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  • Dynamic model interactions

    - by Richard
    I am just curious as to how in many games (namely games like arkham asylum/city, manhunt, hitman) do they make it so that your character can "grab" a character in front of you and do stuff to them. I know this may sound very confusing but for an example go to youtube and search "hitman executions", and the first video is an example of what i'm asking. Basically I'm wondering how they make your model dynamically interact with whatever other model you come across, so in hitman when you come up behind some one with the fibre wire you strangle the other character or if you have the anesthetic you come up behind some person and put your hand over there mouth while they struggle and slowly go to the floor where you lay them down. I am confused as to whether it was animated to use two models using specific bone/skeletal identifiers, if it is just two completely separate animations that are played at the correct time to make it look like they are actually interacting or something else all together. I am not an animator so i assume most of what i just said is not right but i hope that some one can understand what i mean and provide an answer. PS) I am a programmer and I am in the process of building a hitmanesque game, just because i love that style of game and I want to increase my skills on something fun, so if you do know what i'm talking about have some examples with involving both models and programming (i use c++ and mainly Ogre3D at the moment but i am getting into unity and XNA) i would greatly appreciate it. Thanks.

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  • Putting DSMD into Remission

    - by Justin Greenwood
    As a programmer with over ten years of professional experience, I've often suffered from DSMD (distraction surplus/motivation deficit) disorder. I know I'm not alone. Many of my colleagues have shared their experiences with this productivity cancer to me in support groups or in moments of inebriated intimacy. Often, I observe friends unknowingly surrendering to it - sitting at their computer, cycling through the same set of web sites (blogs, facebook, youtube, news providers, wikipeida, etc.), over and over again. Intermittently, they get up, take a walk around the office, make small talk with their colleagues, get another cup of coffee, then sit down and start the cycle all over again. It is completely controlled by the subconscious mind and will destroy your ability to get into that groove you used to live in back in your better days. Programming requires extended periods of focused attention, and this type of behavior will really kill productivity and in the end, when deadlines are near, launch your stress level to near emotional breakdown levels.DiagnosisThe best way to diagnose infection is to completely disconnect your devices from the internet while working. If you find yourself launching web browsers every minute or so, then you're down with the sickness.TreatmentA few techniques I've found that will help send this ailment into regression are as follows:Segment your day into two to three hour work segments. For example: 9:00-11:00, 1:00-3:00, 3:30-5:00.Define a few small one to two hour tasks you want to accomplish in your day. Assign each of those tasks to one of the short work segments.If possible, turn off the internet and any other distractions during these work segments (at least until you regain control of your browsing habits) - this includes instant messaging and email. You can check your email and waste time surfing in the hours between work segments.Reward yourself on productive days with a beer or whatever butters your muffins.

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  • Any mates have same plan as me. Focust on tech whole life, no wife, no kids [closed]

    - by Anders Lind
    I am about 30 years old, c++ programmer. Kernel hacker. Living in east coast US. Day by day, night by night. I am in front of my monitor, typing code on my hhkb, scratching idea on my notebook. In my spare time, I play piano sometimes. Go to some classical concert once a month. Basically having a happy life. One concern is I dont have gf. I dont have wife nor kids. My parents start to worry about this. Occasionally they will ask my status. they wont tell me to do anything. But I can see their worries. So, my question is, is my life normal? How many mates think same as me? (I only know rms is single, has no kids, and having a happy life. But I am way worse than him. compare to him, I am nothing. If I am as successful as him. I won;t ask this question here.)

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  • What are some efficient ways to set up my environment when working on a remote site?

    - by Prefix
    Hello fellow Programmers, I am still a relatively new programmer and have recently gotten my first on-campus programming position. I am the sole dev responsible for 8 domains as well as 3 small sized PHP web apps. The campus has its web environment divided into staging and live servers -- we develop on the staging via SFTP and then push the updates to the live server through a web GUI. I use Sublime Text 2 and the Sublime SFTP plugin currently for all my dev work (its my preferred editor). If I am just making an edit to a page I'll open that individual file via the ftp browser. If I am working on the PHP web app projects, I have the app directory mapped to a local folder so that when I save locally the file is auto-uploaded through Sublime SFTP. I feel like this workflow is slow and sub-optimal. How can I improve my workflow for working with remote content? I'd love to set up a local environment on my machine as that would eliminate the constant SFTP upload/download, but as I said there are many sites and the space required for a local copy of the entire domain would be quite large and complex; not to mention keeping it updated with whatever the latest on the staging server is would be a nightmare. Anyone know how I can improve my general web dev workflow from what I've described? I'd really like to cut out constantly editing over FTP but I'm not sure where to start other than ripping the entire directory and dumping it into XAMP.

