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  • Developing OpenGLES2 apps for Ubuntu Software Center

    - by Bram
    I have a game for iOS and Android that I now want to port to Ubuntu. I plan to distribute it with Ubuntu Software Center. Preferrably for free with an in-app-purchase. My codebase is currently based on OpenGL ES2 and written in C++. I could rewrite to OpenGL, but having progammable shaders is a must. Fixed pipeline OpenGL will not suffice. Is there a feature in place that lets you specify OpenGL requirements in the Ubuntu Software Center? I want to make sure that only Ubuntu users with compatible hardware will be able to download my game. Any APIs I could use for getting a suitable OpenGL context, or am I expected to just use glx for this? Or is the use of GTK mandatory?

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  • How to Structure Bonuses for Software Developers?

    - by campbelt
    I am a software developer, and have been asked to define a bonus structure for myself by recommending the metrics that will determine my bonus. I think, once I have defined this bonus structure, there is a decent chance that it will end up applying it to other members of my department. So, for personal and professional reasons, I want to try to get this right :) I am wondering, what do you guys think are fair and accurate measurements of a software developer's performance? And, if you are a developer or manager of developers, what metrics does your company use to measure developer performance?

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  • How do I completly remove software? [closed]

    - by Dustin
    Possible Duplicate: Why are the hidden settings-folders not deleted when purging an application? Ok I have 8GB on my desktop dual booting win 7. I installed a few games, assualtcube, tremolous, and spring. But I had removed them using 'remove --purge' and only to find they are still lingering and purge does not well truly purge them. I need them completely gone and not secretly hogging space when I purged them. How can i completely remove software, like it is gone and not going to take any more of my precious space? Shrinking 7 and growing Ubuntu is not an answer I am accepting, i want to know how to completely remove software. Thank you for your time and your answers.

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  • Using cracked software and tools [closed]

    - by Lena Aslo
    I am seeing people complaining about expensive tools such as Dreamweaver or Photoshop. I am just wondering about that, because everyone knows that they can get this software running for free (if it is done illegally). Why don't they just use a cracked version? Is it so likely to get caught? I feel that nowadays a lot of people are using cracked software but whenever the topic is mentioned, they ALL say PSSST!!! or start criticizing it, even though they are doing it themselves...

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  • Ubuntu Software Center (10.04LTS) Missing Packages

    - by Chris
    I recently downgraded from 11.10 to 10.04LTS for compatibility and support of specific development tools. The Ubuntu Software center is missing many packages that I had access to in 11.10, most notably LibreOffice. (Also development tools.) Is there a way to update software sources to find the missing packages? (Or are they incompatible with 10.04?) Synaptic does not have libre either. I feel like I am working with a gimped version of USC.

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  • Software patents [closed]

    - by user71622
    not exactly sure where I should post this but I have a question about filing for software patents. If I have an idea for a UI feature, how do I go about patenting that feature. I don't have any code written and I'm afraid my coding skills aren't up to snuff in order to code the thing I imagined but aside from that, can anyone give me any general guidance and info? I've gone through the CIPO site (Canada's patent office) but haven't come away with enough information on what I'm trying to patent but what I have understood is that I have to very thorough in describing what I'm trying to patent and showing that it could work. If anyone has gone through the process of patenting software, can you tell me about your experience? I would like to hear about US and Canadian experiences Thank you!

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  • Optical Character Recognition software recommendations?

    - by Tim
    I have seen some ebooks/papers that were apparently scanned from their paper versions but the text in the ebooks/papers can amazingly be copied out. I suppose the directly-scanned versions must have been processed by some Optical Character Recognition software. So I would like to know what are the recommended Optical Character Recognition softwares? Especially those that are either for Ubuntu or free? If those for Windows are far more superior, please let me know as well. I am particularly interested in those OCRs that can accept a scanned pdf file as input and still produce as output another pdf file that looks the same as the input one but with its text copyable. Thanks and regards! Please limit one software per answer

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  • Software Center crashes and terminal errors

    - by user97521
    *note*I'm a new user to Ask Ubuntu and I've only recently switched to Ubuntu 12.04. When I try to open the software center (Ubuntu 12.04 32-bit) it will flash open, load for maybe 1-2 seconds, and then close. When i try using: sudo apt-get purge software center sudo apt-get install sudo apt-get update sudo apt-get upgrade I get this within the terminal: Reading package lists... Error! E: Problem parsing dependency Depends E: Error occurred while processing printer-driver-hpcups (NewVersion2) E: Problem with MergeList /var/lib/dpkg/status E: The package lists or status file could not be parsed or opened. *The problem fixed itself after I shut down my laptop for the night and turned it back on to check my e-mail this afternoon. If anyone could tell me how to fix this problem in the future please do, I would like to learn about these kind of things because i don't plan on putting windows on my laptop again :P *

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  • Web Developer or Software Engineer?

