Search Results

Search found 12101 results on 485 pages for 'objective c runtime'.

Page 92/485 | < Previous Page | 88 89 90 91 92 93 94 95 96 97 98 99  | Next Page >

  • How do you clean Core Data generated models and code from a project?

    - by Hazmit
    I'm having an extremely annoying problem with Core Data in the iPhone SDK. I would say in general Core Data for the most part appears easy to use and nice to implement. I have a sqlite database that is being used as a read only reference to pull data elements out for an iPhone app. It would seem there are really mysterious issues relating to what seems to be migration of the database to the most recent versions of my schema. Why can't you just clean out your stored objects and models and let a project redo all of it when you compile next? You would think if you setup a stored object model there would be a way to just reset it and recompile. I've tried what feels like a thousand 'tips' that have been the results of hours of google searches and documentation prowling to figure out how to do this. My most recent error during compile time is below. 2010-04-07 18:23:51.891 PE[1962:207] * Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'Can't merge models with two different entities named 'PElement'' All of this code has been working in the simulator and is only causing me troubles now because I made a change to the schema. I also have the database options for automatically migrating set as below. NSMutableDictionary *optionsDictionary = [NSMutableDictionary dictionary]; [optionsDictionary setObject:[NSNumber numberWithBool:YES] forKey:NSMigratePersistentStoresAutomaticallyOption]; [optionsDictionary setObject:[NSNumber numberWithBool:YES] forKey:NSInferMappingModelAutomaticallyOption];

    Read the article

  • UIActionSheet positioning problem

    - by Dave
    I need to display a pop with a UISwitch and a Done button when user taps on a button and save the state of the switch when the done button in the pop up is tapped. So I use UIActionSheet to do this - sheet = [[UIActionSheet alloc] initWithTitle:@"Switch Setting" delegate:self cancelButtonTitle:nil destructiveButtonTitle:nil otherButtonTitles:@"Done", nil]; theSwitch = [[UISwitch alloc] init]; [sheet addSubview:theSwitch]; [sheet showInView:self.view]; - (void)actionSheet:(UIActionSheet *)actionSheet clickedButtonAtIndex:(NSInteger)buttonIndex { if (buttonIndex == actionSheet.firstOtherButtonIndex) { theSwitch .on? NSLog(@"Switch is on") : NSLog(@"Switch if off"); } } All this works great. I have problem with positioning. Unfortunately, I don't have a screen shot at the moment to post here. But the switch appears at the very top on the same line with the Action Sheet title and then below that is the Done button. Please someone help me how to position the switch below the Title and increase the Action Sheet size so it looks neat. I need this asap. Thanks.

    Read the article

  • How To Draw More Precise Lines using Core Graphics and CALayer

    - by user308444
    Hello I am having a hard time making this UI element look the way I want (see screenshot). Notice the image on the right--how the line width and darkness looks inconsistent compared to the image on the left (which happens to be a screen grab from safari) where the border width is more consistent. How does apple make their lines so perfect? I'm using a CALayer and the Core Graphics API to draw the image on the right. Is it possible to draw such perfect lines with the standard apis?

    Read the article

  • xcode - defining integer constant

    - by Mike
    If I have #define myConstant 10 and later I use this as in [self doSomething: myConstant]; Supposing doSomething method is like - (void) doSomething:(int)myNumber; I receive a warning telling me "expected expression before int" why is that and how to solve this? thanks for any help.

    Read the article

  • Problem with Three20 TTPhotoViewController

    - by Coppes
    Hi there, I aint sure if this is the right place to ask or report this... but i hope someone here can help me out with the following problem I'm currently creating an app which offers several functionalities. anyways it also includes the TTPhotoViewController which Three20 offers. Well this controller is absolutely awesome but i'm haveing some trouble after useing the TTPhotoviewcontorller, since then all content falls behind my navigationbarcontroller. Here are some screenshots where you can see before and after opening the viewcontroller Before : http:// img121.imageshack.us/img121/2253/fotoze.jpg After : http:// img88.imageshack.us/img88/5899/foto1c.jpg [remove spaces after the // ] Hopefully you guys can help me out since i'm quite new in these things. Thanks in advance, Wesley

    Read the article

  • Encoding issue: Cocoa Error 261?

    - by Attacus
    So I'm fetching a JSON string from a php script in my iPhone app using: NSURL *baseURL = [NSURL URLWithString:@"test.php"]; NSError *encodeError = [[NSError alloc] init]; NSString *jsonString = [NSString stringWithContentsOfURL:baseURL encoding:NSUTF8StringEncoding error:&encodeError]; NSLog(@"Error: %@", [encodeError localizedDescription]); NSLog(@"STRING: %@", jsonString); The JSON string validates when I test the output. Now I'm having an encoding issue. When I fetch a single echo'd line such as: { "testKey":"é" } (I'm aware I could\should be using NSUrlConnection for asynchronous fetching of data, but at this point in the app development, I don't really need it.) The JSON parser works fine and I am able to create a valid JSON object. However, when I fetch my 2MB JSON string, I get presented with: Error: Operation could not be completed. (Cocoa error 261.) and a Null string. My PHP file is UTF8 itself and I am not using utf8_encode() because that seems to double encode the data since I'm already pulling the data as NSUTF8StringEncoding. Either way, in my single-echo test, it's the approach that allowed me to successfully log \ASDAS style UTF8 escapes when building the JSON object. What could be causing the error in the case of the larger string? Also, I'm not sure if it makes a difference, but I'm using the php function addslashes() on my parsed php data to account for quotes and such when building the JSON string.

