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  • WPF: Problem with TreeView databinding

    - by Am
    Hi, I have a tree view defined as follows: <TreeView Grid.Row="0" Grid.Column="0" Margin="0" FlowDirection="LeftToRight" ItemTemplate="{StaticResource NavigationHeaderTemplate}" Name="TreeView2"> </TreeView> The data binding is: public class ViewTag : INotifyPropertyChanged { private string _tagName; public string TagName { get { return _tagName; } set { _tagName = value; PropertyChanged(this, new PropertyChangedEventArgs("Tag Name")); } } private ObservableCollection<ViewTag> _childTags; public ObservableCollection<ViewTag> ChildTags { get { return _childTags; } set { _childTags = value; OnPropertyChanged(new PropertyChangedEventArgs("Child Tags")); } } #region INotifyPropertyChanged Members public event PropertyChangedEventHandler PropertyChanged; public void OnPropertyChanged(PropertyChangedEventArgs e) { if (PropertyChanged != null) PropertyChanged(this, e); } #endregion public ViewTag(string tagName, ObservableCollection<ViewTag> childTags) { _tagName = tagName; _childTags = childTags; } } And my test binding is: List<ViewTag> tempTags = new List<ViewTag>(); ViewTag t1, t2, t3, t4, t5, t6; t1 = new ViewTag("Computers", null); t2 = new ViewTag("Chemistry", null); t3 = new ViewTag("Physics", null); var t123 = new ObservableCollection<ViewTag>(); t123.Add(t1); t123.Add(t2); t123.Add(t3); t4 = new ViewTag("Science", t123); var t1234 = new ObservableCollection<ViewTag>(); t1234.Add(t4); t5 = new ViewTag("All Items", t1234); t6 = new ViewTag("Untagged", null); var tall = new ObservableCollection<ViewTag>(); tall.Add(t5); tall.Add(t6); xy.Add(new ViewNavigationTree() { Header = "Tags", Image = "img/tags2.ico", Children = tall }); var rootFolders = eDataAccessLayer.RepositoryFacrory.Instance.MonitoredDirectoriesRepository.Directories.ToList(); var viewFolders = new ObservableCollection<ViewTag>(); foreach (var vf in rootFolders) { viewFolders.Add(new ViewTag(vf.FullPath, null)); } xy.Add(new ViewNavigationTree() { Header = "Folders", Image = "img/folder_16x16.png", Children = viewFolders }); xy.Add(new ViewNavigationTree() { Header = "Authors", Image = "img/user_16x16.png", Children = null }); xy.Add(new ViewNavigationTree() { Header = "Publishers", Image = "img/powerplant_32.png", Children = null }); TreeView2.ItemsSource = xy; Problem is, the tree only shows: + Tags All Items Untagged + Folders dir 1 dir 2 ... Authors Publishers The items I added under "All Items" aren't displayed. Being a WPF nub, i can't put my finger on the problem. Any help will be greatly appriciated.

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  • clear command in my mac os terminal gives the following error

    - by sil
    dyld: Library not loaded: /opt/local/lib/libncursesw.5.dylib Referenced from: /opt/local/bin/clear Reason: image not found Trace/BPT trap This is what my bash_login looks like: export PATH="/usr/local/bin:/usr/local/sbin:/usr/local/mysql/bin:$PATH" export PATH="/usr/local/apache-maven-2.2.1/bin:$PATH" export PATH="~/.gem/ruby/1.8/bin:$PATH" export PATH="/usr/local/mysql/bin:$PATH" export PATH="/System/Library/Frameworks/JavaVM.framework/Versions/1.6/Home/bin:$PATH" export PATH=/opt/local/bin:/opt/local/sbin:$PATH export MANPATH=/opt/local/share/man:$MANPATH

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  • CKEditor Custom Plugins Button

    - by isparling
    I've written a custom plugin for CKEditor--successful on all fronts, save one currently: I can't, for the life of me, figure out how to customize the image on the button in the toolbar of the editor. As I'm a new user, you'll have to click through to see attached image; the highlighted square in the top left should have a pretty picture (like most of the other toolbar items). Thanks much for thoughts/advice/help. Isaac Screenshot: http://imgur.com/ZNNKe.jpg

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  • how to display bigger resolution images in android?

    - by UMMA
    dear friends, referring to the code example of mine http://stackoverflow.com/questions/2997703/android-remote-image-getting-problem how can i accommodate bigger resolution images in android. when i try to display bigger resolution image from internet it give me null bitmap. any one guide me whats the solution? any help would be appreciated.

