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  • moving image to bounce or rotate in a circle

    - by BlueMonster
    I found this small application that i've been playing around with for the past little while. I was wondering, if i wanted to simply rotate the image in a circle? or make the entire image just bounce up and down, how would i modify this program to do so? Everything i've tried will just stretch the image - even if i do get it to move to the left or to the right. Any ideas on what i can do? Code is below public partial class Form1 : Form { private int width = 15; private int height = 15; Image pic = Image.FromFile("402.png"); private Button abort = new Button(); Thread t; public Form1() { abort.Text = "Abort"; abort.Location = new Point(190, 230); abort.Click += new EventHandler(Abort_Click); Controls.Add(abort); SetStyle(ControlStyles.DoubleBuffer| ControlStyles.AllPaintingInWmPaint| ControlStyles.UserPaint, true); t = new Thread(new ThreadStart(Run)); t.Start(); } protected void Abort_Click(object sender, EventArgs e) { t.Abort(); } protected override void OnPaint( PaintEventArgs e ) { Graphics g = e.Graphics; g.DrawImage(pic, 10, 10, width, height); base.OnPaint(e); } public void Run() { while (true) { for(int i = 0; i < 200; i++) { width += 5; Invalidate(); Thread.Sleep(30); } } } }

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  • Second user-defined function returns garbage value?

    - by mintyfresh
    I have been teaching myself C programming, and I've come to a difficult point with using variables across functions. When, I compile this program and run it, the function askBirthYear returns the correct value, but sayAgeInYears returns either 0 or a garbage value. I believe it has something to do with how I used the variable birthYear, but I'm stumped on how to fix the issue. Here is the code: #include <stdio.h> #include <stdlib.h> int askBirthYear(int); void sayAgeInYears(int); int birthYear; int main(void) { askBirthYear(birthYear); sayAgeInYears(birthYear); return EXIT_SUCCESS; } void askBirthYear(int birthYear) { printf("Hello! In what year were you born?\n"); scanf("%d", &birthYear); printf("Your birth year is %d.\n", birthYear); return birthYear; } void sayAgeInYears(int birthYear) { int age; age = 2012 - birthYear; printf("You are %d years old.\n", age); }

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  • vs2002: c# multi threading question..

    - by dotnet-practitioner
    I would like to invoke heavy duty method dowork on a separate thread and kill it if its taking longer than 3 seconds. Is there any problem with the following code? class Class1 { /// <summary> /// The main entry point for the application. /// </summary> /// [STAThread] static void Main(string[] args) { Console.WriteLine("starting new thread"); Thread t = new Thread(new ThreadStart(dowork)); t.Start(); DateTime start = DateTime.Now; TimeSpan span = DateTime.Now.Subtract(start); bool wait = true; while (wait == true) { if (span.Seconds>3) { t.Abort(); wait = false; } span = DateTime.Now.Subtract(start); } Console.WriteLine("ending new thread after seconds = {0}", span.Seconds); Console.WriteLine("all done"); Console.ReadLine(); } static void dowork() { Console.WriteLine("doing heavy work inside hello"); Thread.Sleep(7000); Console.WriteLine("*** finished**** doing heavy work inside hello"); } }

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  • How to use XML namespace prefixes without xmlns="..." everywhere? (.NET)

    - by LonelyPixel
    The subject is probably too short to explain it... I'm writing out XML files with no namespace stuff at all, for some application. That part I cannot change. But now I'm going to extend those files with my own application-defined element names, and I'd like to put them in a different namespace. For this, the result should look like this: <doc xmlns:x="urn:my-app-uri"> <a>existing element name</a> <x:addon>my additional element name</x:addon> </doc> I've used an XmlNamespaceManager and added my URI with the prefix "x" to it. I've also passed it to each CreateElement for my additional element names. But the nearest I can get is this: <doc> <a>existing element name</a> <addon xmlns="urn:my-app-uri">my additional element name</addon> </doc> Or maybe also <x:addon xmlns:x="urn:my-app-uri">my additional element name</x:addon> So the point is that my URI is written to every single of my additional elements, and no common prefix is written to the document element where I'd like to have it. How can I get the above XML result with .NET?

