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  • How to deploy a single webapp with multiple web-modules that may be removed or added individually

    - by Daniel Bleisteiner
    We currently run two separate webapps (WARs) deployed in one single EAR containing additional JARs and settings. To improve our deployment I want to split one of these webapps into different modules that may be build and packaged individually. But I've currently no clue on how to package these modules so that I'm able to add or remove them as desired - at best during runtime. The webapp is getting more and more complex and I'd like to separate some of the functionality into modules. These modules should be packaged as single archives. As long as they contain only classes and resources loaded through code I know how to do this (simple JARs). But how about JSPs? Normally a WAR file contains JSPs or HTML files. I my case it are JSF pages utilizing JBoss Seam and RichFaces. These modules will add classes, resources and JSF pages and other includes to the running webapplication. Is it somehow possible to deploy them as individual archives to serve the same running webapp? We are using Maven for our build and packaging and deploy into JBoss v4.

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  • Flash AS3 Mysterious Blinking MovieClip

    - by Ben
    This is the strangest problem I've faced in flash so far. I have no idea what's causing it. I can provide a .swf if someone wants to actually see it, but I'll describe it as best I can. I'm creating bullets for a tank object to shoot. The tank is a child of the document class. The way I am creating the bullet is: var bullet:Bullet = new Bullet(); (parent as MovieClip).addChild(bullet); The bullet itself simply moves itself in a direction using code like this.x += 5; The problem is the bullets will trace for their creation and destruction at the correct times, however the bullet is sometimes not visible until half way across the screen, sometimes not at all, and sometimes for the whole traversal. Oddly removing the timer I have on bullet creation seems to solve this. The timer is implemented as such: if(shot_timer == 0) { shoot(); // This contains the aforementioned bullet creation method shot_timer = 10; My enter frame handler for the tank object controls the timer and decrements it every frame if it is greater than zero. Can anyone suggest why this could be happening? EDIT: As requested, full code: Bullet.as package { import flash.display.MovieClip; import flash.events.Event; public class Bullet extends MovieClip { public var facing:int; private var speed:int; public function Bullet():void { trace("created"); speed = 10; addEventListener(Event.ADDED_TO_STAGE,addedHandler); } private function addedHandler(e:Event):void { addEventListener(Event.ENTER_FRAME,enterFrameHandler); removeEventListener(Event.ADDED_TO_STAGE,addedHandler); } private function enterFrameHandler(e:Event):void { //0 - up, 1 - left, 2 - down, 3 - right if(this.x > 720 || this.x < 0 || this.y < 0 || this.y > 480) { removeEventListener(Event.ENTER_FRAME,enterFrameHandler); trace("destroyed"); (parent as MovieClip).removeChild(this); return; } switch(facing) { case 0: this.y -= speed; break; case 1: this.x -= speed; break; case 2: this.y += speed; break; case 3: this.x += speed; break; } } } } Tank.as: package { import flash.display.MovieClip; import flash.events.KeyboardEvent; import flash.events.Event; import flash.ui.Keyboard; public class Tank extends MovieClip { private var right:Boolean = false; private var left:Boolean = false; private var up:Boolean = false; private var down:Boolean = false; private var facing:int = 0; //0 - up, 1 - left, 2 - down, 3 - right private var horAllowed:Boolean = true; private var vertAllowed:Boolean = true; private const GRID_SIZE:int = 100; private var shooting:Boolean = false; private var shot_timer:int = 0; private var speed:int = 2; public function Tank():void { addEventListener(Event.ADDED_TO_STAGE,stageAddHandler); addEventListener(Event.ENTER_FRAME, enterFrameHandler); } private function stageAddHandler(e:Event):void { stage.addEventListener(KeyboardEvent.KEY_DOWN,checkKeys); stage.addEventListener(KeyboardEvent.KEY_UP,keyUps); removeEventListener(Event.ADDED_TO_STAGE,stageAddHandler); } public function checkKeys(event:KeyboardEvent):void { if(event.keyCode == 32) { //trace("Spacebar is down"); shooting = true; } if(event.keyCode == 39) { //trace("Right key is down"); right = true; } if(event.keyCode == 38) { //trace("Up key is down"); // lol up = true; } if(event.keyCode == 37) { //trace("Left key is down"); left = true; } if(event.keyCode == 40) { //trace("Down key is down"); down = true; } } public function keyUps(event:KeyboardEvent):void { if(event.keyCode == 32) { event.keyCode = 0; shooting = false; //trace("Spacebar is not down"); } if(event.keyCode == 39) { event.keyCode = 0; right = false; //trace("Right key is not down"); } if(event.keyCode == 38) { event.keyCode = 0; up = false; //trace("Up key is not down"); } if(event.keyCode == 37) { event.keyCode = 0; left = false; //trace("Left key is not down"); } if(event.keyCode == 40) { event.keyCode = 0; down = false; //trace("Down key is not down") // O.o } } public function checkDirectionPermissions(): void { if(this.y % GRID_SIZE < 5 || GRID_SIZE - this.y % GRID_SIZE < 5) { horAllowed = true; } else { horAllowed = false; } if(this.x % GRID_SIZE < 5 || GRID_SIZE - this.x % GRID_SIZE < 5) { vertAllowed = true; } else { vertAllowed = false; } if(!horAllowed && !vertAllowed) { realign(); } } public function realign():void { if(!horAllowed) { if(this.x % GRID_SIZE < GRID_SIZE / 2) { this.x -= this.x % GRID_SIZE; } else { this.x += (GRID_SIZE - this.x % GRID_SIZE); } } if(!vertAllowed) { if(this.y % GRID_SIZE < GRID_SIZE / 2) { this.y -= this.y % GRID_SIZE; } else { this.y += (GRID_SIZE - this.y % GRID_SIZE); } } } public function enterFrameHandler(Event):void { //trace(shot_timer); if(shot_timer > 0) { shot_timer--; } movement(); firing(); } public function firing():void { if(shooting) { if(shot_timer == 0) { shoot(); shot_timer = 10; } } } public function shoot():void { var bullet = new Bullet(); bullet.facing = facing; //0 - up, 1 - left, 2 - down, 3 - right switch(facing) { case 0: bullet.x = this.x; bullet.y = this.y - this.height / 2; break; case 1: bullet.x = this.x - this.width / 2; bullet.y = this.y; break; case 2: bullet.x = this.x; bullet.y = this.y + this.height / 2; break; case 3: bullet.x = this.x + this.width / 2; bullet.y = this.y; break; } (parent as MovieClip).addChild(bullet); } public function movement():void { //0 - up, 1 - left, 2 - down, 3 - right checkDirectionPermissions(); if(horAllowed) { if(right) { orient(3); realign(); this.x += speed; } if(left) { orient(1); realign(); this.x -= speed; } } if(vertAllowed) { if(up) { orient(0); realign(); this.y -= speed; } if(down) { orient(2); realign(); this.y += speed; } } } public function orient(dest:int):void { //trace("facing: " + facing); //trace("dest: " + dest); var angle = facing - dest; this.rotation += (90 * angle); facing = dest; } } }

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  • Ad-hoc retreival of data from SQL Server varbinary column

    - by Daniel Fortunov
    I would like to retreive some binary data from a varbinary(max) column in a SQL Server database for debugging purposes. What is the easiest way to get this data into a local binary file, preferably without having to write a throw-away console application? I have tried using SQL Server Management Studio but this returns a hex encoded binary string, rather than raw binary data (even with the "results to file" option).

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  • How do you create a Google Maps-esque drop down dialog?

