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  • Unable to decode hex values in javascript tooltip

    - by staudk27
    Hi all, I have quite the process that we go through in order to display some e-mail communications in our application. Trying to keep it as general as possible... -We make a request to a service via XML -Get the XML reply string, send the string to a method to encode any invalid characters as follows: public static String convertUTF8(String value) { char[] chars = value.toCharArray(); StringBuffer retVal = new StringBuffer(chars.length); for (int i = 0; i < chars.length; i++) { char c = chars[i]; int chVal = (int)c; if (chVal > Byte.MAX_VALUE) { retVal.append("&#x").append(Integer.toHexString(chVal)).append(";"); } else { retVal.append(c); } } return retVal.toString(); } We then send that result of a string to another method to remove any other invalid characters: public static String removeInvalidCharacters(String inString) { if (inString == null){ return null; } StringBuffer newString = new StringBuffer(); char ch; char c[] = inString.toCharArray(); for (int i = 0; i < c.length; i++) { ch = c[i]; // remove any characters outside the valid UTF-8 range as well as all control characters // except tabs and new lines if ((ch < 0x00FD && ch > 0x001F) || ch == '\t' || ch == '\n' || ch == '\r') { newString.append(ch); } } return newString.toString(); } This string is then "unmarshal'ed" via the SaxParser The object is then sent back to our Display action which generated the response to the calling jsp/javascript to create the page. The issue is some text can contain characters which can't be processed correctly. The following is eventually rendered on the JSP just fine: <PrvwCommTxt>This is a new test. Have a*&amp;#xc7;&amp;#xb4;)&amp;#xa1;.&amp;#xf1;&amp;#xc7;&amp;#xa1;.&amp;#xf1;*&amp;#xc7;&amp;#xb4;)...</PrvwCommTxt> Which shows up as "This is a new test. Have a*Ç´)¡.ñÇ¡." in the browser. -The following shows up in a tooltip while hovering over the above text: <CommDetails>This is a new test. Have a*Ç´)¡.ñÇ¡.ñ*Ç´)¡.ñ*´)(¡.ñÇ(¡.ñÇ* Wonderful Day!</CommDetails> This then shows up incorrectly when rendered in the tooltip javascript with all the HEX values and not being rendered correctly. Any suggestions on how to make the unknown characters show correctly in javascript?

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  • How to get result size from an SQL query and check size

    - by Jimmy
    Hi I'm trying to write a piece of code for a simple verification method as part of a MVC. At present the SQL is not written as a prepared statement so obviously it is at risk to a SQL injection so any help in regards to writing the SQL as a prepared statement would be really helpful. The method which is in the User model. public boolean getLoginInfo() { try { DBAccess dbAccess = new DBAccess(); String sql = "SELECT username, password FROM owner WHERE username = '" + this.username + "'AND password = '" + this.password + "';"; dbAccess.close();dbAccess.executeQuery(sql); dbAccess.close(); return true; } catch (Exception e) { return false; } } I want to get the size of the result set which is generated by the SQL query and if the size of it is 1 return true else it's false. If you need more info on the rest of the MVC just post and I'll get it up here.

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  • Unable to Use Simple JSOUP Example To Parse Website Table Data

    - by OhNoItsAnOverflow
    I'm attempting to extract the following data from a table via Android / JSOUP however I'm having a bit of trouble nailing down the process. I think I'm getting close to being able to do this using the code I've provided below - but for some reason I still cannot get my textview to display any of the table data. P.S. Live URL's can be provided if necessary. SOURCE: public class MainActivity extends Activity { TextView tv; final String URL = "http://exampleurl.com"; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); tv = (TextView) findViewById(R.id.TextView01); new MyTask().execute(URL); } private class MyTask extends AsyncTask<String, Void, String> { ProgressDialog prog; String title = ""; @Override protected void onPreExecute() { prog = new ProgressDialog(MainActivity.this); prog.setMessage("Loading...."); prog.show(); } @Override protected String doInBackground(String... params) { try { Document doc = Jsoup.connect(params[0]).get(); Element tableElement = doc.getElementsByClass("datagrid") .first(); title = doc.title(); } catch (IOException e) { e.printStackTrace(); } return title; } @Override protected void onPostExecute(String result) { super.onPostExecute(result); prog.dismiss(); tv.setText(result); } } } TABLE: <table class="datagrid"> <tbody><tr> <th>Item No.</th> <th>Name</th> <th>Sex</th> <th>Location</th> </tr> <tr> <td><a href="redirector.cfm?ID=a33660a3-aae0-45e3-9703-d59d77717836&amp;page=1&amp;&amp;lname=&amp;fname=" title="501207593">501207593&nbsp;</a></td> <td>USER1</td> <td>M&nbsp;</td> <td>Unknown</td> </tr> <tr> <td><a href="redirector.cfm?ID=edf524da-8598-450f-9373-da87db8d6c84&amp;page=1&amp;&amp;lname=&amp;fname=" title="501302750">501302750&nbsp;</a></td> <td>USER2</td> <td>M&nbsp;</td> <td>Unknown</td> </tr> <tr> <td><a href="redirector.cfm?ID=a78abeea-7651-4ac1-bba2-0dcb272c8b77&amp;page=1&amp;&amp;lname=&amp;fname=" title="531201804">531201804&nbsp;</a></td> <td>USER3</td> <td>M&nbsp;</td> <td>Unknown</td> </tr> </tbody></table>

