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  • Determine Configured Location of MySQL's data directory OR all loaded *.cfn Locations

    - by alanstorm
    I'm not a sys-admin, but sometimes I play one at work. I've inherited a virtual server that had MySQL installed from source. I'm gathering as much information about the install as I can (original people who installed it are, of course, not a resource). How can I find The default/current location of the MySQL binary files (often stored in a directory named data?) Any default or custom loaded cnf files? Looking for solutions that are a bit more sophisticated than a find / -iname '*.cnf' :)

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  • How to execute home directory shell script file in php

    - by vvr
    How to execute /home/scripts/test.sh file in php Previously i have placed 'test.sh' file in the /usr/bin and calling in my php file like this exec('test.sh ' . escapeshellarg($testString)); But for security reasons i moved .sh file to /home/scripts directory and in my php i am calling like this exec('/home/scripts/test.sh ' . escapeshellarg($testString)); But it is not working now. Please suggest me how to achieve this.

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  • unzip and maintain directory structure of archives

    - by Ramy
    On fedora-13, I tried using: unzip -j [nameof.zip] but this doesn't seem to maintain the folder structure of the original archive. I REALLY need to maintain this structure because the archive is a backup of all my m4a's which are being converted to mp3. If I just convert it as is, then i'll just have a single massive directory full of mp3's, but they won't be in their respective "artist" folder.

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  • How to open the file under cursor in vim when its listing directory contents(Netrw Directory Listing)

    - by balki
    I can press o but it creates a new window and opens the file there. I want it to open in the same window. At least it should display on the same window each time open some file but it creates new windows for each file I open. Also is there a way to make it open as a vertical split and not horizontal split? Where can I find the complete documentation/cheatsheet of all possible commands in 'Netrw Directory Listing' mode?

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  • Prevent abuse of public HTTP directory meant for images

    - by sutre
    The situation: Each user has their own public HTTP directory, meant for images only. This could easily be abused by users using it to serve large files, wasting bandwidth. The question: Is there any fairly simple way to prevent this abuse? Either by allowing the webserver to only images to be served, restricting size, or some other method.

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  • unzip and maintain directory structure or archives

    - by Ramy
    On fedora-13, I tried using: unzip -j [nameof.zip] but this doesn't seem to maintain the folder structure of the original archive. I REALLY need to maintain this structure because the archive is a backup of all my m4a's which are being converted to mp3. If I just convert it as is, then i'll just have a single massive directory full of mp3's, but they won't be in their respective "artist" folder.

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  • Connect Linux machine to a windows active directory

    - by ssl
    Hi, I have a Linux machine which connected to an Active Directory on Windows server. I configured the NIC to get an IP from the DHCP (from the windows server) however, when I try to get nslookup on the Linux side it doesn't work (connection timeout), but on the same machine when I load windows and do nslookup it works. what can be wrong with my Linux configuration or Windows DNS configuration? note: I've configured my DNS to nonsecure and secure connections. 10x!

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  • Change directory upwards to specified goal

    - by haakon
    I'm often deep inside a directory tree, moving upwards and downwards to perform various tasks. Is there anything more efficient than going 'cd ../../../..'? I was thinking something along the lines of this: If I'm in /foo/bar/baz/qux/quux/corge/grault and want to go to /foo/bar/baz, I want to do something like 'cdto baz'. I can write some bash script for this, but I'd first like to know if it already exists in some form.

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  • Set default page to virtual directory in IIS 6

    - by goldenratio
    I have two applications, one of which is a store and is located under the virtual directory "store", while the main "application" is the parent website/application. However, when visiting the the top-level website address, I would like to start people in /store/default.aspx (technically "/store/home") but this is not allowed in the entry box in IIS. Currently I am doing the redirect manually in code, but was wondering if there was a way to do this in IIS or something. Thanks for any help.

