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  • int vs size_t on 64bit

    - by MK
    Porting code from 32bit to 64bit. Lots of places with int len = strlen(pstr); These all generate warnings now because strlen() returns size_t which is 64bit and int is still 32bit. So I've been replacing them with size_t len = strlen(pstr); But I just realized that this is not safe, as size_t is unsigned and it can be treated as signed by the code (I actually ran into one case where it caused a problem, thank you, unit tests!). Blindly casting strlen return to (int) feels dirty. Or maybe it shouldn't? So the question is: is there an elegant solution for this? I probably have a thousand lines of code like that in the codebase; I can't manually check each one of them and the test coverage is currently somewhere between 0.01 and 0.001%.

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  • Does someone have used Network Emulator API exposed in VS 2010

    - by Pritam
    Hi, I have seen VS2010 exposing Network Emulator API. I have installed it and trying to use this API, but not able detect whether it is really running with this code or not. Sometime I have given wrong profile name but it does not throw any error. Please find below my piece of code. If some one have used it please help me. IntPtr m_emulatorHandle = IntPtr.Zero; NetworkEmulationApi.LoadProfile(m_emulatorHandle, "300KB_WithLatency.xml"); NetworkEmulationApi.StartEmulation(m_emulatorHandle); Thanks, Pritam

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  • Debugging in VS 2008 locks a stored procedure

    - by larryq
    Hi everyone, I've got a strange one here. I have a .Net executable that, under the hood, calls a few stored procedures. For whatever reason, one of the stored procs hangs when I'm debugging. If I run the executable outside of visual studio things go fine, including this stored proc. It's when I'm debugging that this hangs, and it really hangs. If I stop the debugging session the IDE freezes and I have to kill it via taskmanager. I know which stored procedure has the trouble, as well as the actual statement within it that's the problem. It's calling an update statement that doesn't stand out as particularly special. I can run the identical statement (and the stored procedure itself) from SQL management studio wtih no problem. And, as I mentioned, the exe runs just fine outside the debugger. If I use the SQL activity monitor to see why things are hanging, the wait type says PREEMPTIVE_DEBUG. I'm not sure if that's helpful but if you need more info I'll try to get it to you. I've rebooted my machine (the SQL Server in question is on this box as well) and that didn't do anything, nor did rebuilding the executable. I'm scratching my head on this one and if you have any ideas what to check on next, I'm be happy to listen. Thanks!

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  • ASP.Net MVC vs ASP.Net for Complex workflows

    - by Grant Sutcliffe
    I have just become involved in migrating a series of complex workflows with InfoPath UIs to Web-based UIs. I am new to ASP.Net MVC but have started to evaluate it as the technology versus classic ASP.Net for the job. As is typical of most workflows, in each state there are a number of business rules that determine (a) who can view what content; (2) who can edit what content; (3) what the user action options might be (Edit; Reject; Approve), etc. In essence, there is a lot of logic that needs to be applied to each request before presenting the appropriate view. Being more experienced in ASP.Net, I know that presenting the form(s) as required can be easily achieved through code behind pages (enable / disable / hide fields). I have not seen how this can be achieved with ASP.Net MVC (but am realising that new thinking is required of me when working with MVC - ‘Give only the content on a particular View + limited user action options’). Therefore, if using ASP.Net MVC, it looks like I would need to create a lot of views. Much of the content in each view would be the same. Only field enabled status or buttons would differ in most instances for these views in each state. For example: Step01Initiate (‘Has Save’ button); Step01OriginatorView (has ‘Edit’ Button) ; Step01OriginatorEdit (has ‘Save’ button); Step01Review (has ‘Accept’ / ‘Reject’ buttons); Step01ReviewReject (for reviewer notes; has ‘Save’ / ‘Cancel’ buttons). With workflows of up to six states, this would result in a lot of views. I can see the advantages of choosing ASP.MVC (1) ‘thin’ Views in terms of content; and (2) with logic consolidation in Controllers and different Models. Am I thinking along the right lines in terms of applying the MVC – ‘plenty of views’; or is there a better way to achieve my goal (using ASP.Net MVC or classic ASP.Net)?

