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  • Why lock statements don't scale

    - by Alex.Davies
    We are going to have to stop using lock statements one day. Just like we had to stop using goto statements. The problem is similar, they're pretty easy to follow in small programs, but code with locks isn't composable. That means that small pieces of program that work in isolation can't necessarily be put together and work together. Of course actors scale fine :) Why lock statements don't scale as software gets bigger Deadlocks. You have a program with lots of threads picking up lots of locks. You already know that if two of your threads both try to pick up a lock that the other already has, they will deadlock. Your program will come to a grinding halt, and there will be fire and brimstone. "Easy!" you say, "Just make sure all the threads pick up the locks in the same order." Yes, that works. But you've broken composability. Now, to add a new lock to your code, you have to consider all the other locks already in your code and check that they are taken in the right order. Algorithm buffs will have noticed this approach means it takes quadratic time to write a program. That's bad. Why lock statements don't scale as hardware gets bigger Memory bus contention There's another headache, one that most programmers don't usually need to think about, but is going to bite us in a big way in a few years. Locking needs exclusive use of the entire system's memory bus while taking out the lock. That's not too bad for a single or dual-core system, but already for quad-core systems it's a pretty large overhead. Have a look at this blog about the .NET 4 ThreadPool for some numbers and a weird analogy (see the author's comment). Not too bad yet, but I'm scared my 1000 core machine of the future is going to go slower than my machine today! I don't know the answer to this problem yet. Maybe some kind of per-core work queue system with hierarchical work stealing. Definitely hardware support. But what I do know is that using locks specifically prevents any solution to this. We should be abstracting our code away from the details of locks as soon as possible, so we can swap in whatever solution arrives when it does. NAct uses locks at the moment. But my advice is that you code using actors (which do scale well as software gets bigger). And when there's a better way of implementing actors that'll scale well as hardware gets bigger, only NAct needs to work out how to use it, and your program will go fast on it's own.

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  • Are there deprecated practices for multithread and multiprocessor programming that I should no longer use?

    - by DeveloperDon
    In the early days of FORTRAN and BASIC, essentially all programs were written with GOTO statements. The result was spaghetti code and the solution was structured programming. Similarly, pointers can have difficult to control characteristics in our programs. C++ started with plenty of pointers, but use of references are recommended. Libraries like STL can reduce some of our dependency. There are also idioms to create smart pointers that have better characteristics, and some version of C++ permit references and managed code. Programming practices like inheritance and polymorphism use a lot of pointers behind the scenes (just as for, while, do structured programming generates code filled with branch instructions). Languages like Java eliminate pointers and use garbage collection to manage dynamically allocated data instead of depending on programmers to match all their new and delete statements. In my reading, I have seen examples of multi-process and multi-thread programming that don't seem to use semaphores. Do they use the same thing with different names or do they have new ways of structuring protection of resources from concurrent use? For example, a specific example of a system for multithread programming with multicore processors is OpenMP. It represents a critical region as follows, without the use of semaphores, which seem not to be included in the environment. th_id = omp_get_thread_num(); #pragma omp critical { cout << "Hello World from thread " << th_id << '\n'; } This example is an excerpt from: http://en.wikipedia.org/wiki/OpenMP Alternatively, similar protection of threads from each other using semaphores with functions wait() and signal() might look like this: wait(sem); th_id = get_thread_num(); cout << "Hello World from thread " << th_id << '\n'; signal(sem); In this example, things are pretty simple, and just a simple review is enough to show the wait() and signal() calls are matched and even with a lot of concurrency, thread safety is provided. But other algorithms are more complicated and use multiple semaphores (both binary and counting) spread across multiple functions with complex conditions that can be called by many threads. The consequences of creating deadlock or failing to make things thread safe can be hard to manage. Do these systems like OpenMP eliminate the problems with semaphores? Do they move the problem somewhere else? How do I transform my favorite semaphore using algorithm to not use semaphores anymore?

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  • SharePoint 2010 HierarchicalConfig Caching Problem

    - by Damon
    We've started using the Application Foundations for SharePoint 2010 in some of our projects at work, and I came across a nasty issue with the hierarchical configuration settings.  I have some settings that I am storing at the Farm level, and as I was testing my code it seemed like the settings were not being saved - at least that is what it appeared was the case at first.  However, I happened to reset IIS and the settings suddenly appeared.  Immediately, I figured that it must be a caching issue and dug into the code base.  I found that there was a 10 second caching mechanism in the SPFarmPropertyBag and the SPWebAppPropertyBag classes.  So I ran another test where I waited 10 seconds to make sure that enough time had passed to force the caching mechanism to reset the data.  After 10 minutes the cache had still not cleared.  After digging a bit further, I found a double lock check that looked a bit off in the GetSettingsStore() method of the SPFarmPropertyBag class: if (_settingStore == null || (DateTime.Now.Subtract(lastLoad).TotalSeconds) > cacheInterval)) { //Need to exist so don't deadlock. rrLock.EnterWriteLock(); try { //make sure first another thread didn't already load... if (_settingStore == null) { _settingStore = WebAppSettingStore.Load(this.webApplication); lastLoad = DateTime.Now; } } finally { rrLock.ExitWriteLock(); } } What ends up happening here is the outer check determines if the _settingStore is null or the cache has expired, but the inner check is just checking if the _settingStore is null (which is never the case after the first time it's been loaded).  Ergo, the cached settings are never reset.  The fix is really easy, just add the cache checking back into the inner if statement. //make sure first another thread didn't already load... if (_settingStore == null || (DateTime.Now.Subtract(lastLoad).TotalSeconds) > cacheInterval) { _settingStore = WebAppSettingStore.Load(this.webApplication); lastLoad = DateTime.Now; } And then it starts working just fine. as long as you wait at least 10 seconds for the cache to clear.

