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  • Conway's Game of Life - C++ and Qt

    - by Jeff Bridge
    I've done all of the layouts and have most of the code written even. But, I'm stuck in two places. 1) I'm not quite sure how to set up the timer. Am I using it correctly in the gridwindow class? And, am I used the timer functions/signals/slots correctly with the other gridwindow functions. 2) In GridWindow's timerFired() function, I'm having trouble checking/creating the vector-vectors. I wrote out in the comments in that function exactly what I am trying to do. Any help would be much appreciated. main.cpp // Main file for running the grid window application. #include <QApplication> #include "gridwindow.h" //#include "timerwindow.h" #include <stdexcept> #include <string> #include <fstream> #include <sstream> #include <iostream> void Welcome(); // Welcome Function - Prints upon running program; outputs program name, student name/id, class section. void Rules(); // Rules Function: Prints the rules for Conway's Game of Life. using namespace std; // A simple main method to create the window class and then pop it up on the screen. int main(int argc, char *argv[]) { Welcome(); // Calls Welcome function to print student/assignment info. Rules(); // Prints Conway's Game Rules. QApplication app(argc, argv); // Creates the overall windowed application. int rows = 25, cols = 35; //The number of rows & columns in the game grid. GridWindow widget(NULL,rows,cols); // Creates the actual window (for the grid). widget.show(); // Shows the window on the screen. return app.exec(); // Goes into visual loop; starts executing GUI. } // Welcome Function: Prints my name/id, my class number, the assignment, and the program name. void Welcome() { cout << endl; cout << "-------------------------------------------------------------------------------------------------" << endl; cout << "Name/ID - Gabe Audick #7681539807" << endl; cout << "Class/Assignment - CSCI-102 Disccusion 29915: Homework Assignment #4" << endl; cout << "-------------------------------------------------------------------------------------------------" << endl << endl; } // Rules Function: Prints the rules for Conway's Game of Life. void Rules() { cout << "Welcome to Conway's Game of Life." << endl; cout << "Game Rules:" << endl; cout << "\t 1) Any living cell with fewer than two living neighbours dies, as if caused by underpopulation." << endl; cout << "\t 2) Any live cell with more than three live neighbours dies, as if by overcrowding." << endl; cout << "\t 3) Any live cell with two or three live neighbours lives on to the next generation." << endl; cout << "\t 4) Any dead cell with exactly three live neighbours becomes a live cell." << endl << endl; cout << "Enjoy." << endl << endl; } gridcell.h // A header file for a class representing a single cell in a grid of cells. #ifndef GRIDCELL_H_ #define GRIDCELL_H_ #include <QPalette> #include <QColor> #include <QPushButton> #include <Qt> #include <QWidget> #include <QFrame> #include <QHBoxLayout> #include <iostream> // An enum representing the two different states a cell can have. enum CellType { DEAD, // DEAD = Dead Cell. --> Color = White. LIVE // LIVE = Living Cell. ---> Color = White. }; /* Class: GridCell. A class representing a single cell in a grid. Each cell is implemented as a QT QFrame that contains a single QPushButton. The button is sized so that it takes up the entire frame. Each cell also keeps track of what type of cell it is based on the CellType enum. */ class GridCell : public QFrame { Q_OBJECT // Macro allowing us to have signals & slots on this object. private: QPushButton* button; // The button inside the cell that gives its clickability. CellType type; // The type of cell (DEAD or LIVE.) public slots: void handleClick(); // Callback for handling a click on the current cell. void setType(CellType type); // Cell type mutator. Calls the "redrawCell" function. signals: void typeChanged(CellType type); // Signal to notify listeners when the cell type has changed. public: GridCell(QWidget *parent = NULL); // Constructor for creating a cell. Takes parent widget or default parent to NULL. virtual ~GridCell(); // Destructor. void redrawCell(); // Redraws cell: Sets new type/color. CellType getType() const; //Simple getter for the cell type. private: Qt::GlobalColor getColorForCellType(); // Helper method. Returns color that cell should be based from its value. }; #endif gridcell.cpp #include <iostream> #include "gridcell.h" #include "utility.h" using namespace std; // Constructor: Creates a grid cell. GridCell::GridCell(QWidget *parent) : QFrame(parent) { this->type = DEAD; // Default: Cell is DEAD (white). setFrameStyle(QFrame::Box); // Set the frame style. This is what gives each box its black border. this->button = new QPushButton(this); //Creates button that fills entirety of each grid cell. this->button->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding); // Expands button to fill space. this->button->setMinimumSize(19,19); //width,height // Min height and width of button. QHBoxLayout *layout = new QHBoxLayout(); //Creates a simple layout to hold our button and add the button to it. layout->addWidget(this->button); setLayout(layout); layout->setStretchFactor(this->button,1); // Lets the buttons expand all the way to the edges of the current frame with no space leftover layout->setContentsMargins(0,0,0,0); layout->setSpacing(0); connect(this->button,SIGNAL(clicked()),this,SLOT(handleClick())); // Connects clicked signal with handleClick slot. redrawCell(); // Calls function to redraw (set new type for) the cell. } // Basic destructor. GridCell::~GridCell() { delete this->button; } // Accessor for the cell type. CellType GridCell::getType() const { return(this->type); } // Mutator for the cell type. Also has the side effect of causing the cell to be redrawn on the GUI. void GridCell::setType(CellType type) { this->type = type; redrawCell(); } // Handler slot for button clicks. This method is called whenever the user clicks on this cell in the grid. void GridCell::handleClick() { // When clicked on... if(this->type == DEAD) // If type is DEAD (white), change to LIVE (black). type = LIVE; else type = DEAD; // If type is LIVE (black), change to DEAD (white). setType(type); // Sets new type (color). setType Calls redrawCell() to recolor. } // Method to check cell type and return the color of that type. Qt::GlobalColor GridCell::getColorForCellType() { switch(this->type) { default: case DEAD: return Qt::white; case LIVE: return Qt::black; } } // Helper method. Forces current cell to be redrawn on the GUI. Called whenever the setType method is invoked. void GridCell::redrawCell() { Qt::GlobalColor gc = getColorForCellType(); //Find out what color this cell should be. this->button->setPalette(QPalette(gc,gc)); //Force the button in the cell to be the proper color. this->button->setAutoFillBackground(true); this->button->setFlat(true); //Force QT to NOT draw the borders on the button } gridwindow.h // A header file for a QT window that holds a grid of cells. #ifndef GRIDWINDOW_H_ #define GRIDWINDOW_H_ #include <vector> #include <QWidget> #include <QTimer> #include <QGridLayout> #include <QLabel> #include <QApplication> #include "gridcell.h" /* class GridWindow: This is the class representing the whole window that comes up when this program runs. It contains a header section