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  • Objective C : UIButton image with NSArray in a random order

    - by Sarah
    Brief Idea about the flow : I have say minimum 1 and maximum 18 records in my database with a text and an image from which I have to fetch images and place any 3 of the same randomly to 3 UIButtons among which one image should match with my question. i.e. 1 is the answer and other 2 are the distractors. For Example : Question is : where is Apple? Now among the bunch of images, I want to place any 3 images on the 3 UIButtons(1 answer i.e. An Apple and 2 distractors) in a random order and on selecting the UIButton it should prompt me if it's a right answer or not. I am implementing below code for placing the UIImages in a random order : -(void) placeImages { NSMutableArray *images = [NSMutableArray arrayWithArray:arrImg]; NSArray *buttons = [NSArray arrayWithObjects:btn1,btn2,btn3, nil]; for (UIButton *btn in buttons) { int randomIndex= random() % images.count; UIImage *img = [images objectAtIndex:randomIndex]; [btn setImage:img forState:UIControlStateNormal]; [images removeObjectAtIndex:randomIndex]; } } But I am stuck at a point that how should I get 1 UIButton image with an answer and other as distractors also that how should i maintain the index of the image from the NSArray? Kindly guide me. Thank you.

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  • geb StaleElementReferenceException

    - by Brian Mortenson
    I have just started using geb with webdriver for automating testing. As I understand it, when I define content on a page, the page element should be looked up each time I invoke a content definition. //In the content block of SomeModule, which is part of a moduleList on the page: itemLoaded { waitFor{ !loading.displayed } } loading { $('.loading') } //in the page definition moduleItems {index -> moduleList SomeModule, $("#module-list > .item"), index} //in a test on this page def item = moduleItems(someIndex) assert item.itemLoaded So in this code, I think $('.loading') should be called repeatedly, to find the element on the page by its selector, within the context of the module's base element. Yet I sometimes get a StaleElementReference exception at this point. As far as I can tell, the element does not get removed from the page, but even if it does, that should not produce this exception unless $ is doing some caching behind the scenes, but if that were the case it would cause all sorts of other problems. Can someone help me understand what's happening here? Why is it possible to get a StaleElementReferenceException while looking up an element? A pointer to relevant documentation or geb source code would be useful as well.

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  • 2 basic but interesting questions about .NET

    - by b-gen-jack-o-neill
    Hi, when I first saw C#, I thought this must be some joke. I was starting with programming in C. But in C# you could just drag and drop objects, and just write event code to them. It was so simple. Now, I still like C the most, becouse I am very attracted to the basic low level operations, and C is just next level of assembler, with few basic routines, so I like it very much. Even more becouse I write little apps for microcontrollers. But yeasterday I wrote very simple control program for my microcontroller based LED cube in asm, and I needed some way to simply create animation sequences to the Cube. So, I remembered C#. I have practically NO C# skills, but still I created simple program to make animation sequences in about hour with GUI, just with help of google and help of the embeded function descriptions in C#. So, to get to the point, is there some other reason then top speed, to use any other language than C#? I mean, it is so effective. I know that Java is a bit of similiar, but I expect C# to be more Windows effective since its directly from Microsoft. The second question is, what is the advantage of compiling into CIL, and than run by CLR, than directly compile it into machine code? I know that portability is one, but since C# is mainly for Windows, wouldn´t it be more powerfull to just compile it directly? Thanks.

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  • Just a small help about switch's use

    - by Laurent Fournier
    If an answer on this already exist, my apologies i've not found on this question... is this statement correct if i want presice actions on integers from -2 to 0, and for those between 1 and 6 apply the same methods with only my integer who'll change ? Like this: public void setCaseGUI(Point pt, int i, boolean b){ plateau.cellule[(int)pt.getAbs()][(int)pt.getOrd()].setSelected(b); plateau.cellule[(int)pt.getAbs()][(int)pt.getOrd()].setIcon(null); switch(i) { case -2: plateau.cellule[(int)pt.getAbs()][(int)pt.getOrd()].setText("F"); plateau.cellule[(int)pt.getAbs()][(int)pt.getOrd()].setForeground(Color.red); break; case -1: plateau.cellule[(int)pt.getAbs()][(int)pt.getOrd()].setText("B"); plateau.cellule[(int)pt.getAbs()][(int)pt.getOrd()].setForeground(Color.red); break; case 0: plateau.cellule[(int)pt.getAbs()][(int)pt.getOrd()].setText(""); plateau.cellule[(int)pt.getAbs()][(int)pt.getOrd()].setForeground(null); break; case 1: case 2: case 3: case 4: case 5: case 6: case 7: case 8: plateau.cellule[(int)pt.getAbs()][(int)pt.getOrd()].setText(String.valueOf(i)); plateau.cellule[(int)pt.getAbs()][(int)pt.getOrd()].setForeground(null); break; default: System.out.println("Erreur de changement d'état/case !"); } } Please don't be too harsh on me i've started to learn dev only a few month ago

