance of the StreamReader Object and declare variable page 675 on the book Dim objectReader As IO.StreamReader Dim strLocationAndNameOfFile As String = "C:\huricanes.txt" Dim intCount As Integer = 0 Dim intFill As Integer Dim strFileError As String = "The file is not available. Please restart application when available" 'This is where we code the file if it exist. If IO.File.Exists(strLocationAndNameOfFile) Then objectReader = IO.File.OpenText(strLocationAndNameOfFile) 'Read the file line by line until the file is complete Do While objectReader.Peek <> -1 **_strHuricaneList(intCount) = objectReader.ReadLine() _strID(intCount) = objectReader.ReadLine() _decYears(intCount) = Convert.ToDecimal(objectReader.ReadLine()) _intNumber(intCount) = Convert.ToInt32(objectReader.ReadLine()) intCount += 1** Loop objectReader.Close() 'With any luck the data will go to the Data Box For intFill = 0 To (_strID.Length - 1) Me.cboByYear.Items.Add(_strID(intFill)) Next Else MsgBox(strFileError, , "Error") Me.Close() End If End Sub

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  • Can a member struct be zero-init from the constructor initializer list without calling memset?

    - by selbie
    Let's say I have the following structure declaration (simple struct with no constructor). struct Foo { int x; int y; int z; char szData[DATA_SIZE]; }; Now let's say this struct is a member of a C++ class as follows: class CFoobar { Foo _foo; public: CFoobar(); }; If I declare CFoobar's constructor as follows: CFoobar::CFoobar() { printf("_foo = {%d, %d, %d}\n", _foo.x, _foo.y,_foo.z); for (int x = 0; x < 100; x++) printf("%d\n", _foo.szData[x]); } As you would expect, when CFoobar's constructor runs, garbage data gets printed out Obviously, the easy fix is to memset or ZeroMemory &_foo. It's what I've always done... However, I did notice that if add _foo to the constructor's initialization list with no parameters as follows: CFoobar::CFoobar() : _foo() { That this appears to zero-out the member variables of _foo. At least that was the case with g++ on linux. Now here's my question: Is this standard C++, or is this compiler specific behavior? If it's standard behavior, can someone quote me a reference from an official source? Any "gotchas" in regards to implicit zero-init behavior with more complicated structs and classes?

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  • Stopping a SoundPlayer loop at the local level

    - by EvanRyan
    I'm working on setting up an alarm that pops up as a dialog with multiple sound file options the user can choose from. The problem I'm having is creating a sound player at the local level that I can close with a button. The problem I'm having is that the sound keeps looping when I close the form because the SoundPlayer doesn't exist within the button click event. here's what I have: void callsound() { if (SoundToggle == 0) // if sound enabled { if ((SoundFile == 0) && (File.Exists(@"attention.wav"))) { System.Media.SoundPlayer alarm = new System.Media.SoundPlayer(@"attention.wav"); alarm.PlayLooping(); } if ((SoundFile == 1) && (File.Exists(@"aahh.wav"))) { System.Media.SoundPlayer alarm = new System.Media.SoundPlayer(@"aahh.wav"); alarm.PlayLooping(); } } private void button1_Click(object sender, EventArgs e) { //alarm.Stop(); Only works if SoundPlayer declared at class level this.Close(); } Is there a way I can do what I want to do by declaring the SoundPlayer instances where I am? Or is there a way to declare it at the class level, and still be able to change the sound file based on user settings?

