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  • Platformer gravity where gravity is greater than tile size

    - by Sara
    I am making a simple grid-tile-based platformer with basic physics. I have 16px tiles, and after playing with gravity it seems that to get a nice quick Mario-like jump feel, the player ends up moving faster than 16px per second at the ground. The problem is that they clip through the first layer of tiles before collisions being detected. Then when I move the player to the top of the colliding tile, they move to the bottom-most tile. I have tried limiting their maximum velocity to be less than 16px but it does not look right. Are there any standard approaches to solving this? Thanks.

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  • Ubuntu 12.04 - Workspace switcher is shown after switching to another workspace

    - by David Kuridža
    I've just upgraded to Ubuntu 12.04 on HP Envy 14 and found a rather interesting bug. When I switch between workspaces using keyboard shortcuts, for example moving down to Workspace 3 from Workspace 1, workspace switcher is shown (as seen on below screenshot). It stays there until I hit escape key. After debugging, the problem only happens when I change shortcut keys to Super + direction. With default Ctrl + Alt + direction, everything is OK. I've searched but haven't found this problem reported before, I'm also not sure this is called workspace switcher :) Can you please let me know what to search for, are there any logs which might have some related information?

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  • Use virtual pageviews for all goal tracking

    - by Jeff Wu
    Hi Pro Webmasters, I'm new to Google Analytics and I'm wondering if it would be cleaner to user virtual pageviews for all the goal tracking on my website instead of using a mix of regular page views and virtual pageviews. I know in most cases this is just semantics but there are multiple pages where the same goal can be achieved and I think it would be cleaner just to fire the same virtual pageview instead of having two different goal pages. Will this model also give developers more flexibility when they do development? I know we are moving to a CMS and urls can get hairy, so I think this might be a good way to make analytics portion of the site "future proof". Any thoughts are appreciated! Thanks.

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  • Rotate view matrix based on touch coordinates

    - by user1055947
    I'm working on an Android game where I need to rotate the camera around the origin based on the user dragging their finger. My view matrix has initial position of sitting on the negative z and facing origin. I have succeeded in moving the camera through rotation left or right, up or down based on the user dragging the finger, but my problem is obviously that after I drag my finger up/down and rotate say 90 degrees so my intial position of -z is now +y and still facing origin, if I drag my finger left/right I want to rotate from +y to +x, but what happens is it rotates around the pole +y. This is to be expected as I am mapping 2D touch drag coords to 3D space, but I dont know where to start trying to do what I want. Perhaps someone can point me in the right direction, I've been googling for a while now but I don't know what I want to do is called! Edit __ What I was looking for is called an ArcBall, google it for lots of info on it.

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  • How do I detect multiple sprite collisions when there are >10 sprites?

    - by yao jiang
    I making a small program to animate the astar algorithm. If you look at the image, there are lots of yellow cars moving around. Those can collide at any moment, could be just one or all of them could just stupidly crash into each other. How do I detect all of those collisions? How do I find out which specific car has crash into which other car? I understand that pygame has collision function, but it only detects one collision at a time and I'd have to specify which sprites. Right now I am just trying to iterate through each sprite to see if there is collision: for car1 in carlist: for car2 in carlist: collide(car1, car2); This can't be the proper way to do it, if the car list goes to a huge number, a double loop will be too slow.

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  • Lubuntu with only Ubuntu's workspace/tiling features

    - by Johnny Tremain
    I searched around for a long time but found nothing. I am moving from Ubuntu to Lubuntu. Everything is great (I am okay with the bland style) except for three features that I use regularly in Ubuntu. 1) Win+w / Win+s zooms out to see an overview of the current workspace and all the workspaces respectively. 2) Ctrl+Alt+num which puts the current application in a specific portion of the workspace. 3) Snap to edge of workspace. How would I get those three features onto Lubuntu? Would that cancel out the benefit of Lubuntu, so I should just stick with Ubuntu (or any distro you can recommend)? Thank you.