    Read the article

  • MKMapView memory usage grows out of control with setRegion: calls

    - by Kurt
    Hi, I have a single MKMapView instance that I have programmatically added to a UIView. As part of the UI, the user can cycle through a list of addresses and the map view is updated to show the correct map for each address as the user goes through them. I create the map view once, and simply change what it displays with setRegion:animated:. The problem is that each time the map is changed to show a new address, the memory usage of my program increases by 200K-500K (as reported by Memory Monitor in Instruments). According to Object Allocations, it appears that a lot of 1.0K Mallocs are happening each time, and the Extended Detail pane for these 1.0K allocations shows that the Responsible Caller is convert_image_data and the Extended Detail pane shows that this is the result of [MKMapTileView drawLayer:inContext:]. So, seems likely to me that the memory usage is due to MKMapView not freeing memory it uses to redraw the map each time. In fact, when I don't display the map at all (by not even adding it as a subview of my main UIView) but still cycle through the addresses (which changes various UILabels and other displayed info) the memory usage for the app does NOT increase. If I add the map view but never update it with setRegion:, the memory also does NOT increase when changing to a new address. One more bit of info: if I go to a new address (and therefore ask the map to display the new address) the memory jumps as described above. However, if I go back to an address that was already displayed, the memory does not jump when the map redraws with the old address. Also, this happens on iPad (real device) with 3.2 and on iPhone (again, real device) with 3.1.2. Here's how I initialize the MKMapView (I only do this once): CGRect mapFrame; mapFrame.origin.y = 460; // yes, magic numbers. just for testing. mapFrame.origin.x = 0; mapFrame.size.height = 500; mapFrame.size.width = 768; mapView = [[MKMapView alloc] initWithFrame:mapFrame]; mapView.delegate = self; [self.view insertSubview:mapView atIndex:0]; And in response to the user selecting an address, I set the map like so: MKCoordinateRegion region; MKCoordinateSpan span; span.latitudeDelta=kStreetMapSpan; // 0.003 span.longitudeDelta=kStreetMapSpan; // 0.003 region.center = address.coords; // coords is CLLocationCoordinate2D region.span = span; mapView.region.span = span; [mapView setRegion:region animated:NO]; Any thoughts? I've scoured the net but haven't seen mention of this problem, and I've reached the limits of my Instruments knowledge. Thanks for any ideas.

    Read the article

  • iPhone/Obj-C: Accessing a UIScrollView from a View displayed within it.

    - by Daniel I-S
    I'm writing a simple iPhone app which lets a user access a series of calculators. It consists of the following: UITableViewController (RootViewController), with the list of calculators. UIViewController + UIScrollView (UniversalScroller), which represents an empty scroll view - and has a 'displayedViewController' property. UIViewController (Calculators 1-9), each of which contains a view with controls that represents a particular calculator. Each calculator takes 3-5 values via UITextFields and UISliders, and has a 'calculate' button. They can potentially be taller than 460px(iPhone screen height). The idea is: User taps on a particular menu item in the RootViewController. This loads and inits UniversalScroller, ALSO loads and inits the UIViewcontroller for the particular calculator that was selected, sets the displayedViewController property of UniversalScroller to the newly loaded calculator UIViewcontroller, and pushes the UniversalScroller to the front. When the UniversalScroller hits its 'viewDidLoad' event, it sets its contentSize to the view frame size of its 'displayedViewController' object. It then adds the displayedViewController's view as a subview to itself, and sets its own title to equal that of the displayedViewController. It now displays the calculator, along with the correct title, in a scrollable form. Conceptually (and currently; this stuff has all been implemented already), this works great - I can design the calculators how I see fit, as tall as they end up being, and they will automatically be accommodated and displayed in an appropriately configured UIScrollView. However, there is one problem: The main reason I wanted to display things in a UIScrollView was so that, when the on-screen-keyboard appeared, I could shift the view up to focus on the control that is currently being edited. To do this, I need access to the UniversalScroller object that is holding the current calculator's view. On the beganEditing: event of each control, I intended to use the [UniversalScroller.view scrollRectToVisible: animated:] method to move focus to the correct control. However, I am having trouble accessing the UniversalScroller. I tried assigning a reference to it as a property of each calculator UIViewController, but did't seem to have much luck. I've read about using Delegates but have had trouble working out exactly how they work. I'm looking for one of three things: Some explanation of how I can access the methods of a UIScrollView from a UIViewController whose view is contained within it. or Confirmation of my suspicions that making users scroll on a data entry form is bad, and I should just abandon scrollviews altogether and move the view up and down to the relevant position when the keyboard appears, then back when it disappears. or Some pointers on how I could go about redesigning the calculators (which are basically simple data entry forms using labels, sliders and textfields) to be contained within UITableViewCells (presumably in a UITableView, which I understand is a scrollview deep down) - I read a post on SO saying that that's a more pleasing way to make a data entry form, but I couldn't find any examples of that online. Screenshots would be nice. Anything to make my app more usable and naturally 'iPhone-like', since shuffling labels and textboxes around makes me feel like I am building a winforms app! I've only recently started with this platform and language, and despite being largely an Apple skeptic I definitely see the beauty in the way that it works. Help me solve this problem and I might fall in love completely. Dan

    Read the article

  • RPG Game loop and class structure (cocos2D for iPhone)

    - by mac_55
    I'm looking to make an RPG with Cocos2D on the iPhone. I've done a fair bit of research, and I really like the model Cocos2D uses for scenes. I can instantiate a scene, set up my characters etc. and it all works really nicely... what I have problems with is structuring a game loop and separating the code from the scenes. For example, where do I put my code that will maintain the state of the game across multiple scenes? and do I put the code for events that get fired in a scene in that scene's class? or do I have some other class that separates the init code from the logic? Also, I've read a lot of tutorials that mention changing scenes, but I've read none that talk about updating a scene - taking input from the user and updating the display based on that. Does that happen in the scene object, or in a separate display engine type class. Thanks in advance!

    Read the article

  • How to create a UIScrollView Programmatically?

    - by Wayfarer
    Alright, so the key here is I'm not using IB at all, because the View I'm working with is created programmatically. The UIView covers the lower half the screen, and has a bunch of buttons on it. However, I want to add more buttons to the UIView, without making it any larger. To do so, I want to make a UIScrollView inside the view, which will allow me to add more buttons off screen so the user can scroll to them. I think that's how it works. self.manaView = [[[UIView alloc] initWithFrame:frame] autorelease]; self.manaView.backgroundColor = [UIColor purpleColor]; UIScrollView *scroll = [UIScrollView alloc]; scroll.contentSize = CGSizeMake(320, 400); scroll.showsHorizontalScrollIndicator = YES; [self.manaView addSubview:scroll]; The first part of the code iniates my UIView, which works great, but I can't figure out how to make the UIScrollView programmatically and add it to the view, and then add the buttons to it. UIButton *ret2 = [UIButton buttonWithType:UIButtonTypeRoundedRect]; ret2.tag = 102; ret2.frame = CGRectMake(255, 5, 60, 50); [ret2 setTitle:@"Return" forState:UIControlStateNormal]; [ret2 addTarget:self action:@selector(flipAction:) forControlEvents:UIControlEventTouchUpInside]; [scroll addSubview:ret2]; When I did that, the button simply disappeared off my screen. So How do I do this correctly? Thank you for your help!

