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  • Implementing AS 2.0 with FSM?

    - by Up2u
    i have seen many of references of AI and FSM like : http://www.richardlord.net/blog/fini...n-actionscript and sadly im still can't understand the point of the FSM on AS2.0 is it a must to create a class of each state ? i have a project of game and also it has an AI, the AI has 3 state n i said the state is distanceCheck, ChaseTarget, and Hit the target, the game that i create is FPS game and play via by mouse so what i mean is i have create an AI ( and is success ) but i want to convert it to FSM method ... i create : function of CheckDistanceState() and in that function i have to locked the target with an array, and sort it with the nearest distance and locked it and it trigger the function ChaseState(), and in the ChaseState() i insert the Hit() function to destroy the enemy, the 3 function that i created , i call it in the AI_cursor.onEnterframe, ( FPS game that only have a cursor in stage ) is there any chance to implement FSM to my code without to create a class ?? from what i read before , to create a class mean to create an external code outside of the frame ( i used to code in frame) and i stil dont understand about it. sorry if my explaination not clear ...

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  • Moving From IT to Embedded software Developing

    - by Ameer Adel
    i worked for two years at a channel station, managing various Types of tasks, varying from printers installation, software solution, down to managing and maintaining server automation, to be honest, i always been enthusiastic about programming, i studied at some affordable college and finished my IT path successfully, my graduation project was in C# ADO.NET couple of years ago. Obviously it was so much of a beginner spaghetti code than a well furnished code. I also had the chance; after leaving the IT career, to study about some ASP.NET MVC and web apps development. I have rookie level of coding skills due to the poor level of education i endured, and sufficient resources. Currently i m working as a trainee in a newly opened embedded software development company, that is being said, i am, as i sound, have a little idea about the algorithms included, as i was reading for the past couple of days, embedded system development requires more strict coding skills, including memory management, CPU optimization according to its architect, and couple of other tricks regarding the display, and power management if mobile.. etc. My question is, What type of Algorithms am i supposed to use in such cases, as i mentioned before, i am really enthusiastic about learning programming skills and algorithms related to embedded systems and programming languages, including C/C++, Java, C#, and some EC++ if still operational.

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  • Vaadin Calendar events not shown if overnight [migrated]

    - by B_B
    In my vaadin project there is the possibility to create events that are shown by the calendar. It does works, except when the event is overnight, let's say the night from 23th to 24th, and the calendar shows as only day the 24th. In this case the part of the event that belongs to the 24th is supposed to be shown, but it is not. When I switch to weekly view, the event is shown properly. Here is the function where I get the data and use a container for the calendar: /* Fill Calendar from database */ void updateData() { final BeanItemContainer<TypeReservationEvent> container = new BeanItemContainer<TypeReservationEvent>(TypeReservationEvent.class); Map<String, Object> parameters = new HashMap<String, Object>(); parameters.put("roomParent",chosenRoom); String query = "SELECT DISTINCT res FROM EntityReservation res, EntityRoom r, EntityTable rt WHERE res.tableId = rt.id " + "AND rt.roomParent =:roomParent"; reservationList = facade.list(query, parameters); for(EntityReservation rt : reservationList) { container.addBean(new TypeReservationEvent(rt)); } container.sort(new Object[]{"start"}, new boolean[]{true}); cal.setContainerDataSource(container, "caption", "description", "start", "end", "styleName"); // Force calendar to refresh if(selectCalViewType.getValue() == chooseWeeklyView) { setViewType(calViewType.DAILY); setViewType(calViewType.WEEKLY); } else if (selectCalViewType.getValue() == chooseDailyView) { setViewType(calViewType.WEEKLY); setViewType(calViewType.DAILY); } } TIA

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  • Is version history really sacred or is it better to rebase?

