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  • Cannot redeclare class on a copy of a site

    - by Polity
    I've developed a small SMS utility for a customer in PHP. The details are of non-importance. This project is hosted in: http://project.example.com/customer1 Now a second customer requests almost the same functionality, one cheap way of providing this is to copy the project from the first customer and modify it slightly. So i made a direct copy of the project for customer1 to another folder for customer 2. This project is hosted in: http://project.example.com/customer2 Now when i try and run the project for customer2 (calling a single page), i get the error message: Fatal error: Cannot redeclare class SmsService in /var/www/html/project/customer1/application/service.class.php on line 3 Here, service.class.php is a simple interface with 3 methods: interface SmsService { public function SendSms($mobile, $customerId, $customerName, $message); public function QueryIncomingResponse(); public function CleanExpiredConfirmations($maxConfirmationDays); } printing the backtrace in service.class.php reveals something interresting: #0 require_once() called at [/var/www/html/project/customer2/endpoint/queryIncomingResponse.php:2] Fatal error: Cannot redeclare class SmsService in /var/www/html/project/customer1/application/service.class.php on line 3 Line 2 in queryIncomingResponses is the very first require line there is. Line 3 in service.class.php is the first statement there is in the file (Line 2 is an empty line and line 1 is the php file opening tag). Naturally, I only work with relative requires (double checked this) so there is no way one include/require from customer2 actually refers to a file for customer1. It seems to me that in some way SmsService and other classes gets cached by PHP. (I have little control over the server environment). One solution to this would be namespaces. Unfortunatly, we work with PHP 5.1.7 where namespaces are not a part of the language feature just yet. Another way would be to mimic namespaces by prefixing all classes but this approach just feels dirty. Does anyone have more information on this problem and possibly solutions? Many thanks in advance!

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  • jQuery function unresponsive after changing html

    - by asdgfas sagas
    $(document).ready(function () { $(".tab_content").hide(); //Hide all content $(".tab_content:first").show(); //Show first tab content $(".next").click(function() { $(".tab_content").hide(); //Hide all tab content $('#tab_change').html('<div class="back"></div>'); $("#tab2").show(); return false; }); $(".back").click(function() { $(".tab_content").hide(); //Hide all tab content $('#tab_change').html('<div class="next"></div>'); $("#tab1").show(); return false; }); THe problem is that when next is clicked, the 2nd tab opens. But after the html of #tab_change changed, the back button is responsive. The $(".back").click(function() { doesnt work. HTML is posted for reference. <div class="dialog_content" style="width:780px"> <div id="tab_change" class="left border_right"> <div class="next"></div> </div> <div id="tab1" class="tab_content"> </div> <div id="tab2" class="tab_content"> <div class="right"><?php include("C:/easyphp/www/zabjournal/lib/flexpaper/php/split_document.php"); ?> </div> </div> </div>

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  • How do I use jQuery in my Greasemonkey Javascript scripts?

    - by tladuke
    I saw a question here and many blog posts about getting jquery into greasemonkey, but I can't get anything to work. Here's my script: // ==UserScript== // @name Hello jQuery // @namespace http://foo.bar // @description jQuery test script // @include * // ==/UserScript== #{contents of jquery.latest.js pasted in} unsafeWindow.jQuery = jQuery; $(document).ready(function() { alert('Hello world!'); }); I'm hoping to see an alert when I refresh a page, so I can start actually programming something. I've tried a bunch of other things and so far nothing works. The script is enabled in the little monkey menu... edit: the script part now looks like this: foo(); function foo() { $ = unsafeWindow.jQuery; $('tr td.row2:nth-child(4)').css("background-color", "#999"); } it doesn't work. I know the jQuery is good because I can run it from outside of greasemonkey. If instead of a jQuery function is just say alert('hello'); that works fine; I get the alert on page-load.

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  • What is the proper syntax for getting a Makefile to print the output directory of one of its output zip files?

    - by 9exceptionThrower9
    I'm trying to edit an Android Makefile in the hopes of getting it to print out the directory (path) location of one the ZIP files it creates. Ideally, since the build process is long and does many things, I would like for it print out the pathway to the ZIP file to a text file in a different directory I can access later: Pseudo-code idea: # print the desired pathway to output file print(getDirectoryOf(variable-name.zip)) > ~/Desktop/location_of_file.txt The Makefile snippet where I would like to insert this new bit of code is shown below. I am interested in finding the directory of $(name).zip (that is specific file I want to locate): # ----------------------------------------------------------------- # A zip of the directories that map to the target filesystem. # This zip can be used to create an OTA package or filesystem image # as a post-build step. # name := $(TARGET_PRODUCT) ifeq ($(TARGET_BUILD_TYPE),debug) name := $(name)_debug endif name := $(name)-target_files-$(FILE_NAME_TAG) intermediates := $(call intermediates-dir-for,PACKAGING,target_files) BUILT_TARGET_FILES_PACKAGE := $(intermediates)/$(name).zip $(BUILT_TARGET_FILES_PACKAGE): intermediates := $(intermediates) $(BUILT_TARGET_FILES_PACKAGE): \ zip_root := $(intermediates)/$(name) # $(1): Directory to copy # $(2): Location to copy it to # The "ls -A" is to prevent "acp s/* d" from failing if s is empty. define package_files-copy-root if [ -d "$(strip $(1))" -a "$$(ls -A $(1))" ]; then \ mkdir -p $(2) && \ $(ACP) -rd $(strip $(1))/* $(2); \ fi endef

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  • What is an interface in C (COM) is it the same as a interface in C#

    - by numerical25
    Ok, I know what a interface is, but since I got into C and working with COM objects, it seems an interface in COM is a little different from the interface I know of. So what I am trying to do is bridge the gaps here cause since I been learning C, alot of things have been sounding very familiar to me but are not exactly what they seem. The interface I know of are like contracts. They are objects that have only method declarations, with no body. All classes that implement an interface must include the methods of the interface. The interface I hear about in COM seems to be just pointers. They can not retrieve objects directly but only can retrieve objects through the means of a method. Is this what a COM Interface is ?? If so, then why did they give them the same names if they are completely different. Also I just wanted to add that headers in C++ kind of remind me of the C# Interfaces. Not sure if their are any relations. But anyways, I am just trying to clear that up.