    - by dahacker89
    A question that I have been asking myself and really confused which path to take. So I need your guys help as to the pros and cons of these 2 professions in today's world. I love web applications development as the Web is the best thing to happen in this age and nearly everyone gets by on the World Wide Web. And also tend to keep learning about new technologies and about web services. On the other hand I like software engineering also for the desktop applications as I have had experience with development small scale softwares in VB.Net, Java, C++, etc. Which path has more scope and better future? Whats your view?

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  • Web Developer or Software Engineer?

    - by Deepesh
    A question that I have been asking myself and really confused which path to take. So I need your guys help as to the pros and cons of these 2 professions in today's world. I love web applications development as the Web is the best thing to happen in this age and nearly everyone gets by on the World Wide Web. And also tend to keep learning about new technologies and about web services. On the other hand I like software engineering also for the desktop applications as I have had experience with development small scale softwares in VB.Net, Java, C++, etc. Which path has more scope and better future? Whats your view?

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  • Why are software schedules so hard to define?

    - by 0A0D
    It seems that, in my experience, getting us engineers to accurately estimate and determine tasks to be completed is like pulling teeth. Rather than just giving a swag estimate of 2-3 weeks or 3-6 months... what is the simplest way to define software schedules so they are not so painful to define? For instance, customer A wants a feature by 02/01/2011. How do you schedule time to implement this feature knowing that other bug fixes may be needed along the way and take up additional engineering time?

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  • Why are software schedules so hard to define?

    - by 0A0D
    It seems that, in my experience, getting us engineers to accurately estimate and determine tasks to be completed is like pulling teeth. Rather than just giving a swag estimate of 2-3 weeks or 3-6 months... what is the simplest way to define software schedules so they are not so painful to define? For instance, customer A wants a feature by 02/01/2011. How do you schedule time to implement this feature knowing that other bug fixes may be needed along the way and take up additional engineering time?