    - by Daniel Lew
    In the Google Maps application, when you open the menu and click on "Directions", it pops up a dialog that is unique to Google Maps. It keeps the MapView in the background, but displays the search dialog from the top (or bottom, if you're on an old version of Android). I was curious if anyone knew how they achieved this effect. I'm willing to create a custom Dialog, but it seems that Dialogs are designed to pop into the middle of the screen (any other types of dialogs are denied permission as system dialogs). What trick is Google Maps using?

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  • How do you store sets in Cassandra?

    - by Ben W
    I'd like to convert this JSON to a data model in Cassandra, where each of the arrays is a set with no duplicates: var data = { "data1": { "100": [1, 2, 3], "200": [3, 4] }, "data2": { "k1", [1], "k2", [4, 5] } } I'd like to query like this: data["data1"]["100"] to retrieve the sets. Anyone know how you might model this in Cassandra? (The only thing I came up with was columns whose name was a set value and the value of the column was an empty string, but that felt wrong.) It's not OK to serialize the sets as JSON or some other string, which would make this much easier. Also, I should note that it's OK to split data1 and data2 into separate ColumnFamilies, it's not necessary that they're keys in the same one.

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  • Why is "origin/HEAD" shown when running "git branch -r"?

    - by Ben Hamill
    When you run git branch -r why the blazes does it list origin/HEAD? For example, there's a remote repo on GitHub, say, with two branches: master and awesome-feature. If I do git clone to grab it and then go into my new directory and list the branches, I see this: $ git branch -r origin/HEAD origin/master origin/awesome-feature Or whatever order it would be in (alpha? I'm faking this example to keep the identity of an innocent repo secret). So what's the HEAD business? Is it what the last person to push had their HEAD pointed at when they pushed? Won't that always be whatever it was they pushed? HEADs move around... why do I care what someone's HEAD pointed at on another machine? I'm just getting a handle on remote tracking and such, so this is one lingering confusion. Thanks! EDIT: I was under the impression that dedicated remote repos (like GitHub where no one will ssh in and work on that code, but only pull or push, etc) didn't and shouldn't have a HEAD because there was, basically, no working copy. Not so?

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  • Structuring the UI code of a single-page EXTjs Web app using Rails?

    - by Daniel Beardsley
    I’m in the process of creating a large single-page web-app using ext-js for the UI components with Rails on the backend. I’ve come to good solutions for transferring data using Whorm gem and Rails support of RESTful Resources. What I haven’t come to a conclusion on is how to structure the UI and business logic aspects of the application. I’ve had a look at a few options, including Netzke but haven’t seen anything that I really think fits my needs. How should a web-application that uses ext-js components, layouts, and controls in the browser and Rails on the server best implement UI component re-use, good organization, and maintainability while maintaining a flexible layout design. Specifically I’m looking for best-practice suggestions for structuring the code that creates and configures UI components (many UI config options will be based on user data) Should EXT classes be extended in static JS for often re-used customizations and then instantiated with various configuration options by generated JS within html partials? Should partials create javascript blocks that instantiate EXT components? Should partials call helpers that return ruby hashes for EXT component config which is then dumped to Json? Something else entirely? There are many options and I'd love to hear from people who've been down this road and found some methodology that worked for them.

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  • Applescript: Get directory dropped on

    - by Daniel
    Hi, I have a applescript with the following: on open dir tell application "Finder" tell application "Terminal" activate tell application "Terminal" do script "cd " & dir end tell end tell end tell end open It works, and gets the directory thats dropped on it, but it cd's into cd Macintosh HD:Users:USER:Desktop:C Files: Is there any way to replace : with / ? in applescript?