    Read the article

  • Detect ANY touch in a view (iPhone SDK)

    - by David
    Hello, I'm currently using ... - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { to detect swipes. I've got everything working. The only problem is if the user touches on top of something (eg a UIButton or something) the - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { is not called. Is there something like touchesBegan but will work if I touch ANYWHERE on the view? Thanks in advance, David

    Read the article

  • Problem with Rotating a UIScrollview

    - by leachianus.gecko
    Hey guys, I am having issues trying to get the pageControl sample code to work with rotation. I managed to get it to rotate but it does not visually loads correctly until I start to scroll (then it works fine). Any Idea on how I can fix this problem? Here is a link to the project if you want to see it in action. This code is based off the PageControl example apple has provided. here is the code: #import "ScrollingViewController.h" #import "MyViewController.h" @interface ScrollingViewController (PrivateMethods) - (void)loadScrollViewWithPage:(int)page; @end @implementation ScrollingViewController @synthesize scrollView; @synthesize viewControllers; - (void)viewDidLoad { amount = 5; [super viewDidLoad]; [self setupPage]; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; } - (void)viewDidUnload { [scrollView release]; } - (void)dealloc { [super dealloc]; } - (void)setupPage { NSMutableArray *controllers = [[NSMutableArray alloc] init]; for (unsigned i = 0; i < amount; i++) { [controllers addObject:[NSNull null]]; } self.viewControllers = controllers; [controllers release]; // a page is the width of the scroll view scrollView.pagingEnabled = YES; scrollView.contentSize = CGSizeMake(scrollView.frame.size.width * amount, 200); scrollView.showsHorizontalScrollIndicator = NO; scrollView.showsVerticalScrollIndicator = NO; scrollView.scrollsToTop = NO; scrollView.delegate = self; [self loadScrollViewWithPage:0]; [self loadScrollViewWithPage:1]; } #pragma mark - #pragma mark UIScrollViewDelegate stuff - (void)scrollViewDidScroll:(UIScrollView *)_scrollView { if (pageControlIsChangingPage) { return; } /* * We switch page at 50% across */ CGFloat pageWidth = _scrollView.frame.size.width; int dog = floor((_scrollView.contentOffset.x - pageWidth / 2) / pageWidth) + 1; // pageControl.currentPage = page; [self loadScrollViewWithPage:dog - 1]; [self loadScrollViewWithPage:dog]; [self loadScrollViewWithPage:dog + 1]; } - (void)loadScrollViewWithPage:(int)page { if (page < 0) return; if (page >= amount) return; MyViewController *controller = [viewControllers objectAtIndex:page]; if ((NSNull *)controller == [NSNull null]) { controller = [[MyViewController alloc] initWithPageNumber:page]; [viewControllers replaceObjectAtIndex:page withObject:controller]; [controller release]; } if (nil == controller.view.superview) { CGRect frame = scrollView.frame; frame.origin.x = frame.size.width * page; frame.origin.y = 0; controller.view.frame = frame; [scrollView addSubview:controller.view]; } } - (void)didRotateFromInterfaceOrientation:(UIInterfaceOrientation)fromInterfaceOrientation { [self setupPage]; } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return YES; } #pragma mark - #pragma mark PageControl stuff @end

    Read the article

  • writing NSDictionary to plist

    - by ADude
    Hi I'm trying to write an NSDictionary to a plist but when I open the plist no data has been written to it. From the log my path looks correct and my code is pretty standard. Any ideas? NSArray *keys = [NSArray arrayWithObjects:@"key1", @"key2", @"key3", nil]; NSArray *objects = [NSArray arrayWithObjects:@"value1", @"value2", @"value3", nil]; NSDictionary *dictionary = [NSDictionary dictionaryWithObjects:objects forKeys:keys]; for (id key in dictionary) { NSLog(@"key: %@, value: %@", key, [dictionary objectForKey:key]); } NSString *path = [[NSBundle mainBundle] pathForResource:@"FormData" ofType:@"plist"]; NSLog(@"path:%@", path); [dictionary writeToFile:path atomically:YES];

    Read the article

  • UIWebView not loading URL when URL is passed from UITableView

    - by Mark Hazlett
    Hey Everyone, So i'm building a webView into my application to show the contents of a URL that I am passing from a selection in a UITableView. I know the UIWebView is loading content properly because if you hard code say http://www.google.ca into the NSURL then it loads fine, however when I'm passing the URL that I parsed from an RSS feed back from the UITableView it won't load the URL properly. I tried the debugger and the URL is coming out as nil right before I try and parse it, however I can use NSLog to print the value of it out to the console. here's the code in my UIViewController that has my UIWebView #import <UIKit/UIKit.h> @interface ReadFeedWebViewController : UIViewController { NSString *urlToGet; IBOutlet UIWebView *webView; } @property(nonatomic, retain) IBOutlet UIWebView *webView; @property(nonatomic, retain) NSString *urlToGet; @end Here's the code for my implementation's viewDidLoad method... // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; NSLog(@"Url inside Web View Controller - %@", urlToGet); NSURL *url = [NSURL URLWithString:urlToGet]; NSURLRequest *requestObj = [NSURLRequest requestWithURL:url]; [self.webView loadRequest:requestObj]; } Once again, I can print the URL to NSLog fine and if I hard code the URL into the NSURL object then it will load fine in the UIWebView. Here is where I'm setting the value in my UITableViewController... - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { ReadFeedWebViewController *extendedView = [[ReadFeedWebViewController alloc] init]; int storyIndex = [indexPath indexAtPosition: [indexPath length] - 1]; extendedView.urlToGet = [[stories objectAtIndex: storyIndex] objectForKey:@"link"]; //NSLog([[stories objectAtIndex: storyIndex] objectForKey:@"summary"]); NSLog([[stories objectAtIndex: storyIndex] objectForKey:@"link"]); [self.navigationController pushViewController:extendedView animated:YES]; [extendedView release]; } However, since I can print the value using NSLog in the extendedView view controller I know it's being passed properly. Cheers