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  • this implementation does not contain a WSDL definition and is not a SOAP 1.1

    - by user1635118
    I am trying to deploy a simple SOAP 1.2 web service to WebSphere v8. My service is @Stateless @WebService(serviceName = "MemberServices", portName = "MemberPort", endpointInterface = "gov.virginia.vita.edmsvc.ws.MemberWS") @BindingType(value=SOAPBinding.SOAP12HTTP_BINDING) @TransactionAttribute(TransactionAttributeType.REQUIRED) public class MemberBean implements MemberWS, MemberBeanLocal { .... } However the server is throwing the following error: "This implementation does not contain a WSDL definition and is not a SOAP 1.1 based binding. Per the JAXWS specification, a WSDL definition cannot be generated for this implementation.error" this same service deploy successfully on Glashfish and JBoss, any ideas ?

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  • Usual hibernate performance pitfall

    - by Antoine Claval
    Hi, We have just finish to profile our application. ( she's begin to be slow ). the problem seems to be "in hibernate". It's a legacy mapping. Who work's, and do it's job. The relational shema behind is ok too. But some request are slow as hell. So, we would appreciate any input on common and usual mistake made with hibernate who end up with slow response. Exemple : Eager in place of Lazy can change dramaticly the response time....

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  • Method with throws Exception: Where is it actually handled?

    - by Esq
    Here is an example code, I am throwing an exception here, it works perfectly fine without the try/catch block of code for some reason. Do I have to handle this inside this method "EntryDelete" or Do I have to handle this where the method is called from? If so can I see an example, what do I have to import in there? What is the acceptable syntax or method to do this? public boolean EntryDelete(int entryId) throws SQLException{ this.open(); kDatabase.delete(kENTRY_TABLE, kENTRY_ENTRY_ID + "=" + entryId, null); this.close(); return true; } Thanks

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  • Linking Apache to Tomcat with multiple domains.

    - by Royce Thigpen
    Okay, so I've been working for a while on this, and have been searching, but so far I have not found any answers that actually answer what I want to know. I'm a little bit at the end of my rope with this one, but I'm hoping I can figure this out sometime soon. So I have Apache 2 installed and serving up standard webpages, but I also have that linked to a Tomcat instance for one of my domains currently supported. However, I want to add another domain to the server via Apache that points to a separate code base from the one I already have. I have been coming at this from several different angles, and I have determined that I just don't know enough about setting up these servers to really do what I want to do. Little information on my server: Currently running a single Tomcat5.5 instance with Apache 2, using mod_jk to connect them together. I have a worker in workers.properties that points it's "host" field to "localhost" with the correct port my Tomcat instance, so that all works. In my Tomcat server.xml file, I have a host defined as "localhost" that points at my webapp that I am currently serving up, with that host set as the defaultHost as well. One thought I had was that I could add a new worker with a different host than "localhost" (i.e. host2) and then define a new host in my server.xml file called "host2" to match it, but after reading around some on the internet, It seems the "host" of the worker must point to a server, and not a hostname in the Tomcat instance, is this correct? Again, a simple rundown of what I want: Setup in apache/tomcat combo such that www.domain1.com points at "webapp1" and www.domain2.com points at "webapp2".

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  • JMenu issue with Gnome's native look and feel.

