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  • Chrome/IE table cell positioning help

    - by Checksum
    I am making a tiny script to make a HTML element editable. When you click on an element, it gets replaced with a textarea, and you can basically enter the new text. When you press enter, the textarea is replaced with the original element with its innerHTML updated. The demo of the script is here: http://iambot.net/demo/editable/ Now the problem is with the inline table editing. It works perfectly on FF 3.6, but on Chrome/Safari, once the value of a cell is updated, the position of the updated cell shifts to the right by the width of a cell.(Just try the demo in Chrome/Safari) It totally messes up the whole table. I am a beginner in CSS and not able to identify where exactly I'm going wrong. Any help/pointers appreciated! Thanks.

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  • Can you write files in Chrome 8?

    - by greggory.hz
    I'm wondering if, with the new File API exposed in Chrome (I'm not concerned with cross-browser support at this time), it would be possible to write back to files opened via a file input. You can see an example of what I'm trying to accomplish here: http://www.grehz.com/ide. I know I can use server side scripts to dynamically create the files and allow the user to download them normally. I'm hoping that there's a way to accomplish this purely client side. I had read somewhere that you can write to files opened via a file input. I haven't been able to find any examples of this, though I have seen passing references to a FileWriter class. I would be completely not surprised if this wasn't possible though (it seems likely that there are security issues with this). Just looking for some guidance or resources. UPDATE: I was reading here: http://dev.w3.org/2009/dap/file-system/file-writer.html As I was playing around in Chrome, it looks like FileSaver and FileWriter are not implemented, but BlobBuilder is. I can call getBlob() on the BB object, is there any way I can then save that without FileSave or FileWriter?

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  • How to get the src for a video with multiple sources?

    - by Sam Dutton
    I'd like to be able to get the src value that is actually used for a video element like the following: <video> <source src="foo.mp4" type='video/mp4; codecs="avc1.42E01E, mp4a.40.2"'> <source src="foo.webm" type='video/webm; codecs="vp8, vorbis"'> <source src="foo.ogv" type='video/ogg; codecs="theora, vorbis"'> </video> In Firefox (at least), src is defined for the source elements but not for the video element. How can I find which source is used?

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  • Is there any way around the Chrome 5 breakage of Ajax for local files?

    - by nikow
    The recent Chrome 5.0 release completely blocks XMLHTTPRequest requests for local files comming from a local file. Here is just one of the many related bug reports and here is the code change (there is also a SO question caused by this). This breaks a lot of production code, e.g. for documentation systems. Users must be able to browse local documentation without the need to install anything or run executables. My question is if there is any way around this restriction? I'm only interested in solutions that don't require any fancy actions on the users side (nothing beyond a confirmation dialog). Is there any way the HTML5 File API could be used, or maybe postMessage()? Of course this whole issue is very frustrating for many people. Firefox takes a fare more reasonable approach and allows requests inside the directory. So it seems unlikely that other browser vendors will follow Chrome.

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  • chrome.tab.onactivated

    - by Leon Cunningham
    Can someone please show me how to use the chrome.tabs.onActivated. I would like to refresh the tab that is clicked/activated if the url equals: www.example.com. Or if this is the wrong method please tell me what to use. Can someone please show me how to use the chrome.tabs.onActivated. I would like to refresh the tab that is clicked/activated if the url equals: www.example.com. Or if this is the wrong method please tell me what to use.

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  • How to automatically install an app on your iphone?

    - by wdlax11
    I'm looking to find a way to install an app automatically on an iphone. An example would be: I have an app called my.app. It's located on my desktop on my mac. When I plug in my iphone to my computer it automatically installs my.app on to my iphone. Is this possible? Any ideas of how I could possible do this or get a workaround? Or, it needs to prompt the user to install it. The app doesn't need to automatically install; it just needs to automatically prompt the user on the iPhone to ask if they want to install it or not.

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  • error X3501: 'main': entrypoint not found