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  • How to make TAR to not save the directory hierarchy

    - by Nerian
    system("tar -czf #{RAILS_ROOT}/tmp/export-result #{RAILS_ROOT}/tmp/export") When I decompress the resulting file I get app/c3ec2057-7d3a-40d9-9a9d-d5c3fe3ffd6f/home/tmp/export/and_the_files I would like to just get: export_result/and_the_files How do I change my TAR call to accomplish this? solution: system("tar -czf #{RAILS_ROOT}/tmp/export.tgz --directory=#{RAILS_ROOT}/tmp export/")

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  • delete everything but one directory

    - by Zimno
    I've got a /tmp/test directory. In it I've got a mixture of files and directories. One of those directories is /tmp/test/to_be_kept. Now I'd like to know how do I delete all the files and directories apart from /tmp/test/to_be_kept and everything what's in it? Thanks

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  • Why doesn't the .click() not work in this instance?

    - by Deshiknaves
    Basically what this does is fadeIn pre-existing divs and then loads an image. When the image is loaded it then appends that into one of the pre-existing divs. Then it appends a new div with an id of xButton. Then later it $('#xButton').click() should hide the 3 divs. However it just doesn't work. If I change the click() to either #modalImage or #overlay, it works but just not for the #xButton. I would really like to figure out why its not working and how I should be doing this instead. Thanks. $(function(){ $('#container a').click(function(e){ e.preventDefault(); var id = $(this).attr('href'), img = new Image(); $('#overlay').fadeIn(function(){ $('#modalImage').fadeIn(); }); $(img).load(function(){ $(this).hide(); $('#modalImage').removeClass('loader').append(this); $(this).fadeIn(function(){ var ih = $(this).outerHeight(), iw = $(this).outerWidth(), newH = ($(window).height()/10)*7, newW = ($(window).width()/10)*7; if (ih >= iw && ih >= newH) { $(this).css('height',newH + 'px'); $(this).css('width', 'auto'); } else if (ih >= iw && newH > ih) { $(this).css('height', ih + 'px'); $(this).css('width', 'auto'); } else if (iw > ih && iw >= newW) { if ((newW / (iw / ih)) > newH) { $(this).css('width', 'auto'); $(this).css('height', newH + 'px'); } else { $(this).css('width', newW + 'px'); $(this).css('height', 'auto'); } } else { $(this).css('width', iw + 'px'); $(this).css('height', 'auto'); } var padW = ($(window).width() - $(this).outerWidth()) / 2, padH = ($(window).height() - $(this).outerHeight()) / 2; console.log (padH + ' ' + padW); $(this).css('top', padH); $(this).css('left', padW); if($('#overlay').is(":visible") == true) { ih = ih + 4; $('<div id="xButton">x</div>').appendTo('#modalImage'); if (padH >= 0) { $('#xButton').css('top', padH - 4).css('right', padW - 65); } else { $('#xButton').css('top', '20px').css('right', padW - 65); } } }); }).attr('src', id); }); $('#xButton').click(function(){ $(this).hide(); $('#overlay').fadeOut(function(){ $('#modalImage img').css('top', '-9999px').remove(); $('#xButton').remove(); $('#modalImage').addClass('loader'); }); }); });

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  • Working for Bluetooth MultiPlayer game in Unity for windows Phone 8

    - by Seven 007
    I created a small racing game and i try to implement bluetooth multiplayer in to the game, By using multiplayer plugins for Android I completed for Android Platform. I don't even find any plugins for windows phone 8. So, I tried to do it on myself. msdn Example: Bluetooth App to App Communication But, that's not much useful. If anyone did the bluetooth multiplayer game for windows phone. Just guide me to achive the target. or else give some brief explanation/ links to do the bluetooth multiplayer games for windows phone 8 that may be helpful. Thanks, Seven 007

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  • Problem in working with async and await?

    - by Vicky
    I am trying to upload files to Azure Blob Storage and after successful upload adding the filename to a list for my further operation. When i am doing synchronous it works fine but when i am doing async the error occured. Error : Collection was modified; enumeration operation may not execute. foreach(var file in files) { // ..... await blockBlob.UploadFromStreamAsync(fs); listOfMovedLabelFiles.Add(fileName); } if (listOfMovedLabelFiles.Count > 0) // error point { // my code for further operation } Is there any way to wait till all the async operations get completed.