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  • Trouble understanding the semantics of volatile in Java

    - by HungryTux
    I've been reading up about the use of volatile variables in Java. I understand that they ensure instant visibility of their latest updates to all the threads running in the system on different cores/processors. However no atomicity of the operations that caused these updates is ensured. I see the following literature being used frequently A write to a volatile field happens-before every read of that same field . This is where I am a little confused. Here's a snippet of code which should help me better explain my query. volatile int x = 0; volatile int y = 0; Thread-0: | Thread-1: | if (x==1) { | if (y==1) { return false; | return false; } else { | } else { y=1; | x=1; return true; | return true; } | } Since x & y are both volatile, we have the following happens-before edges between the write of y in Thread-0 and read of y in Thread-1 between the write of x in Thread-1 and read of x in Thread-0 Does this imply that, at any point of time, only one of the threads can be in its 'else' block(since a write would happen before the read)? It may well be possible that Thread-0 starts, loads x, finds it value as 0 and right before it is about to write y in the else-block, there's a context switch to Thread-1 which loads y finds it value as 0 and thus enters the else-block too. Does volatile guard against such context switches (seems very unlikely)?

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  • Multiple Rectangle Generation

    - by user1610541
    In my code i wrote a method that creates a rectangle at mouseX, mouseY. but all it does is update the position of that rectangle so it follows the mouse, i want it to create a new one at the mouse every time the method runs, can someone please help? this is my method public void drawParticle(float x, float y){ g.drawRect(x, y, 4, 4); } The main class Control call the drawParticle method; import java.awt.Point; import java.awt.geom.Point2D; import org.newdawn.slick.GameContainer; import org.newdawn.slick.Graphics; import org.newdawn.slick.SlickException; import org.newdawn.slick.state.BasicGameState; import org.newdawn.slick.state.StateBasedGame; public class Control extends BasicGameState { public static final int ID = 1; public Methods m = new Methods(); public Graphics g = new Graphics(); int mouseX; int mouseY; public void init(GameContainer container, StateBasedGame game) throws SlickException{ } public void render(GameContainer container, StateBasedGame game, Graphics g) throws SlickException { m.drawParticle(mouseX, mouseY); } public void update(GameContainer container, StateBasedGame game, int delta) { } public void mousePressed(int button, int x, int y) { mouseX = x; mouseY = y; } public int getID() { return ID; } } Thanks - Shamus

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  • Union of two or more (hash)maps

    - by javierfp
    I have two Maps that contain the same type of Objects: Map<String, TaskJSO> a = new HashMap<String, TaskJSO>(); Map<String, TaskJSO> b = new HashMap<String, TaskJSO>(); public class TaskJSO { String id; } The map keys are the "id" properties. a.put(taskJSO.getId(), taskJSO); I want to obtain a list with: all values in "Map b" + all values in "Map a" that are not in "Map b". What is the fastest way of doing this operation? Thanks EDIT: The comparaison is done by id. So, two TaskJSOs are considered as equal if they have the same id (equals method is overrided). My intention is to know which is the fastest way of doing this operation from a performance point of view. For instance, is there any difference if I do the "comparaison" in a map (as suggested by Peter): Map<String, TaskJSO> ab = new HashMap<String, TaskJSO>(a); ab.putAll(b); ab.values() or if instead I use a set (as suggested by Nishant): Set s = new Hashset(); s.addAll(a.values()); s.addAll(b.values());

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  • What is Rails way to DRY up the controller pattern of verifying :id is for a valid object (else redirect to error page)