    Read the article

  • Generate JSON object with transactionReceipt

    - by Carlos
    Hi, I've been the past days trying to test my first in-app purchse iphone application. Unfortunately I can't find the way to talk to iTunes server to verify the transactionReceipt. Because it's my first try with this technology I chose to verify the receipt directly from the iPhone instead using server support. But after trying to send the POST request with a JSON onbject created using the JSON api from google code, itunes always returns a strange response (instead the "status = 0" string I wait for). Here's the code that I use to verify the receipt: - (void)recordTransaction:(SKPaymentTransaction *)transaction { NSString *receiptStr = [[NSString alloc] initWithData:transaction.transactionReceipt encoding:NSUTF8StringEncoding]; NSDictionary *jsonDictionary = [NSDictionary dictionaryWithObjectsAndKeys:@"algo mas",@"receipt-data",nil]; NSString *jsonString = [jsonDictionary JSONRepresentation]; NSLog(@"string to send: %@",jsonString); NSLog(@"JSON Created"); urlData = [[NSMutableData data] retain]; //NSURL *sandboxStoreURL = [[NSURL alloc] initWithString:@"https://sandbox.itunes.apple.com/verifyReceipt"]; NSMutableURLRequest *request = [NSMutableURLRequest requestWithURL:[NSURL URLWithString:@"https://sandbox.itunes.apple.com/verifyReceipt"]]; [request setHTTPMethod:@"POST"]; [request setHTTPBody:[jsonString dataUsingEncoding:NSUTF8StringEncoding]]; NSLog(@"will create connection"); [[NSURLConnection alloc] initWithRequest:request delegate:self]; } maybe I'm forgetting something in the request's headers but I think that the problem is in the method I use to create the JSON object. HEre's how the JSON object looks like before I add it to the HTTPBody : string to send: {"receipt-data":"{\n\t\"signature\" = \"AUYMbhY ........... D0gIjEuMCI7Cn0=\";\n\t\"pod\" = \"100\";\n\t\"signing-status\" = \"0\";\n}"} The responses I've got: complete response { exception = "java.lang.IllegalArgumentException: Property list parsing failed while attempting to read unquoted string. No allowable characters were found. At line number: 1, column: 0."; status = 21002; } Thanks a lot for your guidance.

    Read the article

  • How can I scale the height of a UITextView to fit a changing amount of text?

    - by Tony
    I created a nib for a specific view I have. The view has a text field that may change height depending on the amount of text in the view's "represented object". For example, a blog post screen would have to handle different amounts of text as blog posts are not the same length and you obviously only want one nib to represent all blog posts. Here is a screen shot of my nib settings. Do you know what is wrong? I am pretty sure it is just staying at the height I give it. Thanks!

    Read the article

  • UIScrollView subviews not showing at first

    - by igul222
    I created a custom UIScrollView subclass that works a like a UITableView, keeping a collection of subviews and re-using them whenever the user scrolls. It's implemented like this: -(void)layoutSubviews { for(UIView *subview in [self subviews]) [subview removeFromSuperview]; // then re-add subviews after changing the frame and some attributes } This works fine with simple UIViews, but when I try to do it with a UIView that has a UILabel subview, the "base" view appears fine, but the UILabel doesn't show up at all. I can get the UILabel to show up by scrolling the entire UIView off screen and then bringing it back on. What could be causing this? So far, I've tried calling [myUIView setNeedsLayout], [myUIView setNeedsDisplay], and [myUIView layoutIfNeeded] from various places. None of them worked, and the last one crashed my app. I've also done the same thing to myUIScrollViewSubclass, with similar results.

    Read the article

  • ABPerson in Core Data

    - by eman
    I'm trying to figure out to store a reference to an ABPerson in a Core Data store on an iPhone app. Ultimately, I'd like to be able to sync with a Mac version of the app (I'm assuming ABRecordIDs wouldn't be the same for the iPhone and the Mac). I was thinking of storing the record ID, name, and email and checking against those--is there a better way?

    Read the article

  • iOS6 Simulator MKMapKit "Couldn't find default.styleproto in framework"

    - by abellina
    Running my app with the iOS6 simulator I am getting the following printed in the XCode console prior to viewDidLoad getting called: Couldn't find default.styleproto in framework Has anyone else encountered this, and if so have you found a reason why? My guess is that it has to do with the iOS6 Apple Maps, but who knows! EDIT I should add that I don't get this warning in the iOS 5.1 simulator.

    Read the article

  • NSPredicates, scopes and SearchDisplayController

    - by Bryan Veloso
    Building a search with some custom objects and three scopes: All, Active, and Former. Got it working with the below code: - (void)filterContentForSearchText:(NSString*)searchText scope:(NSString *)scope { [[self filteredArtists] removeAllObjects]; for (HPArtist *artist in [self artistList]) { if ([scope isEqualToString:@"All"] || [[artist status] isEqualToString:scope]) { NSComparisonResult result = [[artist displayName] compare:searchText options:(NSCaseInsensitiveSearch|NSDiacriticInsensitiveSearch) range:NSMakeRange(0, [searchText length])]; if (result == NSOrderedSame) { [[self filteredArtists] addObject:artist]; } } } } This works fine and takes scope into account. Since I wanted to search four fields at at time, this question helped me come up with the below code: - (void)filterContentForSearchText:(NSString*)searchText scope:(NSString *)scope { [[self filteredArtists] removeAllObjects]; NSPredicate *resultPredicate = [NSPredicate predicateWithFormat:@"familyName CONTAINS[cd] %@ OR familyKanji CONTAINS[cd] %@ OR givenName CONTAINS[cd] %@ OR givenKanji CONTAINS[cd] %@", searchText, searchText, searchText, searchText]; [[self filteredArtists] addObjectsFromArray:[[self artistList] filteredArrayUsingPredicate:resultPredicate]]; } However it no longer takes scope into account. I have been playing around with if statements, adding AND scope == 'Active', etc. to the end of the statement and using NSCompoundPredicates to no avail. Whenever I activate a scope, I'm not getting any matches for it. Just a note that I've seen approaches like this one that take scope into account, however they only search inside one property.