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  • Windows 7 hangs after going into sleep a second time

    - by Brian Stephenson
    I've searched everywhere around Google and can't figure out why this is happening so I decide to ask here to see if anyone has a problem like this. Like it says in the title, whenever I sleep ONCE I'm able to wake the system, but going back to sleep again AFTER waking up for the first time results in it hanging on no input and no output, with the fan spinning as fast as possible and alot of heat being spewed out by the fan as well. I've tried various things like setting all USB Hub Root's to not get switched off for power saving, disabling USB selective suspend, disabling PCI-e link state power management, and even unplugging ALL USB devices and it wont wake up after the second attempt. And I've even waited up to a full hour of the CPU fan spinning loudly and it's still stuck trying to wake up. The only USB devices I use are a Microsoft USB Comfort Curve Keyboard 2000 (IntelliType Pro) and a generic HID compliant mouse from Creative model number OMC90S "CREATIVE MOUSE OPTICAL LITE". My other devices like external drives and controllers are unplugged when I'm not using them as having too many USB devices plugged in at a time causes a deadlock on almost all of the ports I have. Here's my system specifications (Most of these are from CPU-Z): Brand: Gateway DX4300-19 Mainboard: Gateway RS780 Chipset: AMD 780G Rev 00 Southbridge: AMD SB700 Rev 00 LPCIO: ITE IT8718 BIOS: American Megatrends Inc. ver P01-A4 09/15/2009 CPU: AMD Phenom II X4 810 at 2.60 GHz RAM: 8.0 GB DDR2 Dual Channel Ganged Mode at 400 MHz GPU: ATI Radeon HD3200 Graphics Intergrated - RS780 OS: Windows 7 Home Premium x64 OEM (Acer Group) HDD: WDC WD10EADS-22M2B0 1.0 TB (Western Digital Green Caviar) My BIOS has absolutely no control over how I setup the sleep mode to be either S1 or S3. So I can't check these settings or even change them. Hybrid sleep is also disabled, I can successfully go into hibernation and wake from hibernation but this is painfully slow due to a harddrive problem I'm having with this "Green Drive". (Hibernation takes over ~3 minutes to complete) Any help would be appreciated, thanks.

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  • SQL Server Read Locking behavior

    - by Charles Bretana
    When SQL Server Books online says that "Shared (S) locks on a resource are released as soon as the read operation completes, unless the transaction isolation level is set to repeatable read or higher, or a locking hint is used to retain the shared (S) locks for the duration of the transaction." Assuming we're talking about a row-level lock, with no explicit transaction, at default isolation level (Read Committed), what does "read operation" refer to? The reading of a single row of data? The reading of a single 8k IO Page ? or until the the complete Select statement in which the lock was created has finished executing, no matter how many other rows are involved? NOTE: The reason I need to know this is we have a several second read-only select statement generated by a data layer web service, which creates page-level shared read locks, generating a deadlock due to conflicting with row-level exclusive update locks from a replication prcoess that keeps the server updated. The select statement is fairly large, with many sub-selects, and one DBA is proposing that we rewrite it to break it up into multiple smaller statements (shorter running pieces), "to cut down on how long the locks are held". As this assumes that the shared read locks are held till the complete select statement has finished, if that is wrong (if locks are released when the row, or the page is read) then that approach would have no effect whatsoever....

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  • deadlocks in the innodb status