    - by jpwynn
    One of my controllers has close to 100 methods (eg routes) and nearly every one starts out the same code to redirect to an error page if the id param is invalid, followed by a similar check if the user that id doesn't belong in the user's account: def something @foo = Foo.find_by_guid(params[:id]) unless @foo @msg ||= { :title => 'No such page!', :desc => "There is no such page!" } render :action => "error" and return end unless @foo.owner_id == current_user.id @msg ||= { :title => 'Really?', :desc => "There is no such page." } render :action => "error" and return end What is the best way to DRY up that sort of page id and owner id validation, given the code is doing a render ... and return? What I don't want to do at this point is offload it to a blackbox roles and permissions library like CanCan... my goal is simply to have the in-app code to handle this be as clean as possible.

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  • (JQuery) How to call a custom function before following link

    - by morpheous
    I want to achieve the following behavior in a page link. When the link is clicked, I want to: First, send (POST) some data back to the server Second, allow the browser to navigate to the url that the link was pointing to. I am relatively new to JQuery, and here is my first attempt below. I will be grateful to any jQuery gurus in here to fillin the blanks (and maybe point out how the snippet below may be improved). <html> <head>test page</head> <body> <div><a id="hotlink" href="http://www.example.com">Clik and see</a></div> </body> <script type="text/javascript"> $(document).ready(function(){ $('hotlink').click(function(){ //AJAX Post data here ... //follow the link url (i.e. navigate/browse to the link) ... }); }); </script> </html>

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  • Windows 2008 and wrong BPL loading [SOLVED]

    - by Beto Neto
    I have an application builded with Run-time Packages. When the executable starts it auto loads the required packages (.bpl). Recently we has installed an Windows 2008 R2 server to use as Terminal Services. We maintain some old compiled versions of our application in different paths, like this: c:\app\version_1\common.bpl c:\app\version_1\app.exe c:\app\version_2\common.bpl c:\app\version_2\app.exe Common.bpl is the a run-time package what app.exe depends on. THE PROBLEM: I start "c:\app\version_2\app.exe" and it loads "c:\app\version_2\common.bpl". When I start the "c:\app\version_1\app.exe" it loads the WRONG bpl (from version_2). The path "c:\app\version_2\" isn't at the system search path. At Windows2003 server this problem doesn't occurs. What can I do to solve this? Thanks! I have downloaded the Process Explorer (microsoft sysinternals), and checked the loaded modules of each executable, all they are correct! But I noticed another problem. After start the second version, an entry-not-found-error occurs, telling me what a initialization entry point, of an unit what only exists in one of the versions, could not be found. Something is very strange. The ProcessExplorer is telling me that the process is loading the correct modoles, but when they are running this seems not be happening. Seems the applications are sharing the loaded modules. SOLVED There was a MouseHook using FindVCLWindow, this was generating the AV. Sorry about inconvenience guys, and thanks!

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  • IE showing hidden div under certain circumstances

    - by karola
    After googling around and finding a lot of ie bugs I still did not find a description of the problem I have. The initial situation is a standard one. We have a tooltip which is actually a hidden div that will be displayed on mouseover at a given location. The div is hidden with display:none and contains a table with the content. We tried different libraries for showing the div (scriptaculous and jQuery Cluetip) but the effect is the same. The problem: Everything is fine as long as the contents fits the width of my window. But when I resize it until the horizontal scrollbar is activated the content of the hidden div will be shown at the end of the page when the tooltip is activated. This is really strange as it happens only under these premises. When more than one tooltip is involved the browser might even crash (and under Vista takes the whole system with him duh). I know it's a bit complicated to explain but I hope that someone at least had heard of that bug and can point me into the right direction.