    - by dukeofgaming
    I've always agreed with Mercurial's mantra, however, now that Mercurial comes bundled with the rebase extension and it is a popular practice in git, I'm wondering if it could really be regarded as a "bad practice", or at least bad enough to avoid using. In any case, I'm aware of rebasing being dangerous after pushing. OTOH, I see the point of trying to package 5 commits in a single one to make it look niftier (specially at in a production branch), however, personally I think would be better to be able to see partial commits to a feature where some experimentation is done, even if it is not as nifty, but seeing something like "Tried to do it way X but it is not as optimal as Y after all, doing it Z taking Y as base" would IMHO have good value to those studying the codebase and follow the developers train of thought. My very opinionated (as in dumb, visceral, biased) point of view is that programmers like rebase to hide mistakes... and I don't think this is good for the project at all. So my question is: have you really found valuable to have such "organic commits" (i.e. untampered history) in practice?, or conversely, do you prefer to run into nifty well-packed commits and disregard the programmers' experimentation process?; whichever one you chose, why does that work for you? (having other team members to keep history, or alternatively, rebasing it).

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  • Join Us!! Live Webinar: Using UPK for Testing

    - by Di Seghposs
    Create Manual Test Scripts 50% Faster with Oracle User Productivity Kit  Thursday, March 29, 2012 11:00 am – 12:00 pm ET Click here to register now for this informative webinar. Oracle UPK enhances the testing phase of the implementation lifecycle by reducing test plan creation time, improving accuracy, and providing the foundation for reusable training documentation, application simulations, and end-user performance support—all critical assets to support an enterprise application implementation. With Oracle UPK: Reduce manual test plan development time - Accelerate the testing cycle by significantly reducing the time required to create the test plan. Improve test plan accuracy - Capture test steps automatically using Oracle UPK and import those steps directly to any of these testing suites eliminating many of the errors that occur when writing manual tests. Create the foundation for reusable assets - Recorded simulations can be used for other lifecycle phases of the project, such as knowledge transfer for training and support. With its integration to Oracle Application Testing Suite, IBM Rational, and HP Quality Center, Oracle UPK allows you to deploy high-quality applications quickly and effectively by providing a consistent, repeatable process for gathering requirements, planning and scheduling tests, analyzing results, and managing  issues. Join this live webinar and learn how to decrease your time to deployment and enhance your testing plans today! 

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  • GLSL per pixel lighting with custom light type

    - by Justin
    Ok, I am having a big problem here. I just got into GLSL yesterday, so the code will be terrible, I'm sure. Basically, I am attempting to make a light that can be passed into the fragment shader (for learning purposes). I have four input values: one for the position of the light, one for the color, one for the distance it can travel, and one for the intensity. I want to find the distance between the light and the fragment, then calculate the color from there. The code I have gives me a simply gorgeous ring of light that get's twisted and widened as the matrix is modified. I love the results, but it is not even close to what I am after. I want the light to be moved with all of the vertices, so it is always in the same place in relation to the objects. I can easily take it from there, but getting that to work seems to be impossible with my current structure. Can somebody give me a few pointers (pun not intended)? Vertex shader: attribute vec4 position; attribute vec4 color; attribute vec2 textureCoordinates; varying vec4 colorVarying; varying vec2 texturePosition; varying vec4 fposition; varying vec4 lightPosition; varying float lightDistance; varying float lightIntensity; varying vec4 lightColor; void main() { vec4 ECposition = gl_ModelViewMatrix * gl_Vertex; vec3 tnorm = normalize(vec3 (gl_NormalMatrix * gl_Normal)); fposition = ftransform(); gl_Position = fposition; gl_TexCoord[0] = gl_MultiTexCoord0; fposition = ECposition; lightPosition = vec4(0.0, 0.0, 5.0, 0.0) * gl_ModelViewMatrix * gl_Vertex; lightDistance = 5.0; lightIntensity = 1.0; lightColor = vec4(0.2, 0.2, 0.2, 1.0); } Fragment shader: varying vec4 colorVarying; varying vec2 texturePosition; varying vec4 fposition; varying vec4 lightPosition; varying float lightDistance; varying float lightIntensity; varying vec4 lightColor; uniform sampler2D texture; void main() { float l_distance = sqrt((gl_FragCoord.x * lightPosition.x) + (gl_FragCoord.y * lightPosition.y) + (gl_FragCoord.z * lightPosition.z)); float l_value = lightIntensity / (l_distance / lightDistance); vec4 l_color = vec4(l_value * lightColor.r, l_value * lightColor.g, l_value * lightColor.b, l_value * lightColor.a); vec4 color; color = texture2D(texture, gl_TexCoord[0].st); gl_FragColor = l_color * color; //gl_FragColor = fposition; }

