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  • NSDate dateFromString, how to parse 'around' UTC, GMT and User locale?

    - by RickiG
    Hi I parse some values from an xml file. There is a @"25-12-2010'T'23:40:00"string with the time and date and there is a string with the GMT offset like this @"+0200". So the above time is the 25. of December 23:40:00 in timeZone +0200 GMT. (or 21:40 UTC) I have lots of these dates with different GMT offsets. I have to display these dates as they are, i.e. They must not be changed to fit the locale of the user. So if time 1: is 22:45 +0500 then that is what I must show the user, even if the user is in a different timezone. I have all sorts of trouble with displaying, calculating and parsing these strings. If I use a dateFormatter and dateFromString the user specific GMT info will be included in the resulting NSDate meaning the above will be saved as 23:40:00 +0100 GMT because that is my phones setting and maybe 23:40:00 -0400 on a user from new New York's phone. When I subsequently do subtraction, addition and comparisons between these dates I have to keep the GMT offset around and everything gets worse if the phone switches locale settings, from when the date was parsed to when the date is displayed... Is there a way for me to extract this date from the string as UTC, then save it as an interval instead of an actual (timezone dependent) date. I know that is how dates are always saved internally. But I can't figure out how to do it with the separate GMT string and taking into account the users locale. Cheers

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  • org.apache.commons.httpclient.HttpClient stuck on request

    - by Roman
    Hi All I have that code : while(!lastPage && currentPage < maxPageSize){ StringBuilder request = new StringBuilder("http://catalog.bizrate.com/services/catalog/v1/us/" + " some more ..."); currentPage++; HttpClient client = new HttpClient(new MultiThreadedHttpConnectionManager()); client.getHttpConnectionManager().getParams().setConnectionTimeout(15000); GetMethod get = new GetMethod(request.toString()); HostConfiguration configuration = new HostConfiguration(); int iGetResultCode = client.executeMethod(configuration, get); if (iGetResultCode != HttpStatus.SC_OK) { System.err.println("Method failed: " + get.getStatusLine()); return; } XMLStreamReader reader = XMLInputFactory.newInstance().createXMLStreamReader(get.getResponseBodyAsStream()); while (reader.hasNext()) { int type = reader.next(); // some more xml parsing ... } reader.close(); get.releaseConnection(); } Somehow the code gets suck from time to time on line : executing request. I cant find the configuration for a request time out (not the connection timeout) , can someone help me maybe , or is there something that I am doing basely wrong ? The client I am using.

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  • Accessing Yahoo realtime stock quotes

    - by DVK
    There's a fairly easy way of retrieving 15-minute delayed quotes off of Yahoo! Finance web site ("quotes.csv" API). However, so far I was unable to find any info on how to access real-time quotes. The hang-ups with real-time quotes are: Only available to logged-in user No API Non-obvious how to scrape the info - I'm somewhat convinced they are placed on the page by some weird Ajax call. So I was wondering if anyone had managed to develop a publically available solution to retrieve real-time quotes for a stock from Yahoo! Finance. Notes: Implementation language/framework need is flexible but Perl or Excel is highly preferred. Assume that security is not an issue - I'm willing to supply yahoo userid and pasword, even in cleartext. I'm not 100% hung up on Yahoo - they are merely the only provider of free realtime stock quotes I'm familiar with. if the same thing can be done with Google Finance, I'd be just as happy. This is for a personal project, so scalability/fault tolerance/etc... are not important. I'm looking for a "do the whole retrieval" library ideally, but if I'm pointed to partial solutions (e.g. how to retrieve info from Yahoo's user-logged-in pages; how to scrape realtime quotes from Yahoo's page) I can fill in the blanks. I saw Finance::YahooQuote but it does not seem to allow you to supply log-in information and appears to use the lagging quotes.csv API Thanks!

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  • Flex, Ant, mxmlc and conditional compilation

    - by Rezmason
    My ActionScript project builds with several compile-time specified constants. They are all Booleans, and only one of them is true at any given time. The rest must be false. When I represented my build process in a bash script, I could loop through the names of all these constants, set one of them to be true and the rest to be false, then concatenate them onto a string to be inserted as a set of arguments passed to mxmlc. In Ant, looping is more complicated. I've tried the ant-contrib for tag: <mxmlc file='blah' output='blah'> <!- ... -> <for list='${commaSeparatedListOfConstNames}' param='constName'> <sequential> <define> <name>${constName}</name> <value>${constName} == ${theTrueConst}</value> <!-- (mxmlc's define arguments can be strings that are evaluated at compile time) --> </define> </sequential> </for> </mxmlc> Long story short, ant-contrib tags like the for tag can't go in the mxmlc task. So now I'm using Ant's propertyregex to take my list of arguments and format them into a set of define args, like my old bash script: <propertyregex property='defLine.first' override='false' input='${commaSeparatedListOfConstNames}' regexp='([^\|]+)\,' replace='\1,false ' /> <propertyregex property='defLine.final' input='${defLine.first}' regexp='(@{theTrueConst}\,)false' replace='\1true' /> <!-- result: -define+=CONST_ONE,false -define+=CONST_TWO,false -define+=TRUE_CONST,true --> Now my problem is, what can I do with this mxmlc argument and the mxmlc task? Apparently arg tags can go inside the mxmlc task without it throwing an error, but they don't seem to have any effect. What am I supposed to do? How do I make this work with the mxmlc task?

