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  • defining asmx webservice class objects as static

    - by Usama Khalil
    Hi, is it better to declare Webservice class object instances as static as the .asmx webservice classes have only static methods. what i want is that i declare and instantiate webservice asmx class as static in aspx Page Behind Class. and on every event call on that page i could perform operation against webservice methods. is it beneficial in terms of performance? Thanks Usama

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  • C++ Pointers, objects, etc

    - by Zeee
    It may be a bit confusing, but... Let's say I have a vector type in a class to store objects, something like vector, and I have methods on my class that will later return Operators from this vector. Now if any of my methods receives an Operator, will I have any trouble to insert it directly into the vector? Or should I use the copy constructor to create a new Operator and put this new one on the vector?

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  • C# code generator

    - by Neir0
    Can someone recommend a simple c# code generator. I just looking something with methods like: GenClass = CreateNewClass(AccessModifier,Name......) GenClass.Add(new Method(AccessModifier,RetType,Name....){code=@"....."} GenClass.Add(new Property(AccessModifier,Type, Name....) ........... etc and after creating all classes\methods and other members we call Code Generation function(where we can specific some parametrs) Is there such opensource code generator?

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  • Nh.Burrow with WCF

    - by Jochen
    Hello, After implementing Nh.Burrow in an asp.net application, I was wondering how to do it for a WCF-service. My first idea was to put a the BurrowFramework().InitWorkSpace(); in each method and set the InstanceContextMode to per Call on these methods. Now I have two questions: Are there better methods to combine Nh.Burrow with WCF? Is there a way to create and use a Long Burrow Conversation with WCF? Regards, Jochen

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  • Java - Should private instance variables be accessed in constructors through getters and setters met

    - by Yatendra Goel
    I know that private instance variables are accessed through their public getters and setters method. But when I generate constructors with the help of IDE, it initializes instance variables directly instead of initializing them through their setter methods. Q1. So should I change the IDE generated code for constructors to initialize those instance variables through their setter methods. Q2. If yes, then why IDE don't generate constructors code in that way?

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  • Why is this class re-initialized every time?