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  • TDD with SQL and data manipulation functions

    - by Xophmeister
    While I'm a professional programmer, I've never been formally trained in software engineering. As I'm frequently visiting here and SO, I've noticed a trend for writing unit tests whenever possible and, as my software gets more complex and sophisticated, I see automated testing as a good idea in aiding debugging. However, most of my work involves writing complex SQL and then processing the output in some way. How would you write a test to ensure your SQL was returning the correct data, for example? Then, say if the data wasn't under your control (e.g., that of a 3rd party system), how can you efficiently test your processing routines without having to hand write reams of dummy data? The best solution I can think of is making views of the data that, together, cover most cases. I can then join those views with my SQL to see if it's returning the correct records and manually process the views to see if my functions, etc. are doing what they're supposed to. Still, it seems excessive and flakey; particularly finding data to test against...

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  • Making money from a custom built interpreter?

    - by annoying_squid
    I have been making considerable progress lately on building an interpreter. I am building it from NASM assembly code (for the core engine) and C (cl.exe the Microsoft compiler for the parser). I really don't have a lot of time but I have a lot of good ideas on how to build this so it appeals to a certain niche market. I'd love to finish this but I need to face reality here ... unless I can make some good monetary return on my investment, there is not a lot of time for me to invest. So I ask the following questions to anyone out there, especially those who have experience in monetizing their programs: 1) How easy is it for a programmer to make good money from one design? (I know this is vague but it will be interesting to hear from those who have experience or know of others' experiences). 2) What are the biggest obstacles to making money from a programming design? 3) For the parser, I am using the Microsoft compiler (no IDE) I got from visual express, so will this be an issue? Will I have to pay royalties or a license fee? 4) As far as I know NASM is a 2-clause BSD licensed application. So this should allow me to use NASM for commericial development unless I am missing something? It's good to know these things before launching into the meat and potatoes of the project.

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  • Am I an idealist?

    - by ereOn
    This is not only a question, this is also a call for help. Since I started my career as a programmer, I always tried to learn from my mistakes. I worked hard to learn best-practices and while I don't consider myself a C++ expert, I still believe I'm not a beginner either. I was recently hired into a company for C++ development. There I was told that my way to work was "against the rules" and that I would have to change my mind. Here are the topics I disagree with my hierarchy (their words): "You should not use separate header files for your different classes. One big header file is both easier to read and faster to compile." "Trying to use different headers is counter-productive : use the same super-set of headers everywhere, and enforce the use #pragma hdrstop to hasten compilation" "You may not use Boost or any other library that uses nested directories to organize its files. Our build-machine doesn't work with nested directories. Moreover, you don't need Boost to create great software." One might think I'm somehow exaggerated things, but the sad truth is that I didn't. That's their actual words. I believe that having separate files enhance maintainability and code-correctness and can fasten compilation time by the use of the proper includes. Have you been in a similar situation? What should I do? I feel like it's actually impossible for me to work that way and day after day, my frustration grows.

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  • Flash Player for IPTV

    - by Le Mystique
    Hi All, We have to design a flash player for three video sources of IPTV. Educational videos on the system that can be played on demand. (VOD or Video on Demand local) Streaming videos available on different websites that can be played on demand (VOD or Video on Demand remote) IPTV live streaming video feed Videos from three sources have to be played within single flash player that we need to design. There are 2 basic requirements: For the two VOD types, we have to provide the pause and play functionality. For IPTV, pause and play is not required, However, channel switching time is critically important here. The user should get the program behaviour as close to TV experience as possible. This means channel switching should be fast. To provide this, buffering of video is required for multiple channels. Now the questions is, is this possible? If yes, how? Secondly, what skill set (e.g. action script 3.0 , flash 10) should the flash programmer have to be able to design this? Thirdly is it as simple as making a normal FLV player? Or is it a more complex job?