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  • PASS Summit 2013 - A Bunch of Blog Posts Recently

    - by RickHeiges
    Recently, there have been a number of blog posts about having the 2013 PASS Summit in Seattle or elsewhere. I had a post in November about the process and some of the major factors that were on my mind. You can read it here . There is value in moving the Summit to another venue. There is value in having the Summit in the same location/venue year after year as well. Many of the posts that I read recently make excellent arguments for each. As time goes on and you hear another good argument for one...(read more)

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  • Is it Hard to Write a Blog?

    - by Joe Mayo
    Responding to a tweet I received, asking if I found it hard to write a blog and keep it interesting. This is one of the situations where a 140 character response doesn’t do a question justice. There’s a lot to think about between the subjects of writing, subject matter, and entertainment.  Here’s my take on each of these three topics: There’s all types of writing you can do with various degrees of difficulty. If you’re writing a book and you have a gazillion editors bleeding over your every utterance, then the task becomes harder because you’re second-guessing yourself, not knowing whose opinion will be violated. However, if you’re communicating in a public forum, not too many people care about the grammar as much as whether what you have to say is correct.  For a blog, I would say it’s somewhere in-between.  Right now, I’m using Windows Live Writer, which gives me a few advantages to just typing into the blog editor, such as spelling correction and the ability to save my work and resume later.  Overall, writing is one of those things that you just need to get used to.  It’s an essential skill for developers because you need to document your work, depending on what your definition of proper documentation is, and communicate with other developers via various communications mediums. Not begin good (or not thinking that you’re good) shouldn’t hold you back.  Like most things in life, practice will improve your skill.  So, push away that inner voice that keeps you from moving forward and just do it. A good grasp on the subject matter you’re writing about helps.  However, don’t let a lack of knowledge stop you from writing about something. I recall reading something a while back by a developer who didn’t know a technology but wrote about their experience in learning it. They ended up learning more by expressing their thoughts in writing. If you look around out many blogs today, there are many items written by developers learning what they’re writing about.  So, whether you are sure or unsure, you can still write – just be honest with yourself and your readers about what you’re writing. Also, don’t be afraid to have a different opinion or worry if someone will disagree.  I’ll freely admit that it took a while for me to become accustomed to being criticized. Take the good with the bad and use the bad to make yourself better. Guaranteed, someone will disagree with one or more parts of what I’ve written here or think they have a better approach. No problem, more power to them, and whatever constructive comments they have will be a benefit to me in the future; Otherwise, to h*ll with them. :)  Every time you get knocked down, get right back up, dust the dirt off your backside, and keep moving forward.  You’ll learn in time how to align a subject with your own presentation of the material. Entertainment could be hard or could be natural, depending on the personality of yourself and your target audience. It’s even more challenging because you can say something you think is funny and someone will be offended. In fact, there are a lot of things that you shouldn’t say in the name of a joke, but I won’t mention any of them here for want of not offending anyone. Of course, I probably offended someone by saying that and there is probably an organization somewhere in the world out to get me now. I’m probably not the best person to be giving you advice on entertaining an audience.  I mean, every time I try to tell a joke on Twitter 10 people unfriend me. Okay, maybe 15, but you get my point. One thing you might be interested in knowing is that it’s not too hard for one technical person to entertain other technical people, especially when the subject is of interest.  It’s the excitement in each sentence and passion in each paragraph that will keep another developer entertained and interested in what you have to say. Not everyone will like what you’ve written, but the important part is to find your own voice and it’s likely that there is one person in some corner of the world that likes what you have to say, even if it’s your mom and she doesn’t understand a single word you write. :)   If I could leave you with one final thought; Just do it and don’t let anyone or anything hold you back.   Joe

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  • Embarking on a website redevelopment and all developers pushing to move to ASP.NET 4.0

    - by Sue
    Our company is going through a website redevelopment / retooling exercise and we are not quite sure which direction to take. We are told that the website was built in ASP classic and that we should be moving to ASP.NET 4.0. Some developers refuse to do any work in the ASP classic framework citing the advantages of ASP.NET 4.0-- stability, compilation, language support. We are generally happy with our website as is. There are some kinks in the backend involving forms and there is little integration between the CRM of the website and any content management system. Does the move from ASP classic to ASP.NET 4.0 give major advantages to the integration between how content is created, and delivered to our customers?