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  • VB .NET Passing a Structure containing an array of String and an array of Integer into a C++ DLL

    - by DanJunior
    Hi everyone, I'm having problems with marshalling in VB .NET to C++, here's the code : In the C++ DLL : struct APP_PARAM { int numData; LPCSTR *text; int *values; }; int App::StartApp(APP_PARAM params) { for (int i = 0; i < numLines; i++) { OutputDebugString(params.text[i]); } } In VB .NET : <StructLayoutAttribute(LayoutKind.Sequential)> _ Public Structure APP_PARAM Public numData As Integer Public text As System.IntPtr Public values As System.IntPtr End Structure Declare Function StartApp Lib "AppSupport.dll" (ByVal params As APP_PARAM) As Integer Sub Main() Dim params As APP_PARAM params.numData = 3 Dim text As String() = {"A", "B", "C"} Dim textHandle As GCHandle = GCHandle.Alloc(text) params.text = GCHandle.ToIntPtr(textHandle) Dim values As Integer() = {10, 20, 30} Dim valuesHandle As GCHandle = GCHandle.Alloc(values) params.values = GCHandle.ToIntPtr(heightHandle) StartApp(params) textHandle.Free() valuesHandle.Free() End Sub I checked the C++ side, the output from the OutputDebugString is garbage, the text array contains random characters. What is the correct way to do this?? Thanks a lot...

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  • With lots of help, I have gotten this android class activity down to only one error. Eclipse aks for me to add ")" ,"}", and ";" why though?

    - by AndroidNewb
    package com.android.drinksonme; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.EditText; import android.widget.TextView; public class Screen2 extends Activity { // Declare our Views, so we can access them later private EditText etUsername; private EditText etPassword; private Button btnLogin; private Button btnSignUp; private TextView lblResult; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); // Get the EditText and Button References etUsername = (EditText)findViewById(R.id.username); etPassword = (EditText)findViewById(R.id.password); btnLogin = (Button)findViewById(R.id.login_button); btnSignUp = (Button)findViewById(R.id.signup_button); lblResult = (TextView)findViewById(R.id.result); btnLogin.setOnClickListener(new OnClickListener () { String username = etUsername.getText().toString(); String password = etPassword.getText().toString(); public void onClick(View v){ if(username.equals("test") && password.equals("test")){ Intent i = new Intent(Screen2.this, DrinksTwitter.class); startActivity(i);} else lblResult.setText("Invalid username or password."); } /* final Intent k = new Intent(Screen2.this, SignUp.class); btnSignUp.setOnClickListener(new OnClickListener() { public void onClick(View v) { startActivity(k); }*/ } ); } }

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  • How do I create and populate a non-uniformly structured array in PHP?

    - by stormist
    I am trying to decide on a data structure for an array that has a date for the key and the amount of bandwidth consumed as values. examples Key Consumed Policy October 50 Basic November 75 Basic December 100 Basic Some months, but not all, will have more than one policy. In that case, I need break them down by policy once the total is shown. So for the above example, assume December had 3 policies. The table i construct from my array would then need to show: Key Consumed Policy October 50 Basic November 75 Basic December 100 .. December 25 Basic December 25 Extended December 50 Premium Could all this data be represented in an array ? $myArray['december'] would be a different data structure than the others because it would need a last entry, probably another array, that had the policy names as keys and the amount of data consumed as values. Does PHP allow for arrays that are not structured uniformly? i.e. key october and November have only 2 entries under their key while December has 2 entries plus a 3rd which is an additional array. My best guess is something like: Array ( [October] => "50", "Basic" [November] => "75", "Basic" [December] => "100", "..", Array( [Basic] => 25 [Extended] =>25 [Premium] => 50 ) ) My question is if this is possible and how to declare it and populate it with values with PHP. Thanks in advance for any clarifications or assistance!

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  • C++ privately contructed class

    - by Nona Urbiz
    How can I call a function and keep my constructor private? If I make the class static, I need to declare an object name which the compiler uses to call the constructor, which it cannot if the constructor is private (also the object would be extraneous). Here is the code I am attempting to use (it is not compilable): I want to keep the constructor private because I will later be doing a lot of checks before adding an object, modifying previous objects when all submitted variables are not unique rather than creating new objects. #include <iostream> #include <fstream> #include <regex> #include <string> #include <list> #include <map> using namespace std; using namespace tr1; class Referral { public: string url; map<string, int> keywords; static bool submit(string url, string keyword, int occurrences) { //if(Referrals.all.size == 0){ // Referral(url, keyword, occurrences); //} } private: list<string> urls; Referral(string url, string keyword, int occurrences) { url = url; keywords[keyword] = occurrences; Referrals.all.push_back(this); } }; struct All { list<Referral> all; }Referrals; int main() { Referral.submit("url", "keyword", 1); }