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  • MySQL Config File for Large System

    - by Jonathon
    We are running MySQL on a Windows 2003 Server Enterpise Edition box. MySQL is about the only program running on the box. We have approx. 8 slaves replicated to it, but my understanding is that having multiple slaves connecting to the same master does not significantly slow down performance, if at all. The master server has 16G RAM, 10 Terabyte drives in RAID 10, and four dual-core processors. From what I have seen from other sites, we have a really robust machine as our master db server. We just upgraded from a machine with only 4G RAM, but with similar hard drives, RAID, etc. It also ran Apache on it, so it was our db server and our application server. It was getting a little slow, so we split the db server onto this new machine and kept the application server on the first machine. We also distributed the application load amongst a few of our other slave servers, which also run the application. The problem is the new db server has mysqld.exe consuming 95-100% of CPU almost all the time and is really causing the app to run slowly. I know we have several queries and table structures that could be better optimized, but since they worked okay on the older, smaller server, I assume that our my.ini (MySQL config) file is not properly configured. Most of what I see on the net is for setting config files on small machines, so can anyone help me get the my.ini file correct for a large dedicated machine like ours? I just don't see how mysqld could get so bogged down! FYI: We have about 100 queries per second. We only use MyISAM tables, so skip-innodb is set in the ini file. And yes, I know it is reading the ini file correctly because I can change some settings (like the server-id and it will kill the server at startup). Here is the my.ini file: #MySQL Server Instance Configuration File # ---------------------------------------------------------------------- # Generated by the MySQL Server Instance Configuration Wizard # # # Installation Instructions # ---------------------------------------------------------------------- # # On Linux you can copy this file to /etc/my.cnf to set global options, # mysql-data-dir/my.cnf to set server-specific options # (@localstatedir@ for this installation) or to # ~/.my.cnf to set user-specific options. # # On Windows you should keep this file in the installation directory # of your server (e.g. C:\Program Files\MySQL\MySQL Server X.Y). To # make sure the server reads the config file use the startup option # "--defaults-file". # # To run run the server from the command line, execute this in a # command line shell, e.g. # mysqld --defaults-file="C:\Program Files\MySQL\MySQL Server X.Y\my.ini" # # To install the server as a Windows service manually, execute this in a # command line shell, e.g. # mysqld --install MySQLXY --defaults-file="C:\Program Files\MySQL\MySQL Server X.Y\my.ini" # # And then execute this in a command line shell to start the server, e.g. # net start MySQLXY # # # Guildlines for editing this file # ---------------------------------------------------------------------- # # In this file, you can use all long options that the program supports. # If you want to know the options a program supports, start the program # with the "--help" option. # # More detailed information about the individual options can also be # found in the manual. # # # CLIENT SECTION # ---------------------------------------------------------------------- # # The following options will be read by MySQL client applications. # Note that only client applications shipped by MySQL are guaranteed # to read this section. If you want your own MySQL client program to # honor these values, you need to specify it as an option during the # MySQL client library initialization. # [client] port=3306 [mysql] default-character-set=latin1 # SERVER SECTION # ---------------------------------------------------------------------- # # The following options will be read by the MySQL Server. Make sure that # you have installed the server correctly (see above) so it reads this # file. # [mysqld] # The TCP/IP Port the MySQL Server will listen on port=3306 #Path to installation directory. All paths are usually resolved relative to this. basedir="D:/MySQL/" #Path to the database root datadir="D:/MySQL/data" # The default character set that will be used when a new schema or table is # created and no character set is defined default-character-set=latin1 # The default storage engine that will be used when create new tables when default-storage-engine=MYISAM # Set the SQL mode to strict #sql-mode="STRICT_TRANS_TABLES,NO_AUTO_CREATE_USER,NO_ENGINE_SUBSTITUTION" # we changed this because there are a couple of queries that can get blocked otherwise sql-mode="" #performance configs skip-locking max_allowed_packet = 1M table_open_cache = 512 # The maximum amount of concurrent sessions the MySQL server will # allow. One of these connections will be reserved for a user with # SUPER privileges to allow the administrator to login even if the # connection limit has been reached. max_connections=1510 # Query cache is used to cache SELECT results and later return them # without actual executing the same query once again. Having the query # cache enabled may result in significant speed improvements, if your # have a lot of identical queries and rarely changing tables. See the # "Qcache_lowmem_prunes" status variable to check if the current value # is high enough for your load. # Note: In case your tables change very often or if your queries are # textually different every time, the query cache may result in a # slowdown instead of a performance improvement. query_cache_size=168M # The number of open tables for all threads. Increasing this value # increases the number of file descriptors that mysqld requires. # Therefore you have to make sure to set the amount of open files # allowed to at least 4096 in the variable "open-files-limit" in # section [mysqld_safe] table_cache=3020 # Maximum size for internal (in-memory) temporary tables. If a table # grows larger than this value, it is automatically converted to disk # based table This limitation is for a single table. There can be many # of them. tmp_table_size=30M # How many threads we should keep in a cache for reuse. When a client # disconnects, the client's threads are put in the cache if there aren't # more than thread_cache_size threads from before. This greatly reduces # the amount of thread creations needed if you have a lot of new # connections. (Normally this doesn't give a notable performance # improvement if you have a good thread implementation.) thread_cache_size=64 #*** MyISAM Specific options # The maximum size of the temporary file MySQL is allowed to use while # recreating the index (during REPAIR, ALTER TABLE or LOAD DATA INFILE. # If the file-size would be bigger than this, the index will be created # through the key cache (which is slower). myisam_max_sort_file_size=100G # If the temporary file used for fast index creation would be bigger # than using the key cache by the amount specified here, then prefer the # key cache method. This is mainly used to force long character keys in # large tables to use the slower key cache method to create the index. myisam_sort_buffer_size=64M # Size of the Key Buffer, used to cache index blocks for MyISAM tables. # Do not set it larger than 30% of your available memory, as some memory # is also required by the OS to cache rows. Even if you're not using # MyISAM tables, you should still set it to 8-64M as it will also be # used for internal temporary disk tables. key_buffer_size=3072M # Size of the buffer used for doing full table scans of MyISAM tables. # Allocated per thread, if a full scan is needed. read_buffer_size=2M read_rnd_buffer_size=8M # This buffer is allocated when MySQL needs to rebuild the index in # REPAIR, OPTIMZE, ALTER table statements as well as in LOAD DATA INFILE # into an empty table. It is allocated per thread so be careful with # large settings. sort_buffer_size=2M #*** INNODB Specific options *** innodb_data_home_dir="D:/MySQL InnoDB Datafiles/" # Use this option if you have a MySQL server with InnoDB support enabled # but you do not plan to use it. This will save memory and disk space # and speed up some things. skip-innodb # Additional memory pool that is used by InnoDB to store metadata # information. If InnoDB requires more memory for this purpose it will # start to allocate it from the OS. As this is fast enough on most # recent operating systems, you normally do not need to change this # value. SHOW INNODB STATUS will display the current amount used. innodb_additional_mem_pool_size=11M # If set to 1, InnoDB will flush (fsync) the transaction logs to the # disk at each commit, which offers full ACID behavior. If you are # willing to compromise this safety, and you are running small # transactions, you may set this to 0 or 2 to reduce disk I/O to the # logs. Value 0 means that the log is only written to the log file and # the log file flushed to disk approximately once per second. Value 2 # means the log is written to the log file at each commit, but the log # file is only flushed to disk approximately once per second. innodb_flush_log_at_trx_commit=1 # The size of the buffer InnoDB uses for buffering log data. As soon as # it is full, InnoDB will have to flush it to disk. As it is flushed # once per second anyway, it does not make sense to have it very large # (even with long transactions). innodb_log_buffer_size=6M # InnoDB, unlike MyISAM, uses a buffer pool to cache both indexes and # row data. The bigger you set this the less disk I/O is needed to # access data in tables. On a dedicated database server you may set this # parameter up to 80% of the machine physical memory size. Do not set it # too large, though, because competition of the physical memory may # cause paging in the operating system. Note that on 32bit systems you # might be limited to 2-3.5G of user level memory per process, so do not # set it too high. innodb_buffer_pool_size=500M # Size of each log file in a log group. You should set the combined size # of log files to about 25%-100% of your buffer pool size to avoid # unneeded buffer pool flush activity on log file overwrite. However, # note that a larger logfile size will increase the time needed for the # recovery process. innodb_log_file_size=100M # Number of threads allowed inside the InnoDB kernel. The optimal value # depends highly on the application, hardware as well as the OS # scheduler properties. A too high value may lead to thread thrashing. innodb_thread_concurrency=10 #replication settings (this is the master) log-bin=log server-id = 1 Thanks for all the help. It is greatly appreciated.