    - by shantanuo
    Mysql sever has suddenly become very slow. There are no queries in the slow query log but the innodb status shows something like the following. Does it mean that it is due to innodb deadlock? if Yes, what is the way out? *************************** 1. row *************************** Status: ===================================== 100315 12:55:29 INNODB MONITOR OUTPUT ===================================== Per second averages calculated from the last 5 seconds ---------- SEMAPHORES ---------- OS WAIT ARRAY INFO: reservation count 187532, signal count 188120 Mutex spin waits 0, rounds 61908654, OS waits 33052 RW-shared spins 89241, OS waits 41948; RW-excl spins 5857, OS waits 1557 ------------------------ LATEST DETECTED DEADLOCK ------------------------ 100315 12:43:02 *** (1) TRANSACTION: TRANSACTION 0 56996536, ACTIVE 0 sec, process no 5000, OS thread id 3031395216 starting index read mysql tables in use 1, locked 1 LOCK WAIT 6 lock struct(s), heap size 1024, undo log entries 6 MySQL thread id 994, query id 7699751 localhost application Searching rows for update UPDATE QUERY *** (1) WAITING FOR THIS LOCK TO BE GRANTED: RECORD LOCKS space id 0 page no 4073 n bits 296 index `PRIMARY` of table `dbII/tbl_ticket_block_master` trx id 0 56996536 lock_mode X locks r ec but not gap waiting Record lock, heap no 141 PHYSICAL RECORD: n_fields 23; compact format; info bits 0 0: len 7; hex 33353837393936; asc 3587996;; 1: len 4; hex 800001f4; asc ;; 2: len 1; hex 47; asc G;; 3: len 2; hex 6f6b; asc ok;; 4: le n 6; hex 0000035957fe; asc YW ;; 5: len 7; hex 000000401737c0; asc @ 7 ;; 6: SQL NULL; 7: SQL NULL; 8: SQL NULL; 9: len 3; hex 8fb46e; asc n;; 10: SQL NULL; 11: len 1; hex 30; asc 0;; 12: len 0; hex ; asc ;; 13: SQL NULL; 14: len 1; hex 33; asc 3;; 15: len 4; hex 4b9ceebe ; asc K ;; 16: len 1; hex 30; asc 0;; 17: len 4; hex 80006ae8; asc j ;; 18: len 0; hex ; asc ;; 19: len 0; hex ; asc ;; 20: len 0; hex ; asc ;; 21: len 0; hex ; asc ;; 22: len 0; hex ; asc ;; *** (2) TRANSACTION: TRANSACTION 0 56996527, ACTIVE 0 sec, process no 5000, OS thread id 2961476496 fetching rows, thread declared inside InnoDB 237 mysql tables in use 3, locked 3 121 lock struct(s), heap size 11584, undo log entries 16 MySQL thread id 995, query id 7699729 localhost application Searching rows for update UPDATE QUERY *** (2) HOLDS THE LOCK(S): RECORD LOCKS space id 0 page no 4073 n bits 296 index `PRIMARY` of table `DBII/tbl_ticket_block_master` trx id 0 56996527 lock_mode X Record lock, heap no 1 PHYSICAL RECORD: n_fields 1; compact format; info bits 0 0: len 8; hex 73757072656d756d; asc supremum;; Record lock, heap no 2 PHYSICAL RECORD: n_fields 23; compact format; info bits 0 0: len 7; hex 33353837343631; asc 3587461;; 1: len 4; hex 800001f4; asc ;; 2: len 1; hex 47; asc G;; 3: len 6; hex 497373756564; asc Is sued;; 4: len 6; hex 000003425295; asc BR ;; 5: len 7; hex 8000000464012c; asc d ,;; 6: SQL NULL; 7: len 4; hex 80000058; asc X;; 8: len 1; hex 43; asc C;; 9: len 3; hex 8fb465; asc e;; 10: len 3; hex 8fb46d; asc m;; 11: len 1; hex 30; asc 0;; 12: len 0; hex ; asc ; ; 13: SQL NULL; 14: len 1; hex 33; asc 3;; 15: len 4; hex 4b9b33a2; asc K 3 ;; 16: len 3; hex 756d67; asc umg;; 17: len 4; hex 80006744; asc gD;; 18: len 0; hex ; asc ;; 19: len 0; hex ; asc ;; 20: len 0; hex ; asc ;; 21: len 0; hex ; asc ;; 22: len 0; hex ; asc ;;

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  • MySQL Connector/Net 6.6.2 has been released

    - by fernando
    MySQL Connector/Net 6.6.2, a new version of the all-managed .NET driver for MySQL has been released.  This is the first of two beta releases intended to introduce users to the new features in the release.  This release is feature complete it should be stable enough for users to understand the new features and how we expect them to work.  As is the case with all non-GA releases, it should not be used in any production environment.  It is appropriate for use with MySQL server versions 5.0-5.6 It is now available in source and binary form from http://dev.mysql.com/downloads/connector/net/#downloads and mirror sites (note that not all mirror sites may be up to date at this point-if you can't find this version on some mirror, please try again later or choose another download site.) The 6.6 version of MySQL Connector/Net brings the following new features:   * Stored routine debugging   * Entity Framework 4.3 Code First support   * Pluggable authentication (now third parties can plug new authentications mechanisms into the driver).   * Full Visual Studio 2012 support: everything from Server Explorer to Intellisense & the Stored Routine debugger. Stored Procedure Debugging ------------------------------------------- We are very excited to introduce stored procedure debugging into our Visual Studio integration.  It works in a very intuitive manner by simply clicking 'Debug Routine' from Server Explorer. You can debug stored routines, functions & triggers. Some of the new features in this release include:   * Besides normal breakpoints, you can define conditional & pass count breakpoints.   * Now the debugger editor shows colorizing.   * Now you can change the values of locals in a function scope (previously caused deadlock due to functions executing within their own transaction).   * Now you can also debug triggers for 'replace' sql statements.   * In general anything related to locals, watches, breakpoints, stepping & call stack should work in a similar way to the C#'s Visual Studio debugger. Some limitations remains, due to the current debugger architecture:   * Some MySQL functions cannot be debugged currently (get_lock, release_lock, begin, commit, rollback, set transaction level)..   * Only one debug session may be active on a given server. The Debugger is feature complete at this point. We look forward to your feedback. Documentation ------------------------------------- The documentation is still being developed and will be readily available soon (before Beta 2).  You can view current Connector/Net documentation at http://dev.mysql.com/doc/refman/5.5/en/connector-net.html You can find our team blog at http://blogs.oracle.com/MySQLOnWindows. You can also post questions on our forums at http://forums.mysql.com/. Enjoy and thanks for the support! 