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  • Cant install software

    - by user53209
    So I just installed the ubuntu 11.10 .. And when i goto software center and try to download any software(use source).. all i get is a window saying that "Failed to download repository information" , "check your internet connection" and W:Failed to fetch bzip2:/var/lib/apt/lists/partial/archive.ubuntu.com_ubuntu_dists_oneiric_restricted_binary-i386_Packages Hash Sum mismatch , W:Failed to fetch bzip2:/var/lib/apt/lists/partial/archive.ubuntu.com_ubuntu_dists_oneiric_universe_binary-i386_Packages Hash Sum mismatch , W:Failed to fetch bzip2:/var/lib/apt/lists/partial/archive.ubuntu.com_ubuntu_dists_oneiric_multiverse_binary-i386_Packages Hash Sum mismatch , W:Failed to fetch htt p ://archive.ubuntu.com/ubuntu/dists/oneiric/main/i18n/Index No Hash entry in Release file /var/lib/apt/lists/partial/archive.ubuntu.com_ubuntu_dists_oneiric_main_i18n_Index , W:Failed to fetch http ://archive.ubuntu.com/ubuntu/dists/oneiric/multiverse/i18n/Index No Hash entry in Release file /var/lib/apt/lists/partial/archive.ubuntu.com_ubuntu_dists_oneiric_multiverse_i18n_Index , W:Failed to fetch htt ://archive.ubuntu.com/ubuntu/dists/oneiric/restricted/i18n/Index No Hash entry in Release file /var/lib/apt/lists/partial/archive.ubuntu.com_ubuntu_dists_oneiric_restricted_i18n_Index , W:Failed to fetch ht tp://archive.ubuntu.com/ubuntu/dists/oneiric/universe/i18n/Index No Hash entry in Release file /var/lib/apt/lists/partial/archive.ubuntu.com_ubuntu_dists_oneiric_universe_i18n_Index , W:Failed to fetch bzip2:/var/lib/apt/lists/partial/archive.ubuntu.com_ubuntu_dists_oneiric-updates_main_source_Sources Hash Sum mismatch , W:Failed to fetch bzip2:/var/lib/apt/lists/partial/archive.ubuntu.com_ubuntu_dists_oneiric-updates_restricted_binary-i386_Packages Hash Sum mismatch , W:Failed to fetch bzip2:/var/lib/apt/lists/partial/archive.ubuntu.com_ubuntu_dists_oneiric-updates_universe_binary-i386_Packages Hash Sum mismatch , W:Failed to fetch bzip2:/var/lib/apt/lists/partial/archive.ubuntu.com_ubuntu_dists_oneiric-updates_multiverse_binary-i386_Packages Hash Sum mismatch , W:Failed to fetch h tp://archive.ubuntu.com/ubuntu/dists/oneiric-updates/main/i18n/Index No Hash entry in Release file /var/lib/apt/lists/partial/archive.ubuntu.com_ubuntu_dists_oneiric-updates_main_i18n_Index , W:Failed to fetch h ttp://archive.ubuntu.com/ubuntu/dists/oneiric-updates/multiverse/i18n/Index No Hash entry in Release file /var/lib/apt/lists/partial/archive.ubuntu.com_ubuntu_dists_oneiric-updates_multiverse_i18n_Index , W:Failed to fetch ht tp://archive.ubuntu.com/ubuntu/dists/oneiric-updates/restricted/i18n/Index No Hash entry in Release file /var/lib/apt/lists/partial/archive.ubuntu.com_ubuntu_dists_oneiric-updates_restricted_i18n_Index , W:Failed to fetch htt p://archive.ubuntu.com/ubuntu/dists/oneiric-updates/universe/i18n/Index No Hash entry in Release file /var/lib/apt/lists/partial/archive.ubuntu.com_ubuntu_dists_oneiric-updates_universe_i18n_Index , W:Failed to fetch bzip2:/var/lib/apt/lists/partial/archive.ubuntu.com_ubuntu_dists_oneiric-backports_main_source_Sources Hash Sum mismatch , W:Failed to fetch bzip2:/var/lib/apt/lists/partial/archive.ubuntu.com_ubuntu_dists_oneiric-backports_restricted_binary-i386_Packages Hash Sum mismatch , W:Failed to fetch bzip2:/var/lib/apt/lists/partial/archive.ubuntu.com_ubuntu_dists_oneiric-backports_universe_binary-i386_Packages Hash Sum mismatch , W:Failed to fetch bzip2:/var/lib/apt/lists/partial/archive.ubuntu.com_ubuntu_dists_oneiric-backports_multiverse_binary-i386_Packages Hash Sum mismatch , W:Failed to fetch h ttp://archive.ubuntu.com/ubuntu/dists/oneiric-backports/main/i18n/Index No Hash entry in Release file /var/lib/apt/lists/partial/archive.ubuntu.com_ubuntu_dists_oneiric-backports_main_i18n_Index , W:Failed to fetch h ttp://archive.ubuntu.com/ubuntu/dists/oneiric-backports/multiverse/i18n/Index No Hash entry in Release file /var/lib/apt/lists/partial/archive.ubuntu.com_ubuntu_dists_oneiric-backports_multiverse_i18n_Index , W:Failed to fetch ht tp://archive.ubuntu.com/ubuntu/dists/oneiric-backports/restricted/i18n/Index No Hash entry in Release file /var/lib/apt/lists/partial/archive.ubuntu.com_ubuntu_dists_oneiric-backports_restricted_i18n_Index , W:Failed to fetch ht tp://archive.ubuntu.com/ubuntu/dists/oneiric-backports/universe/i18n/Index No Hash entry in Release file /var/lib/apt/lists/partial/archive.ubuntu.com_ubuntu_dists_oneiric-backports_universe_i18n_Index , W:Failed to fetch bzip2:/var/lib/apt/lists/partial/archive.ubuntu.com_ubuntu_dists_oneiric-security_main_source_Sources Hash Sum mismatch , E:Some index files failed to download. They have been ignored, or old ones used instead." Neglect the http typos, its to evade the 2 hyperlink.. I tried making a file in the apt.conf.d folder also, and added proxy entries, also set the system proxy.. and also the "network proxy", but nothing works.. And now I cant install any software!! Help needed

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  • LLBLGen Pro v3.0 has been released!