with a title, a middle section of MxN cells and a bottom section with buttons. */ class GridWindow : public QWidget { Q_OBJECT // Macro to allow this object to have signals & slots. private: std::vector<std::vector<GridCell*> > cells; // A 2D vector containing pointers to all the cells in the grid. QLabel *title; // A pointer to the Title text on the window. QTimer *timer; // Creates timer object. public slots: void handleClear(); // Handler function for clicking the Clear button. void handleStart(); // Handler function for clicking the Start button. void handlePause(); // Handler function for clicking the Pause button. void timerFired(); // Method called whenever timer fires. public: GridWindow(QWidget *parent = NULL,int rows=3,int cols=3); // Constructor. virtual ~GridWindow(); // Destructor. std::vector<std::vector<GridCell*> >& getCells(); // Accessor for the array of grid cells. private: QHBoxLayout* setupHeader(); // Helper function to construct the GUI header. QGridLayout* setupGrid(int rows,int cols); // Helper function to constructor the GUI's grid. QHBoxLayout* setupButtonRow(); // Helper function to setup the row of buttons at the bottom. }; #endif gridwindow.cpp #include <iostream> #include "gridwindow.h" using namespace std; // Constructor for window. It constructs the three portions of the GUI and lays them out vertically. GridWindow::GridWindow(QWidget *parent,int rows,int cols) : QWidget(parent) { QHBoxLayout *header = setupHeader(); // Setup the title at the top. QGridLayout *grid = setupGrid(rows,cols); // Setup the grid of colored cells in the middle. QHBoxLayout *buttonRow = setupButtonRow(); // Setup the row of buttons across the bottom. QVBoxLayout *layout = new QVBoxLayout(); // Puts everything together. layout->addLayout(header); layout->addLayout(grid); layout->addLayout(buttonRow); setLayout(layout); } // Destructor. GridWindow::~GridWindow() { delete title; } // Builds header section of the GUI. QHBoxLayout* GridWindow::setupHeader() { QHBoxLayout *header = new QHBoxLayout(); // Creates horizontal box. header->setAlignment(Qt::AlignHCenter); this->title = new QLabel("CONWAY'S GAME OF LIFE",this); // Creates big, bold, centered label (title): "Conway's Game of Life." this->title->setAlignment(Qt::AlignHCenter); this->title->setFont(QFont("Arial", 32, QFont::Bold)); header->addWidget(this->title); // Adds widget to layout. return header; // Returns header to grid window. } // Builds the grid of cells. This method populates the grid's 2D array of GridCells with MxN cells. QGridLayout* GridWindow::setupGrid(int rows,int cols) { QGridLayout *grid = new QGridLayout(); // Creates grid layout. grid->setHorizontalSpacing(0); // No empty spaces. Cells should be contiguous. grid->setVerticalSpacing(0); grid->setSpacing(0); grid->setAlignment(Qt::AlignHCenter); for(int i=0; i < rows; i++) //Each row is a vector of grid cells. { std::vector<GridCell*> row; // Creates new vector for current row. cells.push_back(row); for(int j=0; j < cols; j++) { GridCell *cell = new GridCell(); // Creates and adds new cell to row. cells.at(i).push_back(cell); grid->addWidget(cell,i,j); // Adds to cell to grid layout. Column expands vertically. grid->setColumnStretch(j,1); } grid->setRowStretch(i,1); // Sets row expansion horizontally. } return grid; // Returns grid. } // Builds footer section of the GUI. QHBoxLayout* GridWindow::setupButtonRow() { QHBoxLayout *buttonRow = new QHBoxLayout(); // Creates horizontal box for buttons. buttonRow->setAlignment(Qt::AlignHCenter); // Clear Button - Clears cell; sets them all to DEAD/white. QPushButton *clearButton = new QPushButton("CLEAR"); clearButton->setFixedSize(100,25); connect(clearButton, SIGNAL(clicked()), this, SLOT(handleClear())); buttonRow->addWidget(clearButton); // Start Button - Starts game when user clicks. Or, resumes game after being paused. QPushButton *startButton = new QPushButton("START/RESUME"); startButton->setFixedSize(100,25); connect(startButton, SIGNAL(clicked()), this, SLOT(handleStart())); buttonRow->addWidget(startButton); // Pause Button - Pauses simulation of game. QPushButton *pauseButton = new QPushButton("PAUSE"); pauseButton->setFixedSize(100,25); connect(pauseButton, SIGNAL(clicked()), this, SLOT(handlePause())); buttonRow->addWidget(pauseButton); // Quit Button - Exits program. QPushButton *quitButton = new QPushButton("EXIT"); quitButton->setFixedSize(100,25); connect(quitButton, SIGNAL(clicked()), qApp, SLOT(quit())); buttonRow->addWidget(quitButton); return buttonRow; // Returns bottom of layout. } /* SLOT method for handling clicks on the "clear" button. Receives "clicked" signals on the "Clear" button and sets all cells to DEAD. */ void GridWindow::handleClear() { for(unsigned int row=0; row < cells.size(); row++) // Loops through current rows' cells. { for(unsigned int col=0; col < cells[row].size(); col++) { GridCell *cell = cells[row][col]; // Grab the current cell & set its value to dead. cell->setType(DEAD); } } } /* SLOT method for handling clicks on the "start" button. Receives "clicked" signals on the "start" button and begins game simulation. */ void GridWindow::handleStart() { this->timer = new QTimer(this); // Creates new timer. connect(this->timer, SIGNAL(timeout()), this, SLOT(timerFired())); // Connect "timerFired" method class to the "timeout" signal fired by the timer. this->timer->start(500); // Timer to fire every 500 milliseconds. } /* SLOT method for handling clicks on the "pause" button. Receives "clicked" signals on the "pause" button and stops the game simulation. */ void GridWindow::handlePause() { this->timer->stop(); // Stops the timer. delete this->timer; // Deletes timer. } // Accessor method - Gets the 2D vector of grid cells. std::vector<std::vector<GridCell*> >& GridWindow::getCells() { return this->cells; } void GridWindow::timerFired() { // I'm not sure how to write this code. // I want to take the original vector-vector, and also make a new, empty vector-vector of the same size. // I would then go through the code below with the original vector, and apply the rules to the new vector-vector. // Finally, I would make the new vector-vecotr the original vector-vector. (That would be one step in the simulation.) cout << cells[1][2]; /* for (unsigned int m = 0; m < original.size(); m++) { for (unsigned int n = 0; n < original.at(m).size(); n++) { unsigned int neighbors = 0; //Begin counting number of neighbors. if (original[m-1][n-1].getType() == LIVE) // If a cell next to [i][j] is LIVE, add one to the neighbor count. neighbors += 1; if (original[m-1][n].getType() == LIVE) neighbors += 1; if (original[m-1][n+1].getType() == LIVE) neighbors += 1; if (original[m][n-1].getType() == LIVE) neighbors += 1; if (original[m][n+1].getType() == LIVE) neighbors += 1; if (original[m+1][n-1].getType() == LIVE) neighbors += 1; if (original[m+1][n].getType() == LIVE) neighbors += 1; if (original[m+1][n+1].getType() == LIVE) neighbors += 1; if (original[m][n].getType() == LIVE && neighbors < 2) // Apply game rules to cells: Create new, updated grid with the roundtwo vector. roundtwo[m][n].setType(LIVE); else if (original[m][n].getType() == LIVE && neighbors > 3) roundtwo[m][n].setType(DEAD); else if (original[m][n].getType() == LIVE && (neighbors == 2 || neighbors == 3)) roundtwo[m][n].setType(LIVE); else if (original[m][n].getType() == DEAD && neighbors == 3) roundtwo[m][n].setType(LIVE); } }*/ }