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  • .NET assembly cache / ngen / jit image warm-up and cool-down behavior

    - by Mike Jiang
    Hi, I have an Input Method (IME) program built with C#.NET 2.0 DLL through C++/CLI. Since an IME is always attaching to another application, the C#.NET DLL seems not able to avoid image address rebasing. Although I have applied ngen to create a native image of that C#.NET 2.0 DLL and installed it into Global Assembly Cache, it didn't improved much, approximately 12 sec. down to 9 sec. on a slow PIII level PC. Therefore I uses a small application, which loads all the components referenced by the C#.NET DLL at the boot up time, to "warm up" the native image of that DLL. It works fine to speed up the loading time to 0.5 sec. However, it only worked for a while. About 30 min. later, it seems to "cool down" again. Is there any way to control the behavior of GAC or native image to be always "hot"? Is this exactly a image address rebasing problem? Thank you for your precious time. Sincerely, Mike

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  • jQuery datepicker validation message issue

    - by Abhishek
    Hi, I'm using the jquery datepicker plugin at http://plugins.jquery.com/project/datepick with the datepicker validation plugin. <script id="frmValidation" type="text/javascript"> $(document).ready(function(){ var validator = $("#frmTest").validate({ rules:{ fname: "required", dobPicker: "required" }, messages:{ fname: "Please enter a name", dobPicker: "Select a date" }, }); $('#dobPicker').datepick(); $.datepick.setDefaults({showOn: 'both', dateFormat: 'dd-mm-yy', yearRange:'1900:2010'}); }); </script> And the body of the document is as follows : <form id="frmTest" action="" method="post"> <div id="error-list"></div> <div class="form-row"> <span class="label"><label for="fname">Name</label></span> <input type="text" name="fname" /> </div> <div class="form-row"> <span class="label"><label for="dobPicker">DOB</label></span> <input type="text" id="dobPicker" name="dobPicker" style="margin-left: 4px;"/> </div> <div class="form-row"> <input type="submit" name="submit" value="submit"/> </div> </form> The form validates the first time but the error message for the datepicker does not disappear immediately a date is selected.. however it goes away if the date is selected the second time. Any help to make it go the first time a date is selected will be appreciated

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  • Finding if a Binary Tree is a Binary Search Tree

    - by dharam
    Today I had an interview where I was asked to write a program which takes a Binary Tree and returns true if it is also a Binary Search Tree otherwise false. My Approach1: Perform an inroder traversal and store the elements in O(n) time. Now scan through the array/list of elements and check if element at ith index is greater than element at (i+1)th index. If such a condition is encountered, return false and break out of the loop. (This takes O(n) time). At the end return true. But this gentleman wanted me to provide an efficient solution. I tried but I was unsuccessfult, because to find if it is a BST I have to check each node. Moreover he was pointing me to think over recusrion. My Approach 2: A BT is a BST if for any node N N-left is < N and N-right N , and the INorder successor of left node of N is less than N and the inorder successor of right node of N is greater than N and the left and right subtrees are BSTs. But this is going to be complicated and running time doesn't seem to be good. Please help if you know any optimal solution. Thanks.

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  • ubuntu: sem_timedwait not waking (C)