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  • How to handle multi-processing of libraries which already spawn sub-processes?

    - by exhuma
    I am having some trouble coming up with a good solution to limit sub-processes in a script which uses a multi-processed library and the script itself is also multi-processed. Both, the library and script are modifiable by us. I believe the question is more about design than actual code, but for what it's worth, it's written in Python. The goal of the library is to hide implementation details of various internet routers. For that reason, the library has a "Proxy" factory method which takes the IP of a router as parameter. The factory then probes the device using a set of possible proxies. Usually, there is one proxy which immediately knows that is is able to send commands to this device. All others usually take some time to return (given a timeout). One thought was already to simply query the device for an identifier, and then select the proper proxy using that, but in order to do so, you would already need to know how to query the device. Abstracting this knowledge is one of the main purposes of the library, so that becomes a little bit of a "circular-requirement"/deadlock: To connect to a device, you need to know what proxy to use, and to know what proxy to create, you need to connect to a device. So probing the device is - as we can see - the best solution so far, apart from keeping a lookup-table somewhere. The library currently kills all remaining processes once a valid proxy has been found. And yes, there is always only one good proxy per device. Currently there are about 12 proxies. So if one create a proxy instance using the factory, 12 sub-processes are spawned. So far, this has been really useful and worked very well. But recently someone else wanted to use this library to "broadcast" a command to all devices. So he took the library, and wrote his own multi-processed script. This obviously spawned 12 * n processes where n is the number of IPs to which he broadcasted. This has given us two problems: The host on which the command was executed slowed down to a near halt. Aborting the script with CTRL+C ground the system to a total halt. Not even the hardware console responded anymore! This may be due to some Python strangeness which still needs to be investigated. Maybe related to http://bugs.python.org/issue8296 The big underlying question, is how to design a library which does multi-processing, so other applications which use this library and want to be multi-processed themselves do not run into system limitations. My first thought was to require a pool to be passed to the library, and execute all tasks in that pool. In that way, the person using the library has control over the usage of system resources. But my gut tells me that there must be a better solution. Disclaimer: My experience with multiprocessing is fairly limited. I have implemented a few straightforward which did not require access control to resources. So I have not yet any practical experience with semaphores or mutexes. p.s.: In the future, we may have enough information to do this without the probing. But the database which would contain the proper information is not yet operational. Also, the design about multiprocessing a multiprocessed library intrigues me :)

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  • Quantis Quantum Random Number Generator (QRNG) - any reviews?

    - by Tim Post
    I am thinking about getting one of these (PCI) to set up an internal entropy pool similar to this service who incidentally brought us fun captcha challenges. Prior to lightening my wallet, I'm hoping to gather feedback from people who may be using this device. As there is no possible 'correct' answer, I am making this CW and tagging it as subjective. I'm undertaking a project to help write Monte Carlo simulations for a non profit that distributes mosquito nets in Malaria stricken areas. The idea is to model areas to determine the best place to distribute mosquito nets. During development, I expect to consume gigs if not more of the RNG output. We really need our own source. Is this device reliable? Does it have to be re-started often? Is its bandwidth really as advertised? It passes all tests, as far as randomness goes (i.e. NIST/DIEHARD). What I don't want is something in deadlock due to some ioctl in disk sleep that does nothing but radiate heat. This is not a spamvertisement, I'm helping out of pocket and I really, really want to know if such a large purchase will bear fruit. I can't afford to build a HRNG based on radioactive decay, this looks like the next best thing. Any comments are appreciated. I will earn zero rep for this, please do not vote to close. This is no different than questions regarding the utilization of some branded GPU for some odd purpose. Answers pointing to other solutions will be gladly accepted, I'm not married to this idea.

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  • PGP Encrypt from C# using GnuPG

    - by Kishore
    Hello All, I'm trying to encrypt a incoming document in C#, and I'm using GnuPG with input redirection. I need to use -se(sign and encrypt) in a single step, which requires entering passphrase. But for some reason, input redirection is not working. Appreciate your help. Control is going to else block. I'm not sure if there is deadlock or child process(gpg.exe) waiting for the input. pgpproc = new Process(); pgpproc.StartInfo.FileName = exeFilePath; pgpproc.StartInfo.RedirectStandardOutput = false; pgpproc.StartInfo.RedirectStandardInput = true; pgpproc.StartInfo.UseShellExecute = false; pgpproc.StartInfo.Arguments = "-a -o C:\PGPStaging\output.pgp -se -r recipientID C:\PGPStaging\input.txt"; pgpproc.StartInfo.CreateNoWindow = true; pgpproc.Start(); StreamWriter myStreamWriter = pgpproc.StandardInput; myStreamWriter.Write("*****"); myStreamWriter.Close(); if (pgpproc.WaitForExit(waittime)) { //success } else { //failure pgpproc.Kill(); pgpproc.WaitForExit(); } `

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  • Cocoa threading question.