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  • Stored Procedure, 'incorrect syntax error'

    - by jacksonSD
    Attempting to figure out sp's, and I'm getting this error: "Msg 156, Level 15, State 1, Line 5 Incorrect syntax near the keyword 'Procedure'." the error seems to be on the if, but I can drop other existing tables with stored procedures the exact same way so I'm not clear on why this isn't working. can anyone shed some light? Begin Set nocount on Begin Try Create Procedure uspRecycle as if OBJECT_ID('Recycle') is not null Drop Table Recycle create table Recycle (RecycleID integer constraint PK_integer primary key, RecycleType nchar(10) not null, RecycleDescription nvarchar(100) null) insert into Recycle (RecycleID,RecycleType,RecycleDescription) values ('1','Compost','Product is compostable, instructions included in packaging') insert into Recycle (RecycleID,RecycleType,RecycleDescription) values ('2','Return','Product is returnable to company for 100% reuse') insert into Recycle (RecycleID,RecycleType,RecycleDescription) values ('3','Scrap','Product is returnable and will be reclaimed and reprocessed') insert into Recycle (RecycleID,RecycleType,RecycleDescription) values ('4','None','Product is not recycleable') End Try Begin Catch DECLARE @ErrMsg nvarchar(4000); SELECT @ErrMsg = ERROR_MESSAGE(); Throw 50001, @ErrMsg, 1; End Catch -- checking to see if table exists and is loaded: If (Select count(*) from Recycle) >1 begin Print 'Recycle table created and loaded '; Print getdate() End set nocount off End

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  • How to emulate a BEFORE DELETE trigger in SQL Server 2005

    - by Mark
    Let's say I have three tables, [ONE], [ONE_TWO], and [TWO]. [ONE_TWO] is a many-to-many join table with only [ONE_ID and [TWO_ID] columns. There are foreign keys set up to link [ONE] to [ONE_TWO] and [TWO] to [ONE_TWO]. The FKs use the ON DELETE CASCADE option so that if either a [ONE] or [TWO] record is deleted, the associated [ONE_TWO] records will be automatically deleted as well. I want to have a trigger on the [TWO] table such that when a [TWO] record is deleted, it executes a stored procedure that takes a [ONE_ID] as a parameter, passing the [ONE_ID] values that were linked to the [TWO_ID] before the delete occurred: DECLARE @Statement NVARCHAR(max) SET @Statement = '' SELECT @Statement = @Statement + N'EXEC [MyProc] ''' + CAST([one_two].[one_id] AS VARCHAR(36)) + '''; ' FROM deleted JOIN [one_two] ON deleted.[two_id] = [one_two].[two_id] EXEC (@Statement) Clearly, I need a BEFORE DELETE trigger, but there is no such thing in SQL Server 2005. I can't use an INSTEAD OF trigger because of the cascading FK. I get the impression that if I use a FOR DELETE trigger, when I join [deleted] to [ONE_TWO] to find the list of [ONE_ID] values, the FK cascade will have already deleted the associated [ONE_TWO] records so I will never find any [ONE_ID] values. Is this true? If so, how can I achieve my objective? I'm thinking that I'd need to change the FK joining [TWO] to [ONE_TWO] to not use cascades and to do the delete from [ONE_TWO] manually in the trigger just before I manually delete the [TWO] records. But I'd rather not go through all that if there is a simpler way.

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  • when is a v-table created in C++?

    - by saminny
    When exactly does the compiler create a virtual function table? 1) when the class contains at least one virtual function. OR 2) when the immediate base class contains at least one virtual function. OR 3) when any parent class at any level of the hierarchy contains at least one virtual function. A related question to this: Is it possible to give up dynamic dispatch in a C++ hierarchy? e.g. consider the following example. #include <iostream> using namespace std; class A { public: virtual void f(); }; class B: public A { public: void f(); }; class C: public B { public: void f(); }; Which classes will contain a V-Table? Since B does not declare f() as virtual, does class C get dynamic polymorphism?