    - by gmunk
    I stumbled on a very odd problem while trying to set up a JMenuBar with the native look and feel of Gnome. Here is a screenshot: http://img23.imageshack.us/i/issuel.png/ It has to say File there but it gets cut out. http://pastebin.com/CjFhmxcf http://pastebin.com/gwB3vnC3 Any, help is appreciated!

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  • regex: trim all strings directly preceeded by digit except if string belongs to predefined set of st

    - by Geert-Jan
    I've got addresses I need to clean up for matching purposes. Part of the process is trimming unwanted suffices from housenumbers, e.g: mainstreet 4a --> mainstreet 4. However I don't want: 618 5th Ave SW --> 618 5 Ave SW in other words there are some strings (for now: st, nd, rd, th) which I don't want to strip. What would be the best method of doing this (regex or otherwise) ? a wokring regex without the exceptions would be: a = a.replaceAll("(^| )([0-9]+)[a-z]+($| )","$1$2$3"); //replace 1a --> 1 I thought about first searching and substiting the special cases with special characters while keeping the references in a map, then do the above regex, and then doing the reverse substitute using the reference map, but I'm looking for a simpler solution. Thanks

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  • Spring custom error message

    - by Ale
    I want to set a custom error message via @Controller, there is something like Struts saveMessages(...) in spring? for example: ActionErrors actionErrors = new ActionErrors(); actionErrors.add("error", new ActionMessage("error.missing.key", messageResources.getMessage("label.username"), messageResources.getMessage("label.password"))); saveErrors(request, actionErrors);

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  • distinguishing a string with flex

    - by haluk
    Hi, I need to tokenize some strings which will be splitted of according to operators like = and !=. I was successful using regex until the string has != operator. In my case, string was seperated into two parts, which is expected but ! mark is in the left side even it is part of given operator. Therefore, I believe that regex is not suitable for it and I want to benefit from lex. Since I do not have enough knowledge and experience with lex, I am not sure whether it fits my work or not. Basically, I am trying to do replace the right hand side of the operators with actual values from other data. Do you people think that can it be helpful for my case? Thanks.

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  • Websphere 5.1 add SSL certificate

    - by Mikhail
    Hi All. I have the following instruction: Import ++++ certificate (in order to allow SSL connections) – it is done in Administrative Console for the corresponding WAS profile (Security-SSL certificate and key management-Key stores and certificates-NodeDefaultTrustStore-Signer certificates). Here you can simply add the attached trkd_cert.cer (“Add” button) or get it from port (“Retrieve from port” button, host: ++++.com, port 443) But this is valid for Websphere 6.1. Do somebody know how this can be done in WebSphere 5.1?

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  • Rewrite this function as DB query?

    - by aLk
    I'm cleaning up my code, should i change the following function to a MySQL query? If so what would be a nice MySQL function to achieve this functionality? public ArrayList getNewTitles(ArrayList candidateTitles, ArrayList existingTitles) { ArrayList newTitles = new ArrayList(); Movie movie = new Movie(); boolean isNew = true; for(int i=0; i<candidateTitles.size(); i++) { for(int j=0; j<existingTitles.size(); j++) { movie = (Movie)existingTitles.get(j); if(((String)candidateTitles.get(i)).equals(movie.getRawTitle())) { isNew = false; } } if(isNew == true) { System.out.println("newTitle for crawling: " + (String)candidateTitles.get(i)); newTitles.add((String)candidateTitles.get(i)); } else { System.out.println("candidate binned: " + (String)candidateTitles.get(i)); } isNew = true; } return newTitles; }

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  • no more hitcollision at 1 life