    - by Steve918
    I would like to implement an observer pattern in Objective-C where the observer implements an interface similar to SKPaymentTransactionObserver and the observable class just extends my base observable. My observable class looks something like what is below. Notice I'm making copies of the observers before enumeration to avoid throwing an exception . I've tried adding an NSLock around add observers and notify observers, but I run into a deadlock. What would be the proper way to handle concurrency when observers are being added as notifications are being sent? @implementation Observable -(void)notifyObservers:(SEL)selector { @synchronized(self) { NSSet* observer_copy = [observers copy]; for (id observer in observer_copy) { if([observer respondsToSelector: selector]) { [observer performSelector: selector]; } } [observer_copy release]; } } -(void)notifyObservers:(SEL)selector withObject:(id)arg1 withObject:(id)arg2 { @synchronized(self) { NSSet* observer_copy = [observers copy]; for (id observer in observer_copy) { if([observer respondsToSelector: selector]) { [observer performSelector: selector withObject: arg1 withObject: arg2]; } } [observer_copy release]; } } -(void)addObserver:(id)observer { @synchronized(self) { [observers addObject: observer]; } } -(void)removeObserver:(id)observer { @synchronized(self) { [observers removeObject: observer]; } }

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  • pthreads: reader/writer locks, upgrading read lock to write lock

    - by ScaryAardvark
    I'm using read/write locks on Linux and I've found that trying to upgrade a read locked object to a write lock deadlocks. i.e. // acquire the read lock in thread 1. pthread_rwlock_rdlock( &lock ); // make a decision to upgrade the lock in threads 1. pthread_rwlock_wrlock( &lock ); // this deadlocks as already hold read lock. I've read the man page and it's quite specific. The calling thread may deadlock if at the time the call is made it holds the read-write lock (whether a read or write lock). What is the best way to upgrade a read lock to a write lock in these circumstances.. I don't want to introduce a race on the variable I'm protecting. Presumably I can create another mutex to encompass the releasing of the read lock and the acquiring of the write lock but then I don't really see the use of read/write locks. I might as well simply use a normal mutex. Thx

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  • ASP.NET MVC 4 async child action

    - by ShadowChaser
    I have an ASP.NET MVC 4 application targeting .NET 4.5. One of our child actions makes a call out to a web service using HttpClient. Since we're blocking on IO waiting for the HttpClient response, it makes a great deal of sense to convert the code to the async/await pattern. However, when MVC 4 attempts to execute the child action, we get the following error message: HttpServerUtility.Execute blocked while waiting for an asynchronous operation to complete. At first glance, it appears as though MVC 4 does not support async/await within a child action. The only remaining option is to run using synchronous code and force a "Wait" on the async task. As we all know, touching .Result or .Wait() on an async task in an ASP.NET context will cause an immediate deadlock. My async logic is wrapped in a class library, so I can't use the "await blah.ConfigureAwait(false)" trick. Remember, tagging "async" on the child action and using await causes an error, and that prevents me from configuring the await. I'm painted into a corner at this point. Is there any way to consume async methods in an MVC 4 child action? Seems like a flat out bug with no workarounds.

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  • Locking a table for getting MAX in LINQ

    - by Hossein Margani
    Hi Every one! I have a query in LINQ, I want to get MAX of Code of my table and increase it and insert new record with new Code. just like the IDENTITY feature of SQL Server, but here my Code column is char(5) where can be alphabets and numeric. My problem is when inserting a new row, two concurrent processes get max and insert an equal Code to the record. my command is: var maxCode = db.Customers.Select(c=>c.Code).Max(); var anotherCustomer = db.Customers.Where(...).SingleOrDefault(); anotherCustomer.Code = GenerateNextCode(maxCode); db.SubmitChanges(); I ran this command cross 1000 threads and each updating 200 customers, and used a Transaction with IsolationLevel.Serializable, after two or three execution an error occured: using (var db = new DBModelDataContext()) { DbTransaction tran = null; try { db.Connection.Open(); tran = db.Connection.BeginTransaction(IsolationLevel.Serializable); db.Transaction = tran; . . . . tran.Commit(); } catch { tran.Rollback(); } finally { db.Connection.Close(); } } error: Transaction (Process ID 60) was deadlocked on lock resources with another process and has been chosen as the deadlock victim. Rerun the transaction. other IsolationLevels generates this error: Row not found or changed. Please help me, thank you.

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  • How to prevent buffer overflow in C/C++?