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  • Uncaught TypeError: Property 'dist2' of object [object Object] is not a function

    - by Radu Vlad
    I have this functions that should return me the distance from point p to segment line v-w. The problem i have is after some time i receive the following error: Uncaught TypeError: Property 'dist2' of object [object Object] is not a function. I receive it in distToSegmentSquared directly,not even calling the function dist2().Is it any other dist2() anywhere in jquery?I found none... function sqr(x) { return x * x; } function dist2(v, w) { console.log(v); console.log(w); return sqr(v.x - w.x) + sqr(v.y - w.y); } function distToSegmentSquared(p, v, w) { var l2 = dist2(v, w); if (l2 == 0) return dist2(p, v); var t = ((p.x - v.x) * (w.x - v.x) + (p.y - v.y) * (w.y - v.y)) / l2; if (t < 0) return dist2(p, v); if (t > 1) return dist2(p, w); return dist2(p, {x: v.x + t * (w.x - v.x), y: v.y + t * (w.y - v.y)}); } function distToSegment(p, v, w) { return Math.sqrt(distToSegmentSquared(p, v, w)); } The values that are given in for that error are: p: Object x: 461 y: 333 v: Object x: 80 y: 120 w: Object x: 260 y: 120

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  • deleting an array that stores pointers to some objects

    - by memC
    hi, I am storing pointers to elements of a vec_A in an array A* a_ptrs[3] . Assume that vec_A will not be resized. So, a_ptrs[i] will point to the correct element. My question is: Suppose A* a_ptrs[3] is declared in a class B. Since it is not created using 'new' I am guessing I don't need to delete it in the destructor. Am I right?? class A { public: int getNumber(); A(int val); ~A(){}; private: int num; }; A::A(int val){ num = val; }; int A::getNumber(){ return num; }; int main(){ int i =0; int num; std::vector<A> vec_A; for ( i = 0; i < 10; i++){ vec_A.push_back(A(i)); } A* a_ptrs[3]; a_ptrs[0] = &vec_A[0]; a_ptrs[1] = &vec_A[3]; a_ptrs[2] = &vec_A[5]; for (i = 0; i<3; i++){ std::cout<<"\n: a_ptrs[i].getNumber() = "<<a_ptrs[i]->getNumber(); } std::cout << "\nPress RETURN to continue..."; std::cin.get(); return 0; }

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  • Is it a bad practice to use divs for styling purposes?

    - by caisah
    I've seen lately a lot of discussions about this new concept called oocss and I was wondering if it is a bad practice to wrap your main tags in divs only for styling/page layout purposes. I'm asking this because I see some frameworks like Twitter Bootstrap use such a method. What are the implications of such a markup from a semantic and accessibility point of view? For example: <div class="container"> <div class="row"> <div class="span4"> <nav class="nav">...</nav> </div> <div class="span8"> <a href="#" class="btn btn-large">...</a> </div> </div> </div> instead of <div class="menu"> <nav class="nav">...</nav> <a href="#" class="bttn">...</a> </div>

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  • Calling a constructor from method within the same class

    - by Nathan
    I'm new to java and I'm learning about creating object classes. One of my homework assignment requires that I call the constructor at least once within a method of the same object class. I'm getting an error that says The method DoubleMatrix(double[][]) is undefined for the type DoubleMatrix Here's my constructor: public DoubleMatrix(double[][] tempArray) { // Declaration int flag = 0; int cnt; // Statement // check to see if doubArray isn't null and has more than 0 rows if(tempArray == null || tempArray.length < 0) { flag++; } // check to see if each row has the same length if(flag == 0) { for(cnt = 0; cnt <= tempArray.length - 1 || flag != 1; cnt++) { if(tempArray[cnt + 1].length != tempArray[0].length) { flag++; } } } else if(flag == 1) { makeDoubMatrix(1, 1);// call makeDoubMatrix method } }// end constructor 2 Here's the method where I try and call the constructor: public double[][] addMatrix(double[][] tempDoub) { // Declaration double[][] newMatrix; int rCnt, cCnt; //Statement // checking to see if both are of same dimension if(doubMatrix.length == tempDoub.length && doubMatrix[0].length == tempDoub[0].length) { newMatrix = new double[doubMatrix.length][doubMatrix[0].length]; // for loop to add matrix to a new one for(rCnt = 0; rCnt <= doubMatrix.length; rCnt++) { for(cCnt = 0; cCnt <= doubMatrix.length; cCnt++) { newMatrix[rCnt][cCnt] = doubMatrix[rCnt][cCnt] + tempDoub[rCnt][cCnt]; } } } else { newMatrix = new double[0][0]; DoubleMatrix(newMatrix) } return newMatrix; }// end addMatrix method Can someone point me to the right direction and explain why I'm getting an error?