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  • Facebook and rtl

    - by Benni
    Is there any good way to display rtl based languages (in this case Hebrew) in facbook? As soon as I include a page in rtl formating facebook it gives displays it ltr and usually aligned right. What definetly works is when I use dir="rtl" in the code. But then the fbml tag come out the other way round. And when I try to publish a stream it is not displayed correctly. Is there any support for rtl in facebook? Here is the code: $message = "?????? ??? ?? ???? - ??? ??? ????? .\""; $attachment = array( 'name' => '???? ?? ???? - ?? ??? ??? ?????', 'href' => 'http://apps.facebook.com/igodtest/', 'caption' => '{*actor*} took the Quiz!', 'description' => 'Take the Quiz yourself!', 'media' => array(array('type' => 'image', 'src' => '', 'href' => ''))); $action_links = array(array('text' => '', 'href' => '')); $attachment = json_encode($attachment); $action_links = json_encode($action_links); $facebook->api_client->stream_publish($message,$attachment,$action_links);

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  • Need help with Django tutorial

    - by Nai
    I'm doing the Django tutorial here: http://docs.djangoproject.com/en/1.2/intro/tutorial03/ My TEMPLATE_DIRS in the settings.py looks like this: TEMPLATE_DIRS = ( "/webapp2/templates/" "/webapp2/templates/polls" # Put strings here, like "/home/html/django_templates" or "C:/www/django/templates". # Always use forward slashes, even on Windows. # Don't forget to use absolute paths, not relative paths. ) My urls.py looks like this: from django.conf.urls.defaults import * from django.contrib import admin admin.autodiscover() urlpatterns = patterns('', (r'^polls/$', 'polls.views.index'), (r'^polls/(?P<poll_id>\d+)/$', 'polls.views.detail'), (r'^polls/(?P<poll_id>\d+)/results/$', 'polls.views.results'), (r'^polls/(?P<poll_id>\d+)/vote/$', 'polls.views.vote'), (r'^admin/', include(admin.site.urls)), ) My views.py looks like this: from django.template import Context, loader from polls.models import Poll from django.http import HttpResponse def index(request): latest_poll_list = Poll.objects.all().order_by('-pub_date')[:5] t = loader.get_template('c:/webapp2/templates/polls/index.html') c = Context({ 'latest_poll_list': latest_poll_list, }) return HttpResponse(t.render(c)) I think I am getting the path of my template wrong because when I simplify the views.py code to something like this, I am able to load the page. from django.http import HttpResponse def index(request): return HttpResponse("Hello, world. You're at the poll index.") My index template file is located at C:/webapp2/templates/polls/index.html. What am I doing wrong?