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  • Getting a UIImage from MySQL using PHP and jSON

    - by Daniel
    I'm developing a little news reader that retrieves the info from a website by doing a POST request to a URL. The response is a jSON object with the unread-news. E.g. the last news on the App has a timeStamp of "2013-03-01". When the user refreshes the table, it POSTS "domain.com/api/api.php?newer-than=2013-03-01". The api.php script goes to the MySQL database and fetches all the news posted after 2013-03-01 and prints them json_encoded. This is // do something to get the data in an array echo $array_of_fetched_data; for example the response would be [{"title": "new app is coming to the market", "text": "lorem ipsum dolor sit amet...", image: XXX}] the App then gets the response and parses it, obtaining an NSDictionary and adds it to a Core Data db. NSDictionary* obtainedNews = [NSJSONSerialization JSONObjectWithData:responseData options:kNilOptions error:&error]; My question is: How can I add an image to the MySQL database, store it, pass it using jSON trough a POST HTTP Request and then interpret it as an UIImage. It's clear that to store an UIImage in CoreData, they must be transform into/from NSData. How can I pass the NSData back and forth to a MySQL db using php and jSON? How should I upload the image to the db? (Serialized, as a BLOB, etc)

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  • Calculate angle of moving ball after collision with angled or sloped wall that is a 2D line segment

    - by Ben Mc
    If you have a "ball" inside a 2D polygon, made up of say, 4 line segments that act as bounding walls, how do you calculate the angle of the ball after the collision with the irregularly sloped wall? I know how to make the ball bounce if the wall is horizontal, vertical, or at a 45 degree angle. I also have my code setup to detect a collision with the wall. I've read about dot products and normals, but I cannot figure out how to implement these in Java / Android. I'm completely stumped and feel like I've looked up everything 10 pages deep in Google 10 times now. I'm burned out trying to figure this out, I hope someone can help.

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  • Beginner assembly programming memory usage question

    - by Daniel
    I've been getting into some assembly lately and its fun as it challenges everything i have learned. I was wondering if i could ask a few questions When running an executable, does the entire executable get loaded into memory? From a bit of fiddling i've found that constants aren't really constants? Is it just a compiler thing? const int i = 5; _asm { mov i, 0 } // i is now 0 and compiles fine So are all variables assigned with a constant value embedded into the file as well? Meaning: int a = 1; const int b = 2; void something() { const int c = 3; int d = 4; } Will i find all of these variables embedded in the file (in a hex editor or something)? If the executable is loaded into memory then "constants" are technically using memory? I've read around on the net people saying that constants don't use memory, is this true?

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  • PHP can't connect to localhost XMPP server on port 5222

    - by Ben Werdmuller
    I've set up an ejabberd install locally on my Windows box, where I also have Apache, PHP and MySQL. I've also confirmed that it works great using Digsby, and have kicked the tires a bit by creating some users, sending some messages, etc. All good. However, PHP can't open a stream using stream_socket_client to port 5222. Even at its simplest level: stream_socket_client("tcp://localhost:5222", $errno, $errstr, 30, STREAM_CLIENT_CONNECT); Returns a timeout error. However, again, connecting with an IM client to localhost on port 5222 works fine. Any ideas? I'm stuck!

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  • Jquery, checkboxes and isChecked

    - by Ben
    When I bind a function to a checkbox element like: $("#myCheckbox").click( function() { alert($(this).is(":checked")); }); The checkbox changes it checked attribute before the event is triggered, it's it normal behavior, thus giving and inverse result. However, when I do: $("#myCheckbox").click(); The checkbox changes it checked attribute after the event is triggered. My question is, is there a way to trigger the click event from jquery like a normal click would do (first scenario)? PS: I've already tried with trigger('click');

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  • C++ Greatest Number Verification