    - by alexpov
    Hello, i am using the following code to redirect stdout to a pipe, then read all the data from the pipe to a buffer. I have 2 problems: first problem: when i send a string (after redirection) bigger then the pipe's BUFF_SIZE, the program stops responding (deadlock or something). second problem: when i try to read from a pipe before something was sent to stdout. I get the same response, the program stops responding - _read command stuck's ... The issue is that i don't know the amount of data that will be sent to the pipe after the redirection. The first problem, i don't know how to handle and i'll be glad for help. The second problem i solved by a simple workaround, right after the redirection i print space character to stdout. but i guess that this solution is not the correct one ... #include <fcntl.h> #include <io.h> #include <iostream> #define READ 0 #define WRITE 1 #define BUFF_SIZE 5 using namespace std; int main() { int stdout_pipe[2]; int saved_stdout; saved_stdout = _dup(_fileno(stdout)); // save stdout if(_pipe(stdout_pipe,BUFF_SIZE, O_TEXT) != 0 ) // make a pipe { exit(1); } fflush( stdout ); if(_dup2(stdout_pipe[1], _fileno(stdout)) != 0 ) //redirect stdout to the pipe { exit(1); } ios::sync_with_stdio(); setvbuf( stdout, NULL, _IONBF, 0 ); //anything sent to stdout goes now to the pipe //printf(" ");//workaround for the second problem printf("123456");//first problem char buffer[BUFF_SIZE] = {0}; int nOutRead = 0; nOutRead = _read(stdout_pipe[READ], buffer, BUFF_SIZE); //second problem buffer[nOutRead] = '\0'; // reconnect stdout if (_dup2(saved_stdout, _fileno(stdout)) != 0 ) { exit(1); } ios::sync_with_stdio(); printf("buffer: %s\n", buffer); } Thanks, Alex

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  • Java Concurrency : Synchronized(this) => and this.wait() and this.notify()

    - by jens
    Hello Experts, I would appreciate your help in understand a "Concurrency Example" from: http://forums.sun.com/thread.jspa?threadID=735386 Qute Start: public synchronized void enqueue(T obj) { // do addition to internal list and then... this.notify(); } public synchronized T dequeue() { while (this.size()==0) { this.wait(); } return // something from the queue } Quote End: My Question is: Why is this code valid? = When I synchronize a method like "public synchronized" = then I synchronize on the "Instance of the Object == this". However in the example above: Calling "dequeue" I will get the "lock/monitor" on this Now I am in the dequeue method. As the list is zero, the calling thread will be "waited" From my understanding I have now a deadlock situation, as I will have no chance of ever enquing an object (from an nother thread), as the "dequeue" method is not yet finised and the dequeue "method" holds the lock on this: So I will never ever get the possibility to call "enequeue" as I will not get the "this" lock. Backround: I have exactly the same problem: I have some kind of connection pool (List of Connections) and need to block if all connections are checked. What is the correct way to synchronize the List to block, if size exceeds a limit or is zero? Thank you very much Jens

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  • How to configure RetryAdvice and ExceptionTranslation for Deadlocks using NHibernate and Spring

    - by zoidbeck
    Hi, i am using Spring.net 1.2 with NHibernate 2.0.1. Within my project i'am facing some Deadlock issues and besides the database tweaks to minimize the occurence i would like to implement Springs RetryAdvice to handle this. I can't find any working example how to configure a this. The reference seems to be clear about how to use it but somehow i can't get it working. <!--Used to translate NHibernate exception to Spring.DataAccessExceptions--> <object type="Spring.Dao.Attributes.PersistenceExceptionTranslationPostProcessor, Spring.Data"/> <!--ExceptionHandler performing Retry on Deadlocks--> <object name="ExceptionHandlingAdvice" type="Spring.Aspects.RetryAdvice, Spring.Aop"> <property name="retryExpression" value="on exception name DeadLockLoserException retry 3x rate (1*#n + 0.5)"/> </object> I have added the [Repository] attribute to my DAOs to get ExceptionTranslation enabled and tried to add the RetryAdvice to the TransactionProxyFactoryObject i am using but it won't work. I don't understand where to put this Advice. Do i have to declare a PointCut to add it or how could i get it to work as expected. Thx in advance - any help appreciated.

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  • ADO/SQL Server: What is the error code for "timeout expired"?

    - by Ian Boyd
    i'm trying to trap a "timeout expired" error from ADO. When a timeout happens, ADO returns: Number: 0x80040E31 (DB_E_ABORTLIMITREACHED in oledberr.h) SQLState: HYT00 NativeError: 0 The NativeError of zero makes sense, since the timeout is not a function of the database engine (i.e. SQL Server), but of ADO's internal timeout mechanism. The Number (i.e. the COM hresult) looks useful, but the definition of DB_E_ABORTLIMITREACHED in oledberr.h says: Execution stopped because a resource limit was reached. No results were returned. This error could apply to things besides "timeout expired" (some potentially server-side), such as a governor that limits: CPU usage I/O reads/writes network bandwidth and stops a query. The final useful piece is SQLState, which is a database-independent error code system. Unfortunately the only reference for SQLState error codes i can find have no mention of HYT00. What to do? What do do? Note: i can't trust 0x80040E31 (DB_E_ABORTLIMITREACHED) to mean "timeout expired", anymore than i could trust 0x80004005 (E_UNSPECIFIED_ERROR) to mean "Transaction was deadlocked on lock resources with another process and has been chosen as the deadlock victim". My pseudo-question becomes: does anyone have documentation on what the SQLState "HYT000" means? And my real question still remains: How can i specifically trap an ADO timeout expired exception thrown by ADO? Gotta love the questions where the developer is trying to "do the right thing", but nobody knows how to do the right thing. Also gotta love how googling for DB_E_ABORTLIMITREACHED and this question is #9, with MSDN nowhere to be found. Update 3 From the OLEdb ICommand.Execute reference: DB_E_ABORTLIMITREACHED Execution has been aborted because a resource limit has been reached. For example, a query timed out. No results have been returned. "For example", meaning not an exhaustive list.