    - by pinnacler
    I have 4 files and the code 'works' as expected. I try to clean everything up, place code into functions, etc... and everything looks fine... and it doesn't work. Can somebody please explain why MatLab is so quirky... or am I just stupid? Normally, I type terminator = simulation(100,20,0,0,0,1); terminator.animate(); and it should produce a map of trees with the terminator walking around in a forest. Everything rotates to his perspective. When I break it into functions... everything ceases to work. I really only changed a few lines of code, shown in comments. Code that works: classdef simulation properties landmarks robot end methods function obj = simulation(mapSize, trees, x,y,heading,velocity) obj.landmarks = landmarks(mapSize, trees); obj.robot = robot(x,y,heading,velocity); end function animate(obj) %Setup Plots fig=figure; xlabel('meters'), ylabel('meters') set(fig, 'name', 'Phil''s AWESOME 80''s Robot Simulator') xymax = obj.landmarks.mapSize*3; xymin = -(obj.landmarks.mapSize*3); l=scatter([0],[0],'bo'); axis([xymin xymax xymin xymax]); obj.landmarks.apparentPositions %Simulation Loop THIS WAS ORGANIZED for n = 1:720, %Calculate and Set Heading/Location obj.robot.headingChange = navigate(n); %Update Position obj.robot.heading = obj.robot.heading + obj.robot.headingChange; obj.landmarks.heading = obj.robot.heading; y = cosd(obj.robot.heading); x = sind(obj.robot.heading); obj.robot.x = obj.robot.x + (x*obj.robot.velocity); obj.robot.y = obj.robot.y + (y*obj.robot.velocity); obj.landmarks.x = obj.robot.x; obj.landmarks.y = obj.robot.y; %Animate set(l,'XData',obj.landmarks.apparentPositions(:,1),'YData',obj.landmarks.apparentPositions(:,2)); rectangle('Position',[-2,-2,4,4]); drawnow end end end end ----------- classdef landmarks properties fixedPositions %# positions in a fixed coordinate system. [ x, y ] mapSize = 10; %Map Size. Value is side of square x=0; y=0; heading=0; headingChange=0; end properties (Dependent) apparentPositions end methods function obj = landmarks(mapSize, numberOfTrees) obj.mapSize = mapSize; obj.fixedPositions = obj.mapSize * rand([numberOfTrees, 2]) .* sign(rand([numberOfTrees, 2]) - 0.5); end function apparent = get.apparentPositions(obj) %-STILL ROTATES AROUND ORIGINAL ORIGIN currentPosition = [obj.x ; obj.y]; apparent = bsxfun(@minus,(obj.fixedPositions)',currentPosition)'; apparent = ([cosd(obj.heading) -sind(obj.heading) ; sind(obj.heading) cosd(obj.heading)] * (apparent)')'; end end end ---------- classdef robot properties x y heading velocity headingChange end methods function obj = robot(x,y,heading,velocity) obj.x = x; obj.y = y; obj.heading = heading; obj.velocity = velocity; end end end ---------- function headingChange = navigate(n) %steeringChange = 5 * rand(1) * sign(rand(1) - 0.5); Most chaotic shit %Draw an S if n <270 headingChange=1; elseif n<540 headingChange=-1; elseif n<720 headingChange=1; else headingChange=1; end end Code that does not work... classdef simulation properties landmarks robot end methods function obj = simulation(mapSize, trees, x,y,heading,velocity) obj.landmarks = landmarks(mapSize, trees); obj.robot = robot(x,y,heading,velocity); end function animate(obj) %Setup Plots fig=figure; xlabel('meters'), ylabel('meters') set(fig, 'name', 'Phil''s AWESOME 80''s Robot Simulator') xymax = obj.landmarks.mapSize*3; xymin = -(obj.landmarks.mapSize*3); l=scatter([0],[0],'bo'); axis([xymin xymax xymin xymax]); obj.landmarks.apparentPositions %Simulation Loop for n = 1:720, %Calculate and Set Heading/Location %Update Position headingChange = navigate(n); obj.robot.updatePosition(headingChange); obj.landmarks.updatePerspective(obj.robot.heading, obj.robot.x, obj.robot.y); %Animate set(l,'XData',obj.landmarks.apparentPositions(:,1),'YData',obj.landmarks.apparentPositions(:,2)); rectangle('Position',[-2,-2,4,4]); drawnow end end end end ----------------- classdef landmarks properties fixedPositions; %# positions in a fixed coordinate system. [ x, y ] mapSize; %Map Size. Value is side of square x; y; heading; headingChange; end properties (Dependent) apparentPositions end methods function obj = createLandmarks(mapSize, numberOfTrees) obj.mapSize = mapSize; obj.fixedPositions = obj.mapSize * rand([numberOfTrees, 2]) .* sign(rand([numberOfTrees, 2]) - 0.5); end function apparent = get.apparentPositions(obj) %-STILL ROTATES AROUND ORIGINAL ORIGIN currentPosition = [obj.x ; obj.y]; apparent = bsxfun(@minus,(obj.fixedPositions)',currentPosition)'; apparent = ([cosd(obj.heading) -sind(obj.heading) ; sind(obj.heading) cosd(obj.heading)] * (apparent)')'; end function updatePerspective(obj,tempHeading,tempX,tempY) obj.heading = tempHeading; obj.x = tempX; obj.y = tempY; end end end ----------------- classdef robot properties x y heading velocity end methods function obj = robot(x,y,heading,velocity) obj.x = x; obj.y = y; obj.heading = heading; obj.velocity = velocity; end function updatePosition(obj,headingChange) obj.heading = obj.heading + headingChange; tempy = cosd(obj.heading); tempx = sind(obj.heading); obj.x = obj.x + (tempx*obj.velocity); obj.y = obj.y + (tempy*obj.velocity); end end end The navigate function is the same... I would appreciate any help as to why things aren't working. All I did was take the code from the first section from under comment: %Simulation Loop THIS WAS ORGANIZED and break it into 2 functions. One in robot and one in landmarks. Is a new instance created every time because it's constantly printing the same heading for this line int he robot class obj.heading = obj.heading + headingChange;