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  • Working with Silverlight DataGrid RowDetailsTemplate

    - by mohanbrij
    In this post I am going to show how we can use the Silverlight DataGrid RowDetails Template, Before I start I assume that you know basics of Silverlight and also know how you create a Silverlight Projects. I have started with the Silverlight Application, and kept all the default options before I created a Silverlight Project. After this I added a Silverlight DataGrid control to my MainForm.xaml page, using the DragDrop feature of Visual Studio IDE, this will help me to add the default namespace and references automatically. Just to give you a quick look of what exactly I am going to do, I will show you in the screen below my final target, before I start explaining rest of my codes. Before I start with the real code, first I have to do some ground work, as I am not getting the data from the DB, so I am creating a class where I will populate the dummy data. EmployeeData.cs public class EmployeeData { public string FirstName { get; set; } public string LastName { get; set; } public string Address { get; set; } public string City { get; set; } public string State { get; set; } public string Country { get; set; } public EmployeeData() { } public List<EmployeeData> GetEmployeeData() { List<EmployeeData> employees = new List<EmployeeData>(); employees.Add ( new EmployeeData { Address = "#407, PH1, Foyer Appartment", City = "Bangalore", Country = "India", FirstName = "Brij", LastName = "Mohan", State = "Karnataka" }); employees.Add ( new EmployeeData { Address = "#332, Dayal Niketan", City = "Jamshedpur", Country = "India", FirstName = "Arun", LastName = "Dayal", State = "Jharkhand" }); employees.Add ( new EmployeeData { Address = "#77, MSR Nagar", City = "Bangalore", Country = "India", FirstName = "Sunita", LastName = "Mohan", State = "Karnataka" }); return employees; } } The above class will give me some sample data, I think this will be good enough to start with the actual code. now I am giving below the XAML code from my MainForm.xaml First I will put the Silverlight DataGrid, <data:DataGrid x:Name="gridEmployee" CanUserReorderColumns="False" CanUserSortColumns="False" RowDetailsVisibilityMode="VisibleWhenSelected" HorizontalAlignment="Center" ScrollViewer.VerticalScrollBarVisibility="Auto" Height="200" AutoGenerateColumns="False" Width="350" VerticalAlignment="Center"> Here, the most important property which I am going to set is RowDetailsVisibilityMode="VisibleWhenSelected" This will display the RowDetails only when we select the desired Row. Other option we have in this is Collapsed and Visible. Which will either make the row details always Visible or Always Collapsed. but to get the real effect I have selected VisibleWhenSelected. Now I am going to put the rest of my XAML code. <data:DataGrid.Columns> <!--Begin FirstName Column--> <data:DataGridTextColumn Width="150" Header="First Name" Binding="{Binding FirstName}"/> <!--End FirstName Column--> <!--Begin LastName Column--> <data:DataGridTextColumn Width="150" Header="Last Name" Binding="{Binding LastName}"/> <!--End LastName Column--> </data:DataGrid.Columns> <data:DataGrid.RowDetailsTemplate> <!-- Begin row details section. --> <DataTemplate> <Border BorderBrush="Black" BorderThickness="1" Background="White"> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition Width="0.2*" /> <ColumnDefinition Width="0.8*" /> </Grid.ColumnDefinitions> <Grid.RowDefinitions> <RowDefinition /> <RowDefinition /> <RowDefinition /> <RowDefinition /> </Grid.RowDefinitions> <!-- Controls are bound to FullAddress properties. --> <TextBlock Text="Address : " Grid.Column="0" Grid.Row="0" /> <TextBlock Text="{Binding Address}" Grid.Column="1" Grid.Row="0" /> <TextBlock Text="City : " Grid.Column="0" Grid.Row="1" /> <TextBlock Text="{Binding City}" Grid.Column="1" Grid.Row="1" /> <TextBlock Text="State : " Grid.Column="0" Grid.Row="2" /> <TextBlock Text="{Binding State}" Grid.Column="1" Grid.Row="2" /> <TextBlock Text="Country : " Grid.Column="0" Grid.Row="3" /> <TextBlock Text="{Binding Country}" Grid.Column="1" Grid.Row="3" /> </Grid> </Border> </DataTemplate> <!-- End row details section. --> </data:DataGrid.RowDetailsTemplate>   In the code above, first I am declaring the simple dataGridTextColumn for FirstName and LastName, and after this I am creating the RowDetailTemplate, where we are just putting the code what we usually do to design the Grid. I mean nothing very much RowDetailTemplate Specific, most of the code which you will see inside the RowDetailsTemplate is plain and simple, where I am binding rest of the Address Column. And that,s it. Once we will bind the DataGrid, you are ready to go. In the code below from MainForm.xaml.cs, I am just binding the DataGrid public partial class MainPage : UserControl { public MainPage() { InitializeComponent(); BindControls(); } private void BindControls() { EmployeeData employees = new EmployeeData(); gridEmployee.ItemsSource = employees.GetEmployeeData(); } } Once you will run, you can see the output I have given in the screenshot above. In this example I have just shown the very basic example, now it up to your creativity and requirement, you can put some other controls like checkbox, Images, even other DataGrid, etc inside this RowDetailsTemplate column. I am attaching my sample source code with this post. I have used Silverlight 3 and Visual Studio 2008, but this is fully compatible with you Silverlight 4 and Visual Studio 2010. you may just need to Upgrade the attached Sample. You can download from here.