    - by gillez
    I have 3 processes which need to be synchronized. Process one does something then wakes process two and sleeps, which does something then wakes process three and sleeps, which does something and wakes process one and sleeps. The whole loop is timed to run around 25hz (caused by an external sync into process one before it triggers process two in my "real" application). I use sem_post to trigger (wake) each process, and sem_timedwait() to wait for the trigger. This all works successfully for several hours. However at some random time (usually after somewhere between two and four hours), one of the processes starts timing out in sem_timedwait(), even though I am sure the semaphore is being triggered with sem_post(). To prove this I even use sem_getvalue() immediately after the timeout, and the value is 1, so the timedwait should have been triggered. Please see following code: #include <stdio.h> #include <time.h> #include <string.h> #include <errno.h> #include <semaphore.h> sem_t trigger_sem1, trigger_sem2, trigger_sem3; // The main thread process. Called three times with a different num arg - 1, 2 or 3. void *thread(void *arg) { int num = (int) arg; sem_t *wait, *trigger; int val, retval; struct timespec ts; struct timeval tv; switch (num) { case 1: wait = &trigger_sem1; trigger = &trigger_sem2; break; case 2: wait = &trigger_sem2; trigger = &trigger_sem3; break; case 3: wait = &trigger_sem3; trigger = &trigger_sem1; break; } while (1) { // The first thread delays by 40ms to time the whole loop. // This is an external sync in the real app. if (num == 1) usleep(40000); // print sem value before we wait. If this is 1, sem_timedwait() will // return immediately, otherwise it will block until sem_post() is called on this sem. sem_getvalue(wait, &val); printf("sem%d wait sync sem%d. val before %d\n", num, num, val); // get current time and add half a second for timeout. gettimeofday(&tv, NULL); ts.tv_sec = tv.tv_sec; ts.tv_nsec = (tv.tv_usec + 500000); // add half a second if (ts.tv_nsec > 1000000) { ts.tv_sec++; ts.tv_nsec -= 1000000; } ts.tv_nsec *= 1000; /* convert to nanosecs */ retval = sem_timedwait(wait, &ts); if (retval == -1) { // timed out. Print value of sem now. This should be 0, otherwise sem_timedwait // would have woken before timeout (unless the sem_post happened between the // timeout and this call to sem_getvalue). sem_getvalue(wait, &val); printf("!!!!!! sem%d sem_timedwait failed: %s, val now %d\n", num, strerror(errno), val); } else printf("sem%d wakeup.\n", num); // get value of semaphore to trigger. If it's 1, don't post as it has already been // triggered and sem_timedwait on this sem *should* not block. sem_getvalue(trigger, &val); if (val <= 0) { printf("sem%d send sync sem%d. val before %d\n", num, (num == 3 ? 1 : num+1), val); sem_post(trigger); } else printf("!! sem%d not sending sync, val %d\n", num, val); } } int main(int argc, char *argv[]) { pthread_t t1, t2, t3; // create semaphores. val of sem1 is 1 to trigger straight away and start the whole ball rolling. if (sem_init(&trigger_sem1, 0, 1) == -1) perror("Error creating trigger_listman semaphore"); if (sem_init(&trigger_sem2, 0, 0) == -1) perror("Error creating trigger_comms semaphore"); if (sem_init(&trigger_sem3, 0, 0) == -1) perror("Error creating trigger_vws semaphore"); pthread_create(&t1, NULL, thread, (void *) 1); pthread_create(&t2, NULL, thread, (void *) 2); pthread_create(&t3, NULL, thread, (void *) 3); pthread_join(t1, NULL); pthread_join(t2, NULL); pthread_join(t3, NULL); } The following output is printed when the program is running correctly (at the start and for a random but long time after). The value of sem1 is always 1 before thread1 waits as it sleeps for 40ms, by which time sem3 has triggered it, so it wakes straight away. The other two threads wait until the semaphore is received from the previous thread. [...] sem1 wait sync sem1. val before 1 sem1 wakeup. sem1 send sync sem2. val before 0 sem2 wakeup. sem2 send sync sem3. val before 0 sem2 wait sync sem2. val before 0 sem3 wakeup. sem3 send sync sem1. val before 0 sem3 wait sync sem3. val before 0 sem1 wait sync sem1. val before 1 sem1 wakeup. sem1 send sync sem2. val before 0 [...] However, after a few hours, one of the threads begins to timeout. I can see from the output that the semaphore is being triggered, and when I print the value after the timeout is is 1. So sem_timedwait should have woken up well before the timeout. I would never expect the value of the semaphore to be 1 after the timeout, save for the very rare occasion (almost certainly never but it's possible) when the trigger happens after the timeout but before I call sem_getvalue. Also, once it begins to fail, every sem_timedwait() on that semaphore also fails in the same way. See the following output, which I've line-numbered: 01 sem3 wait sync sem3. val before 0 02 sem1 wakeup. 03 sem1 send sync sem2. val before 0 04 sem2 wakeup. 05 sem2 send sync sem3. val before 0 06 sem2 wait sync sem2. val before 0 07 sem1 wait sync sem1. val before 0 08 !!!!!! sem3 sem_timedwait failed: Connection timed out, val now 1 09 sem3 send sync sem1. val before 0 10 sem3 wait sync sem3. val before 1 11 sem3 wakeup. 12 !! sem3 not sending sync, val 1 13 sem3 wait sync sem3. val before 0 14 sem1 wakeup. [...] On line 1, thread 3 (which I have confusingly called sem1 in the printf) waits for sem3 to be triggered. On line 5, sem2 calls sem_post for sem3. However, line 8 shows sem3 timing out, but the value of the semaphore is 1. thread3 then triggers sem1 and waits again (10). However, because the value is already 1, it wakes straight away. It doesn't send sem1 again as this has all happened before control is given to thread1, however it then waits again (val is now 0) and sem1 wakes up. This now repeats for ever, sem3 always timing out and showing that the value is 1. So, my question is why does sem3 timeout, even though the semaphore has been triggered and the value is clearly 1? I would never expect to see line 08 in the output. If it times out (because, say thread 2 has crashed or is taking too long), the value should be 0. And why does it work fine for 3 or 4 hours first before getting into this state? This is using Ubuntu 9.4 with kernel 2.6.28. The same procedure has been working properly on Redhat and Fedora. But I'm now trying to port to ubuntu! Thanks for any advice, Giles