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  • PHP/MySQL Printing Duplicate Labels

    - by Michael
    Using an addon of FPDF, I am printing labels using PHP/MySQL (http://www.fpdf.de/downloads/addons/29/). I'd like to be able to have the user select how many labels to print. For example, if the query puts out 10 records and the user wants to print 3 labels for each record, it prints them all in one set. 1,1,1,2,2,2,3,3,3...etc. Any ideas? <?php require_once('auth.php'); require_once('../config.php'); require_once('../connect.php'); require('pdf/PDF_Label.php'); $sql="SELECT $tbl_members.lastname, $tbl_members.firstname, $tbl_members.username, $tbl_items.username, $tbl_items.itemname FROM $tbl_members, $tbl_items WHERE $tbl_members.username = $tbl_items.username"; $result=mysql_query($sql); if(mysql_num_rows($result) == 0){ echo "Your search criteria does not return any results, please try again."; exit(); } $pdf = new PDF_Label("5160"); $pdf->AddPage(); // Print labels while($rows=mysql_fetch_array($result)){ $name = $rows['lastname'].', '.$rows['firstname'; $item= $rows['itemname']; $text = sprintf(" * %s *\n %s\n", $name, $item); $pdf->Add_Label($text); } $pdf->Output('labels.pdf', 'D'); ?>

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  • CIL and JVM Little endian to big endian in c# and java

    - by Haythem
    Hello, I am using on the client C# where I am converting double values to byte array. I am using java on the server and I am using writeDouble and readDouble to convert double values to byte arrays. The problem is the double values from java at the end are not the double values at the begin giving to c# writeDouble in Java Converts the double argument to a long using the doubleToLongBits method , and then writes that long value to the underlying output stream as an 8-byte quantity, high byte first. DoubleToLongBits Returns a representation of the specified floating-point value according to the IEEE 754 floating-point "double format" bit layout. The Program on the server is waiting of 64-102-112-0-0-0-0-0 from C# to convert it to 1700.0 but he si becoming 0000014415464 from c# after c# converted 1700.0 this is my code in c#: class User { double workingStatus; public void persist() { byte[] dataByte; using (MemoryStream ms = new MemoryStream()) { using (BinaryWriter bw = new BinaryWriter(ms)) { bw.Write(workingStatus); bw.Flush(); bw.Close(); } dataByte = ms.ToArray(); for (int j = 0; j < dataByte.Length; j++) { Console.Write(dataByte[j]); } } public double WorkingStatus { get { return workingStatus; } set { workingStatus = value; } } } class Test { static void Main() { User user = new User(); user.WorkingStatus = 1700.0; user.persist(); } thank you for the help.

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  • jquery ui autocomplete with database

    - by user301766
    I fairly new to JQuery and perhaps trying to achieve something that might be abit harder for a beginner. However I am trying to create an autocomplete that sends the current value to a PHP script and then returns the necessary values. Here is my Javascript code $("#login_name").autocomplete({ source: function(request, response) { $.ajax({ url: "http://www.myhost.com/myscript.php", dataType: "jsonp", success: function(data) { alert(data); response($.map(data, function(item) { return { label: item.user_login_name, value: item.user_id } })) } }) }, minLength: 2 }); And here is the the last half of "myscript.php" while($row = $Database->fetch(MYSQLI_ASSOC)) { foreach($row as $column=>$val) { $results[$i][$column] = $val; } $i++; } print json_encode($results); Which produces the following output [{"user_id":"2","user_login_name":"Name1"},{"user_id":"3","user_login_name":"Name2"},{"user_id":"4","user_login_name":"Name3"},{"user_id":"5","user_login_name":"Name4"},{"user_id":"6","user_login_name":"Name5"},{"user_id":"7","user_login_name":"Name6"}] Can anyone tell me where I am going wrong please? Starting to get quite frustrated. The input box just turns "white" and no options are shown. The code does work if I specify an array of values.