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  • ADO.NET zombie transaction bug? How to ensure that commands will not be executed on implicit transac

    - by TN
    e.g. When deadlock occurs, following SQL commands are successfully executed, even if they have assigned SQL transaction that is after rollback. It seems, it is caused by a new implicit transaction that is created on SQL Server. Someone could expect that ADO.NET would throw an exception that the commands are being executed on a zombie transaction. However, such exception is not thrown. (I think this is a bug in ASP.NET.) Moreover, because of zombie transaction the final Dispose() silently ignores the rollback. Any ideas, how can I ensure that nobody can execute commands on implicit transaction? Or, how to check that transaction is zombie? I found that Commit() and Rollback() check for zombie transaction, however I can call them for a test:) I also found that also reading IsolationLevel will do the check, but I am not sure whether simple calling transaction.IsolationLevel.ToString(); will not be removed by a future optimizer. Or do you know any other safe way invoke a getter (without using reflection or IL emitting)?

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  • Distributed Lock Service over MySql/GigaSpaces/Netapp

    - by ripper234
    Disclaimer: I already asked this question, but without the deployment requirement. I got an answer that got 3 upvotes, and when I edited the question to include the deployment requirement the answer then became irrelevant. The reason I'm resubmitting is because SO considers the original question 'answered', even though I got no meaningful upvoted answer. I opened a uservoice submission about this problem. The reason I reposted is so StackOverflow consider the original question answered, so it doesn't show up on the 'unanswered questions' tab. Which distributed lock service would you use? Requirements are: A mutual exclusion (lock) that can be seen from different processes/machines lock...release semantics Automatic lock release after a certain timeout - if lock holder dies, it will automatically be freed after X seconds Java implementation Easy deployment - must not require complicated deployment beyond either Netapp, MySql or GigaSpaces. Must play well with those products (especially GigaSpaces - this is why TerraCotta was ruled out). Nice to have: .Net implementation If it's free: Deadlock detection / mitigation I'm not interested in answers like "it can be done over a database", or "it can be done over JavaSpaces" - I know. Relevant answers should only contain a ready, out-of-the-box, proven implementation.

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  • UpdateAllViews() from within a worker thread?

    - by Harvey
    I have a worker thread in a class that is owned by a ChildView. (I intend to move this to the Doc eventually.) When the worker thread completes a task I want all the views to be updated. How can I make a call to tell the Doc to issue an UpdateAllViews()? Or is there a better approach? Thank you. Added by OP: I am looking for a simple solution. The App is running on a single user, single CPU computer and does not need network (or Internet) access. There is nothing to cause a deadlock. I think I would like to have the worker thread post (or send) a message to cause the views to update. Everything I read about threading seems way more complicated than what I need - and, yes, I understand that all those precautions are necessary for applications that are running in multiprocessor, multiuser, client-server systems, etc. But none of those apply in my situation. I am just stuck at getting the right combination of getting the window handle, posting the message and responding to the message in the right functions and classes to compile and function at all.

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  • How to allow one thread to mutate an array property while another thread iterates on a copy of the a

    - by Steve918
    I would like to implement an observer pattern in Objective-C where the observer implements an interface similar to SKPaymentTransactionObserver and the observable class just extends my base observable. My observable class looks something like what is below. Notice I'm making copies of the observers before enumeration to avoid throwing an exception . I've tried adding an NSLock around add observers and notify observers, but I run into a deadlock. What would be the proper way to handle concurrency when observers are being added as notifications are being sent? @implementation Observable -(void)notifyObservers:(SEL)selector { @synchronized(self) { NSSet* observer_copy = [observers copy]; for (id observer in observer_copy) { if([observer respondsToSelector: selector]) { [observer performSelector: selector]; } } [observer_copy release]; } } -(void)notifyObservers:(SEL)selector withObject:(id)arg1 withObject:(id)arg2 { @synchronized(self) { NSSet* observer_copy = [observers copy]; for (id observer in observer_copy) { if([observer respondsToSelector: selector]) { [observer performSelector: selector withObject: arg1 withObject: arg2]; } } [observer_copy release]; } } -(void)addObserver:(id)observer { @synchronized(self) { [observers addObject: observer]; } } -(void)removeObserver:(id)observer { @synchronized(self) { [observers removeObject: observer]; } }

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  • Why isn't !locks working for me?

