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  • iPhone SDK: Why is my view not lining up?

    - by iPhone Developer
    When I run my app, for some reason the view is pushed up too far. The space it is pushed up too far appears to be the height of the status bar. ( I am using a NIB. I have verified that both MainWindow and this view has the simulated status bar checked. I'm not sure what could be wrong? Any help appreciated.

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  • iPhone SDK: How to add multiple labels to table cell?

    - by iPhone Developer
    I am trying to create a custom table cell that conveys these data fields. a.) Name b.) Address1 c.) Address2 d.) Phone In the table cell these fields should appear centered one after another. Another requirement is that each of those fields be a different font and color. For that reason, I was thinking of creating labels and attaching them to the cell but I haven't had much luck getting this working. My question is, can this be done? If so, what is the general approach to follow? Any pointers or links to examples greatly appreciated.

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  • How does copyrights apply to source code header files?

    - by Jim McKeeth
    It seems I heard that header files are not considered copyrightable since they can only be written one way (like a list of ingredients or facts). So a header file for a specific DLL will always look the same when written in a given programming language. Unfortunately I can't find any resources to back this up. So if a vendor provides an SDK with headers in one programming language, and then those headers are translated into another programming language by a third party. Does the 3rd party need permission from the vendor to provide the header translation? Who owns the copyright on the translation? Isn't it a derivative work still owned by the vendor, or is there no copyright, like a list of ingredients? Does this vary from jurisdiction to jurisdiction?

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  • Continue with Java for pc or go to android? [on hold]

    - by Chris London
    so I have been learning java from Deitel's learn java 9th edition. I am up to GUI's and a have a pretty good grasp on OOP etc. I want to go straight to the mobile app development scene, I believe I will learn a fair bit there on using API's, and other tools to develop apps. I am not sure weather I should carry on with PC coding (GUI's etc etc) or skip it all and go direct to learning the Android SDK. So, should I carry on, learn about sockets, writing and reading files, GUI's for PC etc or get a book and jump into android? Thanks a lot guys.

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  • Android SDK emulator freezes on a Mac running OS X 10.6 Snow Leopard

    - by Donald Burr
    I'm having trouble running the Android SDK on both of my Macs running OS X 10.6.2 Snow Leopard. This appears to be a 64 bit vs. 32 bit issue, as Snow Leopard now defaults to 64-bit everything, including the Java virtual machine. I found this webpage with instructions on how to get the Android tools to run in the 32-bit Java VM, and I am now able to run the Android GUI tool to download SDK files, create AVM's, etc. However, when I try the Hello World tutorial and get to the point where I run my application under the Android emulator, everything goes south. The emulator appears to start but it hangs (spinning beachball of death cursor) without displaying anything. (This only hangs the emulator; the rest of the system still works fine.) If I follow the exact same steps (minus the 32-bit java hack) in a Windows virtual machine, everything works fine. Googling didn't yield anything useful (except for the 32-bit java hack I spoke of earlier). This occurs on both my Mac Pro tower and 13" MacBook Pro. Does anyone have any suggestions?

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  • Xcode Link Frameworks "Relative to Current SDK" Doesn't Work When Mixing Mac Framework and iPhone St

    - by bl4th3rsk1t3
    I have a framework of code I maintain. It's got mac and iphone objective-c code. And some of it is shared. I'm not having any problems with code. It's a problem with Xcode. Let's just call my framework "AwesomeKit" for this problem. The first thing I did was create an xcode Framework project called "AwesomeKit". Add source files to it, link against the common mac frameworks: foundation, cocoa, carbon, etc. It compiles fine. Then, add a new "static library" target, let's call it "AwesomeKit-iPhone" and set the base SDK in the build settings to iphone device 3.1.3. The problem comes when I try to add "Existing Frameworks" to the AweseomKit-iPhone target. -First change the current build target to AwesomeKit-iPhone. -Right click on any group and select "Add Existing Frameworks..." -Choose UIKit.framework UIKit will immediately be highlighted red, as if it's missing. It is indeed missing because Xcode uses the "Relative SDK" setting from the "Mac OS 10.6" SDK. When it should be using it relative to the current target's base sdk iphone device 3.1.3. What the heck? Has anyone experienced this? This is really annoying.