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  • NSObject release destroys local copy of object's data

    - by Spider-Paddy
    I know this is something stupid on my part but I don't get what's happening. I create an object that fetches data & puts it into an array in a specific format, since it fetches asynchronously (has to download & parse data) I put a delegate method into the object that needs the data so that the data fetching object copies it's formatted array into an array in the calling object. The problem is that when the data fetching object is released, the copy it created in the caller is being erased, code is: In .h file @property (nonatomic, retain) NSArray *imagesDataSource; In .m file // Fetch item details ImagesParser *imagesParserObject = [[ImagesParser alloc] init:self]; [imagesParserObject getArticleImagesOfArticleId:(NSInteger)currentArticleId]; [imagesParserObject release] <-- problematic release // Called by parser when images parsing is finished -(void)imagesDataTransferComplete:(ImagesParser *)imagesParserObject { self.imagesDataSource = [ImagesParserObject.returnedArray copy]; // copy array to local variable // If there are more pics, they must be assembled in an array for possible UIImageView animation NSInteger picCount = [imagesDataSource count]; if(picCount > 1) // 1 image is assumed to be the pic already displayed { // Build image array NSMutableArray *tempPicArray = [[NSMutableArray alloc] init]; // Temp space to hold images while building for(int i = 0; i < picCount; i++) { // Get Nr from only article in detailDataSource & pic name (Small) from each item in imagesDataSource NSString *picAddress = [NSString stringWithFormat:@"http://some.url.com/shopdata/image/article/%@/%@", [[detailDataSource objectAtIndex:0] objectForKey:@"Nr"], [[imagesDataSource objectAtIndex:i] objectForKey:@"Small"]]; NSURL *picURL = [NSURL URLWithString:picAddress]; NSData *picData = [NSData dataWithContentsOfURL:picURL]; [tempPicArray addObject:[UIImage imageWithData:picData]]; } imagesArray = [tempPicArray copy]; // copy makes immutable copy of array [tempPicArray release]; currentPicIndex = 0; // Assume first pic is pic already being shown } else imagesArray = nil; // No need for a needless pic array // Remove please wait message [pleaseWaitViewControllerObject.view removeFromSuperview]; } I put in tons of NSLog lines to keep track of what was going on & self.imagesDataSource is populated with the returned array but when the parser object is released self.imagesDataSource becomes empty. I thought self.imagesDataSource = [ImagesParserObject.returnedArray copy]; is supposed to make an independant object, like as if it was alloc, init'ed, so that self.imagesDataSource is not just a pointer to the parser's array but is it's own array. So why does the release of the parser object clear the copy of the array. (I checked & double checked that it's not something overwriting self.imagesDataSource, commenting out [imagesParserObject release] consistently fixes the problem) Also, I have exactly the same problem with self.detailDataSource which is declared & populated in the exact same way as self.imagesDataSource I thought that once I call the parser I could release it because the caller no longer needs to refer to it, all further activity is carried out by the parser object through it's delegate method, what am I doing wrong?

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  • In which order is model binding and validation done in ASP.NET MVC 2?

    - by Simon Bartlett
    I am using ASP.NET MVC 2, and am using a view-model per view approach. I am also using Automapper to map properties from my domain-model to the view-model. Take this example view-model (with Required data annotation attributes for validation purposes): public class BlogPost_ViewModel { public int Id { get; set; } [Required] public string Title { get; set; } [Required] public string Text { get; set; } } In the post editor view I am using a rich text editor (CKeditor). Because CKeditor is a HTML editor, I ideally need CKeditor to HTMLencode the user's input when the form is submitted, so that ASP.NET's input validation does not complain. This is not a problem as CKeditor has this functionality built in, however I need CKeditor's output decoded before mapping back to the domain object (via Automapper). I am wanting to add a new property (to the view-model above) to solve this, as follows: public string HTMLEncodedText { get { return HTMLEncode(Text); } set { Text = HTMLDecode(value); } } I can then bind this property to CKeditor in the view, but still use Automapper to map the 'Text' property in the controller - all without having to turn input-validation off. My question is: do you know how the model binding and validation process in ASP.NET MVC 2 works? Are all model properties binded before validation is carried out? Or is each individual property get validated when it is being set. I think ideally for my idea to work, all properties need to be set before the model is validated.

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  • Write a compiler for a language that looks ahead and multiple files?

    - by acidzombie24
    In my language I can use a class variable in my method when the definition appears below the method. It can also call methods below my method and etc. There are no 'headers'. Take this C# example. class A { public void callMethods() { print(); B b; b.notYetSeen(); public void print() { Console.Write("v = {0}", v); } int v=9; } class B { public void notYetSeen() { Console.Write("notYetSeen()\n"); } } How should I compile that? what i was thinking is: pass1: convert everything to an AST pass2: go through all classes and build a list of define classes/variable/etc pass3: go through code and check if there's any errors such as undefined variable, wrong use etc and create my output But it seems like for this to work I have to do pass 1 and 2 for ALL files before doing pass3. Also it feels like a lot of work to do until I find a syntax error (other than the obvious that can be done at parse time such as forgetting to close a brace or writing 0xLETTERS instead of a hex value). My gut says there is some other way. Note: I am using bison/flex to generate my compiler.

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  • Looking for streaming xml pretty printer in C/C++ using expat or libxml2

    - by Mark Zeren
    I'm looking for a streaming xml pretty printer for C/C++ that's either self contained or that uses libxml2 or expat. I've searched a bit and not found one. It seems like something that would be generally useful. Am I missing an obvious tool that does this? Background: I have a library that outputs xml without whitespace all on one line. In some cases I'd like to pretty print that output. I'm looking for a BSD-ish licensed C/C++ library or sample code that will take a raw xml byte stream and pretty print it. Here's some pseudo code showing one way that I might use this functionality: void my_write(const char* buf, int len); PrettyPrinter pp(bind(&my_write)); while (...) { // ... get some more xml ... const char* buf = xmlSource.get_buf(); int len = xmlSource.get_buf_len(); int written = pp.write(buf, len); // calls my_write with pretty printed xml // ... error handling, maybe call write again, etc. ... } I'd like to avoid instantiating a DOM representation. I already have dependencies on the expat and libxml2 shared libraries, and I'd rather not add any more shared library dependencies.

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  • Get the value for a WPF binding

    - by Jose
    Ok, I didn't want a bunch of ICommands in my MVVM ViewModels so I decided to create a MarkupExtension for WPF that you feed it a string(the name of the method), and it gives you back an ICommand that executes the method. here's a snippet: public class MethodCall : MarkupExtension { public MethodCall(string methodName) { MethodName = methodName; CanExecute = "Can" + methodName; } public override object ProvideValue(IServiceProvider serviceProvider) { Binding bin= new Binding { Converter = new MethodConverter(MethodName,CanExecute) }; return bin.ProvideValue(serviceProvider); } } public class MethodConverter : IValueConverter { string MethodName; public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture) { //Convert to ICommand ICommand cmd = ConvertToICommand(); if (cmd == null) Debug.WriteLine(string.Format("Could not bind to method 'MyMethod' on object",MethodName)); return cmd; } } It works great, except when the binding fails(e.g. you mistype). When you do this in xaml: {Binding MyPropertyName} you see in the output window whenever the binding fails. and it tells you the propertyName the Type name etc. The MethodConverter Class can tell you the name of the method that failed, but it can't tell you the source object type. Because the value will be null. I can't figure out how to store the source object type so for the following class public class MyClass { public void MyMethod() { } } and the following xaml: <Button Command={d:MethodCall MyMethod}>My Method</Button> It currently says: "Could not bind to method 'MyMethod' on object but I would like it to say: "Could not bind to method 'MyMethod' on object MyClass Any ideas?