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  • Unity Bar auto-hide behaviour and application icons placement

    - by Andrei
    The first issue: It seems that sometimes when I hover to the left edge of the screen the Unity Bar will not stay on top of other windows even if I continue to hover the cursor above it, at other times it will stay on top. Is this a normal behaviour? Or am I affected by some bug / inconsistency? If it's normal, what's the logic behind it? The second issue: Application icons for running applications do not maintain their position in the Unity Bar but instead move around according to some weird rules (if any?) that I can't understand. Is this to be expected, or is it a bug? Is there a way to force them to stop moving around? I like to see certain apps in certain positions and this bothers me.

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  • Expanding your home directory size

    - by myusuf3
    I would like to copy or expand my /home directory ... All tutorials talks about moving the home directory from a partition to another but the problem that I only have one partition that was more than 300 gigs (before I resize it and create a new partition) although I see 30 Gigs only on my home directory (4 Gigs left :( ) I resized it and created a new partition as you can see in the next image I've tried booting from Ubuntu live CD and from a USB and what I can see in Gparted is exactly as in the picture below I would like to move my home directory to the new partition of expand it. This is a snapshot of what I can see on my Gparted (note: the new partition is never used I just created it) http://www.ps-revolution.net/pic/afc3cbbf9f1ba853b2d62f03cf132e8c.png This is from Disk Utilities http://www.ps-revolution.net/pic/d40aa2975f8b1679d867f7ef2587089b.png Thanks in Advance

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  • Finding shortest path on a hexagonal grid

    - by Timothy Mayes
    I'm writing a turn based game that has some simulation elements. One task i'm hung up on currently is with path finding. What I want to do is, each turn, move an ai adventurer one tile closer to his target using his current x,y and his target x,y. In trying to figure this out myself I can determine 4 directions no problem by using dx = currentX - targetY dy = currentY - targetY but I'm not sure how to determine which of the 6 directions is actually the "best" or "shortest" route. For example the way its setup currently I use East, West, NE, NW, SE, SW but to get to the NE tile i move East then NW instead of just moving NW. I hope this wasn't all rambling. Even just a link or two to get me started would be nice. Most of the info i've found is on drawing the grids and groking the wierd coordinate system needed. Thanks in advance Tim

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  • I need to go from Linux to VS2012 fast. Anybody have a guide?

    - by Mikhail
    I need to parallelize a library through the use of a graphic accelerator. I have had no trouble doing similar work on Linux but I am struggling with using Visual Studios 2012. I can't figure out how to do analogs to simple things. I can't figure out how to do simple things like specifying linkage, libraries, and include files. I need to move quickly from understanding the Linux build system to the Windows build system. Does anybody have a guide or some advice on moving from Linux to Visual Studios development? I feel like I am crawling through a labyrinth of menus. With frequent dead ends saying that this feature has moved to another place. Also this code must build with VS2012.

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  • Linux Learning curve for a 'Lifetime' windows user [closed]

    - by gary
    I am using windows for almost 8-10 years and have never worked on linux. Mostly i used to work in VB, VC++ MFC and little bit of .NET(C# and VB) so i didn't bother about Linux. But now when i got an opportunity to work with linux i dont want to miss it, here are my questions : Where can i find useful resources for Linux newbies? Which books/Tutorials will you suggest to start? Which distro shall i use? What was your experience while moving from Windows to Linux?

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  • 12.04 How do I disable the long press Super key from showing the shortcuts window?