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  • Specializing function templates outside class temp. definition - what is the correct way of doing t

    - by LoudNPossiblyRight
    I am attempting to specialize a function template that is a member of a template class. The two of them have different template parameters. The template function specialization inside the temp. class definition is never called and the one func. spec. outside the class definition does not even compile. Should i expect this to work in the first place, and if so, what do i have to change in this code to both compile and make it work correctly: using VS2010 #include<iostream> using namespace std; template <typename T> class klass{ public: template <typename U> void func(const U &u){ cout << "I AM A TEMPLATE FUNC" << endl; } //THIS NEVER GETS CALLED !!! template <> void klass<T>::func(const string &s){ cout << "I AM A STRING SPECIALIST" << endl; } }; //THIS SPECIALIZATION WILL NOT COMPILE !!! template <typename T> template <> void klass<T>::func(const double &s){ cout << "I AM A DOUBLE SPECIALIST" << endl; } int main(){ double d = 3.14159265; klass<int> k; k.func(1234567890); k.func("string"); k.func(3.14159265); return 0; }

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  • Refresh Div with Jquery at fixed time

    - by Ben C
    I've got a php script that tells me when the next bus is due, and at the moment I'm refreshing this into a div, using jquery, every minute or so. Now, because I know the time at which the data will change (after the bus has come), I want it to refresh the div at this time (or just after, doesn't really matter). I should point out that I'm fairly new to js, but this is what I've got so far: var nextbustime = $('#bus').contents(); var nextbustime = new Date(nextbustime); var now = new Date(); var t = nextbustime.getTime() - now.getTime(); var refreshId = setTimeout(function() { $('#bus').fadeOut("slow").load('modules/bus.php?randval='+ Math.random()).fadeIn("slow"); }, t); The div is loaded originally with a php include. Naturally, what I've done doesn't work at all. Do I need some loops going on? Do I need to refresh the time calculator? Please please help! Thanks in advance...

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  • Adapting pseudocode to java implementation for finding the longest word in a trie

    - by user1766888
    Referring to this question I asked: How to find the longest word in a trie? I'm having trouble implementing the pseudocode given in the answer. findLongest(trie): //first do a BFS and find the "last node" queue <- [] queue.add(trie.root) last <- nil map <- empty map while (not queue.empty()): curr <- queue.pop() for each son of curr: queue.add(son) map.put(son,curr) //marking curr as the parent of son last <- curr //in here, last indicate the leaf of the longest word //Now, go up the trie and find the actual path/string curr <- last str = "" while (curr != nil): str = curr + str //we go from end to start curr = map.get(curr) return str This is what I have for my method public static String longestWord (DTN d) { Queue<DTN> holding = new ArrayQueue<DTN>(); holding.add(d); DTN last = null; Map<DTN,DTN> test = new ArrayMap<DTN,DTN>(); DTN curr; while (!holding.isEmpty()) { curr = holding.remove(); for (Map.Entry<String, DTN> e : curr.children.entries()) { holding.add(curr.children.get(e)); test.put(curr.children.get(e), curr); } last = curr; } curr = last; String str = ""; while (curr != null) { str = curr + str; curr = test.get(curr); } return str; } I'm getting a NullPointerException at: for (Map.Entry<String, DTN> e : curr.children.entries()) How can I find and fix the cause of the NullPointerException of the method so that it returns the longest word in a trie?

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  • Use Linq to SQL to generate sales report

    - by Richard Reddy
    I currently have the following code to generate a sales report over the last 30 days. I'd like to know if it would be possible to use linq to generate this report in one step instead of the rather basic loop I have here. For my requirement, every day needs to return a value to me so if there are no sales for any day then a 0 is returned. Any of the Sum linq examples out there don't explain how it would be possible to include a where filter so I am confused on how to get the total amount per day, or a 0 if no sales, for the last days I pass through. Thanks for your help, Rich //setup date ranges to use DateTime startDate = DateTime.Now.AddDays(-29); DateTime endDate = DateTime.Now.AddDays(1); TimeSpan startTS = new TimeSpan(0, 0, 0); TimeSpan endTS = new TimeSpan(23, 59, 59); using (var dc = new DataContext()) { //get database sales from 29 days ago at midnight to the end of today var salesForDay = dc.Orders.Where(b => b.OrderDateTime > Convert.ToDateTime(startDate.Date + startTS) && b.OrderDateTime <= Convert.ToDateTime(endDate.Date + endTS)); //loop through each day and sum up the total orders, if none then set to 0 while (startDate != endDate) { decimal totalSales = 0m; DateTime startDay = startDate.Date + startTS; DateTime endDay = startDate.Date + endTS; foreach (var sale in salesForDay.Where(b => b.OrderDateTime > startDay && b.OrderDateTime <= endDay)) { totalSales += (decimal)sale.OrderPrice; } Response.Write("From Date: " + startDay + " - To Date: " + endDay + ". Sales: " + String.Format("{0:0.00}", totalSales) + "<br>"); //move to next day startDate = startDate.AddDays(1); } }

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  • Protocol specification in XML

    - by Mathijs
    Is there a way to specify a packet-based protocol in XML, so (de)serialization can happen automatically? The context is as follows. I have a device that communicates through a serial port. It sends and receives a byte stream consisting of 'packets'. A packet is a collection of elementary data types and (sometimes) other packets. Some elements of packets are conditional; their inclusion depends on earlier elements. I have a C# application that communicates with this device. Naturally, I don't want to work on a byte-level throughout my application; I want to separate the protocol from my application code. Therefore I need to translate the byte stream to structures (classes). Currently I have implemented the protocol in C# by defining a class for each packet. These classes define the order and type of elements for each packet. Making class members conditional is difficult, so protocol information ends up in functions. I imagine XML that looks like this (note that my experience designing XML is limited): <packet> <field name="Author" type="int32" /> <field name="Nickname" type="bytes" size="4"> <condition type="range"> <field>Author</field> <min>3</min> <max>6</min> </condition> </field> </packet> .NET has something called a 'binary serializer', but I don't think that's what I'm looking for. Is there a way to separate protocol and code, even if packets 'include' other packets and have conditional elements?