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  • Finding the best practice for a game simulating tool

    - by Tougheart
    I'm studying Java right now, and I'm thinking of this tool as my practice project. The game is "League of Legends" in case anyone knows it, I'm not actually simulating the game as in simulating game play, I'm just trying to create a tool that can compare different champions to each other based on their own abilities and items bought inside the game. The game basics are: Every player has a champion in a team of 5 players playing against another team. Each champion has a different set of abilities (usually 4) that s/he uses to do damage to opposing champions. Each champion gets stronger by buying different items, increasing the attack it deals or decreasing the damage received. What I want to do is to create a tool to be used outside the game enabling players to try out different builds for their champions and compare the figures against other champions they usually fight against. The goal is to enable players get a deeper understanding of the different item combinations (builds) that can be used during the games, instead of trying them out in real games which can be somehow very time consuming. What I'm stuck at is the best practice I should follow to make this possible using Java, I can't figure out which classes should inherit from which, should I make champions and items specs in the code or extracted from other files, specially that I'm talking about hundreds of items and champions to use in that tool. I'm self studying Java, and I don't have much practice at it, so I would really appreciate any broad guidelines regarding this, and sorry if my question doesn't fit here, I tried to follow the rules. English isn't my native language, so I'm really sorry if I wasn't clear enough, I would be more than happy to explain anything that's not understood.

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  • Encapsulating code in F# (Part 2)

    - by MarkPearl
    In part one of this series I showed an example of encapsulation within a local definition. This is useful to know so that you are aware of the scope of value holders etc. but what I am more interested in is encapsulation with regards to generating useful F# code libraries in .Net, this is done by using Namespaces and Modules. Lets have a look at some C# code first… using System; namespace EncapsulationNS { public class EncapsulationCLS { public static void TestMethod() { Console.WriteLine("Hello"); } } } Pretty simple stuff… now the F# equivalent…. namespace EncapsulationNS module EncapsulationMDL = let TestFunction = System.Console.WriteLine("Hello") ()   Even easier… lets look at some specifics about F# namespaces… Namespaces are open. meaning you can have multiple source files and assemblies can contribute to the same namespace. So, Namespaces are a great way to group modules together, so the question needs to be asked, what role do modules play. For me, the F# module is in many ways similar to the vb6 days of modules. In vb6 modules were separate files and simply allowed us to group certain methods together. I find it easier to visualize F# modules this way than to compare them to the C# classes. However that being said one is not restricted to one module per file – there is flexibility to have multiple modules in one code file however with my limited F# experience I would still recommend using the file as the standard level of separating modules as it is very easy to then find your way around a solution. An important note about interop with F# and other .Net languages. I wrote a blog post a while back about a very basic F# to C# interop. If I were to reference an F# library in a C# project (for instance ‘TestFunction’), in C# it would show this method as a static method call, meaning I would not have to instantiate an instance of the module.

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  • BoundingSpheres move when they should not

    - by NDraskovic
    I have a XNA 4.0 project in which I load a file that contains type and coordinates of items I need to draw to the screen. Also I need to check if one particular type (the only movable one) is passing in front or trough other items. This is the code I use to load the configuration: if (ks.IsKeyDown(Microsoft.Xna.Framework.Input.Keys.L)) { this.GraphicsDevice.Clear(Color.CornflowerBlue); Otvaranje.ShowDialog(); try { using (StreamReader sr = new StreamReader(Otvaranje.FileName)) { String linija; while ((linija = sr.ReadLine()) != null) { red = linija.Split(','); model = red[0]; x = red[1]; y = red[2]; z = red[3]; elementi.Add(Convert.ToInt32(model)); podatci.Add(new Vector3(Convert.ToSingle(x), Convert.ToSingle(y), Convert.ToSingle(z))); sfere.Add(new BoundingSphere(new Vector3(Convert.ToSingle(x), Convert.ToSingle(y), Convert.ToSingle(z)), 1f)); } } } catch (Exception ex) { Window.Title = ex.ToString(); } } The "Otvaranje" is an OpenFileDialog object, "elementi" is a List (determines the type of item that would be drawn), podatci is a List (determines the location where the items will be drawn) and sfere is a List. Now I solved the picking algorithm (checking for ray and bounding sphere intersection) and it works fine, but the collision detection does not. I noticed, while using picking, that BoundingSphere's move even though the objects that they correspond to do not. The movable object is drawn to the world1 Matrix, and the static objects are drawn into the world2 Matrix (world1 and world2 have the same values, I just separated them so that the static elements would not move when the movable one does). The problem is that when I move the item I want, all boundingSpheres move accordingly. How can I move only the boundingSphere that corresponds to that particular item, and leave the rest where they are?