    - by Pasha
    I am trying to learn DX10 by following this tutorial. However, my shader won't compile. Below is the detailed error message. Build started 9/10/2012 10:22:46 PM. 1>Project "D:\code\dx\Engine\Engine\Engine.vcxproj" on node 2 (Build target(s)). C:\Program Files (x86)\Windows Kits\8.0\bin\x86\fxc.exe /nologo /E"main" /Fo "D:\code\dx\Engine\Debug\color.cso" /Od /Zi color.fx 1>FXC : error X3501: 'main': entrypoint not found compilation failed; no code produced 1>Done Building Project "D:\code\dx\Engine\Engine\Engine.vcxproj" (Build target(s)) -- FAILED. Build FAILED. Time Elapsed 00:00:00.05 I can easily compile the downloaded code, but I want to know how to fix this error myself. My color.fx looks like this //////////////////////////////////////////////////////////////////////////////// // Filename: color.fx //////////////////////////////////////////////////////////////////////////////// ///////////// // GLOBALS // ///////////// matrix worldMatrix; matrix viewMatrix; matrix projectionMatrix; ////////////// // TYPEDEFS // ////////////// struct VertexInputType { float4 position : POSITION; float4 color : COLOR; }; struct PixelInputType { float4 position : SV_POSITION; float4 color : COLOR; }; //////////////////////////////////////////////////////////////////////////////// // Vertex Shader //////////////////////////////////////////////////////////////////////////////// PixelInputType ColorVertexShader(VertexInputType input) { PixelInputType output; // Change the position vector to be 4 units for proper matrix calculations. input.position.w = 1.0f; // Calculate the position of the vertex against the world, view, and projection matrices. output.position = mul(input.position, worldMatrix); output.position = mul(output.position, viewMatrix); output.position = mul(output.position, projectionMatrix); // Store the input color for the pixel shader to use. output.color = input.color; return output; } //////////////////////////////////////////////////////////////////////////////// // Pixel Shader //////////////////////////////////////////////////////////////////////////////// float4 ColorPixelShader(PixelInputType input) : SV_Target { return input.color; } //////////////////////////////////////////////////////////////////////////////// // Technique //////////////////////////////////////////////////////////////////////////////// technique10 ColorTechnique { pass pass0 { SetVertexShader(CompileShader(vs_4_0, ColorVertexShader())); SetPixelShader(CompileShader(ps_4_0, ColorPixelShader())); SetGeometryShader(NULL); } }

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  • GPLv2 - Multiple AI chess engines to bypass GPL

    - by Dogbert
    I have gone through a number of GPL-related questions, the most recent being this one: http://stackoverflow.com/questions/3248823/legal-question-about-the-gpl-license-net-dlls/3249001#3249001 I'm trying to see how this would work, so bear with me. I have a simple GUI interface for a game of Chess. It essentially can send/receive commands to/from an external chess engine (ie: Tong, Fruit, etc). The application/GUI is similar in nature to XBoard ( http://www.gnu.org/software/xboard/ ), but was independently designed. After going through a number of threads on this topic, it seems that the FSF considers dynamically linking against a GPLv2 library as a derivative work, and that by doing so, the GPLv2 extends to my proprietary code, and I must release the source to my entire project. Other legal precedents indicate the opposite, and that dynamic linking doesn't cause the "viral" effect of the GPL to propagate to my proprietary code. Since there is no official consensus that can give a "hard-and-fast" answer to the dynamic linking question, would this be an acceptable alternative: I build my chess GUI so that it sends/receives the chess engine AI logic as text commands from an external interface library that I write The interface library I wrote itself is then released under the GPL The interface library is only used to communicate via a generic text pipe to external command-line chess engines The chess engine itself would be built as a command-line utility rather than as a library of any sort, and just sends strings in the Universal Chess Interface of Chess Engine Communication Protocol ( http://en.wikipedia.org/wiki/Chess_Engine_Communication_Protocol ) format. The one "gotcha" is that the interface library should not be specific to one single GPL'ed chess engine, otherwise the entire GUI would be "entirely dependent" on it. So, I just make my interface library so that it is able to connect to any command-line chess engine that uses a specific format, rather than just one unique engine. I could then include pre-built command-line-app versions of any of the chess engines I'm using. Would that sort of approach allow me to do the following: NOT release the source for my UI Release the source of the interface library I built (if necessary) Use one or more chess engines and bundle them as external command-line utilities that ship with a binary version of my UI Thank you.

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  • Yahoo! met le paquet pour débaucher un autre cadre supérieur de Google : Henrique de Castro, ex. président des médias

    Yahoo! met le paquet pour débaucher un autre cadre supérieur de Google Henrique de Castro, ex. président des médias Après avoir recruté Marissa Mayer en tant que responsable de la direction en juillet, Yahoo! débauche un autre pilier de Google. Il s'agit d'Henrique de Castro, le désormais ex-président des médias de Google et nouveau chef d'exploitation, responsable de la gestion stratégique et opérationnelle du chiffre d'affaires à Yahoo! [IMG]http://idelways.developpez.com/news/images/yahoo-coo.jpg[/IMG] Selon The Wall Street Journal, Yahoo! a élevé la rémunération de M. de Castro ...