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  • Javascript autocomplete function href

    - by user896692
    I´ve the following javascript-function: <script type="text/javascript"> $(function() { var data = (<?php include("php/search_new.php"); ?>).Data.Recipes; var source = []; for (var i in data) { source.push({"href": "/php/get_recipe_byID.php?id=" + data[i].ID, "label": data[i].TITLE}); } $("#searchrecipes").autocomplete({ minLength: 3, source: source, select: function(event, ui) { window.location.href = ui.item.href; } }); }); </script> <input id="searchrecipes" type="text" name="searchrecipes" style="margin-left: 850px; margin-top: 0px; width:170px; background: #fff url(images/search_icon.png) no-repeat 100%;" onblur="this.style.background='#ffffff'; background: #fff url(images/search_icon.png) no-repeat 100%;" onfocus="this.style.background='#c40606'; background: url(images/search_icon.png) no-repeat 100%;" placeholder="Suchen..."></input> <input type="submit" name="buttonsenden" style="display:none;" value="" width: 5px></input> The function has already worked but suddenly it stopped working. The problem is, that the href on the dropdown-autocomplete isn´t clickable. var data = ({"Data":{"Recipes":{"Recipe_5":{"ID":"5","TITLE":"Spaghetti Bolognese"},"Recipe_7":{"ID":"7","TITLE":"Wurstel"},"Recipe_9":{"ID":"9","TITLE":"Schnitzel"},"Recipe_10":{"ID":"10","TITLE":null},"Recipe_19":{"ID":"19","TITLE":null},"Recipe_20":{"ID":"20","TITLE":"Hundefutter"},"Recipe_26":{"ID":"26","TITLE":"Apfelstrudel"},"Recipe_37":{"ID":"37","TITLE":null},"Recipe_38":{"ID":"38","TITLE":"AENDERUNG"},"Recipe_39":{"ID":"39","TITLE":null},"Recipe_40":{"ID":"40","TITLE":"Schnitzel"},"Recipe_42":{"ID":"42","TITLE":"Release-Test"},"Recipe_43":{"ID":"43","TITLE":"Wurstel2"}}},"Message":null,"Code":200}).Data.Recipes; All the necessary jquery scripts are available. What can be the problem?

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  • Can I keep git from pushing the master branch to all remotes by default?

    - by Curtis
    I have a local git repository with two remotes ('origin' is for internal development, and 'other' is for an external contractor to use). The master branch in my local repository tracks the master in 'origin', which is correct. I also have a branch 'external' which tracks the master in 'other'. The problem I have now is that my master brach ALSO wants to push to the master in 'other' as well, which is an issue. Is there any way I can specify that the local master should NOT push to other/master? I've already tried updating my .git/config file to include: [branch "master"] remote = origin merge = refs/heads/master [branch "external"] remote = other merge = refs/heads/master [push] default = upstream But remote show still shows that my master is pushing to both remotes: toko:engine cmlacy$ git remote show origin Password: * remote origin Fetch URL: <REPO LOCATION> Push URL: <REPO LOCATION> HEAD branch: master Remote branches: master tracked refresh-hook tracked Local branch configured for 'git pull': master merges with remote master Local ref configured for 'git push': master pushes to master (up to date) Those are all correct. toko:engine cmlacy$ git remote show other Password: * remote other Fetch URL: <REPO LOCATION> Push URL: <REPO LOCATION> HEAD branch: master Remote branch: master tracked Local branch configured for 'git pull': external merges with remote master Local ref configured for 'git push': master pushes to master (local out of date) That last section is the problem. 'external' should merge with other/master, but master should NEVER push to other/master. It's never gong to work.

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  • CSS/Javascript: multiple columns

    - by Patrick
    hi, I'm looking for a columnizer plugin (making columns of my small divs). It is very important it has the following features: 1) It has to be as light as possible (if it is only css would be great, but I guess it is difficult make it work on IE then...) 2) It has to be cross-browser (I don't need IE6... IE7 and IE8 compatibility is required). 3) The divs has not to be broken. In other terms, the nodes have to be moved to next block but not splitted in 2. The nodes are div elements, they might include other divs, images and text. 4) The column have to have a fixed width and fixed margin. This means that when I resize the browser, and new columns are created (become the window becomes wider), the new columns have to rigidly keep the same width and distance between them. (margin:20px) (width:200px) Would be great to have some css.. but I'm afraid I need some jQuery plugin because I need all 4 features being supported. I found several plugins and css styleshits with very good solutions, but I couldn't find a complete one. Thanks

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  • Why does this program require MSVCR80.dll and what's the best solution for this kinda problem?

    - by Runner
    #include <gtk/gtk.h> int main( int argc, char *argv[] ) { GtkWidget *window; gtk_init (&argc, &argv); window = gtk_window_new (GTK_WINDOW_TOPLEVEL); gtk_widget_show (window); gtk_main (); return 0; } I tried putting various versions of MSVCR80.dll under the same directory as the generated executable(via cmake),but none matched. Is there a general solution for this kinda problem? UPDATE Some answers recommend install the VS redist,but I'm not sure whether or not it will affect my installed Visual Studio 9, can someone confirm? Manifest file of the executable <assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0"> <trustInfo xmlns="urn:schemas-microsoft-com:asm.v3"> <security> <requestedPrivileges> <requestedExecutionLevel level="asInvoker" uiAccess="false"></requestedExecutionLevel> </requestedPrivileges> </security> </trustInfo> <dependency> <dependentAssembly> <assemblyIdentity type="win32" name="Microsoft.VC90.DebugCRT" version="9.0.21022.8" processorArchitecture="x86" publicKeyToken="1fc8b3b9a1e18e3b"></assemblyIdentity> </dependentAssembly> </dependency> </assembly> It seems the manifest file says it should use the MSVCR90, why it always reporting missing MSVCR80.dll? FOUND After spending several hours on it,finally I found it's caused by this setting in PATH: D:\MATLAB\R2007b\bin\win32 After removing it all works fine.But why can that setting affect my running executable from using msvcr90 to msvcr80 ???