    - by Daniel
    Hey guys, I was assigned to create a program that creates n arrays composed by 10 random integers. The the program should sum all the integers and display the result. After, it has to verify which of the sums is the greatest and it has to display that array and the result. Im having troubles getting it done and would like to get some help! Thanks once again. Here is my code so far: #include <iostream> #include <iomanip> #include <cmath> using namespace std; double random(unsigned int &seed); unsigned int seed = 5; void generateData(int set[10]); int sumData(int set[10]); void checkData(int sumResult, int arrayNumber); int main (int argc, char * const argv[]) { int arrayNumber, sumResult; int set[10]; do { cout << "Number of Arrays to Compare: " << endl; cin >> arrayNumber; } while (arrayNumber < 0); for (int i = 0; i < arrayNumber; ++i) { generateData(set); sumResult = sumData(set); cout << "Sum --> " << sumResult << endl; checkData(sumResult, arrayNumber); } return 0; } double random(unsigned int &seed) { const int MODULUS = 15749; const int MULTIPLIER = 69069; const int INCREMENT = 1; seed = ((MULTIPLIER * seed) + INCREMENT) % MODULUS; return double(seed) / double(MODULUS); } void generateData(int set[10]) { for (int i = 0; i < 10; ++i) { set[i] = int (5 + 6 * random(seed)); cout << set[i] << " || "; } } int sumData(int set[10]) { int sumTotal = 0; for (int i = 0; i < 10; ++i) sumTotal = sumTotal + set[i]; return sumTotal; } void checkData(int sumResult, int arrayNumber) { int largerNumber; int tempSet[2]; for (int i = 0; i < arrayNumber; ++i) { if (sumResult > largerNumber) { tempSet[i] = sumResult; } } }

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  • How can I get jcifs to play nicely with apache axis

    - by Ben Hammond
    I need to connect Apache Axis 1.4 to a Webservice that uses NTLM authentication to restrict access to its operations. I'm expecting to use Samba Jcifs to handle the NTLM handshake. I found http://hc.apache.org/httpcomponents-client/ntlm.html which gives me fantastic directions for how to wire up HttpClient 4.0 with jcifs. Trouble is, Axis wants to use Http Client 3.0 and the two apis look very different. There are 2 possibilities that I can see Write an object for Axis that lets it plug into HttpClient 4. Figure out how to wire HttpClient 3.0 up with Samba Jcifs. Number 1. looks non-trivial, but possible Number 2. I cannot find any encouraging messages on the web describing how to do this. My question is: has anyone successfully connected samba jcifs with HttpClient 3.0 ? Has anyone already created an Axis HttpSender object that works with HttpClient 4 ? Is there some better alternative that I have not considered?

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  • Use JQuery to check a checkbox in a parent list-item?

    - by Daniel O'Connor
    Hey Everyone, I'm brand new to Javascript and JQuery, so I've been reading up on it and am trying to check (and set inactive) a checkbox in a parent list-item when one of the children are checked. If this doesn't make any sense, take a look at the list structure. <ul> <li><input type="checkbox" name="items[]" value="88712003" id="88712003" /> Parent 1</li> <li><input type="checkbox" name="items[]" value="88712003" id="88712003" /> Parent 2 <ul> <li><input type="checkbox" name="items[]" value="21312341" id="21312341" /> Child 1</li> <li><input type="checkbox" name="items[]" value="21312341" id="21312341" /> Child 2</li> </ul> </li> <li><input type="checkbox" name="items[]" value="88712003" id="88712003" /> Parent 3</li> <li><input type="checkbox" name="items[]" value="88712003" id="88712003" /> Parent 4</li> </ul> If Child 1 or Child 2 is checked, I want the input in Parent 2 to be checked and set inactive. I've started working on it, but got stuck here: $(function(){ $('.child').click(function() { $(this).parent().parent().parent().toggle(); }); }); As you can see, I didn't make it far. Any help would be appreciated. Thanks!

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  • Permanent mutex locking causing deadlock?