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  • Write Java Method Signature with Annotated paramaters with JDT

    - by Scott
    Hi, I am writing an eclipse plug-in which generates code. I am leveraging eclipse jdt to gen out classes, fields, and methods. One of the requirements I have is to generate methods with annotated paramaters... public returnType foo(@someAnnotation int id) { ..... ..... } Does anybody know how to write out the @someAnnotation using JDT? To write out normal parameters in JDT you could do something like the following Signature.createTypeSignature("int", false)

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  • @webservice inheritance java

    - by javamonkey79
    I am trying to build a java ee webservice that has a common base class, but the child classes are the actual @webservice classes (and expose the parent class methods as @webmethod's) Like this: public abstract class Parent { @WebMethod public void doSomething(){//...does stuff} } @WebService public class Child extends Parent {} I've tried (and have failed): - annotating the parent class as a webservice as well - making sure all parent methods are annotated with @WebMethod Is this possible, if so, how?

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  • Any software to auto generate doxygen comment blocks?

    - by Simone Margaritelli
    Hello, i'm developing a quite big C++ software and now (better late than neve :)) i've decided to document it in the doxy standards. There are plenty of classes, methods, functions, macros and so on therefore i'm searching for a software that would scan my source tree and insert doxy comment blocks on top of every "documentable item" to let me edit them later and add details such as methods description and so on. Some hint?

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  • Can I use OAuth for a SOAP web service?

    - by Olaseni
    The standard HTTP Authentication for SOAP passed the password etc in cleartext,and I'm looking for an alternative, possibly a key based mechanism to authenticate web services in lieu of the password. OAuth is gaining a lot of popularity; would it be appropriate, and how would I implement it? Or perhaps there are other methods I should use. The project itself is relatively simple, with just a one or two methods to be exposed, but security is of the utmost importance.

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  • Making a COM dll to be invoked from c#, HRESULT error handling?

    - by Daniel
    I'm making a COM interface that c# will be using, however i am wondering how i am to check for errors and exception handling on the c# end as at the moment i am just returning a HRESTULT or bool for most methods. But several things can go wrong in some of these methods and returning a E_FAIL just doesn't cut it. What can i do in order to return more information? Can i make a HRESULT of my own?

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  • One entityManger finds entity , the other does not.

    - by Pitelk
    Hi all, I have a very strange behavior in my program. I have 2 classes (class LogIn and CreateGame) where i have injected an EntityManager in each using the annotation @PersistenceContext(unitName="myUnitPU") EntityManager entitymanger; In some point i remove an object called "user" from the database using entitymanger.remove(user) from a method in LogIn class. The business logic is that a user can host and join games ( in the same time) so removing the user all the entries in database about the games the user has created are removed and all the entries showing in which games the user has joined are removed also. After that, i call another function which checks if the user exists using a method in the LogIn class entitymanager.find(user) which surprisingly enough, finds the user. After that I call a method in CreateGame class which tries to find the user by using again entitymanger.find(user) the entitymanger in that class fails to find the user (which is the expected result as the user is removed and it's not in the database) So the question is : Why the entitymanager in one class finds the user (which is wrong) where the other doesn't find it? Does anyone has ever the same problem? PS : This "bug" occurs when the user has hosted a game which is joined by another user (lets call him Buser) and the Buser has made a game which is joined by the current user. GAME | HOST | CLIENTS game1 | user | userB game2 | userB | user where in this case by removing the user, the game1 is deleted and the user is removed from game2 so the result is GAME | HOST | CLIENTS game2 | userB | PS2 : The Beans are EJB3.0. The methods are called from a delegate class. The beans in the delegate class are instantiated using the InitialContext.lookup() method. Note that for logging in ,creating , joining games the appropriate delegate class calls the correspondent EJB which does the transactions. In the case of logOut, the delegate calls an EJB to logout the user but becuase other stuff must be done (as said above) this EJB calls other EJB (again using lookup() ) which has methods like removegame(), removeUserFromGame() etc. After those methods are executed the user is then logged out. Maybe it has something to do with the fact the the first entity manager is called by a delegate but the second from inside an EJb and thats why the one entitymanger can see the non-existent user while the other cannot? Also all the methods have TRANSACTIONTYPE.REQUIRED Thank you in advance