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  • How to sort array with undefined elements in IE7 JavaScript

    - by Gene Goykhman
    I am having trouble sorting an array that includes undefined elements (a sparse array) in IE7. This works great in Safari and Firefox of course, and I haven't tried other versions of IE, but here is a simple example. <html> <head> <script type="text/javascript"> function runscript() { var myArray = [{id: 2}, undefined, {id: 0}, {id: 1}, {id: 3}, {id: 4}, {id: 5}]; myArray.sort(function compare(a, b) { return a.id - b.id; }); var output = ''; for (loop in myArray) { output += myArray[loop].id + ' '; } alert(output); } </script> </head> <body onLoad="runscript();"> </body> The alert() at the end inexplicably shows 0 2 3 4 5 1. Removing the undefined element from the array correctly sorts it and the alert shows 0 1 2 3 4 5. Is there a way to work around this in IE7 so that I can reliably sort arrays that include undefined elements? I don't care where the undefined elements end up as long as the defined elements are sorted correctly.

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  • IE7 crashed when RemoveDialogHandler is called

    - by Baptiste Pernet
    I have this code: FileDownloadHandler handler = new FileDownloadHandler(fileName); Browser.AddDialogHandler(handler); //using (new UseDialogOnce(Browser.DialogWatcher, handler)) //{ Browser.Button(Find.ById("ButtonExportReport")).ClickNoWait(); handler.WaitUntilFileDownloadDialogIsHandled(20); handler.WaitUntilDownloadCompleted(30); //} Browser.RemoveDialogHandler(handler); And when I call Browser.RemoveDialogHandler, Internet Explorer 7 crashes with the message: "no installed debugger has just_in-time debugging enabled" (I don't know how to debug IE7 because I only have the CLR debugger which can debug only managed code) Do you know what I should do ? Any path where I should look for information ? Thanks EDIT: In fact the error is not cause by the .RemoveDialogHandler I added ZvLogManager.Info("start wait"); Browser.Wait(10); ZvLogManager.Info("end wait"); just before the .RemoveDialogHandler, and I get the error message of IE between the "start wait" and "end wait". So it the download of the file that makes it crash. Any idea ?

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  • Access violation writing location, in my loop