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  • Installing Django on Windows

    - by Pranav
    Ever needed to install Django in a Microsoft Windows environment, here is a quick start guide to make that happen: Read through the official Django installation documentation, it might just save you a world of hut down the road. Download Python for your version of Windows. Install Python, my preference here is to put it into the Program Files folder under a folder named Python<Version> Add your chosen Python installation path into your Windows path environment variable. This is an optional step, however it allows you to just type python in the command line and have it fire up the Python interpreter. An easy way of adding it is going into Control Panel, System and into the Environment Variables section. Download Django, you can either download a compressed file or if you’re comfortable with using version control – check it out from the Django Subversion repository. Create a folder named django under your <Python installation directory>\Lib\site-packages\ folder. Using my example above that would have been C:\Program Files\Python25\Lib\site-packages\. If you chose to download the compressed file, open it and extract the contents of the django folder into your newly created folder. If you’d prefer to check it out from Subversion, the normal check out points are http://code.djangoproject.com/svn/django/trunk/ for the latest development copy or a named release which you’ll find under http://code.djangoproject.com/svn/django/tags/releases/. Done, you now have a working Django installation on Windows. At this point, it’d be pertinent to confirm that everything is working properly, which you can do by following the first Django tutorial. The tutorial will make mention of django-admin.py, which is a utility which offers some basic functionality to get you off the ground. The file is located in the bin folder under your Django installation directory. When you need to use it, you can either type in the full path to it or simply add that file path into your environment variables as well. Hope this helps!

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  • Google, Microsoft et Facebook sont-ils comparables ? Ou bien ces entreprises sont-elles trop uniques en leur genre ?

    Google, Microsoft et Facebook sont-ils comparables ? Ou bien ces entreprises sont-elles trop uniques en leur genre ? Don Dodge, un passionné d'économie numérique travaillant chez Google et ayant travaillé pour Microsoft, se demande si trois grandes firmes de l'IT peuvent être comparables. En effet, Microsoft, Google et Facebook sont toutes trois très importantes, pour ne pas dire colossales, et elles sont toutes apparues comme innovantes à leur création. A leurs débuts, elles étaient nettement moins imposantes et les investisseurs hésitaient même à y investir. C'est un peu le cas de Facebook aujourd'hui, la firme surévaluée à outrance. Tous en veulent leur part, mais peu sont sûr de ce que cela va leur rapporter.

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  • « Google pourrait ne plus exister dans cinq ans », la faute à Siri d'Apple d'après un analyste financier américain. Vraiment ?

    « Google pourrait ne plus exister dans 5 ans » La faute à Siri d'Apple d'après un analyste américain. Vraiment ? Les derniers mauvais résultats financiers de Google ? surtout plombés par Motorola ? n'ont pas tardé à susciter des vocations d'oracles alarmistes. Parmi ces nouveaux omniscients adeptes du catastrophisme, Eric Jackson, le créateur du fonds d'investissement Ironfire Capital spécialisé dans les technologies, ne fait pas dans la nuance. « Google pourrait disparaitre d'ici 5 à 8 ans comme Yahoo !, qui était le roi du search, a disparu », a-t-il ainsi déclaré à la chaîne financière CNBC. Cette disparition viendrait des usages mobiles. Les utilisateurs voudrai...

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  • Beginner Geek: How to Link Contacts to Their Social Network Profiles in the Windows 8 People App

    - by Taylor Gibb
    The built-in People app in Windows 8 allows you to pull in your contact lists from a few different social networks. The problem comes when you start to get duplicate entries, here’s how to link contacts together without losing any information. How To Boot Your Android Phone or Tablet Into Safe Mode HTG Explains: Does Your Android Phone Need an Antivirus? How To Use USB Drives With the Nexus 7 and Other Android Devices

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  • Is there any way to enable the HiDef graphics profile property on a Silverlight 5 3d Web App?

    - by Daniel
    I have an XNA Windows Game that uses the HiDef profile to load complex fbx and obj files. Trying to move it over to a Silverlight 3d Web App, Silverlight seems to only want to use the Reach profile, and I get an error that the Reach profile does not support a sufficient number of primitive draws per call. Is there any way to change to HiDef in Silverlight 5? It is not in the project properties and attempting to change it in mainpage.xaml.cs only gives me the option of setting it to Reach.

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  • iOS + cocos2d: how to account for sprite's position for the different device dimensions in an universal app?

    - by fuzzlog
    All the questions I've seen regarding iOS universal apps (with or without cocos2d) deal with the "how to add graphics to a universal app". My question is, how does the code need to be written to ensure that the sprites appear appropriately on the screen (given that an iPhone 5's resolution is not proportional to an iPad's resolution)? Is it just a bunch of "if" statements and duplicate code or do iOS/cocos2d provide common function calls that will place the sprites at an appropriate position?

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  • Web app to take screen shot of website and annotate?