    Read the article

  • UITableViewCell no userInteraction but on cell.accessoryView

    - by Simon
    hello genius and nerds I have a TableViewCell with a UISwitch in accessoryView. I don't want that blue background if someone selected it. There fore i used cell.userInteractionEnabled = NO; but then the whole cell isnt accessable so i tried that cell.userInteractionEnabled = NO; cell.accessoryView.userInteractionEnabled = YES; i think this wont work because cell is the parent of the accessoryView. but how can i manage this issue ? A hint in the right direction would be great. Simon Here is the complete cellForRowAtIndexPath method: cell.textLabel.text = @"dasda"; cell.userInteractionEnabled = NO; cell.accessoryType = UITableViewCellAccessoryNone; UISwitch *mySwitch = [[[UISwitch alloc] initWithFrame:CGRectZero] autorelease]; mySwitch.tag = row; [cell addSubview:mySwitch]; cell.accessoryView = mySwitch; cell.accessoryView.userInteractionEnabled = YES; [(UISwitch *)cell.accessoryView setOn: YES]; [(UISwitch *)cell.accessoryView addTarget:self action:@selector(someAction:) forControlEvents:UIControlEventValueChanged]; return cell;

    Read the article

  • Does UIGestureRecognizer work on a UIWebView?

    - by rscott
    I am attempting to get a UIGestureRecognizer working with a UIWebview which is a subview of a UIScrollView. This sounds odd but when I have the numberOfTouchesRequired set to 2 the selector fires, but when numberOfTouchesRequired is set to one the selector doesn't fire. Here is my code: UITapGestureRecognizer *tap1 = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(select1:)]; tap1.numberOfTouchesRequired = 2; tap1.numberOfTapsRequired = 1; tap1.delegate = self; [self.ans1WebView addGestureRecognizer:tap1]; [tap1 release]; - (void) select1:(UILongPressGestureRecognizer *)sender { //Do Stuff } I've confirmed this by using the Apple sample for UIGestureRecognizer and inserting a webview in their nib. Their tap code works everywhere but inside the area of the webview.

    Read the article

  • Problem getting weeks in a month with NSCalendar...