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  • High Availability

    - by mattjgilbert
    Udi Dahan presented at the UK Connected Systems User Group last night. He discussed High Availability and pointed out that people often think this is purely an infrastructure challenge. However, the implications of system crashes, errors and resulting data loss need to be considered and managed by software developers. In addition a system should remain both highly reliable (backwardly compatible) and available during deployments and upgrades. The argument is that you cannot be considered highly available if your system is always down every time you upgrade. For our recent BizTalk 2009 upgrade we made use of our Business Continuity servers (note the name, rather than calling them Disaster Recovery servers ? ) to ensure our clients could continue to operate while we upgraded the Production BizTalk servers. Then we failed back to the newly built 2009 environment and rebuilt the BC servers. Of course, in the event of an actual disaster there was a window where either one or the other set were not available to take over – however, our Staging machines were already primed to switch to production settings, having been used for testing the upgrade in the first place.   While not perfect (the failover between environments was not automatic and without some minimal outage) planning the upgrade in this way meant BizTalk was online during the rebuild and upgrade project, we didn’t have to rush things to get back on-line and planning meant we were ready to be as available as we could be in the event of an actual disaster.

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  • c# vocabulary

    - by foxjazz
    I have probably seen and used the word Encapsulation 4 times in my 20 years of programming.I now know what it is again, after an interview for a c# job. Even though I have used the public, private, and protected key words in classes for as long as c# was invented. I can sill remember coming across the string.IndexOf function and thinking, why didn't they call it IndexAt.Now with all the new items like Lambda and Rx, Linq, map and pmap etc, etc. I think the more choices there is to do 1 or 2 things 10 or 15 differing ways, the more programmers think to stay with what works and try and leverage the new stuff only when it really becomes beneficial.For many, the new stuff is harder to read, because programmers aren't use to seeing declarative notation.I mean I have probably used yield break, twice in my project where it may have been possible to use it many more times. Or the using statement ( not the declaration of namespace references) but inline using. I never really saw a big advantage to this, other than confusion. It is another form of local encapsulation (oh there 5 times used in my programming career) but who's counting?  THE COMPUTERS ARE COUNTING!In business logic most programming is about displaying lists, selecting items in a list, and sending those choices to some other system or database to keep track of those selections. What makes this difficult is how these items relate to one, each other, and two externally listed items.Well I probably need to go back to school and learn c# certification so I can say I am an expert in c#. Apparently using all aspects of c# (even unsafe code) in my programming life, doesn't make me certified, just certifiable.This is a good time to sign off:Fox-jazzy

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  • Run Grunt task in Visual Studio Release Build with a bat file

    - by Aligned
    Originally posted on: http://geekswithblogs.net/Aligned/archive/2014/08/19/run-grunt-task-in-visual-studio-release-build-with-a.aspx 1. Add a BeforeBuild in your csproj file. Edit the xml with a text editor. <Target Name="BeforeBuild"> <Exec Condition="'$(Configuration)' == 'Release'" Command="script-optimize.bat" /> </Target> 2. Create the script-optimize.batREM "%~dp0" maps to the directory where this file exists cd %~dp0\..\YourProjectFolder call npm uninstall grunt call npm uninstall grunt call npm install --cache-min 604800 -g grunt-cli call npm install --cache-min 604800 grunt typescript requirejs copy less:compile less:mincompileThis grunt command will compile typescript, run the requireJs optimizer, complie and minimize less.3. Make it use the minified code when the Web.config compilation debug is set to false <!-- These CustomCollectFiles actions are used so that the Scripts-Release folder/files are included        when publishing even though they are not project references -->  <Target Name="CustomCollectFiles">    <ItemGroup>      <_CustomFiles Include="Scripts-Release\**\*" />  </ItemGroup>  </Target> That should be all you need to get a Grunt task to minify and combine JS (plus other tasks) in Visual Studio Release build with debug = false. This is a great video of Steve Sanderson talking about SPAs, npm, Knockout, Grunt, Gulp, ect. I highly recommend it.