    - by numerical25
    The exact error I am getting is First-chance exception at 0x0096234a in chp2.exe: 0xC0000005: Access violation writing location 0x002b0000. Windows has triggered a breakpoint in chp2.exe. And the breakpoint stops here for(DWORD i = 0; i < m; ++i) { //we are start at the top of z float z = halfDepth - i*dx; for(DWORD j = 0; j < n; ++j) { //to the left of us float x = -halfWidth + j*dx; float y = 0.0f; vertices[i*n+j].pos = D3DXVECTOR3(x, y, z); //<----- Right here vertices[i*n+j].color = D3DXVECTOR4(1.0f, 0.0f, 0.0f, 0.0f); } } I am not sure what I am doing wrong. below is the code in its entirety #include "MyGame.h" //#include "CubeVector.h" /* This code sets a projection and shows a turning cube. What has been added is the project, rotation and a rasterizer to change the rasterization of the cube. The issue that was going on was something with the effect file which was causing the vertices not to be rendered correctly.*/ typedef struct { ID3D10Effect* pEffect; ID3D10EffectTechnique* pTechnique; //vertex information ID3D10Buffer* pVertexBuffer; ID3D10Buffer* pIndicesBuffer; ID3D10InputLayout* pVertexLayout; UINT numVertices; UINT numIndices; }ModelObject; ModelObject modelObject; // World Matrix D3DXMATRIX WorldMatrix; // View Matrix D3DXMATRIX ViewMatrix; // Projection Matrix D3DXMATRIX ProjectionMatrix; ID3D10EffectMatrixVariable* pProjectionMatrixVariable = NULL; //grid information #define NUM_COLS 16 #define NUM_ROWS 16 #define CELL_WIDTH 32 #define CELL_HEIGHT 32 #define NUM_VERTSX (NUM_COLS + 1) #define NUM_VERTSY (NUM_ROWS + 1) bool MyGame::InitDirect3D() { if(!DX3dApp::InitDirect3D()) { return false; } D3D10_RASTERIZER_DESC rastDesc; rastDesc.FillMode = D3D10_FILL_WIREFRAME; rastDesc.CullMode = D3D10_CULL_FRONT; rastDesc.FrontCounterClockwise = true; rastDesc.DepthBias = false; rastDesc.DepthBiasClamp = 0; rastDesc.SlopeScaledDepthBias = 0; rastDesc.DepthClipEnable = false; rastDesc.ScissorEnable = false; rastDesc.MultisampleEnable = false; rastDesc.AntialiasedLineEnable = false; ID3D10RasterizerState *g_pRasterizerState; mpD3DDevice->CreateRasterizerState(&rastDesc, &g_pRasterizerState); mpD3DDevice->RSSetState(g_pRasterizerState); // Set up the World Matrix //The first line of code creates your identity matrix. Second line of code //second combines your camera position, target location, and which way is up respectively D3DXMatrixIdentity(&WorldMatrix); D3DXMatrixLookAtLH(&ViewMatrix, new D3DXVECTOR3(200.0f, 60.0f, -20.0f), new D3DXVECTOR3(200.0f, 50.0f, 0.0f), new D3DXVECTOR3(0.0f, 1.0f, 0.0f)); // Set up the projection matrix D3DXMatrixPerspectiveFovLH(&ProjectionMatrix, (float)D3DX_PI * 0.5f, (float)mWidth/(float)mHeight, 0.1f, 100.0f); if(!CreateObject()) { return false; } return true; } //These are actions that take place after the clearing of the buffer and before the present void MyGame::GameDraw() { static float rotationAngle = 0.0f; // create the rotation matrix using the rotation angle D3DXMatrixRotationY(&WorldMatrix, rotationAngle); rotationAngle += (float)D3DX_PI * 0.0f; // Set the input layout mpD3DDevice->IASetInputLayout(modelObject.pVertexLayout); // Set vertex buffer UINT stride = sizeof(VertexPos); UINT offset = 0; mpD3DDevice->IASetVertexBuffers(0, 1, &modelObject.pVertexBuffer, &stride, &offset); mpD3DDevice->IASetIndexBuffer(modelObject.pIndicesBuffer, DXGI_FORMAT_R32_UINT, 0); // Set primitive topology mpD3DDevice->IASetPrimitiveTopology(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST); // Combine and send the final matrix to the shader D3DXMATRIX finalMatrix = (WorldMatrix * ViewMatrix * ProjectionMatrix); pProjectionMatrixVariable->SetMatrix((float*)&finalMatrix); // make sure modelObject is valid // Render a model object D3D10_TECHNIQUE_DESC techniqueDescription; modelObject.pTechnique->GetDesc(&techniqueDescription); // Loop through the technique passes for(UINT p=0; p < techniqueDescription.Passes; ++p) { modelObject.pTechnique->GetPassByIndex(p)->Apply(0); // draw the cube using all 36 vertices and 12 triangles mpD3DDevice->DrawIndexed(modelObject.numIndices,0,0); } } //Render actually incapsulates Gamedraw, so you can call data before you actually clear the buffer or after you //present data void MyGame::Render() { DX3dApp::Render(); } bool MyGame::CreateObject() { //dx will represent the width and the height of the spacing of each vector float dx = 1; //Below are the number of vertices //m is the vertices of each row. n is the columns DWORD m = 30; DWORD n = 30; //This get the width of the entire land //30 - 1 = 29 rows * 1 = 29 * 0.5 = 14.5 float halfWidth = (n-1)*dx*0.5f; float halfDepth = (m-1)*dx*0.5f; float vertexsize = m * n; VertexPos vertices[80]; for(DWORD i = 0; i < m; ++i) { //we are start at the top of z float z = halfDepth - i*dx; for(DWORD j = 0; j < n; ++j) { //to the left of us float x = -halfWidth + j*dx; float y = 0.0f; vertices[i*n+j].pos = D3DXVECTOR3(x, y, z); vertices[i*n+j].color = D3DXVECTOR4(1.0f, 0.0f, 0.0f, 0.0f); } } int k = 0; DWORD indices[540]; for(DWORD i = 0; i < n-1; ++i) { for(DWORD j = 0; j < n-1; ++j) { indices[k] = (i * n) + j; indices[k + 1] = (i * n) + j + 1; indices[k + 2] = (i + 1) * n + j; indices[k + 3] = (i + 1) * n + j; indices[k + 4] = (i * n) + j + 1; indices[k + 5] = (i + 1) * n + j+ 1; k += 6; } } //Create Layout D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION",0,DXGI_FORMAT_R32G32B32_FLOAT, 0 , 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 12, D3D10_INPUT_PER_VERTEX_DATA, 0} }; UINT numElements = (sizeof(layout)/sizeof(layout[0])); modelObject.numVertices = sizeof(vertices)/sizeof(VertexPos); //Create buffer desc D3D10_BUFFER_DESC bufferDesc; bufferDesc.Usage = D3D10_USAGE_DEFAULT; bufferDesc.ByteWidth = sizeof(VertexPos) * modelObject.numVertices; bufferDesc.BindFlags = D3D10_BIND_VERTEX_BUFFER; bufferDesc.CPUAccessFlags = 0; bufferDesc.MiscFlags = 0; D3D10_SUBRESOURCE_DATA initData; initData.pSysMem = vertices; //Create the buffer HRESULT hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pVertexBuffer); if(FAILED(hr)) return false; modelObject.numIndices = sizeof(indices)/sizeof(DWORD); bufferDesc.ByteWidth = sizeof(DWORD) * modelObject.numIndices; bufferDesc.BindFlags = D3D10_BIND_INDEX_BUFFER; initData.pSysMem = indices; hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pIndicesBuffer); if(FAILED(hr)) return false; ///////////////////////////////////////////////////////////////////////////// //Set up fx files LPCWSTR effectFilename = L"effect.fx"; modelObject.pEffect = NULL; hr = D3DX10CreateEffectFromFile(effectFilename, NULL, NULL, "fx_4_0", D3D10_SHADER_ENABLE_STRICTNESS, 0, mpD3DDevice, NULL, NULL, &modelObject.pEffect, NULL, NULL); if(FAILED(hr)) return false; pProjectionMatrixVariable = modelObject.pEffect->GetVariableByName("Projection")->AsMatrix(); //Dont sweat the technique. Get it! LPCSTR effectTechniqueName = "Render"; modelObject.pTechnique = modelObject.pEffect->GetTechniqueByName(effectTechniqueName); if(modelObject.pTechnique == NULL) return false; //Create Vertex layout D3D10_PASS_DESC passDesc; modelObject.pTechnique->GetPassByIndex(0)->GetDesc(&passDesc); hr = mpD3DDevice->CreateInputLayout(layout, numElements, passDesc.pIAInputSignature, passDesc.IAInputSignatureSize, &modelObject.pVertexLayout); if(FAILED(hr)) return false; return true; }

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  • Finding the Largest and Smallest Integers In A Set- Basic

    - by Ka112324
    I'm kind of on the right track, however my output is not quite right. The program asks for the number of integers you have and then it asks for those numbers. For an example is says please enter the number of integers, you can put 3. And then you enter 3 numbers. I can't use arrays because I am a beginner student and we have not learned those yet. Using count is the only way that allows me to input integers. What do I need to add to my program? Again I am a general computer science student so I can't use anything advanced. I used include iostream, namespace int main and all that you just cant see it int data; int num; int count=0; int max=0; do { cout<<"Enter the number of intergers"<<endl; cin>>num; while (count<num) { cout<<"Please enter a number"<<endl; cin>>data; count++; if (data<min) { min=data; } if (data>max) { max=data; } } cout<<"Smallest integer:"<<min<<endl; cout<<"Largest integer:"<<max<<endl; cout<<"Would you like to continue?"<<endl; cin>>ans; } while ((ans=='y')||(ans=='Y')); return 0; }