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  • Select list shrinks in size horizontally when empty

    - by joe
    Hello, I have two select list boxes and i can move items back and forth between them using the forward (--) and backward (<--) button. However, if there are no items in a select list, it shrinks in size horizontally. Any way to keep the select list a fixed size, irrespective of whether it contains any options or not ? Below is the code: <html> <head> <script language="JavaScript" type="text/javascript"> <!-- var NS4 = (navigator.appName == "Netscape" && parseInt(navigator.appVersion) < 5); function addOption(theSel, theText, theValue) { var newOpt = new Option(theText, theValue); var selLength = theSel.length; theSel.options[selLength] = newOpt; } function deleteOption(theSel, theIndex) { var selLength = theSel.length; if(selLength>0) { theSel.options[theIndex] = null; } } function moveOptions(theSelFrom, theSelTo) { var selLength = theSelFrom.length; var selectedText = new Array(); var selectedValues = new Array(); var selectedCount = 0; var i; // Find the selected Options in reverse order // and delete them from the 'from' Select. for(i=selLength-1; i>=0; i--) { if(theSelFrom.options[i].selected) { selectedText[selectedCount] = theSelFrom.options[i].text; selectedValues[selectedCount] = theSelFrom.options[i].value; deleteOption(theSelFrom, i); selectedCount++; } } // Add the selected text/values in reverse order. // This will add the Options to the 'to' Select // in the same order as they were in the 'from' Select. for(i=selectedCount-1; i>=0; i--) { addOption(theSelTo, selectedText[i], selectedValues[i]); } if(NS4) history.go(0); } //--> </script> </head> <body> <form action="yourpage.asp" method="post"> <table border="0"> <tr> <td width="70"> <select name="sel1" size="10" multiple="multiple"> <option value="1">Left1</option> <option value="2">Left2</option> <option value="3">Left3</option> <option value="4">Left4</option> <option value="5">Left5</option> </select> </td> <td align="center" valign="middle"> <input type="button" value="--&gt;" onclick="moveOptions(this.form.sel1, this.form.sel2);" /><br /> <input type="button" value="&lt;--" onclick="moveOptions(this.form.sel2, this.form.sel1);" /> </td> <td> <select name="sel2" size="10" multiple="multiple"> <option value="1">Right1</option> <option value="2">Right2</option> <option value="3">Right3</option> <option value="4">Right4</option> <option value="5">Right5</option> </select> </td> </tr> </table> </form> </body> </html> Please help. Thank You.

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  • Strange PHP array behavior overwriting values with all the same values

    - by dasdas
    Im doing a simple mysqli query with code ive used many times before but have never had this problem happen to me. I am grabbing an entire table with an unknown number of columns (it changes often so i dont know the exact value, nor the column names). I have some code that uses metadata to grab everything and stick it in an array. This all works fine, but the output is messed up: $stmt -> execute(); //the query is legit, no problems there $meta = $stmt->result_metadata(); while ($field = $meta->fetch_field()) { $params[] = &$row[$field->name]; } call_user_func_array(array($stmt, 'bind_result'), $params); while ($stmt->fetch()) { $pvalues[++$i] = $row; //$pvalues is an array of arrays. row is an array //print_r($row); print_r($pvalues[$i-1]); } $stmt -> close(); I would assume that $pvalues has the results that I am looking for. My table currently has 2 rows. $pvalues has array length 2. Both rows in $pvalues are exactly the same. If i use the: print_r($row) it prints out the correct values for both rows, but if later on i check what is in $pvalues it is incorrect (1 row is assigned to both indices of $pvalues). If i use the print_r($pvalues[$i-1]) it prints exactly as I expect, the same row in the table twice. Why isnt the data getting assigned to $pvalues? I know $row holds the right information at one point, but it is getting overwritten or lost.

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  • What would the destructor for this class look like?