    - by FransBouma
    After two years of hard work we released v3.0 of LLBLGen Pro today! V3.0 comes with a completely new designer which has been developed from the ground up for .NET 3.5 and higher. Below I'll briefly mention some highlights of this new release: Entity Framework (v1 & v4) support NHibernate support (hbm.xml mappings & FluentNHibernate mappings) Linq to SQL support Allows both Model first and Database first development, or a mixture of both .NET 4.0 support Model views Grouping of project elements Linq-based project search Value Type (DDD) support Multiple Database types in single project XML based project file Integrated template editor Relational Model Data management Flexible attribute declaration for code generation, no more buddy classes needed Fine-grained project validation Update / Create DDL SQL scripts Fast Text-DSL based Quick mode Powerful text-DSL based Quick Model functionality Per target framework extensible settings framework much much more... Of course we still support our own O/R mapper framework: LLBLGen Pro v3.0 Runtime framework as well, which was updated with some minor features and was upgraded to use the DbProviderFactory system. Please watch the videos of the designer (more to come very soon!) to see some aspects of the new designer in action. The full version comes with Algorithmia in sourcecode as well. Algorithmia is an algorithm library written for .NET 3.5 which powers the heart of the designer with a fine-grained undo/redo command framework, graph classes and much more. I'd like to thank all beta-testers, our support team and others who have helped us with this massive release. :)

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  • LLBLGen Pro v3.5 has been released!

    - by FransBouma
    Last weekend we released LLBLGen Pro v3.5! Below the list of what's new in this release. Of course, not everything is on this list, like the large amount of work we put in refactoring the runtime framework. The refactoring was necessary because our framework has two paradigms which are added to the framework at a different time, and from a design perspective in the wrong order (the paradigm we added first, SelfServicing, should have been built on top of Adapter, the other paradigm, which was added more than a year after the first released version). The refactoring made sure the framework re-uses more code across the two paradigms (they already shared a lot of code) and is better prepared for the future. We're not done yet, but refactoring a massive framework like ours without breaking interfaces and existing applications is ... a bit of a challenge ;) To celebrate the release of v3.5, we give every customer a 30% discount! Use the coupon code NR1ORM with your order :) The full list of what's new: Designer Rule based .NET Attribute definitions. It's now possible to specify a rule using fine-grained expressions with an attribute definition to define which elements of a given type will receive the attribute definition. Rules can be assigned to attribute definitions on the project level, to make it even easier to define attribute definitions in bulk for many elements in the project. More information... Revamped Project Settings dialog. Multiple project related properties and settings dialogs have been merged into a single dialog called Project Settings, which makes it easier to configure the various settings related to project elements. It also makes it easier to find features previously not used  by many (e.g. type conversions) More information... Home tab with Quick Start Guides. To make new users feel right at home, we added a home tab with quick start guides which guide you through four main use cases of the designer. System Type Converters. Many common conversions have been implemented by default in system type converters so users don't have to develop their own type converters anymore for these type conversions. Bulk Element Setting Manipulator. To change setting values for multiple project elements, it was a little cumbersome to do that without a lot of clicking and opening various editors. This dialog makes changing settings for multiple elements very easy. EDMX Importer. It's now possible to import entity model data information from an existing Entity Framework EDMX file. Other changes and fixes See for the full list of changes and fixes the online documentation. LLBLGen Pro Runtime Framework WCF Data Services (OData) support has been added. It's now possible to use your LLBLGen Pro runtime framework powered domain layer in a WCF Data Services application using the VS.NET tools for WCF Data Services. WCF Data Services is a Microsoft technology for .NET 4 to expose your domain model using OData. More information... New query specification and execution API: QuerySpec. QuerySpec is our new query specification and execution API as an alternative to Linq and our more low-level API. It's build, like our Linq provider, on top of our lower-level API. More information... SQL Server 2012 support. The SQL Server DQE allows paging using the new SQL Server 2012 style. More information... System Type converters. For a common set of types the LLBLGen Pro runtime framework contains built-in type conversions so you don't need to write your own type converters anymore. Public/NonPublic property support. It's now possible to mark a field / navigator as non-public which is reflected in the runtime framework as an internal/friend property instead of a public property. This way you can hide properties from the public interface of a generated class and still access it through code added to the generated code base. FULL JOIN support. It's now possible to perform FULL JOIN joins using the native query api and QuerySpec. It's left to the developer to check whether the used target database supports FULL (OUTER) JOINs. Using a FULL JOIN with entity fetches is not recommended, and should only be used when both participants in the join aren't the target of the fetch. Dependency Injection Tracing. It's now possible to enable tracing on dependency injection. Enable tracing at level '4' on the traceswitch 'ORMGeneral'. This will emit trace information about which instance of which type got an instance of type T injected into property P. Entity Instances in projections in Linq. It's now possible to return an entity instance in a custom Linq projection. It's now also possible to pass this instance to a method inside the query projection. Inheritance fully supported in this construct. Entity Framework support The Entity Framework has been updated in the recent year with code-first support and a new simpler context api: DbContext (with DbSet). The amount of code to generate is smaller and the context simpler. LLBLGen Pro v3.5 comes with support for DbContext and DbSet and generates code which utilizes these new classes. NHibernate support NHibernate v3.2+ built-in proxy factory factory support. By default the built-in ProxyFactoryFactory is selected. FluentNHibernate Session Manager uses 1.2 syntax. Fluent NHibernate mappings generate a SessionManager which uses the v1.2 syntax for the ProxyFactoryFactory location Optionally emit schema / catalog name in mappings Two settings have been added which allow the user to control whether the catalog name and/or schema name as known in the project in the designer is emitted into the mappings.