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  • display icon in menuitem (Firefox)

    - by Omar Abid
    I use the following code <menu image="chrome://mecho/content/ic.png" label="Mecho Submission Form" class="menu-iconic" id="mechi-menu" insertafter="context-copylink"> Firefox displays an icon in the menu; however when I use the following (for the submenu) <menuitem label="App" image="chrome://mecho/content/icons/app.png" class="menu-iconic" onclick="mecho.add('katzcd','App')"/> It doesn't show up!! any idea?

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  • C# Retrieve Canon Specific EXIF Data

    - by dkpatt
    I have wrote an app that reads the basic EXIF data from an image via the PropertyItems exposed in .Net's System.Drawing.Image class. However, I cannot retrieve Canon specific EXIF data via these properties. How does one read this information? I know it exist in the file as Photoshop reads it.

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  • C# save a file from a HTTP Request

    - by d1k_is
    Im trying to download and save a file from a HttpWebResponse but im having problems saving the file (other than Text Files) properly. I think its something to do with this part: byte[] byteArray = Encoding.UTF8.GetBytes(http.Response.Content); MemoryStream stream = new MemoryStream(byteArray); Text Files work fine with the above code but when I try to save the Content to an Image file it gets corrupted. How do i write this 'string' data to an image file (and other binary files)

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  • Using Flash and ActiveMQ

    - by Acet
    Hey all, Ive been using ActiveMQ as a message broker and have been able to get Flex to subscribe to a topic and receive messages using this library and flexonrails.net/?cat=26 (cant add second link) as a guide. However I've been unable to achieve the same goal in Flash. Does anyone know how to use this library in Flash or know any tutorials that could be of use?

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  • Map resources when added to the project

    - by Espuz
    I have a .h when I map all the image files names and xib names with #defines. For example, if I have an image called "buttonBackground.png" I map it in my .h as #define BUTTON_BACKGROUND_PNG_FILE @"buttonBackground.png" It's possible to detect when a resource is added to the bundle and create the correspond define with a script?

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  • WPF How to add and perform events on those controls generated during Runtime

    - by 103318677739703278524
    For example, I have an empty tabControl in my Windows during the compile time, and I have an undetermined amount of images need to be added onto the tabControl, so I used loop + tabControl.Children.Add("image1 to x") to add those images... but after that during runtime, I want to perform events on those image controls, such as dragging the image from the tabControl to another Panel. Is it possible to do so? If it's possible, how?

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  • Creating semaphores with unmanaged code in C++

    - by Dororo
    I've been using the MSDN Library to create semaphores, located at: http://msdn.microsoft.com/en-us/library/system.threading.semaphore.aspx However, the examples are using Managed code (requires /clr), and I need to use Unmanaged code because FreeType doesn't like working with Managed code it seems. How would I go about creating 2 simple threads which use a semaphore if I'm using unmanaged code? Many thanks for your help.

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  • How do I get the set of all letters in Java/Clojure?

    - by Jason Baker
    In Python, I can do this: >>> import string >>> string.letters 'abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ' Is there any way to do something similar in Clojure (apart from copying and pasting the above characters somewhere)? I looked through both the Clojure standard library and the java standard library and couldn't find it.