    - by jeffamaphone
    I'm using windbg (the latest available from the MSDN download page). I'm trying to debug a deadlock in my app, and !locks would be very useful. However, it's not working: 0:023> !locks NTSDEXTS: Unable to resolve ntdll!RTL_CRITICAL_SECTION_DEBUG type NTSDEXTS: Please check your symbols I don't know why it's upset. I've got symbols properly loaded: 0:023> .sympath Symbol search path is: srv* Expanded Symbol search path is: cache*c:\debuggers\sym;SRV*http://msdl.microsoft.com/download/symbols And NTSD agrees: 0:023> lmv m ntdll start end module name 777b0000 77930000 ntdll (pdb symbols) c:\debuggers\sym\wntdll.pdb\E9D10FA3EB884A23A5854E04FB7E2F0C2\wntdll.pdb Loaded symbol image file: C:\Windows\SysWOW64\ntdll.dll Image path: ntdll.dll Image name: ntdll.dll Timestamp: Mon Jul 13 18:11:23 2009 (4A5BDB3B) CheckSum: 00148A78 ImageSize: 00180000 File version: 6.1.7600.16385 Product version: 6.1.7600.16385 File flags: 0 (Mask 3F) File OS: 40004 NT Win32 File type: 2.0 Dll File date: 00000000.00000000 Translations: 0409.04b0 CompanyName: Microsoft Corporation ProductName: Microsoft® Windows® Operating System InternalName: ntdll.dll OriginalFilename: ntdll.dll ProductVersion: 6.1.7600.16385 FileVersion: 6.1.7600.16385 (win7_rtm.090713-1255) FileDescription: NT Layer DLL LegalCopyright: © Microsoft Corporation. All rights reserved. And the stack looks good: 0:036> k ChildEBP RetAddr 1506fdd8 7784f546 ntdll!DbgBreakPoint 1506fe08 75bf3677 ntdll!DbgUiRemoteBreakin+0x3c 1506fe14 777e9d72 kernel32!BaseThreadInitThunk+0xe 1506fe54 777e9d45 ntdll!__RtlUserThreadStart+0x70 1506fe6c 00000000 ntdll!_RtlUserThreadStart+0x1b Any help is appreciated.

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  • Trouble bringing a Blackberry App to Foreground

    - by Luis Armando
    I have an app that is listening in background and when the user clicks "send" it displays a dialogue. However I need to bring my app to foreground so the user answers some questions before letting the message go. but I haven't been able to do this, this is the code in my SendListener: SendListener sl = new SendListener(){ public boolean sendMessage(Message msg){ Dialog myDialog = new Dialog(Dialog.D_OK, "message from within SendListener", Dialog.OK,Bitmap.getPredefinedBitmap(Bitmap.EXCLAMATION), Dialog.GLOBAL_STATUS) { //Override inHolster to prevent the Dialog from being dismissed //when a user holsters their BlackBerry. This can //cause a deadlock situation as the Messages //application tries to save a draft of the message //while the SendListener is waiting for the user to //dismiss the Dialog. public void inHolster() { } }; //Obtain the application triggering the SendListener. Application currentApp = Application.getApplication(); //Detect if the application is a UiApplication (has a GUI). if( currentApp instanceof UiApplication ) { //The sendMessage method is being triggered from //within a UiApplication. //Display the dialog using is show method. myDialog.show(); App.requestForeground(); } else { //The sendMessage method is being triggered from // within an application (background application). Ui.getUiEngine().pushGlobalScreen( myDialog, 1, UiEngine.GLOBAL_MODAL ); } return true; } }; store.addSendListener(sl); App is an object I created above: Application App = Application.getApplication(); I have also tried to invoke the App to foreground using its processID but so far no luck.

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  • When software problems reported are not really software problems

    - by AndyUK
    Hi Apologies if this has already been covered or you think it really belongs on wiki. I am a software developer at a company that manufactures microarray printing machines for the biosciences industry. I am primarily involved in interfacing with various bits of hardware (pneumatics, hydraulics, stepper motors, sensors etc) via GUI development in C++ to aspirate and print samples onto microarray slides. On joining the company I noticed that whenever there was a hardware-related problem this would cause the whole setup to freeze, with nobody being any the wiser as to what the specific problem was - hardware / software / misuse etc. Since then I have improved things somewhat by introducing software timeouts and exception handling to better identify and deal with any hardware-related problems that arise eg PLC commands not successfully completed, inappropriate FPGA response commands, and various other deadlock type conditions etc. In addition, the software will now log a summary of the specific problem, inform the user and exit the thread gracefully. This software is not embedded, just interfacing using serial ports. In spite of what has been achieved, non-software guys still do not fully appreciate that in these cases, the 'software' problem they are reporting to me is not really a software problem, rather the software is reporting a problem, but not causing it. Don't get me wrong, there is nothing I enjoy more than to come down on software bugs like a ton of bricks, and looking at ways of improving robustness in any way. I know the system well enough now that I almost have a sixth sense for these things. No matter how many times I try to explain this point to people, it does not really penetrate. They still report what are essentially hardware problems (which eventually get fixed) as software ones. I would like to hear from any others that have endured similar finger-pointing experiences and what methods they used to deal with them.

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