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  • resharper "cleanup code" vs. 'var' keyword

    - by bitbonk
    I have an odd behavior with code clean up for c# in visual studio 2008 Team Developer Edition. Whenever I clean up my code using "Full Cleanup" it replaces all var declaration with explicit type declarations. But I have set the appropriate settings under "Inspection Severity" "Use var keyword when initializer explictly declares type" and "use var keyword when possible" to "Show as Error" Is there any other setting I need to set or is this a known bug?

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  • Symfony/Doctrine: Unserialize in action vs template

    - by Tom
    Hi, Can anyone tell me why calling "unserialize" works fine in an action but gives an offset error in a template? It's basically possible to unserialize a database text result into a variable in an action and pass it to template, in which case it displays fine: $this->clean = unserialize($this->raw); <?php echo $clean ?> But not if called directly in a template: <?php echo unserialize($raw) ?> Would be interested in knowing why this is so and whether there's some workaround. Thanks.

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  • Maven "Module" vs "Project"

    - by Ricket
    I'm a beginner at Maven and I've played with it from a command line point of view a little, so now I was trying to use it in Eclipse; I installed the m2eclipse plugin to do so. But I'm stumped from the very beginning! Apparently I've missed a bit of terminology somewhere along the line. I can't keep track of all these new Maven terms... What is a Maven Project, and what is a Maven Module? These are my options when creating a new project in the Maven category in Eclipse.

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  • BackgroundWorker vs background Thread

    - by freddy smith
    I have a stylistic question about the choice of background thread implementation I should use on a windows form app. Currently I have a BackgroundWorker on a form that has an infinite (while(true)) loop. In this loop I use WaitHandle.WaitAny to keep the thread snoozing until something of interest happens. One of the event handles I wait on is a "stopthread" event so that I can break out of the loop. This event is signaled when from my overridden Form.Dispose(). I read somewhere that BackgroundWorker is really intended for operations that you dont want to tie up the UI with and have an finite end - like downloading a file, or processing a sequence of items. In this case the "end" is unknown and only when the window is closed. Therefore would it be more appropriate for me to use a background Thread instead of BackgroundWorker for this purpose?

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  • 301 redirect vs parking

    - by Pat
    I have several domain names registered, each a slight variant of each other. E.g, fastcar.com fast-car.com fastcar.co.uk fast-car.co.uk etc.. I don't wish to be penalized for duplicate content or spammy links by any of the major search engines. Should I park them all directly on the main domain I wish to promote, 301 redirect them to the main domain or not use them at all? Thanks

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  • OpenGL render vs. own Phong Illumination Implementation