    - by user1449547
    So I finally got my implementation of lives fixed, and it works. Now however when I collide with a ghost when I am at 1 life, nothing happens. I can fall to my death enough times for a game over. from what i can tell the problem is that hit collision is not longer working, because it does not detect a hit, I do not fall. the question is why? update if i kill myself fast enough it works, but if i play for like 30 seconds, it stops the hit collision detection on my ghosts. platforms and springs still work. public class World { public interface WorldListener { public void jump(); public void highJump(); public void hit(); public void coin(); public void dying(); } public static final float WORLD_WIDTH = 10; public static final float WORLD_HEIGHT = 15 * 20; public static final int WORLD_STATE_RUNNING = 0; public static final int WORLD_STATE_NEXT_LEVEL = 1; public static final int WORLD_STATE_GAME_OVER = 2; public static final Vector2 gravity = new Vector2(0, -12); public Hero hero; public final List<Platform> platforms; public final List<Spring> springs; public final List<Ghost> ghosts; public final List<Coin> coins; public Castle castle; public final WorldListener listener; public final Random rand; public float heightSoFar; public int score; public int state; public int lives=3; public World(WorldListener listener) { this.hero = new Hero(5, 1); this.platforms = new ArrayList<Platform>(); this.springs = new ArrayList<Spring>(); this.ghosts = new ArrayList<Ghost>(); this.coins = new ArrayList<Coin>(); this.listener = listener; rand = new Random(); generateLevel(); this.heightSoFar = 0; this.score = 0; this.state = WORLD_STATE_RUNNING; } private void generateLevel() { float y = Platform.PLATFORM_HEIGHT / 2; float maxJumpHeight = Hero.hero_JUMP_VELOCITY * Hero.hero_JUMP_VELOCITY / (2 * -gravity.y); while (y < WORLD_HEIGHT - WORLD_WIDTH / 2) { int type = rand.nextFloat() > 0.8f ? Platform.PLATFORM_TYPE_MOVING : Platform.PLATFORM_TYPE_STATIC; float x = rand.nextFloat() * (WORLD_WIDTH - Platform.PLATFORM_WIDTH) + Platform.PLATFORM_WIDTH / 2; Platform platform = new Platform(type, x, y); platforms.add(platform); if (rand.nextFloat() > 0.9f && type != Platform.PLATFORM_TYPE_MOVING) { Spring spring = new Spring(platform.position.x, platform.position.y + Platform.PLATFORM_HEIGHT / 2 + Spring.SPRING_HEIGHT / 2); springs.add(spring); } if (rand.nextFloat() > 0.7f) { Ghost ghost = new Ghost(platform.position.x + rand.nextFloat(), platform.position.y + Ghost.GHOST_HEIGHT + rand.nextFloat() * 3); ghosts.add(ghost); } if (rand.nextFloat() > 0.6f) { Coin coin = new Coin(platform.position.x + rand.nextFloat(), platform.position.y + Coin.COIN_HEIGHT + rand.nextFloat() * 3); coins.add(coin); } y += (maxJumpHeight - 0.5f); y -= rand.nextFloat() * (maxJumpHeight / 3); } castle = new Castle(WORLD_WIDTH / 2, y); } public void update(float deltaTime, float accelX) { updatehero(deltaTime, accelX); updatePlatforms(deltaTime); updateGhosts(deltaTime); updateCoins(deltaTime); if (hero.state != Hero.hero_STATE_HIT) checkCollisions(); checkGameOver(); checkFall(); } private void updatehero(float deltaTime, float accelX) { if (hero.state != Hero.hero_STATE_HIT && hero.position.y <= 0.5f) hero.hitPlatform(); if (hero.state != Hero.hero_STATE_HIT) hero.velocity.x = -accelX / 10 * Hero.hero_MOVE_VELOCITY; hero.update(deltaTime); heightSoFar = Math.max(hero.position.y, heightSoFar); } private void updatePlatforms(float deltaTime) { int len = platforms.size(); for (int i = 0; i < len; i++) { Platform platform = platforms.get(i); platform.update(deltaTime); if (platform.state == Platform.PLATFORM_STATE_PULVERIZING && platform.stateTime > Platform.PLATFORM_PULVERIZE_TIME) { platforms.remove(platform); len = platforms.size(); } } } private void updateGhosts(float deltaTime) { int len = ghosts.size(); for (int i = 0; i < len; i++) { Ghost ghost = ghosts.get(i); ghost.update(deltaTime); if (ghost.state == Ghost.GHOST_STATE_DYING && ghost.stateTime > Ghost.GHOST_DYING_TIME) { ghosts.remove(ghost); len = ghosts.size(); } } } private void updateCoins(float deltaTime) { int len = coins.size(); for (int i = 0; i < len; i++) { Coin coin = coins.get(i); coin.update(deltaTime); } } private void checkCollisions() { checkPlatformCollisions(); checkGhostCollisions(); checkItemCollisions(); checkCastleCollisions(); } private void checkPlatformCollisions() { if (hero.velocity.y > 0) return; int len = platforms.size(); for (int i = 0; i < len; i++) { Platform platform = platforms.get(i); if (hero.position.y > platform.position.y) { if (OverlapTester .overlapRectangles(hero.bounds, platform.bounds)) { hero.hitPlatform(); listener.jump(); if (rand.nextFloat() > 0.5f) { platform.pulverize(); } break; } } } } private void checkGhostCollisions() { int len = ghosts.size(); for (int i = 0; i < len; i++) { Ghost ghost = ghosts.get(i); if (hero.position.y < ghost.position.y) { if (OverlapTester.overlapRectangles(ghost.bounds, hero.bounds)){ hero.hitGhost(); listener.hit(); } break; } else { if(hero.position.y > ghost.position.y) { if (OverlapTester.overlapRectangles(hero.bounds, ghost.bounds)){ hero.hitGhostJump(); listener.jump(); ghost.dying(); score += Ghost.GHOST_SCORE; } break; } } } } private void checkItemCollisions() { int len = coins.size(); for (int i = 0; i < len; i++) { Coin coin = coins.get(i); if (OverlapTester.overlapRectangles(hero.bounds, coin.bounds)) { coins.remove(coin); len = coins.size(); listener.coin(); score += Coin.COIN_SCORE; } } if (hero.velocity.y > 0) return; len = springs.size(); for (int i = 0; i < len; i++) { Spring spring = springs.get(i); if (hero.position.y > spring.position.y) { if (OverlapTester.overlapRectangles(hero.bounds, spring.bounds)) { hero.hitSpring(); listener.highJump(); } } } } private void checkCastleCollisions() { if (OverlapTester.overlapRectangles(castle.bounds, hero.bounds)) { state = WORLD_STATE_NEXT_LEVEL; } } private void checkFall() { if (heightSoFar - 7.5f > hero.position.y) { --lives; hero.hitSpring(); listener.highJump(); } } private void checkGameOver() { if (lives<=0) { state = WORLD_STATE_GAME_OVER; } } }