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  • Multiplayer online game engine/pipeline

    - by Slav
    I am implementing online multiplayer game where client must be written in AS3 (Flash) to embed game into browser and server in C++ (abstract part of which is already written and used with other games). Networking models may differ from each other, but currently I'm looking toward game's logic run on both client and server parts but they're written on different languages while it's not the main problem. My previous game (pretty big one - was implemented with efforts of ~5 programmers in 1.5 years) was mainly "written" within electronic tables as structured objects with implemented inheritance: was written standalone tool which generated AS3 and C++ (languages of platforms to which the game was published) using specified electronic tables file (.xls or .ods). That file contained ~50 tables with ~50 rows and ~50 columns each and was mainly written by game designers which do not know any programming languages. But that game was single-player. Having declared problem with my currently implementing MMO, I'm looking toward some vast pipeline, where will be resolved such problems like: game objects descriptions (which starships exist within game, how much HP they have, how fast move, what damage deal...) actions descriptions (what players or NPCs can do: attack each other, collect resources, build structures, move, teleport, cast spells) - actions are transmitted through server between clients influences (what happens when specified action applied on specified object, e.i "Ship A attacked Ship B: field "HP" of Ship B reduced by amount of field "damage" of Ship A" Influences can be much more difficult, yes, e.i. "damage is twice it's size when Ship has =5 allies around him in a 200 units range during night" and so on. If to be able to write such logic within some "design document" it will be easily possible to: let designers to do their job without programmer's intervention or any bug-prone programming validate described logic transfer (transform, convert) to any programming language where it will be executed Did somebody worked on something like that? Is there some tools/engines/pipelines which concernes with it? How to handle all of this problems simultaneously in a best way or do I properly imagine my tasks and problems to myself?

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  • Abstract Factory Method and Polymorphism

    - by Scotty C.
    Being a PHP programmer for the last couple of years, I'm just starting to get into advanced programming styles and using polymorphic patterns. I was watching a video on polymorphism the other day, and the guy giving the lecture said that if at all possible, you should get rid of if statements in your code, and that a switch is almost always a sign that polymorphism is needed. At this point I was quite inspired and immediately went off to try out these new concepts, so I decided to make a small caching module using a factory method. Of course the very first thing I have to do is create a switch to decide what file encoding to choose. DANG! class Main { public static function methodA($parameter='') { switch ($parameter) { case 'a': $object = new \name\space\object1(); break; case 'b': $object = new \name\space\object2(); break; case 'c': $object = new \name\space\object3(); break; default: $object = new \name\space\object1(); } return (sekretInterface $object); } } At this point I'm not really sure what to do. As far as I can tell, I either have to use a different pattern and have separate methods for each object instance, or accept that a switch is necessary to "switch" between them. What do you guys think?

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  • December 2012 OTN Member Offers

    - by Cassandra Clark - OTN
    Our partners have answered the special offer call just in time for you to either shop for the tech professional in your life or share the list below with someone who keeps asking you what you want for the holidays.  Go right to the Oracle Technology Network Member Discount Page or read on for more details. Oracle  Store has extended their 10% Savings through December 31st 2012.Oracle Press - Oracle Technology Network members get 40% off the latest Oracle Press book by Oracle ACE Directors Ben Prusinski and Gustavo Gonzalez, Oracle E-Business Suite Financials Handbook, Third Edition in print and ebook format. CRC Press - Has added 3 NEW titles!  Get 20% off the below title at checkout. Secure Java: For Web Application Development Open Source Data Warehousing and Business Intelligence Developing Essbase Applications: Advanced Techniques for Finance and IT Professional Oracle Embedded Programming and Application Development Packt Publishing - Get 25% off the print books and get 35% off the eBooks listed below. You will need to be logged in for the discounts to apply at checkout and codes expire December 31st 2012. Getting Started with Oracle Data Integrator 11g: A Hands-On Tutorial Oracle Business Intelligence Enterprise Edition 11g: A Hands-On Tutorial Oracle Certified Associate, Java SE 7 Programmer Study Guide Safari Online-  Give the Gift of Knowledge This Holiday SeasonGive your friends and colleagues the gift of Safari Books Online! With an ever-expanding library of books and videos from more than 100 publishers (including Oracle Press), a subscription to Safari Books Online is the gift that always fits, helping your friends learn new skills and stay current. Starting at $42.99, gift subscriptions are available for 1, 3, 6 and 12 months. Get all of this and more at the Oracle Technology Network Member Discount Page!