    - by Myx
    Hello: I have implemented a Phong Illumination Scheme using a camera that's centered at (0,0,0) and looking directly at the sphere primitive. The following are the relevant contents of the scene file that is used to view the scene using OpenGL as well as to render the scene using my own implementation: ambient 0 1 0 dir_light 1 1 1 -3 -4 -5 # A red sphere with 0.5 green ambiance, centered at (0,0,0) with radius 1 material 0 0.5 0 1 0 0 1 0 0 0 0 0 0 0 0 10 1 0 sphere 0 0 0 0 1 The resulting image produced by OpenGL. The image that my rendering application produces. As you can see, there are various differences between the two: The specular highlight on my image is smaller than the one in OpenGL. The diffuse surface seems to not diffuse in the correct way, resulting in the yellow region to be unneccessarily large in my image, whereas in OpenGL there's a nice dark green region closer to the bottom of the sphere The color produced by OpenGL is much darker than the one in my image. Those are the most prominent three differences that I see. The following is my implementation of the Phong illumination: R3Rgb Phong(R3Scene *scene, R3Ray *ray, R3Intersection *intersection) { R3Rgb radiance; if(intersection->hit == 0) { radiance = scene->background; return radiance; } R3Vector normal = intersection->normal; R3Rgb Kd = intersection->node->material->kd; R3Rgb Ks = intersection->node->material->ks; // obtain ambient term R3Rgb intensity_ambient = intersection->node->material->ka*scene->ambient; // obtain emissive term R3Rgb intensity_emission = intersection->node->material->emission; // for each light in the scene, obtain calculate the diffuse and specular terms R3Rgb intensity_diffuse(0,0,0,1); R3Rgb intensity_specular(0,0,0,1); for(unsigned int i = 0; i < scene->lights.size(); i++) { R3Light *light = scene->Light(i); R3Rgb light_color = LightIntensity(scene->Light(i), intersection->position); R3Vector light_vector = -LightDirection(scene->Light(i), intersection->position); // calculate diffuse reflection intensity_diffuse += Kd*normal.Dot(light_vector)*light_color; // calculate specular reflection R3Vector reflection_vector = 2.*normal.Dot(light_vector)*normal-light_vector; reflection_vector.Normalize(); R3Vector viewing_vector = ray->Start() - intersection->position; viewing_vector.Normalize(); double n = intersection->node->material->shininess; intensity_specular += Ks*pow(max(0.,viewing_vector.Dot(reflection_vector)),n)*light_color; } radiance = intensity_emission+intensity_ambient+intensity_diffuse+intensity_specular; return radiance; } Here are the related LightIntensity(...) and LightDirection(...) functions: R3Vector LightDirection(R3Light *light, R3Point position) { R3Vector light_direction; switch(light->type) { case R3_DIRECTIONAL_LIGHT: light_direction = light->direction; break; case R3_POINT_LIGHT: light_direction = position-light->position; break; case R3_SPOT_LIGHT: light_direction = position-light->position; break; } light_direction.Normalize(); return light_direction; } R3Rgb LightIntensity(R3Light *light, R3Point position) { R3Rgb light_intensity; double distance; double denominator; if(light->type != R3_DIRECTIONAL_LIGHT) { distance = (position-light->position).Length(); denominator = light->constant_attenuation + light->linear_attenuation*distance + light->quadratic_attenuation*distance*distance; } switch(light->type) { case R3_DIRECTIONAL_LIGHT: light_intensity = light->color; break; case R3_POINT_LIGHT: light_intensity = light->color/denominator; break; case R3_SPOT_LIGHT: R3Vector from_light_to_point = position - light->position; light_intensity = light->color*( pow(light->direction.Dot(from_light_to_point), light->angle_attenuation)); break; } return light_intensity; } I would greatly appreciate any suggestions as to any implementation errors that are apparent. I am wondering if the differences could be occurring simply because of the gamma values used for display by OpenGL and the default gamma value for my display. I also know that OpenGL (or at least tha parts that I was provided) can't cast shadows on objects. Not that this is relevant for the point in question, but it just leads me to wonder if it's simply display and capability differences between OpenGL and what I am trying to do. Thank you for your help.

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  • Scala actors: receive vs react

    - by jqno
    Let me first say that I have quite a lot of Java experience, but have only recently become interested in functional languages. Recently I've started looking at Scala, which seems like a very nice language. However, I've been reading about Scala's Actor framework in Programming in Scala, and there's one thing I don't understand. In chapter 30.4 it says that using react instead of receive makes it possible to re-use threads, which is good for performance, since threads are expensive in the JVM. Does this mean that, as long as I remember to call react instead of receive, I can start as many Actors as I like? Before discovering Scala, I've been playing with Erlang, and the author of Programming Erlang boasts about spawning over 200,000 processes without breaking a sweat. I'd hate to do that with Java threads. What kind of limits am I looking at in Scala as compared to Erlang (and Java)? Also, how does this thread re-use work in Scala? Let's assume, for simplicity, that I have only one thread. Will all the actors that I start run sequentially in this thread, or will some sort of task-switching take place? For example, if I start two actors that ping-pong messages to each other, will I risk deadlock if they're started in the same thread? According to Programming in Scala, writing actors to use react is more difficult than with receive. This sounds plausible, since react doesn't return. However, the book goes on to show how you can put a react inside a loop using Actor.loop. As a result, you get loop { react { ... } } which, to me, seems pretty similar to while (true) { receive { ... } } which is used earlier in the book. Still, the book says that "in practice, programs will need at least a few receive's". So what am I missing here? What can receive do that react cannot, besides return? And why do I care? Finally, coming to the core of what I don't understand: the book keeps mentioning how using react makes it possible to discard the call stack to re-use the thread. How does that work? Why is it necessary to discard the call stack? And why can the call stack be discarded when a function terminates by throwing an exception (react), but not when it terminates by returning (receive)? I have the impression that Programming in Scala has been glossing over some of the key issues here, which is a shame, because otherwise it's a truly excellent book.

