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  • Hibernate many-to-many relationship

    - by Capitan
    I have two mapped types, related many-to-many. @Entity @Table(name = "students") public class Student{ ... @ManyToMany(fetch = FetchType.EAGER) @JoinTable( name = "students2courses", joinColumns = { @JoinColumn( name = "student_id", referencedColumnName = "_id") }, inverseJoinColumns = { @JoinColumn( name = "course_id", referencedColumnName = "_id") }) public Set<Course> getCourses() { return courses; } public void setCourses(Set<Course> courses) { this.courses = courses; } ... } __ @Entity @Table(name = "courses") public class Course{ ... @ManyToMany(fetch = FetchType.EAGER, mappedBy = "courses") public Set<Student> getStudents() { return students; } public void setStudents(Set<Student> students) { this.students = students; } ... } But if I update/delete Course entity, records are not created/deleted in table students2courses. (with Student entity updating/deleting goes as expected) I wrote abstract class HibObject public abstract class HibObject { public String getRemoveMTMQuery() { return null; } } which is inherited by Student and Course. In DAO I added this code (for delete() method): String query = obj.getRemoveMTMQuery(); if (query != null) { session.createSQLQuery(query).executeUpdate(); } and I ovrerided method getRemoveMTMQuery() for Course @Override @Transient public String getRemoveMTMQuery() { return "delete from students2courses where course_id = " + id + ";"; } Now it works but I think it's a bad code. Is there a best way to solve this problem?

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  • Adding a MouseOverHandler to an Element?

    - by JP
    I would like to listen for the mouse over event in GWT 1.6. Since GWT 1.6 has introduced handlers and deprecated listeners I'm unsure as to how I can accomplish this with what little information exists. Note: I have an Element object. That's what I need to add the mouse handler to. I apologize for my lack of clarity. Thanks!

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  • What is the easiest straightforward way of telling which version performs better?

    - by Peter Perhác
    I have an application, which I have re-factored so that I believe it is now faster. One can't possibly feel the difference, but in theory, the application should run faster. Normally I would not care, but as this is part of my project for my master's degree, I would like to support my claim that the re-factoring did not only lead to improved design and 'higher quality', but also an increase in performance of the application (a small toy-thing - a train set simulation). I have toyed with the latest VisualVM thing today for about four hours but I couldn't get anything helpful out of it. There isn't (or I haven't found it) a way to simply compare the profiling results taken from the two versions (pre- and post- refactoring). What would be the easiest, the most straightforward way of simply telling the slower from the faster version of the application. The difference of the two must have had an impact on the performance. Thank you.

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  • Why a new instance uses logger from old instances?

    - by Roman
    I generate 2 instances in this way: gameManager manager1 = new CTManager(owner,players1,"en"); manager1.start(); gameManager manager2 = new CTManager(owner,players2,"en"); manager2.start(); The start() method of the gameManager looks like that: void start() { game.start(); } When I create the game instance I create a loger: log = Logger.getLogger("TestLog"); (log is a public field of the class in which the game belongs). In the game.start() I run many processes and give them a reference to the corresponding log. So, I expect that manager1 and manager2 will write to different files. But manager2 writes to its own file and to the log file of the manager1. Why can it happen?

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  • Hibernate query cache automatically refreshed on external update?

    - by artgon
    I'm creating a service that has read-only access to the database. I have a query cache and a second level cache enabled (READ_ONLY mode) in Hibernate to speed up the service, as the tables being accessed change rarely. My question is, if someone goes into the DB and changes the tables manually (i.e. outside of Hibernate), does the cache recognize automatically that it needs to be cleared? Is there a time limit on the cache?

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  • Project Euler #3

    - by Alex
    Question: The prime factors of 13195 are 5, 7, 13 and 29. What is the largest prime factor of the number 600851475143? I found this one pretty easy, but running the file took an extremely long time, it's been going on for a while and the highest number I've got to is 716151937. Here is my code, am I just going to have a wait or is there an error in my code? //User made class public class Three { public static boolean checkPrime(long p) { long i; boolean prime = false; for(i = 2;i<p/2;i++) { if(p%i==0) { prime = true; break; } } return prime; } } //Note: This is a separate file public class ThreeMain { public static void main(String[] args) { long comp = 600851475143L; boolean prime; long i; for(i=2;i<comp/2;i++) { if(comp%i==0) { prime = Three.checkPrime(i); if(prime==true) { System.out.println(i); } } } } }

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  • For a Chemical Equation Balancer App (Android), how do I count the number of atoms of each element in each term?