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  • Algorithmia Source Code released on CodePlex

    - by FransBouma
    Following the release of our BCL Extensions Library on CodePlex, we have now released the source-code of Algorithmia on CodePlex! Algorithmia is an algorithm and data-structures library for .NET 3.5 or higher and is one of the pillars LLBLGen Pro v3's designer is built on. The library contains many data-structures and algorithms, and the source-code is well documented and commented, often with links to official descriptions and papers of the algorithms and data-structures implemented. The source-code is shared using Mercurial on CodePlex and is licensed under the friendly BSD2 license. User documentation is not available at the moment but will be added soon. One of the main design goals of Algorithmia was to create a library which contains implementations of well-known algorithms which weren't already implemented in .NET itself. This way, more developers out there can enjoy the results of many years of what the field of Computer Science research has delivered. Some algorithms and datastructures are known in .NET but are re-implemented because the implementation in .NET isn't efficient for many situations or lacks features. An example is the linked list in .NET: it doesn't have an O(1) concat operation, as every node refers to the containing LinkedList object it's stored in. This is bad for algorithms which rely on O(1) concat operations, like the Fibonacci heap implementation in Algorithmia. Algorithmia therefore contains a linked list with an O(1) concat feature. The following functionality is available in Algorithmia: Command, Command management. This system is usable to build a fully undo/redo aware system by building your object graph using command-aware classes. The Command pattern is implemented using a system which allows transparent undo-redo and command grouping so you can use it to make a class undo/redo aware and set properties, use its contents without using commands at all. The Commands namespace is the namespace to start. Classes you'd want to look at are CommandifiedMember, CommandifiedList and KeyedCommandifiedList. See the CommandQueueTests in the test project for examples. Graphs, Graph algorithms. Algorithmia contains a sophisticated graph class hierarchy and algorithms implemented onto them: non-directed and directed graphs, as well as a subgraph view class, which can be used to create a view onto an existing graph class which can be self-maintaining. Algorithms include transitive closure, topological sorting and others. A feature rich depth-first search (DFS) crawler is available so DFS based algorithms can be implemented quickly. All graph classes are undo/redo aware, as they can be set to be 'commandified'. When a graph is 'commandified' it will do its housekeeping through commands, which makes it fully undo-redo aware, so you can remove, add and manipulate the graph and undo/redo the activity automatically without any extra code. If you define the properties of the class you set as the vertex type using CommandifiedMember, you can manipulate the properties of vertices and the graph contents with full undo/redo functionality without any extra code. Heaps. Heaps are data-structures which have the largest or smallest item stored in them always as the 'root'. Extracting the root from the heap makes the heap determine the next in line to be the 'maximum' or 'minimum' (max-heap vs. min-heap, all heaps in Algorithmia can do both). Algorithmia contains various heaps, among them an implementation of the Fibonacci heap, one of the most efficient heap datastructures known today, especially when you want to merge different instances into one. Priority queues. Priority queues are specializations of heaps. Algorithmia contains a couple of them. Sorting. What's an algorithm library without sort algorithms? Algorithmia implements a couple of sort algorithms which sort the data in-place. This aspect is important in situations where you want to sort the elements in a buffer/list/ICollection in-place, so all data stays in the data-structure it already is stored in. PropertyBag. It re-implements Tony Allowatt's original idea in .NET 3.5 specific syntax, which is to have a generic property bag and to be able to build an object in code at runtime which can be bound to a property grid for editing. This is handy for when you have data / settings stored in XML or other format, and want to create an editable form of it without creating many editors. IEditableObject/IDataErrorInfo implementations. It contains default implementations for IEditableObject and IDataErrorInfo (EditableObjectDataContainer for IEditableObject and ErrorContainer for IDataErrorInfo), which make it very easy to implement these interfaces (just a few lines of code) without having to worry about bookkeeping during databinding. They work seamlessly with CommandifiedMember as well, so your undo/redo aware code can use them out of the box. EventThrottler. It contains an event throttler, which can be used to filter out duplicate events in an event stream coming into an observer from an event. This can greatly enhance performance in your UI without needing to do anything other than hooking it up so it's placed between the event source and your real handler. If your UI is flooded with events from data-structures observed by your UI or a middle tier, you can use this class to filter out duplicates to avoid redundant updates to UI elements or to avoid having observers choke on many redundant events. Small, handy stuff. A MultiValueDictionary, which can store multiple unique values per key, instead of one with the default Dictionary, and is also merge-aware so you can merge two into one. A Pair class, to quickly group two elements together. Multiple interfaces for helping with building a de-coupled, observer based system, and some utility extension methods for the defined data-structures. We regularly update the library with new code. If you have ideas for new algorithms or want to share your contribution, feel free to discuss it on the project's Discussions page or send us a pull request. Enjoy!