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  • Best way to organize MATLAB classes?

    - by jjkparker
    MATLAB has two ways of organizing classes: @-directories: @ClassName\ ClassName.m Method1.m Method2.m Single files: ClassName.m: classdef ClassName methods % all methods included here end end The first style existed before the new classdef syntax, but seems to be a more structured way of doing things. The second style (everything in a single file) is new. Which method do you use, and why?

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  • How should Application.Run() be called for the main presenter of a MVP WinForms app?

    - by Mr Roys
    I'm learning to apply MVP to a simple WinForms app (only one form) in C# and encountered an issue while creating the main presenter in static void Main(). Is it a good idea to expose a View from the Presenter in order to supply it as a parameter to Application.Run()? Currently, I've implemented an approach which allows me to not expose the View as a property of Presenter: static void Main() { IView view = new View(); Model model = new Model(); Presenter presenter = new Presenter(view, model); presenter.Start(); Application.Run(); } The Start and Stop methods in Presenter: public void Start() { view.Start(); } public void Stop() { view.Stop(); } The Start and Stop methods in View (a Windows Form): public void Start() { this.Show(); } public void Stop() { // only way to close a message loop called // via Application.Run(); without a Form parameter Application.Exit(); } The Application.Exit() call seems like an inelegant way to close the Form (and the application). The other alternative would be to expose the View as a public property of the Presenter in order to call Application.Run() with a Form parameter. static void Main() { IView view = new View(); Model model = new Model(); Presenter presenter = new Presenter(view, model); Application.Run(presenter.View); } The Start and Stop methods in Presenter remain the same. An additional property is added to return the View as a Form: public void Start() { view.Start(); } public void Stop() { view.Stop(); } // New property to return view as a Form for Application.Run(Form form); public System.Windows.Form View { get { return view as Form(); } } The Start and Stop methods in View (a Windows Form) would then be written as below: public void Start() { this.Show(); } public void Stop() { this.Close(); } Could anyone suggest which is the better approach and why? Or there even better ways to resolve this issue?

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  • SOAP web service evolution

    - by Thilo
    Are there any guidelines/tutorials as to how to handle the evolution of a SOAP web service? I can see that changing existing methods or types would probably not work, but can I just add new methods, complex types, enumeration values without breaking existing clients?

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  • Delegates and ParamArray - Workaround Suggestions?

    - by M.A. Hanin
    Some predefined methods contain a ParamArray in their signature. Delegates, however, cannot contain a ParamArray in their signature. Main question: Assume you wish to create a delegation mechanism for a specific method which requires a ParamArray. How would you work around this constraint? "Bonus" question: Assume you wish to create a generalized delegation mechanism for all methods which require ParamArray, how would you do that?