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  • C++11 VS 2012 functor seems to choke when I have more than 5 parameters

    - by bobobobo
    function <void ( int a, int b, int ia, int ib, bool rev, const Vector4f& color )> benchTris = [&pts]( int a, int b, int ia, int ib, bool rev, const Vector4f& color ) { } The error is: error C2027: use of undefined type 'std::_Get_function_impl<_Tx>' with [ _Tx=void (int,int,int,int,bool,const Vector4f &) ] main.cpp(374) : see reference to class template instantiation 'std::function<_Fty>' being compiled with [ _Fty=void (int,int,int,int,bool,const Vector4f &) ] Works ok if I remove ONE parameter, for example a from the front: function <void ( int b, int ia, int ib, bool rev, const Vector4f& color )> benchTris = [&pts]( int b, int ia, int ib, bool rev, const Vector4f& color ) { // ok } Is there some parameter limit I don't know about?

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  • SQL: Join vs. subquery

    - by Col. Shrapnel
    I am an old-school MySQL user and always preferred JOIN over sub-query. But nowadays everyone uses sub-query and I hate it, dunno why. Though I've lack of theoretical knowledge to judge myself if there are any difference. Well, I am curious if sub-query as good as join and there is no thing to worry about?

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  • NSPredicate error/behaving differently on 10.5 vs 10.6

    - by Tristan
    I am using a NSPredicate to determine if an entered email address is valid. On 10.6 it works perfectly as expected. I recently decided to get my app going on 10.5 and this is the only thing that doesn't work. The error i get is as follows: "Can't do regex matching, reason: Can't open pattern U_MALFORMED_SET (string [email protected], pattern ([\w-+]+(?:\.[\w-+]+)*@(?:[\w-]+\.)+[a-zA-Z]{2,7}), case 0, canon 0)" The code im using is as follows: NSString *regex = @"([\\w-+]+(?:\\.[\\w-+]+)*@(?:[\\w-]+\\.)+[a-zA-Z]{2,7})"; NSPredicate *regextest = [NSPredicate predicateWithFormat:@"SELF MATCHES %@", regex]; if ([regextest evaluateWithObject:[userEmail objectValue]] == YES) Does anyone know why this isn't working on 10.5? And how I might get it working or be able to do this test in a way compatible for both 10.5 and 10.6?

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  • Specification Pattern vs Spec in BDD

    - by cadmium
    I'm trying to explore Behavior Driven Design and Domain Driven Design. I'm getting that written specifications drive the tests in BDD, but also that business logic can be encapsulated using the specification pattern for re-use in domain objects and repositories, etc. Are these basically the same concept just used in different ways, used in conjunction together, or am I completely confusing the concepts? Please shed some light, if possible.

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  • ASP.NET MVC vs. WebForms - a simple question

    - by Tony
    Hi, I'm wondering about one thing - as we know, the MVC pattern is stateless (it doesn't use the ViewState, so we use only HTML controls), but if we use them in WebForms as well, it'll become stateless too ? so, by doing this, we are getting closer to the MVC pattern ?

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  • Throw a long list of exceptions vs throw an Exception vs throw custom exception?

    - by athena
    I have an application which uses two methods of an API. Both these methods throw more than five exceptions each. So, if I just add a throws declaration then it becomes a list of more than ten. (My method cannot handle any of the ten exceptions) I have read that throwing a long list of exceptions is a bad practice. Also throwing (the umbrella) Exception is a bad practice. So, what should I do? Add a try catch block, and log and exit in the catch block? (Current approach) Create a custom exception class, wrap every exception and throw the custom exception? Add a throws declaration for all exceptions? Throw Exception?

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