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  • how to make this in python

    - by user2980882
    The number reduction game Rules of the game: ? The first player to write a 0 wins. ? To start the game, Player 1 picks any whole number greater than 1, say 18. ? The players take turns reducing the number by either: o Subtracting 1 from the number his/her opponent just wrote, OR o Halving the number his/her opponent just wrote, rounding down if necessary. Write a Python program that lets two players play the number reduction game. Your program should: 1. Ask Player 1 to enter the starting number. 2. Use a while-loop to allow the players to take turns reducing the number until someone wins. 3. Each time a player enters a positive number (not 0), inform the other player what his/her choices are and ask him/her to enter the next number. 4. Declare the winner when someone enters 0. Example session: Player 1, enter a number greater than 1: 16 Player 2, your choices are 15 or 8: 15 Player 1, your choices are 14 or 7: 7 Player 2, your choices are 6 or 3:3 Player 1, your choices are 2 or 1:2 Player 2, your choices are 1 or 1:1 Player 1, your choices are 0 or 0:0 Player 1 wins

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  • Flash automatically names objects on stage "instance#"

    - by meowMIX3R
    Hi, I have 2 TLF text boxes already placed on my main stage. In the property inspector window I give these the instance names: "txt1" and "txt2". I am trying to have a single mouseup event, and figure out which text box it occurred on. My document class has the following code: package { import flash.display.Sprite; import flash.events.KeyboardEvent; public class SingleEvent extends Sprite{ public function SingleEvent() { // constructor code root.addEventListener(KeyboardEvent.KEY_UP, textChanged,false,0,true); } private function textChanged(e:KeyboardEvent){ trace(e.target.name); trace(" " + e.target); switch(e.target){ case txt1: trace("txt1 is active"); break; case txt2: trace("txt2 is active"); break; default: break; } } } } Example output is: instance15 [object Sprite] instance21 [object Sprite] Since the objects are already on the stage, I am not sure how to get flash to recognize them as "txt1" and "txt2" instead of "instance#". I tried setting the .name property, but it had no effect. In the publish settings, I have "Automatically declare stage instances" checked. Also, is it possible to have a single change event for multiple slider components? The following never fires: root.addEventListener(SliderEvent.CHANGE, sliderChanged,false,0,true); Thanks for any tips

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  • find a duplicate series in SQL

    - by SomeMiscGuy
    I have a table with 3 columns containing a variable number of records based off of the first column which is a foreign key. I am trying to determine if I can detect when there is a duplicate across multiple rows for an entire series declare @finddupseries table ( portid int, asset_id int, allocation float ) ; INSERT INTO @finddupseries SELECT 250, 6, 0.05 UNION ALL SELECT 250, 66, 0.8 UNION ALL SELECT 250, 2, 0.105 UNION ALL SELECT 250, 4, 0.0225 UNION ALL SELECT 250, 5, 0.0225 UNION ALL SELECT 251, 13, 0.6 UNION ALL SELECT 251, 2, 0.3 UNION ALL SELECT 251, 5, 0.1 UNION ALL SELECT 252, 13, 0.8 UNION ALL SELECT 252, 2, 0.15 UNION ALL SELECT 252, 5, 0.05 UNION ALL SELECT 253, 13, 0.4 UNION ALL SELECT 253, 2, 0.45 UNION ALL SELECT 253, 5, 0.15 UNION ALL SELECT 254, 6, 0.05 UNION ALL SELECT 254, 66, 0.8 UNION ALL SELECT 254, 2, 0.105 UNION ALL SELECT 254, 4, 0.0225 UNION ALL SELECT 254, 5, 0.0225 select * from @finddupseries The records for portid 250 and 254 match. Is there any way I can write a query to detect this? edit: yes, the entire series must match. Also, if there was a way to determine which one it DID match would be helpful as the actual table has around 10k records. thanks!