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  • Real Time Sound Captureing J2ME

    - by Abdul jalil
    i am capturing sound in J2me and send these bytes to remote system, i then play these bytes on remote system.five second voice is capture and send to remote system. i get the repeated sound again .i am making a sound messenger please help me where i am doing wrong i am using the follown code . String remoteTimeServerAddress="192.168.137.179"; sc = (SocketConnection) Connector.open("socket://"+remoteTimeServerAddress+":13"); p = Manager.createPlayer("capture://audio?encoding=pcm&rate=11025&bits=16&channels=1"); p.realize(); RecordControl rc = (RecordControl)p.getControl("RecordControl"); ByteArrayOutputStream output = new ByteArrayOutputStream(); OutputStream outstream =sc.openOutputStream(); rc.setRecordStream(output); rc.startRecord(); p.start(); int size=output.size(); int offset=0; while(true) { Thread.currentThread().sleep(5000); rc.commit(); output.flush(); size=output.size(); if(size0) { recordedSoundArray=output.toByteArray(); outstream.write(recordedSoundArray,0,size); } output.reset(); rc.reset(); rc.setRecordStream(output); rc.startRecord(); }

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  • How do I make my custom Swing component visible?

    - by Alex
    I have no idea why it won't show. First I create an instance of the component and then add it to a certain element in a two-dimensional JPanel array. Then I loop through that array and add each JPanel to another JPanel container which is to hold all the JPanels. I then add that final container to my JFrame window and set visibility to true, it should be visible? public class View extends JFrame { Board gameBoard; JFrame gameWindow = new JFrame("Chess"); JPanel gamePanel = new JPanel(); JPanel[][] squarePanel = new JPanel[8][8]; JMenuBar gameMenu = new JMenuBar(); JButton restartGame = new JButton("Restart"); JButton pauseGame = new JButton("Pause"); JButton log = new JButton("Log"); View(Board board){ gameWindow.setDefaultCloseOperation(EXIT_ON_CLOSE); gameWindow.setSize(400, 420); gameWindow.getContentPane().add(gamePanel, BorderLayout.CENTER); gameWindow.getContentPane().add(gameMenu, BorderLayout.NORTH); gameMenu.add(restartGame); gameMenu.add(pauseGame); gameMenu.add(log); gameBoard = board; drawBoard(gameBoard); gameWindow.setResizable(false); gameWindow.setVisible(true); } public void drawBoard(Board board){ for(int row = 0; row < 8; row++){ for(int col = 0; col < 8; col++){ Box box = new Box(board.getSquare(col, row).getColour(), col, row); squarePanel[col][row] = new JPanel(); squarePanel[col][row].add(box); } } for(JPanel[] col : squarePanel){ for(JPanel square : col){ gamePanel.add(square); } } } } @SuppressWarnings("serial") class Box extends JComponent{ Color boxColour; int col, row; public Box(Color boxColour, int col, int row){ this.boxColour = boxColour; this.col = col; this.row = row; repaint(); } protected void paintComponent(Graphics drawBox){ drawBox.setColor(boxColour); drawBox.drawRect(50*col, 50*row, 50, 50); drawBox.fillRect(50*col, 50*row, 50, 50); } } A final question as well. Notice how each Box component has a position, what happens to the position when I add the component to a JPanel and add the JPanel to my JFrame? Does it still have the same position in relation to the other Box components?