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  • Advanced PHP book [closed]

    - by Aaditi Sharma
    I've gone and stumbled across a lot of recommendations for PHP books, including on SO, however could not find a reasonable & convincible answer for this. Is there a really good advanced book for PHP. Background: I've done almost 8 months in PHP. I know the basics. I go through php.net very often. I've played around with Codeigniter, amongst other frameworks. I've been doing JavaScript for almost 2 years, and specifically thank Douglas Crockford for this, I completely changed the way I code JavaScript. I spend a lot of time travelling, and would love to read a book about PHP, that includes the awesome parts and even when something doesn't quite work in PHP. (As a note a lot of previous answers on SO and programmers give varied results.) I have to place an order through a library which has it's limitations. One book that some of experienced PHP programmers could recommend would be helpful. I have gone through http://stackoverflow.com/questions/1711/what-is-the-single-most-influential-book-every-programmer-should-read and http://stackoverflow.com/questions/194812/list-of-freely-available-programming-books, which do NOT have books related to PHP.

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  • How do I (quickly) let people know that software I am providing for free is not abandon-ware?

    - by blueberryfields
    As an independent, individual programmer: How do I let people very quickly know that I have not abandoned the software I've written and given away for free? That I am putting in the effort required to maintain and support my software to a professional level? When software written by one or two developers is available for free, or marked as open-source, usually the default assumption is that it's abandon-ware. This is usually a safe assumption - check out the answers to this question if you doubt it: Why do programmers write applications and then make them free?. There are lots of programmers who provide free and/or open-source tools which are not abandon-ware, though. If we're talking about large companies, ie Google, there's no real problem telling the difference between supported, live tools and software, and those which are abandoned or discontinued. A lively git repository isn't quick - users will have to be savvy enough to understand the repository and know where to look for it. Consistent marketing and community management take more time and effort than I can put in on my own. Also, if my software becomes popular/successful, I assume those will grow on their own, and be supported by power users in the community.

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  • I've been told that Exceptions should only be used in exceptional cases. How do I know if my case is exceptional?

    - by tieTYT
    My specific case here is that the user can pass in a string into the application, the application parses it and assigns it to structured objects. Sometimes the user may type in something invalid. For example, their input may describe a person but they may say their age is "apple". Correct behavior in that case is roll back the transaction and to tell the user an error occurred and they'll have to try again. There may be a requirement to report on every error we can find in the input, not just the first. In this case, I argued we should throw an exception. He disagreed, saying, "Exceptions should be exceptional: It's expected that the user may input invalid data, so this isn't an exceptional case" I didn't really know how to argue that point, because by definition of the word, he seems to be right. But, it's my understanding that this is why Exceptions were invented in the first place. It used to be you had to inspect the result to see if an error occurred. If you failed to check, bad things could happen without you noticing. Without exceptions every level of the stack needs to check the result of the methods they call and if a programmer forgets to check in one of these levels, the code could accidentally proceed and save invalid data (for example). Seems more error prone that way. Anyway, feel free to correct anything I've said here. My main question is if someone says Exceptions should be exceptional, how do I know if my case is exceptional?

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  • Developing wheel reinventing tendencies into a skill as opposed to reluctantly learning wheel-finding skills? [duplicate]

    - by Korey Hinton
    This question already has an answer here: Is reinventing the wheel really all that bad? 20 answers I am more of a high-level wheel reinventor. I definitely prefer to make use of existing API features built into a language and popular third-party frameworks that I know can solve the problem, however when I have a particular problem that I feel capable of solving within a reasonable time I am very reluctant to find someone else's solution. Here are a few reasons why I reinvent: It takes time to learn a new API API restrictions might exist that I don't know about Avoiding re-work of unfamiliar code I am conflicted between doing what I know and shifting to a new technique I don't feel comfortable with. On one hand I feel like following my instincts and getting really good at solving problems, especially ones that I would never challenge myself with if all I did was try to find answers. And on the other hand I feel like I might be missing out on important skills like saving time by finding the right framework and expanding my knowledge by learning how to use a new framework. I guess my question comes down to this: My current attitude is to stick to the built-in API and APIs I know well* and to not spend my time searching github for a solution to a problem I know I can solve myself within a reasonable amount of time. Is that a reasonable balance for a successful programmer? *Obviously I will still look around for new frameworks that save time and solve/simplify difficult problems.