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  • 12.04 Unity 3D Not working where as Unity 2D works fine

    - by Stephen Martin
    I updated from 11.10 to 12.04 using the distribution upgrade, after that I couldn't log into using the Unity 3D desktop after logging in I would either never get unity's launcher or I would get the launcher and once I tried to do anything the windows lost their decoration and nothing would respond. If I use Unity 2D it works fine and in fact I'm using it to type this. I managed to get some info out of dmesg that looks like it's the route of whats happening. dmesg: [ 109.160165] [drm:i915_hangcheck_elapsed] *ERROR* Hangcheck timer elapsed... GPU hung [ 109.160180] [drm] capturing error event; look for more information in /debug/dri/0/i915_error_state [ 109.167587] [drm:i915_wait_request] *ERROR* i915_wait_request returns -11 (awaiting 1226 at 1218, next 1227) [ 109.672273] [drm:i915_reset] *ERROR* Failed to reset chip. output of lspci | grep vga 00:02.0 VGA compatible controller: Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller (rev 07) output of /usr/lib/nux/unity_support_test -p IN 12.04 OpenGL vendor string: VMware, Inc. OpenGL renderer string: Gallium 0.4 on llvmpipe (LLVM 0x300) OpenGL version string: 2.1 Mesa 8.0.2 Not software rendered: no Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: no The same command in 11.10: stephenm@mcr-ubu1:~$ /usr/lib/nux/unity_support_test -p OpenGL vendor string: Tungsten Graphics, Inc OpenGL renderer string: Mesa DRI Mobile Intel® GM45 Express Chipset OpenGL version string: 2.1 Mesa 7.11 Not software rendered: yes Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: yes stephenm@mcr-ubu1:~$ output of /var/log/Xorg.0.log [ 11.971] (II) intel(0): EDID vendor "LPL", prod id 307 [ 11.971] (II) intel(0): Printing DDC gathered Modelines: [ 11.971] (II) intel(0): Modeline "1280x800"x0.0 69.30 1280 1328 1360 1405 800 803 809 822 -hsync -vsync (49.3 kHz) [ 12.770] (II) intel(0): Allocated new frame buffer 2176x800 stride 8704, tiled [ 15.087] (II) intel(0): EDID vendor "LPL", prod id 307 [ 15.087] (II) intel(0): Printing DDC gathered Modelines: [ 15.087] (II) intel(0): Modeline "1280x800"x0.0 69.30 1280 1328 1360 1405 800 803 809 822 -hsync -vsync (49.3 kHz) [ 33.310] (II) XKB: reuse xkmfile /var/lib/xkb/server-93A39E9580D1D5B855D779F4595485C2CC66E0CF.xkm [ 34.900] (WW) intel(0): flip queue failed: Invalid argument [ 34.900] (WW) intel(0): Page flip failed: Invalid argument [ 34.900] (WW) intel(0): flip queue failed: Invalid argument [ 34.900] (WW) intel(0): Page flip failed: Invalid argument [ 34.913] (WW) intel(0): flip queue failed: Invalid argument [ 34.913] (WW) intel(0): Page flip failed: Invalid argument [ 34.913] (WW) intel(0): flip queue failed: Invalid argument [ 34.913] (WW) intel(0): Page flip failed: Invalid argument [ 34.926] (WW) intel(0): flip queue failed: Invalid argument [ 34.926] (WW) intel(0): Page flip failed: Invalid argument [ 34.926] (WW) intel(0): flip queue failed: Invalid argument [ 34.926] (WW) intel(0): Page flip failed: Invalid argument [ 35.501] (WW) intel(0): flip queue failed: Invalid argument [ 35.501] (WW) intel(0): Page flip failed: Invalid argument [ 35.501] (WW) intel(0): flip queue failed: Invalid argument [ 35.501] (WW) intel(0): Page flip failed: Invalid argument [ 41.519] [mi] Increasing EQ size to 512 to prevent dropped events. [ 42.079] (EE) intel(0): Detected a hung GPU, disabling acceleration. [ 42.079] (EE) intel(0): When reporting this, please include i915_error_state from debugfs and the full dmesg. [ 42.598] (II) intel(0): EDID vendor "LPL", prod id 307 [ 42.598] (II) intel(0): Printing DDC gathered Modelines: [ 42.598] (II) intel(0): Modeline "1280x800"x0.0 69.30 1280 1328 1360 1405 800 803 809 822 -hsync -vsync (49.3 kHz) [ 51.052] (II) AIGLX: Suspending AIGLX clients for VT switch I know im using the beta version so I'm not expecting it to work but does any one know what the problem may be or even why they Unity compatibility test is describing my video card as vmware when its an intel i915 and Ubuntu is running on the metal not virtualised. Unity 3D worked fine in 11.10

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  • Unity 3D Not working where as Unity 2D works fine [closed]