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  • Create variable names using a loop in Java?

    - by SeerUK
    Hi, first time poster, long time reader so be gentle with me :) See the following code which works to generate me timestamps for the beginning and end of every month in a financial year. int year = 2010; // Financial year runs from Sept-Aug so earlyMonths are those where year = FY-1 and lateMonths are those where year = FY int[] earlyMonths = {8, 9, 10, 11}; // Sept to Dec int earlyYear = year -1; for (int i : earlyMonths) { month = i; Calendar cal = Calendar.getInstance(); cal.clear(); cal.set(earlyYear,month,1,0,0,0); Long start = cal.getTimeInMillis(); cal.clear(); cal.set(earlyYear,month,1); lastDayofMonth = cal.getActualMaximum(GregorianCalendar.DAY_OF_MONTH); cal.set(earlyYear,month,lastDayofMonth,23,59,59); Long end = cal.getTimeInMillis(); } int[] lateMonths = {0, 1, 2, 3, 4, 5, 6, 7}; // Jan to Aug for (int i : lateMonths) { month = i; Calendar cal = Calendar.getInstance(); cal.clear(); cal.set(year,month,1,0,0,0); Long start = cal.getTimeInMillis(); cal.clear(); cal.set(year,month,1); lastDayofMonth = cal.getActualMaximum(GregorianCalendar.DAY_OF_MONTH); cal.set(year,month,lastDayofMonth,23,59,59); Long end = cal.getTimeInMillis(); } So far so good, but in order to use these results I need these timestamps to be output to variables named by month (to be used in a prepared statement later in the code. e.g. SeptStart = sometimestamp, SeptEnd = some timestamp etc etc. I don't know if it is possible to declare new variables based on the results of each loop. Any ideas?

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  • Wordpress - Set Published Date

    - by danit
    Using this function: function wpPostXMLRPC($title,$body,$rpcurl,$username, $password,$category,**$pubdate**,$keywords='',$encoding='UTF-8') { $title = htmlentities($title,ENT_NOQUOTES,$encoding); $keywords = htmlentities($keywords,ENT_NOQUOTES,$encoding); $content = array( 'title'=>$title, 'description'=>$body, 'mt_allow_comments'=>1, // 1 to allow comments 'mt_allow_pings'=>0, // 1 to allow trackbacks 'post_type'=>'post', 'post_status' => 'draft', **'post_date' =>$pubdate,** 'mt_keywords'=>$keywords, 'categories'=>array($category) ); $params = array(0,$username,$password,$content,true); $request = xmlrpc_encode_request('metaWeblog.newPost',$params); $ch = curl_init(); curl_setopt($ch, CURLOPT_POSTFIELDS, $request); curl_setopt($ch, CURLOPT_URL, $rpcurl); curl_setopt($ch, CURLOPT_RETURNTRANSFER, 1); curl_setopt($ch, CURLOPT_TIMEOUT, 1); $results = curl_exec($ch); curl_close($ch); return $results; } My Code: $title = $correctdataandtime; $body = '<a href="' . $links['alternate'] . '" />' . '<img src="' . $links['image'] . '" />' . '</a>'; $pubdate = date("Y-m-d H:i:s", $datetime); //Default Settings $rpcurl = 'http://vl3.co.uk/xmlrpc.php'; $username = 'admin'; $password = '3cdsbvre'; $category = '1'; //default is 1, enter a number here. $keywords = 'Twitter';//keywords comma seperated. $encoding ='UTF-8';//utf8 recommended wpPostXMLRPC($title,$body,$rpcurl,$username,$password,$pubdate,$category,$keywords,$encoding); Output of $pubdate is: 2010-04-05 19:25:31 However it still sets the published date as the date and time when i run the script.

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  • How to keep only duplicates efficiently?

    - by Marc Eaddy
    Given an STL vector, I'd like an algorithm that outputs only the duplicates in sorted order, e.g., INPUT : { 4, 4, 1, 2, 3, 2, 3 } OUTPUT: { 2, 3, 4 } The algorithm is trivial, but the goal is to make it as efficient as std::unique(). My naive implementation modifies the container in-place: My naive implementation: void keep_duplicates(vector<int>* pv) { // Sort (in-place) so we can find duplicates in linear time sort(pv->begin(), pv->end()); vector<int>::iterator it_start = pv->begin(); while (it_start != pv->end()) { size_t nKeep = 0; // Find the next different element vector<int>::iterator it_stop = it_start + 1; while (it_stop != pv->end() && *it_start == *it_stop) { nKeep = 1; // This gets set redundantly ++it_stop; } // If the element is a duplicate, keep only the first one (nKeep=1). // Otherwise, the element is not duplicated so erase it (nKeep=0). it_start = pv->erase(it_start + nKeep, it_stop); } } If you can make this more efficient, elegant, or general, please let me know. For example, a custom sorting algorithm, or copy elements in the 2nd loop to eliminate the erase() call.

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  • Gems install fine but don't show as installed under rake gems

    - by Josh Pinter
    I'll show you my output here: rake gems (in /Users/jp/Sites/central/trunk) - [F] authlogic - [R] activesupport - [F] builder - [F] formtastic - [R] activesupport >= 2.3.0 - [R] actionpack >= 2.3.0 - [ ] fastercsv I = Installed F = Frozen R = Framework (loaded before rails starts) Making sure fastercsv is installed: gem which fastercsv /usr/local/lib/ruby/gems/1.8/gems/fastercsv-1.5.3/lib/fastercsv.rb After installing through a variety of methods but only one is shown here: sudo rake gems:install (in /Users/jp/central/trunk) gem install fastercsv Successfully installed fastercsv-1.5.3 1 gem installed Installing ri documentation for fastercsv-1.5.3... Installing RDoc documentation for fastercsv-1.5.3... And try it again. rake gems (in /Users/jp/Sites/central/trunk) - [F] authlogic - [R] activesupport - [F] builder - [F] formtastic - [R] activesupport >= 2.3.0 - [R] actionpack >= 2.3.0 - [ ] fastercsv I = Installed F = Frozen R = Framework (loaded before rails starts) One thing to know is that I tried unpacking the gems but if it doesn't think it's installed it can't unpack it. Another thing is that I really tried to figure this out. There's a bunch of people saying clean up local gems in your user account, always install with sudo, etc. But I've tried all that. What would you guys do to fix this? Thanks many times over, Josh