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  • If I send an IPA over TestFlight, can it be used to deploy to the app store?

    - by Reid Belton
    I am currently working for a small startup. I was previously under contract, now I am working for equity (no pay). The thing is, there is not yet a signed agreement in place as the details are being worked out. I may finish development before the contract is ready. I'm not currently under any contract or agreement, so the other party doesn't have any legal claim (that I know of) to the code I'm writing now, other than NDA (which just precludes me from cutting him out and releasing on my own). He already has the old code that I wrote under contract. I've made it clear to the other party that I won't submit the app or turn over the code until there's something signed to protect my interests. I've stopped pushing commits to the company repo (I'm now the only developer actively working on the project). However, I would still like to send builds over TestFlight for feedback and testing purposes. The other party has access to the developer portal and iTunes Connect for code signing, etc. Things are amicable and I don't foresee getting burnt on this, but I'm not going to put myself in that position. My concern is that if I send a finished build via TestFlight, it could be extracted and submitted to the app store without my participation. They wouldn't have the source for future maintenance and updates, of course, but it could be reverse-engineered by another developer later working from the old code base. Is this technically feasible at all? If so, is there a way I can send builds for testing while protecting my interests?

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  • How do you handle the task of changing the schema of a production MySQL database?

    - by Continuation
    One of the biggest complaints I have heard about MySQL is that it locks up a table if you try to change its schema like adding a column or adding an index. By "locking up the table" does it mean I can neither read nor write to the table? Sometimes for hours? That seems a pretty severe limitations. I was going to use MySQL for my new project but this gives me pause. Is there a workaround for this? How do you handle the task of changing the schema of your production MySQL database? By the way someone told me Postgresql doesn't have this problem. Is that true - I can both read and write to a Postgresql table while changing its schema? Is there any performance penalty incurred? Would love to hear your experiences.

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  • Will USMT 4.0 in MDT 2010 Move/Migrate the .NK2 File for Outlook?

    - by Mitch
    We're about to begin a refresh project for about 100 XP Pro laptops and have a concern with regards to the .NK2 file which holds cached email addresses(?). If possible we'd like to have USMT move/migrate this but I can't find anything that confirms that this happens automatically or has been done before. I see lots of manual processes but at this point I'm not sure that we can use that. Has anyone done this or seen this done? Perhaps you can point me to a resource that can give me an idea how its done? Any information would be appreciated. USMT seems to get a lot of the details but missing this part seems odd. Thanks in advance for any responses.

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  • How to reference a git repository?

    - by Anonymous
    What should the actual path to a git repository 'file' be? It's common practise when cloning from github to do something like: git clone https://[email protected]/repo.git And I'm used to that. If I init a repo on my local machine using git init, what is the 'git file' for me to reference? I'm trying tot setup Capifony with a Symfony2 project and need to set the repository path. Specifying the folder of the repository isn't working. Is there a .git file for each repository I should be referencing?

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  • Problems loading Hilva tutorials

    - by Beska
    I'm a newcomer to XNA, and I'm evaluating some libraries. The Hilva Graphics Engine looks interesting, and I'm trying to run their tutorials. However, all of them give me errors. For example, if I download the ParallaxMappingSample demo, and try to build it, I get Error 1 Error loading pipeline assembly "C:\Users\Me\Desktop\ParallaxMappingSample\Hilva.Content.dll". ParallaxMappingSample I get similar errors for all of the samples. Unfortunately, this error isn't very enlightening. I can see the Hilva.Content.dll in the appropriate directory. I tried removing and readding the reference from the content project, but I get the same error. I'm not sure it's relevant, but I'm on Windows 7, I'm using Microsoft Visual Studio 2010, and XNA 4.0. Is there an easy (or difficult) solution? EDIT: If you happen to try this, even if you don't have a solution, let me know about it in a comment. Whether it works for you, or if you get the same problem...either result would be something that might let me know if it's just a problem with the tutorial, or if it's on my end.