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  • javascript alarmclock script

    - by butteff
    it's work only once. at second button click, occured nothing. if I change budilnik variable at i_budilnik or var budilnik, occured nothing at first and other clicks! Where is the problem? <div><form name="alert"><input type="text" name="hour" /><input type="text" name="min"/><input type="button" value="ok" onclick="budilnik(this.form)"></form><font color=#660000 size=20 face=Tahoma><span id="hours"></span> </div> <script type="text/javascript"> function budilnik(form) { budilnik=1; min=form.min.value; hour=form.hour.value; } obj_hours=document.getElementById("hours"); function wr_hours() { time=new Date(); time_min=time.getMinutes(); time_hours=time.getHours(); time_wr=((time_hours<10)?"0":"")+time_hours; time_wr+=":"; time_wr+=((time_min<10)?"0":"")+time_min; time_wr=time_wr; obj_hours.innerHTML=time_wr; if (i_budilnik==1) { if (min==time_min) { if (hour==time_hours) { alert('welldone'); budilnik=0; } } } } wr_hours(); setInterval("wr_hours();",1000); </script>

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  • Can i use a different parser for Axis 1.4?

    - by NishM
    The current SAX parser takes a lot of time (20 minutes) and heap memory(around 400mb) to deserialize the response coming from the soap server as per the logs. Our response XMLs are of average size 4 mb. A part of the log when it runs the applicaiton out of heap is below DEBUG (org.apache.axis.encoding.DeserializationContext) Pushing handler org.apache.axis.message.SOAPHandler@16d22f1 DEBUG (org.apache.axis.i18n.ProjectResourceBundle) org.apache.axis.i18n.resource::handleGetObject(newElem00) DEBUG (org.apache.axis.message.MessageElement) New MessageElement (org.apache.axis.message.MessageElement@112c22) named {}name DEBUG (org.apache.axis.encoding.DeserializationContext) Pushing element name DEBUG (org.apache.axis.utils.NSStack) NSPush (32) DEBUG (org.apache.axis.encoding.DeserializationContext) Exit: DeserializationContext::startElement() DEBUG (org.apache.axis.encoding.DeserializationContext) Enter: DeserializationContext::endElement(, name) DEBUG (org.apache.axis.i18n.ProjectResourceBundle) org.apache.axis.i18n.resource::handleGetObject(popHandler00) DEBUG (org.apache.axis.encoding.DeserializationContext) Popping handler org.apache.axis.message.SOAPHandler@16d22f1 DEBUG (org.apache.axis.utils.NSStack) NSPop (32) DEBUG (org.apache.axis.encoding.DeserializationContext) Popped element stack to org.apache.axis.message.MessageElement:property DEBUG (org.apache.axis.encoding.DeserializationContext) Exit: DeserializationContext::endElement() DEBUG (org.apache.axis.encoding.DeserializationContext) Enter: DeserializationContext::startElement(, value) DEBUG (org.apache.axis.i18n.ProjectResourceBundle) org.apache.axis.i18n.resource::handleGetObject(pushHandler00) DEBUG (org.apache.axis.encoding.DeserializationContext) Pushing handler org.apache.axis.message.SOAPHandler@16880ba DEBUG (org.apache.axis.i18n.ProjectResourceBundle) org.apache.axis.i18n.resource::handleGetObject(newElem00) DEBUG (org.apache.axis.message.MessageElement) New MessageElement (org.apache.axis.message.MessageElement@1db74af) named {}value DEBUG (org.apache.axis.encoding.DeserializationContext) Pushing element value DEBUG (org.apache.axis.utils.NSStack) NSPush (32) DEBUG (org.apache.axis.encoding.DeserializationContext) Exit: DeserializationContext::startElement() DEBUG (org.apache.axis.encoding.DeserializationContext) Enter: DeserializationContext::endElement(, value) DEBUG (org.apache.axis.i18n.ProjectResourceBundle) org.apache.axis.i18n.resource::handleGetObject(popHandler00) DEBUG (org.apache.axis.encoding.DeserializationContext) Popping handler org.apache.axis.message.SOAPHandler@16880ba DEBUG (org.apache.axis.utils.NSStack) NSPop (32) I cannot use Axis2 because of technical reasons. I have tried using HTTP Commons client instead of HTTP client but the response time remains the same. How can i link a different parser(example xerces 2.10.0 or xstream 1.3.1?) to Axis 1.4 framework in this context so that memory management and response time is favorable?.