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  • Adding SDK-specific frameworks to Xcode

    - by Haentz
    Hi, Xcode 3.2 kind of broke the build process of my iPhone app. I need to add a new framework to my project (MediaPlayer.framework). So I go into my Target settings and try to add it to the "Linked Libraris" by hitting the [+] button. In the list the MediaPlayer.framework is missing, as well as other frameworks, such as UIKit, CoreGraphic and others. Some frameworks are still there. I can add the frameworks by adding the SDK-specific ones (going into /Developer/Platforms/iPhoneOs.platform/...yadayadayada../frameworkd/) but then of course I can only compile for the iPhone platform and not for the simulator any more. So basically I wonder how I can get Xcode back to chose the appropriate framework, depending on platform and SDK version for me? Thanks and kind regards, Hans Schneider Edit: Things I tried: Setting the Base SDK to 3.0 (was still 2.2.1), reinstalling 3.0 iPhone and Simulator SDK from the "packages" directory of the Xcode 3.2 DMG. Didn't help. The frameworks still wont show up in the list... Edit 2: Ok, I now have the frameworks back in the list, I was previously in my AdHoc configuration. In Debug I have the frameworks back. But it still wont compile for the Simualtor (lots of Symbols(s) not found errors). Looks like the linker doesn't choose the correct libraries and always uses the iPhoneOs3.0 path for the frameworks.

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  • Android SDK not recognizing debug-able device.

    - by kal.zekdor
    I'm new to Android development, and am attempting to run a test application on my actual device. I followed the instructions at http://developer.android.com/guide/developing/device.html (and related links), but the Android Debug Bridge (adb) doesn't recognize my connected device. Some quick background info, I'm running WinXP, developing with Eclipse, with a Motorola Droid running Android 2.1 as my physical device. An overview of the steps I've taken: Installed the Android SDK, downloading all necessary packages. Enabled USB Debugging on my device. Connected Device via USB, installing the driver from the SDK folder. I'll stop here (though I continued to setup my application to be debug-able in Eclipse), because I at this point I noticed a problem. Running "sdk\tools\adb devices" at this point (at least, by my understanding), should list my device as connected. However, running this yields only: List of devices attached My device recognizes that it's connected to a computer in debug mode, and my computer recognizes the device. However, I can't seem to get the sdk to recognize it. I'll leave out the steps I used to setup Eclipse for debugging on a device, as it doesn't seem relevant to the problem. I'll include them if requested. If anyone has any ideas, I'd greatly appreciate some assistance. Thanks in advance for your time.

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  • JavaFX Datagrid

    - by Chepech
    Hi All. Im in the verge of starting a new RIA development. We've been using Flex/Flash for the last 2 years but we were considering using a more OS approach so we though giving JavaFX a try since it seams the only solid option available. However after a couple of days of research we found out that there is not such thing as a datagrid for it, at least not in the core API. For those unfamiliar with Flex, a Datagrid is a component that allows you to display a collection of data in column-row layout (much like a HTML Table on steroids). The beauty of it is that you only need to worry about the data itself as the component does pretty much the rest (sorting, column dragging, etc). Im afraid to ask... but is there something slightly similar for JavaFX? We require nothing as fancy as Flex Datagrids/AdvancedDatagrids, we only require a easy, straight forward way to display grids of data that are able to have a little of interaction like clicking, sorting and that are able to display images, buttons, etc. without having to download a ton of different jars. If there isn´t something out there... This would be a shot in the back of the head to the idea of giving javaFx the chance to compete with flash on our project (which is sad). I really cant believe the SUN people didnt include something like this on the core API...