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  • How the reading from and writing to sockets are synchronized?

    - by Roman
    We create a socket. On one side of the socket we have a "server" and on another side there is a "client". Both, the server and client, can write to and read from the socket. It is what i understand. I do not understand the following things: If a server reads from the socket, does it see in the socket only those stuff which was written to the socket by the client? I mean if server writes something to the socket and than reads from the socket, will it (server) see in the socket the stuff it (server) wrote there? I hope not. Let's consider the following situation. A client write something to the socket and then it writes something new to the socket and then server reads from the socket. What will the server see there? Only the "new" stuff written by the client or both "new" and "old" one? If a client (or server) writes to the socket, can it see if the written information was received by other side? For example out.println("Hello, Server!") will return true it server received this message.

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  • How do I create a new AnyType[] array?

    - by cb
    Which is the best practice in this situation? I would like an un-initialized array of the same type and length as the original. public static <AnyType extends Comparable<? super AnyType>> void someFunction(AnyType[] someArray) { AnyType[] anotherArray = (AnyType[]) new Comparable[someArray.length]; ...or... AnyType[] anotherArray = (AnyType[]) new Object[someArray.length]; ...some other code... } Thanks, CB

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  • Inherit appenders from calling instance in log4j or logback

    - by Lord.Quackstar
    In my program I have 2 separate streams of logging events (calling them streams for simplicity, in reality its 2 appenders). Stream1 contains client logging and Stream2 contains control logging. Now this might seem easy, except that certain classes can be both in the client logging and server logging, depending on the situation. Complicating this further is the fact that a command that a client wants takes place in 2 separate threads (one being fetched randomly from a thread pool), so any kind of tracking with MDC or NDC isn't possible. What would really simplify this is if the logger could inherit the appenders from the calling instance. That way I can setup 2 appenders for 2 loggers and be done. However I have no idea how to do it cleanly or easily. Can anyone offer any advice on how to do so? Note: If something needs to be passed around, I do have a event bean that gets passed to everything in the chain that can be used if necessary.

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  • Simple question about the lunarlander example.

    - by Smills
    I am basing my game off the lunarlander example. This is the run loop I am using (very similar to what is used in lunarlander). I am getting considerable performance issues associated with my drawing, even if I draw almost nothing. I noticed the below method. Why is the canvas being created and set to null each cycle? @Override public void run() { while (mRun) { Canvas c = null; try { c = mSurfaceHolder.lockCanvas();//null synchronized (mSurfaceHolder) { updatePhysics(); doDraw(c); } } finally { // do this in a finally so that if an exception is thrown // during the above, we don't leave the Surface in an // inconsistent state if (c != null) { mSurfaceHolder.unlockCanvasAndPost(c); } } } } Most of the times I have read anything about canvases it is more along the lines of: mField = new Bitmap(...dimensions...); Canvas c = new Canvas(mField); My question is: why is Google's example done that way (null canvas), what are the benefits of this, and is there a faster way to do it?

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  • Is it possible to apply inheritance to a Singleton class?

    - by Bragaadeesh
    Hi, Today I faced one question in interview. Is it possible to apply inheritance concept on Singleton Classes. I said since the constructor is private, we cannot extend that Singleton class (can someone please validate this). Next thing he asked me is to apply inheritance on that Singleton class. So, I made the Singleton's constructor as protected thinking that child's constructor also has be protected. But I was wrong the child can have a modifier either equal to or higher than that. So, I asked him to give a real world example on such a case. He was not able to give me one and said that I cant ask questions and wanted me to tell whether this scenario is possible or not. I went kind of blank. My question here is, Is this possible? Even if its possible, what is the use of it? What real world scenario would demand such a use. Thanks

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