    - by AngrySpade
    I am creating a calendar control of sorts... One thing I need to know is how many weeks are there in a Month... So NSCalendar rangeOfUnit:inUnit:forDate Seems to be exactly what I need... Except I am noticing something that seems off and I can't quite figure out why this is happening... The following code... NSCalendar *calendar = [NSCalendar currentCalendar]; NSDateComponents *dateComponents = [[NSDateComponents alloc] init]; [dateComponents setYear: 2010]; [dateComponents setDay: 1]; for (int x=1; x<=12; x++) { [dateComponents setMonth: x]; NSDate *date = [calendar dateFromComponents:dateComponents]; NSLog(@"Date: %@", date); NSRange range = [calendar rangeOfUnit: NSWeekCalendarUnit inUnit: NSMonthCalendarUnit forDate:date]; NSLog(@"%d Weeks in Month %d", range.length, [dateComponents month]); } Is returning the following debug messages... 2010-03-14 13:08:10.350 Scrap[4256:207] Date: 2010-01-01 00:00:00 -0500 2010-03-14 13:08:10.351 Scrap[4256:207] 5 Weeks in Month 1 2010-03-14 13:08:10.352 Scrap[4256:207] Date: 2010-02-01 00:00:00 -0500 2010-03-14 13:08:10.352 Scrap[4256:207] 4 Weeks in Month 2 2010-03-14 13:08:10.353 Scrap[4256:207] Date: 2010-03-01 00:00:00 -0500 2010-03-14 13:08:10.353 Scrap[4256:207] 5 Weeks in Month 3 2010-03-14 13:08:10.354 Scrap[4256:207] Date: 2010-04-01 00:00:00 -0400 2010-03-14 13:08:10.355 Scrap[4256:207] 5 Weeks in Month 4 2010-03-14 13:08:10.356 Scrap[4256:207] Date: 2010-05-01 00:00:00 -0400 2010-03-14 13:08:10.357 Scrap[4256:207] 5 Weeks in Month 5 2010-03-14 13:08:10.358 Scrap[4256:207] Date: 2010-06-01 00:00:00 -0400 2010-03-14 13:08:10.358 Scrap[4256:207] 5 Weeks in Month 6 2010-03-14 13:08:10.359 Scrap[4256:207] Date: 2010-07-01 00:00:00 -0400 2010-03-14 13:08:10.360 Scrap[4256:207] 5 Weeks in Month 7 2010-03-14 13:08:10.361 Scrap[4256:207] Date: 2010-08-01 00:00:00 -0400 2010-03-14 13:08:10.364 Scrap[4256:207] 5 Weeks in Month 8 2010-03-14 13:08:10.364 Scrap[4256:207] Date: 2010-09-01 00:00:00 -0400 2010-03-14 13:08:10.365 Scrap[4256:207] 5 Weeks in Month 9 2010-03-14 13:08:10.366 Scrap[4256:207] Date: 2010-10-01 00:00:00 -0400 2010-03-14 13:08:10.366 Scrap[4256:207] 5 Weeks in Month 10 2010-03-14 13:08:10.367 Scrap[4256:207] Date: 2010-11-01 00:00:00 -0400 2010-03-14 13:08:10.367 Scrap[4256:207] 5 Weeks in Month 11 2010-03-14 13:08:10.369 Scrap[4256:207] Date: 2010-12-01 00:00:00 -0500 2010-03-14 13:08:10.369 Scrap[4256:207] 52 Weeks in Month 12 I cant quite figure out why I get 52 weeks in month 12. Any clues? Edit on 3/20/2010: Seeing as how I couldnt use rangeOfUnit:inUnit:forDate to calculate the number of weeks in a month. I decided to figure out a different way of calculating the same value. I figured I should do this in a non-Gregorian localized way, so I attempted to start with getting the number of days in a week, but I got the result of 28 days in a week. So I started writing more code to figure out why... I wanted to make sure that the type of NSCalendar that I was playing with was in fact what I was supposed to be getting... And that led me to finding some differences... NSCalendar *currentCalendar = [NSCalendar currentCalendar]; NSLog(@"Calendar with 'currentCalendar' Identifier: %@", [currentCalendar calendarIdentifier]); NSCalendar *calendarWithIdentifier = [[[NSCalendar alloc] initWithCalendarIdentifier: NSGregorianCalendar] autorelease]; NSLog(@"Calendar created with identifier Identifier: %@", [calendarWithIdentifier calendarIdentifier]); NSDate *now = [[NSDate alloc] init]; NSDateComponents *currentMonth = [currentCalendar components: NSMonthCalendarUnit | NSYearCalendarUnit fromDate: now]; NSDate *currentMonthDate = [currentCalendar dateFromComponents: currentMonth]; NSRange daysInWeekRange = [currentCalendar rangeOfUnit: NSDayCalendarUnit inUnit: NSWeekCalendarUnit forDate: currentMonthDate]; NSLog(@"CurrentCalendar: Length:%u Location:%u", daysInWeekRange.length, daysInWeekRange.location); currentMonth = [calendarWithIdentifier components: NSMonthCalendarUnit | NSYearCalendarUnit fromDate: now]; currentMonthDate = [calendarWithIdentifier dateFromComponents: currentMonth]; daysInWeekRange = [calendarWithIdentifier rangeOfUnit: NSDayCalendarUnit inUnit: NSWeekCalendarUnit forDate: currentMonthDate]; NSLog(@"GregorianCalendar: Length:%u Location:%u", daysInWeekRange.length, daysInWeekRange.location); And that got me the following log results... 2010-03-20 21:02:27.245 Scrap[52189:207] Calendar with 'currentCalendar' Identifier: gregorian 2010-03-20 21:02:27.246 Scrap[52189:207] Calendar created with identifier Identifier: gregorian 2010-03-20 21:02:27.248 Scrap[52189:207] CurrentCalendar: Length:28 Location:1 2010-03-20 21:02:27.249 Scrap[52189:207] GregorianCalendar: Length:7 Location:1 Taking direction from @CarlNorum's experience, I compiled the code snippet as a 10.6 Cocoa application, and I got the following... 