    - by cam
    class Equipment { std::vector<Armor*> vEquip; Weapon* mainWeapon; int totalDefense; int totalAttack; public: unsigned int GetWeight(); int * GetDefense(); bool EquipArmor(Armor* armor); bool UnequipArmor(Armor* armor); bool EquipWeapon(Weapon* wep); bool UnequipWeapon(Weapon* wep); Equipment(); virtual ~Equipment(); }; It seems like there should be no destructor. The vector of pointers will take care of itself when it goes out of scope, and the actual objects the pointers point to don't need to be deleted as there will be other references to it. All of the objects in this refer to the main Container: class Container { int weightLimit; unsigned int currWeight; std::vector<Item*> vItems; public: bool AddItem(Item* item); bool RemoveItem(Item* item); Container(); Container(int weightLim); Container(int weightLim, std::vector<Item*> items); ~Container(); }; Now here I can see it being necessary to delete all objects in the container, because this is where all the objects are assigned via AddItem(new Item("Blah")) (Armor and Weapon inherit from Item)

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  • Why do I get 'Connection refused - connect(2)' for some models?

    - by Will
    I have a rails application running for the past 90 days that suddenly stopped working. Debugging the problem I found that I can read from the DB but not write to it. At least for certain models. There is one model that I can save whereas all others return Connection refused - connect(2) when I attempt to save them. They all used to work fine last month. I have no idea how to determine what the problem may be. Unfortunately I do not have access to the actual server remotely right now so I am limited in my debugging ability. I was able to get some non-tech people to run simple commands though that may help identify my problem. I will also be getting access tomorrow at some point. 1 Check from the console ./script/console >> a = Post.last.clone => #<Post id: nil, title: "test"... >> a.ex_id = 7 >> a.save Connection refused - connect(2) ... ... >> b = Story.last.console => #<Story id: nil, title: "test"... >> a.ex_id = 7 >> a.save => true I am not sure why this works for story and not post. This is consistent over many tests. 2 Check from mysql ./script/dbconsole -p mysql> INSERT INTO Posts (`title`,`body`, `ex_id`) SELECT `title`, `body`, 7 FROM Posts WHERE ID = 1; Query OK, 1 row affected (0.01 sec) Records: 1 Duplicates: 0 Warnings: 0 And as you can see I am able to write to the table with the same credientials that Rails uses? Does anyone know why I get connection refused in the console?

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  • Why does java.util.concurrent.ArrayBlockingQueue use 'while' loops instead of 'if' around calls to

    - by theFunkyEngineer
    I have been playing with my own version of this, using 'if', and all seems to be working fine. Of course this will break down horribly if signalAll() is used instead of signal(), but if only one thread at a time is notified, how can this go wrong? Their code here - check out the put() and take() methods; a simpler and more-to-the-point implementation can be seen at the top of the JavaDoc for Condition. Relevant portion of my implementation below. public Object get() { lock.lock(); try { if( items.size() < 1 ) hasItems.await(); Object poppedValue = items.getLast(); items.removeLast(); hasSpace.signal(); return poppedValue; } catch (InterruptedException e) { e.printStackTrace(); return null; } finally { lock.unlock(); } } public void put(Object item) { lock.lock(); try { if( items.size() >= capacity ) hasSpace.await(); items.addFirst(item); hasItems.signal(); return; } catch (InterruptedException e) { e.printStackTrace(); } finally { lock.unlock(); } } P.S. I know that generally, particularly in lib classes like this, one should let the exceptions percolate up.

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  • Ruby on Rails: temporarily update an attribute into cache without saving it?

    - by randombits
    I have a bit of code that depicts this hypothetical setup below. A class Foo which contains many Bars. Bar belongs to one and only one Foo. At some point, Foo can do a finite loop that lapses 2+ iterations. In that loop, something like the following happens: bar = Bar.find_where_in_use_is_zero bar.in_use = 1 Basically what find_where_in_use_is_zero does something like this in as far as SQL goes: SELECT * from bars WHERE in_use = 0 Now the problem I'm facing is that I cannot run the following line of code after bar.in_use =1 is invoked: bar.save The reason is clear, I'm still looping and the new Foo hasn't been created, so we don't have a foo_id to put into bars.foo_id. Even if I set to allow foo_id to be NULL, we have a problem where one of the bars can fail validation and the existing one was saved to the database. In my application, that doesn't work. The entire request is atomic, either all succeeds or fails together. What happens next, is that in my loop, I have the potential to select the same exact bar that I did on a previous iteration of the loop since the in_use flag will not be set to 1 until @foo.save is called. Is there anyway to work around this condition and temporarily set the in_use attribute to 1 for subsequent iterations of the loop so that I retrieve an available bar instance?

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