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  • Security error accessing Service outside of FlexBuilder

    - by MikeHoss
    I'm very new to Flex and I have what I think it a head-scratcher. I am building a little Flash app that will consume some web services over HTTP. When I am in Flexbuilder and run my app there, it works fine. When I goto to my FlexBuilder project on my OS and double-click on it, it works fine. When I zip up my bin-debug file, I get this error: Security error accessing url faultCode:Channel.Security.Error faultString: 'Security error accessing url' faultDetail:'Destination: DefaultHTTP' So I googled that and got information on about the crossdomain.xml file. Well, I can't put a crossdomain file in the service I am calling, but I can put one somewhere else. So I put the following lines in Flex app: Security.allowDomain("vx1391"); Security.loadPolicyFile("http://vx1391:8080/job/Remote%20FIT%20Runner/ws/trunk/flash-cross-domain.xml"); My cross-domain.xml file is wide-open: &lt;cross-domain-policy&gt; &lt;allow-access-from domain="*"/&gt; </cross-domain-policy> Which I know is bad in a prod enivironment, but right now I just need to get this working locally but outside of FlexBuilder. Anyone want to help out this Flex-noob?

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  • OLAP Web Visualization and Reporting Recommendations

    - by Gok Demir
    I am preparing an offer for a customer. They proide weekly data to different organizations. There is huge amount data suits OLAP that needed to be visualized with charts and pivot tables on web and custom reports will be built by non-it persons (an easy gui). They will enter a date range, location which data columns to be included and generate report and optionally export the data to Excel. They currently prepare reports with MS Excel with Pivot Tables and but they need a better online tool now to show data to their customers. Tables are huge and need of drill-down functionality. My current knowledge Spring, Flex, MySql, Linux. I have some knowledge of PostgreSQL and MSSQL and Windows. What is the easiest way of doing this project. Do you think that SSRP (haven't tried yet) and ASP.NET better suits for this kind of job. Actually I prefer open source solutions. Flex have OLAP Data Grid control which do aggregation on client side. JasperServer seems promising but it seems I need enterprise version (multiple organizations and ad hoc queries). What about Modrian + Flex + PostgreSQL solution? Any previous experience will be appreciated. Yes I am confused with options.

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  • Can't find compiled resource bundles

    - by user351032
    I am using Adobe Flash Builder 4. I've run into this issue with my latest project, but I was able to re-create it with an almost empty project. Here is what I've done. Created a new Flex Project Created a locale/en_US folder within this project. Added a class that extends SparkDownloadProgressBar. All this class does is attempt to create a Label. When I try to debug this application, I get the following error. Error: Could not find compiled resource bundle 'components' for locale 'en_US'. at mx.resources::ResourceManagerImpl/installCompiledResourceBundle()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\resources\ResourceManagerImpl.as:340] at mx.resources::ResourceManagerImpl/installCompiledResourceBundles()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\resources\ResourceManagerImpl.as:269] at mx.resources::ResourceManagerImpl/processInfo()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\resources\ResourceManagerImpl.as:387] at mx.resources::ResourceManagerImpl()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\resources\ResourceManagerImpl.as:122] at mx.resources::ResourceManager$/getInstance()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\resources\ResourceManager.as:111] at mx.core::UIComponent()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\core\UIComponent.as:3728] at spark.components.supportClasses::TextBase()[E:\dev\4.0.0\frameworks\projects\spark\src\spark\components\supportClasses\TextBase.as:154] at spark.components::Label()[E:\dev\4.0.0\frameworks\projects\spark\src\spark\components\Label.as:384] at Preloader()[C:\SVN\Games\Social\Test\src\Preloader.as:21] at mx.preloaders::Preloader/initialize()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\preloaders\Preloader.as:253] at mx.managers::SystemManager/http://www.adobe.com/2006/flex/mx/internal::initialize()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\managers\SystemManager.as:1925] at mx.managers::SystemManager/initHandler()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\managers\SystemManager.as:2419] The Flex Compiler/Additional Compiler Arguments section does contain "-locale en_US", but I do not want to just remove this as I am planning to have this load different property files based on the localization region at run-time and how I understand it, I will need to add each locale that I am planning to use on the compile argument line. I am at a loss as to how to attack this problem. If you need anymore information from me to help with this, I will be more than happy to provide it. Thanks ahead of time for the help!