    - by pt123
    Note this is the long press and not the one for the short press as mentioned here How do I disable the Super key? The super key has been a modifier long before Unity came, and I have used it on Compiz Zoom feature. So holding super down and moving the mouse scroll would zoom in and out the screen. But now in 12.04 the shortcut list screen pops up and it is irritating. I have also tried changing the keys to control +super + mouse scroll and a similar thing happens. Is there anyway to disable or change the long press super key for this, I have searched Compiz Unity plugin, the Systems Preferences - Keyboard shortcuts settings and haven't been able to find this.

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  • Unity3D: How To Smoothly Switch From One Camera To Another

    - by www.Sillitoy.com
    The Question is basically self explanatory. I have a scene with many cameras and I'd like to smoothly switch from one to another. I am not looking for a cross fade effect but more to a camera moving and rotating the view in order to reach the next camera point of view and so on. To this end I have tried the following code: firstCamera.transform.position.x = Mathf.Lerp(firstCamera.transform.position.x, nextCamer.transform.position.x,Time.deltaTime*smooth); firstCamera.transform.position.y = Mathf.Lerp(firstCamera.transform.position.y, nextCamera.transform.position.y,Time.deltaTime*smooth); firstCamera.transform.position.z = Mathf.Lerp(firstCamera.transform.position.z, nextCamera.transform.position.z,Time.deltaTime*smooth); firstCamera.transform.rotation.x = Mathf.Lerp(firstCamera.transform.rotation.x, nextCamera.transform.rotation.x,Time.deltaTime*smooth); firstCamera.transform.rotation.z = Mathf.Lerp(firstCamera.transform.rotation.z, nextCamera.transform.rotation.z,Time.deltaTime*smooth); firstCamera.transform.rotation.y = Mathf.Lerp(firstCamera.transform.rotation.y, nextCamera.transform.rotation.y,Time.deltaTime*smooth); But the result is actually not that good.

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  • AABB > AABB collision response?

    - by Levi
    I'm really confused about how to fix this in 3d? I want it so that I can slide along cubes but without getting caught if there's 2 adjacent cubes. I've gotten it so that I can do x collision, with sliding, and y, and z, but I can't do them together, probably because I don't know how to resolve it correctly. e.g. [] [] []^ []O [] O is the player, ^ is the direction the player is moving, with the methods which I was trying I would get stuck between the cubes because the z axis was responding and kicking me out :/. I don't know how to resolve this in all 3 direction, like how would I go about telling which direction I have to resolve in. My previous methods involved me checking 4 points in a axis aligned square around the player, I was checking if these points where inside the cubes and if they where fixing my position, but I couldn't get it working correctly. Help is appreciated. edit: pretend all the blocks are touching.

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  • LWJGL - Continuous key press event without delay

    - by Zarkopafilis
    I am checking for key presses and then based on the keys pressed I am moving a square around the screen. I am setting booleans for the keys WASD. But , Whenever I try to keep the key down , it takes a while till it moves continuously (Just a half second stop after a single move.) Any way to get rid of that and make it be "smooth"? Code: up = false; down = false; left = false; right = false; reset = false; while(Keyboard.next()){ if (Keyboard.getEventKeyState()) { if(Keyboard.isKeyDown(Keyboard.KEY_SPACE)){ reset = false; } if(Keyboard.isKeyDown(Keyboard.KEY_W)){ up = true; } if(Keyboard.isKeyDown(Keyboard.KEY_S)){ down = true; } if(Keyboard.isKeyDown(Keyboard.KEY_A)){ left = true; } if(Keyboard.isKeyDown(Keyboard.KEY_D)){ right = true; } } }

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  • OBIEE 11.1.1 - Tips for In-place Upgrade from 11.1.1.6 to 11.1.1.7.x