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  • How can pointers to functions point to something that doesn't exist in memory yet? Why do prototypes have different addresses?

    - by Kacy Raye
    To my knowledge, functions do not get added to the stack until run-time after they are called in the main function. So how can a pointer to a function have a function's memory address if it doesn't exist in memory? For example: using namespace std; #include <iostream> void func() { } int main() { void (*ptr)() = func; cout << reinterpret_cast<void*>(ptr) << endl; //prints 0x8048644 even though func never gets added to the stack } Also, this next question is a little less important to me, so if you only know the answer to my first question, then that is fine. But anyway, why does the value of the pointer ( the memory address of the function ) differ when I declare a function prototype and implement the function after main? In the first example, it printed out 0x8048644 no matter how many times I ran the program. In the next example, it printed out 0x8048680 no matter how many times I ran the program. For example: using namespace std; #include <iostream> void func(); int main() { void ( *ptr )() = func; cout << reinterpret_cast<void*>(ptr) << endl; } void func(){ }

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  • VB Change Calulator

    - by BlueBeast
    I am creating a VB 2008 change calculator as an assignment. The program is to use the amount paid - the amount due to calculate the total.(this is working fine). After that, it is to break that amount down into dollars, quarters, dimes, nickels, and pennies. The problem I am having is that sometimes the quantity of pennies, nickels or dimes will be a negative number. For example $2.99 = 3 Dollars and -1 Pennies. SOLVED Thanks to the responses, here is what I was able to make work with my limited knowledge. Option Explicit On Option Strict Off Option Infer Off Public Class frmMain Private Sub btnClear_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnClear.Click 'Clear boxes lblDollarsAmount.Text = String.Empty lblQuartersAmount.Text = String.Empty lblDimesAmount.Text = String.Empty lblNickelsAmount.Text = String.Empty lblPenniesAmount.Text = String.Empty txtOwed.Text = String.Empty txtPaid.Text = String.Empty lblAmountDue.Text = String.Empty txtOwed.Focus() End Sub Private Sub btnExit_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnExit.Click 'Close application' Me.Close() End Sub Private Sub btnCalculate_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnCalculate.Click ' Find Difference between Total Price and Total Received lblAmountDue.Text = Val(txtPaid.Text) - Val(txtOwed.Text) Dim intChangeAmount As Integer = lblAmountDue.Text * 100 'Declare Integers Dim intDollarsBack As Integer Dim intQuartersBack As Integer Dim intDimesBack As Integer Dim intNickelsBack As Integer Dim intPenniesBack As Integer ' Change Values Const intDollarValue As Integer = 100 Const intQuarterValue As Integer = 25 Const intDimeValue As Integer = 10 Const intNickelValue As Integer = 5 Const intPennyValue As Integer = 1 'Dollars intDollarsBack = CInt(Val(intChangeAmount \ intDollarValue)) intChangeAmount = intChangeAmount - Val(Val(intDollarsBack) * intDollarValue) lblDollarsAmount.Text = intDollarsBack.ToString 'Quarters intQuartersBack = CInt(Val(intChangeAmount \ intQuarterValue)) intChangeAmount = intChangeAmount - Val(Val(intQuartersBack) * intQuarterValue) lblQuartersAmount.Text = intQuartersBack.ToString 'Dimes intDimesBack = CInt(Val(intChangeAmount \ intDimeValue)) intChangeAmount = intChangeAmount - Val(Val(intDimesBack) * intDimeValue) lblDimesAmount.Text = intDimesBack.ToString 'Nickels intNickelsBack = CInt(Val(intChangeAmount \ intNickelValue)) intChangeAmount = intChangeAmount - Val(Val(intNickelsBack) * intNickelValue) lblNickelsAmount.Text = intNickelsBack.ToString 'Pennies intPenniesBack = CInt(Val(intChangeAmount \ intPennyValue)) intChangeAmount = intChangeAmount - Val(Val(intPenniesBack) * intPennyValue) lblPenniesAmount.Text = intPenniesBack.ToString End Sub End Class