    - by Stephen Martin
    I updated from 11.10 to 12.04 using the distribution upgrade, after that I couldn't log into using the Unity 3D desktop after logging in I would either never get unity's launcher or I would get the launcher and once I tried to do anything the windows lost their decoration and nothing would respond. If I use Unity 2D it works fine and in fact I'm using it to type this. I managed to get some info out of dmesg that looks like it's the route of whats happening. dmesg: [ 109.160165] [drm:i915_hangcheck_elapsed] *ERROR* Hangcheck timer elapsed... GPU hung [ 109.160180] [drm] capturing error event; look for more information in /debug/dri/0/i915_error_state [ 109.167587] [drm:i915_wait_request] *ERROR* i915_wait_request returns -11 (awaiting 1226 at 1218, next 1227) [ 109.672273] [drm:i915_reset] *ERROR* Failed to reset chip. output of lspci | grep vga 00:02.0 VGA compatible controller: Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller (rev 07) output of /usr/lib/nux/unity_support_test -p IN 12.04 OpenGL vendor string: VMware, Inc. OpenGL renderer string: Gallium 0.4 on llvmpipe (LLVM 0x300) OpenGL version string: 2.1 Mesa 8.0.2 Not software rendered: no Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: no The same command in 11.10: stephenm@mcr-ubu1:~$ /usr/lib/nux/unity_support_test -p OpenGL vendor string: Tungsten Graphics, Inc OpenGL renderer string: Mesa DRI Mobile Intel® GM45 Express Chipset OpenGL version string: 2.1 Mesa 7.11 Not software rendered: yes Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: yes stephenm@mcr-ubu1:~$ output of /var/log/Xorg.0.log [ 11.971] (II) intel(0): EDID vendor "LPL", prod id 307 [ 11.971] (II) intel(0): Printing DDC gathered Modelines: [ 11.971] (II) intel(0): Modeline "1280x800"x0.0 69.30 1280 1328 1360 1405 800 803 809 822 -hsync -vsync (49.3 kHz) [ 12.770] (II) intel(0): Allocated new frame buffer 2176x800 stride 8704, tiled [ 15.087] (II) intel(0): EDID vendor "LPL", prod id 307 [ 15.087] (II) intel(0): Printing DDC gathered Modelines: [ 15.087] (II) intel(0): Modeline "1280x800"x0.0 69.30 1280 1328 1360 1405 800 803 809 822 -hsync -vsync (49.3 kHz) [ 33.310] (II) XKB: reuse xkmfile /var/lib/xkb/server-93A39E9580D1D5B855D779F4595485C2CC66E0CF.xkm [ 34.900] (WW) intel(0): flip queue failed: Invalid argument [ 34.900] (WW) intel(0): Page flip failed: Invalid argument [ 34.900] (WW) intel(0): flip queue failed: Invalid argument [ 34.900] (WW) intel(0): Page flip failed: Invalid argument [ 34.913] (WW) intel(0): flip queue failed: Invalid argument [ 34.913] (WW) intel(0): Page flip failed: Invalid argument [ 34.913] (WW) intel(0): flip queue failed: Invalid argument [ 34.913] (WW) intel(0): Page flip failed: Invalid argument [ 