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  • Best practice on structuring asynchronous mailers (using Sidekiq)

    - by gbdev
    Just wondering what's the best way to go about structuring asynchronous mailers in my Rails app (using Sidekiq)? I have one ActionMailer class with multiple methods/emails... notifier.rb: class Notifier < ActionMailer::Base default from: "\"Company Name\" <[email protected]>" default_url_options[:host] = Rails.env.production? ? 'domain.com' : 'localhost:5000' def welcome_email(user) @user = user mail to: @user.email, subject: "Thanks for signing up!" end ... def password_reset(user) @user = user @edit_password_reset_url = edit_password_reset_url(user.perishable_token) mail to: @user.email, subject: "Password Reset" end end Then for example, the password_reset mail is sent in my User model by doing... user.rb: def deliver_password_reset_instructions! reset_perishable_token! NotifierWorker.perform_async(self) end notifier_worker.rb: class NotifierWorker include Sidekiq::Worker sidekiq_options queue: "mail" def perform(user) Notifier.password_reset(user).deliver end end So I guess I'm wondering a couple things here... Is it possible to define many "perform" actions in one single worker? By doing so I could keep things simple (one notifier/mail worker) as I have it and send many different emails through it. Or should I create many workers? One for each mailer (e.g. WelcomeEmailWorker, PasswordResetWorker, etc) and just assign them all to use the same "mail" queue with Sidekiq. I know it works as it is, but should I break out each of those mail methods (welcome_email, password_reset, etc) into individually mailer classes or is it ok to have them all under one class like Notifier? Really appreciate any advice here. Thanks!

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  • CSS file in a Spring WAR returns a 404

    - by Rachel G.
    I have a J2EE application that I am building with Spring and Maven. It has the usual project structure. Here is a bit of the hierarchy. MyApplication src main webapp WEB-INF layout header.jsp styles main.css I want to include that CSS file in my JSP. I have the following tag in place. <c:url var="styleSheetUrl" value="/styles/main.css" /> <link rel="stylesheet" href="${styleSheetUrl}"> When I deploy the application, the CSS page isn't being located. When I view the page source, the href is /MyApplication/styles/main.css. Looking inside the WAR, there is a /styles/main.css. However, I get a 404 when I try to access the CSS file directly in the browser. I discovered that the reason for the issue was the Dispatcher Servlet mapping. The mapping looks as follows. <servlet-mapping> <servlet-name>Spring MVC Dispatcher Servlet</servlet-name> <url-pattern>/</url-pattern> </servlet-mapping> I imagine the Dispatcher Servlet doesn't know how to handle the CSS request. What is the best way to handle this issue? I would rather not have to change all of my request mappings.

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  • Display Consistent Value of an Item using MVVM and WPF

    - by Blake Blackwell
    In my list view control (or any other WPF control that will fit the situation), I would like to have one TextBlock that stays consistent for all items while another TextBlock that changes based on the value in the ObservableCollection. Here is how my code is currently laid out: XAML <ListView ItemsSource="{Binding Path=MyItems, Mode=TwoWay}"> <ListView.ItemTemplate> <DataTemplate> <StackPanel Orientation="Horizontal"> <TextBlock x:Name="StrVal" Text="{Binding StrVal}" /> <TextBlock x:Name="ConstVal" Text="{Binding MyVM.ConstVal}" /> </StackPanel> </DataTemplate> </ListView.ItemTemplate> </ListView> Model public class MyItem { public string StrVal { get; set; } } ViewModel public class MyVM { public MyVM() { ObservableCollection<MyItem> myItems = new ObservableCollection<MyItem>(); for (int i = 0 ; i < 10; i++) myItems.Add(new MyItem { StrVal = i.ToString()}); MyItems = myItems; ConstVal = "1"; } public string ConstVal { get; set; } public ObservableCollection<MyItem> MyItems { get; set; } } Code Behind this.DataContext = new MyVM(); The StrVal property repeats correctly in the ListView, but the ConstVal TextBlock does not show the ConstVal that is contained in the VM. I would guess that this is because the ItemsSource of the ListView is MyItems and I can't reference other variables outside of what is contained in the MyItems. My question is: How do I get ConstVal to show the value in the ViewModel for all listviewitems that will be controlled by the Observable Collection of MyItems.

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  • Binding ComboBox Item with a text property of different DataContext

    - by Jhelumi786
    Hi Everyone, I have a comboBox as below. What I want is to bind the selectedItem value to a Text property of a datacontext so that another DataTemplate can show the Image. Please note that the Combobox and Target Image elements are on two different DataTemplates so that's why I need to update the Text Property (ImageName) ofDataContext at backend. <ComboBox x:Name="cboOverlay" Grid.Row="0" Grid.Column="1" SelectedIndex="0" > <ComboBoxItem Name="BC_OL" IsSelected="True"> <StackPanel Orientation="Horizontal"> <Image Source="Images\BC_OL.jpg" Width="100" Height="25" Canvas.Top="0" Canvas.Left="0" /> <TextBlock Width="100" VerticalAlignment="Center" TextAlignment="Center"><Bold>Image1</Bold></TextBlock> </StackPanel> </ComboBoxItem> <ComboBoxItem Name="Indian_OL"> <StackPanel Orientation="Horizontal"> <Image Source="Images\Indian_OL.jpg" Width="100" Height="25" Canvas.Top="0" Canvas.Left="0" /> <TextBlock Width="100" VerticalAlignment="Center" TextAlignment="Center"><Bold>Image2</Bold></TextBlock> </StackPanel> </ComboBoxItem> </ComboBox> <Image Source="{Binding Path=Image}" Width="81" Height="25" Canvas.Top="0" Canvas.Left="0" />

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