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  • jQuery .ready() automatically assigning variables for each element with ID in DOM

    - by Greg
    I have noticed some unexpected behaviour when using the jQuery .ready() function, whereby afterwards you can reference an element in the DOM simply by using its ID without prior declaration or assignment: <html> <script src="jquery.js"></script> <script> $(document).ready(function() { myowndiv.innerHTML = 'wow!' }); </script> <body> <div id="myowndiv"></div> </body> </html> I would have expected to have to declare and assign myowndiv with document.getElementById("myowndiv"); or $("#myowndiv"); before I could call innerHTML or anything else on it? Is this behaviour by design? Can anyone explain why? My fear is that if I refactor and end up not using .ready() or even using jQuery at all then my code will fail to execute. Cheers!

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  • Declaring two large 2d arrays gives segmentation fault.

    - by pfdevil
    Hello, i'm trying to declare and allocate memory for two 2d-arrays. However when trying to assign values to itemFeatureQ[39][16816] I get a segmentation vault. I can't understand it since I have 2GB of RAM and only using 19MB on the heap. Here is the code; double** reserveMemory(int rows, int columns) { double **array; int i; array = (double**) malloc(rows * sizeof(double *)); if(array == NULL) { fprintf(stderr, "out of memory\n"); return NULL; } for(i = 0; i < rows; i++) { array[i] = (double*) malloc(columns * sizeof(double *)); if(array == NULL) { fprintf(stderr, "out of memory\n"); return NULL; } } return array; } void populateUserFeatureP(double **userFeatureP) { int x,y; for(x = 0; x < CUSTOMERS; x++) { for(y = 0; y < FEATURES; y++) { userFeatureP[x][y] = 0; } } } void populateItemFeatureQ(double **itemFeatureQ) { int x,y; for(x = 0; x < FEATURES; x++) { for(y = 0; y < MOVIES; y++) { printf("(%d,%d)\n", x, y); itemFeatureQ[x][y] = 0; } } } int main(int argc, char *argv[]){ double **userFeatureP = reserveMemory(480189, 40); double **itemFeatureQ = reserveMemory(40, 17770); populateItemFeatureQ(itemFeatureQ); populateUserFeatureP(userFeatureP); return 0; }

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  • Zend_Dojo_Form not rendering in layout

    - by Grant Collins
    Hi, I have a quick question about adding Zend_Dojo_Form into Zend_layouts. I have a Zend_Dojo_Form that I want to display in the layout that is used for a particular controller. I can add the form to the layout without any issue however the dojo elements fail to render, as they would do if I added the form to a standard view. Is there any reason why this would be the case? Do I need to do something to the layout so that it will enable the components for this embedded form in the layout. Any other dojo enabled forms that are added in the view using this layout work fine. My form is created in the usual way: class QuickAddJobForm extends Zend_Dojo_Form{ public function init(){ $this->setName('quickaddjobfrm') ->setMethod('post') ->setAction('/addjob/start/); /*We now create the elements*/ $jobTitle = new Zend_Dojo_Form_Element_TextBox('jobtitle', array( 'trim' => true ) ); $jobTitle->setAttrib('style', 'width:200px;') ->addFilter('StripTags') ->removeDecorator('DtDdWrapper') ->removeDecorator('HtmlTag') ->removeDecorator('Label'); .... $this->addElements(array($jobTitle, ....)); In the controller I declare the layout and the form in the init function: public function init(){ $this->_helper->layout->setLayout('add-layout'); $form = new QuickAddJobForm(); $form->setDecorators(array(array('ViewScript', array('viewScript' => 'quickAddJobFormDecorator.phtml')))); $this->_helper->layout()->quickaddjob = $form; In my layout Where I want the form I have: echo $this->layout()->quickaddjob; Why would adding this form in the layout fail to render/add the Dojo elements? All that is currently being displayed are text boxes, rather than some of the other components such as ComboBoxes/FilteringSelects etc... Thanks in advance.

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  • Accessing preloaded images from parent script too use in child script. How?