    - by Ahmed Awan
    Tips: – Use the Test to Production (T2P) / cloning process (movement scripts). For example: – Clone up the existing 11.1.1.6 environment.– Move the cloned copy to the new location / host (same 11.1.1.6.0 version at this point).– Patch new location / host (11.1.1.6) to the 11.1.1.7 level.– Switch to Production. – How to use movement scripts for OBIEE: 20.1 Introduction to the Movement Scripts , for details refer to: http://docs.oracle.com/cd/E29542_01/core.1111/e10105/clone.htm#CACHFECE 21.4.7.1 Moving Oracle Business Intelligence to a New Target Environment, for details refer to: http://docs.oracle.com/cd/E29542_01/core.1111/e10105/testprod.htm#CHDIAEFA http://docs.oracle.com/cd/E29542_01/core.1111/e10105/testprod.htm#BABGJGCF – Perform in-place upgrade to 11.1.1.7.0 using manual steps / Upgrade wizard, refer to: http://docs.oracle.com/cd/E28280_01/upgrade.1111/e16452/bi_plan.htm#BABECJJH

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  • Platform for DS/Gameboy Dev - Managed Memory, Tools, and Unit Testing

    - by ashes999
    I'm interested in dabbling in Nintendo DS, 3DS, or GBA development. I would like to know what my (legal) options for development tools and IDEs are. In particular, I would not consider moving in this direction unless I can find: A programming language that has managed memory (garbage collection) A unit testing tool akin to JUnit, NUnit, etc. for unit tests I would also prefer if other tools exist, like code-coverage, etc. for that platform. But the main thing is managed memory and unit testing. What options are out there?

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  • Friday Fun: Swap It ET (Gears Game)

    - by Asian Angel
    This week’s game presents you with multiple puzzles to solve, each more challenging than the last. Throw in moving gears to muddle up the visual process and you have your hands full as you work to solve each one. Can you do it or will you be forced to give up in defeat? Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder? Why Your Android Phone Isn’t Getting Operating System Updates and What You Can Do About It How To Delete, Move, or Rename Locked Files in Windows

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  • How do I export banshee library settings to another machine?

    - by nityabaddha
    I am trying to downgrade my distro. The thing is, I have spent some few hours organising my music library and I do not want to lose my database. I have checked 'write meta data to files'. And so, my understanding is, that if I just import those same mp3s into a new library, those files will be arranged in the same order in the library. But this doesn't sound like a safe enough option. I'm moving from 11.10 to 10.04. Any help would be greatly appreciated. newbie

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  • Is there a Windows philosophy of programming?

    - by Maglob
    I've been programming both in Unix and Windows environments. Mostly I've worked in Unix, where I've learned Unix Philosophy, which can be summarized as Write programs that do one thing and do it well. Write programs to work together. Write programs to handle text streams, because that is a universal interface. There seems to be a clear difference in programming cultures between Unix and Windows worlds, for example: GUI vs CLI Registry vs config files Lots of tools specializing for any given need vs group of generic orthogonal tools which can combined Is there equivalent of "Unix philosophy" in Windows world? What Unix-programmer can learn from Windows or should be aware of when moving to programming in Windows? I would like answers to focus on the best practices of Windows programming (and not a fight between Windows and Unix).

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  • Starting a career in quantitative finance

    - by Vitor Braga
    I've been reading John Hull book (Options, Futures and Other Derivatives) mostly on curiosity. I've read other books about financial markets in the past (like Elder's Trading for Living and the novel Reminiscences of a Stock Operator). But I'm really hooked by the John Hull book. My background is mostly scientific computing: number crunching, visualization and image processing. Mostly in C++, with some C, Fortran, Python, Ruby here and there. I've been thinking on moving on to quantitative finance - I'd like to do that. What would be the best way to start? Any tips?

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  • Is it possible to copy U1 files between two PCs locally when an Ubuntu user account is recreated?

    - by Federico Ghigo
    I have 2 Ubuntu 11.04 PCs (desktop and laptop), both synced via U1. Recently I completely rebuilt the user account (completely deleted the home directory) on one of the two (the desktop), and now I have to resync. Problem is that the PC is on a slow connection and I have difficulties resyncing the 14gb of data. Of course I have the opportunity of moving it to a place where the connection is faster, but it's not comfortable, and it will take some time. Since the laptop is in sync with the account I was wondering if stopping the service and copying the files + some database (which files is the question) could let me avoid resyncing everything.....

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