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  • What's a way to implement a flexible buff/debuff system?

    - by gkimsey
    Overview: Lots of games which RPG-like statistics allow for character "buffs", ranging from simple "Deal 25% extra damage" to more complicated things like "Deal 15 damage back to attackers when hit." The specifics of each type of buff aren't really relevant. I'm looking for a (presumably object-oriented) way to handle arbitrary buffs. Details: In my particular case, I have multiple characters in a turn-based battle environment, so I envisioned buffs being tied to events like "OnTurnStart", "OnReceiveDamage", etc. Perhaps each buff is a subclass of a main Buff abstract class, where only the relevant events are overloaded. Then each character could have a vector of buffs currently applied. Does this solution make sense? I can certainly see dozens of event types being necessary, it feels like making a new subclass for each buff is overkill, and it doesn't seem to allow for any buff "interactions". That is, if I wanted to implement a cap on damage boosts so that even if you had 10 different buffs which all give 25% extra damage, you only do 100% extra instead of 250% extra. And there's more complicated situations that ideally I could control. I'm sure everyone can come up with examples of how more sophisticated buffs can potentially interact with each other in a way that as a game developer I may not want. As a relatively inexperienced C++ programmer (I generally have used C in embedded systems), I feel like my solution is simplistic and probably doesn't take full advantage of the object-oriented language. Thoughts? Has anyone here designed a fairly robust buff system before?

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  • How do programers balance the upper or lower case style to name file or folder between work and life?

    - by sojyq
    I am a programmer from China. And I like to use English words to name my files and folders Whether it is for work or life. For example, suck as Movie, Work, QtProjects, Music and so on.And I keep the habit of initial the first letter for file name or folder name in Windows. But now I work on Ubuntu, and I found that all file name and folder name are lowercase in addition to the default folder such as Music, Movie and so on. And then I realize that in Linux world, most peoloe like to use all lowercase to name their files and folders for two reasons (1. Linux is Case sensitive. 2. It is fast for shell command.). And after work, when I switch from Linux to Windows, I confuse to use all lowercase or the first letter uppercase style to name my files in Windows. I'm caught in a dilemma. I think that all lowercase is more efficiency but the first letter uppercase is more readable. I thought for a long time and want to come up with a good answer to blance the two style name conversion. But I failed. I want to ask you that how you balance the uppercase or lowercase habbit in Windows, Mac, Linux between work and personal life style? Thank you very much! (My current solution is that when I am in Linux, I use all lowercase for files and folders, but when I am in Windows and Mac OS X, I couldn't find a good reason to convince me to use all lowercase ( I think in Windows and Mac OS X, the first letter uppercase style for me is more readable and beautiful).

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  • What are some good resources for creating a game engine in XNA?

    - by Glasser
    I'm currently a student game programmer working on an indie project. We have a team of eleven people (five programmers, four artists, and two audio designers) aboard, all working hard to help design this game. We've been meeting for months now and so far we have a pretty buffed out Game Design Document as well as much audio/visual concept art. Our programmers are itching to progress on our own end. Each person in our programming team is well versed in C++, but is very familiar with C#. We have enough experience and skill that we're confident that we will be successful with our game, and we're looking to build our own game engine in XNA as it seems like it would be worth our time and effort in the end. The game itself will be a 2D beat 'em up style game to be released over xbox live and the PC. It's play style will be similar to that of Castle Crashers or Scott Pilgrim vs The World. We want to design the game engine to allow us to better implement our assets into the game as well as to simplify the creation of design elements/mechanics. Currently between our programmers, we have books such as "XNA 4.0" and "Game Coding Complete, Third Edition," but we'd still like more information on both XNA and (especially) building a game engine from scratch. What are any other good books, websites, or resources we could use to further map out and program our game engine?