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  • Problem using AVAudioRecorder.

    - by tek3
    Hi all, I am facing a strange problem with AVAudioRecorder. In my application i need to record audio and play it. I am creating my player as : if(recorder) { if(recorder.recording) [recorder stop]; [recorder release]; recorder = nil; } NSString * filePath = [NSHomeDirectory() stringByAppendingPathComponent: [NSString stringWithFormat:@"Documents/%@.caf",songTitle]]; NSDictionary *recordSettings = [[NSDictionary alloc] initWithObjectsAndKeys: [NSNumber numberWithFloat: 44100.0],AVSampleRateKey, [NSNumber numberWithInt: kAudioFormatAppleIMA4],AVFormatIDKey, [NSNumber numberWithInt: 1], AVNumberOfChannelsKey, [NSNumber numberWithInt: AVAudioQualityMax],AVEncoderAudioQualityKey,nil]; recorder = [[AVAudioRecorder alloc] initWithURL: [NSURL fileURLWithPath:filePath] settings: recordSettings error: nil]; recorder.delegate = self; if ([recorder prepareToRecord] == YES){ [recorder record]; I am releasing and creating player every time i press record button. But the problem is that ,AVAudiorecorder is taking some time before starting to record , and so if i press record button multiple times continuously ,my application freezes for some time. The same code works fine without any problem when headphones are connected to device...there is no delay in recording, and the app doesn't freeze even if i press record button multiple times. Any help in this regard will be highly appreciated. Thanx in advance.

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  • Big problem with Dijkstra algorithm in a linked list graph implementation

    - by Nazgulled
    Hi, I have my graph implemented with linked lists, for both vertices and edges and that is becoming an issue for the Dijkstra algorithm. As I said on a previous question, I'm converting this code that uses an adjacency matrix to work with my graph implementation. The problem is that when I find the minimum value I get an array index. This index would have match the vertex index if the graph vertexes were stored in an array instead. And the access to the vertex would be constant. I don't have time to change my graph implementation, but I do have an hash table, indexed by a unique number (but one that does not start at 0, it's like 100090000) which is the problem I'm having. Whenever I need, I use the modulo operator to get a number between 0 and the total number of vertices. This works fine for when I need an array index from the number, but when I need the number from the array index (to access the calculated minimum distance vertex in constant time), not so much. I tried to search for how to inverse the modulo operation, like, 100090000 mod 18000 = 10000 and, 10000 invmod 18000 = 100090000 but couldn't find a way to do it. My next alternative is to build some sort of reference array where, in the example above, arr[10000] = 100090000. That would fix the problem, but would require to loop the whole graph one more time. Do I have any better/easier solution with my current graph implementation?

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  • How do I configure a C# web service client to send HTTP request header and body in parallel?

    - by Christopher
    Hi, I am using a traditional C# web service client generated in VS2008 .Net 3.5, inheriting from SoapHttpClientProtocol. This is connecting to a remote web service written in Java. All configuration is done in code during client initialization, and can be seen below: ServicePointManager.Expect100Continue = false; ServicePointManager.DefaultConnectionLimit = 10; var client = new APIService { EnableDecompression = true, Url = _url + "?guid=" + Guid.NewGuid(), Credentials = new NetworkCredential(user, password, null), PreAuthenticate = true, Timeout = 5000 // 5 sec }; It all works fine, but the time taken to execute the simplest method call is almost double the network ping time. Whereas a Java test client takes roughly the same as the network ping time: C# client ~ 550ms Java client ~ 340ms Network ping ~ 300ms After analyzing the TCP traffic for a session discovered the following: Basically, the C# client sent TCP packets in the following sequence. Client Send HTTP Headers in one packet. Client Waits For TCP ACK from server. Client Sends HTTP Body in one packet. Client Waits For TCP ACK from server. The Java client sent TCP packets in the following sequence. Client Sends HTTP Headers in one packet. Client Sends HTTP Body in one packet. Client Revieves ACK for first packet. Client Revieves ACK for second packet. Client Revieves ACK for second packet. Is there anyway to configure the C# web service client to send the header/body in parallel as the Java client appears to? Any help or pointers much appreciated.