    - by Upas
    This is my app: If someone enters "C6H12O6+O2=CO2+H2O", then I have already written code to split the equation into terms, so in an ArrayList called rterms I have the strings: C6H12O6 CO2 and in another ArrayList called pterms, I have: CO2 H2O I need to count the number of C's in each term of the reactants, so 6 for term 1, 0 for term 2, and then the H's and then O's. How would I do this? Any help is appreciated.

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  • Rotating A Tile In A BufferedImage

    - by Eddy Freeman
    I have created a a bufferedImage of 6 tiles of 2 rows and 3 columns and i want to rotate the last tile of the second row. This tile serves as a crossing for my animation. My problems are : How can i get access to that specifc tile alone and rotate it alone without affecting others. I have googled for a while but no answer.

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  • Recurssion Question : Revision

    - by stan
    My slides say that A recurssive call should always be on a smaller data structure than the current one There must be a non recurssive option if the data structure is too small You need a wrapper method to make the recurssive method accessible Just reading this from the slides makes no sence, especially seeing as it was a topic from before christmas! Could anyone try and clear up what it means please? Thank you

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  • is it possible to store server returned json data in jqgrid to display columnnames models data dynamically for every request?

    - by user1768246
    is it possible to store server returned json data in jqgrid to display columnnames models data dynamically for every request ? $("#grid").jqGrid({ type: "GET", url: "", var columnNames = $("#grid")[0].p.colNames, var columnModel = $("#grid")[0].p.colNames, var columnData = $("#grid")[0].p.colNames, datatype: 'jsonstring', datastr: columnData, colModel: columnModel, jsonReader: { root: 'innerWrapper.rows', page: "result.gridData.outerWrapper.page", total: "result.gridData.outerWrapper.total", records: "result.gridData.outerWrapper.total", repeatitems: false, }, gridview: true, pager: "pager", height: "auto", rowNum: 10, width:"auto", height:"auto", rowList: [10, 20, 30,40], viewrecords: true, caption:"Graph Data", rownumbers: true, });

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  • @ExceptionHandler doesn't handle the thrown exceptions

    - by Javi
    Hello, I have a method in my controller which will handle the exceptions thrown by the application. So I have a method like this one. @Controller public class ExceptionController { @RequestMapping(value="/error") @ExceptionHandler(value={Exception.class, NullPointerException.class}) public String showError(Exception e, Model model){ return "tiles:error"; } } And to try I if it works I throw a NullPointerException in another method in other method controller: boolean a = true; if(a){ throw new NullPointerException(); } After the exception is thrown it is printed in the JSP, but it doesn't go throw my showError() method (I've set a breakpoint there and it never enters). showError() method will catch the exception and will show different error pages depending on the exception type (though now it always shows the same error page). If I go to the url /error it shows the error page so the showError() method is OK. I'm using Spring 3. What can be the problem? Thanks.

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  • What is the best way to restore(rollback) data in an application to a specified state(date) ?

    - by panzerschreck
    Hello, An example would set the context right, the example below captures the various states of the entity, which needs to be reverted(rolled back) . State 1 - Recorded on 01-Mar-2010 Column1 Column2 Data1 0.56 State 2 - Recorded on 02-Mar-2010 Column1 Column2 Data1 0.57 State 3 - Recorded on 03-Mar-2010 Column1 Column2 Data1 0.58 User notices that state3 is not what he intended to be in, decides to revert back to state2. One approach that I can think of, without modifying the entity is via "auditing" all the inserts/updates, as below, the rollback information captures the data just before the updates/modifications on the entity, so that it can be applied in an order when you need to revert.Please note that changing the entity's schema, is not an option. Rollback - R1 recorded on 01-Mar-2010 Column1 Column2 Data1 0.56 Rollback - R2 Recorded on 02-Mar-2010 Column1 Column2 Data1 0.56 Rollback - R3 Recorded on 03-Mar-2010 Column1 Column2 Data1 0.57 So, to get to state2 , we would start with rollback information R1,apply R2 onto it. Is there a better approach to achieve this ? Thanks for your time.