    - by Matt
    I'm trying to update an image in a parent window with clickable links in a child window. I've preloaded the images in the parent window with one javascript file. "scriptss.js" My problem is I need to access the preloaded images of the parent window with the childscript "scriptremote.js" Thanks again for all the JS Help! The JS (scriptss.js) var newWindow = null; window.onload = init; var i = 0; image_object = new Image(); myImages = new Array(); // declare array myImages[0]="images/img1.jpg" // load array myImages[1]="images/img2.jpg" myImages[2]="images/img3.jpg" myImages[3]="images/img4.jpg" myImages[4]="images/img5.jpg" myImages[5]="images/img6.jpg" Here's the HTML for parent window: <img src="" width="200px" height="200px" id="myimage" name="myimage" /></img> Here's the JS for child window: window.onload = init; function init() { } function first_image() { window.parent.image_object.src = myImages[3]; //Problem happens here I think document.getElementById("myimage")window.parent.src = window.parent.image_object.src; } The HTML Child Window <h1>My Remote</h1> <a href="#" id="first" onclick="first_image()" >First Image</a> </br>

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  • Internal typedef and circular dependency

    - by bcr
    I have two classes whose functions take typedefed pointers to eachother as return values and parameters. I.e.: class Segment; class Location : public Fwk::NamedInterface { public: // ===== Class Typedefs ===== typedef Fwk::Ptr<Location const> PtrConst; typedef Fwk::Ptr<Location> Ptr; // ===== Class Typedefs End ===== void segmentIs(Segment::Ptr seg); /* ... */ } and class Location; class Segment : public Fwk::NamedInterface { public: // ===== Class Typedefs ===== typedef Fwk::Ptr<Segment const> PtrConst; typedef Fwk::Ptr<Segment> Ptr; // ===== Class Typedefs End ===== void locationIs(Location::Ptr seg); /* ... */ } This understandably generated linker errors...which the forward declarations of the respective classes don't fix. How can I forward declare the Ptr and PtrConst typedefs while keeping these typedefs internal to the class (i.e. I would like to write Location::Ptr to refer to the location pointer type)? Thanks folks!

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  • templated method on T inside a templated class on TT : Is that possible/correct.

    - by paercebal
    I have a class MyClass which is templated on typename T. But inside, I want a method which is templated on another type TT (which is unrelated to T). After reading/tinkering, I found the following notation: template <typename T> class MyClass { public : template<typename TT> void MyMethod(const TT & param) ; } ; For stylistic reasons (I like to have my templated class declaration in one header file, and the method definitions in another header file), I won't define the method inside the class declaration. So, I have to write it as: template <typename T> // this is the type of the class template <typename TT> // this is the type of the method void MyClass<T>::MyMethod(const TT & param) { // etc. } I knew I had to "declare" the typenames used in the method, but didn't know how exactly, and found through trials and errors. The code above compiles on Visual C++ 2008, but: Is this the correct way to have a method templated on TT inside a class templated on T? As a bonus: Are there hidden problems/surprises/constraints behind this kind of code? (I guess the specializations can be quite amusing to write)

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  • Bizarre static_cast trick?

    - by Rob
    While perusing the Qt source code I came across this gem: template <class T> inline T qgraphicsitem_cast(const QGraphicsItem *item) { return int(static_cast<T>(0)->Type) == int(QGraphicsItem::Type) || (item && int(static_cast<T>(0)->Type) == item->type()) ? static_cast<T>(item) : 0; } Notice the static_cast<T>(0)->Type? I've been using C++ for many years but have never seen 0 being used in a static_cast before. What is this code doing and is it safe? Background: If you derive from QGraphicsItem you are meant to declare an unique enum value called Type that and implement a virtual function called type that returns it, e.g.: class Item : public QGraphicsItem { public: enum { Type = MAGIC_NUMBER }; int type() const { return Type; } ... }; You can then do this: QGraphicsItem* item = new Item; ... Item* derivedItem = qgraphicsitem_cast<Item*>(item); This will probably help explain what that static_cast is trying to do.

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