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  • LLBLGen Pro feature highlights: model views

    - by FransBouma
    (This post is part of a series of posts about features of the LLBLGen Pro system) To be able to work with large(r) models, it's key you can view subsets of these models so you can have a better, more focused look at them. For example because you want to display how a subset of entities relate to one another in a different way than the list of entities. LLBLGen Pro offers this in the form of Model Views. Model Views are views on parts of the entity model of a project, and the subsets are displayed in a graphical way. Additionally, one can add documentation to a Model View. As Model Views are displaying parts of the model in a graphical way, they're easier to explain to people who aren't familiar with entity models, e.g. the stakeholders you're interviewing for your project. The documentation can then be used to communicate specifics of the elements on the model view to the developers who have to write the actual code. Below I've included an example. It's a model view on a subset of the entities of AdventureWorks. It displays several entities, their relationships (both relational and inheritance relationships) and also some specifics gathered from the interview with the stakeholder. As the information is inside the actual project the developer will work with, the information doesn't have to be converted back/from e.g .word documents or other intermediate formats, it's the same project. This makes sure there are less errors / misunderstandings. (of course you can hide the docked documentation pane or dock it to another corner). The Model View can contain entities which are placed in different groups. This makes it ideal to group entities together for close examination even though they're stored in different groups. The Model View is a first-class citizen of the code-generator. This means you can write templates which consume Model Views and generate code accordingly. E.g. you can write a template which generates a service per Model View and exposes the entities in the Model View as a single entity graph, fetched through a method. (This template isn't included in the LLBLGen Pro package, but it's easy to write it up yourself with the built-in template editor). Viewing an entity model in different ways is key to fully understand the entity model and Model Views help with that.

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  • Flowcharting tool/add-in for Visual Studio

    - by Rajah
    A 2 part question: Are flow-charts, as tool to analyze source-code, no longer considered useful? The reason I ask this question is that if you Google for source-code to flowchart tools for Visual Studio, there are no relevant results. Also, Microsoft does not seem to have a tool for this purpose. Are people just not using flowcharts that much any more? (I find them to be a great way to document complex logic in my code). Are there any VS tools that can take .Net (C#, VB.Net) code and convert it to a flowchart? (The only tool that I found is Aviosto's Visustin, which does not provide VS integration). Any other tools that you can recommend for this purpose?