    - by Anagio
    Does anyone know of a website that will take a full screen shot of another website and let users write notes over it then send that annotated photo by email or private link? Basically looking for quicker way to write notes on a site other than taking a screen shot my self and putting it into photoshop. Just an update, I don't need any browser extensions which I already have and do the same. I'm looking for a website app which does this to give to a client.

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  • Mozilla dévoile Firefox OS App Manager, son outil pour simplifier la création, le débogage et le déploiement d'applications Web pour Firefox OS

    Mozilla dévoile Firefox OS App Manager son outil pour faciliter la création, le débogage et le déploiement d'applications Web pour Firefox OSMozilla a dévoilé il y a une semaine la première mise à jour de son système d'exploitation mobile Web Firefox OS, qui sera suivie par une seconde vague de lancements de terminaux mobiles sous l'OS.Pour préparer cette sortie, la fondation souhaite disposer d'une galerie d'applications riche en contenu. Afin d'inciter les développeurs à adopter la plateforme,...

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  • Can each mobile app have its own client account for payments? (Windows Phone, Android and iPhone)

    - by Luckyl337
    My company has many clients wanting mobile applications and having the payments come into our account and then sorting the payments would be a real pain. So can a company have a main account to publish applications (free and chargeable) and still have some sort of client account for each app (so they could view sales and receive full payment directly)? I would like to know for Windows, Android and Apple please.

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  • nginx proxy_pass POST 404 errors

    - by Scott
    I have nginx proxying to an app server, with the following configuration: location /app/ { # send to app server without the /app qualifier rewrite /app/(.*)$ /$1 break; proxy_set_header Host $http_host; proxy_pass http://localhost:9001; proxy_redirect http://localhost:9001 http://localhost:9000; } Any request for /app goes to :9001, whereas the default site is hosted on :9000. GET requests work fine. But whenever I submit a POST request to /app/any/post/url it results in a 404 error. Hitting the url directly in the browser via GET /app/any/post/url hits the app server as expected. I found online other people with similar problems and added proxy_set_header Host $http_host; but this hasn't resolved my issue. Any insights are appreciated. Thanks. Full config below: server { listen 9000; ## listen for ipv4; this line is default and implied #listen [::]:80 default_server ipv6only=on; ## listen for ipv6 root /home/scott/src/ph-dox/html; # root ../html; TODO: how to do relative paths? index index.html index.htm; # Make site accessible from http://localhost/ server_name localhost; location / { # First attempt to serve request as file, then # as directory, then fall back to displaying a 404. try_files $uri $uri/ /index.html; # Uncomment to enable naxsi on this location # include /etc/nginx/naxsi.rules } location /app/ { # rewrite here sends to app server without the /app qualifier rewrite /app/(.*)$ /$1 break; proxy_set_header Host $http_host; proxy_pass http://localhost:9001; proxy_redirect http://localhost:9001 http://localhost:9000; } location /doc/ { alias /usr/share/doc/; autoindex on; allow 127.0.0.1; allow ::1; deny all; } }

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  • should i link to a blog site or install my own blog engine?

    - by dc
    we're setting up a company blog. Our technology stack is .NET. Should we just use blogger/wordpress for the blog and redirect to it from our site? or should i install a blog engine directly on our site (e.g. blogEngine.NET)? some considerations i'd like feedback on are: 1.SEO - if you host your blog on wordpress/blogger instead of installing it on your site - will you get better page rankings? (if the content was the exact same) 2.scalability - i've read that dotNetBlogEngine doesnt scale well on web farms etc. our website is setup to be stateless. 3.security - presumably a hosted blog site has the advantage of having regular security updates. how easy is it to keep an installed blog engine patched? 4.examples of installed blog engines - dotNetBlogEngine seems to be the best but has a couple of limitations. can anyone suggest another one (n/a if you're advice is to host the blog on blogger/wordpress) 5.any other comments/issues/concerns we should be aware of? thanks for your feedback!

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  • Oracle annonce Oracle Cloud Office et Oracle Open Office 3.3 pour concurrencer les Google Docs et les Office Web Apps

    Oracle annonce Oracle Cloud Office et Oracle Open Office 3.3 Pour concurrencer les Google Docs et les Office Web Apps Oracle vient d'annoncer l'arrivée de Oracle Cloud Office et Open Office 3.3, ses deux suites de productivité bureautique complètes et basées sur les standards ouverts, destinées aux postes de travail, au Web et aux terminaux mobiles. Fondé sur le format ODF (Open Document Format) et les standards ouverts du Web, Oracle Office permet aux utilisateurs de partager des fichiers depuis n'importe quel système. La suite est « en même temps compatible avec les anciens documents Microsoft Office et les systèmes les plus modernes de publication Web 2.0 ».

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