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  • GET request in AJAX-retrieved HTML

    - by ufw
    There is some HTML code which appears on the page as the result of AJAX request/response. This HTML contains GET requests to another php script. Links containing this requests are not working while "real" HTML (added on the page manually) works normally. When I open the page source with Ctrl+U I see empty div's (but they actually have HTML retrieved via AJAX) and the full-fledged HTML code added manually. Can't figure out how can I make the AJAX-retrieved links working. This is how I try to form the HTML code which must be added to the page as the result of AJAX response. <?php //some selections from the database... //all subsequent varibles are the members of $row=(mysql_fetch_array($query)) array; $html_to_be_inactive = '<li id="productID_' . $productID . '"> <a href=work.php?action=deleteFromBasket&productID=' . $productID . ' onClick="return false;"> <img src="images/delete.png" id="deleteProductID_' . $productID . '"> </a> ' . $productName . '(' . $totalItems . ' items) - $' . ($totalItems * $productPrice) . '</li>'; echo $html_to_be_inactive; ?> And that is it, result of 'echo' appears on the page after successful AJAX request as the simple HTML, and it does nothing when I click the link. I do not perform DOM 'append' methods as I'm not familiar with DOM yet. I can see all the elements mentioned in $thml_to_be_inactive but the link seems to be really inactive. Also this HTML is absent in the "Ctrl+U" output, I can see it only when I select "Inspect element" in the browser. The HTML which was added manually operates the same items as usual, but I need AJAX-retrieved HTML to be working as well. I suspect I need to perform some 'append' method via JavaScript or jQuery, but I don't know how to do it in a proper way. Thanks.

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  • Silverlight MediaElement Position Property Weirdness

    - by BarrettJ
    I have a MediaElement that is reporting its position incorrectly and weirdly, but consistently. It seems like when it gets to the last second of the audio (and it's always the last second, regardless if the sound is two seconds or 10), it doesn't update it's position until it finishes. Example output: Playback Progress: 0/3.99 - 0 Playback Progress: 0.01/3.99 - 0 Playback Progress: 0.03/3.99 - 0 Playback Progress: 0.06/3.99 - 1 Playback Progress: 0.07/3.99 - 1 Playback Progress: 0.08/3.99 - 2 Playback Progress: 0.11/3.99 - 2 Playback Progress: 0.14/3.99 - 3 Playback Progress: 0.19/3.99 - 4 Playback Progress: 0.23/3.99 - 5 Playback Progress: 0.25/3.99 - 6 Playback Progress: 0.28/3.99 - 7 Playback Progress: 0.3/3.99 - 7 Playback [SNIP] Playback Progress: 2.8/3.99 - 70 Playback Progress: 2.83/3.99 - 70 Playback Progress: 2.88/3.99 - 72 Playback Progress: 2.9/3.99 - 72 Playback Progress: 2.91/3.99 - 72 Playback Progress: 2.92/3.99 - 73 Playback Progress: 2.99/3.99 - 74 Playback Progress: 3/3.99 - 75 Playback Progress: 3/3.99 - 75 Playback Progress: 3/3.99 - 75 Playback Progress: 3/3.99 - 75 Playback Progress: 3/3.99 - 75 Playback Progress: 3/3.99 - 75 Playback Progress: 3/3.99 - 75 Playback Progress: 3/3.99 - 75 Playback Progress: 3/3.99 - 75 Playback Progress: 3.99/3.99 - 100 That is the result of: WriteLine("Playback Progress: " + Position + "/" + LengthInSeconds + " - " + (int)((Position / LengthInSeconds) * 100)); public double Position { get { return my_media_element != null ? my_media_element.Position.TotalSeconds : 0; } } public double LengthInSeconds { get { return my_media_element != null ? my_media_element.NaturalDuration.TimeSpan.TotalSeconds : 0; } } Anyone have any ideas why this is occurring?

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  • Text to Speech in ASP.NET - Access is denied... what to do?

    - by Magnetic_dud
    On my personal website, i would like to make it "pronounce" something I solved the "concept" problem, as in here, and on my desktop it works smoothly when launched from visual web developer. Creates a file, and then an embedded player in the page will play it. Perfect. So, I uploaded it on the server... I get this error 500: Server Error in '/sapi' Application. Access is denied. (Exception from HRESULT: 0x80070005 (E_ACCESSDENIED)) Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.UnauthorizedAccessException: Access is denied. (Exception from HRESULT: 0x80070005 (E_ACCESSDENIED)) ASP.NET is not authorized to access the requested resource. Consider granting access rights to the resource to the ASP.NET request identity. ASP.NET has a base process identity (typically {MACHINE}\ASPNET on IIS 5 or Network Service on IIS 6) that is used if the application is not impersonating. If the application is impersonating via , the identity will be the anonymous user (typically IUSR_MACHINENAME) or the authenticated request user. (...) Source Error: See it below Source File: c:\mypath\sapi\myfile.aspx.cs Line: 21 Stack Trace: [UnauthorizedAccessException: Access is denied. (Exception from HRESULT: 0x80070005 (E_ACCESSDENIED))] SpeechLib.SpVoiceClass.Speak(String Text, SpeechVoiceSpeakFlags Flags) +0 prova.Button1_Click(Object sender, EventArgs e) in c:\mypath\sapi\prova.aspx.cs:21 System.Web.UI.WebControls.Button.OnClick(EventArgs e) +111 System.Web.UI.WebControls.Button.RaisePostBackEvent(String eventArgument) +110 System.Web.UI.WebControls.Button.System.Web.UI.IPostBackEventHandler.RaisePostBackEvent(String eventArgument) +10 System.Web.UI.Page.RaisePostBackEvent(IPostBackEventHandler sourceControl, String eventArgument) +13 System.Web.UI.Page.RaisePostBackEvent(NameValueCollection postData) +36 System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +1565 Version Information: Microsoft .NET Framework Version:2.0.50727.3053; ASP.NET Version:2.0.50727.3053 This is the source Source Error: Line 19: myfile.Open(@"C:\mypath\sapi\gen\hi.wav",SpeechStreamFileMode.SSFMCreateForWrite,false); Line 20: voice.AudioOutputStream = myfile; Line 21: voice.Speak("Hi",SpeechVoiceSpeakFlags.SVSFDefault); I get error on line 21, Voice.speak That probably means that the aspnet worker user has not some right permission The generation folder has all the right permissions: an empty file is created. So, i have to give permission of execute to some system dll? Do you know which dll? It is not bin\Interop.SpeechLib.dll, on this one the aspnet user has full control Ps: i have full control on the (windows) server (i mean, access by RDC, is not a shared hosting)