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  • Help with creating a custom ItemRenderer for Flex 4

    - by elmonty
    I'm trying to create a custom ItemRenderer for a TileList in Flex 4. Here's my renderer: <?xml version="1.0" encoding="utf-8"?> <s:ItemRenderer xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" autoDrawBackground="true"> <mx:Image x="0" y="0" source="../images/blank-offer.png" width="160" height="144" smoothBitmapContent="true"/> <s:Label x="5" y="20" text="{data.title}" fontFamily="Verdana" fontSize="16" color="#696565" width="155"/> <s:Label x="5" y="42" text="{data.description}" fontFamily="Verdana" fontSize="8" color="#696565" width="154"/> <mx:Text x="3" y="59" text="{data.details}" fontFamily="Verdana" fontSize="8" color="#696565" width="157" height="65"/> <mx:Text x="3" y="122" text="{data.disclaimer}" fontFamily="Verdana" fontSize="5" color="#696565" width="157" height="21"/> </s:ItemRenderer> Here's my tile list: <mx:TileList x="0" y="0" width="100%" height="100%" id="tileList" creationComplete="tileList_creationCompleteHandler(event)" dataProvider="{getDataResult.lastResult}" labelField="title" itemRenderer="renderers.OfferLibraryListRenderer"></mx:TileList> When I run the app, I get this error: Error #1034: Type Coercion failed: cannot convert renderers::OfferLibraryListRenderer@32fce0a1 to mx.controls.listClasses.IListItemRenderer.

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  • Flex 4 vs JavaScript Options (Cappuccino, JQuery, etc.)

    - by user320681
    Rehashing an older post: http://stackoverflow.com/questions/1570070/jquery-vs-flex-choosing-a-platform-for-saas We are preparing to develop an application that is exceptionally dynamic and interactive. It's particularly heavy on the graphics side. We are 85% convinced that Adobe Flash built atop Flex is the right path to take, however Cappuccino is quite nice and seems as though it may be able to nearly fit the bill. The only pause we have right now is portability for the iPhone. With the lack of blessings from Apple we will most certainly have to create a 2nd interface for the iPhone for the site, however... Having two interfaces may not be bad as it will likely have to be custom anyway to take advantage of the differences that it affords. Any further thoughts or reevaluations of points enumerated in the noted article? Further, Flex 4 adds a lot of strength to the position mentioned previously regarding UI development. Fx4 is very nice vs Fx3 and shaves 90% from the development time when coupled with Flash Catalyst, which is not really always fully appropriate, but with some round trip tricks it seems as though it can cut through things rather well... Please do advise and many thanks.

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  • AS3 variables handling by AVM/compiler/scope

    - by jchmielewski
    I have couple of questions about AS3 variables handling by AVM/compiler/scope .1. This code in Flash will throw an error: function myFunction() { var mc:MovieClip=new MovieClip(); var mc:MovieClip=new MovieClip(); } but it won`t throw an error in Flex (only warning in Editor). Why? .2. How Flash sees variables in loops? Apparently this: for (var i:int=0; i<2; i++) { var mc:MovieClip=new MovieClip(); } isn`t equal to just: var mc:MovieClip=new MovieClip(); var mc:MovieClip=new MovieClip(); because it will throw an error again as earlier in Flash, but in Flex in function not? Is Flash changing somehow my loop before compilation? .3. Where in a class in equivalent to timeline in Flash - where in class I would put code which I put normally on timeline (I assume it is not constructor because of what I have written earlier, or maybe it`s a matter of Flash/Flex compiler)?

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  • Disable Eclipse warning about generated html?