2010-03-20 21:05:35.636 ScrapCocoa[52238:a0f] Calendar with 'currentCalendar' Identifier: gregorian 2010-03-20 21:05:35.636 ScrapCocoa[52238:a0f] Calendar created with identifier Identifier: gregorian 2010-03-20 21:05:35.637 ScrapCocoa[52238:a0f] CurrentCalendar: Length:6 Location:1 2010-03-20 21:05:35.638 ScrapCocoa[52238:a0f] GregorianCalendar: Length:7 Location:1 I saw hope in that creating a NSCalendar Instance explicitly as a Gregorian Calendar would lead to better results in my original problem... So I modified that original code NSCalendar *currentCalendar = [NSCalendar currentCalendar]; NSLog(@"Calendar with 'currentCalendar' Identifier: %@", [currentCalendar calendarIdentifier]); NSCalendar *calendarWithIdentifier = [[[NSCalendar alloc] initWithCalendarIdentifier: NSGregorianCalendar] autorelease]; NSLog(@"Calendar created with identifier Identifier: %@", [calendarWithIdentifier calendarIdentifier]); NSDateComponents *dateComponents = [[[NSDateComponents alloc] init] autorelease]; [dateComponents setYear: 2010]; [dateComponents setDay: 1]; for (int x=1; x<=12; x++) { [dateComponents setMonth: x]; NSDate *date = [currentCalendar dateFromComponents: dateComponents]; NSRange range = [currentCalendar rangeOfUnit: NSWeekCalendarUnit inUnit: NSMonthCalendarUnit forDate: date]; NSLog(@"CurrentCalendar Date: %@", date); NSLog(@"CurrentCalendar: %d Weeks in Month %d", range.length, [dateComponents month]); date = [calendarWithIdentifier dateFromComponents: dateComponents]; range = [calendarWithIdentifier rangeOfUnit: NSWeekCalendarUnit inUnit: NSMonthCalendarUnit forDate: date]; NSLog(@"GregorianCalendar Date: %@", date); NSLog(@"GregorianCalendar: %d Weeks in Month %d", range.length, [dateComponents month]); } Unfortunately using a calendar created that way did not return a different result. 2010-03-20 21:15:40.465 Scrap[52367:207] Calendar with 'currentCalendar' Identifier: gregorian 2010-03-20 21:15:40.466 Scrap[52367:207] Calendar created with identifier Identifier: gregorian 2010-03-20 21:15:40.468 Scrap[52367:207] CurrentCalendar Date: 2010-01-01 00:00:00 -0500 2010-03-20 21:15:40.468 Scrap[52367:207] CurrentCalendar: 5 Weeks in Month 1 2010-03-20 21:15:40.469 Scrap[52367:207] GregorianCalendar Date: 2010-01-01 00:00:00 -0500 2010-03-20 21:15:40.470 Scrap[52367:207] GregorianCalendar: 5 Weeks in Month 1 2010-03-20 21:15:40.471 Scrap[52367:207] CurrentCalendar Date: 2010-02-01 00:00:00 -0500 2010-03-20 21:15:40.471 Scrap[52367:207] CurrentCalendar: 4 Weeks in Month 2 2010-03-20 21:15:40.472 Scrap[52367:207] GregorianCalendar Date: 2010-02-01 00:00:00 -0500 2010-03-20 21:15:40.473 Scrap[52367:207] GregorianCalendar: 4 Weeks in Month 2 2010-03-20 21:15:40.473 Scrap[52367:207] CurrentCalendar Date: 2010-03-01 00:00:00 -0500 2010-03-20 21:15:40.474 Scrap[52367:207] CurrentCalendar: 5 Weeks in Month 3 2010-03-20 21:15:40.475 Scrap[52367:207] GregorianCalendar Date: 2010-03-01 00:00:00 -0500 2010-03-20 21:15:40.475 Scrap[52367:207] GregorianCalendar: 5 Weeks in Month 3 2010-03-20 21:15:40.476 Scrap[52367:207] CurrentCalendar Date: 2010-04-01 00:00:00 -0400 2010-03-20 21:15:40.477 Scrap[52367:207] CurrentCalendar: 5 Weeks in Month 4 2010-03-20 21:15:40.478 Scrap[52367:207] GregorianCalendar Date: 2010-04-01 00:00:00 -0400 2010-03-20 21:15:40.479 Scrap[52367:207] GregorianCalendar: 5 Weeks in Month 4 2010-03-20 21:15:40.480 Scrap[52367:207] CurrentCalendar Date: 2010-05-01 00:00:00 -0400 2010-03-20 21:15:40.480 Scrap[52367:207] CurrentCalendar: 5 Weeks in Month 5 2010-03-20 21:15:40.482 Scrap[52367:207] GregorianCalendar Date: 2010-05-01 00:00:00 -0400 2010-03-20 21:15:40.482 Scrap[52367:207] GregorianCalendar: 5 Weeks in Month 5 2010-03-20 21:15:40.483 Scrap[52367:207] CurrentCalendar Date: 2010-06-01 00:00:00 -0400 2010-03-20 21:15:40.483 Scrap[52367:207] CurrentCalendar: 5 Weeks in Month 6 2010-03-20 21:15:40.484 Scrap[52367:207] GregorianCalendar Date: 2010-06-01 00:00:00 -0400 2010-03-20 21:15:40.485 Scrap[52367:207] GregorianCalendar: 5 Weeks in Month 6 2010-03-20 21:15:40.485 Scrap[52367:207] CurrentCalendar Date: 2010-07-01 00:00:00 -0400 2010-03-20 21:15:40.486 Scrap[52367:207] CurrentCalendar: 5 Weeks in Month 7 2010-03-20 21:15:40.486 Scrap[52367:207] GregorianCalendar Date: 2010-07-01 00:00:00 -0400 2010-03-20 21:15:40.487 Scrap[52367:207] GregorianCalendar: 5 Weeks in Month 7 2010-03-20 21:15:40.488 Scrap[52367:207] CurrentCalendar Date: 2010-08-01 00:00:00 -0400 2010-03-20 21:15:40.488 Scrap[52367:207] CurrentCalendar: 5 Weeks in Month 8 2010-03-20 21:15:40.489 Scrap[52367:207] GregorianCalendar Date: 2010-08-01 00:00:00 -0400 2010-03-20 21:15:40.489 Scrap[52367:207] GregorianCalendar: 5 Weeks in Month 8 2010-03-20 21:15:40.490 Scrap[52367:207] CurrentCalendar Date: 2010-09-01 00:00:00 -0400 2010-03-20 21:15:40.491 Scrap[52367:207] CurrentCalendar: 5 Weeks in Month 9 2010-03-20 21:15:40.491 Scrap[52367:207] GregorianCalendar Date: 2010-09-01 00:00:00 -0400 2010-03-20 21:15:40.492 Scrap[52367:207] GregorianCalendar: 5 Weeks in Month 9 2010-03-20 21:15:40.493 Scrap[52367:207] CurrentCalendar Date: 2010-10-01 00:00:00 -0400 2010-03-20 21:15:40.493 Scrap[52367:207] CurrentCalendar: 5 Weeks in Month 10 2010-03-20 21:15:40.494 Scrap[52367:207] GregorianCalendar Date: 2010-10-01 00:00:00 -0400 2010-03-20 21:15:40.494 Scrap[52367:207] GregorianCalendar: 5 Weeks in Month 10 2010-03-20 21:15:40.495 Scrap[52367:207] CurrentCalendar Date: 2010-11-01 00:00:00 -0400 2010-03-20 21:15:40.496 Scrap[52367:207] CurrentCalendar: 5 Weeks in Month 11 2010-03-20 21:15:40.496 Scrap[52367:207] GregorianCalendar Date: 2010-11-01 00:00:00 -0400 2010-03-20 21:15:40.497 Scrap[52367:207] GregorianCalendar: 5 Weeks in Month 11 2010-03-20 21:15:40.498 Scrap[52367:207] CurrentCalendar Date: 2010-12-01 00:00:00 -0500 2010-03-20 21:15:40.498 Scrap[52367:207] CurrentCalendar: 52 Weeks in Month 12 2010-03-20 21:15:40.499 Scrap[52367:207] GregorianCalendar Date: 2010-12-01 00:00:00 -0500 2010-03-20 21:15:40.500 Scrap[52367:207] GregorianCalendar: 52 Weeks in Month 12 Compiling the code for Cocoa just for kicks, was