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  • what is the exact way to use Endorsed directory in jdk1.6

    - by raticulin
    I want to upgrade my jaxws to 2.2 (jdk1.6 comes bundled with jaxws 2.1). My jdk is (I did not install public jre): java version "1.6.0_20" Java(TM) SE Runtime Environment (build 1.6.0_20-b02) Java HotSpot(TM) Client VM (build 16.3-b01, mixed mode) In jaxws' own doc they explain how to do it: One way to fix this is to copy jaxws-api.jar and jaxb-api.jar into JRE endorsed directory, which is $JAVA_HOME/lib/endorsed (or $JDK_HOME/jre/lib/endorsed) But I am not sure this is having any effect in my installation. For starters I have only defined %JAVA_HOME%. And folder $JAVA_HOME/lib/endorsed is inexistant, so I created and copied the two jars. But if I do (wsgen is a tool from jaxws) wsgen -version I still get: JAX-WS RI 2.1.6 in JDK 6 I also tried creating folder JAVA_HOME\jre\lib\endorsed (notice that in the doc they say JDK_HOME, but as I only have JAVA_HOME I used this path). Still same wsgen output. My questions are: What is the difference between JAVA_HOME and JDK_HOME in the doc page? anything significant or just two ways to refer to JAVA_HOME ? Is 'wsgen -version' a valid way to check jaxws version that is used or this always calls the exe in the original jdk, but it does not mean endorsed jars will be used? Anyone knows very detailed steps to install jaxws2.2 in a jdk.16?

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  • Help setting up command line gist

    - by smotchkkiss
    setup I'm following defunkt's gist setup guide. [smotchkkiss ~]$ sudo gem install gist [smotchkkiss ~]$ git config --global github.user "my github name" [smotchkkiss ~]$ git config --global github.token "my github token" [smotchkkiss ~]$ echo "puts 'hello, gist.'" > hello.rb [smotchkkiss ~]$ gist hello.rb output Usage: open [-e] [-t] [-f] [-W] [-n] [-g] [-h] [-b <bundle identifier>] [-a <application>] [filenames] Help: Open opens files from a shell. By default, opens each file using the default application for that file. If the file is in the form of a URL, the file will be opened as a URL. Options: -a Opens with the specified application. -b Opens with the specified application bundle identifier. -e Opens with TextEdit. -t Opens with default text editor. -f Reads input from standard input and opens with TextEdit. -W, --wait-apps Blocks until the used applications are closed (even if they were already running). -n, --new Open a new instance of the application even if one is already running. -g, --background Does not bring the application to the foreground. -h, --header Searches header file locations for headers matching the given filenames, and opens them. return value nil help! nil return value? What gives? No new gist appears in my My Gists page on github.

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  • What type of things can cause sgen msbuild task to fail intermittantly with Access Violation?

    - by Mark Allanson
    In our MSBuild file for our project we sgen an assembly containing classes used during xml serialization. The classes are generated via xsd.exe. We use the following SGen task configuration. <SGen ToolPath="$(SdkPath)" ShouldGenerateSerializer="true" UseProxyTypes="false" BuildAssemblyName="AssemblyName.dll" BuildAssemblyPath="Outputs" ContinueOnError="false" /> Intermittantly the following error is thrown when executing the msbuild script on our build server. Originally this error might have occurred once out of every 50 (CI) builds, recently the frequency has been increasing and it now occurs maybe 5-6 out of every 10 builds. The size of the assembly that is being Sgenned is about 410k (circa 35,000 lines of generated code), and when successfull the serialization assembly is about 1.7M in size. When it fails, the output is as follows: Unhandled Exception: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. E:\Path_ToBuild_Workspace\SolutionBuild.MSBuild(74,5): error MSB6006: "sgen.exe" exited with code -1073741819. We are using Hudson to manage our builds, so the msbuild and sgen processes are therefore spwaned by the Hudson.exe. There's not much out there on the interwebs regarding this type of error from SGen. Certainly nothing concrete.

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  • how to fix: ctags null expansion of name pattern "\1"

    - by bua
    Hi, As the title points I have problem with ctags when trying to parse user-defined language. Basically I've followed those instructions. The quickest and easiest way to do this is by defining a new language using the program options. In order to have Swine support available every time I start ctags, I will place the following lines into the file $HOME/.ctags, which is read in every time ctags starts: --langdef=swine --langmap=swine:.swn --regex-swine=/^def[ \t]*([a-zA-Z0-9_]+)/\1/d,definition/ The first line defines the new language, the second maps a file extension to it, and the third defines a regular expression to identify a language definition and generate a tag file entry for it. I've tried different flags: b,e for regex. My definition of tag is: --regex-q=/^[ \t]*[^[:space:]]*[:space:]*:[:space:]*{/\l/f,function/b When I replace \1 with anything else (ascii caracter set ), It works. the output is: (--regex-q=/^[ \t]*[^[:space:]]*[:space:]*:[:space:]*{/my function name/f,function/b) !_TAG_FILE_FORMAT 2 /extended format; --format=1 will not append ;" to lines/ !_TAG_FILE_SORTED 1 /0=unsorted, 1=sorted, 2=foldcase/ !_TAG_PROGRAM_AUTHOR Darren Hiebert /[email protected]/ !_TAG_PROGRAM_NAME Exuberant Ctags // !_TAG_PROGRAM_URL http://ctags.sourceforge.net /official site/ !_TAG_PROGRAM_VERSION 5.8 // my function name file.q /^.ras.getLocation:{[u]$/;" f my function name file.q /^.a.getResource:{[u; pass]$/;" f my function name file.q /^.a.init:{$/;" f my function name file.q /^.a.kill:{[u; force]$/;" f my function name file.q /^.asdf.status:{[what; u]$/;" f my function name file.q /^.pc:{$/;" f Why \1 doesn't work? (I've tried all 1-9)