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  • Software management for 2 programmers

    - by kajo
    Hi all, me and my very good friend do a small bussiness. We have company and we develop web apps using Scala. We have started 3 months ago and we have a lot of work now. We cannot afford to employ another programmer because we can't pay him now. Until now we try to manage entire developing process very simply. We use excel sheets for simple bug tracking and we work on client requests on the fly. We have no plan for next week or something similar. But now I find it very inefficient and useless. I am trying to find some rules or some methodology for small team or for only two guys. For example Scrum is, imo, unadapted for us. There are a lot of roles (ScrumMaster, Product Owner, Team...) and it seems overkill. Can you something advise me? Have you any experiences with software management in small teams? Is any methodology of current agile development fitten for pair of programmers? Is there any software management for simple bug tracking, maybe wiki or time management for two coders? thanks a lot for sharing.

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  • Whether to go for part MBA or not [closed]

    - by Santosh singh
    I need your help in knowing more about SP Jain Finance MBA. I am currently working in Singapore as a tech lead having 6.5 year experience in IT, planning to do part time MBA. There are currently 3 specialisation offered- marketing,operations and finance- I am not sure which one to choose. Whether I would be able to find a job in finance after getting MBA degree from SP Jain. Basically I do not forsee any career growth in my present company, so in a fix should I do MBA or go for some specialised course if you suggest.

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  • ubuntu 12.04 not responding after software update

    - by Loukas
    Yesterday, I did a software update and since then the system became unusable. To be more precise, I login and then I see only the background image without any bars, images etc.. This happened after updating the system. Please find here the relevant part /var/log/apt/history.log. I'm running 64 bit 12.04 distribution on nVidia. The 2-3 first restarts after the upgrade it was complaining about compiz/unity crashes and then the situation is as described above. I would be the most grateful of you could help me on this. Best regards, Loukas Start-Date: 2012-06-05 10:31:42 Commandline: aptdaemon role='role-commit-packages' sender=':1.77' Upgrade: libpolkit-backend-1-0:amd64 (0.104-1, 0.104-1ubuntu1), libgnome-control-center1:amd64 (3.4.1-0ubuntu2, 3.4.2-0ubuntu0.2), libgl1-mesa-dri:amd64 (8.0.2-0ubuntu3, 8.0.2-0ubuntu3.1), libgl1-mesa-dri:i386 (8.0.2-0ubuntu3, 8.0.2-0ubuntu3.1), libgl1-mesa-glx:amd64 (8.0.2-0ubuntu3, 8.0.2-0ubuntu3.1), libgl1-mesa-glx:i386 (8.0.2-0ubuntu3, 8.0.2-0ubuntu3.1), libpolkit-gobject-1-0:amd64 (0.104-1, 0.104-1ubuntu1), gnome-control-center-data:amd64 (3.4.1-0ubuntu2, 3.4.2-0ubuntu0.2), libglapi-mesa:amd64 (8.0.2-0ubuntu3, 8.0.2-0ubuntu3.1), libglapi-mesa:i386 (8.0.2-0ubuntu3, 8.0.2-0ubuntu3.1), policykit-1:amd64 (0.104-1, 0.104-1ubuntu1), software-center:amd64 (5.2.2.1, 5.2.2.2), update-manager:amd64 (0.156.14.4, 0.156.14.5), update-manager-core:amd64 (0.156.14.4, 0.156.14.5), libxatracker1:amd64 (8.0.2-0ubuntu3, 8.0.2-0ubuntu3.1), libpolkit-agent-1-0:amd64 (0.104-1, 0.104-1ubuntu1), gnome-control-center:amd64 (3.4.1-0ubuntu2, 3.4.2-0ubuntu0.2), libglu1-mesa:amd64 (8.0.2-0ubuntu3, 8.0.2-0ubuntu3.1), libglu1-mesa:i386 (8.0.2-0ubuntu3, 8.0.2-0ubuntu3.1) End-Date: 2012-06-05 10:32:51

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