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  • recursion resulting in extra unwanted data

    - by spacerace
    I'm writing a module to handle dice rolling. Given x die of y sides, I'm trying to come up with a list of all potential roll combinations. This code assumes 3 die, each with 3 sides labeled 1, 2, and 3. (I realize I'm using "magic numbers" but this is just an attempt to simplify and get the base code working.) int[] set = { 1, 1, 1 }; list = diceroll.recurse(0,0, list, set); ... public ArrayList<Integer> recurse(int index, int i, ArrayList<Integer> list, int[] set){ if(index < 3){ // System.out.print("\n(looping on "+index+")\n"); for(int k=1;k<=3;k++){ // System.out.print("setting i"+index+" to "+k+" "); set[index] = k; dump(set); recurse(index+1, i, list, set); } } return list; } (dump() is a simple method to just display the contents of list[]. The variable i is not used at the moment.) What I'm attempting to do is increment a list[index] by one, stepping through the entire length of the list and incrementing as I go. This is my "best attempt" code. Here is the output: Bold output is what I'm looking for. I can't figure out how to get rid of the rest. (This is assuming three dice, each with 3 sides. Using recursion so I can scale it up to any x dice with y sides.) [1][1][1] [1][1][1] [1][1][1] [1][1][2] [1][1][3] [1][2][3] [1][2][1] [1][2][2] [1][2][3] [1][3][3] [1][3][1] [1][3][2] [1][3][3] [2][3][3] [2][1][3] [2][1][1] [2][1][2] [2][1][3] [2][2][3] [2][2][1] [2][2][2] [2][2][3] [2][3][3] [2][3][1] [2][3][2] [2][3][3] [3][3][3] [3][1][3] [3][1][1] [3][1][2] [3][1][3] [3][2][3] [3][2][1] [3][2][2] [3][2][3] [3][3][3] [3][3][1] [3][3][2] [3][3][3] I apologize for the formatting, best I could come up with. Any help would be greatly appreciated. (This method was actually stemmed to use the data for something quite trivial, but has turned into a personal challenge. :) edit: If there is another approach to solving this problem I'd be all ears, but I'd also like to solve my current problem and successfully use recursion for something useful.

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  • new Integer vs valueOf

    - by LB
    Hi, I was using Sonar to make my code cleaner, and it pointed that I'm using new Integer(1) instead of Integer.valueOf(1). Because it seems that valueOf does not instantiate a new object so is more memory-friendly. How can valueOf not instantiate a new object ? How does it work ? Is this true for all integers ? thanks.

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  • Thread help with Android game

    - by Ciph3rzer0
    I need some help dealing with three Threads in Android One thread is the main thread, the other is the GLThread, and the other is a WorkerThread I created to update the game state. The problem I have is they all need to access the same LinkedList of game objects. Both the GLThread and my WorkerThread only read from the LinkedList, so no problem there, but occasionally I have the main thread adding in another game object to the list. How can I manage this? I tried using synchronized in front of the functions involved but it really slows down the application. For some reason, just catching the errors and not rendering or updating the game state that frame, causes it to start lagging permanently. Anyone have any great ideas?

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  • j2me: How to use setCommandListener on a TextField?

    - by SmRndGuy
    I wanted to make it so that when I select a specific TextField in a Form, I get a specific list of Commands, for example TextField: OK, CancelTextField2: OK, Back, Help And I succeeded by using addCommand() on each of TextFields but I can't tell it what to happen when when I activate one of these commands since there is no setCommandListener method for them. It throws a NullPointerException when I click it.I also tried to get the commands from their Form but it is receiving only the commands that it contains, not the commands that TextFields have Any help how to get arround this? Thanks in advance

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