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  • Python with Wiimote using pywiiuse module

    - by Anon
    After seeing the abilities and hackibility of wiimotes I really want to use it in my 'Intro to programming' final. Everyone must make a python program and present it to the class. I want to make a game with pygame incorporating a wiimote. I found pywiiuse which is a very basic wrapper for the wiiuse library using c types. I can NOT get anything beyond LEDs and vibrating to work. Buttons, IR, motion sensing, nothing. I've tried different versions of wiiuse, pywiiuse, even python. I can't even get the examples that came with it to run. Here's the code I made as a simple test. I copied some of the example C++ code. from pywiiuse import * from time import sleep #Init wiimotes = wiiuse_init() #Find and start the wiimote found = wiiuse_find(wiimotes,1,5) #Make the variable wiimote to the first wiimote init() found wiimote = wiimotes.contents #Set Leds wiiuse_set_leds(wiimote,WIIMOTE_LED_1) #Rumble for 1 second wiiuse_rumble(wiimote,1) sleep(1) wiiuse_rumble(wiimote,0) #Turn motion sensing on(supposedly) wiiuse_motion_sensing(wiimote,1) while 1: #Poll the wiimotes to get the status like pitch or roll if(wiiuse_poll(wiimote,1)): print 'EVENT' And here's the output when I run it. wiiuse version 0.9 wiiuse api version 8 [INFO] Found wiimote [assigned wiimote id 1]. EVENT EVENT Traceback (most recent call last): File "C:\Documents and Settings\Nick\Desktop\wiimotetext.py", line 26, in <mod ule> if(wiiuse_poll(wiimote,1)): WindowsError: exception: access violation reading 0x00000004 It seems each time I run it, it prints out EVENT 2-5 times until the trace back. I have no clue what to do at this point, I've been trying for the past two days to get it working. Thanks!

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  • Seeking reporting or templating tool to generate large formatted PDF reports from dataset

    - by Mr. Tacos
    Say I have some data in MySQL or a big ole CSV file. I also have a report. It's a PDF, call it 100 pages long. I need to generate variations on this PDF for slices of the data. More specific example: I have a CSV file with each StackOverflow user in a row and each column contains various statistics about that user. I have a report called "Your StackOverflow Performance". Its got lots of text, always the same, but each section contains something like: "You Vs. The Average StackOverflow Poster on this metric". I want a table that appears there that has the average data, which is the same in every run of the PDF, in one column. In the second column, I want your data, which is different for each PDF/row in the CSV file/user of StackOverflow. I'm pretty sure people use things like Crystal for this? Is there something in MS SQL Server that's good for this? An open source template language? I'm not even really sure if what I need is called a 'reporting' tool (since I don't really need to do any crunching, the data in this case is being crunched by a series of scripts and SPSS, I don't need bands and subbands and so on) or 'templating'. Is there even such a thing as templating PDFs? Natch, I'd be fine with something that generates output easily scriptable to PDF, like eps, but not something like HTML. The report formatting is fussy and done and externally determined and handed down from on high. It's print-oriented, not webby. Thanks in advance.

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  • Red Box is not working

    - by palani
    Hi , I have install the Red box plugin by using the following command script/plugin install svn://rubyforge.org/var/svn/ambroseplugins/redbox . It installed successfully. and again ran the following command the following location /myapp/vendor/plugin/redbox/rake update_scripts . It shows me the following output (in /myapp/vendor/plugins/redbox) rake aborted! private method `copy' called for File:Class /home/myapp/vendor/plugins/redbox/Rakefile:28 (See full trace by running task with --trace) I don't know How to solve this ... Then i understand that "rake update_scripts" copying the Js and Css file only. so i manually copied the Redbox.js & redbox.css files into the respective places under /public folder I include the follwoing into my application.html.erb <%= stylesheet_link_tag 'redbox' % <%= javascript_include_tag :defaults % <%= javascript_include_tag 'redbox' % It included in the page successfully. The following is my view code : <%= link_to_remote_redbox('Red_box', :url = {:action= 'log'} ,:method ='get') % The popup box doesn't appear. I have no clue what is the exact error. Is that any Jquery clash? Please help me

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  • How can I process an image in .NET for a full-page print with a quality like Windows Photo Gallery d

    - by Triynko
    I'm writing a printing routing in C#, using the .NET PrintDocument class, handling the OnPrintPage event. I've managed to maximize the margins and print the Image in landscape mode, but it simply does not look as good as when I print the same image file from Windows Photo Gallery (formerly Windows Picture and Fax Viewer), the default image preview program in Windows Vista. I noticed an option there for selecting "Sharpen Image for Printing", but what does that do? I've thought about printing copies of the image from Windows Photo Gallery first, then sending the sheets through the printer a second time to print the custom overlays I need, but it's hard to make it line up every time, since the printer sucks the sheet in without the kind of precision I need... so I really need to do ALL the drawing commands within C#, including the image. Does anyone know how to perform pre-processing on the bitmap so that it prints as nicely as Windows Photo Gallery does it? Are there any simple print drivers that can intercept Photo Gallery printing output as a standard image file (bmp, png, etc.) that can be read by the .NET Image class? I'm all for creativity here.

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  • SoundManager / Jquery / Regular expression : Parse class name before certain character To Get SoundI

    - by j-man86
    So I am trying to access a jquery soundmanager variable from one script (wpaudio.js – from the wp-audio plugin) inside of another (init.js – my own javascript). I am creating an alternate pause/play button higher up on the page and need to resume the current soundID, which is contained as part of a class name in the DOM. Here is the code that creates that class name in wpaudio.js: function wpaButtonCheck() { if (!this.playState || this.paused) jQuery('#' + this.sID + '_play').attr('src', wpa_url + '/wpa_play.png'); else jQuery('#' + this.sID + '_play').attr('src', wpa_url + '/wpa_pause.png'); } Here is the output: where wpa0 would be the sID of the sound I need. My current script in init.js is: $('.mixesSidebar #currentSong .playBtn').toggle(function() { soundManager.pauseAll(); $(this).addClass('paused'); }, function() { soundManager.resumeAll(); $(this).removeClass('paused'); }); I need to change resumeAll to "resume(this.sID)", but I need to somehow store the sID onclick and call it in the above function. Alternately, I think a regular expression that could get the class name of the current play button and either parse the string up to the "_play" or use a trim function to get rid of "_play"– but I'm not sure how to do this. Thanks for your help!

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