    - by Chadwick
    When developing Flex projects, Eclipse gives warnings about the default index.html file generated by Flex Builder. The file is in the 'target' folder (or "generated artifacts" folder. Yes, I'm also using Maven). Can I eliminate or disable this warning? The code which generates the warning is below, though I would definitely prefer not changing the html - as I say this is the template suggested by Adobe. Eclipse warns of "Undefined attribute name (xxx)" for scroll on the body tag, and most of the embed attributes. There is no DOCTYPE declaration in the html file. <html lang="en"> ... <body scroll="no"> ... <embed src="myswf.swf" quality="high" bgcolor="#869ca7" width="100%" height="100%" name="myswf-flex" align="middle" play="true" loop="false" quality="high" allowScriptAccess="sameDomain" type="application/x-shockwave-flash" pluginspage="http://www.adobe.com/go/getflashplayer"> </embed> ...

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  • Build and test on 2.2.1 iPod Touch with XCode 3.2.2?

    - by slewis
    I've just installed Xcode 3.2.2 with iPhone SDK 3.2 Beta 5 (Snow Leopard) This version of Xcode didn't come with any iPhone SDKs older than 3.0. But I want to create an app that runs on all devices from iPhone OS 2.2.1 - 3.1.3. I managed to add older SDKs into Xcode by downloading iPhone 3.1.3 with Xcode 3.1.4 and installing each 2.x SDK from the 'Packages' folder in the .dmg. So now I can select 2.2.1 as 'iPhone OS Deployment Target' and the 'Base SDK' as 3.1.3, and the app will build (thus letting me use 3.1.3 APIs with conditional coding whilst still running on 2.2.1 devices). But the problem is the app will not install and run on my 2.2.1 iPod Touch. Instead, Xcode tells me 'No provisioned iPhone OS device is connected'. If I bring up the Organizer, in the left column, the iPod Touch has an orange sphere next to it, instead of green, and clicking on this reveals: 'The version of iPhone OS on “iPod touch” is too old for use with this version of the iPhone SDK. Please restore the device to a version of the OS listed below' I'm not sure how to get this version of the SDK to support 2.2.1. (It needs to be this download of XCode/iPhone SDK because I also want it to be a universal binary so it runs on the iPad with a minimum of fuss).

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  • FileReference.browse() stops playback on some Flash Players

    - by Christophe Herreman
    We have an issue were the server session associated with a Flex client times out when the browse file dialog is open for a time longer then the configured session timeout. It seems that on some players, the playback is stopped when browse or download on a FileReference is executing. This also causes remote calls to be blocked and hence our manual keep-alive messages are not sent to the server, resulting in a session timeout. I searched for some info on this in the docs and found a notice of it, but it does not explicitly list the players it does (not) work. Would anyone know were I could find a complete list? PS: here are the links that mention this behavior: http://livedocs.adobe.com/flex/3/html/help.html?content=17_Networking_and_communications_7.html While calls to the FileReference.browse(), FileReferenceList.browse(), or FileReference.download() method are executing, most players will continue SWF file playback. http://livedocs.adobe.com/flex/3/langref/flash/net/FileReference.html While calls to the FileReference.browse(), FileReferenceList.browse(), or FileReference.download() methods are executing, SWF file playback pauses in stand-alone and external versions of Flash Player and in AIR for Linux and Mac OS X 10.1 and earlier Anyone knows what is meant with an "external Flash Player"? PPS: we tested this on Linux (10.0.x and 10.1.x) in Firefox where it seems to stop playback and on Windows (10.0.x) in IE where playback seems to continue.

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  • Why doesn't ${locale} resolve in my <compc> Ant task?