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  • Advice moving from Eclipse to xCode

    - by Gloin the Dark
    To xCode xPerts: I have been doing Java in Eclipse for about 9 years now and I have really gotten used to the power of the refactoring tools. There are a few operations I do all the time. I am looking for equivalents in xCode since it has better support for objective-c than eclipse. (I'm not at my Mac as I write this. So some of this is from memory. I am still very new to xCode.) 1 "rename". It seems that the xCode equivalent for variables is "edit all in scope". Does this work for files/classes/methods too? 2 "extract local variable" select an expression it creates a local var initialized to that expression. It even creates a usable name for the variable. 3 "extract method" select some code and it will create a method with that code and appropriate parameters/return value. 4 "inline" (variable or method) opposite of extract, inlines all or just the selected occurrence of the selected var or method. 5 "find next" occurrence of selected text. In eclipse I can select some text and hit ctrl-k to go to the next occurrence of that in the file. likewise shift-ctrl-k finds backwards. IIRC the xCode "find next" ignores the selection and only uses what is in the find box. 6 "change method signature" This would be very useful with ocjective-c's named parameter messaging syntax. This is great for adding parameters to a method. 7 "pull-up/push-down" for moving methods up or down the class hierarchy. 8 "move" for moving elements around to other classes etc. Those are the ones that I use all of the time. I have estimated that these tools cut my coding time in half. Are any of these supported in xCode? Thanks in advance for any advice.

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  • Java Simple Chat Box

    - by Allen
    I am trying to create a very simple chat window that simply has the ability to display some text, which i add to from time to time. However I get the following run time error when attempting to append text to the window: java.lang.ClassCastException: javax.swing.JViewport cannot be cast to javax.swing.JTextPane at ChatBox.getTextPane(ChatBox.java:41) at ChatBox.getDocument(ChatBox.java:45) at ChatBox.addMessage(ChatBox.java:50) at ImageTest2.main(ImageTest2.java:160) Here is the class to handle the basic operations: public class ChatBox extends JScrollPane { private Style style; public ChatBox() { StyleContext context = new StyleContext(); StyledDocument document = new DefaultStyledDocument(context); style = context.getStyle(StyleContext.DEFAULT_STYLE); StyleConstants.setAlignment(style, StyleConstants.ALIGN_LEFT); StyleConstants.setFontSize(style, 14); StyleConstants.setSpaceAbove(style, 4); StyleConstants.setSpaceBelow(style, 4); JTextPane textPane = new JTextPane(document); textPane.setEditable(false); this.add(textPane); } public JTextPane getTextPane() { return (JTextPane) this.getComponent(0); } public StyledDocument getDocument() { return (StyledDocument) getTextPane().getStyledDocument(); } public void addMessage(String speaker, String message) { String combinedMessage = speaker + ": " + message; StyledDocument document = getDocument(); try { document.insertString(document.getLength(), combinedMessage, style); } catch (BadLocationException badLocationException) { System.err.println("Oops"); } } } if there is a simpler way to do this, by all means let me know. I only need the text to be of a single font type, and uneditable by the user. Aside from that, I just need to be able to append text on the fly.

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  • Need help with buffer overrun.

    - by Morinar
    I've got a buffer overrun I absolutely can't see to figure out (in C). First of all, it only happens maybe 10% of the time or so. The data that it is pulling from the DB each time doesn't seem to be all that much different between executions... at least not different enough for me to find any discernible pattern as to when it happens. The exact message from Visual Studio is this: A buffer overrun has occurred in hub.exe which has corrupted the program's internal state. Press Break to debug the program or Continue to terminate the program. For more details please see Help topic 'How to debug Buffer Overrun Issues'. If I debug, I find that it is broken in __report_gsfailure() which I'm pretty sure is from the /GS flag on the compiler and also signifies that this is an overrun on the stack rather than the heap. I can also see the function it threw this on as it was leaving, but I can't see anything in there that would cause this behavior, the function has also existed for a long time (10+ years, albeit with some minor modifications) and as far as I know, this has never happened. I'd post the code of the function, but it's decently long and references a lot of proprietary functions/variables/etc. I'm basically just looking for either some idea of what I should be looking for that I haven't or perhaps some tools that may help. Unfortunately, nearly every tool I've found only helps with debugging overruns on the heap, and unless I'm mistaken, this is on the stack. Thanks in advance.

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  • Android:Multi touch doesn't work as expected?

    - by user187532
    Hi folks, Help me in resolving the below issue. I have three image buttons on screen. All these three buttons controlled under ontouchlistner as below. buttonOne.setOnTouchListener(this); buttonTwo.setOnTouchListener(this); buttonThree.setOnTouchListener(this); I override "public boolean onTouch(View v, MotionEvent event)". Under this i check for these three image buttons touch events like below. ImageButton imageBtn = (ImageButton) v; if ( imageBtn == buttonOne ) // first button touch ..Log.. else if ( imageBtn == buttonTwo ) ..Log.. else if ( imageBtn == buttonThree ) // first button touch ..Log.. My problem is, as it is under multi touch event handler like above, it does not detect when touch all three button at a time to try to produce multi touch effect, instead it detects only one imagebutton touch at a time even though i touch all three image buttons. As i am developing this project on Android 1.6 SDK, is there any problem accessing my requirement(multi touch) (or) it is a known issue? I am hoping that, when it works for single button touch, why shouldn't it work when clicking three imagebuttons at a time to produce three logs printed as per my above code? How do i resolve it for my case? Please don't question me why i am still developing on 1.6 for such a requirement. Thank you. Appreciate your suggestions !