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  • Picture changing in vb6

    - by Dario Dias
    I was trying this script from a pdf file.I got stuck where the target image should change to exploding image if clicked but the target image does not change from the standing image.Please Help! Option Explicit Dim fiPlayersScore As Integer Dim fiNumberofMisses As Integer Dim fbTargetHit As Boolean Private Sub Form_Load() Randomize imgTarget.Enabled = False imgTarget.Visible = False cmdStop.Enabled = False lblGameOver.Visible = False lblGameOver.Enabled = False End Sub Private Sub cmdStart_Click() Dim lsUserResponse As String Dim lbResponse As Boolean lsUserResponse = InputBox("Enter a level from 1 to 3." & _ (Chr(13)) & "" & (Chr(13)) & "1 being the Easiest and 3 being the " & _ "Hardest.", "Level Select", "1") lbResponse = False If lsUserResponse = "1" Then Timer1.Interval = 1500 lbResponse = True ElseIf lsUserResponse = "2" Then Timer1.Interval = 1000 lbResponse = True ElseIf lsUserResponse = "3" Then Timer1.Interval = 750 lbResponse = True Else MsgBox ("Game Not Started.") lbResponse = False End If If lbResponse = True Then cmdStart.Enabled = False imgTarget.Picture = imgStanding.Picture frmMain.MousePointer = 5 fbTargetHit = False Load_Sounds cmdStop.Enabled = True fiPlayersScore = 0 fiNumberofMisses = 0 lblScore.Caption = fiPlayersScore lblMisses.Caption = fiNumberofMisses Timer1.Enabled = True lblGameOver.Visible = False lblGameOver.Enabled = False End If End Sub Private Sub cmdStop_Click() Unload_Sounds frmMain.MousePointer = vbNormal Timer1.Enabled = False imgTarget.Enabled = False imgTarget.Visible = False cmdStart.Enabled = True cmdStop.Enabled = False cmdStart.SetFocus lblGameOver.Visible = True lblGameOver.Enabled = True End Sub Private Sub Form_Click() MMControl1.Command = "Play" MMControl1.Command = "Prev" fiNumberofMisses = fiNumberofMisses + 1 lblMisses.Caption = fiNumberofMisses If CheckForLoose = True Then cmdStop_Click lblMisses.Caption = fiNumberofMisses Exit Sub End If End Sub Private Sub imgTarget_Click() MMControl2.Command = "Play" MMControl2.Command = "Prev" Timer1.Enabled = False imgTarget.Picture = imgExplode.Picture '**I AM STUCK HERE** pauseProgram fiPlayersScore = fiPlayersScore + 1 Timer1.Enabled = True If CheckForWin = True Then cmdStop_Click lblScore.Caption = fiPlayersScore Exit Sub End If lblScore.Caption = fiPlayersScore fbTargetHit = True imgStanding.Enabled = False imgTarget.Visible = False imgTarget.Enabled = False Timer1.Enabled = True End Sub Public Sub Load_Sounds() 'Set initial property values for blaster sound MMControl1.Notify = False MMControl1.Wait = True MMControl1.Shareable = False MMControl1.DeviceType = "WaveAudio" MMControl1.FileName = _ "C:\Temp\Sounds\Blaster_1.wav" 'Open the media device MMControl1.Command = "Open" 'Set initial property values for grunt sound MMControl2.Notify = False MMControl2.Wait = True MMControl2.Shareable = False MMControl2.DeviceType = "WaveAudio" MMControl2.FileName = _ "C:\Temp\Sounds\Pain_Grunt_4.wav" 'Open the media device MMControl2.Command = "Open" End Sub Private Sub Timer1_Timer() Dim liRandomLeft As Integer Dim liRandomTop As Integer imgTarget.Visible = True If fbTargetHit = True Then fbTargetHit = False 'imgTarget.Picture = imgStanding.Picture End If liRandomLeft = (6120 * Rnd) liRandomTop = (4680 * Rnd) imgTarget.Left = liRandomLeft imgTarget.Top = liRandomTop imgTarget.Enabled = True imgTarget.Visible = True End Sub Public Function CheckForWin() As Boolean CheckForWin = False If fiPlayersScore = 5 Then CheckForWin = True lblGameOver.Caption = "You Win.Game Over" End If End Function Public Function CheckForLoose() As Boolean CheckForLoose = False If fiNumberofMisses = 5 Then CheckForLoose = True lblGameOver.Caption = "You Loose.Game Over" End If End Function Private Sub Form_QueryUnload(Cancel As Integer, _ UnloadMode As Integer) Unload_Sounds End Sub Public Sub Unload_Sounds() MMControl1.Command = "Close" MMControl2.Command = "Close" End Sub Public Sub pauseProgram() Dim currentTime Dim newTime currentTime = Second(Time) newTime = Second(Time) Do Until Abs(newTime - currentTime) = 1 newTime = Second(Time) Loop End Sub

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  • How do I read a binary file in C#?

    - by tomcamara
    I have a file that exists within a text and a binary image, I need to read from 0 to 30 position the text in question, and the position on 31 would be the image in binary format. What are the steps that I have to follow to proceed with that problem? Currently, I am trying to read it using FileStream, and then I move the FileStream var to one BinaryReader as shown below: FileStream fs = new FileStream(filePath, FileMode.Open, FileAccess.Read) BinaryReader br = new BinaryReader(fs) From there forward, I'm lost.

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  • could not read symbols: Archive has no index; run ranlib to add one

    - by indu
    i tried making library with ar -r -c -s libtestlib.a *.o as given in this tutorial http://matrixprogramming.com/Tools/CompileLink.html But on linking with library following error comes g++ -o uni2asc uni2asc.o -L../Modules -ltestlib ../Modules/libtestlib.a: could not read symbols: Archive has no index; run ranlib to add one collect2: ld returned 1 exit status i tried with ranlib also but still the error comes.. im working with ubuntu9.10 Please suggest me some solution for this

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