34.926] (WW) intel(0): flip queue failed: Invalid argument [ 34.926] (WW) intel(0): Page flip failed: Invalid argument [ 34.926] (WW) intel(0): flip queue failed: Invalid argument [ 34.926] (WW) intel(0): Page flip failed: Invalid argument [ 35.501] (WW) intel(0): flip queue failed: Invalid argument [ 35.501] (WW) intel(0): Page flip failed: Invalid argument [ 35.501] (WW) intel(0): flip queue failed: Invalid argument [ 35.501] (WW) intel(0): Page flip failed: Invalid argument [ 41.519] [mi] Increasing EQ size to 512 to prevent dropped events. [ 42.079] (EE) intel(0): Detected a hung GPU, disabling acceleration. [ 42.079] (EE) intel(0): When reporting this, please include i915_error_state from debugfs and the full dmesg. [ 42.598] (II) intel(0): EDID vendor "LPL", prod id 307 [ 42.598] (II) intel(0): Printing DDC gathered Modelines: [ 42.598] (II) intel(0): Modeline "1280x800"x0.0 69.30 1280 1328 1360 1405 800 803 809 822 -hsync -vsync (49.3 kHz) [ 51.052] (II) AIGLX: Suspending AIGLX clients for VT switch I know im using the beta version so I'm not expecting it to work but does any one know what the problem may be or even why they Unity compatibility test is describing my video card as vmware when its an intel i915 and Ubuntu is running on the metal not virtualised. Unity 3D worked fine in 11.10

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  • Domain Trust Issues When Setting Up TFS 2010 on Windows Server 2008 R2

    - by Chris Reynolds
    I am trying to setup Team Foundation Server 2010 on Windows Server 2008 R2 using a single server configuration. During the "Readiness Checks" phase of the configuration wizard, I am facing an issue that i preventing me from communicating with the domain controller (which is Windows Server 2000). [ System Checks ] TF255435: This computer is a member of an Active Directory domain, but the domain controllers are not accessible. Network problems might be preventing access to the domain. Verify that the network is operational, and then retry the readiness checks. Other options include configuring Team Foundation Server specifying a local account in the custom wizard or joining the computer to a workgroup. http://go.microsoft.com/fwlink/?LinkID=164053&clcid=0x409 After reading the log file, the main issue I am encountering appears to be: The trust relationship between this workstation and the primary domain failed. (type SystemException) I have read in several other locations that the solution to this issue is to: Leave the domain Restart Join a workgroup Restart Rejoin the domain Unfortunately, I have tried this several times now and the issue persists. Is there anything I can try on the either the client machine or the domain controller that may help solve my issue?