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  • Datetime Format Setting In SSRS

    - by Amit
    We have a requirement where date time values would be passed to the report parameter which is of "String" date type (and not "DateTime"). The report parameter would be a queried one i.e. it would have a list of values in which the passed value should fall in. The strange part is that if the date time value passed to this parameter is passed in this format mm/dd/yyyy hh:mm:ss AM/PM then only it succeeds otherwise a error is displayed (If month/date/hour/minute/second is having a single digit value then we need to pass single digit value to parameter as well). Assuming that the report server picks this format from the "regional settings" in control panel, we tried modifying the date & time formats as yyyy-mm-dd & HH:mm:ss but the outcome was the same. On researching more I found some suggestions specifying to change the language property in the rdl (I was not able to figure out how) but this would not be the solution I am looking for. I also found another topic here but it didn't provide the solution but it didn't provide the solution we are looking for. I need to understand on if this format is controlled by the report server & is it configurable. It would be great if someone can provide some guidance. Thanks.

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  • Why does Http Web Request and IWebProxy work at wierd times

    - by Mike Webb
    Another question about Web proxy. Here is my code: IWebProxy Proxya = System.Net.WebRequest.GetSystemWebProxy(); Proxya.Credentials = CredentialCache.DefaultNetworkCredentials; HttpWebRequest rqst = (HttpWebRequest)WebRequest.Create(targetServer); rqst.Proxy = Proxya; rqst.Timeout = 5000; try { rqst.GetResponse(); } catch(WebException wex) { connectErrMsg = wex.Message; proxyworks = false; } This code fails the first time it is called. After that on successive calls it works sometimes, but not others. It also never hits the catch block. Now the weird part. If I add a MessageBox.Show(msg) call in the first section of code before the GetResponse() call this all will work every time. Here is an example: try { // ========Here is where I make the call and get the response======== System.Windows.Forms.MessageBox.Show("Getting Response"); // ========This makes the whole thing work every time======== rqst.GetResponse(); } catch(WebException wex) { connectErrMsg = wex.Message; proxyworks = false; } I'm baffled about why it is behaving this way. I don't know if the timeout is not working (it's in milliseconds, not seconds, so should timeout after 5 seconds, right?...) or what is going on. The most confusing this is that the message box call makes it all work. So any help and suggestions on what is happening is appreciated. These are the kind of bugs that drive me absolutely out of my mind.

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  • AS3 Working With Arbitrarily Large Files

    - by Kekoa
    I am trying to read a very large file in AS3 and am having problems with the runtime just crashing on me. I'm currently using a FileStream to open the file asynchronously. This does not work(crashes without an Exception) for files bigger than about 300MB. _fileStream = new FileStream(); _fileStream.addEventListener(IOErrorEvent.IO_ERROR, loadError); _fileStream.addEventListener(Event.COMPLETE, loadComplete); _fileStream.openAsync(myFile, FileMode.READ); In looking at the documentation, it sounds like the FileStream class still tries to read in the entire file to memory(which is bad for large files). Is there a more suitable class to use for reading large files? I really would like something like a buffered FileStream class that only loads the bytes from the files that are going to be read next. I'm expecting that I may need to write a class that does this for me, but then I would need to read only a piece of a file at a time. I'm assuming that I can do this by setting the position and readAhead properties of the FileStream to read a chunk out of a file at a time. I would love to save some time if there is a class like this that already exists. Is there a good way to process large files in AS3, without loading entire contents into memory?

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  • C# File IO with Streams - Best Memory Buffer Size

    - by AJ
    Hi, I am writing a small IO library to assist with a larger (hobby) project. A part of this library performs various functions on a file, which is read / written via the FileStream object. On each StreamReader.Read(...) pass, I fire off an event which will be used in the main app to display progress information. The processing that goes on in the loop is vaired, but is not too time consuming (it could just be a simple file copy, for example, or may involve encryption...). My main question is: What is the best memory buffer size to use? Thinking about physical disk layouts, I could pick 2k, which would cover a CD sector size and is a nice multiple of a 512 byte hard disk sector. Higher up the abstraction tree, you could go for a larger buffer which could read an entire FAT cluster at a time. I realise with today's PC's, I could go for a more memory hungry option (a couple of MiB, for example), but then I increase the time between UI updates and the user perceives a less responsive app. As an aside, I'm eventually hoping to provide a similar interface to files hosted on FTP / HTTP servers (over a local network / fastish DSL). What would be the best memory buffer size for those (again, a "best-case" tradeoff between perceived responsiveness vs. performance). Thanks in advance for any ideas, Adam

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  • configure batch to sent minute info instead of entire stdout