    - by Daniel
    I am having a problem with mutexes (pthread_mutex on Linux) where if a thread locks a mutex right again after unlocking it, another thread is not very successful getting a lock. I've attached test code where one mutex is created, along with two threads that in an endless loop lock the mutex, sleep for a while and unlock it again. The output I expect to see is "alive" messages from both threads, one from each (e.g. 121212121212. However what I get is that one threads gets the majority of locks (e.g. 111111222222222111111111 or just 1111111111111...). If I add a usleep(1) after the unlocking, everything works as expected. Apparently when the thread goes to SLEEP the other thread gets its lock - however this is not the way I was expecting it, as the other thread has already called pthread_mutex_lock. I suspect this is the way this is implemented, in that the actice thread has priority, however it causes certain problem in this particular testcase. Is there any way to prevent it (short of adding a deliberately large enough delay or some kind of signaling) or where is my error in understanding? #include <pthread.h> #include <stdio.h> #include <string.h> #include <sys/time.h> #include <unistd.h> pthread_mutex_t mutex; void* threadFunction(void *id) { int count=0; while(true) { pthread_mutex_lock(&mutex); usleep(50*1000); pthread_mutex_unlock(&mutex); // usleep(1); ++count; if (count % 10 == 0) { printf("Thread %d alive\n", *(int*)id); count = 0; } } return 0; } int main() { // create one mutex pthread_mutexattr_t attr; pthread_mutexattr_init(&attr); pthread_mutex_init(&mutex, &attr); // create two threads pthread_t thread1; pthread_t thread2; pthread_attr_t attributes; pthread_attr_init(&attributes); int id1 = 1, id2 = 2; pthread_create(&thread1, &attributes, &threadFunction, &id1); pthread_create(&thread2, &attributes, &threadFunction, &id2); pthread_attr_destroy(&attributes); sleep(1000); return 0; }

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  • missing plot title in ggplot2

    - by Ben Mazzotta
    How can I create a plot title in ggplot2? Am I making a silly syntax error? The ggplot2 docs indicate that labs(title = 'foo') should work, but I can only get the arguments x='foo' and y='foo' to work with labs(). Neither ggtitle() nor title() worked either. Here is an example. x <- rnorm(10,10,1) y <- rnorm(10,20,2) xy.df <- data.frame(x,y) qplot(x,y, data=xy.df, geom='point', color=x*y) + labs(title = "New Plot Title", x='Some Data', y='Some Other Data')

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  • How to enable MALLOC_PROTECT_BEFORE in Xcode?

    - by Daniel S.
    After switching on some debug options in Xcode, it now tells me the following in the output: GuardMalloc[Roadcast-4010]: free: magic is 0x0000090b, not 0xdeadbeef. GuardMalloc[Roadcast-4010]: free: header magic value at 0x43f49bf0, for block 0x43f49c00-0x43f50000, has been trashed by a buffer underrun. GuardMalloc[Roadcast-4010]: Try running with MALLOC_PROTECT_BEFORE to catch this error immediately as it happens. How do I switch on MALLOC_PROTECT_BEFORE?

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  • What's a good way to make a Flex component with placeholders in it?

    - by Daniel Brockman
    I want to create a component that has a couple of "holes" that are to be filled in differently on each use. Currently, I'm doing it like this (using the Flex 4 framework in this example --- it would look almost the same for Flex 3): public var fooComponent : IVisualElement; public var barComponent : IVisualElement; override protected function createChildren() : void { super.createChildren(); fooContainer.addElement(fooComponent); barContainer.addElement(barComponent); } <Group id="fooContainer"/> <!-- ... other components ... --> <Group id="barContainer"/> This works well, but it's kind of a lot of code to write for something so simple. What I'd like is something like this: [Bindable] public var fooComponent : IVisualElement; [Bindable] public var barComponent : IVisualElement; <Placeholder content="{fooComponent}"/> <!-- ... other components ... --> <Placeholder content="{barComponent}"/> Now, I could implement the Placeholder component myself, but I can't help wondering if there isn't a better way to do this using the existing tools in the Flex framework. Theoretically, with the proper compiler support, it could even be boiled down to something like this: <Placeholder id="fooComponent"/> <!-- ... other components ... --> <Placeholder id="barComponent"/>

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