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  • Access modifiers in Object-Oriented Programming

    - by Imran
    I don't understand Access Modifiers in OOP. Why do we make for example in Java instance variables private and then use public getter and setter methods to access them? I mean what's the reasoning/logic behind this? You still get to the instance variable but why use setter and getter methods when you can just make your variables public? please excuse my ignorance as I am simply trying to understand why? Thank you in advance. ;-)

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  • How do I extend a python module? (python-twitter)

    - by user319045
    What are the best practices for extending a python module -- in this case I want to extend python-twitter by adding new methods to the base API class. I've looked at tweepy, and I like that as well, I just find python-twitter easier to understand and extend with the functionality I want. I have the methods written already, I'm just trying to figure out the best way to add them into the module, without changing the core.

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  • Correct order of overrides for a composite control based on an abstract one

    - by mattdwen
    I'm writing a set of C# composite web server controls for displaying dialog boxes. I want to have one abstract class which handles the basic layout and things like titles of the control, then have a set of derived ones which render child controls at a specific point. I forsee three distincts methods: renderOpeningHtml handled by the abstract class, renderCustomControls as done by the derived class, and renderClosingHtml by the abstract class again, except I can't figure the life cycle of a CompositeControl and what methods to use when.

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  • When using delegates, need better way to do sequential processing

    - by Padawan
    I have a class WebServiceCaller that uses NSURLConnection to make asynchronous calls to a web service. The class provides a delegate property and when the web service call is done, it calls a method webServiceDoneWithXXX on the delegate. There are several web service methods that can be called, two of which are say GetSummary and GetList. The classes that use WebServiceCaller initially need both the summary and list so they are written like this: -(void)getAllData { [webServiceCaller getSummary]; } -(void)webServiceDoneWithGetSummary { [webServiceCaller getList]; } -(void)webServiceDoneWithGetList { ... } This works but there are at least two problems: The calls are split across delegate methods so it's hard to see the sequence at a glance but more important it's hard to control or modify the sequence. Sometimes I want to call just GetSummary and not also GetList so I would then have to use an ugly class-level state variable that tells webServiceDoneWithGetSummary whether to call GetList or not. Assume that GetList cannot be done until GetSummary completes and returns some data which is used as input to GetList. Is there a better way to handle this and still get asynchronous calls? Update based on Matt Long's answer: Using notifications instead of a delegate, it looks like I can solve problem #2 by setting a different selector depending on whether I want the full sequence (GetSummary+GetList) or just GetSummary. Both observers would still use the same notification name when calling GetSummary. I would have to write two separate methods to handle GetSummaryDone instead of using a single delegate method (where I would have needed some class-level variable to tell whether to then call GetList). -(void)getAllData { [[NSNotificationCenter defaultCenter] addObserver:self              selector:@selector(getSummaryDoneAndCallGetList:)                  name:kGetSummaryDidFinish object:nil];     [webServiceCaller getSummary]; } -(void)getSummaryDoneAndCallGetList { [NSNotificationCenter removeObserver] //process summary data [[NSNotificationCenter defaultCenter] addObserver:self              selector:@selector(getListDone:)                  name:kGetListDidFinish object:nil];     [webServiceCaller getList]; } -(void)getListDone { [NSNotificationCenter removeObserver] //process list data } -(void)getJustSummaryData { [[NSNotificationCenter defaultCenter] addObserver:self              selector:@selector(getJustSummaryDone:) //different selector but                  name:kGetSummaryDidFinish object:nil]; //same notification name     [webServiceCaller getSummary]; } -(void)getJustSummaryDone { [NSNotificationCenter removeObserver] //process summary data } I haven't actually tried this yet. It seems better than having state variables and if-then statements but you have to write more methods. I still don't see a solution for problem 1.

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  • COM Dual Interfaces

    - by Tony
    A dual interface in COM is one that is able to be accessed via a DispInterface or via VTable methods. Now can someone tell me what is exactly what the difference is between the two methods? I thought that a VTable is a virtual table which holds the pointers to the different functions when implementing a class hierarchy which has virtual functions that can be overridden in child classes. However I do not see how this is related to a dual interface in COM?

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