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  • Squid 2.7 Stable 8 on Windows 2008

    - by Sadish
    Hi all, I have a Windows 2008 SP2 Active Directory Domain, which has clients of Vista, Win 2000 XP and Windows 7 as members. I installed Squid 2.7 Stable 8 on Windows 2008 SP2 trying to configure NTLM based authentication when surfing Internet. Basically have defined 2 groups for internet allow and deny based on authorization Internet access is allowed. But after trying for over 3 weeks, seems that the authentication does not happen. The browser keeps on asking for user name & password. I would like to know if there is any solution for this. I’m totally frustrated and unable to move forward. My configuration as below from the modifying the default squid.conf Line 292 auth_param ntlm program c:/squid/libexec/mswin_ntlm_auth.exe auth_param ntlm children 5 Line 626 acl localnet proxy_auth REQUIRED src 10.0.0.1/255 acl InetAllow external win_domain_group InternetUsers acl InetDeny external win_domain_group InternetDenyGroup http_access allow InetAllow http_access deny InetDeny Comment any "acl localnet src" Line 294 external_acl_type win_domain_group ttl=120 %LOGIN c:/squid/libexec/mswin_check_lm_group.exe –G My Windows 2008 server is running on 192.168.0.203 and clients are of subnet 10.0.0.x for which I need authentication. Pls help !!!

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  • SSH server not working (respawns until stopped)

    - by Khaled
    I have a running Ubuntu Server 10.04.1. When I tried to login to the server via ssh, I could not. Instead, I got connection refused error. I tried to ping the machine and I got reply! So, the clear reason is that SSH daemon is stopped. After reboot, I was able to login to my server via ssh. After some time, I looked at my logs /var/log/syslog and found the following records: Jan 16 10:57:09 myserver init: ssh main process ended, respawning Jan 16 10:57:09 myserver init: ssh main process (2465) terminated with status 255 Jan 16 10:57:09 myserver init: ssh main process ended, respawning Jan 16 10:57:09 myserver init: ssh main process (2469) terminated with status 255 Jan 16 10:57:09 myserver init: ssh main process ended, respawning Jan 16 10:57:09 myserver init: ssh main process (2473) terminated with status 255 Jan 16 10:57:09 myserver init: ssh main process ended, respawning Jan 16 10:57:09 myserver init: ssh main process (2477) terminated with status 255 Jan 16 10:57:09 myserver init: ssh main process ended, respawning Jan 16 10:57:09 myserver init: ssh main process (2481) terminated with status 255 Jan 16 10:57:09 myserver init: ssh main process ended, respawning Jan 16 10:57:09 myserver init: ssh main process (2485) terminated with status 255 Jan 16 10:57:09 myserver init: ssh main process ended, respawning Jan 16 10:57:09 myserver init: ssh main process (2489) terminated with status 255 Jan 16 10:57:09 myserver init: ssh main process ended, respawning Jan 16 10:57:09 myserver init: ssh main process (2493) terminated with status 255 Jan 16 10:57:09 myserver init: ssh main process ended, respawning Jan 16 10:57:09 myserver init: ssh main process (2497) terminated with status 255 Jan 16 10:57:09 myserver init: ssh main process ended, respawning Jan 16 10:57:09 myserver init: ssh main process (2501) terminated with status 255 Jan 16 10:57:09 myserver init: ssh respawning too fast, stopped I searched for a similar problem/solution. Some people said that this is caused by the SSH daemon trying to start before networking and they suggest to change ListenAddress in /etc/ssh/sshd_config to be 0.0.0.0. I think this is not the cause in my case, because my problem occurs after system is up and running. Any idea what is causing this? This is Ubuntu Server and it should be running and accessed remotely using SSH.

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