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  • How to deal with the need to know multiple programming languages? When to stop learning new languages?

    - by Raphael
    I am a relatively young programmer. I am 23 and I have been programming professionally for about 5 years. As most programmers I started with C, learned some x86 assembly for fun and then I found C++ which turned out to be my greatest passion in the programming world. Programming with C and C++ forces you to learn platform specific APIs, libs and frameworks all of each requires constant study and experimentation. After some time I had to move on to Java and C# as the demand on my region is basically for these languages. With these languages I entered the world of web development and then I had to learn javascript. Developing for the .NET Framework was exciting at first but I constantly felt as I was getting tied up by Microsoft (and of course the .NET Framework was driving me away from Linux). For desktop development I could do pretty much everything I did with .NET using C++ with Qt but for web development I had to look for an alternative. Quickly I found Django and then I proceeded to learn Python so I could use Django. Nowadays I am learning iOS development with Objective-C. So far it was pretty much easy to learn all these languages (C++ trained me well) but I am worried that someday I won't be able to keep track of them all. Just to clarify. The only languages I learned cause I had to were C# and Java. All of the others I learned for fun, because I love programming and learning new things. Also I like to keep my skills sharp on desktop, web and mobile development. My question is: How do you keep track of multiple programming languages? (I mean, keep track of changes to these languages and keep your skills sharp) and: Is there such a thing as enough programming languages?

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  • Website Hosting/Registration [closed]

    - by Ricko M
    Possible Duplicate: How to find web hosting that meets my requirements? I am planning to launch a website down soon. I wanted to know what solutions are available for hosting and registration. Starting with domain registration. Any site you have used/preferred ? I am considering either godaddy or 123reg. Does it even make any difference which you choose? Is there any fine print i need to worry about. I am based in UK , not sure if that helps in resolving any issues if encountered. Does my hosting need to be done at the site i purchased my registration? If not , will there be any transfer fees if i change my hosting? Can I just register the name now and worry about hosting later? At the moment, I plan to have it up and running using either some sort of a tool or a template and perhaps put the bells and whistles down the line. I understand 123 has its own builder tool available, There are a few solutions suggested like wordpress,drupal & jhoomla... I am a C++ developer , not a web programmer, but I do feel the need to open the hood up and make changes if i see fit. So I guess I am looking for a solution where I can easily drag-drop widgets I need and when the time comes customize it. Which CMS would you recommend. Extras: What extras do you need to get , I was suggested to get hold of whois privacy to keep the spambots away, anything else you guys would recommend I keep my eyes open before I sign the dotted line.

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  • Graduating soon with a computer science degree, but have unique circumstances [closed]

    - by Donnie
    I joined the Navy in 1998, and was admitted into Nuclear Power Training. I got my electrician's mate certificate, but was put on medical hold when I was in Nuclear Power Training. I was sent to the Naval Hospital, and received a medical (honorable) discharge in the middle of 2000. I decided to stay at home and raise my son, and my girlfriend worked. a few years ago, I decided that I want to work as a programmer, so I went to college and will soon be graduating with a degree in computer science. I hope to finish with a relatively high GPA, 3.8 or 3.9. My question is this: How much, if any, of my Navy experience should I put on my resume? And how do I explain my nine year gap as a stay at home dad? Do I even try to explain it? I know recent college graduates typically have no experience, but obviously I'm not the typical college graduate. Will my long absence from working, or my relatively short duration in the Navy hurt my chances? Should I just put the college on my resume, and hope that HR thinks I'm younger than I am? Obviously, then, my age would show at the interview and there would be questions. Any help is appreciated.

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  • Am I programming too slow?