    - by user165462
    I've seen a number of examples, e.g. here, where people are including locale resource bundles by referencing the locale attribute in the element. For some reason this doesn't work for me. Here's what I have for the task: <compc output="${deploy.dir}/myfrmwrk.swc" locale="en_US"> <source-path path-element="${basedir}/src/main/flex"/> <include-sources dir="${basedir}/src/main/flex" includes="*" /> <include-libraries file="${basedir}/libs"/> <compiler.external-library-path dir="${FLEX_HOME}/frameworks/libs/player/9" append="true"> <include name="playerglobal.swc"/> </compiler.external-library-path> <compiler.library-path dir="${FLEX_HOME}/frameworks" append="true"> <include name="libs"/> <include name="locale/${locale}"/> </compiler.library-path> <load-config filename="${basedir}/fb3config.xml" /> </compc> This fails with a bunch of errors of the form: [compc] Error: could not find source for resource bundle ... I can make it build with this one change: <include name="locale/en_US"/> The configuration file generated by Flex Builder 3 actually renders this as "locale/{locale}" (notice the $ is missing). I've tried that as well with the same (failing) results. For now, I'm doing OK directly injecting en_US as we won't be doing localization bundles for quite some time, but I will eventually need to get this working. Also, it bugs me that I can't make it work the way that it SHOULD work!

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  • Regarding Xcode SDK IOS 4.2 installation and missing iOS 4.1

    - by AstaIn enopi
    Hi All, i have download Xcode SDK 4.2(xcode_3.2.5_and_ios_sdk_4.2_final.dmg) from Apple developer site and installed successfully . when open my old xcode project it shows baseSDk missing ,when i try to change project setting ,i have found and set base SDk as 4.2 it works fine my problem is ,in Base SDk list it shows (iOS 2.1, iOS 2.2, iOS 2.2.1, iOS 3.0, iOS 3.1, iOS 3.1.2, iOS 3.1.3, iOS 4.2) There is no iOS 4.0 and iOS 4.1 (which i have used before 4.2). anything wrong in my installation???? Plz help me to correct my mistake Thanks in advance

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  • Android SDK and AVD manager will not run from Eclipse after upgrade to SDK 5 and ADT 0.9.6

    - by user303944
    Using Windows 7, 64 bit system. Prior to upgrade I was able to run "Android SDK and AVD manager" from Eclipse via a tool bar icon and menu option, both of which still exist. However now nothing happens when I try to run the manager. As a result I can't start an emulator from within Eclipse. When I use Eclipse to run an Android app, the first emulator I installed is automatically started. Using Windows Explorer, I can still run the manager from the SDK directory in which the update was applied (the update didn't change the location of the SDK). If I run the manager and start multiple emulators and then Run an app from Eclipse, it sees the emulators and allows me to choose one as before. This is a satisfactory work-around, but it would be nice if the manager were fully integrated into Eclipse as it was before.

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  • Monotouch Binding to Linea Pro SDK

    - by jeffrapp
    I'm trying to create a binding to the Linea Pro (it's the barcode scanner they use in the Apple Stores, Lowes) SDK. I'm using David Sandor's bindings as a reference, but the SDK has been updated a few times since January of 2011. I have most everything working, except for the playSound call, which is used to, well, play a sound on the Linea Pro device. The .h file from the SDK has the call as follows: -(BOOL)playSound:(int)volume beepData:(int *)data length:(int)length error:(NSError **)error; I've tried using int[], NSArray, and an IntPtr to the int[], but nothing seems to work. The last unsuccessful iteration of my binding looks like: [Export ("playSound:beepData:length:")] void PlaySound (int volume, NSArray data, int length); Now, this doesn't work at all. Also note that I have no idea what to do with the error:(NSError **)error part, either. I am lacking some serious familiarity with C, so any help would be extremely appreciated.

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  • AdMob SDK for iPad?

    - by pix0r
    Trying to get my Universal app released and I rely on AdMob ads for revenue in this particular app. I'm having an issue getting AdMob support working, though I keep finding references to people actually running AdMob on their iPad Simulators. Terminating app due to uncaught exception 'AdMobInvalidLibaryVersionException', reason: 'This version of AdMob SDK is incompatible with the iPhone 3.2 SDK or above. Make sure your Active SDK is set to 3.1.X . If you need to build with 3.2, use the 3.2 preview library.' I have not been able to find this "3.2 preview library" anywhere. Any ideas?

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