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  • JEditorPane on Steroids with Nashorn

    - by Geertjan
    Continuing from Embedded Nashorn in JEditorPane, here is the same JEditorPane on steroids with Nashorn, in the context of some kind of CMS backend system: Above, you see heavy reusage of NetBeans IDE editor infrastructure. Parts of it are with thanks to Steven Yi, who has done some great research in this area. Code completion, right-click popup menu, line numbering, editor toolbar, find/replace features, block selection, comment/uncomment features, etc, etc, etc, all the rich editor features from NetBeans IDE are there, within a plain old JEditorPane. And everything is externally extensible, e.g., new actions can be registered by external modules into the right-click popup menu or the editor toolbar or the sidebar, etc. For example, here's code completion (Ctrl-Space): It even has the cool new feature where if you select a closing brace and the opening brace isn't in the visible area, a rectangular popup appears at the top of the editor, to show how the current piece of code begins: The only thing I am missing is code folding! I wish that would work too, still figuring it out. What's also cool is that this is a Maven project. The sources: http://java.net/projects/nb-api-samples/sources/api-samples/show/versions/7.3/misc/CMSBackOffice2

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  • International Pricing of Software [closed]

    - by arachnode.net
    I operate a small company that charges $99 for a piece of software. I'd like to know what would be a fair price for non-US customers. Today I sold a license to a party in South Africa. He told me he had been watching the project for two years while business justification could be made for the purchase as SA's currency is nine times weaker than the US dollar. I found this resource detailing how much a Big Mac costs in various countries: http://howmuchatyourplace.com/how_much_does/Big%20Mac_cost.php I realize that the cost of producing a Big Mac varies from locale to locale as does the demand for one. I am aware that many software companies charge prices in local currencies that equate to the price in US dollars. I am aware that my costs remain fixed, and I obviously I cannot discount the rate at which my time costs me. I'm OK with earning less per sale as I would rather get my software onto the desktops of those that need it rather than having them try to write it themselves. Support is light and I can usually point a user to an existing blog or forum post. Being a resident of Hawaii, I am aware that certain goods and services cost more here. Power is up to six times as much per KWH as it is in, say, Seattle, and wages are approximately 60% of what they are for my profession (programmer). I'd like to offer my software at a price that would be fair for everyone around the globe. If a currency is 2 foreign units to 1 US dollar, and goods and services cost 50% more and pay for an equivalent job is 50% of what it is here, should I charge, say, $50 instead of $99? Is there a resource which would allow me to input a price in US dollars and adjust for a list of international locations?

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  • Mysterious xyz.event files appearing

    - by Pekka
    I am getting mysterious .event files - always empty, created by me a few weeks ago - in several local project directories. They are all Subversion checkouts. They are always named after the directory they reside in, so a directory named pagination will contain a pagination.event file. Does anybody know what this is? Possibly important information: I am working on a Windows 7 Workstation I use NuSphere's PHP IDE (no updates recently) I use TortoiseSVN for version control I set up a Windows 7 backup job recently that ran once, I can' remember when exactly. The event files seem to turn up only in repositories There is no external access to those repositories

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  • Secure Browsing, how [closed]

    - by Jhonny Bigodes
    Possible Duplicate: How to browse safely? What's the best way to browse "suspicious" sites safely. I know Firefox used to be "the thing", but now I don't think it is (IMHO). What I'm using now is a virtual machine (with virtual box), rhat I periodically format. I heard some time ago of a project that glued the 2 together (kinda... everytime you startup the program it used a fresh machine with a fresh browser), but I lost track of them So my question is: How can I Browse the web securely ? Ps.: In in ubuntu

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  • MVC 3: ActionLink VB.Net