    - by Daniel
    Hi all, I am working on a RedHat server along with several other users. We use the batch utility to set a job queue. Some of the programs that I use write stuff to stdout during the run, with info on who much data has been processed to far and estimated time until completion etc. batch -q z at> myScript -i somefile -o someotherfile By default, the batch util send an email to me (since I configured it using .forward) with the entire output from stdout. Since the scripts writes something to stdout a few times each second, the amount of log-stuff I get from a two-day script can be ˜20 Mbs. Clearly not what I want. I can of course pipe stdout to a file like so batch -q z at> myScript -i somefile -o someotherfile > myscript.stdout.log but then I get a blank e-mail from the util. So to my question: Is it possible to configure batch so that it sends time the job started and ended, or run time or some oth valuable information to me, instead of a 20 Mb mail or a blank mail? Note that the scripts that I use are binaries and I cannot customize the code to output less info in the first place (which would be the optimal solution I guess). Thanks /Daniel

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  • Fast screen capture and lost Vsync

    - by user338759
    Hi, I'd like to generate a movie in real time with a self-made application doing fast screen captures with part of the screen occupied by a running 3D application. I'm aware that several applications already exist for this (like FRAPS or Taksi), and even dedicated DirectShow filters (like UScreenCapture), but i really need to make this with my own external application. When correctly setup (UScreenCapture + ffdshow), capturing an compressing a full screen does not consumes as much CPU as you would expect (about 15%), and does not impairs the performances of the 3D app. The problem of doing a capture from an external application is that the 3D application loses it's Vsync and creates a shaggy, difficult to use 3D application (3D app is only presented on a small part of the screen, the rest being GDI, DirectX) FRAPS solves this problem by allowing you to capture only one application at a time (the one with focus). Depending on the technology used (OpenGl, DirectX, GDI), it hooks the Vsync and does its capture (with glReadPixels,...), without perturbing it. Doing this does not solve my problem, since I want the full composed screen image (including 3D and the rest) AND a smooth 3D app. The UScreenCapture seems to use a fast DirectX call to capture the whole screen, but the openGL 3D app is still out of sync. Doing a BitBlt is too slow and CPU consumming to do real time 30 fps acquisition (at least under windows XP, not sure with 7) My question is to know if there is a way to achieve my goal with Windows 7 and it's brand new DirectX compositing engine? Windows 7 succeeds to show live VSynced duplicated previews of every app (in the taskbar), so there must be a way to access the currenlty displayed screen buffer without perturbing the rendering of the 3D OpenGL app ? Any other suggestion, technology ? thank you

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  • How can I use Performance Counters in C# to monitor 4 processes with the same name?

    - by Waffles
    I'm trying to create a performance counter that can monitor the performance time of applications, one of which is Google Chrome. However, I notice that the performance time I get for chrome is unnaturally low - I look under the task-manager to realize my problem that chrome has more than one process running under the exact same name, but each process has a different working set size and thus(what I would believe) different processor times. I tried doing this: // get all processes running under the same name, and make a performance counter // for each one. Process[] toImport = Process.GetProcessesByName("chrome"); instances = new PerformanceCounter[toImport.Length]; for (int i = 0; i < instances.Length; i++) { PerformanceCounter toPopulate = new PerformanceCounter ("Process", "% Processor Time", toImport[i].ProcessName, true); //Console.WriteLine(toImport[i].ProcessName + "#" + i); instances[i] = toPopulate; } But that doesn't seem to work at all - I just monitor the same process several times over. Can anyone tell me of a way to monitor separate processes with the same name?

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  • Issues in Convergence of Sequential minimal optimization for SVM

    - by Amol Joshi
    I have been working on Support Vector Machine for about 2 months now. I have coded SVM myself and for the optimization problem of SVM, I have used Sequential Minimal Optimization(SMO) by Mr. John Platt. Right now I am in the phase where I am going to grid search to find optimal C value for my dataset. ( Please find details of my project application and dataset details here http://stackoverflow.com/questions/2284059/svm-classification-minimum-number-of-input-sets-for-each-class) I have successfully checked my custom implemented SVM`s accuracy for C values ranging from 2^0 to 2^6. But now I am having some issues regarding the convergence of the SMO for C 128. Like I have tried to find the alpha values for C=128 and it is taking long time before it actually converges and successfully gives alpha values. Time taken for the SMO to converge is about 5 hours for C=100. This huge I think ( because SMO is supposed to be fast. ) though I`m getting good accuracy? I am screwed right not because I can not test the accuracy for higher values of C. I am actually displaying number of alphas changed in every pass of SMO and getting 10, 13, 8... alphas changing continuously. The KKT conditions assures convergence so what is so weird happening here? Please note that my implementation is working fine for C<=100 with good accuracy though the execution time is long. Please give me inputs on this issue. Thank You and Cheers.

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