    - by Jonn
    I've only been a year in the industry and I've had some problems making estimates for specific tasks. Before you close this, yes, I've already read this: http://programmers.stackexchange.com/questions/648/how-to-respond-when-you-are-asked-for-an-estimate and that's about the same problem I'm having. But I'm looking for a more specific gauge of experiences, something quantifiable or probably other programmer's average performances which I should aim for and base my estimates. The answers range from weeks, and I was looking more for an answer on the level of a task assigned for a day or so. (Note that this doesn't include submitting for QA or documentations, just the actual development time from writing tests if I used TDD, to making the page, before having it submitted to testing) My current rate right now is as follows (on ASP.NET webforms): Right now, I'm able to develop a simple data entry page with a grid listing (no complex logic, just Creating and Reading) on an already built architecture, given one full day's (8 hours) time. Adding complex functionality, and Update and Delete pages add another full day to the task. If I have to start the page from scratch (no solution, no existing website) it takes me another full day. (Not always) but if I encounter something new or haven't done yet it takes me another full day. Whenever I make an estimate that's longer than the expected I feel that others think that I'm lagging a lot behind everyone else. I'm just concerned as there have been expectations that when it's just one page it should take me no more than a full day. Yes, there definitely is more room for improvement. There always is. I have a lot to learn. But I would like to know if my current rate is way too slow, just average, or average for someone no longer than a year in the industry.

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  • When must I turn my business idea into a formal Company? [closed]

    - by Sony Santos
    I'm a programmer, I have an idea, I know how to implement it, it will be a website, and that site will be my business. My question is very basic: where in timeline must I register my business as an official Company (ie, according Government laws)? Here there are some options to debate or to help answer me: Now - or as soon as I have the idea; When looking for investors (e.g., when a prototype or business plan is ready); When implementing the website; At site's launch; I must launch the website as a personal informal business and, when the business gets success and turns into a more solid and self-running one, only then I must formalize it; It doesn't matter; I can create the company when I want. Nobody talks about that. If I just have an idea, must I run into an office to create a Company? I don't think so. When I'll look for investors, the Company must to pre-exist? Or will the Company be formed with the investor? I'm looking for a generic, country-independent answer, but may the answer for your country can be useful to me. I'm Brazilian, and I believe that the country doesn't matter to this question. (Sorry if this is off-topic, but I coudn't find a batter stackexchange site to ask this.)

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  • Windows Physical Direct Memory Mapping

    - by chrisjleaf
    I'm a bit disappointed there is almost no discussion of this no matter where I look so I guess I'll have to ask. I'm writing a cross platform memory bench marking application which requires direct physical address mapping rather than virtual addressing. EDIT The solution would look something like the Linux/Unix system calls: int fd = open("/dev/mem", O_RDONLY); mmap(NULL, len, PROT_READ, MAP_SHARED, fd, PHYSICAL_ADDRESS_OFFSET); which will require the kernel to either give you a virtual page mapping to the desired physical address or return that it failed. This does require supervisor privileges but that is ok. I have seen a lot of information about shared memory and memory mapped files but all of these reside on disc and are thus not really useful when I'm trying to make a system dependent read. It is very similar to writing an IO driver although I do no need write permissions to the physical address. This site gives an example of how to do it on a driver level using the Windows Driver Kit: NT Insider: Sharing Memory between drivers and applications This solution would probably require Visual Studio which currently I do not have access to. (I have downloaded the WDK api but it complained about my use of GCC for Windows). I'm traditionally a Linux programmer so I'm hoping there might be something really simple I'm missing. Thanks in advance if you know something I don't!

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  • Open Source Project all dressed up but nowhere to go...

    - by Calanus
    Over the past 2 years myself and a colleague have built an online statistical analysis application using a mixture of silverlight, wcf and R. I (a c# programmer) wrote all the silverlight and wcf stuff whilst my colleague (a statistician) came up with the stats algorithms and wrote the R code. Now we think that this app is fairly unique - a rich gui online statistics application that is much more intuitive than all the other online stat apps that I've seen. But despite this we don't really know where to go with the project, mainly for the following reasons: 1) Its fairly complicated stuff - without the mix of programing and stats skills it would be difficult for anyone to "get into" the project and contribute. 2) We are stalled by a lack of a proper place to host the site. Currently it sits on the family windows 7 media centre, not exactly the best place to host it as it could interfere with the missus trying to watch Corrie/Friends/Oprah etc. Soo, anyone got any ideas on how to move forward with this? I guess that my strength is programing not marketing so despite working hard at this for the past couple of years I feel that I've reached a dead end! Also, does anyone know of any free windows hosting for open source projects? If I could find a proper place to put the app I might feel re-energised about the whole thing. The source code is on codeplex at: http://silverstats.codeplex.com, whilst the app is currently hosted at http://silverstats.co.uk

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