actually amusing... As the results are really really different 2010-03-20 21:11:24.610 ScrapCocoa[52313:a0f] Calendar with 'currentCalendar' Identifier: gregorian 2010-03-20 21:11:24.611 ScrapCocoa[52313:a0f] Calendar created with identifier Identifier: gregorian 2010-03-20 21:11:24.613 ScrapCocoa[52313:a0f] CurrentCalendar Date: 2010-01-01 00:00:00 -0500 2010-03-20 21:11:24.613 ScrapCocoa[52313:a0f] CurrentCalendar: 6 Weeks in Month 1 2010-03-20 21:11:24.614 ScrapCocoa[52313:a0f] GregorianCalendar Date: 2010-01-01 00:00:00 -0500 2010-03-20 21:11:24.615 ScrapCocoa[52313:a0f] GregorianCalendar: 5 Weeks in Month 1 2010-03-20 21:11:24.616 ScrapCocoa[52313:a0f] CurrentCalendar Date: 2010-02-01 00:00:00 -0500 2010-03-20 21:11:24.616 ScrapCocoa[52313:a0f] CurrentCalendar: 5 Weeks in Month 2 2010-03-20 21:11:24.617 ScrapCocoa[52313:a0f] GregorianCalendar Date: 2010-02-01 00:00:00 -0500 2010-03-20 21:11:24.618 ScrapCocoa[52313:a0f] GregorianCalendar: 4 Weeks in Month 2 2010-03-20 21:11:24.619 ScrapCocoa[52313:a0f] CurrentCalendar Date: 2010-03-01 00:00:00 -0500 2010-03-20 21:11:24.619 ScrapCocoa[52313:a0f] CurrentCalendar: 5 Weeks in Month 3 2010-03-20 21:11:24.620 ScrapCocoa[52313:a0f] GregorianCalendar Date: 2010-03-01 00:00:00 -0500 2010-03-20 21:11:24.621 ScrapCocoa[52313:a0f] GregorianCalendar: 5 Weeks in Month 3 2010-03-20 21:11:24.622 ScrapCocoa[52313:a0f] CurrentCalendar Date: 2010-04-01 00:00:00 -0400 2010-03-20 21:11:24.622 ScrapCocoa[52313:a0f] CurrentCalendar: 5 Weeks in Month 4 2010-03-20 21:11:24.623 ScrapCocoa[52313:a0f] GregorianCalendar Date: 2010-04-01 00:00:00 -0400 2010-03-20 21:11:24.623 ScrapCocoa[52313:a0f] GregorianCalendar: 5 Weeks in Month 4 2010-03-20 21:11:24.624 ScrapCocoa[52313:a0f] CurrentCalendar Date: 2010-05-01 00:00:00 -0400 2010-03-20 21:11:24.625 ScrapCocoa[52313:a0f] CurrentCalendar: 6 Weeks in Month 5 2010-03-20 21:11:24.625 ScrapCocoa[52313:a0f] GregorianCalendar Date: 2010-05-01 00:00:00 -0400 2010-03-20 21:11:24.626 ScrapCocoa[52313:a0f] GregorianCalendar: 6 Weeks in Month 5 2010-03-20 21:11:24.627 ScrapCocoa[52313:a0f] CurrentCalendar Date: 2010-06-01 00:00:00 -0400 2010-03-20 21:11:24.627 ScrapCocoa[52313:a0f] CurrentCalendar: 5 Weeks in Month 6 2010-03-20 21:11:24.628 ScrapCocoa[52313:a0f] GregorianCalendar Date: 2010-06-01 00:00:00 -0400 2010-03-20 21:11:24.628 ScrapCocoa[52313:a0f] GregorianCalendar: 5 Weeks in Month 6 2010-03-20 21:11:24.629 ScrapCocoa[52313:a0f] CurrentCalendar Date: 2010-07-01 00:00:00 -0400 2010-03-20 21:11:24.630 ScrapCocoa[52313:a0f] CurrentCalendar: 5 Weeks in Month 7 2010-03-20 21:11:24.630 ScrapCocoa[52313:a0f] GregorianCalendar Date: 2010-07-01 00:00:00 -0400 2010-03-20 21:11:24.631 ScrapCocoa[52313:a0f] GregorianCalendar: 5 Weeks in Month 7 2010-03-20 21:11:24.632 ScrapCocoa[52313:a0f] CurrentCalendar Date: 2010-08-01 00:00:00 -0400 2010-03-20 21:11:24.632 ScrapCocoa[52313:a0f] CurrentCalendar: 5 Weeks in Month 8 2010-03-20 21:11:24.633 ScrapCocoa[52313:a0f] GregorianCalendar Date: 2010-08-01 00:00:00 -0400 2010-03-20 21:11:24.633 ScrapCocoa[52313:a0f] GregorianCalendar: 6 Weeks in Month 8 2010-03-20 21:11:24.634 ScrapCocoa[52313:a0f] CurrentCalendar Date: 2010-09-01 00:00:00 -0400 2010-03-20 21:11:24.635 ScrapCocoa[52313:a0f] CurrentCalendar: 5 Weeks in Month 9 2010-03-20 21:11:24.636 ScrapCocoa[52313:a0f] GregorianCalendar Date: 2010-09-01 00:00:00 -0400 2010-03-20 21:11:24.636 ScrapCocoa[52313:a0f] GregorianCalendar: 5 Weeks in Month 9 2010-03-20 21:11:24.637 ScrapCocoa[52313:a0f] CurrentCalendar Date: 2010-10-01 00:00:00 -0400 2010-03-20 21:11:24.637 ScrapCocoa[52313:a0f] CurrentCalendar: 6 Weeks in Month 10 2010-03-20 21:11:24.638 ScrapCocoa[52313:a0f] GregorianCalendar Date: 2010-10-01 00:00:00 -0400 2010-03-20 21:11:24.639 ScrapCocoa[52313:a0f] GregorianCalendar: 5 Weeks in Month 10 2010-03-20 21:11:24.640 ScrapCocoa[52313:a0f] CurrentCalendar Date: 2010-11-01 00:00:00 -0400 2010-03-20 21:11:24.640 ScrapCocoa[52313:a0f] CurrentCalendar: 5 Weeks in Month 11 2010-03-20 21:11:24.641 ScrapCocoa[52313:a0f] GregorianCalendar Date: 2010-11-01 00:00:00 -0400 2010-03-20 21:11:24.641 ScrapCocoa[52313:a0f] GregorianCalendar: 5 Weeks in Month 11 2010-03-20 21:11:24.642 ScrapCocoa[52313:a0f] CurrentCalendar Date: 2010-12-01 00:00:00 -0500 2010-03-20 21:11:24.642 ScrapCocoa[52313:a0f] CurrentCalendar: 5 Weeks in Month 12 2010-03-20 21:11:24.643 ScrapCocoa[52313:a0f] GregorianCalendar Date: 2010-12-01 00:00:00 -0500 2010-03-20 21:11:24.644 ScrapCocoa[52313:a0f] GregorianCalendar: 5 Weeks in Month 12 I think this is when I give up...

    Read the article

  • drawRect not being called in my subclass of UIImageView

    - by Ben Collins
    I have subclassed UIImageView and tried to override drawRect so I could draw on top of the image using Quartz 2D. I know this is a dumb newbie question, but I'm not seeing what I did wrong. Here's the interface: #import <UIKit/UIKit.h> @interface UIImageViewCustom : UIImageView { } - (void)drawRect:(CGRect)rect; And the implementation: #import "UIImageViewCustom.h" @implementation UIImageViewCustom - (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { } return self; } - (void)drawRect:(CGRect)rect { // do stuff } I set a breakpoint on drawRect and it never hits, leading me to think it never gets called at all. Isn't it supposed to be called when the view first loads? Have I incorrectly overridden it?

    Read the article

< Previous Page | 88 89 90 91 92 93 94 95 96 97 98 99  | Next Page >