    - by xamlnotes
    Theres not a ton of good samples out there on using MVC with VB, so I am going to post some things that I am doing on a project. Lets look at links. I am converting a asp classic app to mvc.  One page has an anchor tag which I modified to look like so to point to a controller action: <A style=color:red; HREF='Detail/" & currentItem.IdNumber & "'>" & currentItem.IdNumber & "</A> This resolves out to what looks like the right URL and in fact the detail action is fired. The actions signature looks like so: Function Detail(ByVal IdNumber As String) As ActionResult But, IdNumber would always be blank, it was never set to the id passed in the url.  Hmm. So, I tried the following by using the ActionLink method of the html helper: Html.ActionLink(currentLead.LeadNumber, "Detail", New With {.IdNumber = currentItem.IdNumber })  Viola! That worked fine and the Detail method parameter was set just like it should be. Very interesting.

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  • Today's Well Connected Companies

    - by Michael Snow
    Statoil Fuel & Retail and their partner, L&T Infotech, our recent winner of the Oracle Excellence Award for Fusion Middleware Innovation in the WebCenter category is featured this month in Profit Magazine's November Issues of both print and online versions. The online version has significantly more detail about their "Connect" project Statoil Fuel & Retail is a leading Scandinavian road transport fuel retailer that operates in 8 different countries and delivers aviation fuel at 85 airports. The company produces and sells 750 different lubricant products for B2B and B2C customers. Statoil won the 2013 Oracle Excellence Award for Oracle Fusion Middleware Innovation: Oracle WebCenter based on a stellar Oracle implementation, created with implementation partner L&T Infotech, which used Oracle’s JD Edwards and Oracle Fusion Middleware to replace and consolidate 10 SAP portals into a single, integrated, personalized enterprise portal for partners, station managers, and support staff. Utilizing Oracle WebCenter Portal, Oracle WebCenter Content, Oracle Identity Management, Oracle SOA Suite, JD Edwards applications, and Oracle CRM On Demand, Statoil is now able to offer a completely redesigned portal for an easy and user-friendly web experience, delivering a fast, secure, robust, and scalable solution that will help the company remain competitive in its industry. The solution has increased Statoil Fuel & Retail’s web footprint and expanded its online business. Read the complete article for the full story of Statoil Fuel & Retail's implementation of Oracle Fusion Middleware technology.

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  • Navigate to a virtual member from an overriden member in the derived type

    - by axrwkr
    Using visual studio, in the editor window, I am able to navigate from the usage of a member to the line and file where it is declared by pressing F12 while the cursor is over that member by or right clicking on the member and selecting "Go To Definition". I would like to find a way to navigate from an override member to the base class member that it overrides. For example, if I have the following class with one method public class SomeClass { public virtual void TheMethod() { // do something } } An I override that method somewhere else in the project or solution similar to the following public OtherClass : SomeClass { public override void TheMethod() { // do something else } } I want to navigate from the declaration of TheMethod in OtherClass to the declaration of TheMethod in SomeClass Is there a way to do this? I've found that I can find the definition of the member in the base class by pressing Shift + F12 (Find all References) and then looking through the list occurances, this works fine most of the time, since the list isn't usually that long but it would be much better to have a way to go there directly.

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  • Cry Engine 3 vs UDK

    - by Daniele Riccardelli
    I'm new here and I hope that other people may find this question interesting. Me and a bunch of guys from my University are thinking about getting started in game development, but, even though the game design is kind of ready, we are stucked at the point "which Engine should we choose". At first, we were thinking about Unity3D Free, in particular because we are pretty familiar with C# and, even better, it's completely free, but on the other hand there are some cons like no dynamic shadowing that make the realization of our game kinda hard. So, we are thinking about moving either to UDK or Cry Engine, since they are not as expensive as Unity3D Pro (at least before the game deployment) . The thing we are worried the most, though, is that we are kind of scared about the support for team work(i mean, that we might find it hard to coordinate our efforts without software support), since in Unity3D the team features are part of purchasable content, and we are not interested in paying that much for a project we are not even sure we can complete. So, finally, I hope one of you knows the mentioned engines enough to give us a tip telling which one offers better team features and is advisable for guys that have barely worked before on videogames but have good object oriented programming skills. Probably might be helpful for your suggestion, if i say that our game is an exploration game. Thanks to anybody who's going to answer.

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